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Post by KaiserShep on Feb 4, 2020 17:37:55 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
Well, too late for fixing now, unless they actually remaster the whole thing and create a totally new ending to finish it off. I'll admit, I'd bite the bullet and line up to buy into that. How could I resist?
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Post by SirSourpuss on Feb 4, 2020 18:07:07 GMT
KaiserShepI can't see how the promise of a new ending could be the point where we can just move on. ME3, outside of Tuchanka, is a narrative mess, with the exception of a handful of character moments. It also doesn't solve the problem of where to go to next, as the next crew is likely to have the same reception as Andromeda, not through any fault of the gaming audience. I maintain that ME3's 18 month development cycle was an unrealistic expectation, from EA's side, to conclude a trilogy of such magnitude in a satisfying way, implementing choices and giving crewmates adequate screen time for the fans to even begin to find closure. The best thing a simple remake will hope to accomplish is provide new characters models to the 3D porn community and some reinvigorated interest in them. Other than that, Bioware will find themselves stuck at the same spot, with ME being perhaps a little more relevant in gaming discussions, but with nothing new to look forward to. Even so, it will be 2026 at the earliest a new ME game could release, but EA management doesn't want anything to do with any ME project. Mike is really at an impossible situation.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,645
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Post by Iakus on Feb 4, 2020 18:39:47 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
Well, too late for fixing now, unless they actually remaster the whole thing and create a totally new ending to finish it off. I'll admit, I'd bite the bullet and line up to buy into that. How could I resist? I'd spoil myself on the ending first. "Fool me once, shame on you" and all that.
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Post by themikefest on Feb 4, 2020 18:40:28 GMT
Well, too late for fixing now, unless they actually remaster the whole thing and create a totally new ending to finish it off. I'll admit, I'd bite the bullet and line up to buy into that. How could I resist? I would be surprised if they created a new ending. Wouldn't complain, just be surprised. Creating a new ending wouldn't be hard. The guy, yes I mention him again, did change the story once already. He said the squadmates tapped their heels together 3 times saying they wanted to be back on the Normandy. It happened. He replaced it with the what-the-crap evac scene. Instead of both squadmates lying dead near Shepard, he tells the kid Harbinger vaporized them. He adds that the thing says you don't know them, and there's not enough time to explain. He then tells the kid that the relay's didn't explode, the rings only were damaged, and the SR2 was able to fly off the unknown planet. The other thing is who was the one to tell the story, the first story, without being on the Citadel when Shepard encounter the thing? No one except Shepard.
So a new ending wouldn't be hard to do. Just use Hackett's ending. He did say it's believed the crucible has enough energy to destroy the reapers. That's your ending. After Shepard passes out, and the arms are fully opened, the crucible fires its beam of destroy all the galaxy. It gets rid of the magic carpet ride up to lala land. It gets rid of the you don't them, and there's not enough time to explain. It gets rid of the shoot this, pull that, and jump in this endings.
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,645
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Post by Iakus on Feb 4, 2020 18:42:18 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
" We misstepped there," Understatement of the year there. And it only took four and a half years to admit that much...
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Party like it's 2023!
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Feb 4, 2020 18:57:15 GMT
Well, too late for fixing now, unless they actually remaster the whole thing and create a totally new ending to finish it off. I'll admit, I'd bite the bullet and line up to buy into that. How could I resist? I would be surprised if they created a new ending. Wouldn't complain, just be surprised. Creating a new ending wouldn't be hard. The guy, yes I mention him again, did change the story once already. He said the squadmates tapped their heels together 3 times saying they wanted to be back on the Normandy. It happened. He replaced it with the what-the-crap evac scene. Instead of both squadmates lying dead near Shepard, he tells the kid Harbinger vaporized them. He adds that the thing says you don't know them, and there's not enough time to explain. He then tells the kid that the relay's didn't explode, the rings only were damaged, and the SR2 was able to fly off the unknown planet. The other thing is who was the one to tell the story, the first story, without being on the Citadel when Shepard encounter the thing? No one except Shepard.
So a new ending wouldn't be hard to do. Just use Hackett's ending. He did say it's believed the crucible has enough energy to destroy the reapers. That's your ending. After Shepard passes out, and the arms are fully opened, the crucible fires its beam of destroy all the galaxy. It gets rid of the magic carpet ride up to lala land. It gets rid of the you don't them, and there's not enough time to explain. It gets rid of the shoot this, pull that, and jump in this endings.
