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Post by Gwydden on Feb 9, 2023 16:51:41 GMT
You know what I miss? The old fantasy RPG UI's. This UI - and also the previous UI from Inquisition too- look like they belong to a sci-fi app game, not an AAA high fantasy game. Clean rectangular slots, neon colors, stylized symbols, standard modern fonts, overall very simple and really non-immersive. I find it really ugly, it looks like very little effort was put into it (Inquisition too) and I have no clue why anyone would use such style for a fantasy games. Hey, it's kind of appropriate to have your inventory screen look like a strip club, when you think about it!
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Post by Giant Ambush Beetle on Feb 9, 2023 19:43:50 GMT
I have no clue why anyone would use such style for a fantasy games. The biggest reason would be readability. Having fancy paperlike UI texture and flowery fonts is nice for feel, but it can make things harder to read. I don't have particular preference for either, both have their pros and cons. I don't remember ever having problems to read an UI of any of the more successful fantasy RPG's before they became so sterile and PowerPoint-presentation-like. But of course I can only speak for myself. But that still leaves open the question of why they chose this kind of style? Font is one thing but the lighting looks like its coming from neon signs from dystopian back ally with strip clubs on each side and if there weren't any fantasy items on the screen I'd think its from a sci-fi shooter with RPG elements. And before anyone says its just the beta - the UI style already started to go this direction all the way back in Dragon Age II. Its just so ugly and it just does not fit IMO.
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Post by colfoley on Feb 9, 2023 19:43:50 GMT
We do know that the playercharacter is a male elven Grey Warden. This screenshot says it all.
Are other origins possible? Yes but one if not the only option is to play as Grey Warden or i guess become one after some quests.
You know what I miss? The old fantasy RPG UI's. This UI - and also the previous UI from Inquisition too- look like they belong to a sci-fi app game, not an AAA high fantasy game. Clean rectangular slots, neon colors, stylized symbols, standard modern fonts, overall very simple and really non-immersive. I find it really ugly, it looks like very little effort was put into it (Inquisition too) and I have no clue why anyone would use such style for a fantasy games. because this is a video game and inventory screens are very high level? Besides apparently UI is one of the last things to get finalized so likely not the final version. As for the neon lighting I think we'll see that a lot from Dreadwolf.
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TabithaTH
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by TabithaTH on Feb 9, 2023 20:51:06 GMT
What's that symbol thing in the background? Anything we've seen before? Could be related to our role in the game or maybe our faction?
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blep mlem mlem
ratlobster banger
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Prime Posts: 3,912
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Post by Solas on Feb 9, 2023 21:50:51 GMT
What's that symbol thing in the background? Anything we've seen before? Could be related to our role in the game or maybe our faction? not sure about the symbol but I think its of note that its crumbling. like the new version of the dad logo, crumbling rock or crumbling ice. fadey (floating rocks in the fade), and probably to reflect reality crumbling (edit: or the boundary between the two worlds real and fade blurring) as Solas Solasses fadily
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Post by Absafraginlootly on Feb 9, 2023 22:33:46 GMT
I don't really care about the inventory symbols or the font. But i didn't like the red/black backdrop with dim lighting of da2's inventory screen, nor the green/black backdrop with dim lighting of inquisitions, and I'm not a fan of this purple/black backdrop with, if anything, even worse lighting.
