Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jun 6, 2019 18:20:28 GMT
Just dont preorder and the fucks you need to give are nil. Wait a week after release and you'll have good idea if you want to invest any fucks to give. Larian is even providing us an alternative game! THe kind of game Bioware used to make, in every sense
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Post by Pounce de León on Jun 6, 2019 18:30:31 GMT
Just dont preorder and the fucks you need to give are nil. Wait a week after release and you'll have good idea if you want to invest any fucks to give. Larian is even providing us an alternative game! THe kind of game Bioware used to make, in every sense Ye, just learned about it. DoS2 is quite good, they can definitely lift a heavy legacy.
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Post by river82 on Jun 6, 2019 22:25:21 GMT
Just dont preorder and the fucks you need to give are nil. Wait a week after release and you'll have good idea if you want to invest any fucks to give. Larian is even providing us an alternative game! THe kind of game Bioware used to make, in every sense Can't wait till Baldur's Gate 3 Can't wait till Baldur's Gate 3 Can't wait till Baldur's Gate 3 Can't wait till Baldur's Gate 3 Can't wait till Baldur's Gate 3 The license couldn't have gone to a more deserving studio :3
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Post by biggydx on Jun 6, 2019 22:44:01 GMT
The gameplay was never the main selling point for Bioware games. While I would agree with the statement, when it comes to loot-based games you DO need the gameplay loop to be fun. For as many problems as Destiny had, people kept coming back to it BECAUSE it was fun to play. Just dont preorder and the fucks you need to give are nil. Wait a week after release and you'll have good idea if you want to invest any fucks to give. Larian is even providing us an alternative game! THe kind of game Bioware used to make, in every sense I heard there's rumors that Larian was going to be acquired by Microsoft. Any truth to that?
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Post by river82 on Jun 6, 2019 22:58:54 GMT
I heard there's rumors that Larian was going to be acquired by Microsoft. Any truth to that? You're confusing Larian with Obsidian and InXile.
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Post by river82 on Jun 6, 2019 23:04:19 GMT
With Obsidian they were coming off a disappointment in POE2, and Chris Avellone had said the leadership had been looking to be bought out for a while. He also said the leadership's attitude turned potential buyers away.
With InXile Fargo was going to walk away and they were always the least successful of the three. Their Torment successor was incredibly disappointing.
Larian on the other hand has had huge success after huge success and is currently developing a sequel to probably the most beloved RPG of all time. They can stand on their own for the time being.
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Post by SirSourpuss on Jun 6, 2019 23:10:15 GMT
While I would agree with the statement, when it comes to loot-based games you DO need the gameplay loop to be fun. For as many problems as Destiny had, people kept coming back to it BECAUSE it was fun to play. And it provided a better experience on release, not by a giant margin, but still and further updates really did put the game forward. Anthem has a suspended Roadmap with no upcoming features.
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Post by biggydx on Jun 7, 2019 0:20:33 GMT
While I would agree with the statement, when it comes to loot-based games you DO need the gameplay loop to be fun. For as many problems as Destiny had, people kept coming back to it BECAUSE it was fun to play. And it provided a better experience on release, not by a giant margin, but still and further updates really did put the game forward. Anthem has a suspended Roadmap with no upcoming features. Not disagreeing with you there. I don't really know how Anthem will turn out in the long-run tbh
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Post by masterwarderz on Jun 7, 2019 1:53:10 GMT
And it provided a better experience on release, not by a giant margin, but still and further updates really did put the game forward. Anthem has a suspended Roadmap with no upcoming features. Not disagreeing with you there. I don't really know how Anthem will turn out in the long-run tbh The thing that ended up finally killing BioWare?
