Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jun 15, 2024 0:25:59 GMT
Why would that bother you? Let’s say, for the sake of argument, that Veilguard ends up being a giant pile of shit that kills the studio. In a world where there was no BG3, the loss would be tremendous - there would be no hope for another quality western RPG for many years. But we *do* have Baldur’s Gate 3, and even if it’s impossible for them to deliver another hit at the same level of quality, I think Larian has proven they can at least partially fill the gap left by BioWare. Because we're eating good with RPG's of all stripes out there now? I see this two cakes analogy floating around a lot, which I do agree with. But we also need to remember that both games are just two cakes in a shop which has more in the oven and another dozen on display. There is no danger of a "quality" RPG not being there when we are spoiled for choice. And that is not even counting the Japanese-RPG's either. I agree with that sentiment, to say a game is unnecessary because of another game is fucking stupid, frankly, and they should be called out on it. Currently I go to Owlcat for "quality" RPGs.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jun 15, 2024 0:42:32 GMT
As for why I'm skeptical. Well it looks like we're getting MEA-style combat and DA2-style romances. There is certainly more information to be learned of course, and more details my change my mind. But so far, it looks like they're combining two of Bioware's biggest mistakes (imo) that don't include a Starchild.
So, right now it's hovering around "wait for a steep discount"
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Guardian
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Post by Guardian on Jun 15, 2024 2:20:25 GMT
I had this problem in Inquisition. Cassandra was probably the front runner, but was rather sad she was male only. Out of this cast for Veilguard, Harding is the clear winner. If I could have, I would have actually pursued her in Inquisition, but it wasn't an option.
So....here's a hot take: I don't really find Morrigan that attractive. Yes, she's more attractive than Isabella, who's personality just....ugh...no. Leliana and Merrill are who the two conventionally attractive ones are (to me, at least). Morrigan is abrasive, sure, but she softens and there's beauty there. I just never got the appeal of Isabella. I was being probably overly harsh with my generalization. Leliana was nice looking...I'd say great in Inquisition. I did like Isabella but more for her irreverent attitude and liberal sexuality. Kind of felt about Merrill how you felt about Isabella. Morrigan just fits my type...I always chalked up her abrasiveness due to growing up in the wilds bereft of social interaction and a batshit crazy Flemeth as a role model. She seems to have adapted to Orlesian court and its social niceties fairly well. Oh, no worries! I did do a couple of runs where my Warden did romance her. I really....didn't care for her at first, but the more I actually talked to her, she just came off as likeable. Miranda had the same effect - didn't want anything to do with the Cerberus Cheerleader, but, she opens up, and shows that if she can just get past the blind loyalty, she's a nice person.
Isabella....meh...I just never got the appeal. But hey! Each their own; we love both games at the end of the day, and that's what counts!
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Post by Kappa Neko on Jun 15, 2024 8:24:56 GMT
So many people missed how many of the companions personalities varied in BG3 depending on how/who/when/what your interactions with them were. Well, obviously. I did both paths for SH and got shockingly different results, as expected. Not sure if your reply was completely misunderstanding my point and supposed to be a dig at me or elobrating on my point... You can influence the companions more than in any game I've played. Which is both cool and maybe a little bit too much of a power fantasy. Larian let's you change your mind and do the right thing over and over until the last minute even. For a game with grave consequences it's ridiculously easy to do the right thing at all times. And you always know what the right thing is. In that respect BG3 feels a lot like a BioWare game. CDPR are all about picking shades a bad, the lesser evil. BioWare and Larian games are hero stories where the good path is obvious and bad guys are REALLY bad guys and you can always solve a problem the nice way. You cannot accidentally get the bad ending. Hell, even playing an insane durge you still get the option to save the world right before the credits roll and be celebrated a hero the same way as if you were a good guy all along. I could definitely see this as negative for BG3, Larian going out of their way not to block the player from certain outcomes by making bad choices. You can always fix a bad choice with companions and the main story. I kinda wish they did. Would have been more realistic. SH's fate isn't decided until the last minute either. You can still do the right thing at the very end of her arc. So I got to basically see all her romance endings by replaying just a little. As somebody who rarely replays games I appreciate this a lot. Also found this very convenient about Cyberpunk. You can get all 6 (?) main game endings except the secret one by just replaying the last mission with different factions. So I did that because I have no desire to replay half a dozen times to see them all. So like with playersexual I prefer the convenience over realism. In any case, as I was trying to say in my previous post, ideally companions are complex and as you learn more about them they become interesting even if they don't seem like your cup of tea initially. So there's no point fretting about them just from tidbits about their backstory, looks or possible personality trope. If they can be influenced significantly like in BG3, even better. BioWare has done this before to a lesser degree with Garrus and Wrex, for example. So we'll have to see how dynamic the companions will be this time. There's definitely pros and cons to having companions be so easily shaped by the hero. It's cool and cheesy at the same time.
