inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Sept 17, 2019 13:52:50 GMT
I should never have walked into this goddamn thread. Thank you themikefest . I groaned so loud, I'll probably lose my job. Here's two more, special for you:
"Anyone care to spit over the side?" (Ashley - ME1)
"The tiles remind me of a bathroom floor." (Kaidan - ME1)
... and then, we have:
"What are those, cherry trees?" (Ashley - ME1)
"I like the waterfall. Very soothing.' (Kaidan - ME1)
I think ME:A copied the "silly banter" component of ME1 perfectly.
”I will destroy you!” - Jack every five seconds
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 17, 2019 13:53:04 GMT
Here's two more, special for you: That was 3. And "What are those, cherry trees?" (Ashley - ME1) was for one of the trees at the council spire. "The tiles remind me of a bathroom floor." (Kaidan - ME1) Kaidan was also criticized in ME1 and I agree with the criticisms. I didn't claim ME1 was perfect.
"Anyone care to spit over the side?" (Ashley - ME1) I still laugh with that one. I liked ME1 Ashley. Too bad they didn't know what to do with her in ME2 and more so with ME3.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 17, 2019 13:54:17 GMT
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 17, 2019 14:06:45 GMT
Here's two more, special for you: That was 3. And "What are those, cherry trees?" (Ashley - ME1) was for one of the trees at the council spire. "The tiles remind me of a bathroom floor." (Kaidan - ME1) Kaidan was also criticized in ME1 and I agree with the criticisms. I didn't claim ME1 was perfect.
"Anyone care to spit over the side?" (Ashley - ME1) I still laugh with that one. I liked ME1 Ashley. Too bad they didn't know what to do with her in ME2 and more so with ME3. The only difference is that you want to mock ME:A and you want to defend ME1. The silly banter is the same silly banter, done in the same spirit and with equal "groan" value throughout the OT. It's only your "hate" bias towards ME:A that's creating the difference. I actually think this is an area where ME2 and ME3 fall down from the original. The banter just wasn't as funny in those two games as it was in ME1 and ME:A.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,914 Likes: 7,478
inherit
Agent 46
177
0
7,478
Gileadan
Clearance Level Ultra
2,914
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Sept 17, 2019 14:18:10 GMT
BioWare always had slip ups in their dialogue and banter - I'll never forget the thug in Jade Empire saying "Wait a sec" - and there are cringey moments in most of their games, but I think there was a noticeable shift from ME3 to MEA regarding the overall amount of silly one liners. To me it felt like a genre switch - from soap opera to sitcom. MEA was the first BioWare game with scenes that made me imagine a canned laughter track in the background.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 17, 2019 14:45:46 GMT
The only difference is that you want to mock ME:A and you want to defend ME1. The silly banter is the same silly banter, done in the same spirit and with equal "groan" value throughout the OT. It's only your "hate" bias towards ME:A that's creating the difference. I actually think this is an area where ME2 and ME3 fall down from the original. The banter just wasn't as funny in those two games as it was in ME1 and ME:A. I, as well as the critics, disagree with your take. If you want to bring the greater gaming public into the conversation, that also disagrees with your take, if you just take a look at the metacritic user scores for Andromeda, which are a lot more harsh than the critics themselves. If you would like to disagree with all these metrics, I would implore you to bring forth a more viable alternative. If not, then I cannot take your biased opinions into consideration.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 17, 2019 14:48:50 GMT
BioWare always had slip ups in their dialogue and banter - I'll never forget the thug in Jade Empire saying "Wait a sec" - and there are cringey moments in most of their games, but I think there was a noticeable shift from ME3 to MEA regarding the overall amount of silly one liners. To me it felt like a genre switch - from soap opera to sitcom. MEA was the first BioWare game with scenes that made me imagine a canned laughter track in the background. Yes, I think ME3 had an intentional lack of the silly banter due to the overall desperate tone they wanted to set for that particular game. I think that's what made its return to ME1 style so noticeable in ME:A. What toned it down in ME1 was that the player had to physically click on the squadmate to initiate the lines of banter and it was a thing that was only available on the Citadel and on main mission worlds... so most players simply did not initiate the lines. They never heard lines like Kaidan saying he should have listened to his mother and brought a sweater to Noveria..
