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Post by jetgurl88 on Jun 3, 2020 23:49:41 GMT
Yeah! Somehow, some way, another Shepherd game should be done. It would have to be an intelligent and engaging storyline. A plausible story line as well. But I think the Mass Effect universe is big enough to handle it. If done well, it will attract not only new fans, but also those fans who were... disheartened after the ending of the trilogy.
Like so many, I invested untold amounts of time into molding and crafting my femshep. Surrounding her with just the right friends and loved ones. Giving her as much of a life as I could. To see it all end was terrible. To this day, and for this very reason, I hesitate to play the trilogy again. Moving forward is a good thing, I'm all for it. But to play as Shepherd & Co. once more? Yeah, I'll admit it, I'm nostalgic.
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Post by Jeremiah12LGeek on Jun 4, 2020 0:09:15 GMT
I can't be the only person who remembers that Shephard dies at the end of ME 3.
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Post by themikefest on Jun 4, 2020 0:30:10 GMT
Yeah! Somehow, some way, another Shepherd game should be done. It would have to be an intelligent and engaging storyline. A plausible story line as well. But I think the Mass Effect universe is big enough to handle it. If done well, it will attract not only new fans, but also those fans who were... disheartened after the ending of the trilogy. Here's a possible story for ME4. Here's an idea for a trailer that could be used for ME4. I have no problem playing the trilogy regardless of the flaws it has. I've completed many playthroughs. If interested, here's a thread filled with stuff found that folks may not have known about. And if you do decide to replay the trilogy or one of the games, here's a thread you can post your playthrough.
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wright1978
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
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Post by wright1978 on Jun 4, 2020 6:13:31 GMT
I can't be the only person who remembers that Shephard dies at the end of ME 3. Bioware May have refused to provide any closure on the breath scene in the ec but it still exists, so not all sheps definitely die.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jun 4, 2020 23:52:10 GMT
I can't be the only person who remembers that Shephard dies at the end of ME 3. Bioware May have refused to provide any closure on the breath scene in the ec but it still exists, so not all sheps definitely die. The thing is right now we are taking how players want to see the breath scene and there are always other ways to look at it. Such as it being Shepard's last breath as they saw victory. So as much as players might want to see it as Shepard surviving it might also be when Shepard finally finds peace and dies. There can be interpretation differences between what a creator wants us to see and what we do see and if forced to go that route it might be a disappointment for those that do think that Shepard lives when its not BioWare's intention and it really is the death of the hero.
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 10,634 Likes: 18,478
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Post by sjsharp2010 on Jun 5, 2020 12:49:28 GMT
Bioware May have refused to provide any closure on the breath scene in the ec but it still exists, so not all sheps definitely die. The thing is right now we are taking how players want to see the breath scene and there are always other ways to look at it. Such as it being Shepard's last breath as they saw victory. So as much as players might want to see it as Shepard surviving it might also be when Shepard finally finds peace and dies. There can be interpretation differences between what a creator wants us to see and what we do see and if forced to go that route it might be a disappointment for those that do think that Shepard lives when its not BioWare's intention and it really is the death of the hero. Yeah that's how I see it tbh in that it might aswel be their las tbreath befoer the ydie as by the tim eanyon efinds them they're likely dead anyway.
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Post by ClarkKent on Jun 5, 2020 13:29:24 GMT
I think dealing with what players chose with the Quarian or Krogan arc is actually the biggest obstacle for a sequel. Most people think the endings are shite so very few tears will be shed if the endings are quietly written away, but the above two arcs have a lot of emotional investment.
I know I'd be a little annoyed if they just hand waved away why there is or isn't a giant descending Krogan hoard.
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Post by SirSourpuss on Jun 5, 2020 14:18:31 GMT
The thing is right now we are taking how players want to see the breath scene and there are always other ways to look at it. Such as it being Shepard's last breath as they saw victory If it is to be seen as confirmation of his death, why omit it from the other Destroy endings? It serves no purpose. I think dealing with what players chose with the Quarian or Krogan arc is actually the biggest obstacle for a sequel Quarians aren't all gone, not all of them where with the flotilla, or if they did survive they are busy building "Flotilla City", by decommissioning their ships and re-purposing them for living quarters, so their numbers outside of Rannoch are few. Tali fell on a bed, when she jumped off the cliff and slept there for the rest of the Reaper War. She's awake, alive and well in whatever new game is next. And before you complain, you didn't check her pulse. The Geth weren't all destroyed, if you sided with the Quarians and some survived even the Crucible blast, by the grace of being in a system without an activated relay. They can reactivate the downed Geth by duplicating their processes into inactive units. Krogan are too busy having a planet wide orgy, if genophage cured, too few left after the Reaper War to be any threat at all. All explained away.