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Dukemon
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Dukemon on Jun 15, 2024 16:40:57 GMT
Hopefully we won't be forced to help Solas as an anti-hero in his Redemption Arc. I'd like to have a plot where I can hunt him down and punish him for what he's done.
I am not a fangirl and want to play a Role, diffrent Roles. Not playing Me and my cool Bros... Not play a fanfic that accidentally served as the basis for the story.
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Post by Liepsnele on Jun 15, 2024 17:28:05 GMT
Can't believe I dug up my old BSN account but I think this game will not do well based solely on the gameplay reveal - enemies didn't have any strategy, 3 abilities, 2 companions, demon redesign. The art style is weirdly cartoonish, it reminds me of Sims 4 a lot.
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Spectr61
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Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
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Post by Spectr61 on Jun 15, 2024 19:02:37 GMT
Is it okay/appropriate to mourn and grieve the loss of Dragon Age in this thread? I mean we've somehow gone from this: To this: Forget about the fact that it's been a decade since the release of inquisition and that the graphics/art style should be an improvement over time- not a regression....THIS looks entirely wrong. It is not just a new art style for the franchise- it's entirely the WRONG art style. This makes the adult oriented, dark fantasy that we have all known look like a badly animated, over stylized Disney movie for children. If this is what the actual in-game rendering looks like- I dont care how amazing the ingame combat is or what the story is about...I dont care if it wins ALL the game awards and is hailed as the best game of the decade, or if it eventually sells for 1.00 Dollar I wont buy it. #RIPDragonAge Agreed, Bunny, agreed. Biower started down the focus on Young Adult track with MEA. This looks like a cartoon to me. Maybe it’s just misrepresentative, but I doubt it. Sheesh.
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Post by General Mahad on Jun 15, 2024 19:44:12 GMT
I think we should have seen the warning signs with this:
Millennial writing at its best. Even Merrill was not as annoying as this manic pixie mage.
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Post by Kappa Neko on Jun 15, 2024 20:10:27 GMT
I gave up on Absolution after half an episode I think. Then again I also never finished Edgerunner that everyone loves. Couldn't stand the tone of it either.
But unless the anime was written by any of the DAV writers it doesn't matter how bad it was.
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Post by lennybusker on Jun 15, 2024 21:29:31 GMT
The madlad himself returns. How you been Lenny? Yoooo what's up biggy! Glad to see some old faces still around.
On the topic, playersexual is garbage IMO. I remember when it was actually widely criticized in some games, but now sexual orientation is 𝓹𝓻𝓸𝓫𝓵𝓮𝓶𝓪𝓽𝓲𝓬 I guess. How dare someone not want to fuck me! I paid money for this game!
But whatever. On the full gameplay video, it's better than the initial cinematic trailer but not by much. Apparently this is still using Frostbite engine, which....holy shit guys, stop trying to make Frostbite happen for RPGs, it's never going to happen.
