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Post by river82 on Oct 7, 2023 2:07:55 GMT
You think anyone is going to give BioWare a license or trust them with anything after Andromeda, Anthem and now Dreadwolf? No, they are stuck with their IPs only. That being said, there can be a way for BioWare to get a somewhat stable revenue stream: reboot ME3 multiplayer. One thing I've learned over the years, is that gamers can be very forgiving. All it takes is one great game and people will easily forget the controversies. Not even a great game. Diablo 4 is an incomplete, broken game but everybody flocked back to it. Ronnie2k is the greediest man in the world, everybody still buys NBA2k. It's even rated 2/10 on Steam but doesn't matter. EA was the worst gaming company in the world - doesn't matter, everybody still played Fifa. The Mass Effect 3 controversy would have blown over in a matter of months but Bioware pandered to it.
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Post by colfoley on Oct 7, 2023 2:11:54 GMT
One thing I've learned over the years, is that gamers can be very forgiving. All it takes is one great game and people will easily forget the controversies. Not even a great game. Diablo 4 is an incomplete, broken game but everybody flocked back to it. Ronnie2k is the greediest man in the world, everybody still buys NBA2k. It's even rated 2/10 on Steam but doesn't matter. EA was the worst gaming company in the world - doesn't matter, everybody still played Fifa. The Mass Effect 3 controversy would have blown over in a matter of months but Bioware pandered to it. That's an interesting perspective and I wonder how valid it is. Afterall I think they did make the message fairly shortly into the whole thing that they were actually going to fix it which probably opened up the door to hope. Boy wouldn't have that been an interesting alternate history if they hadn't 'fixed' it at least personally.
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Post by river82 on Oct 7, 2023 2:18:21 GMT
Not even a great game. Diablo 4 is an incomplete, broken game but everybody flocked back to it. Ronnie2k is the greediest man in the world, everybody still buys NBA2k. It's even rated 2/10 on Steam but doesn't matter. EA was the worst gaming company in the world - doesn't matter, everybody still played Fifa. The Mass Effect 3 controversy would have blown over in a matter of months but Bioware pandered to it. That's an interesting perspective and I wonder how valid it is. Afterall I think they did make the message fairly shortly into the whole thing that they were actually going to fix it which probably opened up the door to hope. Boy wouldn't have that been an interesting alternate history if they hadn't 'fixed' it at least personally. There is a school of thought floating around that Bioware bending over backward to appease their fans completely changed the landscape regarding fan entitlement: Looking at it years later, the Mass Effect 3 ending backlash was a turning point in fan ownership and entitlement.
At this point, EA had decided that fulfilling fans' demands was more important than the health of its own employees, and that set a horribly dangerous precedent. Seeing that ending changed due to a fan campaign raised serious questions on how much ownership fans have over the art and entertainment they consume.www.inverse.com/gaming/mass-effect-3-11th-anniversary-fandomYou could say that the extent of the backlash was extreme but I would argue no more extreme than the backlash Bethesda received after Oblivion launched. While rated highly by the mainstream media, there was such a backlash on the forums that the community chased the developers off it for a year. Jaded Beth fans then started flooding to the RPGCodex forum so you had a bit of a Beth vs RPGCodex war happening to the extent that RPGCodex was censored on the Bethesda forums and changed to "I Love Oblivion" (so people couldn't post links anymore). I remember it because I was a part of the forum at the time Back then I always thought the way Bioware handled things was better but now I think Bethesda had the right idea. Disappear from the forums and stick to their vision. It alienated the hardcore fans of Morrowind but they opened themselves up to a far larger fanbase (eventually).
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Post by colfoley on Oct 7, 2023 2:22:50 GMT
That's an interesting perspective and I wonder how valid it is. Afterall I think they did make the message fairly shortly into the whole thing that they were actually going to fix it which probably opened up the door to hope. Boy wouldn't have that been an interesting alternate history if they hadn't 'fixed' it at least personally. There is a school of thought floating around that Bioware bending over backward to appease their fans completely changed the landscape regarding fan entitlement: Looking at it years later, the Mass Effect 3 ending backlash was a turning point in fan ownership and entitlement.
