inherit
1033
0
36,998
colfoley
19,160
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 5, 2021 19:40:51 GMT
I know. I've seen video on it to know that it'd be down there just don't feel comfortable ranking it unless I played it. I assume you don´t have the option to play it? I mean i only played Pinnacle Station after it have been included on the Origin Version of ME 1. I don't think so. I have ME 1 on the PC too but given its status not sure I can play it then...and not sure I want to spend the money if possible.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,990 Likes: 21,021
Member is Online
inherit
2309
0
Member is Online
Nov 28, 2024 12:32:47 GMT
21,021
sjsharp2010
Go Team!
12,990
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Jul 5, 2021 19:44:53 GMT
And we have the Armax Arena in Citadel which is essentially the same thing? Yes it is. Pinnacle Station had the misfortune of requiring combat from the game with some of the worst combat and/or shooting mechanics. I do not hate (original) Mass Effect 1 combat, but it can feel like a real slog to get through, particularly in the beginning if the game. Building a practice combat arena for it ended up highlighting some of the issues with some of the combat, shooting, and some squadmates. Some of the missions in Pinnacle Station ranged from laughably easy (all Capture modes), to frustratingly difficult/luck-dependent (Hunt missions, particularly Hunt Volcanic). The reward for beating Pinnacle Station was absolutely worth it (access to most of the best equipment) and the final once-only mission can be somewhat enjoyable, although Shepard staking his/her life for it is incredibly stupid. Armax Arena benefits from ME3 having more polished and varied combat, even if you do not think it is the best combat. That does no mean it does not have its own problems. Both Pinnacle Station and Armax Arena both suffer from not really having any story purpose behind them (no reason to really care). If you already have the best equipment available or maxed out manifest, they are better off being skipped. Yeah the time trial ones wwe re the most annoying for m ethe rest with a bit of practic eand luck eventually I was able to get them. But yeah I mostly used it as a practice arena and a bonus for basic levelling up. I've never really used it for anything else as i tjus twasn't really worth it. Thankfully I got both Pinnacle and Brin gdown the Sk ywhen they were free giveaways so got lucky in tha tI didn't have t ospend any money on them. Also the Trilog yversion of ME1 cam ewith bot hDLC's plugged in and ready to go so didn't need the rest at least there. Yeah Armax doesn't really have a stor ybut then as Armax is part of the Citadel DLC really the story comes from elsewhere as it's more about spending time with your squdamates and chilling out really so in Armax's case it can be forgiven.
|
|
inherit
57
0
1
35,527
SofaJockey
Not a jockey. Has a sofa.
13,923
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Jul 5, 2021 19:45:41 GMT
I still have a playable Xbox360 copy of Pinnacle Station attached to my classic ME1 (and I still don't think it's worth it).
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,990 Likes: 21,021
Member is Online
inherit
2309
0
Member is Online
Nov 28, 2024 12:32:47 GMT
21,021
sjsharp2010
Go Team!
12,990
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Jul 5, 2021 19:55:08 GMT
I still have a playable Xbox360 copy of Pinnacle Station attached to my classic ME1 (and I still don't think it's worth it). Yeah I'v egot it on m yorigina ltrilogy cop yand a cop yfrom the old BSN thing from when it was up there. So I can still play i tthough I don' ttouc hit often and with how the ME1 remaster plays I'm not suer I'll b etouching it tha toften again if at all but I'm keeping m ycopies just in case I choose to. Though I don' thave the originals installed an ymoer as I took them of t omake space for the LE.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Jul 5, 2021 22:12:49 GMT
Yea and I have seen many arguments in favor of ME2. A lot of the high points are shit that BioWare simply couldn't fuck up. Like actually having conversations with them and actually having them comment on major events that happened. This is stuff that they literally couldn't do worse even by accident. The combat updates was simply bringing the game in line with what shooters have been capable of since the early 2000's. Seriously Halo 2 had better shooting mechanics then ME1 did and Halo 2 was released in 2004. The Suicide Mission is more a novelty then any real upgrade which has it's own down sides of introducing all these new characters just to potentially kill them off. Which also means that their ability to be a part of the narrative of the next game in any meaningful way is all but eliminated. Saying these things, while also most of these and more can also be applied to ME3 strikes me as hypocritical, at the very least. From my experiences there are quite a few people who deflect the issues from ME2 onto ME3.I honestly wish I had a dollar for each complaint about ME3 that started or was indirectly caused by ME2. I'd be able to buy a top end gaming PC for myself and my wife. Every problem that ME3 faces was caused by ME1 and there's nothing ME2 could have done, that would have mitigated it. ME3 is the game Bioware wanted to make, for a finale to the trilogy. It just wasn't enough. Yes but the jump between ME2 and ME3 with the stuff like conversations with squad mates and more interactivity with them wasn't as drastic as ME1 to ME2. So the impact wasn't the same magnitude. Same thing with combat as the improvements are great but they are not as drastic as between the first and second game.
