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Post by SirSourpuss on Jul 14, 2021 0:18:07 GMT
I wouldn't disagree, but what's more relevant is how high the game sets the bar. Actually, I missed an s on "game": it's one of the best in the whole franchise. The music, the epic moments, seeing hope for the Krogan and gaining a bit more insight into their history, having the choices you made in this and past games really make an impact... yeah, it's one of my favorite missions of all. Personally, I've rejected ME3 entirely, so I couldn't tell you.
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Post by colfoley on Jul 14, 2021 1:25:31 GMT
I wouldn't disagree, but what's more relevant is how high the game sets the bar. Actually, I missed an s on "game": it's one of the best in the whole franchise. The music, the epic moments, seeing hope for the Krogan and gaining a bit more insight into their history, having the choices you made in this and past games really make an impact... yeah, it's one of my favorite missions of all. Priority Tuchanka is my second favorite mission across all of gaming.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jul 14, 2021 2:04:54 GMT
Cough Shield Gate cough health gate. It's all in the ME3MP sub, if any of you need game knowledge we have already done this to death 10 times over. I missed the back and forth of the ME3MP community and devs when MEA released. They eliminated their forums and released a less popular game, so it was not meant to be. Still, all that engagement improved SP as well as MP; and it created readily available repositories of game knowledge for those who enjoy that stuff. Those were the golden days.
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N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,053 Likes: 2,929
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Kabraxal on Jul 14, 2021 3:38:23 GMT
Cough Shield Gate cough health gate. It's all in the ME3MP sub, if any of you need game knowledge we have already done this to death 10 times over. I missed the back and forth of the ME3MP community and devs when MEA released. They eliminated their forums and released a less popular game, so it was not meant to be. Still, all that engagement improved SP as well as MP; and it created readily available repositories of game knowledge for those who enjoy that stuff. Those were the golden days. Man... I miss the legacy forums. Especially the groups. Sadly it and other forums were decimated or replaced by the vastly inferior reddit and the dumpster fire that is twitter. At least this place is trying still.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jul 14, 2021 3:43:56 GMT
I missed the back and forth of the ME3MP community and devs when MEA released. They eliminated their forums and released a less popular game, so it was not meant to be. Still, all that engagement improved SP as well as MP; and it created readily available repositories of game knowledge for those who enjoy that stuff. Those were the golden days. Man... I miss the legacy forums. Especially the groups. Sadly it and other forums were decimated or replaced by the vastly inferior reddit and the dumpster fire that is twitter. At least this place is trying still. I feel like we'd have had something similar here if Andromeda had been as popular as the MET. Maybe even if MEAMP alone had been as beloved as ME3MP, we'd have seen a resurgence. Ah, well...
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Post by Unicephalon 40-D on Jul 14, 2021 8:17:14 GMT
On Insanity grenades one shot you if you are to close to them, even in Andromeda. Yeah, on Insanity. Does a grenade kill Human Juggernaut on Platinum? I know, I know, SP and MP have different balances (which is a bit of a shame as MP balance is so much better). Back to leveling Asari Huntress ->
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Post by Deleted on Jul 14, 2021 12:22:30 GMT
I don't doubt anything about your story. It rings authentic. I've been messing around on different missions when various Centennals have thrown grenades at me. At the range I was at, I'm surviving about 50% of them with a fraction of a health bar left. I do think, overall, they are hitting harder than the old ME3... but it is more consistent than I thought. So, we'll leave it there... One combat roll away just won't cut it anymore.
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Post by Radec on Jul 14, 2021 13:10:25 GMT
Struggling with ME3's slow, loud, obviously visible grenades that are rarely thrown by othewise unthreatening cannon fodder mooks, and still give you a near eternal 5 seconds or so to get a few meters away?
Be thankful the game isnt actually fair, and the enemies don't have Shepards grenades which are much faster, explode instantly on contact, and have DoT to eventually kill the enemy even if you whiffed your throw and landed it 8m away. Or squadmates grenades that are an infinite range hitscan, and have even moar DoT (Ashley), or debilitating crowd control effects(Javik), and can be hotkey spammed at machinegun pace to instant melt any boss or mook spawn.
I hope you never play a real shooter (e.g CoD, Killzone, Uncharted, Halo) on any reasonable difficulty, where camping at any piece of cover for over 2 seconds is license for the game to have 4 seperate enemies land much faster, shorter fuze instant kill grenades right in your lap.