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Post by biggydx on Jun 7, 2019 3:31:25 GMT
Not disagreeing with you there. I don't really know how Anthem will turn out in the long-run tbh The thing that ended up finally killing BioWare? I think, depending on how Dragon Age 4 does, that'll be a deciding factor in whether or not BioWare is done for. Then again, that statements been said multiple times in BioWare's past, and they're not the only studio at EA that have had multiple f-ups and still kicking.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Jun 7, 2019 5:31:49 GMT
The thing that ended up finally killing BioWare? I think, depending on how Dragon Age 4 does, that'll be a deciding factor in whether or not BioWare is done for. Then again, that statements been said multiple times in BioWare's past, and they're not the only studio at EA that have had multiple f-ups and still kicking. Hasn't DA4 been rebooted ? Let's see if EA give them a chance to make it first
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Post by SirSourpuss on Jun 7, 2019 11:30:05 GMT
Not disagreeing with you there. I don't really know how Anthem will turn out in the long-run tbh It's been nearly 4 months since release. Since then we've had ongoing bugs, connection problems, infinite loading screens, numerous loading screens, an underwhelming, to say the least, loot system for a looter shooter, barely any cosmetic differentiation in weapons, the absolute minimum viable content, Anthem's most promising addition is still a month away from implementation and in its current state is already getting roasted by the Anthem community. Add to that the fact EA won't be showing anything related to Anthem at E3 during EA Play, it is safe to assume Anthem is currently in a sorry state that it is unlikely to recover from, unless a major overhaul and a likely unreasonable investment, from a business point of view, is made on Anthem from EA/Bioware. While we've had a number of Austin related job listings for Anthem and Bioware/EA do seem committed to turning this around eventually, Anthem's dwindling playerbase, of which we've had reports for fewer than 2500 players on XBONE and less than 2000 on PS4, in addition to the lukewarm reception of the Cataclysms so far, perhaps it will all be too little too late. It depends on whether the final implementation of the Cataclysms in about a month from now will entice players to return, or if Anthem will continue to spiral down, regardless.
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Post by Pounce de León on Jun 7, 2019 11:39:37 GMT
Not disagreeing with you there. I don't really know how Anthem will turn out in the long-run tbh It's been nearly 4 months since release. Since then we've had ongoing bugs, connection problems, infinite loading screens, numerous loading screens, an underwhelming, to say the least, loot system for a looter shooter, barely any cosmetic differentiation in weapons, the absolute minimum viable content, Anthem's most promising addition is still a month away from implementation and in its current state is already getting roasted by the Anthem community. Add to that the fact EA won't be showing anything related to Anthem at E3 during EA Play, it is safe to assume Anthem is currently in a sorry state that it is unlikely to recover from, unless a major overhaul and a likely unreasonable investment, from a business point of view, is made on Anthem from EA/Bioware. While we've had a number of Austin related job listings for Anthem and Bioware/EA do seem committed to turning this around eventually, Anthem's dwindling playerbase, of which we've had reports for fewer than 2500 players on XBONE and less than 2000 on PS4, in addition to the lukewarm reception of the Cataclysms so far, perhaps it will all be too little too late. It depends on whether the final implementation of the Cataclysms in about a month from now will entice players to return, or if Anthem will continue to spiral down, regardless. I doubt FO76 has more players. Elite Dangerous has like 4K to 6K depending on content releases. (Only Steam numbers) - if Anthem has like 6K still and kinda can keep that level it might be OK.
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Post by SirSourpuss on Jun 7, 2019 12:18:21 GMT
I doubt FO76 has more players. Elite Dangerous has like 4K to 6K depending on content releases. (Only Steam numbers) - if Anthem has like 6K still and kinda can keep that level it might be OK. I think Fallout 76 is actually in the top 49 most played games on the XBONE, just checked right now and it sits at spot 35, two spots over even Warframe, so it is in fact more populated than Anthem. Elite Dangerous, on the other hand, has been out for 5 years now. Anthem came out almost 4 months ago.