At this point, EA had decided that fulfilling fans' demands was more important than the health of its own employees, and that set a horribly dangerous precedent. Seeing that ending changed due to a fan campaign raised serious questions on how much ownership fans have over the art and entertainment they consume.www.inverse.com/gaming/mass-effect-3-11th-anniversary-fandomYou could say that the extent of the backlash was extreme but I would argue no more extreme than the backlash Bethesda received after Oblivion launched. While rated highly by the mainstream media, there was such a backlash on the forums that the community chased the developers off it for a year. Jaded Beth fans then started flooding to the RPGCodex forum so you had a bit of a Beth vs RPGCodex war happening to the extent that RPGCodex was censored on the Bethesda forums and changed to "I Love Oblivion" (so people couldn't post links anymore). I remember it because I was a part of the forum at the time Back then I always thought the way Bioware handled things was better but now I think Bethesda had the right idea. Disappear from the forums and stick to their vision. It alienated the hardcore fans of Morrowind but they opened themselves up to a far larger fanbase (eventually). Now as somone who very much hated the original ending and was very much following the 'retake ME 3 ending' movement...didn't really participate per se just followed the news and bugged my Dad about it...this was also always in the back of my head. Sure its a nice idea and its nice that Video Games can patch stuff easily to appease stuff and I can't say its an entirely unsympathetic idea...but it does change that precedent and the line between creator and consumer always tends to be 'I create world, you consume it, if you like it you will probably consume the next thing I do' and bending over backwards to change it...for a major plot point like an ending...is one thing, the camel's nose if you will, but where else could that lead? So much so that I do half wonder if that wasn't the reason for the internal delay given certain things which happened right around the delay happening
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Post by river82 on Oct 7, 2023 2:34:20 GMT
There is a school of thought floating around that Bioware bending over backward to appease their fans completely changed the landscape regarding fan entitlement: Looking at it years later, the Mass Effect 3 ending backlash was a turning point in fan ownership and entitlement.
At this point, EA had decided that fulfilling fans' demands was more important than the health of its own employees, and that set a horribly dangerous precedent. Seeing that ending changed due to a fan campaign raised serious questions on how much ownership fans have over the art and entertainment they consume.www.inverse.com/gaming/mass-effect-3-11th-anniversary-fandomYou could say that the extent of the backlash was extreme but I would argue no more extreme than the backlash Bethesda received after Oblivion launched. While rated highly by the mainstream media, there was such a backlash on the forums that the community chased the developers off it for a year. Jaded Beth fans then started flooding to the RPGCodex forum so you had a bit of a Beth vs RPGCodex war happening to the extent that RPGCodex was censored on the Bethesda forums and changed to "I Love Oblivion" (so people couldn't post links anymore). I remember it because I was a part of the forum at the time Back then I always thought the way Bioware handled things was better but now I think Bethesda had the right idea. Disappear from the forums and stick to their vision. It alienated the hardcore fans of Morrowind but they opened themselves up to a far larger fanbase (eventually). Now as somone who very much hated the original ending and was very much following the 'retake ME 3 ending' movement...didn't really participate per se just followed the news and bugged my Dad about it...this was also always in the back of my head. Sure its a nice idea and its nice that Video Games can patch stuff easily to appease stuff and I can't say its an entirely unsympathetic idea...but it does change that precedent and the line between creator and consumer always tends to be 'I create world, you consume it, if you like it you will probably consume the next thing I do' and bending over backwards to change it...for a major plot point like an ending...is one thing, the camel's nose if you will, but where else could that lead? So much so that I do half wonder if that wasn't the reason for the internal delay given certain things which happened right around the delay happening Yeah, 'back in the day' we read something, we hated it, we griped loudly that the author has lost all their talent and they were much better 10 years ago, and then we bought their next book like a normal person Like Robert Jordan/Terry Goodkind complaints. Now we know we have power, and with power comes absolutely no responsibility apparently ...
