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Post by colfoley on Dec 7, 2019 18:59:24 GMT
Not to mention that all those GOTY awards that BOTH DAI and TW3 won were mostly from the SAME people, websites, youtube loudmouths, conventions, groups, organizations, and so on. It's IMHO a pretty weak defense and argument either way. It's basically like people praising the people who vote for the Oscars that a movie they loved winning the Best Picture Oscar one year and then blasting those same people when a movie that they hated winning the same award the following year.
Yeah, but the sad thing is even some of those organizations hold BioWare to a different standard. I haven't seen another developer being chastised the same way BioWare has over things in the past. I understand the criticism over Anthem and its faults, but when a "professional website" decides to complain about a backwards facing gun or "my face is tired" and yet won't complain about other games with bad dialogue or screwed up animations it disappoints me for the standard should be universal. I know I have been beating a dead horse in different posts, but the lack of published complaints with the issues about Fallen Order gets to me especially when one of them triggers my motion sickness. Its the same with Frostbite you will see plenty of places criticizing Frostbite for any woe in a BioWare game, but the technical problems in some games with Unreal is ignored. I can understand players being more annoyed by one game or another, but if you want ad revenue from my visits or a month subscription I would like to see a balance and not letting games get away with things. You can see it happening with Bethesda now after Fallout 76 it seems the protective bubble they lived under for so long is gone and now it feels like a glue factory due to so many places being hyper critical. Journalists don't go where the news is, simply what can make them money.
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Post by Frost on Dec 7, 2019 19:41:02 GMT
Yeah, but the sad thing is even some of those organizations hold BioWare to a different standard. I haven't seen another developer being chastised the same way BioWare has over things in the past. I understand the criticism over Anthem and its faults, but when a "professional website" decides to complain about a backwards facing gun or "my face is tired" and yet won't complain about other games with bad dialogue or screwed up animations it disappoints me for the standard should be universal. I know I have been beating a dead horse in different posts, but the lack of published complaints with the issues about Fallen Order gets to me especially when one of them triggers my motion sickness. Its the same with Frostbite you will see plenty of places criticizing Frostbite for any woe in a BioWare game, but the technical problems in some games with Unreal is ignored. I can understand players being more annoyed by one game or another, but if you want ad revenue from my visits or a month subscription I would like to see a balance and not letting games get away with things. You can see it happening with Bethesda now after Fallout 76 it seems the protective bubble they lived under for so long is gone and now it feels like a glue factory due to so many places being hyper critical. While I did enjoy DA:I overall, it had major technical issues for me when I played it at launch on pc. These included crashing as well as never getting Dorian's personal quests (still a bit bitter about that one ). In contrast I only ran into a few minor bugs playing Jedi Fallen Order at launch (ymmv, though). DA:I was also Bioware's first Frostbite game, so hopefully now that they have used it for a previous DA game, they won't have as many issues with it for DA:4. Also, I hope that with them getting so much time for the game, they will have time to fix at least the major bugs for launch. However, that might not be the case if they spend most of that time on Anthem instead of DA:4.
