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Post by Unicephalon 40-D on Jan 30, 2020 19:59:41 GMT
Maybe because some people recognized just how manufactured said shitstorm was, especially since it started during development and reached a zenith before the game was even released. Also, some people don't bow to internet mob rule, but make their own choices about the content they'll consume.
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Post by Unicephalon 40-D on Jan 30, 2020 20:00:41 GMT
It will quickly became mob/echo chamber/etc. if the person in question is just spewing his vitriol without actually saying anything new or just spamming because. And I think who is in question. Good riddance. Right. One person ="echo chamber" Can't have "the wrong sort" stirring up the plebs. Bah, this is why I rarely post in the Bioware threads anymore. Echo chamber against the person.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 30, 2020 20:41:27 GMT
Are these people discovering MEA old school MET fans ? Of course they could say this game is good if they like open world action games (Assassin's Creed, etc) with not so much emphasis on story/characters (at least not as much as old Bioware games) and be pleasantly surprised. They even might prefer it to the MET (better graphics and combat gameplay), it's not the exact same audience. Its also for different people for out of the four Mass Effect games I still think Mass Effect 1 is the weakest for characters for the characters came across as cardboard archtypes that on Normandy had only three different interactions and most of that was exposition. There are more conversations and more depth to them in Mass Effect Andromeda. Now Mass Effect 2 and 3 built upon what people liked about those characters and expanded in that direction so they have more connection to players then Andromeda.So its about the person and not the game again. Its why I got tired of all the comments where people would proclaim how they feel the game lacked when people could see different things. If for you the characters were flatter then the prior games that is fine, but don't make the mistake of thinking everyone feels about the characters or story as you do. There will be some, but not everyone. Agreed for me ME1 is the weakest as well it had a good story great in fact probably the strongest story wise of the trilogy but gameplay mechanics wise it just kind of felt like any other shooter out there except with a fwe unique poewrs here and ther with the biotics and everything had I not bought and tried ME2 a tthe same time as I got ME1 originally I'm not sure I'd have been as ionterested in th eME series as I am. Because i twas when I played ME2 tha tI realised just how good this series was and what it's true potential could be in terms of how your choices carried over and influenced the rest of the story. Because of this the trilogy and Andromeda have all become some of my favourite games to play.
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Post by Link"Guess"ski on Feb 1, 2020 21:55:20 GMT
Agreed for me ME1 is the weakest as well it had a good story great in fact probably the strongest story wise Mass Effect 1 set up context. Without ME1 I would've found the series to lack the depth it seems to have. Both ME2 and ME3 upped the ante on visual and cinematic flavor, but skimp more on character depth. 3 has great themes about heroism, sacrifice, war, existentialism and stuff and that's great. 2 has some of the same sci-fi minutia as ME1 and a generic "beat the bad guys" plot, but ME1 has all those politics, state of the world, world-building etc. and Normandy characters that act as windows into each culture. They do that better than most do in ME2, and ME2 was more there to show the nitty gritty of inside a culture such as the idea of Asari's super-police the justicars, human experiments, Salarian strides with the Genophage etc. Each game has its place, I think it's shortsighted to discredit ME1 just because it was "boring".
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N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,974 Likes: 21,012
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Post by sjsharp2010 on Feb 1, 2020 22:03:50 GMT
Agreed for me ME1 is the weakest as well it had a good story great in fact probably the strongest story wise Mass Effect 1 set up context. Without ME1 I would've found the series to lack the depth it seems to have. Both ME2 and ME3 upped the ante on visual and cinematic flavor, but skimp more on character depth. 3 has great themes about heroism, sacrifice, war, existentialism and stuff and that's great. 2 has some of the same sci-fi minutia as ME1 and a generic "beat the bad guys" plot, but ME1 has all those politics, state of the world, world-building etc. and Normandy characters that act as windows into each culture. They do that better than most do in ME2, and ME2 was more there to show the nitty gritty of inside a culture such as the idea of Asari's super-police the justicars, human experiments, Salarian strides with the Genophage etc. Each game has its place, I think it's shortsighted to discredit ME1 just because it was "boring". I'm not discrediting ME1 in fact I do like it otherwise I wouldn't play it. but I just feel it's the weakest of the 3 in terms of overall gameplay.