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Post by gervaise21 on Oct 7, 2023 7:54:59 GMT
That's an interesting perspective and I wonder how valid it is. Afterall I think they did make the message fairly shortly into the whole thing that they were actually going to fix it which probably opened up the door to hope. Boy wouldn't have that been an interesting alternate history if they hadn't 'fixed' it at least personally. That whole business with the original ME3 ending was strange. Surely anyone with the slightest insight could have predicted it? It wasn't just 3 colour coded paths but the explanation being so brief and effectively allowing the antagonist to determine how you should proceed. Also, what led up to it from seemingly being blasted by Harbinger to the confrontation with TIM to the weird space elevator. I remember playing through the final section after a long day at work but was so eager to get to the end that I kept going until I got there. So, from a role playing perspective I was really feeling like Shepard, in other words exhausted mentally, by the time I got to the AI Star Kid, and quite frankly was befuddled by the choices and the colour coding. Hadn't I spent 3 games working to the point where I could rid the galaxy of the Reapers, so why was that path coded red? Hadn't I just killed TIM for wanting to merge with the Reapers, which did seem like a lousy idea, to why was that path blue? The green path was straight ahead and there was a beckoning white light, although synthesis sounded off to me. Didn't I have some sort of vision with Liara involving white light? Perhaps that was a clue, so I took it. I wasn't bothered about whether I survived or not, I just wanted to save the galaxy. Then I saw Joker's eyes, followed by every other race and blew a fuse, thinking I had been tricked by my enemy. Only to discover by coming to the boards that apparently that was genuinely considered by the writers to be the ideal ending, because you could only achieve it with a certain level of readiness and resources. The ending where Shepard was hinted to have survived if you took the red path was only achievable at that time if you did enough multi-player missions. So, you had a poorly explained finale, subverted expectations with regard to succeeding against the Reapers and a possible outcome confined to playing multi-player and no one on the team raised an issue with this? I get that the Devs should remain true to their creative vision for the story but there is a difference between watching a film for roughly 2-3 hours and feeling let down by the ending and playing countless hours over 3 games to be similarly confused and deflated. Even if, as was suggested, that final part was down to the lead writer, surely someone would have learned about it before shipping and red flagged it? Perhaps they did and that is why they got out the amended ending relatively quickly. So, it appeared as though they were responding to the backlash but had already anticipated it. Yeah, 'back in the day' we read something, we hated it, we griped loudly that the author has lost all their talent and they were much better 10 years ago, and then we bought their next book like a normal person No, when this happened to me and I was disappointed by an author that I had previously admired, I just stopped buying their books. It is possible for someone to become creatively bankrupt and just keep going with a setting when they should have stopped. So much so that I do half wonder if that wasn't the reason for the internal delay given certain things which happened right around the delay happening It is probably best not to speculate why the delay happened but blaming it on fear of the fans is not a good idea, unless of course that related to the game being technically sub par. Let's face it, they'd had 8 years working on the story, so hardly an excuse for not having a satisfying conclusion at that stage. ME3 had been working to the much shorter turn around time between games and it would seem an even briefer time to devise a conclusion to the story.
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Post by Croatsky on Oct 7, 2023 9:33:05 GMT
One thing I've learned over the years, is that gamers can be very forgiving. All it takes is one great game and people will easily forget the controversies. I think in this context people in general tend to be pretty forgiving. Moralist outrage will only carry the majority of people so long and all it takes for things to get good and a general community to start liking things for them to either A. forgive/ accept it as redemption or B. make excuses for why suddenly this thing is good. Just look at Star Wars as a great example for that last one. On the flip side though gamers do paradoxically have a very long memory and some very weird perceptions of things. Some video game industry trends aren't really applicable anymore but people act like they still do apply. EA closing down studios on a whim is the one that most instantly comes to mind here. EA closing down studios on a whim is overstated and misleading.
EA aggressively bought up a ton of struggling studios, BioWare included, all across 2000s and then 2008 recession hit everyone hard. That's when EA started shutting down studios, they simply could not afford to support already struggling studios that continued to struggle under their umbrella.
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Post by Croatsky on Oct 7, 2023 9:53:02 GMT
That's an interesting perspective and I wonder how valid it is. Afterall I think they did make the message fairly shortly into the whole thing that they were actually going to fix it which probably opened up the door to hope. Boy wouldn't have that been an interesting alternate history if they hadn't 'fixed' it at least personally. That whole business with the original ME3 ending was strange. Surely anyone with the slightest insight could have predicted it? You know here's a thing, they did! They did know it will be controversial. People inside BioWare even argued this is a terrible idea, but Hudson and Walters persisted anyway, because they wanted a memorable ending for the trilogy.