Also wanted to share this post from reddit, which is hilarious how much better this altered promo art fits with the franchise over the godawful hero shooter colour scheme.
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Post by Deleted on Jun 15, 2024 22:16:41 GMT
I think we should have seen the warning signs with this: Millennial writing at its best. Even Merrill was not as annoying as this manic pixie mage. Haven't watched Absolution, judging from that snippet it looks like a "bad but entertaining/watchable" show, but now I wanna watch it out of mere curiosity. Looks almost like a parody of DA. The manic pixie Qunari mage is cute though, and dare I say "we'll bang ok" material to tell the truth.
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Post by Deleted on Jun 15, 2024 22:20:07 GMT
On the topic, playersexual is garbage IMO. I remember when it was actually widely criticized in some games, but now sexual orientation is 𝓹𝓻𝓸𝓫𝓵𝓮𝓶𝓪𝓽𝓲𝓬 I guess. How dare someone not want to fuck me! I paid money for this game! Excellently put lmao, fully agreed
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Post by witchcocktor on Jun 15, 2024 23:39:28 GMT
The madlad himself returns. How you been Lenny? Yoooo what's up biggy! Glad to see some old faces still around.
On the topic, playersexual is garbage IMO. I remember when it was actually widely criticized in some games, but now sexual orientation is 𝓹𝓻𝓸𝓫𝓵𝓮𝓶𝓪𝓽𝓲𝓬 I guess. How dare someone not want to fuck me! I paid money for this game!
But whatever. On the full gameplay video, it's better than the initial cinematic trailer but not by much. Apparently this is still using Frostbite engine, which....holy shit guys, stop trying to make Frostbite happen for RPGs, it's never going to happen.
Also wanted to share this post from reddit, which is hilarious how much better this altered promo art fits with the franchise over the godawful hero shooter colour scheme.
Even without the purple, all the promo art has looked extremely amateurish and odd. Inquisition promo art looks ridiculously hype compared to that. This promo art is honestly the biggest crime and failure for me. Who thought this looks good, it absolutely looks like a mobile game/hero shooter!
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Post by themikefest on Jun 16, 2024 1:19:26 GMT
I'm skeptical about the combat. The characters looked like grasshoppers hopping around when in combat. Is there a slot in the talents called the hopper? Maybe after dealing with the threat, they can travel around Thedas calling themselves The Hopping Trio.
I'm also curious what the pride demon from the previous games would say seeing the new pride demon in the gameplay.
Most of all I'm curious as to why Bioware choose to remove 1 companion and make them not playable? Those are features I liked. I guess it also means I can't do a solo playthrough. I like doing those.
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Post by General Mahad on Jun 16, 2024 2:13:21 GMT
Yoooo what's up biggy! Glad to see some old faces still around.
On the topic, playersexual is garbage IMO. I remember when it was actually widely criticized in some games, but now sexual orientation is 𝓹𝓻𝓸𝓫𝓵𝓮𝓶𝓪𝓽𝓲𝓬 I guess. How dare someone not want to fuck me! I paid money for this game!
But whatever. On the full gameplay video, it's better than the initial cinematic trailer but not by much. Apparently this is still using Frostbite engine, which....holy shit guys, stop trying to make Frostbite happen for RPGs, it's never going to happen.
Also wanted to share this post from reddit, which is hilarious how much better this altered promo art fits with the franchise over the godawful hero shooter colour scheme.
Even without the purple, all the promo art has looked extremely amateurish and odd. Inquisition promo art looks ridiculously hype compared to that. This promo art is honestly the biggest crime and failure for me. Who thought this looks good, it absolutely looks like a mobile game/hero shooter! I want to talk about the cover art, especially the dragon. DAO and DA2 had dragons made from blood splatter which indicated the series’ dark fantasy soul. However, Inquisition made the cover art dragon from fade rifts and demons which, while appropriate, was the diversion that shifted its tone from Dark Fantasy to cartoonish Fortnite parody. If I described the evolution of the series, it went from Saber-tooth Tiger to a Jaguar to a Panther to a House Cat.
