sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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sjsharp2010
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sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jun 4, 2024 17:28:07 GMT
It can be interesting when a really annoying gameplay trope dissapears only to then reappear much later on. Though this game was fairly at the beginning of the current gen, ish, so a bit more of a transition between the two, so there is that. But question marks. Everywhere. Yeah can be a bit annoying I have discovered after not having to deal with them. I like having things to do. Speaking of which though this game, unless I missed it, I do miss the buying maps or gathering world intel in the latest Ubisoft games. Since I like having things to do it would be nice to go out amongst people and say 'tell me about this rebel camp' of course that gameplay trope also has its issues but those are more in the vein og being funny ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) . But the main thing I wanted to mention is how Aloy will mention what she is doign in some quests all the time, like I can't figure it out by myself. "I should get back to killing these random guards" loses its appeal after ten times. Bad gameplay trope, if I am still in the area, I still know it. So yeah finished off the Shadow Carja's presence in the West and hunted down a long leg for the contract...not actually sure what armor he gave me? Ugh. Some of the combat though was pretty cinematic. At one time I shot a horn off a charging charger then ducked out of the way just as it passed...and well then shot another charger horn as it was charging by full tilt. Also during the above Carja camp was happy at how stealthy I was being. And then Ia lso found it cute how the game was like 'try out different weapons because you never know what might match your playstyle'. And sure I get it. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) This playthrough was a lot of firsts or near firsts so tried out the spike thrower, it stinks so far and am trying to learn things...but this game does seem in some ways to be so bow oriented and I am so bow oriented myself. The Sharpshot bow/ focus shot ability is just becoming a treat for me as well. And on that note to been really upgrading a lot of my stuff. Got a new Hunter Bow with fire arrows, a new Sharpshot bow that is missing both the knockdown arrows and knocdown in general...and the Nora Sentinel armor which does seem to be better. On that note just trying to figure out how Overdraws work on my bows. My previous bow did have that ability and now my new one does not, at least at a base ability, so it didn't do that thing where the x appears and it locks in...so I put on a coil that added at least some damage...but still can't get it to trigger. Hmm. Bow says it can do it with more upgrades. So firsts...did my first Tallneck, my first recon drone thing, my first Rebel Outpost, my first Hunting Ground, and my first actual game of Machine Strike in the wild. I think my base plan from here is if it don't give me XP might not be worth it. Not sure how much I will do hunting grounds, may do melee pits just to practice melee techniques but that will require me to dump points into the melee tree. Meanwhile the Machine Strike...it does have promise...but I lost...and not sure how. Because I know overvharge makes your piece lose health but the way I read it I swore I had four health points next to him. I actually did kill off his piece but then it killed mine which gave him the victory, apparently, 7-6. Also just a lot of rules to keep track of... Decided after doing the recon drone and it told me that I didn't have the compatable tool to get...and other blockages...and so far I have gotten these tools through plot progression, so we will see...plus really eager to get Gaia back online...so onto. The Dying LandsSo once again Aloy gets really self righteous and judgemental about another places culture. Like its tough to hit that balance because religious radicalism/ beurocracy are both things that can get in mind and the popular impulse is 'lets just have a person burst through it to do what's right', so I am a bit torn on the impulse. But its still not the best way to win hearts and minds and well its also something I fear from DA because it makes her come off as being really arrogant and its her most persistant character flaw which I am not sure the writers consider a flaw sort of thing.
For these reasons when machines just so happened to attack Plainsong right when she needed them to I rushed off with Zo and Varl to go to the cave since everyone was distracted.
Except I made the deliberate choice, the only RP choice I have basically made the entire game, to have her fight the machines. Because I think Zo was like 'well we can just rush right through to the core' and I am like, 'well, XP, salvage, and since Aloy was such a dick I am going to have her feel sorry about things and stand with the Utaru'. It was a really impressive set piece fighting through all these high powered machines...with allies. Yea hi fthere' sanythin I like abou Forbidden Westit's the feeling tha tAloy isn't on her own anymore like she was in Zero Dawn she has peopl eshe can coun ton t osupport and help her. Even if it did make her feel uncomfortable at times
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Post by colfoley on Jun 5, 2024 11:57:27 GMT
Hadn't had this happen in a while but it was interesting. Way too overprepared for probably my first serious boss fight and then it ended up being...well almost nothing. Ate the Sun King's Delight, first food I have consumed all game, at a critical moment and well much to my surprise didn't have to actually use the valor ability nor consume a signle piece of medicine. SOmething which almost makes me want to turn up the difficulty but then I know I will be having more trouble knocking off components for salvage. The Dying LandsThe trouble about the PS+ hints system is it makes you feel like such an idiot running around being an idiot. Had a situation where I got tunnel vision on something, the puzzle was to get across a chasm to the other side and I thought i could 'skip' off these platform things to get to the other side. The solution to use the gliding thing to the other side and then I could ride them around. Died a lot.
This mission ended with a sad and ominious note. The Utura 'land god' Fa was being corrupted by Hephastus in order to...well be turned into a war machine. So we had to kill it. This was quite the sobering note for the end and really through our Utaru. In the Eye of the EarthWhich then led to Minerva's facility and I almost instantly recognized it from the Lets Play. Took me a bit to get through but it was funny...information dump overload.
And here it was revealed, by logical conjecture, that Far Zenith was the one who was doing all this crap...and of course she was right. But nice that we saw some logical deduction being used. Other bad thing I had dialogue that got cut off here as Gaia was explaining part of the base...annoying.
And then to, like a lot of different exposition here. I do find it kind of interesting which functions are considered important here by Gaia to save the planet and which aren't. Sure it makes sense but I guess if the animals also go out of control things could get hectic but then there is more chance of that with poisoned plants. I do wonder if those other functions are still out there, still wonder if there is a copy of APollo out there to that could be discovered for Horizon three.
Kind of annoying all things told that there was this piece of dialogue that when asked added to another piece of dialogue about how to deal with Far Zenith and company, which was the next main objective here.
Plus the game does open up now fully and completley, been waiting for this, but then each one of the zones does have diffferent level caps. Still may hit Las Vegas first.
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sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 11,167 Likes: 19,159
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Jun 28, 2024 20:39:54 GMT
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Go Team!