As well you could have tell at the time how dead silent BioWare went with game release for weeks, they knew ending will be horribly received and wanted to weather the storm. But backlash was simply too strong and they had to relent with Extended Cut. At the very least so this backlash doesn't kill following DLCs, for both SP and MP, as well as microtransactions business.
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Post by gervaise21 on Oct 7, 2023 13:36:15 GMT
You know here's a thing, they did! They did know it will be controversial. People inside BioWare even argued this is a terrible idea, but Hudson and Walters persisted anyway, because they wanted a memorable ending for the trilogy. It was memorable but in the wrong way. Did Hudson and Walters really want that? The Extended Cut was an improvement in terms of rather more exposition by the Star Kid and additional slides, plus being able to get the breathe scene with single player, but there were still a whole host of unanswered questions about what really happened during that final sequence from the run towards Harbinger onwards. To be honest, when the beam hit me I thought I had messed up and then what followed was just some sort of near death experience before finally kicking the bucket. Then I thought that perhaps they were trying to show how the Reapers were finally getting to Shepard and you were fighting indoctrination, but apparently that was rejected as an explanation by the writers, so I was still none the wiser. Before the Extended Cut I just reloaded and took the red path, going out in a blaze of glory. After the Extended Cut, I focused carefully on everything, still disagreed with the conclusion that my enemy was feeding me about the inevitability of conflict between organics and synthetics and so continued to take the red path. If the next Mass Effect ever makes it to release, it will be interesting to see what they chose to do with the dilemma of multiple endings and whether any explanation is forthcoming about what went on with Shepard in those final scenes. As for Dreadwolf, hopefully they sorted out early on where they were headed in terms of an end to the Solas character arc and the narrative that had been developing around him. I would prefer a definitive ending rather than multiple choices, so we get a satisfying conclusion, but will settle for at least knowing how Thedas will be presented going forward should they decide to continue the franchise.
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Post by Croatsky on Oct 8, 2023 20:28:15 GMT
They are a former BioWare dev that worked on Dreadwolf.
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Post by Gileadan on Oct 8, 2023 20:39:45 GMT
All that quoted headline says is that "unionized DAD QA workers have been laid off". No word about devs, no word that BioWare did it. It's not misleading. That person needs to calm down and acquire some basic reading comprehension skills.
Harassment is of course never acceptable. Kicking out employees like BioWare did seems to be less of a problem to that person though. Is this about a city in Scandinavia?
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Post by river82 on Oct 8, 2023 21:02:59 GMT
I do agree with their statement that if people are using this as an excuse to harass current employees, then they're a cunt. Means a little less coming from someone like me though because I'm Australian and Australians call everyone, including their friends "cunts" but the point remains.
OTHERWISE the headline is not misleading. It was also expanded on in the first sentence of the article: "All of Keywords Studios’ unionized QA workers were laid off from the studio in late September after Dragon Age: Dreadwolf developer BioWare declined to continue its contract in August". Let's see if this dev has a background in words ... nope an animator. Okay then, yeah the headline's fine and is accurate. Yes it lacks nuance but you can't have a 100 word headline.
Nice rant though, keep drinking from the Well of Hysteria, +2 to all screechy internet rants. Jesus Christ, do devs expect the media to pander or what *rolls eyes*
EDIT: It's also likely not a coincidence their contract wasn't renewed right after they unionised.
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Post by river82 on Oct 8, 2023 21:26:37 GMT
To create a punchy sentence (headline included) the first thing you need to do is eliminate all information that isn't relevant to the key points. Any EXTRA information distracts from what you're trying to say, kinda the same way thematic photographers will eliminate colour from their photos. What is colour? Information. That information can distract from what you're trying to hone in on.
2 pieces of information. One - All the QA workers working on Dragon Age who chose to unionise last year to much applause (what GOOD people. We're on THESE PEOPLE'S side yes?) That information is the group, the subject. 2nd piece - were laid off. The action. Short, no irrelevant information, everything in the headline is focused on the unfortunate action which happened to the subject we're all cheering for.
Let's insert something else in here "Keystone studios", now you have 3 pieces of information, one is the DO-ER so to speak. Now the sentence is less because even though Keystone Studios did the action, what we want to be focused on is the unfortunate action done to the recipients (Awwwww much sympathy, no dilution of that sympathy, we want maxiumum sympathy). You can do this but I think the current headline is one that generates more emotions. And an emotional person theoretically is more likely to open up the article and read it. I say theoretically because this was what happened in the old days, but now people only read headlines. This isn't the publishers fault, read people.