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Post by Pounce de León on Jun 7, 2019 12:46:27 GMT
I doubt FO76 has more players. Elite Dangerous has like 4K to 6K depending on content releases. (Only Steam numbers) - if Anthem has like 6K still and kinda can keep that level it might be OK. I think Fallout 76 is actually in the top 49 most played games on the XBONE, just checked right now and it sits at spot 35, two spots over even Warframe, so it is in fact more populated than Anthem. Elite Dangerous, on the other hand, has been out for 5 years now. Anthem came out almost 4 months ago. Fallout 70bugs has more players? Damn, that isnt good. I thought Anthem was still kinda better than that cobbled together bugfest.
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Post by Kappa Neko on Jun 7, 2019 12:58:06 GMT
According to the latest Todd Howard interview they have no intentions to abandon FO76 and are implementing a steady feed of new stuff. Nothing mind-blowing, granted, but at least they SEEM pretty chill about the rocky launch, expected it, and are now working towards making it a great game (in their eyes). Now, that's all marketing speech of course. But they ARE sticking to the roadmap. FO76 is looking way better now than Anthem if you ask me. FO76 has the huuuuge benefit of a big franchise title and a big Bethesda fanbase. I also think it's much easier to fill an empty map with NPCs and activities than trying to fix a broken loot system IN A LOOT GAME. FO76 has pretty clunky gunplay same as all their other games. But that was to be expected. The appeal was always exploration and roleplaying.They're making steps in the right direction with player operated shops and such. They just need to implement more such opportunities for roleplaying to make up for the lack of NPCs and it could very well turn into a NMS comeback story.
Now of course the same applies to Anthem, in theory. Todd Howard said ALL online games have rocky launches and in his opinion they ALL turned out fine in the end. Let's see if that holds true for Bioware.
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Post by Pounce de León on Jun 7, 2019 13:19:27 GMT
According to the latest Todd Howard interview they have no intentions to abandon FO76 and are implementing a steady feed of new stuff. Nothing mind-blowing, granted, but at least they SEEM pretty chill about the rocky launch, expected it, and are now working towards making it a great game (in their eyes). Now, that's all marketing speech of course. But they ARE sticking to the roadmap. FO76 is looking way better now than Anthem if you ask me. FO76 has the huuuuge benefit of a big franchise title and a big Bethesda fanbase. I also think it's much easier to fill an empty map with NPCs and activities than trying to fix a broken loot system IN A LOOT GAME. FO76 has pretty clunky gunplay same as all their other games. But that was to be expected. The appeal was always exploration and roleplaying.They're making steps in the right direction with player operated shops and such. They just need to implement more such opportunities for roleplaying to make up for the lack of NPCs and it could very well turn into a NMS comeback story.
Now of course the same applies to Anthem, in theory. Todd Howard said ALL online games have rocky launches and in his opinion they ALL turned out fine in the end. Let's see if that holds true for Bioware.
"Role-playing without NPCs" - pardon me but I dont think that works.
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Post by SirSourpuss on Jun 7, 2019 13:43:07 GMT
They just need to implement more such opportunities for roleplaying to make up for the lack of NPCs and it could very well turn into a NMS comeback story. How receptive do you think people will be to buying the same Live Service let down again and again? Bioware got away with it twice now, whereas Bungie and Ubisoft with Destiny and Division saw their sequels sell significantly less on release, compared to their predecessors. Regardless of the turn around, it is evident that this model damaged franchise/studio reputation and initial sales of these games' sequels. I don't think Bioware will have such an easy time in the market with their next title, let alone the next Mass Effect.