11,167
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jun 5, 2024 14:05:05 GMT
Hadn't had this happen in a while but it was interesting. Way too overprepared for probably my first serious boss fight and then it ended up being...well almost nothing. Ate the Sun King's Delight, first food I have consumed all game, at a critical moment and well much to my surprise didn't have to actually use the valor ability nor consume a signle piece of medicine. SOmething which almost makes me want to turn up the difficulty but then I know I will be having more trouble knocking off components for salvage. The Dying LandsThe trouble about the PS+ hints system is it makes you feel like such an idiot running around being an idiot. Had a situation where I got tunnel vision on something, the puzzle was to get across a chasm to the other side and I thought i could 'skip' off these platform things to get to the other side. The solution to use the gliding thing to the other side and then I could ride them around. Died a lot.
This mission ended with a sad and ominious note. The Utura 'land god' Fa was being corrupted by Hephastus in order to...well be turned into a war machine. So we had to kill it. This was quite the sobering note for the end and really through our Utaru. In the Eye of the EarthWhich then led to Minerva's facility and I almost instantly recognized it from the Lets Play. Took me a bit to get through but it was funny...information dump overload.
And here it was revealed, by logical conjecture, that Far Zenith was the one who was doing all this crap...and of course she was right. But nice that we saw some logical deduction being used. Other bad thing I had dialogue that got cut off here as Gaia was explaining part of the base...annoying.
And then to, like a lot of different exposition here. I do find it kind of interesting which functions are considered important here by Gaia to save the planet and which aren't. Sure it makes sense but I guess if the animals also go out of control things could get hectic but then there is more chance of that with poisoned plants. I do wonder if those other functions are still out there, still wonder if there is a copy of APollo out there to that could be discovered for Horizon three.
Kind of annoying all things told that there was this piece of dialogue that when asked added to another piece of dialogue about how to deal with Far Zenith and company, which was the next main objective here.
Plus the game does open up now fully and completley, been waiting for this, but then each one of the zones does have diffferent level caps. Still may hit Las Vegas first. Sounds lik eyou'e rmoving into Act 2 no wthe section wher you have t oreunite Gaia with he rfunctions. That was probably my favourite part of the game tbh.
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Post by colfoley on Jun 6, 2024 2:36:21 GMT
Well now that the game has opened up this is the time I want to go to and start opening the game. Plus was kind of ignoring some things in Plainsong as I wanted to do the quest first.
And in so doing discovered a couple of things in running around Plainsong. The main one of which that surprised me and had good timing was going up to a new quest symbol that I hadn't seen before and it ended up being a 'rumor' as the person I was talking to told me where to find a Rebel Outpost. So not strictly speaking a quest but something in the world which isn't speaking a quest. Don't know from here how often these encounters will happen or what not. Also discovered more of the inner workings of the food system and how they would work out and some of what went into it. The final thing I learned and saw was yet another twist on the new quest symbol. This time it led to me running into the person I rescued when I was clearing out one of the Rebel Outposts and the head Utura that I found there. So nice all around.
Nexxt up going around doing the quests and the Utura definitley have the theme of how much to help versus a beurocracy and what not because we've had raiders stealing people and then other missing people. The main one that caught my eye though, trying to keep it vague, just this Utura was trying to petition the chorus for wanting to find his massing...want to say mate?...who dissapeared when trying to do a rite to join the chrous. She was a bit of a political radical though that was trying to go about effecting positive change within the tribe but by doing so showing that they would go through the process and showing respect for the traditions. Of course there is a definite undercurrent that the Chorus members are kind of glad she is gone and not trying to raise too much of a hand to help her. But otherwise do wonder how much of a dichtonomy this will bring and how this will play out. Because Aloy, as I have mentioned, is kind of a bull in the China Shop when it comes to this thing. Kind of dismissive of these traditions. And its tough because I do recognize the argument...but its also not a way to gently bring people to your side either and I would prefer to at least do the former level. So its somewhat of an interesting thought experiment even if I don't always like how Alloy handles it because times you do want to be respectful of laws, traditon, cultures, but there are other times when that will put you in danger.
And for the first time I bought armor today just because it looked cool to use for cosmetics. Shadow Carja Armor. Black is kind of Aloy's cover and the little shield eye thing looks neat and like a Carja Shadow should. Haven't seen it in a cutscene yet which will be the main thing. Was also tempted to go for an Utaru harvester but at the end of the day decided to keep the Nora Sentinel. The Harvester would've matched my more stealth focussed desires but the Concentration boost on the Sentinel is also important considering that Concentration is pretty important if things do go to crap and its a nice gameplay mechanic for moment to moment fights and also to line up sniper shots. Honestly HFW is now becoming my favorite Archery gameplay out there which itself is kind of odd considering don't remember being too impressed by the first ones but I also think it worked pretty much the same.
After Plainsong I wrapped up by doing my first actual Cauldron of the game. Forgot to mention seems that the overide mechancis have also slightly changed since the first one because now you have to craft overides, at least for some machines. The external bit around Plainsong was kind of interesting because it was an instance where I tried to be stealthy but the bots weren't behaving and cooperating. I finally decided to just say frick it and go in, nothing too wild on the machine front and my confidence is growing for these smaller encounters. Thing is inside to this translated into switching over to the hunter bow to conserve my Sharpshot bow ammo. And again want to do different weapons but just enjoying the archery so much in this. Finally got to the end and fought my first Widemaw, like something out of a FNAF game really, kind of freaky. Thing can even like pull me in. Second boss type fight that went a lot better then I was expecting. Really was going to hit the Valor ability but that wasn't neccessary. Thing is there was two of them but even the second one went down pretty easily.
I did like that immedietly afterwards they did a really subtle tutorial. A place where I could over ride a machine to get it to fight for me and what not, though Aloy was like it was going to only be temporary maybe. But it is something to keep track of long term.