There's a narrative difficulty setting for a reason. Every ME SP game is kind of a joke already in terms of challenge and they become easier every installment. If anything they need more challenging options than Insanity, not have the only things that can maybe punish a moderately skilled player (if you react slowly or make a huge series of mistakes) be nerfed to uselessness.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jul 14, 2021 13:55:59 GMT
Death by grenade or Cerberus Turret is a feature, not a bug, and certainly not new. ME3 is incredibly easy on Insanity, but these are two of the few ways to get killed quickly. I'm not sure how death by grenade or turret could ever be considered "buggy" or undesirable. It's working as intended. I want games to push me; and needing to move away from live grenades or avoid turrets is not a terribly high bar. I do agree that MEA's cover system is vastly superior. No matter how aggressive your build and playstyle, you sometimes grab cover to regen shields or take a second to prep your next move. Ryder glides in and out of cover naturally and seamlessly. He can also swap shoulders. I do it reflexively all the time, both in and out of cover. Being unable to swap hands in the MET is frustrating. It definitely feels primitive by comparison. (For good reason, given the comparative ages and dev sequences of the games.) I mean I hate it because it seems to break lore and the turrets are just annoying as hell. But you are right, tis a feature. I somehow missed this until now. Breaks lore in what way? In that it's not a stream of bug bites but one big hit? A barrier's strength has limits. We visit a dead Reaper that got sniped from across the galaxy; and its barrier was enough to allow it to float unscathed in the atmosphere of a brown dwarf for hundreds of millions of years after. (Must've been a cool gun. The slug did that even after transferring a fair bit of energy into Klendagon.) Shepard can be one-shot killed in ME1 by Geth Rocket Drones through "shields" plus the biotic "Barrier" enhancement. In each game, we had snipers who could drop you from full health and shields to just a sliver of health in one shot. A single, powerful hit will sometimes be more desirable that whittling away at barriers. Grenades make sense to me within the lore. In the novels, suits had batteries powering their barriers. (Or at least they did in the 2160s. People also definitely used grenades.) Discharged batteries had to be swapped in combat, much like magazines in most shooters. I guess this sounded undesirable for gameplay, since we never saw it in-game. I feel like I recall ME1 codex stating that military hardsuits contain tiny nuclear reactors for power. This generates more lore questions about scifi metamaterials and the like, but it works. That was their solution.
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Post by colfoley on Jul 14, 2021 20:23:04 GMT
I mean I hate it because it seems to break lore and the turrets are just annoying as hell. But you are right, tis a feature. I somehow missed this until now. Breaks lore in what way? In that it's not a stream of bug bites but one big hit? A barrier's strength has limits. We visit a dead Reaper that got sniped from across the galaxy; and its barrier was enough to allow it to float unscathed in the atmosphere of a brown dwarf for hundreds of millions of years after. (Must've been a cool gun. The slug did that even after transferring a fair bit of energy into Klendagon.) Shepard can be one-shot killed in ME1 by Geth Rocket Drones through "shields" plus the biotic "Barrier" enhancement. In each game, we had snipers who could drop you from full health and shields to just a sliver of health in one shot. A single, powerful hit will sometimes be more desirable that whittling away at barriers. Grenades make sense to me within the lore. In the novels, suits had batteries powering their barriers. (Or at least they did in the 2160s. People also definitely used grenades.) Discharged batteries had to be swapped in combat, much like magazines in most shooters. I guess this sounded undesirable for gameplay, since we never saw it in-game. I feel like I recall ME1 codex stating that military hardsuits contain tiny nuclear reactors for power. This generates more lore questions about scifi metamaterials and the like, but it works. That was their solution. Well in reading some posts of yours afterwards I am not as sure about this as I once was. It just seemed like something that a single grenade wasn't ever able to do in the setting...like in a similar situation when chucking a grenade back at a Cerberus soldier a single grenade is almost never instantly fatal against, say, a Centurion...or Phantom.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jul 14, 2021 21:31:32 GMT
I somehow missed this until now. Breaks lore in what way? In that it's not a stream of bug bites but one big hit? A barrier's strength has limits. We visit a dead Reaper that got sniped from across the galaxy; and its barrier was enough to allow it to float unscathed in the atmosphere of a brown dwarf for hundreds of millions of years after. (Must've been a cool gun. The slug did that even after transferring a fair bit of energy into Klendagon.) Shepard can be one-shot killed in ME1 by Geth Rocket Drones through "shields" plus the biotic "Barrier" enhancement. In each game, we had snipers who could drop you from full health and shields to just a sliver of health in one shot. A single, powerful hit will sometimes be more desirable that whittling away at barriers. Grenades make sense to me within the lore. In the novels, suits had batteries powering their barriers. (Or at least they did in the 2160s. People also definitely used grenades.) Discharged batteries had to be swapped in combat, much like magazines in most shooters. I