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Post by masterwarderz on Jun 7, 2019 17:12:35 GMT
According to the latest Todd Howard interview they have no intentions to abandon FO76 I am also certain that Todd Howard did not think that Fallout 76 would see Bethesda going to court for fraud either 
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Jun 7, 2019 18:17:16 GMT
According to the latest Todd Howard interview they have no intentions to abandon FO76 I am also certain that Todd Howard did not think that Fallout 76 would see Bethesda going to court for fraud either  Actually anyone expecting a Bestheda game to not be a bugfest should sued for blatant ignorance
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Post by masterwarderz on Jun 7, 2019 18:43:53 GMT
I am also certain that Todd Howard did not think that Fallout 76 would see Bethesda going to court for fraud either  Actually anyone expecting a Bestheda game to not be a bugfest should sued for blatant ignorance Sadly I don't think that legal defense will work for Bethesda in court. Litigation ongoing.
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Jun 7, 2019 19:07:43 GMT
They just need to implement more such opportunities for roleplaying to make up for the lack of NPCs and it could very well turn into a NMS comeback story. How receptive do you think people will be to buying the same Live Service let down again and again? Bioware got away with it twice now, whereas Bungie and Ubisoft with Destiny and Division saw their sequels sell significantly less on release, compared to their predecessors. Regardless of the turn around, it is evident that this model damaged franchise/studio reputation and initial sales of these games' sequels. I don't think Bioware will have such an easy time in the market with their next title, let alone the next Mass Effect. I don't understand what you're trying to say with "buying again and again. I was talking about improving FO76 the way Hell Games kept working on NMS until they finally delivered on most of their promises. Bethesda have online versions of both of their franchises now and I believe they'll just keep updating these games as long as they remain profitable.
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Post by Arijon van Goyen on Jun 8, 2019 9:11:45 GMT
Well Might & Magic 9 too could have been a great game if it had a better graphic engine, more budget, crew and developing time and more chance given to them to fix/save the game later. Oh wait a minute... en.wikipedia.org/wiki/Might_and_Magic_IX#DevelopmentNot all games are fortunate enough like most modern online games, that get fixed or go F2P mode a year or two later.
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Post by SirSourpuss on Jun 8, 2019 14:18:20 GMT
Well Might & Magic 9 too could have been a great game if it had a better graphic engine, more budget, crew and developing time and more chance given to them to fix/save the game later. Oh wait a minute... en.wikipedia.org/wiki/Might_and_Magic_IX#DevelopmentNot all games are fortunate enough like most modern online games, that get fixed or go F2P mode a year or two later. I wanted it to be good.  I wanted it to be good!  WHY DID YOU HAD TO REMIND ME!
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Polka Dot
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Polka Dot on Jun 10, 2019 2:49:05 GMT
According to the latest Todd Howard interview they have no intentions to abandon FO76 and are implementing a steady feed of new stuff. Nothing mind-blowing, granted, but at least they SEEM pretty chill about the rocky launch, expected it, and are now working towards making it a great game (in their eyes). Now, that's all marketing speech of course. But they ARE sticking to the roadmap. FO76 is looking way better now than Anthem if you ask me. FO76 has the huuuuge benefit of a big franchise title and a big Bethesda fanbase. I also think it's much easier to fill an empty map with NPCs and activities than trying to fix a broken loot system IN A LOOT GAME. FO76 has pretty clunky gunplay same as all their other games. But that was to be expected. The appeal was always exploration and roleplaying.They're making steps in the right direction with player operated shops and such. They just need to implement more such opportunities for roleplaying to make up for the lack of NPCs and it could very well turn into a NMS comeback story. Now of course the same applies to Anthem, in theory. Todd Howard said ALL online games have rocky launches and in his opinion they ALL turned out fine in the end. Let's see if that holds true for Bioware.
"Role-playing without NPCs" - pardon me but I dont think that works.
It kinda depends, I think, on what you're willing to accept for NPCs. As I understand it, FO76 does have synthetics that might qualify as NPCs. Also, I've seen some anecdotes about players encountering other players with whom they could role-play. It seems to me that you could meet up with a group of friends somewhere on the map and use that online 3D world in lieu of a tabletop RPG. In any case, I get the impression that Bethesda expected the presence of other players would fill the role(s) that NPCs typically fulfill in their other games.
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