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Post by XCPTNL on Feb 19, 2019 13:21:48 GMT
Okay, now for some of the bad stuff: but if you took 50 hours out of it, it s probably worth a buy ... Well that's the thing... if you know what you are getting into and like the game for the things it does good, then you obviously get your money's worth. I have paid more money for games that I ended up playing less (in total hours) but that are still way better. When it comes to Anthem I try to measure it vs. similar games - first and foremost Warframe I guess. I want to see this as a multiplayer game that can be played for years to come (which is what they said they intended). And while a good foundation can be found here, it's just not enough to throw money at them. That's why I can recommend checking it out in a few weeks or months. But obviously if you think you can get enjoyable hours out of it, then the price might be okay. That's why I went with Origin Premier Access last friday... I woke up and said to myself "hey, you really wanna play this tonight - so go and spend 15€ for a month. If it sucks, you only wasted 15€ and can play something else during that time. If it is totally awesome you can still buy it in a month and won't regret the extra money you invested. And if it's okay you can figure out after 4 weeks if you will buy it or wait some more weeks/months and see where it is going". It's not black and white with this game for me. If you want a great story plus some nice gameplay you will be disappointed in my opinion. If you don't care much about that and just want to have some fun, you will probably get that if you enjoyed some parts of the demo. I spent more time with MEA for example, but did not enjoy it half as much as Anthem, regretted buying it and contacted EA to delete it so I will never see it again (just hiding it wasn't enough for me).
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Post by Alfonsedode on Feb 19, 2019 15:52:32 GMT
but if you took 50 hours out of it, it s probably worth a buy ... Well that's the thing... if you know what you are getting into and like the game for the things it does good, then you obviously get your money's worth. I read you all and you make good points, i think i m not ready to invest time (not money, as i dont really care for that, cause i m rich ) for now on, if there are so many issues. But i could switch my mind fast. and yes, origin access for one month might be the best way.
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Post by Mobius Y on Feb 19, 2019 21:29:35 GMT
I'm also interested in some ME3MPer experiences with the game. I can't trust many others' point of view on this. Shinobu , I'd like to know your take! The draw for me is the potential for making Javelin builds. Before I get terribly bogged down in that, there’s a lot of crap to get first. Admittedly it was similar with Mass Effect 3, I didn’t really find enjoyment with trying new things until I’d maxed my manifest. That’s when I started experimenting like crazy and my personal fun factor skyrocketed. It also helped by that time I had a reliable core group of fellow BSN peeps to party with every day - somebody was always online to dual-carry pubbies in Platinum and have a fun time. I don’t see myself grinding for dozens/hundreds of hours with optimal setups in Anthem though, I’ll try different things as I go. But the cyclical nature of do mission, get gear, repeat ad nauseum, mix and match said gear with different characters... it’s oddly appealing. Yes I know I’m posting an old reply and you probably don’t give a shit what I think. But I did it anyways.
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Post by inert on Feb 19, 2019 23:10:55 GMT
Wrong Moby, I do care. I trust your opinion more than most since you're one of the few that may know the likes of Uh Cold, Max Dmian, and Disciple888 'round here. I've been playing the game myself through one month of Premier. I like it better than ME:A thus far, but this is not saying very much. I doubt once I reach the endgame that it will hold my attention like ME3MP does.
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Post by Mobius Y on Feb 19, 2019 23:34:32 GMT
Wrong Moby, I do care. I trust your opinion more than most since you're one of the few that may know the likes of Uh Cold, Max Dmian, and Disciple888 'round here. I've been playing the game myself through one month of Premier. I like it better than ME:A thus far, but this is not saying very much. I doubt once I reach the endgame that it will hold my attention like ME3MP does. Yeah but those guys are all scrubs, and I’ll happily be their lord.
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Post by mylkoo on Feb 20, 2019 12:18:51 GMT
As I've been monitoring whole Anthem launch a lot and based on my own demo/beta/early access/whatever-that-was experience, plethora of videos, initial reviews and overal word of mouth, I have this nagging feeling Anthem is gonna tank hard financially and take Bioware with it.
It's sitting at 70 currently at Metacritic, with more reviews to come (and those in the works are not by any means favorable). General consensus is that it's an ok to meh game. It also needs to push 6 mil copies...