Yeah I have very low expectations about anything new being added to the game at all. Heck I only sort of kind of expect the game to get pulled forward as a remaster. If the new consoles to come just support PS3 titles, they might even have less of a place there, especially if you're one of those fiends that played the game so many times you telepathically shoot at walls knowing an enemy is about to walk right in front of your bullets.
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Fortifying everything.
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doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Feb 5, 2020 0:12:57 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
" We misstepped there," Understatement of the year there. And it only took four and a half years to admit that much... "Pride before the fall..."
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Post by Deleted on Feb 5, 2020 0:15:49 GMT
Agreed for me ME1 is the weakest as well it had a good story great in fact probably the strongest story wise Mass Effect 1 set up context. Without ME1 I would've found the series to lack the depth it seems to have. Both ME2 and ME3 upped the ante on visual and cinematic flavor, but skimp more on character depth. 3 has great themes about heroism, sacrifice, war, existentialism and stuff and that's great. 2 has some of the same sci-fi minutia as ME1 and a generic "beat the bad guys" plot, but ME1 has all those politics, state of the world, world-building etc. and Normandy characters that act as windows into each culture. They do that better than most do in ME2, and ME2 was more there to show the nitty gritty of inside a culture such as the idea of Asari's super-police the justicars, human experiments, Salarian strides with the Genophage etc. Each game has its place, I think it's shortsighted to discredit ME1 just because it was "boring".
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
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Just a flip of the coin.
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 5, 2020 6:01:26 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
I think with Andromeda it was more that they didn't want to take the same route as the Shepard Trilogy while not having a firm conclusion until the third game. There was an interview where if I recall correctly it was that they weren't going to leave the game on a cliffhanger, but were going to leave some threads open if they were to make a sequel. There is still other things they can do with Ryder its not that they all packed up went home and there was never any conflict ever again while removing the entire Kett race from the Galaxy past, present and future.
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Post by smilesja on Feb 5, 2020 6:29:59 GMT
"This game is garbage and I want everyone who worked on it to be fired" - hater "This game is bad because of reasons x, y, z" - skeptic However, it's very convenient to use the term "hater" for skeptics, because that way one seemingly doesn't have to counter the reasons they stated. I mean why don't you see it from a fan's perspective? For years on this site they've labeled a "paid shill", "biodrone", "SJW" etc. I mean how fans on this site have to acknowledge that and not the skeptics? That's the most frustrating part of this site, people won't listen to each other.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,915 Likes: 7,479
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ALoneGretchin
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Post by Gileadan on Feb 5, 2020 8:11:56 GMT
"This game is garbage and I want everyone who worked on it to be fired" - hater "This game is bad because of reasons x, y, z" - skeptic However, it's very convenient to use the term "hater" for skeptics, because that way one seemingly doesn't have to counter the reasons they stated. I mean why don't you see it from a fan's perspective? For years on this site they've labeled a "paid shill", "biodrone", "SJW" etc. I mean how fans on this site have to acknowledge that and not the skeptics? That's the most frustrating part of this site, people won't listen to each other. Oh, you're certainly not wrong, the same nuance does of course apply towards fans of a game too. "I like the game because of reasons x, y, z" is a perfectly fine statement that should never, ever, get you labeled as a "shill" or "biodrone". But just as the "this game is garbage" haters do definitely exist, there are also people who state things along the lines of "this game is great and anyone who says otherwise is a hater with an agenda". And no one gets to tell anyone which games they should like or dislike. I like some games that are pretty darn terrible in some aspects. I'm aware of that, and I still like them, and I make no apologies for that. Neither should anyone else. Yes, people should listen to each other more. On this site, on the internet, on the entire effing planet. But unfortunately there are some people who argue in bad faith, some who completely ignore the other's points and just repeat their own and so on. It gets frustrating after a while, and that's a shame. In the end, we all just want to play good games and talk about them.