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Post by Sanunes on Dec 7, 2019 19:57:06 GMT
Yeah, but the sad thing is even some of those organizations hold BioWare to a different standard. I haven't seen another developer being chastised the same way BioWare has over things in the past. I understand the criticism over Anthem and its faults, but when a "professional website" decides to complain about a backwards facing gun or "my face is tired" and yet won't complain about other games with bad dialogue or screwed up animations it disappoints me for the standard should be universal. I know I have been beating a dead horse in different posts, but the lack of published complaints with the issues about Fallen Order gets to me especially when one of them triggers my motion sickness. Its the same with Frostbite you will see plenty of places criticizing Frostbite for any woe in a BioWare game, but the technical problems in some games with Unreal is ignored. I can understand players being more annoyed by one game or another, but if you want ad revenue from my visits or a month subscription I would like to see a balance and not letting games get away with things. You can see it happening with Bethesda now after Fallout 76 it seems the protective bubble they lived under for so long is gone and now it feels like a glue factory due to so many places being hyper critical. While I did enjoy DA:I overall, it had major technical issues for me when I played it at launch on pc. These included crashing as well as never getting Dorian's personal quests (still a bit bitter about that one ). In contrast I only ran into a few minor bugs playing Jedi Fallen Order at launch (ymmv, though). DA:I was also Bioware's first Frostbite game, so hopefully now that they have used it for a previous DA game, they won't have as many issues with it for DA:4. Also, I hope that with them getting so much time for the game, they will have time to fix at least the major bugs for launch. However, that might not be the case if they spend most of that time on Anthem instead of DA:I. That is the thing with bugs a lot of the time is that they aren't always 100% occurring for certain things need to happen or they just aren't notices (I know i wouldn't have noticed the elevator if I not nearly thrown up with Fallen Order). The thing is there are other people complaining and why I don't have a problem when an individual like yourself makes the comparisons for you might not have had those instances. The problem I have is when a place writes an article about a game and proclaims how broken it is because of issues like you mention and they don't have the same articles about other games. With Fallen Order again the is an engine issue at play that is widely reported about that is causing all the stuttering and freezing while changing areas due to an I/O streaming problem within the Unreal engine itself and from what I have been reading Respawn isn't the first developer to have this issue. I remember vividly how Polygon declared Andromeda an Early Access game when I saw people reporting similar issues with The Witcher 3 when it first launched including save game corruption.
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Post by githcheater on Dec 7, 2019 20:56:40 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time).
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Post by Sanunes on Dec 7, 2019 21:45:06 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time). I think there is always a difference on how people want to present things. Saying that Inquisition was a good game, but its not as good as other GotY games I can understand, but it was saying that there wasn't any other games that year that were good. It doesn't become about the game, but just keeping the position of how horrible Inquisition was and not getting past that others might have liked it or their opinions might even be in the minority about the game because nobody can go around and get an accurate sample of the people that played the game.
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Post by colfoley on Dec 7, 2019 21:52:33 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time). so players not being able to figure out the blatantly obvious is somehow Bioware's fault?
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Post by Cyberstrike on Dec 7, 2019 23:09:50 GMT
Not to mention that all those GOTY awards that BOTH DAI and TW3 won were mostly from the SAME people, websites, youtube loudmouths, conventions, groups, organizations, and so on. It's IMHO a pretty weak defense and argument either way. It's basically like people praising the people who vote for the Oscars that a movie they loved winning the Best Picture Oscar one year and then blasting those same people when a movie that they hated winning the same award the following year.
Yeah, but the sad thing is even some of those organizations hold BioWare to a different standard. I haven't seen another developer being chastised the same way BioWare has over things in the past. I understand the criticism over Anthem and its faults, but when a "professional website" decides to complain about a backwards facing gun or "my face is tired" and yet won't complain about other games with bad dialogue or screwed up animations it disappoints me for the standard should be universal. I know I have been beating a dead horse in different posts, but the lack of published complaints with the issues about Fallen Order gets to me especially when one of them triggers my motion sickness. Its the same with Frostbite you will see plenty of places criticizing Frostbite for any woe in a BioWare game, but the technical problems in some games with Unreal is ignored. I can understand players being more annoyed by one game or another, but if you want ad revenue from my visits or a month subscription I would like to see a balance and not letting games get away with things. You can see it happening with Bethesda now after Fallout 76 it seems the protective bubble they lived under for so long is gone and now it feels like a glue factory due to so many places being hyper critical.
I get that and understand that. I also know that as much as critics and fans love to build something up they really love to tear it down.
Right now CDPR is the hot newness and sooner rather than later they will have the same problems that BioWare and Bethesda are having they've already getting flak for their questionable jokes and how they intend to deal with the issue of transgendered people in Cyberpunk 2077 and their have been reports about their lousy working conditions that are just as bad as BioWare's lousy working conditions and maybe it will be Cyberpunk 2077 that will bring them down low or the game after that will bring them down low, but mark my words it will happen one day and I think it will be sooner rather than later.