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Post by XCPTNL on Feb 20, 2019 12:45:03 GMT
I doubt once I reach the endgame that it will hold my attention like ME3MP does. The funny part is that I'm starting to like the game more now. Don't get me wrong, the issues are still there and some of them super annoying. But I've been doing quick farming runs yesterday and got some pretty nice gear and weapons and the chase for even better stuff and variants is fully on. Just sad that there is so little you can do with it right now. I really wish they can work out the major issues and then deliver more content. A new stronghold every other week would be great. So sad they went the "we wanna do a story-game as well as a multiplayer game" instead of just focussing on one (the multiplayer loot shooter grinding genre preferrably) and do little story missions via strongholds only. But totally optimize every aspect of the multiplayer part.
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Post by inert on Feb 20, 2019 14:57:43 GMT
I doubt once I reach the endgame that it will hold my attention like ME3MP does. The funny part is that I'm starting to like the game more now. Yeah, I can see that. IMO, a 10 hour trial isn't really enough to give the game a fair shake, but you'll get some superficial impressions (graphics, feel, audio). I just don't know if the gameplay loop will be as satisfying as ME3MP in the long run. Grinding for better and better gear isn't really my thing despite maxing two manifests in ME3MP. I liked taking every weapon/kit and making it work which I don't see as fun here. Sure, powers are interesting, but the guns aren't varied enough for me to care and seem to play second fiddle to power use/melee. End game seems to be about finding guns that apply an electrical effect for dealing with shields. I do want to play and make lesser-used kits work, but seeing as there are only four types and only a few different status effects, I can see that I'd exhaust the options pretty quick.
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Post by XCPTNL on Feb 20, 2019 15:41:02 GMT
Well, if ME3MP has taught us one thing it's that a lot of new stuff and changes might be coming. That's why I think Bioware did themselves no favor when they decided to split their ressources and make a lot of things happen with this game. I think the people who wanted a great story will be disappointed and a lot of them despise multiplayer. And the people who wanted a great multiplayer game are a bit disappointed as well because a lot of things are just impractical right now and endgame content is missing as well as maybe more javelins, gear, weapons and other kind of mods. Should have concentrated on one thing and make that awesome instead of what we've got now.
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Post by inert on Feb 21, 2019 16:11:19 GMT
Should have concentrated on one thing and make that awesome instead of what we've got now. After my last attempt at playing, I really wish they focused on making the damn thing work. Three logons, two crashes, one sound bug, three missions failed to resolve due to objectives not updating even after deliberate deaths/respawns resulting in an entire sidequest storyline being put on hold. I'm pretty patient, but I can only tolerate so much. This is all after a patch too.
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Post by XCPTNL on Feb 21, 2019 16:25:14 GMT
Last night went pretty smoothly for me I gotta say. I had one crash to desktop and the sound bug (which weirdly enough I had only once before the entire time). But yes, it's super annoying and the day before that I had constant server losses and such. In regards to gameplay it's interesting to see the progression. Just 2 or 3 days ago Grandmaster 1 felt like such a huge step up from Hard. Then I managed to do decent on GM1 and last night we totally ripped it apart and started playing Grandmaster 2 - which felt unbeatable just several hours earlier. It's all a work in progress. I have really good components, just no luck with the dice rolls when it comes to the stats I get on these damn things.