With ME:A, there was, I think, simply too much of it and no way to turn it off or to prevent it from being initiated. They need some sort of player optional trigger/toggle that doesn't cause the same "micormanagement" situation that existed in ME1. Perhaps an option at the beginning of each of the more major missions to turn banter on or off? I don't have a pat solution to the problems with it... just pointing out that, in spirit and writing, ME:A is more similar to ME1 than people (particularly people who are focused on dissing ME:A) like to think.
Personally, I like hearing the "guffaw" lines in both ME1 and ME:A. It can liven up a playthrough that's getting too serious. I missed them in ME3.
|
|
correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: correctamundo1
Prime Posts: A thousand and then some.
Prime Likes: They never liked me! No one likes me!
Posts: 2,831 Likes: 5,274
inherit
Dr Obfuscate
807
0
Aug 16, 2024 21:14:41 GMT
5,274
correctamundo
Don't knock the little winds. They're important - for morale.
2,831
August 2016
correctamundo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
correctamundo1
A thousand and then some.
They never liked me! No one likes me!
|
Post by correctamundo on Sept 17, 2019 14:53:27 GMT
Gravity is one mean mutha. Heavy risk - but the priiiiize. This hurts you Shepard.
*canned laughter*
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,914 Likes: 7,478
inherit
Agent 46
177
0
7,478
Gileadan
Clearance Level Ultra
2,914
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Sept 17, 2019 15:00:27 GMT
BioWare always had slip ups in their dialogue and banter - I'll never forget the thug in Jade Empire saying "Wait a sec" - and there are cringey moments in most of their games, but I think there was a noticeable shift from ME3 to MEA regarding the overall amount of silly one liners. To me it felt like a genre switch - from soap opera to sitcom. MEA was the first BioWare game with scenes that made me imagine a canned laughter track in the background. Yes, I think ME3 had an intentional lack of the silly banter due to the overall desperate tone they wanted to set for that particular game. I think that's what made it's return to ME1 style so noticeable in ME:A. What toned it down in ME1 was that the player had to physically click on the squadmate to initiate the lines of banter and it was a thing that was only available on the Citadel and on main mission worlds... so most players simply did not initiate the lines.
With ME:A, there was, I think, simply too much of it and no way to turn it off or to prevent it from being initated. They need some sort of player optional trigger/toggle that doesn't cause the same "micormanagement" situation that existed in ME1. Perhaps an option at the beginning of each of the more major missions to turn banter on or off? I don't have a pat solution to the problems with it... just pointing out that, in spirit and writing, ME:A is more similar to ME1 than people (particularly people who are focused on dissing ME:A) like to think.
Mhm, good point. My suggestion would be to have banter for each of Ryder's potential attitudes, and automatically pick the one that fits the currently dominant applicable attitude. I realize it's not easy to do and not very resource friendly, but it might enhance the game's roleplaying opportunities.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 17, 2019 15:03:04 GMT
Yes, I think ME3 had an intentional lack of the silly banter due to the overall desperate tone they wanted to set for that particular game. I think that's what made it's return to ME1 style so noticeable in ME:A. What toned it down in ME1 was that the player had to physically click on the squadmate to initiate the lines of banter and it was a thing that was only available on the Citadel and on main mission worlds... so most players simply did not initiate the lines.
With ME:A, there was, I think, simply too much of it and no way to turn it off or to prevent it from being initated. They need some sort of player optional trigger/toggle that doesn't cause the same "micormanagement" situation that existed in ME1. Perhaps an option at the beginning of each of the more major missions to turn banter on or off? I don't have a pat solution to the problems with it... just pointing out that, in spirit and writing, ME:A is more similar to ME1 than people (particularly people who are focused on dissing ME:A) like to think.
Mhm, good point. My suggestion would be to have banter for each of Ryder's potential attitudes, and automatically pick the one that fits the currently dominant applicable attitude. I realize it's not easy to do and not very resource friendly, but it might enhance the game's roleplaying opportunities. That's a great idea.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Sept 17, 2019 15:40:37 GMT
Yes, I think ME3 had an intentional lack of the silly banter due to the overall desperate tone they wanted to set for that particular game. I think that's what made it's return to ME1 style so noticeable in ME:A. What toned it down in ME1 was that the player had to physically click on the squadmate to initiate the lines of banter and it was a thing that was only available on the Citadel and on main mission worlds... so most players simply did not initiate the lines.