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Post by colfoley on Jun 7, 2024 10:55:30 GMT
So started off in a situation where I had avoided doing a side quest for awhile but saw that one of the rewards was an Oseram Artificier. Given the usual connotations of that word I was a bit intrigued, intrigued enough to do it...and ironically I still don't know what it means. Also fought my first pair of Stalkers today as well. So that was fun they somehow seem...meaner. As an aside do like how the combat works in this game. Does remind me of Odyssey and even the previous game though the previous game was 'more' so. You hit hard but the enemies hit hard as well, if you get the drop on them you are good but your health can also deplete fastly. Oh speaking of also just running around minding my own business heading to an objective and it ended up running into this group of humans. We stared at one another for a second, they looked weird, and then they shouted something and went for their weapons. Crazy part is I'm not sure who they were but one of the bodies I looted was Utaru so...da fuq? Deep Trouble (Side Quest)So spoiling this entire thing as a precation and because of the end.
Basically Oseram miners get into trouble, water starts going everywhere, miners get trapped, their boss exausts himself trying to get them out, ALy to the rescue...savvy?
But it was super hilarious when I found said miners that it was:
*Me rocking up wearing Carja gear* 'I think I must be halicinating...is that a Nora I see?'
And then later.
Aloy- 'Do you have explosives I can use to drain the water (after explosives already caused the cave in and water to leak in the first place)
Miner: You're crazy.
Other Miner: Sure...and here are the detonators.
First miner: And YOU are even crazier *spazzes out*.
All this to say though I did appreciate the ending since Ulvund was name dropped and there was actually a fair bit of dialogue to acknolweding we already kicked him out of Chainscrape...and the mine foreman was so happy but acknowleded 'we've just been mining so hard we didn't hear.' Bit of a nice touch and while this game does not give you a lot of choices I guess it is making up for it, somewhat, by the continuity. The Prementory (side quest)This one ended up being quite involved in a good way. Tracked down what happened to a man's wife, found her dead next to her killer that was killed by the aforementioned stalkers, and then found out that the killer was an apprentice to the female conservative chorus member we ran into when first arriving in Plainsong.
Not quite a lot of nuance here but it does a good job in showing just how bad extremists are. They can never leave well enough alone and they just can't let events play out, they have to take action in ways and then use flimsy justification for their religion to justify it after the fact. 'This is all part of the natural cycle' indeed. And then she committed suicide. Like I get it, leaving ones home is scary, and given events probably won't do any good anyways. But this really was not the answer here and well...should've just let thigns play out.
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jun 7, 2024 20:53:20 GMT
colfoley, an artificer is a crafter. They make things. So, it could've been Oseram Craftsman, but Artificer sounds slightly more esoteric.
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Post by colfoley on Jun 8, 2024 11:00:43 GMT
By far this day was the most struggle I've had with this game so far. *sigh*. Granted some of it is probably my dumb fault but then as per usual some potentially questionable game design to reared its ugly head.
So I have decided to revive an old chestnut that probably goes way, way, back to my first playthrough of I believe the Witcher. Not sure if I've done it too much since, since even the games with similar gameplay loops I have been able to usually 'explore' while on the way to whatever quest I was actually doing. But in the Witcher, who did have its question marks to, I would go off and tend to do a day of side questing and then a day of explorion the back country. Though in this game there is also like a lot of anciliary quests below then just side quests which kind of does help give some direction to this...maybe.
SO first up a Rebel Outpost. Didn't have a lot of issue here. I wasn't as stealthy as the last time, only lasted, well less then one person. So I got into an extended arrow trade off with the Tanakth rebels there. And lots of hunter bows. But I must say when you land a sharpshot bow headshot it is very satisfying.
But then I did...well I think its the first Relic Ruin. Weald or something. ANywhoo though just probably took me about forty minutes. Yeah bad with puzzles as per usual and also the hints on the hints page...well no hints so stubbourh. BUT in the end there was this rail car thingy at one edge of it. Issue one essentially was trying to get the thing where I needed to go. It seems like the track changer didn't work right? I had to go back it up all the way back before I could change it. Issue number 2 the cable linking one part of it to the other just tried jumping and jumping and jumping, didn't work. I then finally gave in and checked youtube for hints...and that looked good but I had the right thing...but I guess it was one of those eye through a needle thing because I had to just jump up. Finally decided to sprint, out of frsutration, desperation, and some educated guessery...and it worked. Ugh. All I got for it was some gem or something? Aloy said it might be important later.
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dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Jun 8, 2024 12:12:46 GMT
By far this day was the most struggle I've had with this game so far. *sigh*. Granted some of it is probably my dumb fault but then as per usual some potentially questionable game design to reared its ugly head. So I have decided to revive an old chestnut that probably goes way, way, back to my first playthrough of I believe the Witcher. Not sure if I've done it too much since, since even the games with similar gameplay loops I have been able to usually 'explore' while on the way to whatever quest I was actually doing. But in the Witcher, who did have its question marks to, I would go off and tend to do a day of side questing and then a day of explorion the back country. Though in this game there is also like a lot of anciliary quests below then just side quests which kind of does help give some direction to this...maybe. SO first up a Rebel Outpost. Didn't have a lot of issue here. I wasn't as stealthy as the last time, only lasted, well less then one person. So I got into an extended arrow trade off with the Tanakth rebels there. And lots of hunter bows. But I must say when you land a sharpshot bow headshot it is very satisfying. But then I did...well I think its the first Relic Ruin. Weald or something. ANywhoo though just probably took me about forty minutes. Yeah bad with puzzles as per usual and also the hints on the hints page...well no hints so stubbourh. BUT in the end there was this rail car thingy at one edge of it. Issue one essentially was trying to get the thing where I needed to go. It seems like the track changer didn't work right? I had to go back it up all the way back before I could change it. Issue number 2 the cable linking one part of it to the other just tried jumping and jumping and jumping, didn't work. I then finally gave in and checked youtube for hints...and that looked good but I had the right thing...but I guess it was one of those eye through a needle thing because I had to just jump up. Finally decided to sprint, out of frsutration, desperation, and some educated guessery...and it worked. Ugh. All I got for it was some gem or something? Aloy said it might be important later. Those relic ruins are just shit, I totally hate them because I am absolutley terrible at that stuff. First game I persevered and did some You Tubing because it really is worth collecting them all. Second and third time did not even attempt one.
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sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 11,167 Likes: 19,159
inherit
2309
0
Jun 28, 2024 20:39:54 GMT
19,159
sjsharp2010
Go Team!
