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Partying like it's 1999
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Post by Little Bengel on Dec 16, 2020 17:08:33 GMT
Are you sure he is dead? They already advanced the idea of clones with clone shep. It always seemed odd the illusive man would implant himself with reaper tech like that. But implant it in a clone to see what happens, maybe with some control chip, let him be your front so if it falls apart people think its all gone and done. My theory is the TIM Shepard encounters on the Citadel is a clone. The real TIM is hiding in an unknown location. Maybe a 2nd headquarters for Cerberus no one knows about. ... wut
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Polka Dot
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Polka Dot on Dec 16, 2020 17:19:19 GMT
Lady Insanity's analysis:
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Post by themikefest on Dec 16, 2020 17:27:40 GMT
My theory is the TIM Shepard encounters on the Citadel is a clone. The real TIM is hiding in an unknown location. Maybe a 2nd headquarters for Cerberus no one knows about. I doubt it. Apart from TIM, Cerberus were never that intelligent... And yet they were intelligent enough to bring Shepard back My theory is the TIM Shepard encounters on the Citadel is a clone. The real TIM is hiding in an unknown location. Maybe a 2nd headquarters for Cerberus no one knows about. ... wut ....wut?
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 16, 2020 17:47:56 GMT
Are you sure he is dead? They already advanced the idea of clones with clone shep. It always seemed odd the illusive man would implant himself with reaper tech like that. But implant it in a clone to see what happens, maybe with some control chip, let him be your front so if it falls apart people think its all gone and done. My theory is the TIM Shepard encounters on the Citadel is a clone. The real TIM is hiding in an unknown location. Maybe a 2nd headquarters for Cerberus no one knows about. So will this be Solid Shep, Liquid Shep, or Solidus Shep?
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Official BSN Originale - Still searching for a better ending to ME3
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Post by jadebaby88 on Dec 16, 2020 18:25:22 GMT
I doubt it. Apart from TIM, Cerberus were never that intelligent... And yet they were intelligent enough to bring Shepard back Well technically that was Jacob and Miranda who are no longer with Cerberus....
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Post by vonuber on Dec 16, 2020 18:47:38 GMT
Oh fuck! Incoming newly built Mass Relay that can shoot you to the Andromeda galaxy because space magic reason.... Please let this not be the base or I am done with Mass Effect. If it is this then I literally have zero interest. It would also be really fucking stupid.
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Post by AnDromedary on Dec 16, 2020 19:00:17 GMT
My theory is the TIM Shepard encounters on the Citadel is a clone. The real TIM is hiding in an unknown location. Maybe a 2nd headquarters for Cerberus no one knows about. So will this be Solid Shep, Liquid Shep, or Solidus Shep? Wait? Wouldn't it be Solid TIM? Unless of course, they merge the TIM clone with the Shep clone from the Citadel DLC and make a TIM-Shep hybrid whom we shall call Tshemp (pronounced like champ) and who will rule the galaxy.
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Post by themikefest on Dec 16, 2020 19:31:28 GMT
Since it appears the teaser is using red for the canon ending, would Bioware remove the blue and green in the remaster? Why leave them in if red will be the ending for the next game? And how about having t'soni being killed on the beam run by Harbinger. What reason would a player have to do a playthrough like that if the character will show up in the next game? Wouldn't that take away some replay value of the remaster?
What answer would gamble have if a new player were to ask him about that? Would his response be intentional?
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ahglock
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Dec 16, 2020 19:37:10 GMT
Since it appears the teaser is using red for the canon ending, would Bioware remove the blue and green in the remaster? Why leave them in if red will be the ending for the next game? And how about having t'soni being killed on the beam run by Harbinger. What reason would a player have to do a playthrough like that if the character will show up in the next game? Wouldn't that take away some replay value of the remaster? What answer would gamble have if a new player were to ask him about that? Would his response be intentional? Pure speculation but I wonder if that is why we saw people leave.