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Post by githcheater on Dec 7, 2019 23:21:53 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time). so players not being able to figure out the blatantly obvious is somehow Bioware's fault? Huh?
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Post by Cyberstrike on Dec 7, 2019 23:25:49 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time).
I can't think of a single RPG that doesn't have some kind of a fetch quest in it. Some like Greedfall the main quest is a glorified fetch quest, "go fetch the cure for this disease" from what I heard the monster hunts in TW3 were fetch quests "Go kill this monster to fetch some gold."
There is more life in that empty beautiful world than there is Horizon Zero Dawn and Greedfall.
The Inquistor has more personality, charm, and I can actually role play with the Inquistor more than just race, appearance, gender, class, and sexuality which more than I can say for the PCs in Horizon Zero Dawn and Greedfall (and if you want a real bland PC go play Greedfall).
If you can't figure out how to get the map menu than that is your problem and not mine or BioWare's.
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Post by colfoley on Dec 7, 2019 23:31:41 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time).
I can't think of a single RPG that doesn't have some kind of a fetch quest in it. Some like Greedfall the main quest is a glorified fetch quest, "go fetch the cure for this disease" from what I heard the monster hunts in TW3 were fetch quests "Go kill this monster to fetch some gold."
There is more life in that empty beautiful world than there is Horizon Zero Dawn and Greedfall.
The Inquistor has more personality, charm, and I can actually role play with the Inquistor more than just race, appearance, gender, class, and sexuality which more than I can say for the PCs in Horizon Zero Dawn and Greedfall (and if you want a real bland PC go play Greedfall).
If you can't figure out how to get the map menu than that is your problem and not mine or BioWare's.
don't forget Geralt for bland protagonists.
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Post by githcheater on Dec 7, 2019 23:42:27 GMT
I think the fetch quest, empty beautiful world, the blandquisitor, and the "Get out of the Hinterlands" statement point to DAI only being a very good game that normally would not win game of the year (or best 100 games of all time).
I can't think of a single RPG that doesn't have some kind of a fetch quest in it. Some like Greedfall the main quest is a glorified fetch quest, "go fetch the cure for this disease" from what I heard the monster hunts in TW3 were fetch quests "Go kill this monster to fetch some gold."
There is more life in that empty beautiful world than there is Horizon Zero Dawn and Greedfall.
The Inquistor has more personality, charm, and I can actually role play with the Inquistor more than just race, appearance, gender, class, and sexuality which more than I can say for the PCs in Horizon Zero Dawn and Greedfall (and if you want a real bland PC go play Greedfall).
If you can't figure out how to get the map menu than that is your problem and not mine or BioWare's.
Evidently I managed several playthroughs without using the map menu.
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Post by githcheater on Dec 8, 2019 2:41:54 GMT
I can't think of a single RPG that doesn't have some kind of a fetch quest in it. Some like Greedfall the main quest is a glorified fetch quest, "go fetch the cure for this disease" from what I heard the monster hunts in TW3 were fetch quests "Go kill this monster to fetch some gold."
There is more life in that empty beautiful world than there is Horizon Zero Dawn and Greedfall.
The Inquistor has more personality, charm, and I can actually role play with the Inquistor more than just race, appearance, gender, class, and sexuality which more than I can say for the PCs in Horizon Zero Dawn and Greedfall (and if you want a real bland PC go play Greedfall).
If you can't figure out how to get the map menu than that is your problem and not mine or BioWare's.
don't forget Geralt for bland protagonists. Ok, I 'll concede that bland Geralt is offset by the Blandquisitor, but tW3 had better more meaningful side quests and was more highly acclaimed than DAI.
As I said, DAI is a very good game (but not great like DAO, Skyrim or tW3) and was fortunate to have little competition for game of the year.
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Post by Hanako Ikezawa on Dec 8, 2019 3:28:06 GMT
As I said, DAI is a very good game (but not great like DAO, Skyrim or tW3) and was fortunate to have little competition for game of the year. You're right. It was way better than those three games.