11,167
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jun 8, 2024 12:35:46 GMT
By far this day was the most struggle I've had with this game so far. *sigh*. Granted some of it is probably my dumb fault but then as per usual some potentially questionable game design to reared its ugly head. So I have decided to revive an old chestnut that probably goes way, way, back to my first playthrough of I believe the Witcher. Not sure if I've done it too much since, since even the games with similar gameplay loops I have been able to usually 'explore' while on the way to whatever quest I was actually doing. But in the Witcher, who did have its question marks to, I would go off and tend to do a day of side questing and then a day of explorion the back country. Though in this game there is also like a lot of anciliary quests below then just side quests which kind of does help give some direction to this...maybe. SO first up a Rebel Outpost. Didn't have a lot of issue here. I wasn't as stealthy as the last time, only lasted, well less then one person. So I got into an extended arrow trade off with the Tanakth rebels there. And lots of hunter bows. But I must say when you land a sharpshot bow headshot it is very satisfying. But then I did...well I think its the first Relic Ruin. Weald or something. ANywhoo though just probably took me about forty minutes. Yeah bad with puzzles as per usual and also the hints on the hints page...well no hints so stubbourh. BUT in the end there was this rail car thingy at one edge of it. Issue one essentially was trying to get the thing where I needed to go. It seems like the track changer didn't work right? I had to go back it up all the way back before I could change it. Issue number 2 the cable linking one part of it to the other just tried jumping and jumping and jumping, didn't work. I then finally gave in and checked youtube for hints...and that looked good but I had the right thing...but I guess it was one of those eye through a needle thing because I had to just jump up. Finally decided to sprint, out of frsutration, desperation, and some educated guessery...and it worked. Ugh. All I got for it was some gem or something? Aloy said it might be important later. Those relic ruins are just shit, I totally hate them because I am absolutley terrible at that stuff. First game I persevered and did some You Tubing because it really is worth collecting them all. Second and third time did not even attempt one. Yea h I don' tsee mysel fdoing them on m ynex trun they fewl tlik epointless fille rt ome. I' m no tdismissin gth epossibilit yI ma yd othem again in th efutuer once I'm moe rfamilia rwit hthe game and can do things faster bu tfo rm ynex trun I think I'll skip.
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Post by colfoley on Jun 9, 2024 11:08:00 GMT
This 'episode' was heavily combat inspired.
Kind of a fun little thing this game does at times. You can run into bits and bobs of people battling out with machines and what not and then when you jon in, and I go after the machines being the bigger targets, but then when you make yourself known all the humans seem to turn around and gank you. Still got some more chance to use my sharposhot bow...which is always a treat. Also starting to produce a lot of damge with the thing, highlight was 659 points in one shot.
Next up though another Rebel outpost and again this time, didn't get along too well on the stealth front again. But this time I frontloaded it with food...and this time didn't have a lot of time to use it since it was weapon stamina and just used a lot of regular weapon attacks. The health bonus probably came in handy, and even throughout, as I was a little cornered by the bunch of them. Still got really cinematic for a moment though as my plan did work at least a little. I was able to SIlent Strike the leader, Aloy shoved him down to the ground and then stabbed him through the gut. But that drew the rest of them to me and they cornered me so I had to fight my way out of it. As an aside sometimes I really miss that Aloy can't block. Hogwarts Legacy finally got me used to the concept and sometimes dodging just can't work. And it makes Horizon unique so its uniqeuly Horizon, but its a bit of an odd choice.
Next up off to Riverhymn and it occured to me fighting more Tenakth forces that humans should be weak to fire, so used fire arrows for the first time. Basically helped procure a bunch of munitions for this guy to build weapons and he used them to arm his towns goers and we defended them from the Tenakth. Aside from the 'should we stay should we go' conversation no real nuance. Probably weakest quest so far. Still using the fire arrows were fun.
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Post by AnDromedary on Jun 10, 2024 18:18:39 GMT
Finally had time to play again yesterday after about 2 weeks with too much work. Did the Thebes mission. Man, I don't think I've ever seen anyone as stupid as the CEO. Well, at least he got his wish and "melted" his essence with that of Ted Faro. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) That was the only mission I have done because I bit the bullet and upgraded my arena gear. I gotta say, the upgrade system is the one thing about Forbidden West which I think is really really bad. It's just waaaayyy too much stuff you need to get to do these upgrades. To get one golden bow and one golden outfit to max, I spent hours just farming beasts. The worst is when you need primary nerves of big machines, you spend 10-15 minutes killing one (like a fucking Slithertooth or Tremortusk) and then RNG decides they just don't ahve a primary nerve. As far as I can see, there is nothing you can do about it, with these ones it's just random. ![:banghead:](//storage.proboards.com/6576594/images/ahSwvSYySULJ0LMyGLJF.gif) Also, I needed 2 Apex Slaughterspine hearts, 1 Apex Tideripper heart and 3 (!) Apex Behemoth hearts to ugrade just 2 items. Did the devs ever try to do this themselves? I sepnt literally hours just fast traveling and quick loading, so the RNG would finally have mercy and spawn those stupid things as Apex versions. WTF?!? ![:hithead:](//storage.proboards.com/6576594/images/HyIBdvwTETMyxa0jR0Ek.gif) And the worst part is, now that I know how much pain it is, I'll never upgrade anything ever again, which means I'll stick to my bow and that one outfit for the rest of the game. In Zero Dawn, I switched both weapons and armor all the time, since you want it to match the situation. This cumbersome upgrade mechanic either has you doing hours of idiotic grind or completely locks you into one choice. How stupid! Sorry for the rant but I hate it when devs try to put in new systems for the sake of it withou considering how those impact the gameplay. Especially if they break a working system from the previous game. ![:ytho:](//storage.proboards.com/6576594/images/xiICCwovdgMxwQNmAZOU.png)
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Jun 11, 2024 1:12:00 GMT