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Post by ClarkKent on Jun 5, 2020 14:22:44 GMT
Sounds like a hand wave to me.
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Post by themikefest on Jun 5, 2020 14:27:42 GMT
Bioware May have refused to provide any closure on the breath scene in the ec but it still exists, so not all sheps definitely die. The thing is right now we are taking how players want to see the breath scene and there are always other ways to look at it. Such as it being Shepard's last breath as they saw victory. So as much as players might want to see it as Shepard surviving it might also be when Shepard finally finds peace and dies. There can be interpretation differences between what a creator wants us to see and what we do see and if forced to go that route it might be a disappointment for those that do think that Shepard lives when its not BioWare's intention and it really is the death of the hero. According to the filename, Shepard lives
BioWare Confirms What You Want To Know About The "Red Ending" of Mass Effect 3 [Spoilers]
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Post by SirSourpuss on Jun 5, 2020 14:30:40 GMT
Sounds like a hand wave to me And all your ME2 squadmates had something better to do in ME3, than be in Shepard's crew. That was a hand wave. Again, being alright with one, but not the other is a double standard. Either it's all OK or none of it is OK. In which case, if it's not OK, ME3 should be remade, if it is OK, you are OK with it being hand waved again.
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Post by themikefest on Jun 5, 2020 14:33:51 GMT
I think dealing with what players chose with the Quarian or Krogan arc is actually the biggest obstacle for a sequel. What if the geth do survive the red beam, but in the next game, they start turning back to what they were before peace was achieved and the reaper code was uploaded?
With the krogan, why not have the genophage cured, but because there was not enough time to test it fully, it raised the number from one in one thousand to 4 or 5 in one thousand surviving?
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Post by ClarkKent on Jun 5, 2020 14:42:25 GMT
Sounds like a hand wave to me And all your ME2 squadmates had something better to do in ME3, than be in Shepard's crew. That was a hand wave. Again, being alright with one, but not the other is a double standard. Either it's all OK or none of it is OK. In which case, if it's not OK, ME3 should be remade, if it is OK, you are OK with it being hand waved again. A lot of people complained about that. The Geth and Krogan conclusions were built up as galaxy defining choices. The danger of hand waving something like that is it makes the original games retroactively shitter as well.
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Post by SirSourpuss on Jun 5, 2020 14:55:09 GMT
The Geth and Krogan conclusions were built up as galaxy defining choices. The danger of hand waving something like that is it makes the original games retroactively shitter as well. Either it's all OK, or none of it is OK.
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,632 Likes: 2,469
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Post by wright1978 on Jun 5, 2020 15:00:45 GMT
The thing is right now we are taking how players want to see the breath scene and there are always other ways to look at it. Such as it being Shepard's last breath as they saw victory. So as much as players might want to see it as Shepard surviving it might also be when Shepard finally finds peace and dies. There can be interpretation differences between what a creator wants us to see and what we do see and if forced to go that route it might be a disappointment for those that do think that Shepard lives when its not BioWare's intention and it really is the death of the hero. According to the filename, Shepard lives
BioWare Confirms What You Want To Know About The "Red Ending" of Mass Effect 3 [Spoilers] Bioware forgetting once again that not all squadmates are on the Normandy to take part in the premature 'death celebration' Hopefully the entire alliance declared those scum all dead too.
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Post by ClarkKent on Jun 5, 2020 15:08:54 GMT
The Geth and Krogan conclusions were built up as galaxy defining choices. The danger of hand waving something like that is it makes the original games retroactively shitter as well. Either it's all OK, or none of it is OK. No, things don't need to be that binary. The genophage is a major plot in all three games with a promised mighty conclusion in the third. It's perfectly reasonable to view it as more of a golden hen than having Samara as a squadmate in Mass Effect 3.