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Guardian
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Post by Guardian on Jun 16, 2024 2:16:57 GMT
I think we should have seen the warning signs with this: Millennial writing at its best. Even Merrill was not as annoying as this manic pixie mage.
.....
.....
.......How.....how is she even Tal-Vashoth? She is the most un-Qunari Qunari ever. Even for a Tal-Vashoth! Merrill was believable - she was naive about many things and was blinded by repairing the Eluvian and using Blood Magic. And that could still potentially cost her the clan depending on certain choices being made. But she still behaved quite like the Dalish should, and as an elven keeper would.
Qwydion....gods I hate saying this....feels like a self-insert somehow. Just....if she were an NPC that was somehow explained as being "alien", fine. The fact they make her an actual Qunari just....ugh..... She scream, "Look at me! I'm quirky! Tee-hee! I'm not all grim and dour like everyone else around me!" The only hope is that as it was already said, the writers of this series were, in no way, writing her for Veilguard. But then again....those writers might have taken a lot of cues from this....
I can't.....I just....can't.....
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Jun 16, 2024 2:48:43 GMT
I think we should have seen the warning signs with this: Millennial writing at its best. Even Merrill was not as annoying as this manic pixie mage. ..... ..... .......How.....how is she even Tal-Vashoth? She is the most un-Qunari Qunari ever. Even for a Tal-Vashoth! Merrill was believable - she was naive about many things and was blinded by repairing the Eluvian and using Blood Magic. And that could still potentially cost her the clan depending on certain choices being made. But she still behaved quite like the Dalish should, and as an elven keeper would.
Qwydion....gods I hate saying this....feels like a self-insert somehow. Just....if she were an NPC that was somehow explained as being "alien", fine. The fact they make her an actual Qunari just....ugh..... She scream, "Look at me! I'm quirky! Tee-hee! I'm not all grim and dour like everyone else around me!" The only hope is that as it was already said, the writers of this series were, in no way, writing her for Veilguard. But then again....those writers might have taken a lot of cues from this....
I can't.....I just....can't..... I might be missing something, since I haven't watched the show, but are there any indication about Qwydion being actually a Tal-Vashoth? The wiki on her mentioned that she's most likely a Vashoth, the same as our qunari protagonist in Inquisition. I can understand not liking her personality, but since she's not a part of the Qun (not that being part of prevented Iron Bull to act *very* much unlike a Qunari), and she's not likely a Tal-Vashoth, she could've grew up in a completely different environment and culture, leading her to the personality and attitude she has. he comparison with Merrill is completely unrelated in this case (if she didn't grew up in either the Qun or Tal-Vashoth). I don't see the issue in portraying member of this race in a very different way from their usual standards if growing up in different environment. Otherwise, we shouldn't be allowed to play as a Vashoth qunari and be able to mold their personality as we see fit. The PC isn't, or shouldn't be, a unique, singular case with no reflection in a group of people of their race. I think Absolution had a overall positive reception, but it didn't break the internet or reached massive level of popularity as other anime/animated adaptations, so I don't see the reasoning behind the writers (who actually wrote quirky character for years before that) taking cue from it. For what it's worth, based on Weekes' teasing about Taash in regards of the Lighthouse screenshot, her personality is going to be quite, if not completely, different from Qwydion. In regards of the artstyle of the game, I do think there's some discrepancy between certain characters, but from what we saw in the opening, I don't really see the style being that cartoonish, or different from Inquisition. One thing that I think it's definitely improved, and finally on decent/good level, is the hair quality in textures.