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Sanunes
N6
Just a flip of the coin.
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Post by Sanunes on Dec 8, 2019 4:48:57 GMT
don't forget Geralt for bland protagonists. Ok, I 'll concede that bland Geralt is offset by the Blandquisitor, but tW3 had better more meaningful side quests and was more highly acclaimed than DAI.
As I said, DAI is a very good game (but not great like DAO, Skyrim or tW3) and was fortunate to have little competition for game of the year.
I would say that The Witcher 3 had a few standout side quests, but the majority of them were not any better then what we got in Inquisition. At the same time for what I saw of those standout side quests in The Witcher 3 the companion quests in Inquisition I found better then those.
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Post by cypherj on Dec 8, 2019 5:24:01 GMT
don't forget Geralt for bland protagonists. Ok, I 'll concede that bland Geralt is offset by the Blandquisitor, but tW3 had better more meaningful side quests and was more highly acclaimed than DAI.
As I said, DAI is a very good game (but not great like DAO, Skyrim or tW3) and was fortunate to have little competition for game of the year.
The quests in the Witcher 3 deserved all the praise they got. Made you want to do each and every one. They just weren't run of the mill. You had a quest where you had to join a knight tournament and compete in all of the events just to find out what was going on with the person overseeing it. Then when you found out it turned into a quest within a quest, where you ultimately had to make a decision where either both of the other people involved could die, or one or the other. The Witcher contracts weren't even fetch quests in my opinion because a lot of the had their own story, and once you looked into the further, you had a real choice in a lot of cases as to if killing the monster was the right thing to do, and a lot of times you wouldn't. At least I didn't. Then there's a quest later in the game where you track down some monsters and the quest plays out differently depending on choices you made in prior contracts. You can give them examples from completed quests to prove what kind of person you were when it came to monsters. That's what set the quests in the Witcher apart for me. There was no black and white in most quests, there was always gray area for the player, and the quests had meaningful choices in them. Not just for the current quest, but future quests as well because they stacked on each other. There's a quest for one of the best swords in the game, where you will or will not get it based on virtues or lack there of you displayed with your choices during prior quests. Also the randomness of the quests. You can be exploring and find someone on the road begging for help. They say they were attacked along with their brother in a cave. You take a contract go into the cave and find the brother who says that it wasn't the monsters, but his brothers that tried to kill him to cut him out the family business. Then when you come, you see the brothers standing with some other men. You have the chance to fight your way or talk to them. Turned out the extra men were from a nearby hunting camp, and came to help and you would have killed innocent people rather than work it out without bloodshed. This was a quest from a random person near a cave, and there were many instances like this in the game. I could go on and on with examples, but the quests in the Witcher 3 were of far higher quality than in most games. They weren't the normal quest where the armorer tells you he needs 5 wolf hides and you go out and kill wolves until you have enough hides to bring back to the armorer for a reward. Then later on in the game he comes back asking you to get him some more supplies. Those are fetch quests. That's what you got a lot of in DA:I.
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Post by docsteely on Dec 8, 2019 13:31:02 GMT
Hopeful.
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Post by smudjygirl on Dec 11, 2019 11:31:07 GMT
I voted for "disappointed" but that's not necessarily a bad thing. Of course, it's disappointing after already a number of years it's not due to appear any time soon. But I'm also kind of glad because while I am still firmly in the "Inquisitor should come back as PC" camp, I find myself looking forward to the story Bioware want to tell rather than the story I want to hear and I needed time to let that happen. Still, I hope we get some information on the game soon; I'm looking forward to Tevinter nights and Blue Wraith in the meantime.
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Post by Cyberstrike on Dec 12, 2019 18:25:36 GMT
I can't think of a single RPG that doesn't have some kind of a fetch quest in it. Some like Greedfall the main quest is a glorified fetch quest, "go fetch the cure for this disease" from what I heard the monster hunts in TW3 were fetch quests "Go kill this monster to fetch some gold."
There is more life in that empty beautiful world than there is Horizon Zero Dawn and Greedfall.