I'm almost certain, considering just below that headline in big grey letters you had "Keystone Studios laid off" yada yada, that the people at Polygon were not rubbing their metaphorical hands at the chance to deliberately mislead the internet. The internet denizens do that to themselves by not being patient enough to read, you don't need to actively think about how to do it.
EDIT: A headline like this focuses on the struggle of the people and then you can shift the article to match. A headline like "Bioware cuts 50 people" or "Keystone cuts 20 people" focuses on the struggles of the company and then you can shift the article to match. The focus is different yeah?
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Post by Croatsky on Oct 8, 2023 22:24:09 GMT
All that quoted headline says is that "unionized DAD QA workers have been laid off". No word about devs, no word that BioWare did it. It's not misleading. That person needs to calm down and acquire some basic reading comprehension skills. Harassment is of course never acceptable. Kicking out employees like BioWare did seems to be less of a problem to that person though. Is this about a city in Scandinavia? Are you an alien? You don't sound human at all.
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Post by colfoley on Oct 8, 2023 23:17:55 GMT
God I hate the term ally in the modern context but man was that guy spitting fire.
Also yes, that headline is misleading. If I didn't remember the context earlier I probably would've clicked it, wasted my time, and got them add revenue.
Edit: though they did mention the right context in the byline. Still not sure it makes the headline better.
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Post by river82 on Oct 9, 2023 0:17:47 GMT
Polygon is generally rated high in reference to factual reporting. If you regularly find yourself with a problem with Polygon, most of the time ... it's not a problem with polygon. mediabiasfactcheck.com/polygon/"We also rate them High for factual reporting due to proper sourcing and a clean fact-check record. (D. Van Zandt 12/25/2019) Updated (08/19/2022). Headlines always reflect the content and use minimally loaded wording."
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Post by colfoley on Oct 9, 2023 1:19:29 GMT
Polygon is generally rated high in reference to factual reporting. If you regularly find yourself with a problem with Polygon, most of the time ... it's not a problem with polygon. mediabiasfactcheck.com/polygon/"We also rate them High for factual reporting due to proper sourcing and a clean fact-check record. (D. Van Zandt 12/25/2019) Updated (08/19/2022). Headlines always reflect the content and use minimally loaded wording."In my experience media fact checkers tend to be universally arse to begin with. And it really does not matter how biases their reporting is generally does not mean they are incapable of such things on an individual level. We all have our pressure points and our little biases And even if the article itslef nor its headline is biased its also clearly being taken in a biased way. Sure in that last example maybe the ex Bio guy responding to it himself got a little overzealous but if that is the case then he is still generally right to correct the narrative that is forming contrary to the truth.
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Post by river82 on Oct 9, 2023 1:34:27 GMT
Polygon is generally rated high in reference to factual reporting. If you regularly find yourself with a problem with Polygon, most of the time ... it's not a problem with polygon. mediabiasfactcheck.com/polygon/"We also rate them High for factual reporting due to proper sourcing and a clean fact-check record. (D. Van Zandt 12/25/2019) Updated (08/19/2022). Headlines always reflect the content and use minimally loaded wording."In my experience media fact checkers tend to be universally arse to begin with. And it really does not matter how biases their reporting is generally does not mean they are incapable of such things on an individual level. We all have our pressure points and our little biases And even if the article itslef nor its headline is biased its also clearly being taken in a biased way. Sure in that last example maybe the ex Bio guy responding to it himself got a little overzealous but if that is the case then he is still generally right to correct the narrative that is forming contrary to the truth. They've got a vested interest that the company, and the game, is not only viewed in the best light but is played by as many people as possible. It makes them a not-at-all objective commentor on this subject. For example, that they want people to see their work (a different tweet) is likely related to their vitriolic rant about people boycotting the game, which people have every right to do.
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Post by githcheater on Oct 9, 2023 1:56:17 GMT
The article might seem biased, but it is primarily intentional clickbait of old news, that I stupidly clicked on and gave Polygon revenue for an old garbage article.