Basically if I'm changing my equipment I want to see clearly what my character looks like in this helmet vs that helmet. If they give me clear bright lighting in the inventory screen and character creator I don't care what the rest of the ui looks like.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Feb 10, 2023 1:54:35 GMT
An awesome DA Fan compiled a few more details from a recent DA:D playtest... What the playtest entailed: “Certain part of the game. I played specific missions, story missions, so I wouldn’t know anything about the sidequest fluff.” “I played in the middle because that’s how most controlled tests for games work. You almost never just hit “new game” and start from the beginning.” Protagonist: “ Rook is the name of the protagonist. Like “Inquisitor” was in DA:I.” Someone speculated that Rook would be a fridged prologue companion like Jenkins Masseffect (F) and they replied “As someone who has played the game, don’t try your hand at the lottery for a while lol.” Party Members: “I’ve played it. You can’t directly control party members. A more apt comparison (and it’s extremely weird that they didn’t reference this [referring to the first Insider Gaming report] considering it’s another bioware franchise) is Mass Effect. It’s exactly like ME’s wheel where you hold RB or whatever it was, and choose what ability they use.” “They can always change it, but I’ve played it and unfortunately, I can confirm. I personally don’t care as I never switch to companions in games where you can anyway, but it’s exactly like ME in that aspect.” ”Dreadwolf has a lot of similarities with previous games in the franchise;“ AND ”You can recruit members to your team"; The article basically just describes a Dragon Age game. ***POSSIBLE SPOILER*** “It’s understood that you’ll be able to move from your hub to missions by passing through a mirrored portal.” Portals & Open World: [re: mirrored portrals and an open world]: “I can’t confirm the existence of one, I could’ve just never experienced it from my time with the game, but I myself never played anything that could be considered open world. Funny enough, I never thought about that until your question just now. But it would make sense from what I played.” Q: “Does it feel like a medieval fantasy game still? It looks so sci fi to me, like the eluvians are shitty Rick and morty style portal guns all of the sudden. Does the neon purple take away from that feeling at all?” A: “It didn’t feel sci-fi to me but it sounds like you’re referring to a deeper level than just baseline aesthetics, and for that I think it’d be subjective. If you’re not though, no it still felt distinctly fantasy. Some parts more medieval than others.” Someone also asked about warriors breaking stuff in the world, mages restoring terrain and rogues picking locks and they replied “Let’s just say…the game doesn’t play in a way that requires those anymore.” World Size: From what I played, it seems more instanced than open world like DA:I, so I can’t really compare it in size, and obviously the previous 2 games have been outclassed in terms of technology. Graphical Details: Graphics are for sure upgraded. The flora in particular I would say wouldn’t have been able to be created before the PS5 gen. It’s that good. Environments, clothing, faces were up there as well (clothing and faces could’ve been better with your character, but everyone else’s were next gen). Q: "weird request. not even sure if you can answer this. can you attribute a single emoji to every companion you saw? like an out of context spoiler kind of thing" Q: "Hmmm I can try…
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Post by Hanako Ikezawa on Feb 10, 2023 2:00:37 GMT
An awesome DA Fan compiled a few more details from a recent DA:D playtest... What the playtest entailed: “Certain part of the game. I played specific missions, story missions, so I wouldn’t know anything about the sidequest fluff.” “I played in the middle because that’s how most controlled tests for games work. You almost never just hit “new game” and start from the beginning.” Protagonist: “ Rook is the name of the protagonist. Like “Inquisitor” was in DA:I.” Someone speculated that Rook would be a fridged prologue companion like Jenkins Masseffect (F) and they replied “As someone who has played the game, don’t try your hand at the lottery for a while lol.” Party Members: “I’ve played it. You can’t directly control party members. A more apt comparison (and it’s extremely weird that they didn’t reference this [referring to the first Insider Gaming report] considering it’s another bioware franchise) is Mass Effect. It’s exactly like ME’s wheel where you hold RB or whatever it was, and choose what ability they use.” “They can always change it, but I’ve played it and unfortunately, I can confirm. I personally don’t care as I never switch to companions in games where you can anyway, but it’s exactly like ME in that aspect.” ”Dreadwolf has a lot of similarities with previous games in the franchise;“ AND ”You can recruit members to your team"; The article basically just describes a Dragon Age game. ***POSSIBLE SPOILER*** “It’s understood that you’ll be able to move from your hub to missions by passing through a mirrored portal.” Portals & Open World: [re: mirrored portrals and an open world]: “I can’t confirm the existence of one, I could’ve just never experienced it from my time with the game, but I myself never played anything that could be considered open world. Funny enough, I never thought about that until your question just now. But it would make sense from what I played.” Q: “Does it feel like a medieval fantasy game still? It looks so sci fi to me, like the eluvians are shitty Rick and morty style portal guns all of the sudden. Does the neon purple take away from that feeling at all?” A: “It didn’t feel sci-fi to me but it sounds like you’re referring to a deeper level than just baseline aesthetics, and for that I think it’d be subjective. If you’re not though, no it still felt distinctly fantasy. Some parts more medieval than others.” Someone also asked about warriors breaking stuff in the world, mages restoring terrain and rogues picking locks and they replied “Let’s just say…the game doesn’t play in a way that requires those anymore.” World Size: From what I played, it seems more instanced than open world like DA:I, so I can’t really compare it in size, and obviously the previous 2 games have been outclassed in terms of technology. Graphical Details: Graphics are for sure upgraded. The flora in particular I would say wouldn’t have been able to be created before the PS5 gen. It’s that good. Environments, clothing, faces were up there as well (clothing and faces could’ve been better with your character, but everyone else’s were next gen). Q: "weird request. not even sure if you can answer this. can you attribute a single emoji to every companion you saw? like an out of context spoiler kind of thing" Q: "Hmmm I can try… Besides the part about graphics, this all sounds like shit.