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Post by Son of Dorn on Feb 1, 2020 22:28:11 GMT
Mass Effect 1 set up context. Without ME1 I would've found the series to lack the depth it seems to have. Both ME2 and ME3 upped the ante on visual and cinematic flavor, but skimp more on character depth. 3 has great themes about heroism, sacrifice, war, existentialism and stuff and that's great. 2 has some of the same sci-fi minutia as ME1 and a generic "beat the bad guys" plot, but ME1 has all those politics, state of the world, world-building etc. and Normandy characters that act as windows into each culture. They do that better than most do in ME2, and ME2 was more there to show the nitty gritty of inside a culture such as the idea of Asari's super-police the justicars, human experiments, Salarian strides with the Genophage etc. Each game has its place, I think it's shortsighted to discredit ME1 just because it was "boring". I'm not discrediting ME1 in fact I do like it otherwise I wouldn't play it. but I just feel it's the weakest of the 3 in terms of overall gameplay. The only reason why ME 2 and 3 had better gameplay was because it ripped off Gears of War's cover system. (Which ME3 went the extra mile and ripped off GoW's Horde Mode)
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 1, 2020 22:33:30 GMT
I'm not discrediting ME1 in fact I do like it otherwise I wouldn't play it. but I just feel it's the weakest of the 3 in terms of overall gameplay. The only reason why ME 2 and 3 had better gameplay was because it ripped off Gears of War's cover system. (Which ME3 went the extra mile and ripped off GoW's Horde Mode) ME1's gameplay was a horrible, even without the cover system ME2 and ME3 would still be vastly better.
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Post by Son of Dorn on Feb 1, 2020 22:37:17 GMT
The only reason why ME 2 and 3 had better gameplay was because it ripped off Gears of War's cover system. (Which ME3 went the extra mile and ripped off GoW's Horde Mode) ME1's gameplay was a horrible, even without the cover system ME2 and ME3 would still be vastly better. Not arguing with ME1'S rubbish combat system (it was shit, the only way to get around it was to run and gun).
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Post by smilesja on Feb 2, 2020 1:01:36 GMT
The only reason why ME 2 and 3 had better gameplay was because it ripped off Gears of War's cover system. (Which ME3 went the extra mile and ripped off GoW's Horde Mode) ME1's gameplay was a horrible, even without the cover system ME2 and ME3 would still be vastly better. I mean besides every developer rips off each other. By that logic are we going to say games like DAI and TW3 ripped off Skyrim because of they're open world?
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Post by KaiserShep on Feb 2, 2020 2:18:01 GMT
I'm not discrediting ME1 in fact I do like it otherwise I wouldn't play it. but I just feel it's the weakest of the 3 in terms of overall gameplay. The only reason why ME 2 and 3 had better gameplay was because it ripped off Gears of War's cover system. (Which ME3 went the extra mile and ripped off GoW's Horde Mode) The cover system was just one of many components that made 2 and 3 superior. ME1 made the mistake of trying to combine manual control to gunplay to a clumsy stat-based system, so you can potentially be forced to carry 3 extra weapons that are absolutely useless, despite being a highly trained N7 operative, just because you happen to run Adept. There’s no particularly good reason why I should rely on Garrus or Ashley to snipe baddies when my space marine is carrying a sniper at the same time. The guns themselves had such poor feedback, made worse by atrocious sound design. The sound fx were harsh and felt very same-y. I dislike the change to thermal clips, but the guns themselves were punchier and had their own dynamic feel and audio in combat. Mass Effect didn’t feel like an actual shooter until 2. I would’ve been fine if ME1 allowed me to just talk my way out of fighting for 90% of the missions, just because of how terrible the actual shooting part was.