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Post by river82 on Oct 9, 2023 2:19:33 GMT
The article might seem biased, but it is primarily intentional clickbait of old news, that I stupidly clicked on and gave Polygon revenue for an old garbage article. Jesus Christ, this is what happens when people don't read articles anymore. This is not old news, this happened less than 2 weeks ago and the gaming media got hold of it at about the same time Polygon got hold of it. This is about the QA staff being laid off by Keyworks, this is not about their contract with Bioware not being renewed. Clickbaiting is usually used to refer when the title produces a switch and bit with the audience, saying clickbait is any headline that encourages people to read an article is a useless definition because every headline is crafted that way. People need to read more. People need to read more articles, not skip over headlines.
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Post by githcheater on Oct 9, 2023 4:37:48 GMT
The article might seem biased, but it is primarily intentional clickbait of old news, that I stupidly clicked on and gave Polygon revenue for an old garbage article. Jesus Christ, this is what happens when people don't read articles anymore. This is not old news, this happened less than 2 weeks ago and the gaming media got hold of it at about the same time Polygon got hold of it. This is about the QA staff being laid off by Keyworks, this is not about their contract with Bioware not being renewed. Clickbaiting is usually used to refer when the title produces a switch and bit with the audience, saying clickbait is any headline that encourages people to read an article is a useless definition because every headline is crafted that way. People need to read more. People need to read more articles, not skip over headlines.
August 23rd is over one and one half months ago ... and Polygon just got a hold of it? Puh-lease ...
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Post by river82 on Oct 9, 2023 4:57:33 GMT
Jesus Christ, this is what happens when people don't read articles anymore. This is not old news, this happened less than 2 weeks ago and the gaming media got hold of it at about the same time Polygon got hold of it. This is about the QA staff being laid off by Keyworks, this is not about their contract with Bioware not being renewed. Clickbaiting is usually used to refer when the title produces a switch and bit with the audience, saying clickbait is any headline that encourages people to read an article is a useless definition because every headline is crafted that way. People need to read more. People need to read more articles, not skip over headlines.
August 23rd is over one and one half months ago ... and Polygon just got a hold of it? Puh-lease ...
See, this is how I know you never actually read the article. FROM the article: "All of Keywords Studios’ unionized QA workers were laid off from the studio in late September after Dragon Age: Dreadwolf developer BioWare declined to continue its contract in August." It is literally the first paragraph in the article
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Post by river82 on Oct 9, 2023 5:08:07 GMT
I feel like this is relevant to the current discussion: On June 4, the satirical news site the Science Post published a block of “lorem ipsum” text under a frightening headline: “Study: 70% of Facebook users only read the headline of science stories before commenting.”
Nearly 46,000 people shared the post, some of them quite earnestly — an inadvertent example, perhaps, of life imitating comedy.
Now, as if it needed further proof, the satirical headline’s been validated once again: According to a new study by computer scientists at Columbia University and the French National Institute, 59 percent of links shared on social media have never actually been clicked: In other words, most people appear to retweet news without ever reading it.www.independent.co.uk/tech/59-percent-of-links-shared-on-social-media-have-never-actually-been-clicked-study-finds-a7086291.htmlThis was 7 years ago so it's probably much worse now. Probably much of the reason why people want every single little nuance in headlines these days is because that's all people actually read.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Oct 9, 2023 5:12:31 GMT
All that quoted headline says is that "unionized DAD QA workers have been laid off". No word about devs, no word that BioWare did it. It's not misleading. That person needs to calm down and acquire some basic reading comprehension skills. Harassment is of course never acceptable. Kicking out employees like BioWare did seems to be less of a problem to that person though. Is this about a city in Scandinavia? Are you an alien? You don't sound human at all.
Please point out where I am incorrect? Just insults doesn't help.
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Post by githcheater on Oct 9, 2023 13:28:54 GMT
August 23rd is over one and one half months ago ... and Polygon just got a hold of it? Puh-lease ...
See, this is how I know you never actually read the article. FROM the article: "All of Keywords Studios’ unionized QA workers were laid off from the studio in late September after Dragon Age: Dreadwolf developer BioWare declined to continue its contract in August." It is literally the first paragraph in the article Did I notice any news articles regarding Bioware employee's last day. hmmm ... The article was entirely unnecessary, redundant, and unnewsworthy, given that the layoffs were announced in August. The employees' last day was superfluous. Polygon knowingly posted a clickbait headline of old news.
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