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Post by Son of Dorn on Feb 5, 2020 8:47:36 GMT
I mean why don't you see it from a fan's perspective? For years on this site they've labeled a "paid shill", "biodrone", "SJW" etc. I mean how fans on this site have to acknowledge that and not the skeptics? That's the most frustrating part of this site, people won't listen to each other. Oh, you're certainly not wrong, the same nuance does of course apply towards fans of a game too. "I like the game because of reasons x, y, z" is a perfectly fine statement that should never, ever, get you labeled as a "shill" or "biodrone". But just as the "this game is garbage" haters do definitely exist, there are also people who state things along the lines of "this game is great and anyone who says otherwise is a hater with an agenda". And no one gets to tell anyone which games they should like or dislike. I like some games that are pretty darn terrible in some aspects. I'm aware of that, and I still like them, and I make no apologies for that. Neither should anyone else. Yes, people should listen to each other more. On this site, on the internet, on the entire effing planet. But unfortunately there are some people who argue in bad faith, some who completely ignore the other's points and just repeat their own and so on. It gets frustrating after a while, and that's a shame. In the end, we all just want to play good games and talk about them. Speaking of good games, who is pumped for Resident Evil 3 remake? Because the waiting is killing me! Come on April the 3rd!
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Post by SirSourpuss on Feb 5, 2020 12:52:51 GMT
I think with Andromeda it was more that they didn't want to take the same route as the Shepard Trilogy while not having a firm conclusion until the third game. There was an interview where if I recall correctly it was that they weren't going to leave the game on a cliffhanger, but were going to leave some threads open if they were to make a sequel. There is still other things they can do with Ryder its not that they all packed up went home and there was never any conflict ever again while removing the entire Kett race from the Galaxy past, present and future. You're free to interpret it as you want, but I think it is clear they aren't touching it again. Casey had said something back then about "closure in books and related media" or something to that extent. That's the end of the Andromeda Initiative.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
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Just a flip of the coin.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 5, 2020 12:56:52 GMT
I mean why don't you see it from a fan's perspective? For years on this site they've labeled a "paid shill", "biodrone", "SJW" etc. I mean how fans on this site have to acknowledge that and not the skeptics? That's the most frustrating part of this site, people won't listen to each other. Oh, you're certainly not wrong, the same nuance does of course apply towards fans of a game too. "I like the game because of reasons x, y, z" is a perfectly fine statement that should never, ever, get you labeled as a "shill" or "biodrone". But just as the "this game is garbage" haters do definitely exist, there are also people who state things along the lines of "this game is great and anyone who says otherwise is a hater with an agenda". And no one gets to tell anyone which games they should like or dislike. I like some games that are pretty darn terrible in some aspects. I'm aware of that, and I still like them, and I make no apologies for that. Neither should anyone else. Yes, people should listen to each other more. On this site, on the internet, on the entire effing planet. But unfortunately there are some people who argue in bad faith, some who completely ignore the other's points and just repeat their own and so on. It gets frustrating after a while, and that's a shame. In the end, we all just want to play good games and talk about them. I do agree, but I think there is also a place when people are saying how much they don't like the game and then go too far. I know I have said this in other posts of mine, but they can go too far when they start proclaiming that is how "everyone feels" or other ways to say it was an universal dislike. Even though they are expressing how they feel about the game they are at the same time trying to say how I feel about the game and to me that is pretty close to attacking someone who might like the game because it starts to go into the territory of that person's opinion doesn't matter because they know better.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
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Sanunes
Just a flip of the coin.
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 5, 2020 12:58:44 GMT
I think with Andromeda it was more that they didn't want to take the same route as the Shepard Trilogy while not having a firm conclusion until the third game. There was an interview where if I recall correctly it was that they weren't going to leave the game on a cliffhanger, but were going to leave some threads open if they were to make a sequel. There is still other things they can do with Ryder its not that they all packed up went home and there was never any conflict ever again while removing the entire Kett race from the Galaxy past, present and future. You're free to interpret it as you want, but I think it is clear they aren't touching it again. Casey had said something back then about "closure in books and related media" or something to that extent. That's the end of the Andromeda Initiative. Who knows until the next game, but at the same time I have seen plenty of people proclaim that Mass Effect is dead as well. I will try and find the article I remember, but its highly unlikely since the internet moves fast and this was years ago. Edit: Going back I just want to clarify one thing. I am not saying they will be going back to Andromeda and making the sequel there, but what I am saying is that there are still places they can go for not everything in Andromeda was all tied up in the game. I did see plenty of people upset about certain plot threads not being fully closed off and there are plenty of times what is written in a book doesn't mean that they are even going to be using that direction in the future games. Now I don't read the books, but I remember that happening with Mass Effect 3 where there were complaints about the game not following one plot of the novels.