With ME:A, there was, I think, simply too much of it and no way to turn it off or to prevent it from being initated. They need some sort of player optional trigger/toggle that doesn't cause the same "micormanagement" situation that existed in ME1. Perhaps an option at the beginning of each of the more major missions to turn banter on or off? I don't have a pat solution to the problems with it... just pointing out that, in spirit and writing, ME:A is more similar to ME1 than people (particularly people who are focused on dissing ME:A) like to think.
Mhm, good point. My suggestion would be to have banter for each of Ryder's potential attitudes, and automatically pick the one that fits the currently dominant applicable attitude. I realize it's not easy to do and not very resource friendly, but it might enhance the game's roleplaying opportunities. You mean kind of like what DA2 did where the option you chose the most changed the autodialogue?
|
|
inherit
♨ Retired
24
0
26,293
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Sept 17, 2019 16:12:58 GMT
What toned it down in ME1 was that the player had to physically click on the squadmate to initiate the lines of banter and it was a thing that was only available on the Citadel and on main mission worlds... so most players simply did not initiate the lines Are you sure about that?. You mentioned Williams say I dare you to spit over the edge. I never clicked on her for her to say that. She says it on her own
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 17, 2019 16:29:10 GMT
What toned it down in ME1 was that the player had to physically click on the squadmate to initiate the lines of banter and it was a thing that was only available on the Citadel and on main mission worlds... so most players simply did not initiate the lines Are you sure about that?. You mentioned Williams say I dare you to spit over the edge. I never clicked on her for her to say that. She says it on her own The two lines I quoted on Therum is one of the very rare places where the squad will auto-insert a comment. To get the "my eyeballs are drying out" comment from Ashley on Therum, you need to click on he by getting out of the mako just after bringing down the first two armatures or I believe she'll stay it if clicked on if you get out of the mako to take out the turrets in front of the base... can't remember though. The cut-off of the opportunity might be when the squadmate (usually the other one, not Ashley) suggests going around rather than taking on the turrets head on. Other squadmates will make different comments about the heat on Noveria if you click on them in the same spot. I discovered this accidentally and mostly because I don't kill anything with the mako. I get out and do it all on foot.
There are numerous places during the main missions where you can turn around and click on a squadmate to get a quip or a line of dialogue. They sometimes will say something like "huh" to indicate that there is an opportunity there, but sometimes there is no such indication to cue the player (probably just oversights)..
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,914 Likes: 7,478
inherit
Agent 46
177
0
7,478
Gileadan
Clearance Level Ultra
2,914
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Sept 17, 2019 16:46:49 GMT
Mhm, good point. My suggestion would be to have banter for each of Ryder's potential attitudes, and automatically pick the one that fits the currently dominant applicable attitude. I realize it's not easy to do and not very resource friendly, but it might enhance the game's roleplaying opportunities. You mean kind of like what DA2 did where the option you chose the most changed the autodialogue? Yes, like that... ideally with different animations to portray a different personality.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 18, 2019 15:31:29 GMT
You mean kind of like what DA2 did where the option you chose the most changed the autodialogue? Yes, like that... ideally with different animations to portray a different personality. I tried playing the DA games awhile back and found I just couldn't get into them... not for any other reason that I'm just not into the whole medieval fantasy genre. At any rate, I can't speak for what they did in those games. I does seem like a good idea to somehow ensure that the banter sensitive to the personality of the PC. It should also be more sensitive to the progression that has already occurred in the game (a really difficult thing to accomplish in an open-world game). In that regard, it shouldn't trigger repeatedly... and ideally, when triggered, it shouldn't just get cut off by other dialogue. In some respects, I prefered the "click on the NPC" method used in ME1 in that, after playing the game several times, I can choose to jut not trigger any lines of NPC banter that I don't like. It's just unfortunate that it also becomes tedious to remember to click to get the lines of banter that I do like... and I also don't really want to become responsible for choosing not only my PC's dialogue, but also all the dialogue for all the various NPC's in the game through something like pop-up dialogue wheels.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 18, 2019 16:07:44 GMT
I'm just not into the whole medieval fantasy genre A lot of people aren't. And a lot of people that were, got burnt out after GoT. Personally, I got burnt out with the Hobbit.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 18, 2019 17:20:37 GMT
I'm just not into the whole medieval fantasy genre A lot of people aren't. And a lot of people that were, got burnt out after GoT. Personally, I got burnt out with the Hobbit. I'm sure it's one reason why I couldn't get into the Witcher series of games as well. A lot has to do with sword-based combat. I gave it a good college try... 2 attempts and got about 1/3 of the way through TW3 each time before I abandoned it. It didn't help that the game was very buggy for me... lots of graphical color flashes, Geralt getting stuck, floating NPCs, and game crashes... even though I tried reinstalling the whole game more than once.