guess this sounded undesirable for gameplay, since we never saw it in-game. I feel like I recall ME1 codex stating that military hardsuits contain tiny nuclear reactors for power. This generates more lore questions about scifi metamaterials and the like, but it works. That was their solution. Well in reading some posts of yours afterwards I am not as sure about this as I once was. It just seemed like something that a single grenade wasn't ever able to do in the setting...like in a similar situation when chucking a grenade back at a Cerberus soldier a single grenade is almost never instantly fatal against, say, a Centurion...or Phantom. The game is rarely going to give the player an auto-kill mechanic. Some games do, but this one isn't really balanced around it. Grenades are too easy to collect and spam to be auto-success for Shepard. Lore and mechanics never match up 100%. If they manage "most of the time" they're doing great. I noticed I'd misremembered and misstated the nature of Tech Armor a couple of times lately. The actual, correct lore and function match up well with ME2's Tech Armor, less so with ME3's, and not at all with MEA's. I wonder if the incorrect lore I'd recently referenced actually referred to something I'd read in MEA? Maybe I'll remember to check sometime. My incorrect reference does closely match other things like omnitool applications such as omniblades. (Tech Armor is not an ablative sheet suspended in a ME field like I'd mistakenly posted. It's a thin Warp plane, essentially. Ballistic objects are shredded when they hit it, thereby never reaching the target. The Warp field is contained between two thin ME fields that protect the wearer, his surroundings, etc... When the outer layer takes too much damage, it drops and the warp field destabilizes and detonates. The orange lighting is a safety feature, warning allies to keep their distance. How cool is it when devs and writers cooperate to create such cool stuff? I love it.)
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by QuizzyBunny on Jul 14, 2021 23:07:32 GMT
Okay, question: To have Kelly appear in ME3 I have to flirt with her? because I was friendly and all in ME2 (and obviously saved her ass)but she hasn't shown up in the refugee camp. Don't tell me that to have a friendship path with her I first have to make her think I'm interested in her, that's just not cool... it's kind of horrifically funny if me not allowing her to take me on a date is what will result in her being killed by Cerberus.
Take note Bioware, I'm fine with consequences, but please... don't make them seem random like this. I didn't even get a chance to speak with her damn it!
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,663
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Post by Iakus on Jul 14, 2021 23:10:14 GMT
Okay, question: To have Kelly appear in ME3 I have to flirt with her? because I was friendly and all in ME2 (and obviously saved her ass)but she hasn't shown up in the refugee camp. Don't tell me that to have a friendship path with her I first have to make her think I'm interested in her, that's just not cool... it's kind of horrifically funny if me not allowing her to take me on a date is what will result in her being killed by Cerberus. Take note Bioware, I'm fine with consequences, but please... don't make them seem random like this. I didn't even get a chance to speak with her damn it! You have to have dinner with her in ME2. Friendly or romantic doesn't matter.
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Post by QuizzyBunny on Jul 14, 2021 23:26:31 GMT
Okay, question: To have Kelly appear in ME3 I have to flirt with her? because I was friendly and all in ME2 (and obviously saved her ass)but she hasn't shown up in the refugee camp. Don't tell me that to have a friendship path with her I first have to make her think I'm interested in her, that's just not cool... it's kind of horrifically funny if me not allowing her to take me on a date is what will result in her being killed by Cerberus. Take note Bioware, I'm fine with consequences, but please... don't make them seem random like this. I didn't even get a chance to speak with her damn it! You have to have dinner with her in ME2. Friendly or romantic doesn't matter. Damn it, I didn't do it because I assumed it was romantic and I wasn't interested.
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Post by Hanako Ikezawa on Jul 14, 2021 23:38:41 GMT
You have to have dinner with her in ME2. Friendly or romantic doesn't matter. Damn it, I didn't do it because I assumed it was romantic and I wasn't interested.
Well, to be fair since she never shows up we don’t know what happens to her other than she left Cerberus, similar to Rupert, Patel, and so on. So maybe she survives in that route.
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Post by QuizzyBunny on Jul 14, 2021 23:45:03 GMT
Damn it, I didn't do it because I assumed it was romantic and I wasn't interested.
Well, to be fair since she never shows up we don’t know what happens to her other than she left Cerberus, similar to Rupert, Patel, and so on. So maybe she survives in that route. Quickly makes head-canon where she returned to Earth after leaving Cerberus, survives the initial attack, and then joins Anderson's forces as a therapist/assistant medic to those wounded in battle.
I can live with this version.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Jul 14, 2021 23:54:51 GMT
Well, to be fair since she never shows up we don’t know what happens to her other than she left Cerberus, similar to Rupert, Patel, and so on. So maybe she survives in that route. Quickly makes head-canon where she returned to Earth after leaving Cerberus, survives the initial attack, and then joins Anderson's forces as a therapist/assistant medic to those wounded in battle.