List of things ME2 could have done to improve ME3:
1. Eliminate Shepard dies at the start and keep Cerberus more research and political focused and smaller scale. No building multiple massive space stations and entire war ships.
2. Make the main story be about finding the Crucible blue prints.
3. Have the SR-2 and the entire mission be a top secret joint effort by the Council to prep for the Reapers. Instead of having them be useless dumb asses for no reason for 2 games.
4. The Collectors are a synthetically created race by the Reapers who are activated if their vanguard finds anything they might have missed during the harvest. When they are activated they have similar level of tech as the galaxy would have before the harvest. They are preprogramed with the idea that their base is all that is left of their socieity after the "Harbinger" saved them in ages past. And give the whole thing a rebellious tone to make it seem like they were just a race of previously undiscovered species that at worst worships the Reapers by mistake and actually hides the Reaper connection until the end. Actually make the twist mean something.
5. Show the Alliance grudgingly accepting Cerberus's help to prepare for the Reaper invasion allowing them access to training and manufacturing plants to allow them to infiltrate those places to give TIM as reason to suddenly have small army at it's disposal.
6. Any deaths during the attack on the Collector base is scripted. So the writers know who will live and who will die allowing them to better integrate people in the next game.
And yes I am aware that these ideas would change ME3 a bit. But it would connect far fucking better then what we got.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jul 5, 2021 22:17:54 GMT
And yes I am aware that these ideas would change ME3 a bit. But it would connect far fucking better then what we got. No. It actually just removes Mars from ME3 and keeps the rest of the game the same, while making ME2 worse. So instead of one bad game, you get two bad games.
|
|
inherit
1033
0
36,998
colfoley
19,160
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 5, 2021 22:50:17 GMT
And yes I am aware that these ideas would change ME3 a bit. But it would connect far fucking better then what we got. No. It actually just removes Mars from ME3 and keeps the rest of the game the same, while making ME2 worse. So instead of one bad game, you get two bad games. the connective tissue is better and it seems to fix one of my biggest problems with ME 2 and ME 3. It seems like a fairly descent list of changes on paper. Only objections is the Collector change, no reason for it, and the change to the SM. Also probably would have kept the Cerberus angle and well Lazarus is annoying but it might be a neccessary evil.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Jul 5, 2021 22:53:26 GMT
the connective tissue is better and it seems to fix one of my biggest problems with ME 2 and ME 3. It seems like a fairly descent list of changes on paper. Only objections is the Collector change, no reason for it, and the change to the SM. Also probably would have kept the Cerberus angle and well Lazarus is annoying but it might be a neccessary evil. The "connective tissue" is irrelevant, if we need to make ME2 worse, in most ways, to ultimately not fix ME3. Unless you think ME3 doesn't have a problem and the bad game is ME2. In which case, I respectfully disagree. I think I've done this conversation enough times with ... I suppose everyone here, by now, so excuse me if I don't feel like going through with it again.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Jul 6, 2021 0:42:48 GMT
And yes I am aware that these ideas would change ME3 a bit. But it would connect far fucking better then what we got. No. It actually just removes Mars from ME3 and keeps the rest of the game the same, while making ME2 worse. So instead of one bad game, you get two bad games. No Mars means no Crucible. No Crucible means Reapers auto win. I mean I think that would be a great ending. The fruitless struggling against a force far greater then your own. But some how I don't think it would be as well received by most people.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Jul 6, 2021 0:55:00 GMT
No. It actually just removes Mars from ME3 and keeps the rest of the game the same, while making ME2 worse. So instead of one bad game, you get two bad games. the connective tissue is better and it seems to fix one of my biggest problems with ME 2 and ME 3. It seems like a fairly descent list of changes on paper. Only objections is the Collector change, no reason for it, and the change to the SM. Also probably would have kept the Cerberus angle and well Lazarus is annoying but it might be a neccessary evil. To actually give the collectors some depth and make them interesting. To create misdirection to hide the direct Reaper connection until the end. Rather then the bullshit and pointless "they were really protheans all along" you actually have a decent reveal that shows the sheer capabilities of the Reapers to engineer an entire race and make them think that they had their own history.