In this article I posted in another thread edmontonjournal.com/business/local-business/biowares-future she mentions that the pitch for MENext came form the bottom of the team. I wonder if people went above Caseys head directly to a EA boss and pitched a ME idea based on what they think would sell and not what team art wanted. Paving the way to a ME in the MW and changes to the ending of the remaster.
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abedsbrother
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by abedsbrother on Dec 16, 2020 19:38:20 GMT
Since it appears the teaser is using red for the canon ending, would Bioware remove the blue and green in the remaster? Why leave them in if red will be the ending for the next game? And how about having t'soni being killed on the beam run by Harbinger. What reason would a player have to do a playthrough like that if the character will show up in the next game? Wouldn't that take away some replay value of the remaster? That would simply be an "incorrect" ending. Like Shepard potentially dying while destroying the Collector base in ME2 is entirely ignored in ME3 (for obvious reasons).
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Dec 16, 2020 19:51:18 GMT
My theory is the TIM Shepard encounters on the Citadel is a clone. The real TIM is hiding in an unknown location. Maybe a 2nd headquarters for Cerberus no one knows about. So will this be Solid Shep, Liquid Shep, or Solidus Shep? Decoy Octopus
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
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Post by linksocarina on Dec 16, 2020 20:00:09 GMT
Why would Liara care to look for it then, let alone be happy when she saw it? I doubt BioWare is just showing us a random N7. It obviously holds meaning beyond the franchise. It most definitely is connected to Shepard. Man. I think you're just seeing what you want to see. Man. It's flowery symbolism. Did Anthem teach you guys anything? taking yet another Bioware trailer at face value. "But Gamble said!" Yea, he said a lot of shit about Anthem too, that turned out to be complete horseshit. Shes happy because seeing the logo triggered memories of happier times. As for her looking for that, in particular? You've no idea if that is why their on that planet or not, you are just assuming. For all we know they could be scavenging for scrap to trade for food during the milky way dark age while society rebuilds, she saw a suit of metal armor and reached down to check it's integrity. That is literally more plausible than "She travelled across the galaxy to this random ass planet with 2 moons to find this one particular thing sitting on top of a dead reaper because somehow it's Shepards armor, even though that is literally impossible given where Shepard was when they were buried in the rubble to begin with". Ya'll need to stop with the Shepard fever. You're all turning into this guy... I have to agree here. There is literally zero evidence that this game will involve Shepard at all. And if the projected plans for things is, assuming at least, 600 years later due to the Andromeda connection, I think we need to keep Shepard as they are at this point.
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Post by N7Pathfinder on Dec 16, 2020 20:13:36 GMT
Lady Insanity's analysis: This has to be the only detailed video I've seen. Most journalists and gaming sites jump into conclusions and say shepard has returned sigh.
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Post by alanc9 on Dec 16, 2020 20:20:10 GMT
Since it appears the teaser is using red for the canon ending, would Bioware remove the blue and green in the remaster? Why leave them in if red will be the ending for the next game? And how about having t'soni being killed on the beam run by Harbinger. What reason would a player have to do a playthrough like that if the character will show up in the next game? Wouldn't that take away some replay value of the remaster? What answer would gamble have if a new player were to ask him about that? Would his response be intentional? You should also add the Rannoch and Tuchanka endings to that list. If the endings choices are out, those shouldn't be in either. But how would a new player even know to ask such a question? If he's spoiled himself with walkthroughs he's in the same place as the rest of us. (If Bio yanks stuff from the late game, any new player would certainly learn about it long before reaching that point in his first playthrough.)
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Post by alanc9 on Dec 16, 2020 20:21:17 GMT
Since it appears the teaser is using red for the canon ending, would Bioware remove the blue and green in the remaster? Why leave them in if red will be the ending for the next game? And how about having t'soni being killed on the beam run by Harbinger. What reason would a player have to do a playthrough like that if the character will show up in the next game? Wouldn't that take away some replay value of the remaster? That would simply be an "incorrect" ending. Like Shepard potentially dying while destroying the Collector base in ME2 is entirely ignored in ME3 (for obvious reasons). I'd prefer "noncvanon." Shepard dying is objectively a fail; not sure about the other cases.