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Post by SirSourpuss on Jun 5, 2020 15:14:58 GMT
No, things don't need to be that binary. It's still a double standard. The genophage is a major plot in all three games with a promised mighty conclusion in the third. It's perfectly reasonable to view it as more of a golden hen than having Samara as a squadmate in Mass Effect 3. What about Miranda? What about Thane? What about Legion? What about Mordin? What about Jacob? What about Grunt? What about Zaeed? What about Kasumi? What about Jack? All of them? At what point does it become "enough"?
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Post by ClarkKent on Jun 5, 2020 15:19:25 GMT
No, things don't need to be that binary. It's still a double standard. The genophage is a major plot in all three games with a promised mighty conclusion in the third. It's perfectly reasonable to view it as more of a golden hen than having Samara as a squadmate in Mass Effect 3. What about Miranda? What about Thane? What about Legion? What about Mordin? What about Jacob? What about Grunt? What about Zaeed? What about Kasumi? What about Jack? All of them? At what point does it become "enough"? Characters come and go. They are eminently more replaceable than entire story threads.
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Post by SirSourpuss on Jun 5, 2020 15:25:46 GMT
That's handwaving. They are eminently more replaceable than entire story threads And that's a double standard. Besides, Bioware handwaves the entire plot away, when it introduces the lore and game breaking Starkid.
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Post by ClarkKent on Jun 5, 2020 15:37:54 GMT
That's handwaving. They are eminently more replaceable than entire story threads And that's a double standard. Not the same. A hand wave would be "Oh those squad mates that died in the suicide mission? No they were just sleeping and everyone reported back from the collectors base for some hot cocoa - they will all be back in Mass Effect 3 business as usual" which is more akin to your desire for Mass Effect 4. That would make Mass Effect 2 retroactively worse because in that game you're operating under the theme that death matters, and it's an important plot point. If you did something similar with the Krogan in Mass Effect 4 it would be like that but on a much a larger scale because it's so central to what you were fighting for all three games. Simply giving characters smaller(yet still pretty big) roles is not in the same league.
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,632 Likes: 2,469
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Post by wright1978 on Jun 5, 2020 15:49:31 GMT
I think dealing with what players chose with the Quarian or Krogan arc is actually the biggest obstacle for a sequel. Most people think the endings are shite so very few tears will be shed if the endings are quietly written away, but the above two arcs have a lot of emotional investment. I know I'd be a little annoyed if they just hand waved away why there is or isn't a giant descending Krogan hoard. The obvious answer is not to handwave. No import. Make a firm call because there’s no way to skirt issues of trilogy. choose a setting, acknowledge it via some in game chat about parallel universes where other choices may have been made.
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Post by SirSourpuss on Jun 5, 2020 15:53:01 GMT
It is the same. That would make Mass Effect 2 retroactively worse because in that game you're operating under the theme that death matters We were. And it doesn't matter, because whether the characters lived or died, they are handwaved away. Simply giving characters smaller(yet still pretty big) roles is not in the same league In that case, I fully addressed the condition of the effects of the choices made, I just made the choices smaller (yet still pretty big).
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Post by ClarkKent on Jun 5, 2020 15:57:17 GMT
It is the same. That would make Mass Effect 2 retroactively worse because in that game you're operating under the theme that death matters We were. And it doesn't matter, because whether the characters lived or died, they are handwaved away. Simply giving characters smaller(yet still pretty big) roles is not in the same league In that case, I fully addressed the condition of the effects of the choices made, I just made the choices smaller (yet still pretty big). If Jacob dies in Mass Effect 2 then Jacob is not there in Mass Effect 3. That sounds like a consequence to me.
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Post by SirSourpuss on Jun 5, 2020 16:00:11 GMT
If Jacob dies in Mass Effect 2 then Jacob is not there in Mass Effect 3. That sounds like a consequence to me. Good. And if the Quarians in the Flotilla died, none of them show up, either and Legion is still dead.
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Post by Hanako Ikezawa on Jun 5, 2020 16:01:13 GMT
ClarkKent Just ignore them. They'll never admit they're wrong about anything. You're arguing with basically a troll at this point.
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