You know what would have really made Priority Tuchunka really great? Seeing Wrex and Grunt working side by side with each other fighting for the cure. That can't be written into the game though if it is possible Grunt could die. So Grunt was relegated to an easily replaceable roll that has no real effect on the Genophage story line even though he was a squad mate.
|
|
inherit
♨ Retired
24
0
Member is Online
Nov 28, 2024 12:41:48 GMT
26,317
themikefest
15,640
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jul 6, 2021 1:23:10 GMT
Only ME DLC that is garbage is Firewalker. Nope. It's perfect for playing through ME2 quickly.
|
|
Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,053 Likes: 2,929
inherit
3790
0
2,929
Kabraxal
1,053
Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Kabraxal on Jul 6, 2021 1:53:28 GMT
No. It actually just removes Mars from ME3 and keeps the rest of the game the same, while making ME2 worse. So instead of one bad game, you get two bad games. No Mars means no Crucible. No Crucible means Reapers auto win. I mean I think that would be a great ending. The fruitless struggling against a force far greater then your own. But some how I don't think it would be as well received by most people. Or they throw out the ass pull in the Crucible and are forced to actually write something better. Just because the shitty writing keeps saying, not showing but saying, that the Crucible is the only way doesn’t mean we have to adhere to it to actually get ME3 to connect to the rest of the trilogy. Honestly, they should have just left the reapers unexplained and found a way to make dark energy research reveal a weapon to negate Reaper shielding. Then have war assets and choices have an effect on holding the Reapers off long enough until it is ready. That way endings could range from utter defeat to complete victory. But that requires an actual effort to reward long term players and the possibilities that content isn’t seen by many players. Apparently Obsidian was the only one willing to offer that in that timeframe.
|
|
inherit
♨ Retired
24
0
Member is Online
Nov 28, 2024 12:41:48 GMT
26,317
themikefest
15,640
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jul 6, 2021 1:55:58 GMT
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,990 Likes: 21,021
Member is Online
inherit
2309
0
Member is Online
Nov 28, 2024 12:32:47 GMT
21,021
sjsharp2010
Go Team!
12,990
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Jul 6, 2021 2:40:30 GMT
Only ME DLC that is garbage is Firewalker. Firewalker is better than Pinnacle though I think
|
|
Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,053 Likes: 2,929
inherit
3790
0
2,929
Kabraxal
1,053
Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Kabraxal on Jul 6, 2021 3:19:23 GMT
Only ME DLC that is garbage is Firewalker. Firewalker is better than Pinnacle though I think I must be the only one that enjoyed Pinnacle... it was a nice little change of pace and the apartment is nice. Huh, Citadel is almost a trumped up Pinnacle XD
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Jul 6, 2021 3:19:30 GMT
No Mars means no Crucible. No Crucible means Reapers auto win. I mean I think that would be a great ending. The fruitless struggling against a force far greater then your own. But some how I don't think it would be as well received by most people. Or they throw out the ass pull in the Crucible and are forced to actually write something better. Just because the shitty writing keeps saying, not showing but saying, that the Crucible is the only way doesn’t mean we have to adhere to it to actually get ME3 to connect to the rest of the trilogy. Honestly, they should have just left the reapers unexplained and found a way to make dark energy research reveal a weapon to negate Reaper shielding. Then have war assets and choices have an effect on holding the Reapers off long enough until it is ready. That way endings could range from utter defeat to complete victory. But that requires an actual effort to reward long term players and the possibilities that content isn’t seen by many players. Apparently Obsidian was the only one willing to offer that in that timeframe. I like this human. He understands.