I can get involved in the occasional movie or book from that genre, but I wasn't into GoT at all from the outset. I don't think I was ever interested enough to even tune into a single episode. Just not my thing.
|
|
xMissWoox
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: XMissWooX
Posts: 135 Likes: 473
inherit
2556
0
473
xMissWoox
135
January 2017
xmisswoox
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
XMissWooX
|
Post by xMissWoox on Sept 18, 2019 18:15:34 GMT
I agree. I enjoyed MEA well enough when it came out, but found it lackluster compared to the OT. I've recently started a second playthrough and it's better than I remember. I think it's mostly due to me rushing through the game at launch to see how it all ended, whereas this time I'm being patient and taking it slower, so I'm enjoying the exploration and open-world a bit more. I'm also playing more of an engineer/infiltrator character which is a change of pace from my initial Vanguard (which was also super fun). And honestly the Nomad is SUCH an improvement over the Mako (which is the only thing that gives me pause when wanting to restart the trilogy) that I can't help but enjoy driving it around. One thing that did surprise me is how short the main questline is. If I were in a rush, I bet I could finish the main story in a few hours tops.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 19, 2019 11:27:51 GMT
A lot has to do with sword-based combat I've been playing D&D since my early teens, so sword and sorcery isn't an issue, but it's always the same stuff. Here's ancient Elven civilization, now ruins, here's ancient Dwarven underground city, now ruins, here's ancient Urthlak empire (I don't know what an Urthlak is, I just made it up), now also ruins. It's like in a game of soccer, you got your center forward, passes through the entire defense, dribbles past the goal keeper, has the goal open wide and then he shoots for the pigeons For once, I'd actually like to visit all these grand places and see what something like that looks for myself. But I know I won't, so I can't be bothered to begin to care. I can get involved in the occasional movie or book from that genre, but I wasn't into GoT at all from the outset. I don't think I was ever interested enough to even tune into a single episode. Just not my thing. Yeah, same thing.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Sept 20, 2019 14:14:40 GMT
That was 3. And was for one of the trees at the council spire. Kaidan was also criticized in ME1 and I agree with the criticisms. I didn't claim ME1 was perfect. I still laugh with that one. I liked ME1 Ashley. Too bad they didn't know what to do with her in ME2 and more so with ME3. The only difference is that you want to mock ME:A and you want to defend ME1. The silly banter is the same silly banter, done in the same spirit and with equal "groan" value throughout the OT. It's only your "hate" bias towards ME:A that's creating the difference. I actually think this is an area where ME2 and ME3 fall down from the original. The banter just wasn't as funny in those two games as it was in ME1 and ME:A. No, it's because MEA is terrible game and devoid of everything that makes ME1 a far better experience. It doesn't matter if ME1 has corny lines because MEA is a full corny game that makes you cringe every five minutes. Also, your whataboutism shows. But since you want to compare the titles, let me help you with that: There's no conspiracy here.
|
|
inherit
The Smiling Knight
538
0
24,097
smilesja
14,567
August 2016
smilesja
|
Post by smilesja on Sept 20, 2019 16:27:18 GMT
Metacritic isn’t exactly reliable especially on the player review where people often plan review bombs.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 20, 2019 17:43:20 GMT
The only difference is that you want to mock ME:A and you want to defend ME1. The silly banter is the same silly banter, done in the same spirit and with equal "groan" value throughout the OT. It's only your "hate" bias towards ME:A that's creating the difference. I actually think this is an area where ME2 and ME3 fall down from the original. The banter just wasn't as funny in those two games as it was in ME1 and ME:A. No, it's because MEA is terrible game and devoid of everything that makes ME1 a far better experience. It doesn't matter if ME1 has corny lines because MEA is a full corny game that makes you cringe every five minutes. Also, your whataboutism shows. But since you want to compare the titles, let me help you with that: There's no conspiracy here. I missed you Andrew. Whatabout you read through the threads... Metacritic scores have been discussed at length multiple times.