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Post by SirSourpuss on Feb 5, 2020 13:12:21 GMT
Who knows until the next game, but at the same time I have seen plenty of people proclaim that Mass Effect is dead as well. I will try and find the article I remember, but its highly unlikely since the internet moves fast and this was years ago. Mike is facing a multitude of problems; he needs to come up with a way to lure fans back, he needs ways to generate good PR to have the gaming media outlets talk about Bioware and Mass Effect in a good light again, he needs to get EA management on board and he needs to secure a budget that can turn the next game into a success, both financially and critically. But before he even begins to tackle all these, he needs to wait for Anthem 2.0 and the buzz that will generate. In the meantime, he is doing his own thing, on a purely conceptual level, under Casey's general guidance.
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Post by burningcherry on Feb 5, 2020 13:48:08 GMT
I think with Andromeda it was more that they didn't want to take the same route as the Shepard Trilogy while not having a firm conclusion until the third game. There was an interview where if I recall correctly it was that they weren't going to leave the game on a cliffhanger, but were going to leave some threads open if they were to make a sequel. There is still other things they can do with Ryder its not that they all packed up went home and there was never any conflict ever again while removing the entire Kett race from the Galaxy past, present and future. You're free to interpret it as you want, but I think it is clear they aren't touching it again. Casey had said something back then about "closure in books and related media" or something to that extent. That's the end of the Andromeda Initiative. As long as Sarhesen exists in one piece, there's no closure.
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Post by SirSourpuss on Feb 5, 2020 14:33:22 GMT
As long as Sarhesen exists in one piece, there's no closure. I don't even know who that is.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
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9,087
Sanunes
Just a flip of the coin.
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 5, 2020 14:54:57 GMT
Who knows until the next game, but at the same time I have seen plenty of people proclaim that Mass Effect is dead as well. I will try and find the article I remember, but its highly unlikely since the internet moves fast and this was years ago. Mike is facing a multitude of problems; he needs to come up with a way to lure fans back, he needs ways to generate good PR to have the gaming media outlets talk about Bioware and Mass Effect in a good light again, he needs to get EA management on board and he needs to secure a budget that can turn the next game into a success, both financially and critically. But before he even begins to tackle all these, he needs to wait for Anthem 2.0 and the buzz that will generate. In the meantime, he is doing his own thing, on a purely conceptual level, under Casey's general guidance. The problem as I see it is that a good game is what will lure fans back, it has nothing to do with setting or characters for there isn't a way to point out what flaws they must fix that won't alienate some people. Its the same thing with character design there was all kind of complaining about Miranda and her look in Mass Effect 2 and 3 and how Ashley looked in Mass Effect 3. Now I remember just as many complaints about how "unattractive" female characters looked in Andromeda. There is no way they are going to be able to please all the complaints people have with the games and make a game that still appeals to everyone that liked the game before. That is the one thing I really wish BioWare would learn is that you cannot please everyone all the time and just make the best game you can. Its the same with the budget argument. They can make a good game with a lower budget, they just need to know where to draw the line with development and where to spend their money wisely instead of aiming for the fences with the best tech while trying to do everything. Plan out a game, stick to their budget and don't chase trends is probably what I would suggest if BioWare execs would listen to a nobody like me. Look to make a good solid game and the other things will follow. Its the same type of idea with Fallen Order, they made a good game with faults, but it was a competent game that spread by word of mouth and now it has a projected sales of over ten million copies which is really good considering all the negativity around EA and their Star Wars games.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
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0
Nov 25, 2024 20:10:48 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 5, 2020 14:56:36 GMT
As long as Sarhesen exists in one piece, there's no closure. I don't even know who that is. Its the Kett homeworld.