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Post by githcheater on Jun 16, 2024 3:23:16 GMT
You know, something just occurred to me: why the fuck are the Venatori attacking the party while Minrathous is literally being torn apart by demons? I know they’re incredibly stupid, but that’s a level of suicidal idiocy that I didn’t think was possible. Also, at one point, a Venatori cultist shouts “More intruders!” when spotting the party, and I’m left thinking, “Intruders to WHAT?! The city street?” At this point, the Venatori seem more like a very aggressive neighborhood watch. Ha! I'm forever see my local HOA as a Venatori cult! 🤣 My wife appropriately nicknamed our HOA president as "dickwad". Years, ago, we had hail damage that punctured siding on one side of the house. The HOA put out a bulletin stating that an HOA permit was unneeded if you replaced your siding with the original color and brand of siding ... which we did and the repair job looked good. The drunken Dickwad cost us $10,000 and made us replace all the siding because the existing siding was slightly faded.
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Post by akots on Jun 16, 2024 3:43:29 GMT
I could definitely see this as negative for BG3, Larian going out of their way not to block the player from certain outcomes by making bad choices. You can always fix a bad choice with companions and the main story. I kinda wish they did. Would have been more realistic. To be fair, it works the other way around. It is never too late to backstab your way into an evil path in BG3. Indeed, it can be done up until the very last moment. SH's fate isn't decided until the last minute either. This is a bit inaccurate but one can certainly try to shape SH to the brightest possible High Priestess of Shar. Moreover Astarion won't stop being a vampire no matter what. Now, one can always imagine a benign kind-hearted cheerful vampire-grandfather, with a bit of stretch of course. Two other companions cannot be swayed to the dark side no matter what for different specific reasons of their own, although these reasons are essentially selfish in both cases. That leaves only two truly malleable companions, one of which leans towards brighter side, and another tends to cling to the darker paths. They all can be persuaded to cope with harsh reality to permissible extent, which is fair IMO.
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Post by akots on Jun 16, 2024 3:56:01 GMT
I'm skeptical about the combat. The characters looked like grasshoppers hopping around when in combat. It is the Kingdom of Amalur style. there is no doubt about it, even assets/moves are looking very similar. It is not too bad, once you get used to it.The abilities can be switched when out of combat to select 3 or 4 that are the best for specific encounters. The flow should be very smooth provided that everything is optimized. KoA was one of the smoothest combat systems at the time, so it should work well on modern hardware. Hopping may be due to unstable framerate in obviously unpolished version used for the recording.
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Post by necrowaif on Jun 16, 2024 4:37:19 GMT
Absolution was a godawful series. I barely made it through the final episode; I sat in my chair drumming my fingers, impatiently waiting for this tripe to end.
Ironically, a couple months later, I saw Dungeons and Dragons: Honour Among Thieves, and I realized it was a better version of the story Dragon Age: Absolution tried to tell. More talented people working on it, I guess.
Regarding Qwydion, the most irritating part about Qwydion’s character - besides that stupid Looney Tuned chase scene and the fact that I’ve seen Ashly Burch play the same character a dozen times now - is that no one seems to treat it like a big deal that a QUNARI is walking openly through the streets of a Tevinter city. Miriam, the elven member of the party, gets accosted by racists, but no one blinks twice at the giant grey horned lady with a staff.
Come to think of it, BioWare is probably going to have to account for how a Qunari Rook can openly walk through Minrathous.
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Post by Kappa Neko on Jun 16, 2024 9:05:31 GMT
That leaves only two truly malleable companions, one of which leans towards brighter side, and another tends to cling to the darker paths. They all can be persuaded to cope with harsh reality to permissible extent, which is fair IMO. Laezel gets a very different fate too depending on your influence on her. You can let her walk into her own execution basically. That's some really evil shit. But I guess her personality doesn't change too much regardless. But yeah, some of the companions just leave when you go full evil which is GREAT. Going to be interesting how DAV handles them and how many real choices with grave consequences we can make. BioWare has always had to make choices work going forward, something that Larian didn't have to consider with BG3. Unless DAV concludes the elven storyline, wildly different world shaping choices cannot be done. Companions hopefully are a little malleable. But not too much. Rook doesn't need to be this idol everyone looks up to like with Shepard. I approve of companions having their own moral compass. Astarion and SH were super fun to influence but that doesn't need to be something that's possible with every single character. For them it made sense with their background of severe abuse to be extremely vulnerable.