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Post by Son of Dorn on Dec 16, 2020 20:30:05 GMT
Hopefully Liara and Cerberus aren't overused in this like Mass Effect 2 and 3 games. Seeing Liara pissed me off more than anything. What if Cerberus kills Liara within ME5? I do see rivers of salt. I'll buy that for a dollar. 🤣
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Post by Son of Dorn on Dec 16, 2020 20:34:23 GMT
Shepard was in space above Earth, not in London. Besides that planet on the trailer has 3 satelites, that is not Earth. This is a weird discussion to have... No, but the breath scene is in a pile of ruins. So unless Shepard crash landed in a long lost city of the North Pole, that leaves only a few locations. Plus the bottom of the Citadel tower was above London.
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Post by biggydx on Dec 16, 2020 20:38:28 GMT
Oh fuck! Incoming newly built Mass Relay that can shoot you to the Andromeda galaxy because space magic reason.... Please let this not be the base or I am done with Mass Effect. If it is this then I literally have zero interest. It would also be really fucking stupid. Why would this be such an issue for people? I'm not even voicing support for the idea. Just seems weird that, in a sci-fi fantasy universe that already does multiple things that breaks the laws of physics (like FTL), why would a Relay that allows intergalatic travel be a big no-no?
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Post by Phantom on Dec 16, 2020 20:38:47 GMT
What if Cerberus kills Liara within ME5? I do see rivers of salt. I'll buy that for a dollar. 🤣 Robocop reference I do see.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 16, 2020 21:21:17 GMT
Since it appears the teaser is using red for the canon ending, would Bioware remove the blue and green in the remaster? Why leave them in if red will be the ending for the next game? And how about having t'soni being killed on the beam run by Harbinger. What reason would a player have to do a playthrough like that if the character will show up in the next game? Wouldn't that take away some replay value of the remaster? What answer would gamble have if a new player were to ask him about that? Would his response be intentional? "Artistic integrity"
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 16, 2020 21:22:48 GMT
If it is this then I literally have zero interest. It would also be really fucking stupid. Why would this be such an issue for people? I'm not even voicing support for the idea. Just seems weird that, in a sci-fi fantasy universe that already does multiple things that breaks the laws of physics (like FTL), why would a Relay that allows intergalatic travel be a big no-no? Because then there should be Reapers EVEYWHERE
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Post by Grog Muffins on Dec 16, 2020 21:24:10 GMT
If it is this then I literally have zero interest. It would also be really fucking stupid. Why would this be such an issue for people? I'm not even voicing support for the idea. Just seems weird that, in a sci-fi fantasy universe that already does multiple things that breaks the laws of physics (like FTL), why would a Relay that allows intergalatic travel be a big no-no? I think the issue is that the existence of an intergalactic relay would further trivialize the mind bending distance that is between these two galaxies. Space in ME is already very small, I personally am not all that thrilled about that possibility. Imagine, in a hyperbolic way, Ryder and co fighting Kett in Andromeda, they flit over to the MW to get some reinforcements, they all then pop back over to the MW for some tea in the afternoon, afterwards they return to Andromeda for their evening debriefings. I haven't watched Stargate Atlantis in a long time but I don't remember the midway station being introduced in seasons 1 or 2. And even after it was introduced, it was treated as more of a reassuring pat on the back that the Atlantis crew wasn't completely isolated and alone, not a crutch through which they'd get endless waves of reinforcements from the SCG whenever they needed it (or the other way around).