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samhain444
1,669
April 2017
samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by samhain444 on Feb 5, 2020 17:07:54 GMT
Mike is facing a multitude of problems; he needs to come up with a way to lure fans back, he needs ways to generate good PR to have the gaming media outlets talk about Bioware and Mass Effect in a good light again, he needs to get EA management on board and he needs to secure a budget that can turn the next game into a success, both financially and critically. But before he even begins to tackle all these, he needs to wait for Anthem 2.0 and the buzz that will generate. In the meantime, he is doing his own thing, on a purely conceptual level, under Casey's general guidance. The problem as I see it is that a good game is what will lure fans back, it has nothing to do with setting or characters for there isn't a way to point out what flaws they must fix that won't alienate some people. Its the same thing with character design there was all kind of complaining about Miranda and her look in Mass Effect 2 and 3 and how Ashley looked in Mass Effect 3. Now I remember just as many complaints about how "unattractive" female characters looked in Andromeda. There is no way they are going to be able to please all the complaints people have with the games and make a game that still appeals to everyone that liked the game before. That is the one thing I really wish BioWare would learn is that you cannot please everyone all the time and just make the best game you can. Its the same with the budget argument. They can make a good game with a lower budget, they just need to know where to draw the line with development and where to spend their money wisely instead of aiming for the fences with the best tech while trying to do everything. Plan out a game, stick to their budget and don't chase trends is probably what I would suggest if BioWare execs would listen to a nobody like me. Look to make a good solid game and the other things will follow. Its the same type of idea with Fallen Order, they made a good game with faults, but it was a competent game that spread by word of mouth and now it has a projected sales of over ten million copies which is really good considering all the negativity around EA and their Star Wars games. The gameplay level strengths of ME:A were missions like Habitat 7, the vaults, the Salarian Ark, Meridian, etc. You have a tighter mission structure with these with a clearly defined objective, have ways you can use the versatility of the JetPacks, and have sub-objectives littered throughout without having huge areas to traverse. Do I save the two squadmates in need of assistance or let hem fend for themselves? Do I jet straight for the rendezvous point or do explore the ancient alien structure I just found? I think the pacing (like DA:I) was detrimentally impacted by the huge maps on Eos, Eladaan, Voeld, and Kadara and really should have mimicked the approach on Havarl's exploration on foot while leaving the Nomad to potentially explore planets with anomalies like in the original "Mass Effect". I think there is definitely some things that worked in ME:A that can be used as blueprint for the next game.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,974 Likes: 21,012
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0
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21,012
sjsharp2010
Go Team!
12,974
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 5, 2020 18:02:00 GMT
I'd just like to add this, from the wikiReading the wiki and the IGN article, it seems increasingly like Bioware neither liked, nor believed, nor wanted Andromeda, saying vaguely that it could get a non direct continuation, in forms that not necessarily pertain to a sequel, not even whether that would even be in video game form. They all seem very vague and non committal, in hindsight.
Edit: Oh, I also like the part in the IGN interview where Mac outright admits he was wrong with the ME3 ending. Admitting you were wrong doesn't make it right, Mac. You have to fix what is wrong, otherwise it doesn't work. And for Andromeda, at least, it didn't.
I think with Andromeda it was more that they didn't want to take the same route as the Shepard Trilogy while not having a firm conclusion until the third game. There was an interview where if I recall correctly it was that they weren't going to leave the game on a cliffhanger, but were going to leave some threads open if they were to make a sequel. There is still other things they can do with Ryder its not that they all packed up went home and there was never any conflict ever again while removing the entire Kett race from the Galaxy past, present and future. Yeah and in that part I think they succeeded. We beat the Kett and stopped the Archon from taking conrtol of the Remnant and there are a fwe threads left open with regards the Benefactor finding a cure for Ryder's mother. Even things like where are the Turians/Quarians going to live now that H-047C is no longer an option. Because whilst Meridian Aya and Eos may be suitable fo rSalarians Asari and Humans as well as the Angara. Turians and Quarians have different food/nutritional needs given they are dextro based life forms. Yes they may have supplies for now but as Tann says at th ebegining of the game that's going to run out if they don't find something. So whilst w ecarbon based guys are fine Turians and Quarians are still living on borrowed time. So there's still stories there to be told if the ywantto go back to it.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 6,003 Likes: 9,087
inherit
1561
0
Nov 25, 2024 20:10:48 GMT
9,087
Sanunes
Just a flip of the coin.