|
|
inherit
1033
0
36,998
colfoley
19,160
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 6, 2021 6:54:14 GMT
the connective tissue is better and it seems to fix one of my biggest problems with ME 2 and ME 3. It seems like a fairly descent list of changes on paper. Only objections is the Collector change, no reason for it, and the change to the SM. Also probably would have kept the Cerberus angle and well Lazarus is annoying but it might be a neccessary evil. To actually give the collectors some depth and make them interesting. To create misdirection to hide the direct Reaper connection until the end. Rather then the bullshit and pointless "they were really protheans all along" you actually have a decent reveal that shows the sheer capabilities of the Reapers to engineer an entire race and make them think that they had their own history.
You know what would have really made Priority Tuchunka really great? Seeing Wrex and Grunt working side by side with each other fighting for the cure. That can't be written into the game though if it is possible Grunt could die. So Grunt was relegated to an easily replaceable roll that has no real effect on the Genophage story line even though he was a squad mate.
I'm not sure that would be better since the Prothean reveal more or less achieved the same overall point as what you are suggesting. Granted we kind of already knew this anyways but it just drove the point home and gave us a glimpse into what would happen if humanity failed. In more ways then one really. Yes that sounds cool but Priority Tuchanka was already cool enough. Likewise Grunt not being involved in the plot greatly couldn't have been only because he was a quantum character since both Wrex and Mordin were also Quantum characters and had replacements for the plot but both were also involved heavily and to great effect within the Priority Tuchanka arc of the story. As was Garrus, Tali, Miranda, etc.
|
|
inherit
1374
0
162
winterking
107
Aug 31, 2016 10:26:58 GMT
August 2016
winterking
|
Post by winterking on Jul 6, 2021 8:55:55 GMT
No Mars means no Crucible. No Crucible means Reapers auto win. I mean I think that would be a great ending. The fruitless struggling against a force far greater then your own. But some how I don't think it would be as well received by most people. Or they throw out the ass pull in the Crucible and are forced to actually write something better. Just because the shitty writing keeps saying, not showing but saying, that the Crucible is the only way doesn’t mean we have to adhere to it to actually get ME3 to connect to the rest of the trilogy. I think concept of the Crucible is pretty good. A super weapon project that all previous cycles have add to it in an attempt to break the cycles fit rather well in the trilogy. When you're firing up the Crucible you're delivering retribution not just for your own galactic civilizations but for all the previous ones and I think that's pretty cool They should've introduced it earlier instead right after the Earth was invaded. Like people have suggested here, maybe it should've been the main focus of ME2.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,990 Likes: 21,021
Member is Online
inherit
2309
0
Member is Online
Nov 28, 2024 12:32:47 GMT
21,021
sjsharp2010
Go Team!
12,990
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Jul 6, 2021 10:47:48 GMT
Firewalker is better than Pinnacle though I think I must be the only one that enjoyed Pinnacle... it was a nice little change of pace and the apartment is nice. Huh, Citadel is almost a trumped up Pinnacle XD No I liked Pinnacl ejust not as much as the other DLC
|
|
trinity0
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 344 Likes: 696
inherit
6008
0
Nov 26, 2024 21:13:58 GMT
696
trinity0
344
Mar 25, 2017 13:44:46 GMT
March 2017
trinity0
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by trinity0 on Jul 6, 2021 11:01:22 GMT
Firewalker and Overlord are the worst DLC because of the stupid Hammerhead.