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 16, 2020 21:56:15 GMT
Why would this be such an issue for people? I'm not even voicing support for the idea. Just seems weird that, in a sci-fi fantasy universe that already does multiple things that breaks the laws of physics (like FTL), why would a Relay that allows intergalatic travel be a big no-no? I think the issue is that the existence of an intergalactic relay would further trivialize the mind bending distance that is between these two galaxies. Space in ME is already very small, I personally am not all that thrilled about that possibility. Imagine, in a hyperbolic way, Ryder and co fighting Kett in Andromeda, they flit over to the MW to get some reinforcements, they all then pop back over to the MW for some tea in the afternoon, afterwards they return to Andromeda for their evening debriefings. I haven't watched Stargate Atlantis in a long time but I don't remember the midway station being introduced in seasons 1 or 2. And even after it was introduced, it was treated as more of a reassuring pat on the back that the Atlantis crew wasn't completely isolated and alone, not a crutch through which they'd get endless waves of reinforcements from the SCG whenever they needed it (or the other way around). Midway was brought in during season 3. And it was hella complicated. It was actually part of the McKay/Carter Intergalactic Gate Bridge. It involved THIRTY FOUR STARGATES placed out in "dark space" so ships could travel from one to the other. Midway was where the Milky Way "network" ended and the Pegasus one began. It was essentially a workaround for the power requirements to get a stargate to dial an eighth chevron. Midway Station was destroyed in a Wraith attack in season 4, and never rebuilt, so it never played much of a role in the overall story.
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Post by Grog Muffins on Dec 16, 2020 22:01:09 GMT
I think the issue is that the existence of an intergalactic relay would further trivialize the mind bending distance that is between these two galaxies. Space in ME is already very small, I personally am not all that thrilled about that possibility. Imagine, in a hyperbolic way, Ryder and co fighting Kett in Andromeda, they flit over to the MW to get some reinforcements, they all then pop back over to the MW for some tea in the afternoon, afterwards they return to Andromeda for their evening debriefings. I haven't watched Stargate Atlantis in a long time but I don't remember the midway station being introduced in seasons 1 or 2. And even after it was introduced, it was treated as more of a reassuring pat on the back that the Atlantis crew wasn't completely isolated and alone, not a crutch through which they'd get endless waves of reinforcements from the SCG whenever they needed it (or the other way around). Midway was brought in during season 3. And it was hella complicated. It was actually part of the McKay/Carter Intergalactic Gate Bridge. It involved THIRTY FOUR STARGATES placed out in "dark space" so ships could travel from one to the other. Midway was where the Milky Way "network" ended and the Pegasus one began. It was essentially a workaround for the power requirements to get a stargate to dial an eighth chevron. Midway Station was destroyed in a Wraith attack in season 4, and never rebuilt, so it never played much of a role in the overall story. Yeah, I remember it took a while to get through half of the gate system to the station, you stayed on the station for 24 hours or so in quarantine so you wouldn't bring pathogens across galaxies, and then it took a while to go through the other half of the gate system. I would prefer a midway station instead of a relay, if there HAS to be intergalactic travel other than what we already got with MEA, because the near instantaneous travel that relays offer is just not appealing and trivializes so much.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Dec 16, 2020 22:03:34 GMT
Why would this be such an issue for people? I'm not even voicing support for the idea. Just seems weird that, in a sci-fi fantasy universe that already does multiple things that breaks the laws of physics (like FTL), why would a Relay that allows intergalatic travel be a big no-no? I think the issue is that the existence of an intergalactic relay would further trivialize the mind bending distance that is between these two galaxies. Space in ME is already very small, I personally am not all that thrilled about that possibility. Imagine, in a hyperbolic way, Ryder and co fighting Kett in Andromeda, they flit over to the MW to get some reinforcements, they all then pop back over to the MW for some tea in the afternoon, afterwards they return to Andromeda for their evening debriefings. I haven't watched Stargate Atlantis in a long time but I don't remember the midway station being introduced in seasons 1 or 2. And even after it was introduced, it was treated as more of a reassuring pat on the back that the Atlantis crew wasn't completely isolated and alone, not a crutch through which they'd get endless waves of reinforcements from the SCG whenever they needed it (or the other way around). People do realize that mass relay aren't instant travel right? They are catapults, not teleportation devices. A mass relay between the two galaxies might shorten the trip of 600 years to a few decades, days/months is very unlikely considering the time reference for inner-Milky Way mass relay travel, which was in hours.
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