6,003
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Feb 5, 2020 21:27:08 GMT
The problem as I see it is that a good game is what will lure fans back, it has nothing to do with setting or characters for there isn't a way to point out what flaws they must fix that won't alienate some people. Its the same thing with character design there was all kind of complaining about Miranda and her look in Mass Effect 2 and 3 and how Ashley looked in Mass Effect 3. Now I remember just as many complaints about how "unattractive" female characters looked in Andromeda. There is no way they are going to be able to please all the complaints people have with the games and make a game that still appeals to everyone that liked the game before. That is the one thing I really wish BioWare would learn is that you cannot please everyone all the time and just make the best game you can. Its the same with the budget argument. They can make a good game with a lower budget, they just need to know where to draw the line with development and where to spend their money wisely instead of aiming for the fences with the best tech while trying to do everything. Plan out a game, stick to their budget and don't chase trends is probably what I would suggest if BioWare execs would listen to a nobody like me. Look to make a good solid game and the other things will follow. Its the same type of idea with Fallen Order, they made a good game with faults, but it was a competent game that spread by word of mouth and now it has a projected sales of over ten million copies which is really good considering all the negativity around EA and their Star Wars games. The gameplay level strengths of ME:A were missions like Habitat 7, the vaults, the Salarian Ark, Meridian, etc. You have a tighter mission structure with these with a clearly defined objective, have ways you can use the versatility of the JetPacks, and have sub-objectives littered throughout without having huge areas to traverse. Do I save the two squadmates in need of assistance or let hem fend for themselves? Do I jet straight for the rendezvous point or do explore the ancient alien structure I just found? I think the pacing (like DA:I) was detrimentally impacted by the huge maps on Eos, Eladaan, Voeld, and Kadara and really should have mimicked the approach on Havarl's exploration on foot while leaving the Nomad to potentially explore planets with anomalies like in the original "Mass Effect". I think there is definitely some things that worked in ME:A that can be used as blueprint for the next game. That is how I felt as well. I think the entire really big maps dampened how much I enjoy BioWare games because they require the story to move forward and for me on those maps it takes a backseat when you are trying to explore. H-047c or the Remnant Temples are probably as big as something I would want to wonder around in. I really liked how they handled the Krogan homeworld in Mass Effect 3 where you took a shuttle to larger places to have some exploration while having direction.
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Nov 24, 2021 20:18:46 GMT
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SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 5, 2020 21:53:46 GMT
The problem as I see it is that a good game is what will lure fans back, it has nothing to do with setting or characters for there isn't a way to point out what flaws they must fix that won't alienate some people. Its the same thing with character design there was all kind of complaining about Miranda and her look in Mass Effect 2 and 3 and how Ashley looked in Mass Effect 3. Now I remember just as many complaints about how "unattractive" female characters looked in Andromeda. There is no way they are going to be able to please all the complaints people have with the games and make a game that still appeals to everyone that liked the game before. That is the one thing I really wish BioWare would learn is that you cannot please everyone all the time and just make the best game you can. Its the same with the budget argument. They can make a good game with a lower budget, they just need to know where to draw the line with development and where to spend their money wisely instead of aiming for the fences with the best tech while trying to do everything. Plan out a game, stick to their budget and don't chase trends is probably what I would suggest if BioWare execs would listen to a nobody like me. Look to make a good solid game and the other things will follow. Its the same type of idea with Fallen Order, they made a good game with faults, but it was a competent game that spread by word of mouth and now it has a projected sales of over ten million copies which is really good considering all the negativity around EA and their Star Wars games. You are oversimplifying things and disregarding a boatload of factors that led to Fallen Order's success. One of those being Vince Zampela, his studio, Respawn, the promise of no MTX and single player only story based Star Wars game, that had no ties to Kathleen Kennedy herself. Unlike Mass Effect and Bioware, Respawn has shown competence, backbone and generally well received games. For Bioware, there has been at least some controversy with every game they've released since Dragon Age 2. Their peak, while being struck with ME2, was still there to the release of ME3 and from there has been a downward trend, ever since. You can see it here and it is even evident by Bioware's game sales. The interest just isn't there anymore. With each new release, the interest generated is less and less. There are many people here that will argue that Andromeda was a great game, that got an unfair treatment. The truth is that people just didn't care for it. And they'll care even less for the next one. Bioware's titles are trending down and there's no other way to interpret it. You need something to lure people back and "new game" isn't it. "New Mass Effect" isn't it. You need to give people a reason.
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Glorious Star Lord
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16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Feb 5, 2020 22:40:04 GMT
You're free to interpret it as you want, but I think it is clear they aren't touching it again. Casey had said something back then about "closure in books and related media" or something to that extent. That's the end of the Andromeda Initiative. As long as Sarhesen exists in one piece, there's no closure. Eh, that really depends. Being an empire comprised of people and not some networked race of machines, it can't just be obliterated, but it would be pretty silly for the story to try as well.
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