Finally had time to play again yesterday after about 2 weeks with too much work. Did the Thebes mission. Man, I don't think I've ever seen anyone as stupid as the CEO. Well, at least he got his wish and "melted" his essence with that of Ted Faro. ![:lol:](//storage.proboards.com/6576594/images/eMjudLqrqAjoLIOqTalh.png) That was the only mission I have done because I bit the bullet and upgraded my arena gear. I gotta say, the upgrade system is the one thing about Forbidden West which I think is really really bad. It's just waaaayyy too much stuff you need to get to do these upgrades. To get one golden bow and one golden outfit to max, I spent hours just farming beasts. The worst is when you need primary nerves of big machines, you spend 10-15 minutes killing one (like a fucking Slithertooth or Tremortusk) and then RNG decides they just don't ahve a primary nerve. As far as I can see, there is nothing you can do about it, with these ones it's just random. ![:banghead:](//storage.proboards.com/6576594/images/xegSbYKUcTUpqOiMT0oO.gif) Also, I needed 2 Apex Slaughterspine hearts, 1 Apex Tideripper heart and 3 (!) Apex Behemoth hearts to ugrade just 2 items. Did the devs ever try to do this themselves? I sepnt literally hours just fast traveling and quick loading, so the RNG would finally have mercy and spawn those stupid things as Apex versions. WTF?!? ![:hithead:](//storage.proboards.com/6576594/images/BnTvXUVlogUfdrmfWgiy.gif) And the worst part is, now that I know how much pain it is, I'll never upgrade anything ever again, which means I'll stick to my bow and that one outfit for the rest of the game. In Zero Dawn, I switched both weapons and armor all the time, since you want it to match the situation. This cumbersome upgrade mechanic either has you doing hours of idiotic grind or completely locks you into one choice. How stupid! Sorry for the rant but I hate it when devs try to put in new systems for the sake of it withou considering how those impact the gameplay. Especially if they break a working system from the previous game. ![:ytho:](//storage.proboards.com/6576594/images/HoFsfavgiQHDySukqHfp.png) There are tips and tricks to getting things like Primary Nerves and Apex stuff. Apex Machines appear nearly always at night and are then more likely to drop Apex hearts etc. but I did have the occasional problem where it was unkind mainly for Frost and Fire Claws. Primary Nerves and some other parts I cannot remember but you need to make sure you don't explode the machine. One of the machines I cannot remember its name, maybe it was the Fire Claw but you have to literally shoot the damn thing in the butt killing it to get the drop of what you need. Slitherfangs etc. if you need the grinders shoot the grinders off etc. same for the fangs. Most of the machines have a FT point nearby, FT there, kill it FT back (you may have to advance time), travel (walk or ride) and kill it again. Doesn't take too much effort.
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melbella
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,042 Likes: 24,668
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Trouble-shooting Space Diva
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melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jun 11, 2024 3:06:08 GMT
One of the machines I cannot remember its name, maybe it was the Fire Claw but you have to literally shoot the damn thing in the butt killing it to get the drop of what you need. Which sucks because exploding them is so much fun! Same deal trying to get sac webbing from the Bellowbacks. I couldn't figure out why I was never getting any and it was because I kept exploding them.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Jun 11, 2024 3:43:17 GMT
One of the machines I cannot remember its name, maybe it was the Fire Claw but you have to literally shoot the damn thing in the butt killing it to get the drop of what you need. Which sucks because exploding them is so much fun! Same deal trying to get sac webbing from the Bellowbacks. I couldn't figure out why I was never getting any and it was because I kept exploding them. Yeah it does suck especially as not only is it fun but it's the easiest damn way to kill them. I just uninstalled HZD FW to free up space whilst writing to the people that built my PC about either swapping my bigger (2TB) E:\ to replace my 1TB C:\. Idiots when it crashed under warranty for some reason swapped them. I am happy for them to clone it to a new one if I need to they are so cheap but I damn well do not want to have to reinstall every bloody thing!!!! Maybe even upgrade to a bigger one I think they have become more reliable now. The two games I won't uninstall are Odyssey and MEA as I love going back to them.
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Post by colfoley on Jun 11, 2024 11:36:42 GMT
Been marathoning this game a little bit but its starting to turn into a slog some of it being my own fault. The main setpiece for said grind was essentially all the combat that I was doing. Did a rebel camp I believe at first...oh yeah...wait...anyways yeah did a camp. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) But the main thing is that made it out 'far' to the West and ran around in the deserts around Vegas...I guess. Side note its kind of hillarious, if a little dissapointing, that the game is called 'Forbidden West' set in the 'Forbidden West'...and yet I am running into Oseram and Carja left and right, also despite tense political situation with the Tenakth. And this does get a little bit more absurd later. But just want more Tenakth and not...well maybe we will get to this later. Anyways though I ran into quite the interesting thing because in the effort of doing 'random quests' I wanted to get the hunts done so I could upgrade my equipment and my bows and everything else going on. But this took me a bit of time because well these machines in the area that I was hunting really did respawn a lot...and there was a crap ton of them. So a grindy rinse, wash, and repeat of running around in an hour of...hunt machines...loot machines to find gear...hunt machines...see the machines I am specifically looking for...hunt machines...loose track of the thing I am looking for because there are a CRAP TON of machines...starts looting and looking for them...is about to give up...then sees more machines. Other thing I noted tried to hunt down the specific machines and was hitting their weakspots...wouldn't get the components I needed. Didn't hit the weakspots...got the components I needed. Which thing is I thought turning it down to easy was supposed to fix that particular problem. So other things may not be in order... I ran into a quest involving a Tenakth patrol that ran into some trouble. Went into the issues around 'Veterans', where the Tenakth gave up some of their own to the Utaru to train the Utaru in combat so they would give the Tenakth food. Very nice idea and I like it especially because the game does make clear the Utaru does also have their own advantages as well which balances it out. The trouble is, again this comes out, the geography is a mess. Because they reference that these mountains, or at least imply, they are a bit impassable between Barren Light/ Plainsong and the Tenakth territory in the desert. And yet the Tenakth were attacking the area and these people are able to run back and forth pretty good. There would seem to be an inconsistency. Also did the next Tallneck and that was a pain in the butt. But poor buddy. A bunch of Oseram attacked him to strip him for parts so I had to weigh him down. Took me ages to find the final Ballista and it was just a little further beyond where I thought it was...oi. Found an Oseram camp in the wastes, there is that thing again, but got more quests. And because I quit to go do something for a bit and then reloaded learned that the rumors do repopulate so really liking the rumor system. And I finally bought one of the next weapons I am eager to try. A boltblaster. It has lightning