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Post by SalMasRac on Feb 22, 2019 4:37:08 GMT
So they worked like 6 oder so years on that game but it feels like a rushed and unpolished game with a boring story you never get invested in and characters you don't really care about. 3 games in a row like this actually (DAI, MEA, Anthem), don't forsee myself buying this or any future games by EA/Bioware AAA gaming industry needs to crash
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Post by mylkoo on Feb 22, 2019 16:40:46 GMT
So they worked like 6 oder so years on that game but it feels like a rushed and unpolished game with a boring story you never get invested in and characters you don't really care about. 3 games in a row like this actually (DAI, MEA, Anthem), don't forsee myself buying this or any future games by EA/Bioware AAA gaming industry needs to crash Haha, now that's a bit harsh. Anyway; don't wanna personally end with weird indie titles about e.g. dick jousting. Anthem's fate was quite predictable - when you get incorporated into such publishing behemoth that EA is, all the quirks, little things and tidbits that make certain games stand out will get ironed out in development process order to appeal to widest audience possible (or the lowest common denominator), until you have this gorgeous, but ultimately hollow shell of a game. I just feel EA didn't get the memo about what makes game-as-a-service enjoyable and why do keep people getting back to Division, Destiny or Warframe. There absolutely has to be sense of a solid gunplay (Destiny headshots FTW), interesting places (that Division black friday mall where first contaminated banknotes appeared..), fast interface (Division has best, hands down + Garrus voice to boot), awesome loot (Graviton Lance, anyone?)... Anthem has currently none of that. What is (possibly) even more important, is good word of mouth - remember, Division made more than 330 mil in the first launch week thanks to generally good reviews, yt videos and (in my case) friend recommendation. Again, Anthem has none of that. On an anecdotal note, I keep playing F76 despite its truly horrible technical state, because the game is genuinely fun and allows for variety of gameplay loops, be it base building, workshop raiding, pvping, even trading on discord for better gear. Anthem, again, has currently none of that, as far as I have played in demo. As much as I will be sad to see Bioware go (which will happen, let us not kid ourselves), maybe it's a wake up call for industry - market is saturated with mmo lite shooters as it is and players still do prefer traditional SP story-heavy games. Such games of course still exist a do very well: bought a Metro Exodus last week, it just kicks ass. TLDR: Anthem is the definition of mediocrity; Bioware will burn with it, but maybe it's a good thing...
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Post by inert on Feb 22, 2019 17:50:31 GMT
3 games in a row like this actually (DAI, MEA, Anthem), don't forsee myself buying this or any future games by EA/Bioware AAA gaming industry needs to crash TLDR: Anthem is the definition of mediocrity; Bioware will burn with it, but maybe it's a good thing... Yeah, I see a lot of worry for Bioware that I simply don't understand. Yes I have nostalgia for KOTOR, JE, ME1, but I think Bioware lost it's mojo by ME2. ME3MP was a happy accident and the only compelling thing I've played in a Bioware game since 2007. DAI and MEA were kinda dull and I couldn't get through a second playthrough of either. Anthem has been the most fun since, but it is an uneven experience and decidedly average at best. I don't necessarily see Bioware's demise as a good thing, but given their last decade of output, I'm certainly not at a loss if they go the way of the dodo. ...as long as the ME3MP servers stay up that is.
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Post by mylkoo on Feb 23, 2019 8:25:20 GMT
This is a repost of an image from Anthem subthread. Savage.
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Post by xelander on Feb 23, 2019 8:31:25 GMT
This is a repost of an image from Anthem subthread. Savage. Screw Anthem, what's with the lime ban in Cologne?
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Post by clips7 on Feb 24, 2019 2:38:32 GMT
This is a repost of an image from Anthem subthread. Savage. Uhm...*raises hand slowly* is this supposed to be Anthem in the bargain bin already?.....i haven't played Anthem, but scores coming in has it landing 6's across the board. I think Anthem probably would have benefited being a new SP IP with new environments and characters...i've seen some critics say that some of the characters you talk to have an interesting background that probably could have been built upon if Bioware was given the chance....the character in question?...i don't know his name but it's that Steph Curry looking dude that you talk to in the game. Then i did see a clip of the protagonist talking and he stated something that was just about as Cringeworthy as Liam" remark "maybe because i shot him in the face"...it was something along the lines of shooting a bullet up the enemies a$$ or something....just trying to sound cool but falling flat....the banter just sounds really forced. I don't think AAA gaming needs to crash, but it just needs to be creative again and not a blantant cash grab....Spiderman, God of War, Resident Evil 2 ReMake...have shown you can still make quality single player content that sells. To me Anthem still looks and feels like a game that they didn't really want to make...i feel like developers like this belong with folks like Sony who let these dev's be who they are and give them as much time as they need to craft their work...not a Sony fanboy or anything like that (tho i do like Sony) i'm just saying Kojima has been working on Death Stranding forever, but he has been given time to make sure the game is functioning.....idk maybe Microsoft does the same thing with it's 1st party folks too....it's just that i feel Bioware is being forced to do a game that is not really their fortay... I think it will probably fare well once it gets going, but even tho this game is further along than how Andromeda was before it was launched, did Anthem maybe needed even more time in the oven before it luanched?....folks are saying there is barely anything in Anthem and that it's repetitive...