|
|
Sondergaard
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
Posts: 572 Likes: 975
inherit
1505
0
Sept 27, 2024 16:57:55 GMT
975
Sondergaard
572
Sept 8, 2016 21:17:59 GMT
September 2016
sondergaard
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
|
Post by Sondergaard on Jul 6, 2021 11:06:53 GMT
Or they throw out the ass pull in the Crucible and are forced to actually write something better. Just because the shitty writing keeps saying, not showing but saying, that the Crucible is the only way doesn’t mean we have to adhere to it to actually get ME3 to connect to the rest of the trilogy. I think concept of the Crucible is pretty good. A super weapon project that all previous cycles have add to it in an attempt to break the cycles fit rather well in the trilogy. When you're firing up the Crucible you're delivering retribution not just for your own galactic civilizations but for all the previous ones and I think that's pretty cool They should've introduced it earlier instead right after the Earth was invaded. Like people have suggested here, maybe it should've been the main focus of ME2. I've said this before but the reward for the Suicide Mission should have been the Crucible plans. All of a sudden ME2 is vital to the plot of ME3. Bit of a rewrite needed here and there but the structure of ME2 would remain the same, just with the goal of finding the MacGuffin rather than saving colonies. As it is you get the Collector base which has no effect beyond a few war assets as I recall (assuming you don't blow it up, which I usually do).
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Jul 6, 2021 11:32:13 GMT
To actually give the collectors some depth and make them interesting. To create misdirection to hide the direct Reaper connection until the end. Rather then the bullshit and pointless "they were really protheans all along" you actually have a decent reveal that shows the sheer capabilities of the Reapers to engineer an entire race and make them think that they had their own history.
You know what would have really made Priority Tuchunka really great? Seeing Wrex and Grunt working side by side with each other fighting for the cure. That can't be written into the game though if it is possible Grunt could die. So Grunt was relegated to an easily replaceable roll that has no real effect on the Genophage story line even though he was a squad mate.
I'm not sure that would be better since the Prothean reveal more or less achieved the same overall point as what you are suggesting. Granted we kind of already knew this anyways but it just drove the point home and gave us a glimpse into what would happen if humanity failed. In more ways then one really. Yes that sounds cool but Priority Tuchanka was already cool enough. Likewise Grunt not being involved in the plot greatly couldn't have been only because he was a quantum character since both Wrex and Mordin were also Quantum characters and had replacements for the plot but both were also involved heavily and to great effect within the Priority Tuchanka arc of the story. As was Garrus, Tali, Miranda, etc. No it didn't. The way they acted the way they looked made it very obvious they were Reaper affiliated from the start. The connection as so obvious that I actually felt insulted that they game tried to pretend for any amount of time that there may or may not be a Reaper connection.
Mordin's act is entirely in the background because he has to be replaced. Wrex and Wreav are the only good swap outs because you have 2 very different characters. While Mordin and his replacement are copy pastes of each other.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on Jul 6, 2021 11:45:06 GMT
No Mars means no Crucible. No Crucible means Reapers auto win. I mean I think that would be a great ending. The fruitless struggling against a force far greater then your own. But some how I don't think it would be as well received by most people. Or they throw out the ass pull in the Crucible and are forced to actually write something better. Just because the shitty writing keeps saying, not showing but saying, that the Crucible is the only way doesn’t mean we have to adhere to it to actually get ME3 to connect to the rest of the trilogy. Honestly, they should have just left the reapers unexplained and found a way to make dark energy research reveal a weapon to negate Reaper shielding. Then have war assets and choices have an effect on holding the Reapers off long enough until it is ready. That way endings could range from utter defeat to complete victory. But that requires an actual effort to reward long term players and the possibilities that content isn’t seen by many players. Apparently Obsidian was the only one willing to offer that in that timeframe. ME1 establishes that conventional warfare doesn't work. The entire reason Sovereign's death at the end of ME1 is so stupid is because it was literally sitting on the Citadel tanking fire from the entire Alliance 5th Fleet while simultaneously ripping a new ass hole into the 5th Fleet. The Protheans have been repeated stated to be more technologically advanced then current cycle. Yet they were harvested as well.