ammo to. Like an M60. So from there given things...continuing on with the story. The Sea of SandsThis quest was kind of weird. Expectations maybe but so far all the quests have been fairly meaty feeling and stuff, bit light on the story heavy on the machine hunting at times but this one felt...short? And kind of weird. And also big emphasis on machine hunting. So Aloy goes off and finds these people plunging the depths of Vegas and its this guy whose grandfather did it forty years ago...and there is that theme again and this time it is VERY annoying. But regardless him and Aloy hit it off and then he makes a 'shaken not stirred' pun. It was slightly amusing. Still good group of characters despite my grousing here and kind of wish and thought Molund might've ended up being a companion... From here though there is a rather nice little dichtonomy going in a few places. Vegas the city of Dreams. So we have this guy trying to honor his grandfather...and then the data points tell the story of Charles Stanley who luckily hit at gambling which gave him enough money to start another company and then rejvinated Vegas. Just to lose it again when the Machines came. But he did leave a thing behind which could allow Vegas to be turned on again if someone else found it....like we do. And Molund says he is going to stay behind and start using the city again to inspire people and put on shows for them...modern day Charles Stanley. This does end up being one of my favorite through threads within all apocylyptic fiction, or even DA in a way. The idea of redemption is one of my favorite concepts and atonement. And this kind of thing is a conversation which tends to happen in these things, Fallout, Walking Dead, this, sort of about redemption on a societal scale...hell BSG as well. The idea that society made terrible, terrible mistakes, but can learn from it and move on with a proper exploration of historical knowledge and an appreciation of the past. Its also why what Ted Farro did was so horrible. Like I get HIS mindset. That the knowledge itself would've corrupted the future but...you can't go in to an area half blind. As a further wrinkle to Charles Stanley also is a Zenith which I do wonder if this will point to a more nuanced presentation later on...but then given what happens in a little bit I doubt it. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) Its all really poignant and despite all the weirdness of the quest it still ended on a good note. And back to the base and Errend is back. Which is very nice to see and my companions are starting to get caught up. Not as ominipresent as BioWare but having more characters to share this journey with is a huge plus in comparison to the first game. But here it railroads us. Gaia detects a distress call from Eleuthia and we go off to investigate. We have no option to do anything else but go over there. Won't talk about it here, but this and the eccentricities of the save system also rears its head again. Similar to the Dag quest from ACV.
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Post by AnDromedary on Jun 11, 2024 13:41:13 GMT
Finally had time to play again yesterday after about 2 weeks with too much work. Did the Thebes mission. Man, I don't think I've ever seen anyone as stupid as the CEO. Well, at least he got his wish and "melted" his essence with that of Ted Faro. ![:lol:](//storage.proboards.com/6576594/images/eMjudLqrqAjoLIOqTalh.png) That was the only mission I have done because I bit the bullet and upgraded my arena gear. I gotta say, the upgrade system is the one thing about Forbidden West which I think is really really bad. It's just waaaayyy too much stuff you need to get to do these upgrades. To get one golden bow and one golden outfit to max, I spent hours just farming beasts. The worst is when you need primary nerves of big machines, you spend 10-15 minutes killing one (like a fucking Slithertooth or Tremortusk) and then RNG decides they just don't ahve a primary nerve. As far as I can see, there is nothing you can do about it, with these ones it's just random. ![:banghead:](//storage.proboards.com/6576594/images/xegSbYKUcTUpqOiMT0oO.gif) Also, I needed 2 Apex Slaughterspine hearts, 1 Apex Tideripper heart and 3 (!) Apex Behemoth hearts to ugrade just 2 items. Did the devs ever try to do this themselves? I sepnt literally hours just fast traveling and quick loading, so the RNG would finally have mercy and spawn those stupid things as Apex versions. WTF?!? ![:hithead:](//storage.proboards.com/6576594/images/BnTvXUVlogUfdrmfWgiy.gif) And the worst part is, now that I know how much pain it is, I'll never upgrade anything ever again, which means I'll stick to my bow and that one outfit for the rest of the game. In Zero Dawn, I switched both weapons and armor all the time, since you want it to match the situation. This cumbersome upgrade mechanic either has you doing hours of idiotic grind or completely locks you into one choice. How stupid! Sorry for the rant but I hate it when devs try to put in new systems for the sake of it withou considering how those impact the gameplay. Especially if they break a working system from the previous game. ![:ytho:](//storage.proboards.com/6576594/images/HoFsfavgiQHDySukqHfp.png) There are tips and tricks to getting things like Primary Nerves and Apex stuff. Apex Machines appear nearly always at night and are then more likely to drop Apex hearts etc. but I did have the occasional problem where it was unkind mainly for Frost and Fire Claws. Primary Nerves and some other parts I cannot remember but you need to make sure you don't explode the machine. One of the machines I cannot remember its name, maybe it was the Fire Claw but you have to literally shoot the damn thing in the butt killing it to get the drop of what you need. Slitherfangs etc. if you need the grinders shoot the grinders off etc. same for the fangs. Most of the machines have a FT point nearby, FT there, kill it FT back (you may have to advance time), travel (walk or ride) and kill it again. Doesn't take too much effort. Yeah, I knew all of these though and even considering all of that, upgrading still sucks. ![:lol:](//storage.proboards.com/6576594/images/qUctXNjCPgwPaLsZeKry.png) As for primary nerves though, I haven’t seen a way to influence their drop chance, which is what makes farming them so frustrating. I know all the other stuff like sac webbings and detachable parts and those I get because while it can be annoying to get them, at least it requires some extra skillful or careful takedowns. With primary nerves, it seems to be random chance though.
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Post by colfoley on Jun 12, 2024 10:59:44 GMT
So its kind of funny with this game to and some of the things they do. It sometimes feel like its 'oh we have so many cool weapons...yet bows will remain your best and most versitle option because Aloy is a mega archer chick.' Got to the Boltblaster and not a full machine gun of bolts just...bursts of very weak bolts. As I mentioned it just seems a lot of these weapons really are for more ranged combat if you can ambush machines from a distance...this even includes the Sharpshot bow but right now that is so much better then the other ranged options. Anyways though. Cradle of EchoesReally impressed how this game keeps on moving along at a good pace. Didn't like being all pigeonheld and realized I could've done another quest and got Mr. Tenakth first so I shouldn't complain too much about that happening.