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Post by XCPTNL on Feb 24, 2019 3:35:46 GMT
I stand by what I have said earlier about all the things that are bad as well as those that are good. I'm enjoying playing with a good team, coordinating and working through the difficulty. The scaling is sometimes off though, probably because they just increased values with x% instead of balancing some stuff out. Example: Doing legendary contracts on Grandmaster 2 difficulty. It can be challenging an tough but we are a good team and don't run into too many problems. The fight against a potential quest boss however takes like 2-4x the amount of time that it took us to get there. So breezing through the quest in 10-15 minutes but then being stuck with the last fight for 30-45 minutes. A lot of fun though. I have different loadouts for my Interceptor and now that they a have fixed the Spark Dash (=Biotic Charge) you can play a Vanguard on steroids, even on higher difficulties. I like the game for what it does very well: the awesome setting and the gameplay and the fun you can get out of it. If that's mainly what you are looking for then give it a try. I have to say though: the game starts to get fun when you are Level 30, maybe get curried in some farming runs and start to get better gear, weapons with special abilities and so on - so you might be disappointed with all the stuff before that.
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Post by mylkoo on Feb 24, 2019 8:31:15 GMT
I have to say though: the game starts to get fun when you are Level 30, maybe get curried in some farming runs and start to get better gear, weapons with special abilities and so on - so you might be disappointed with all the stuff before that. You might be right; read somewhere that masterworks weapons are much more interesting than the meh stuff you get before that. Also good on you for enjoying the game; that's how it should be. But you do understand there's something inherently flawed with the design as a whole, when game grips you only after several (tens of ) playtime hours..? After all, it's a competition for our spare time and there's just always too little of it.
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Post by Fly In The Lotion on Feb 24, 2019 18:41:25 GMT
I bet Anthem doesn't have cool asari action with big shotguns
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Post by Jeremiah12LGeek on Feb 25, 2019 12:40:09 GMT
So I can safely continue to be uninterested? O.o
Imma continue anyway, tbh...
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Post by inert on Feb 25, 2019 13:05:37 GMT
I have to say though: the game starts to get fun when you are Level 30, maybe get curried in some farming runs and start to get better gear, weapons with special abilities and so on - so you might be disappointed with all the stuff before that. You might be right; read somewhere that masterworks weapons are much more interesting than the meh stuff you get before that. Also good on you for enjoying the game; that's how it should be. But you do understand there's something inherently flawed with the design as a whole, when game grips you only after several (tens of ) playtime hours..? After all, it's a competition for our spare time and there's just always too little of it. For me, it's the opposite. I had a good time playing through the campaign and story sidequests when they worked, but now that I'm in the endgame loop I don't find the core gameplay to be enough to keep me pushing on. Yes, the Masterwork/Legendary gear stands out a bit visually and with perks, but they feel the same as their standard variants (except for Thunderbolt of Yvenia, thanks to that 33% chance of shock). The game will end up like ME:A for me - I'll give each kit a good run and then call it a day. Once my one month of Premier is up, I will not be itching to pick the game up even at a discounted price.
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Post by Pounce de León on Feb 25, 2019 14:21:50 GMT
Wrong Moby, I do care. I trust your opinion more than most since you're one of the few that may know the likes of Uh Cold, Max Dmian, and Disciple888 'round here. I've been playing the game myself through one month of Premier. I like it better than ME:A thus far, but this is not saying very much. I doubt once I reach the endgame that it will hold my attention like ME3MP does. Yeah but those guys are all scrubs, and I’ll happily be their lord. Careful, console peasants don't really like the concept of being lorded around.
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Post by Pounce de León on Feb 25, 2019 14:24:05 GMT
This is a repost of an image from Anthem subthread. Savage. Screw Anthem, what's with the lime ban in Cologne? lol, that took me a while to figure.
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Post by Pounce de León on Feb 25, 2019 14:24:53 GMT
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