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Post by xerrai on Feb 10, 2023 2:24:51 GMT
An awesome DA Fan compiled a few more details from a recent DA:D playtest... Kinda sounds like they are leaning towards a series of dungeons...not exactly my jam. But it isn't impossible to pull off if it runs like Trespasser. I have doubts if that can be pulled off given the massive story beats a full game would need to cover though. But the news about companions is going to ruffle some feathers. Removing the tactical view was one thing, but outright scrapping companion-control for Mass Effect direction wheels? It never really struck me as interesting as far as 'squad' gameplay was concerned. And I really hope the name "Rook" is just a designation or pseudonym rather than the actual name of the protagonist. It sounds too much like another Hawke situation where race choice was reduced and the backstory was put on rails.
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Post by gervaise21 on Feb 10, 2023 8:22:07 GMT
It will be Dragon Age but not as we know it. Protagonist: “ Rook is the name of the protagonist. Like “Inquisitor” was in DA:I.” Someone speculated that Rook would be a fridged prologue companion like Jenkins Masseffect (F) and they replied “As someone who has played the game, don’t try your hand at the lottery for a while lol.” And I really hope the name "Rook" is just a designation or pseudonym rather than the actual name of the protagonist. It sounds too much like another Hawke situation where race choice was reduced and the backstory was put on rails. Dear Lord, I hope this is just a placeholder name and not the final version. I really don't think I could stand people saying "Rook" constantly. You have a point about the generic name as well, even if it does apply to all races (the race of the protagonist in the leaked video was elven and I really can't see them forcing that on everyone). The "Warden" and the "Herald/Inquisitor" were actual titles that meant something, not simply your family name. In fact even Hawke was being addressed as "Champion" in Act 3 by people other than our immediate companions. What significance could "Rook" have? Please don't mention the chess piece, since it was clear from the Bull/Solas game that not everyone calls them the same thing, which is the same in our world. Party Members: “I’ve played it. You can’t directly control party members. Someone also asked about warriors breaking stuff in the world, mages restoring terrain and rogues picking locks and they replied “Let’s just say…the game doesn’t play in a way that requires those anymore.” Well, that makes sense considering you can no longer control your companions. If your PC didn't have the ability to do these things, you needed to swap to your companion so they could. There are ways around that I suppose but they had already removed disarming traps from necessary abilities in DAI, so it doesn't surprise me to see lock picking go as well. You no longer needed special abilities to make potions or do crafting, just the equipment for your PC to use. Essentially, the differences between classes is going to be purely in their style of combat, armour and weapons, not in anything else.
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Post by colfoley on Feb 10, 2023 8:31:58 GMT
I am rather perplexed as to the negativity of the term rook as a name. Its perfect. It suggests a code name. Hence it can be used regardless of race, class, or gender. And its cool.
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luketrevelyan
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,793 Likes: 6,261
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Post by luketrevelyan on Feb 10, 2023 9:04:27 GMT
I am rather perplexed as to the negativity of the term rook as a name. Its perfect. It suggests a code name. Hence it can be used regardless of race, class, or gender. And its cool. I think it's fine for a code name. And it was hinted at all those years ago with the red book. I wish we'd found out something like that from BioWare rather than a leak. I guess that's a downside of a short marketing cycle.
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Post by therevanchist25 on Feb 10, 2023 9:15:39 GMT
Just wanted to leave this here, as these guys do know the industry fairly well and have a fairly neutral perspective.