But Beta!
Also though they are doing kind of a weird thing where the Zeniths are concerned. Like I am always about brains and the under dog catching up and able to stop a superior force on paper. But sometimes the technological levels should be too disperate...so how did the Oseram get their hands on a weapon that can take down their shields? Of course the answer ended up being 'Sylens' but the Zeniths are an interesting case study.
As is Beta herself. Mega kudos to Aloy's voice actress (sorry!) for being able to voice Aloy and Beta so entirely differently. Beta has gotten this whole 11th Doctor Mordin Solus thing going on with how she talks. Its good. Though it was kind of cringe her mental breakdown...again sorry. But then the nature vs nurture thing is also coming out and on that subject still this series is leaning into the whole nature thing because Beta is obviously different to Aloy, again kudos to acting and writing, but despite things she comes off as a good person with the same exact objectives as Elizabet...to save lives.
Also confirmed the Zeniths have an Apollo and I forgot they were the original descendents which...does that mean Charles Stanley is alive? Unlikely given that the colony on Sirius got boned as well but the mind boggles at the possibilities.
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Post by themikefest on Jun 12, 2024 11:21:02 GMT
I couldn't figure out why I was never getting any and it was because I kept exploding them. This is a good thing. I've done it many times especially when there's other machines nearby. Saves ammo when doing that.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jun 12, 2024 11:45:31 GMT
I really enjoy having to think about which parts I need and then preserve them. It forces you to learn new ways to disable the machines. Bellowbacks, for example, have those three sparkers under their bodies. If you disable the machine (shock and tie-down are obvious ways), you can shoot off the cover and expose the sparkers. Each sparker produces a big electrical/shock explosion, both damaging and paralyzing the machine. You can work on the nose and tail while it's down. Even on Ultra Hard, this goes very quickly. I imagine it's super fast on lower difficulties. colfoley, the Boltblaster is exactly what you thought it would be: a CQC machine gun. You just have to use the correct weapon technique. It's named something obvious like Sustained Burst, IIRC. You just hold the trigger and empty the magazine. It's a key weapon against the toughest machines on Ultra Hard. I definitely favor certain weapons, but most of them are pretty awesome. (The slings and tripcasters are ass this time, unable to keep pace in damage.) If you're curious to see the different weapons in action, or to simply get great tips, I recommend Arktix on YouTube. He does great, spoiler-free videos. He has a significant library so long after release.
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Post by AnDromedary on Jun 12, 2024 20:51:08 GMT
For me, it's still Hunter Bow 99% of the time. The fully upgraded bow from the arena (death seeker or something) is very effective in both damage and tear, which is really the main thing you need on most machines (on hard difficulty, I defeated every apex machine type with it and nothing else easily by now, even the cauldron boss fights, where you have a confined environment and no cover). And as I said above, I don't want to grind for hours to upgrade weapons which end up being very situational. Also, it's by far the most resource effective weapon since advanced hunter arrows still just cost shards and ridgewood. Ok, my stash is overflowing with resources as it is but still, in terms of cost/benefit ratio hunter bow is just way above everything else. In other news, still did mostly side stuff yesterday. Helped Kotallo out with his new arm, did the last remaining cauldron and plaed a bunch of machine strike games (I really think it's a nice mini game). Also had another talk with Beta yesterday and now I get what she meant earlier (see here). So Beta really actually believed that she had some sort of genetic defect and that's why she said what she said earlier and why she thinks she is not as cool as Aloy. Ha! When she said that and Aloy started to turn away again, I was almost screaming at my monitor: "Will you just tell her about Rost!?!" But then she turns around and she does and it's a beautiful conversation they have. Well done devs! ![:thumbsup:](//storage.proboards.com/6576594/images/bPEwHJpbAIRkokRsvgHh.png) Now, the way everyone is talking, it sounds like the Gemini mission is where things will start to heat up for the endgame, so I want to finish all the left over side quests before going there.
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elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jun 13, 2024 1:17:26 GMT
For me, it's still Hunter Bow 99% of the time. The fully upgraded bow from the arena (death seeker or something) is very effective in both damage and tear, which is really the main thing you need on most machines (on hard difficulty, I defeated every apex machine type with it and nothing else easily by now, even the cauldron boss fights, where you have a confined environment and no cover). And as I said above, I don't want to grind for hours to upgrade weapons which end up being very situational. Also, it's by far the most resource effective weapon since advanced hunter arrows still just cost shards and ridgewood. Ok, my stash is overflowing with resources as it is but still, in terms of cost/benefit ratio hunter bow is just way above everything else. In other news, still did mostly side stuff yesterday. Helped Kotallo out with his new arm, did the last remaining cauldron and plaed a bunch of machine strike games (I really think it's a nice mini game). Also had another talk with Beta yesterday and now I get what she meant earlier (see here). So Beta really actually believed that she had some sort of genetic defect and that's why she said what she said earlier and why she thinks she is not as cool as Aloy. Ha! When she said that and Aloy started to turn away again, I was almost screaming at my monitor: "Will you just tell her about Rost!?!" But then she turns around and she does and it's a beautiful conversation they have. Well done devs! ![:thumbsup:](//storage.proboards.com/6576594/images/bPEwHJpbAIRkokRsvgHh.png) Now, the way everyone is talking, it sounds like the Gemini mission is where things will start to heat up for the endgame, so I want to finish all the left over side quests before going there. Have you tried using the Warrior Bows? They actually have the cheapest ammo, just shards and wood and no volatile sludge. Plus, if you're comfortable fighting up close, they can put out very good damage. I always keep 3 Hunter Bows on my wheel. They're awesome for priming and removing components; but there are way better weapons for damage. Spike Throwers, Bolt Blasters, and Shredder Gauntlets are the efficient damage-dealers (and the Sharpshot at range, of course).