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Post by Son of Dorn on Feb 2, 2020 2:37:59 GMT
The only reason why ME 2 and 3 had better gameplay was because it ripped off Gears of War's cover system. (Which ME3 went the extra mile and ripped off GoW's Horde Mode) The cover system was just one of many components that made 2 and 3 superior. ME1 made the mistake of trying to combine manual control to gunplay to a clumsy stat-based system, so you can potentially be forced to carry 3 extra weapons that are absolutely useless, despite being a highly trained N7 operative, just because you happen to run Adept. There’s no particularly good reason why I should rely on Garrus or Ashley to snipe baddies when my space marine is carrying a sniper at the same time. The guns themselves had such poor feedback, made worse by atrocious sound design. The sound fx were harsh and felt very same-y. I dislike the change to thermal clips, but the guns themselves were punchier and had their own dynamic feel and audio in combat. Mass Effect didn’t feel like an actual shooter until 2. I would’ve been fine if ME1 allowed me to just talk my way out of fighting for 90% of the missions, just because of how terrible the actual shooting part was. Yeah, never understand why all classes could use all weapons when they weren't trained in their use in ME1.
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Dukemon
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: Dukemon11
PSN: dukemon09
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Post by Dukemon on Feb 2, 2020 2:40:41 GMT
I would not say my Sentinel in ME1 without bonus power is using the sniper, like the infiltrator is using it. It is not the same in Gameplay.
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Post by Son of Dorn on Feb 2, 2020 2:53:26 GMT
ME1's gameplay was a horrible, even without the cover system ME2 and ME3 would still be vastly better. I mean besides every developer rips off each other. By that logic are we going to say games like DAI and TW3 ripped off Skyrim because of they're open world? Err,no. Because plenty of games use open world in their own way, making it original. Where as ME2 and 3 just slapped GoW's cover system into it's combat system.
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Post by KaiserShep on Feb 2, 2020 3:08:45 GMT
ME2’s biggest offense to me was how thoroughly blatant the cover was designed. Even a rock was basically screaming “There’s a shootout about to happen!”
ME3 then decided to get annoying with its magnetized cover that you could trigger accidentally if you decided to sprint too close to a wall. Andromeda’s combat was such a breath of fresh air in comparison, which, funnily, kind of takes from ME1, which did have a sort of auto-cover kind of mechanic, albeit used sparingly.
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Post by Son of Dorn on Feb 2, 2020 3:11:39 GMT
ME2’s biggest offense to me was how thoroughly blatant the cover was designed. Even a rock was basically screaming “There’s a shootout about to happen!” ME3 then decided to get annoying with its magnetized cover that you could trigger accidentally if you decided to sprint too close to a wall. Andromeda’s combat was such a breath of fresh air in comparison, which, funnily, kind of takes from ME1, which did have a sort of auto-cover kind of mechanic, albeit used sparingly. Wonder why they didn't go that route with ME2 and 3.
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
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Post by Unicephalon 40-D on Feb 2, 2020 9:00:13 GMT
ME2’s biggest offense to me was how thoroughly blatant the cover was designed. Even a rock was basically screaming “There’s a shootout about to happen!” ME3 then decided to get annoying with its magnetized cover that you could trigger accidentally if you decided to sprint too close to a wall. Andromeda’s combat was such a breath of fresh air in comparison, which, funnily, kind of takes from ME1, which did have a sort of auto-cover kind of mechanic, albeit used sparingly. Yeah, this is one of the main reasons why I dont play me3mp and why it didnt feel like a good mp game/finished mp game. Andromeda fixed that (plus more) and theres no going back. In ME1 the cover was too slow to go and get out of too, so I rarely used it. ME2 and 3 had blatantly showing cover places, in MEA its more organic to the enviroment, like in 1.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,915 Likes: 7,479
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Post by Gileadan on Feb 2, 2020 11:40:50 GMT
ME3's magnetic cover was annoying because of the all-in-one button that was cover, revive and sprint. If cover had a dedicated key bind of its own it would be far less frustrating.
ME3MP on PC has other gems like enemy accurracy vs moving targets depending on the host's framerate, which is a hilarious fuckup in a shooter game, which MEAMP then avoided by simply giving the enemy 100% accurracy if it had a line of sight to you and you were not in cover, including shotgun pellets fired from the other end of the map.