I can live with this version.
If you are on PC you can use the save editor and tick a box to say you had dinner with her and she should then appear. www.nexusmods.com/masseffectlegendaryedition/mods/20
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Post by QuizzyBunny on Jul 15, 2021 0:06:53 GMT
Quickly makes head-canon where she returned to Earth after leaving Cerberus, survives the initial attack, and then joins Anderson's forces as a therapist/assistant medic to those wounded in battle.
I can live with this version.
If you are on PC you can use the save editor and tick a box to say you had dinner with her and she should then appear. www.nexusmods.com/masseffectlegendaryedition/mods/20 Thank you, it's a bit too late at this point though as I've now passed Priority: Citadel and I assume any modification has to be done prior to starting the game.... but thanks anyway.
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Post by dazk on Jul 15, 2021 0:25:01 GMT
Thank you, it's a bit too late at this point though as I've now passed Priority: Citadel and I assume any modification has to be done prior to starting the game.... but thanks anyway. It probably is by that point sadly.
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Post by colfoley on Jul 15, 2021 0:28:00 GMT
Quickly makes head-canon where she returned to Earth after leaving Cerberus, survives the initial attack, and then joins Anderson's forces as a therapist/assistant medic to those wounded in battle.
I can live with this version.
If you are on PC you can use the save editor and tick a box to say you had dinner with her and she should then appear. www.nexusmods.com/masseffectlegendaryedition/mods/20 You know its funny I forgot that having dinner with her was the key for her showing up in 3. I think that dialogue was super...weird...and it basically implies Shepard and her are kind of in a romance even if its not full fledged so I ignored it...so that might be a good thing to tick off to.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jul 15, 2021 0:37:35 GMT
Damn it, I didn't do it because I assumed it was romantic and I wasn't interested.
Well, to be fair since she never shows up we don’t know what happens to her other than she left Cerberus, similar to Rupert, Patel, and so on. So maybe she survives in that route. Exactly my thoughts, but who the hell is Patel? Is he or she one of the nameless (for me, who never uses subtitles) crew who chat in the mess and sleeping quarters?
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Post by Hanako Ikezawa on Jul 15, 2021 0:43:19 GMT
Well, to be fair since she never shows up we don’t know what happens to her other than she left Cerberus, similar to Rupert, Patel, and so on. So maybe she survives in that route. Exactly my thoughts, but who the hell is Patel? Is he or she one of the nameless (for me, who never uses subtitles) crew who chat in the mess and sleeping quarters? Yeah, she's the one listening to Rolston talk about his family in the Crew Quarters.
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Post by dazk on Jul 15, 2021 1:04:09 GMT
You know its funny I forgot that having dinner with her was the key for her showing up in 3. I think that dialogue was super...weird...and it basically implies Shepard and her are kind of in a romance even if its not full fledged so I ignored it...so that might be a good thing to tick off to. I just take it as a friendship dinner and after that I never flirt with her, Shep just getting to know her better there is no implied romance in the invite that I remember. But I agree that Shepard speaking to her like that to her is weird.
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Legendary Edition
XBL Gamertag: BlueMarsalis79
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Post by FiendishlyInventive on Jul 15, 2021 1:12:19 GMT
After just finishing the excellent Citadel DLC honestly, I think I'm good with missing out on Kelly Chambers, frankly they appeared to be traumatized by their experience at the Collector Base and with no option to invite them to the party I get the feeling they ultimately rank more as an acquaintance than a close friend to Shepard even if a very friendly one.
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Post by Hanako Ikezawa on Jul 15, 2021 1:24:41 GMT
After just finishing the excellent Citadel DLC honestly, I think I'm good with missing out on Kelly Chambers, frankly they appeared to be traumatized by their experience at the Collector Base and with no option to invite them to the party I get the feeling they ultimately rank more as an acquaintance than a close friend to Shepard even if a very friendly one. Still pisses me off that she wasn’t involved in the DLC. Literally the only LI that grants the achievement who isn’t. And she’s on the Citadel so it makes more sense than half the others. On the other hand, I’m grateful she wasn’t because I wouldn’t want them to character assassinate her like they did so many others. Plus it keeps the romance as able to be non-sexual. But in reality, she’d be the first one I’d invite since she’s a closer friend than most of the others (some of whom I wouldn’t invite but instead invite others who get ignored). Heck she’s the only one who even cares enough to watch over your pets while you’re locked up. And if in a romance, she cares about you so much she is willing to let you be with someone else instead of her because she thinks you deserve to be happy and she worries her not being aboard prevents that.
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