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3406
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Jun 28, 2024 11:54:15 GMT
42,907
dazk
15,270
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Jun 13, 2024 1:20:16 GMT
I really enjoy having to think about which parts I need and then preserve them. It forces you to learn new ways to disable the machines. Bellowbacks, for example, have those three sparkers under their bodies. If you disable the machine (shock and tie-down are obvious ways), you can shoot off the cover and expose the sparkers. Each sparker produces a big electrical/shock explosion, both damaging and paralyzing the machine. You can work on the nose and tail while it's down. Even on Ultra Hard, this goes very quickly. I imagine it's super fast on lower difficulties. colfoley , the Boltblaster is exactly what you thought it would be: a CQC machine gun. You just have to use the correct weapon technique. It's named something obvious like Sustained Burst, IIRC. You just hold the trigger and empty the magazine. It's a key weapon against the toughest machines on Ultra Hard. I definitely favor certain weapons, but most of them are pretty awesome. (The slings and tripcasters are ass this time, unable to keep pace in damage.) If you're curious to see the different weapons in action, or to simply get great tips, I recommend Arktix on YouTube. He does great, spoiler-free videos. He has a significant library so long after release. The Frost Bolt Blaster was my absolute go to weapon against the harder machines and good for over kill on smaller ones.
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Malaka
3406
0
Jun 28, 2024 11:54:15 GMT
42,907
dazk
15,270
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
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Post by dazk on Jun 13, 2024 1:22:32 GMT
For me, it's still Hunter Bow 99% of the time. The fully upgraded bow from the arena (death seeker or something) is very effective in both damage and tear, which is really the main thing you need on most machines (on hard difficulty, I defeated every apex machine type with it and nothing else easily by now, even the cauldron boss fights, where you have a confined environment and no cover). And as I said above, I don't want to grind for hours to upgrade weapons which end up being very situational. Also, it's by far the most resource effective weapon since advanced hunter arrows still just cost shards and ridgewood. Ok, my stash is overflowing with resources as it is but still, in terms of cost/benefit ratio hunter bow is just way above everything else. In other news, still did mostly side stuff yesterday. Helped Kotallo out with his new arm, did the last remaining cauldron and plaed a bunch of machine strike games (I really think it's a nice mini game). Also had another talk with Beta yesterday and now I get what she meant earlier (see here). So Beta really actually believed that she had some sort of genetic defect and that's why she said what she said earlier and why she thinks she is not as cool as Aloy. Ha! When she said that and Aloy started to turn away again, I was almost screaming at my monitor: "Will you just tell her about Rost!?!" But then she turns around and she does and it's a beautiful conversation they have. Well done devs! ![:thumbsup:](//storage.proboards.com/6576594/images/HWEIJfPuKkgCleoIMfvX.png) Now, the way everyone is talking, it sounds like the Gemini mission is where things will start to heat up for the endgame, so I want to finish all the left over side quests before going there. Sharp Shot bow with Precision arrows was my absolute go to bow and Hunter bow if I needed an elemental payload, but I also had a sling that delivered that stuff which I preferred. Spears for blowing stuff up.
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ღ Voice of Reason
169
0
16,834
Element Zero
7,198
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Jun 13, 2024 1:28:29 GMT
I didn't use the Boltblaster enough on my first playthrough. Really, I didn't use most of the new stuff enough during my first playthrough. It was when I was hunting for Fireclaw Sac Webbing that I decided it might be the best weapon for the job. Tie those big guys down, freeze them, and go full-auto into their rump cannisters. 😄
After that realization, I started using them on most of the big machines. Tideripper? Shock or freeze, then full-auto into a weak point. Slaughterspine? Drill Spikes to the legs for knockdown, (maybe tie-down, maybe not), full-auto into the weak points. Slitherfang? Drill Spikes for knockdown, Hunter Bow to remove those rollers, then more full-auto into weak points.
There are lots of ways to play, and I never want to sound like I'm saying my way is the right way. I just really enjoy the most efficient and dramatic approach, more often than not.
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1033
0
Jun 28, 2024 20:58:27 GMT
32,675
colfoley
17,316
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
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Post by colfoley on Jun 13, 2024 10:55:46 GMT
Revived another exploration bit for these games going around to do a quest and picking up question marks and other stuff on the way. Maybe got a bit TOO distracted by stuff to actually get it done. But then need to know was quite a far way away into the outback which is what I wanted to do since it is a bit of a through thread side quest which is always nice to see for a game like this so curious to see just how well it will be handled so that was a priority to me. But then things got in the way of course. I do feel a little weird talking about the combat and the gameplay so much sometimes...but it is hard to talk about something else when having to deal with spoilers. And things keep coming up especially when this is my first playthrough but so I am learning but... Element Zero I did take your advice on the boltblaster somewhat to heart. I haven't unlocked the brrrrrtt machine gun skill yet but I was able to take down machines once or twice with essentially one burst so there is some promise there. Also looking through the tree I might actually have a weapon that will actually utilize like long range mortar strike stuff which has some really big first strike potential. And on that front there might be a third option even beyond bows I will start to play around with, blastslings. Like I've already started to mess with them since it was my only weapon that had purgewater so trying to get that first strike, weakening enemy in first was big. And my first 'Very rare' weapon is a blast sling...now with cluster bombs. So I can't wait to try it out especially since this is rapid fire and over draw ability which makes a powerful combination since my big complaint about blast slings so far is that they do take awhile to fire. So just dropping essentially the Aloy equivalent of a Mk.19 grenade launcher with clusters. Meanwhile the Sharpshot bow remains a joy, I was using it to snipe a ffew machines, and then I killed one and then rolled out of the way, and sniped rebels at an outpost. Only thing which happened though was trying to jump on top of a machine rider to get a stealth kill because I was getting impatient...they heard me. Oh and dazk same merchant I picked up the blast sling also had the 'Nora Valiant' which I believe I heard you mention and I believe given things it is 'very rare'....and looks very fine. ![:P](//storage.proboards.com/6576594/images/CeRUIfXurYhaBmWjMBkt.png) Honestly the Nora stuff the non machine stuff looks a bit weak, but these are thick leathers and no real head ornamentation. Which the Shadow Carja looks nice but...well think I know what my future armor/ cosmetic will be, though I will need to make sure the perks work first. And the weird part here well doing some jobs because the map said they were nearby, but then the objective like shifted on me so I ended up very close to a main quest and a side quest I wanted to do and used up quite a bit of time reorienting myself. Still working out my way west.
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