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Post by gervaise21 on Feb 10, 2023 10:03:50 GMT
I am rather perplexed as to the negativity of the term rook as a name. Its perfect. It suggests a code name. Hence it can be used regardless of race, class, or gender. And its cool. If you are going for a chess analogy, then I agree it could be a code name. Apparently, it is considered the second most powerful piece after the Queen and useful for limiting the moves of the opposing King. That could work, particularly with the phrase "someone they will never see coming". Only problem is, Solas plays a mean game of chess, so it is unlikely to fool him.
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Ravenfeeder
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 916 Likes: 3,186
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Post by Ravenfeeder on Feb 10, 2023 10:46:27 GMT
I'm fine with the name. It's the rest of the 'leak' that's disappointing - to put it mildly.
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Post by Hanako Ikezawa on Feb 10, 2023 10:47:36 GMT
I am rather perplexed as to the negativity of the term rook as a name. Its perfect. It suggests a code name. Hence it can be used regardless of race, class, or gender. And its cool. If you are going for a chess analogy, then I agree it could be a code name. Apparently, it is considered the second most powerful piece after the Queen and useful for limiting the moves of the opposing King. That could work, particularly with the phrase "someone they will never see coming". Only problem is, Solas plays a mean game of chess, so it is unlikely to fool him. A Rook is the last piece you’d want to use as a code name for that phrase. They can only charge in straight lines, so are very obvious pieces. You’d use a Knight or a Bishop if you wanted that analogy, since they can slip in through enemy defenses unnoticed while still cutting off the enemy king’s moves. Even a Pawn works better for that. A Rook would be more a unit that serves as a distraction while causing serious damage to the enemy’s forces.
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Post by river82 on Feb 10, 2023 11:46:27 GMT
I am rather perplexed as to the negativity of the term rook as a name. Its perfect. It suggests a code name. Hence it can be used regardless of race, class, or gender. And its cool. If you are going for a chess analogy, then I agree it could be a code name. Apparently, it is considered the second most powerful piece after the Queen and useful for limiting the moves of the opposing King. That could work, particularly with the phrase "someone they will never see coming". Only problem is, Solas plays a mean game of chess, so it is unlikely to fool him. I wish I played a mean game of chess. Played 48 blitz games today and lost 22 of them ... Also I don't know why I spoilered this but whatever. Spoiler tag party woooooo
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theascendent
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
PSN: The Ascendent
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Post by theascendent on Feb 10, 2023 12:11:41 GMT
Do you think that the 'Warden' title for the PC is based on class or an Origin. As in we choose a race, a class, and depending on those two we can choose an Origin that introduces us to the main plot. Based on all the prior concept art, we could have the Grey Wardens, the Antivan Crows, the Sicarii (Tevinter secret service), Veil Archers (odd fellows with magical bows) as possible backgrounds to introduce us to the plot. I doubt we join the Wardens as a main plot. That or Warden is a subclass of the Fighter focused on weapon and shield combat and the Origin could be something totally different.
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Post by witchcocktor on Feb 10, 2023 12:56:45 GMT
I'm good with Rook because it sounds like we aren't going to be a big deal from the start. My issue with DA:I is that the Inquisitor was too central and important too soon, even their name implies an influential position. Rook sounds like it wont have those issues.
What I'm more interested in is what is going to be our title, as in..
DA:O had the Hero of Ferelden DA2 had the Champion of Kirkwall DA:I had the Herald of Andraste
What '' the something of something '' is Rook going to be known as in the end, that's going to be intriguing.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Feb 10, 2023 12:59:34 GMT
Do you think that the 'Warden' title for the PC is based on class or an Origin. As in we choose a race, a class, and depending on those two we can choose an Origin that introduces us to the main plot. Based on all the prior concept art, we could have the Grey Wardens, the Antivan Crows, the Sicarii (Tevinter secret service), Veil Archers (odd fellows with magical bows) as possible backgrounds to introduce us to the plot. I doubt we join the Wardens as a main plot. That or Warden is a subclass of the Fighter focused on weapon and shield combat and the Origin could be something totally different. Based on a Resetera insider-leaker, the classes aren't warrior, mage and rogue. They are more "options" and they are tied to a background. It was discussed in this thread a few days ago the leak seems to have been for the "warrior" type with Grey Warden has Guardian, Lord of Fortune has Berserker and Mourn Watch has Reaper.