Both games gave me the odd feeling that instead of the enemy firing at me and the game then checking whether the shot hits, the game actually decided whether I was hit or not the moment the shot was fired, and then the projectile was arced accordingly, either hitting cover or me like an unaviodable homing missile.
I'd still prefer MEAMP for its smoother movement and way more pleasant camera angle.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,974 Likes: 21,012
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Go Team!
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Post by sjsharp2010 on Feb 2, 2020 15:14:36 GMT
I mean besides every developer rips off each other. By that logic are we going to say games like DAI and TW3 ripped off Skyrim because of they're open world? Err,no. Because plenty of games use open world in their own way, making it original. Where as ME2 and 3 just slapped GoW's cover system into it's combat system. Many games take inspirations from other games though I think.
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Post by therevanchist25 on Feb 3, 2020 20:26:06 GMT
Well, that is in keeping with how the place is run: Join the echo chamber or we'll run you out of here. It will quickly became mob/echo chamber/etc. if the person in question is just spewing his vitriol without actually saying anything new or just spamming because. And I think who is in question. Good riddance. I also distinctly remember another individual, a rabid Bioware fanboy, who would go to every thread in every sub-section, and viciously mock, name call and ridicule anyone who said anything even slightly negative, about anything. This person was eventually perma banned after breaking forums rules over and over again. However, this person got massive amounts of thumbs ups for every post for a long time. So let's stop acting like the childish toxicity is only from "haters".
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Post by smilesja on Feb 4, 2020 6:36:10 GMT
It will quickly became mob/echo chamber/etc. if the person in question is just spewing his vitriol without actually saying anything new or just spamming because. And I think who is in question. Good riddance. I also distinctly remember another individual, a rabid Bioware fanboy, who would go to every thread in every sub-section, and viciously mock, name call and ridicule anyone who said anything even slightly negative, about anything. This person was eventually perma banned after breaking forums rules over and over again. However, this person got massive amounts of thumbs ups for every post for a long time. So let's stop acting like the childish toxicity is only from "haters". So it's not an echo chamber then since he's banned? I mean the haters got massive likes on their posts as well.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,915 Likes: 7,479
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Clearance Level Ultra
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ALoneGretchin
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Post by Gileadan on Feb 4, 2020 7:46:52 GMT
"This game is garbage and I want everyone who worked on it to be fired" - hater "This game is bad because of reasons x, y, z" - skeptic
However, it's very convenient to use the term "hater" for skeptics, because that way one seemingly doesn't have to counter the reasons they stated.
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saandrig
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Feb 4, 2020 7:54:26 GMT
"This game is garbage and I want everyone who worked on it to be fired" - hater "This game is bad because of reasons x, y, z" - skeptic However, it's very convenient to use the term "hater" for skeptics, because it that way one seemingly doesn't have to counter the reasons they stated. "This game is garbage because of reasons x, y, z and I want everyone who worked on it to be fired" People can evolve
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Post by Son of Dorn on Feb 4, 2020 8:08:50 GMT
"This game is garbage and I want everyone who worked on it to be fired" - hater "This game is bad because of reasons x, y, z" - skeptic However, it's very convenient to use the term "hater" for skeptics, because it that way one seemingly doesn't have to counter the reasons they stated. Fanboys gotta hate skeptics I guess.
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legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
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Post by Unicephalon 40-D on Feb 4, 2020 8:30:29 GMT
It will quickly became mob/echo chamber/etc. if the person in question is just spewing his vitriol without actually saying anything new or just spamming because. And I think who is in question. Good riddance. I also distinctly remember another individual, a rabid Bioware fanboy, who would go to every thread in every sub-section, and viciously mock, name call and ridicule anyone who said anything even slightly negative, about anything. This person was eventually perma banned after breaking forums rules over and over again. However, this person got massive amounts of thumbs ups for every post for a long time. So let's stop acting like the childish toxicity is only from "haters". Yep what I tried to convey (badly) was it works both ways...
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Post by SirSourpuss on Feb 4, 2020 16:52:07 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
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