As for funny lines in the squad banter... I'll take Liam's "shot him in the face" comment over Ashley's "I think my eyeballs have dried out" one any day of the week. Both lines were obviously intended to be out of place and, therefore, funny; but Liam's VA did a far better job of delivering the line with some enthusiasm and flare than Ashley's VA did. The fact that you have to get out of the mako and click on Ashley while you take down the first two geth armatures... thereby interrupting the flow of the game, also detracts from the experience that line was intended to produce in ME1; but the fact remains that both games included several similar silly lines of dialogue intentionally written into their scripts.
I wanted to post comparative clips and perhaps even do a little meme of Ashley's, but alas I don't have the necessary video hosting account to do that. You'll just have to play through ME1 again and get out of the mako a few times and click on your squad mates to "experience" it for yourself. You should also catch Kaidan's "needing a sweater" comment on Noveria.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Sept 20, 2019 19:11:09 GMT
Metacritic isn’t exactly reliable especially on the player review where people often plan review bombs. Nah, it's not reliable, you're the one who is reliable, right? The same person who thinks Anthem wasn't judged properly. It's reliable. The game canned a whole studio. You can move on. No, it's because MEA is terrible game and devoid of everything that makes ME1 a far better experience. It doesn't matter if ME1 has corny lines because MEA is a full corny game that makes you cringe every five minutes. Also, your whataboutism shows. But since you want to compare the titles, let me help you with that: There's no conspiracy here. I missed you Andrew. Whatabout you read through the threads... Metacritic scores have been discussed at length multiple times.
As for funny lines in the squad banter... I'll take Liam's "shot him in the face" comment over Ashley's "I think my eyeballs have dried out" one any day of the week. Both lines were obviously intended to be out of place and, therefore, funny; but Liam's VA did a far better job of delivering the line with some enthusiasm and flare than Ashley's VA did. The fact that you have to get out of the mako and click on Ashley while you take down the first two geth armatures... thereby interrupting the flow of the game, also detracts from the experience that line was intended to produce in ME1; but the fact remains that both games included several similar silly lines of dialogue intentionally written into their scripts.
I wanted to post comparative clips and perhaps even do a little meme of Ashley's, but alas I don't have the necessary video hosting account to do that. You'll just have to play through ME1 again and get out of the mako a few times and click on your squad mates to "experience" it for yourself. You should also catch Kaidan's "needing a sweater" comment on Noveria.
Did any of what you've just written about ME1 make Andromeda a better game? Cause I don't feel like anything's changed. Is the DLC out already? Warn me whenever Andromeda turns out to have been received better than ME1. Lov.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
10036
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Sept 20, 2019 19:29:22 GMT
Metacritic isn’t exactly reliable especially on the player review where people often plan review bombs. Nah, it's not reliable, you're the one who is reliable, right? The same person who thinks Anthem wasn't judged properly. It's reliable. The game canned a whole studio. You can move on. I missed you Andrew. Whatabout you read through the threads... Metacritic scores have been discussed at length multiple times.
As for funny lines in the squad banter... I'll take Liam's "shot him in the face" comment over Ashley's "I think my eyeballs have dried out" one any day of the week. Both lines were obviously intended to be out of place and, therefore, funny; but Liam's VA did a far better job of delivering the line with some enthusiasm and flare than Ashley's VA did. The fact that you have to get out of the mako and click on Ashley while you take down the first two geth armatures... thereby interrupting the flow of the game, also detracts from the experience that line was intended to produce in ME1; but the fact remains that both games included several similar silly lines of dialogue intentionally written into their scripts.
I wanted to post comparative clips and perhaps even do a little meme of Ashley's, but alas I don't have the necessary video hosting account to do that. You'll just have to play through ME1 again and get out of the mako a few times and click on your squad mates to "experience" it for yourself. You should also catch Kaidan's "needing a sweater" comment on Noveria.
Did any of what you've just written about ME1 make Andromeda a better game? Cause I don't feel like anything's changed. Is the DLC out already? Warn me whenever Andromeda turns out to have been received better than ME1. Lov. See you back with another snipe in a week or so. You're nothing if not predictable.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Sept 21, 2019 12:44:59 GMT
Metacritic isn’t exactly reliable Then name a more reliable metric than the average extracted out of the sum of dedicated industry critics.
|
|