The Mourn Watch are the guardians and keeper of the Nevarra Grand Necropolis "dead"... As for joining the Wardens. I think that depends how you look at it Another playtester-leaker said that the plot and lore references in the game all came from Dragon Age Origins and darkspawns were the basic enemy everyone is fighting like demons were in DAI. That leaker played a totally different mission/area than the one from the video/screenshots leaked.
I think we can surmises that there is a blight happening during the game, because it's the only time darkspawns are "organized" and what DAO focused on.
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luketrevelyan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by luketrevelyan on Feb 10, 2023 14:25:36 GMT
Do you think that the 'Warden' title for the PC is based on class or an Origin. As in we choose a race, a class, and depending on those two we can choose an Origin that introduces us to the main plot. Based on all the prior concept art, we could have the Grey Wardens, the Antivan Crows, the Sicarii (Tevinter secret service), Veil Archers (odd fellows with magical bows) as possible backgrounds to introduce us to the plot. I doubt we join the Wardens as a main plot. That or Warden is a subclass of the Fighter focused on weapon and shield combat and the Origin could be something totally different. Based on a Resetera insider-leaker, the classes aren't warrior, mage and rogue. They are more "options" and they are tied to a background. It was discussed in this thread a few days ago the leak seems to have been for the "warrior" type with Grey Warden has Guardian, Lord of Fortune has Berserker and Mourn Watch has Reaper.
The Mourn Watch are the guardians and keeper of the Nevarra Grand Necropolis "dead"... As for joining the Wardens. I think that depends how you look at it Another playtester-leaker said that the plot and lore references in the game all came from Dragon Age Origins and darkspawns were the basic enemy everyone is fighting like demons were in DAI. That leaker played a totally different mission/area than the one from the video/screenshots leaked.
I think we can surmises that there is a blight happening during the game, because it's the only time darkspawns are "organized" and what DAO focused on. Well, there has been a lot of speculation about a double blight so maybe that will actually happen.
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Post by biggydx on Feb 10, 2023 14:53:03 GMT
An awesome DA Fan compiled a few more details from a recent DA:D playtest... Kinda sounds like they are leaning towards a series of dungeons...not exactly my jam. But it isn't impossible to pull off if it runs like Trespasser. I have doubts if that can be pulled off given the massive story beats a full game would need to cover though. But the news about companions is going to ruffle some feathers. Removing the tactical view was one thing, but outright scrapping companion-control for Mass Effect direction wheels? It never really struck me as interesting as far as 'squad' gameplay was concerned. And I really hope the name "Rook" is just a designation or pseudonym rather than the actual name of the protagonist. It sounds too much like another Hawke situation where race choice was reduced and the backstory was put on rails. It sounds like they're going back to how they did the maps in DA Origins and DA2. Even ME could be a good example. It's less that they're dungeons, and more that they're areas that act as larger arenas and a mix of linear pathing. As for the name, in Mass Effect our character could either be called "Shepard" dor "Commander", so it could be a similar situation here. Considering that the dialogue hasn't been fleshed out yet, and this play tester only got a snippet of the game, I'd probably hold off on opinions.
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luketrevelyan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by luketrevelyan on Feb 10, 2023 15:13:22 GMT
It sounds like they're going back to how they did the maps in DA Origins and DA2. Even ME could be a good example. It's less that they're dungeons, and more that they're areas that act as larger arenas and a mix of linear pathing. I actually wouldn't mind that at all - I think it works well with narrative-focused games. Although I'm still hoping Minrathous will be a large, impressive city.
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Post by biggydx on Feb 10, 2023 15:18:56 GMT
It sounds like they're going back to how they did the maps in DA Origins and DA2. Even ME could be a good example. It's less that they're dungeons, and more that they're areas that act as larger arenas and a mix of linear pathing. I actually wouldn't mind that at all - I think it works well with narrative-focused games. Although I'm still hoping Minrathous will be a large, impressive city. For what it's worth, Epler did say that he thought more linear environments were better than open world elements (in the confines of having dynamic storytelling and impactful storytelling). Could be a sign of what we'll see in-game.
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Post by githcheater on Feb 10, 2023 16:36:26 GMT
Sorry, I have not read the entire board ...
Is Rook short for Rookie?
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