The Inquistor has more personality, charm, and I can actually role play with the Inquistor more than just race, appearance, gender, class, and sexuality which more than I can say for the PCs in Horizon Zero Dawn and Greedfall (and if you want a real bland PC go play Greedfall).
If you can't figure out how to get the map menu than that is your problem and not mine or BioWare's.
don't forget Geralt for bland protagonists.
I only played The Witcher 2 on the Xbox 360 and was so bored by it's dull as dirt world and story and it's shitty gameplay/combat, I gave up on it and it was so burned by it that it soured me on TW3 (and along with The Witcher series' toxic fans) but since I never finished the game and probably never will, I don't think it's fair for me to bitch about a game that I never finished and most likely never will. Games like Horizon Zero Dawn and Greedfall I have played and completed so I do think it's fair of me to criticize/gripe/complain/bitch (whatever you want to call it) about them.
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Post by colfoley on Dec 12, 2019 18:38:33 GMT
don't forget Geralt for bland protagonists.
I only played The Witcher 2 on the Xbox 360 and was so bored by it's dull as dirt world and story and it's shitty gameplay/combat, I gave up on it and it was so burned by it that it soured me on TW3 (and along with The Witcher series' toxic fans) but since I never finished the game and probably never will, I don't think it's fair for me to bitch about a game that I never finished and most likely never will. Games like Horizon Zero Dawn and Greedfall I have played and completed so I do think it's fair of me to criticize/gripe/complain/bitch (whatever you want to call it) about them.
that's generally how I feel about 'the right to bitch', the more time you spend with something, the more you can comment on it.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Ieldra on Dec 13, 2019 9:30:40 GMT
Three to four years.... well, I'm sorry to say so, but I won't be visiting here as much as I used to.
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Nyralim
N2
I am as world trees have ever been since the dawn of time. I watch, I understand. And I remember.
Games: Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 64 Likes: 115
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Nyralim
I am as world trees have ever been since the dawn of time. I watch, I understand. And I remember.
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nyralim
Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Nyralim on Dec 14, 2019 22:56:16 GMT
2022 or later eh? Can't say I'm happy with it. I mean, I kind of get the reasons why, different projects take up resources. Less projects means less recources to share. But at the same time its a long time between games of a popular series.
So I choose dissapointend, but still optimistic about it. It's something to look forward too and not aimlessly wondering about it.
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simit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Chris2k30
PSN: Simit2k30
Posts: 790 Likes: 1,042
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simit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by simit on Dec 16, 2019 0:00:00 GMT
Indifferent as i'll probably be dead tbh 😂👍
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Post by adonniel on Dec 18, 2019 2:31:55 GMT
The first thing that popped into my head when I've read about the date was, well what have they been doing all this time between the release of Inquisition and today? This would have been a decent date had Inquisition been released yesterday. While I'm a much bigger fan of waiting longer for the game to get better developed, I didn't mean so long that those pesky elves manage to blow up their empire and I forget its name. Nor does this feel like, 'we've been working for years to make it awesomer.' It feels like, 'we've swept it under the rug and hardly bothered with it and now we promise to start working on something that should have been worked on intensively years ago.' No Mabari steak for you. But, I'll still wait for the game and hope it has excellent development! At least at this point in time I want to.
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maxon
N3
Arse
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 453 Likes: 967
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Oct 17, 2024 15:51:13 GMT
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maxon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by maxon on Dec 19, 2019 4:00:37 GMT
Uff - seems a long way off. Still, since I didn't get on too well with DAI, I guess I'm pretty indifferent.
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Addictress
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: 0bsess
Posts: 741 Likes: 1,236
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addictress
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by Addictress on Dec 19, 2019 4:38:04 GMT
I was watching the Game Awards on YouTube just now (I didn't watch it until now) and I forgot
I
Thought....yeah. 2021 0_______0 da4.
Far away but. A year, then another year
Then I started doubting. I came here to check.
OH
2023
Now I'm spasming. I convulse with sudden despair. Anguish.
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