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Post by Kappa Neko on Jun 16, 2024 9:20:04 GMT
Agreed about the cover art. It looks so cheap and amateurish. Are we still blaming this on the EA marketing guys like the trailer? Because I don't like a single piece of promo art, including the tarot cards. Everything looks like it's made for kids. Cheap mobile game art.
A friend of mine who never played DA watched the first trailer yesterday and her reaction was looks like a cheap mobile game. Godawful music too. Like League of Legends. So even when you're not a biased fan the reaction isn't good. I wish we knew what actual 14 years old who play these hero shooters thought about it. Was it at least cool to them or did marketing pull a complete "how do you do fellow kids?". Anyone here have kids that age?
Granted, DAI already departed from the grim blood theme and I remember being shocked at how Morrigan looked in the CGI trailer and then in game she was completely fine. So promo stuff, cover art doesn't really matter if the WRITING is good. But yeah, it makes me nervous how shit the posters look. It's not just the color purple. It's the entire style. Fingers crossed it's just the art department that isn't very talented OR like with the trailer they were told to not scare the kids with too much gore because this game needs to be sold to everyone and their grandma.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Jun 16, 2024 9:47:58 GMT
Agreed about the cover art. It looks so cheap and amateurish. Are we still blaming this on the EA marketing guys like the trailer? Because I don't like a single piece of promo art, including the tarot cards. Everything looks like it's made for kids. Cheap mobile game art. A friend of mine who never played DA watched the first trailer yesterday and her reaction was looks like a cheap mobile game. Godawful music too. Like League of Legends. So even when you're not a biased fan the reaction isn't good. I wish we knew what actual 14 years old who play these hero shooters thought about it. Was it at least cool to them or did marketing pull a complete "how do you do fellow kids?". Anyone here have kids that age? Granted, DAI already departed from the grim blood theme and I remember being shocked at how Morrigan looked in the CGI trailer and then in game she was completely fine. So promo stuff, cover art doesn't really matter if the WRITING is good. But yeah, it makes me nervous how shit the posters look. It's not just the color purple. It's the entire style. Fingers crossed it's just the art department that isn't very talented OR like with the trailer they were told to not scare the kids with too much gore because this game needs to be sold to everyone and their grandma. I don't think that anyone can deny that the trailer was a misfire in terms of editing, music choice and everything else. While it might not bother some, the impression that it gave is definitely of a mobile/shooter game. Whoever was in charge of the decision, regardless if from Bioware and EA, made a disservice to the game. Even with all the issues due to combat changes, I'd say that if the reveal trailer was made with a different music and different editing in the scenes (with some/most that might not appear in-game, also), the reaction wouldn't have been nearly so negative. First impression do matter, and the fact that a number of previews mentioned in the concerns the mood and presentation of the trailer isn't a coincidence. What you mentioned about the different between the promo/trailers is correct, and truthfully, they shown a number of screenshots from different parts of the game that do show a darker atmosphere. Aside of the actual quality of those plots and scenes, a few people that playtested the game also mentioned some horror-like elements and plots that they saw. And the very presence of one of those two Evanuris should be a good indication that those elements will be present.
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Post by Deleted on Jun 16, 2024 13:22:00 GMT
I gave up on Absolution after half an episode I think. Then again I also never finished Edgerunner that everyone loves. Couldn't stand the tone of it either. But unless the anime was written by any of the DAV writers it doesn't matter how bad it was. I finished Edgerunners, but the only thing I remember about it is that Lucy was hot...
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