They did however when you are dealing with entities that are 2 km (1.2 miles) long not only can they have massive layers of armor but also extremely powerful shielding. Building a massive bomb big enough to damage them is already problematic when their shielding lets them take on an entire Alliance Fleet. It is even harder to try and hit them while still being alive given a single main cannon shot from a Reaper can rip though any ship but the largest ships in 1 or 2 blasts. And unlike Sovereign they aren't going to be sitting around with a stick up their ass giving you a static target.
Even if you find a way to create and fire these weapons the simplest solution for the Reapers to counter is to close in point blank range on those ships. Any weapon that can one hit kill a Reaper would have to be extremely powerful. Which means it would have an area of effect. So point blank range means you fire the weapon and kill the Reaper but in return you lose the weapon, you lose the ship carrying the weapon and you lose the assorted ships escorting the weapon.
You might get 1 or two shots off but as soon as 1 Reapers sees it then within a few hours or maybe even minutes all Reapers all over the galaxy will know exactly what it is. Millions and millions of Reaper minds will be processing how to counter it and coming up with solutions to counter it. Which will be spread to all Reapers in the galaxy in short order. The only possible way to actually do anything is to unleash a weapon that can take out entire solar systems full of Reapers at once. And anything that powerful would have devastating effects on every planet and every living thing in the solar system.
You would basically have to build the equivalent of the Forerunner Halo Array that when fired to stop the Flood wiped out all life more advanced then bacteria. Only the races of the Mass Effect galaxy are not advanced enough to build a massive ark outside of the milky way to store species in suspended animation to be reseeded to their original planets by automated drones to prevent the total sterilization of the galaxy.
|
|
inherit
♨ Retired
24
0
Member is Online
Nov 28, 2024 12:41:48 GMT
26,317
themikefest
15,640
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jul 6, 2021 11:56:49 GMT
I think concept of the Crucible is pretty good. A super weapon project that all previous cycles have add to it in an attempt to break the cycles fit rather well in the trilogy. When you're firing up the Crucible you're delivering retribution not just for your own galactic civilizations but for all the previous ones and I think that's pretty cool They should've introduced it earlier instead right after the Earth was invaded. Like people have suggested here, maybe it should've been the main focus of ME2. I've said this before but the reward for the Suicide Mission should have been the Crucible plans. All of a sudden ME2 is vital to the plot of ME3. Bit of a rewrite needed here and there but the structure of ME2 would remain the same, just with the goal of finding the MacGuffin rather than saving colonies. As it is you get the Collector base which has no effect beyond a few war assets as I recall (assuming you don't blow it up, which I usually do). I've said before I would have the plans found near the weapon that disabled the reaper 37 million years ago. Shepard is joined by A/K. Even though Cerberus investigated the area, Hackett wants Shepard to double check to see if there's anything that might help against the reapers. Shepard finds an underground bunker. In the bunker what looks to be plans for something is found. It turns out the weapon found was an early version of the crucible. Hackett has a team study it. Another way its to travel to darkspace. That could be the main goal for ME2 while the collectors are treated like a very long side mission. Of course the quickest way to get to darkspace is through the Citadel relay. What if the council was convinced that the reapers will show up? Secretly they have specialists investigate the Citadel to see where the protheans were able to alter the signal. They are able to reverse what the protheans did. In darkspace, obviously there's another relay used by the reapers to get to the Milky Way. A very large space station is found. In the main chamber a Leviathan hologram is found. It explains what happened in their time. Shepard downloads plans for a weapon that could defeat the reapers.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,990 Likes: 21,021
Member is Online
inherit
2309
0
Member is Online
Nov 28, 2024 12:32:47 GMT
21,021
sjsharp2010
Go Team!
12,990
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Jul 6, 2021 13:45:08 GMT
Firewalker and Overlord are the worst DLC because of the stupid Hammerhead. Yeah the Hammer head was a crappy vehicle the DLC's themselves aren't too bad it's the vehicle itself that's the problem. I will say I like the fact that the Hammerhead is quicker and easier to control than the Mako but the fact that you only have to sneeze at it for it to blow up is the annoying bit.
|
|