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Post by sjsharp2010 on Jun 27, 2024 21:03:47 GMT
The influencers who always start by showing all the CC options will waste hours on it. Hell, I'll probably be wasting hours on it recreating all of my old characters before I even touch Rook. Yeah I can see mysel ftaking a littl eextra time creating my firs trook so I can see the various options. Obviousl yonce I'v go tthroug hmy first coupl eo fRooks I thionk I'll find it quicke rand easier and I'll likely no tb es obothered
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Post by jediguardian on Jun 28, 2024 2:02:53 GMT
The devs already said that we'd be able to customize our Inquisitors and choose what happened during DAI from select tarot cards - from heir words I assume that we customize them at the start. The fact that the article's author didn't see that doesn't mean it isn't there - the full GI article makes it clear that he was only observing the devs playing and he likely only saw what they were prepared to show him. ...Though the fact that the author didn't see Inky may also support the theory that Varric is a stand-in for Inquisitor, that is there if we don't pick or customize Inky (I wonder then what happens to default Inky tho? How are they going to set them up?) You mean, Varric is just for advertise, the person who actually with Rook is Inquisitor?
Or maybe Dev just skip Inquisitor CC part in demo that game informer play.
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Post by midnight tea on Jun 28, 2024 3:57:45 GMT
The devs already said that we'd be able to customize our Inquisitors and choose what happened during DAI from select tarot cards - from heir words I assume that we customize them at the start. The fact that the article's author didn't see that doesn't mean it isn't there - the full GI article makes it clear that he was only observing the devs playing and he likely only saw what they were prepared to show him. ...Though the fact that the author didn't see Inky may also support the theory that Varric is a stand-in for Inquisitor, that is there if we don't pick or customize Inky (I wonder then what happens to default Inky tho? How are they going to set them up?) You mean, Varric is just for advertise, the person who actually with Rook is Inquisitor?
Or maybe Dev just skip Inquisitor CC part in demo that game informer play.
No, Varric will be there if we choose him over default Inquisitor, or choose to customize Inquisitor. That's a possibility. But, like you said, it's also a possibility that they simply skipped customizing Inky in CC, for whatever reason - maybe a spoilerific one.
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Post by Hanako Ikezawa on Jun 28, 2024 4:06:09 GMT
The writer of the article said it was an earlier version of the CC build, so the Inquisitor might not have been in it yet. Might also be why pictures weren’t taken since still a work in progress. That or they just rushed through it to show off the rest of the demo.
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Post by Andraste_Reborn on Jun 28, 2024 5:16:57 GMT
You mean, Varric is just for advertise, the person who actually with Rook is Inquisitor?
Or maybe Dev just skip Inquisitor CC part in demo that game informer play.
No, Varric will be there if we choose him over default Inquisitor, or choose to customize Inquisitor. That's a possibility. Man, that would be a hell of a thing. I've never had a 100% kill rate on any of my protagonists before (one third for my Wardens and half for my Hawkes) but if it's a choice between them and Varric ... well, Bull/Cassandra/Cullen/Dorian/Josephine/Sera is going to be getting a really sad letter. (Not Blackwall, he's already dead. And Solas should have other things to worry about.)
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Post by fairdragon on Jun 28, 2024 7:48:45 GMT
That doesn't make any sense. With what we know Solas should know what Varric and Harding are up to. So unless Solas want us to be there, we wouldn't be there. I understand everyone loves Harding, but her as Companion doesn't make sense. Also the endboss start doesn't fit with the story. Solas knows a lot, but he isn't all-knowing, and - if anything - that shows that Inquisition how it is, is capable of at least tracking Solas. I don't see how this doesn't make sense. I also don't understand how Harding as a companion doesn't make sense? There's nothing I could think of that makes her not making sense. People liked her in Inquisition, in part because she was a competent scout. I also don't understand the 'endboss start doesn't fit the story'? Especially that we know already that the situation with Solas isn't as simple as him being an endboss - as well as not being the only threat? Who is "us" in this context though? Rook is a person that was being recruited - and one that ultimately disrupted the ritual when Varric was distracting Solas. (also, I'm not just talking about people Varric recruited in Tevinter, but all the people Inquisition recruited or met over years that were involved in stories published before the game) Like, hmmm... it seems to me that you're talking about a game that doesn't exist? At least, not according to things they've already published. Which is probably why some things don't make sense to you? Because this isn't going to be a game in which we will be preoccupied with a cat & mouse chase after Solas, only to defeat him. This, turns out, isn't happening - those who read GI article know already that, from the start, we will be forced by circumstances to work with Solas in order to stop the Evanuris who got freed by disrupting the ritual. We'll be operating from his base even Will he be the 'endboss'? Well, in BG3 we can make choices that eventually will pit us against a character we worked very closely with for most of the game, so the fact that we start with Solas or work with him doesn't mean that there won't be a later confrontation. But just as I suspected for years now (given how Trespasser was) - the way the Dread Wolf may be present in the narrative isn't just in form of an enemy, but rather a catalyst for the story. And I suspect it'll be more about finding out why he made decisions he made all those millennia ago, that feed into him making decisions he's making right now. 1. It doesn't make sense because of Trespasser and the missing. He is allways 2 steps ahead of the inquisition.
2. I know that that what i want doesn't exist. I only want an act before the things that happend in the game we get. So that the Inquisition doesn't look so dumb.
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Post by Kappa Neko on Jun 28, 2024 13:47:01 GMT
I've never had a 100% kill rate on any of my protagonists before (one third for my Wardens and half for my Hawkes) but if it's a choice between them and Varric ... well, Bull/Cassandra/Cullen/Dorian/Josephine/Sera is going to be getting a really sad letter. LOL yeah bye bye inky, you were boring anyway. Varric is so much cooler! Well, OK. Only in DA2, he was a bit sad to look at in DAI but still. I'll sacrifice my inky for anyone really. I have zero emotional connection with her. Really could not get into that character. Also don't care about my warden, especially since Alistair sacrificed himself for her, the idiot! Most shocking game ending EVER for me. I was not prepared... And I also didn't care for my other warden who romanced Morrigan. I ship her so much more with Alistair, lol. Now Hawke can never ever die! Fortunately Stroud to the rescue! If it had been a choice between Hawke and Alistair, that would have sucked big time. But still Hawke wins if only because Alistair has an expiration date. Also can't do that to Varric! I'll just keep my headcanon of a silent unrequited love story between the two. Screw Fenris, his angry ass did not deserve my sweet Hawke. She would have dumped him in a heartbeat for Varric. Or Aveline, somebody SANE would have been nice...
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Post by sjsharp2010 on Jun 28, 2024 14:00:12 GMT
I've never had a 100% kill rate on any of my protagonists before (one third for my Wardens and half for my Hawkes) but if it's a choice between them and Varric ... well, Bull/Cassandra/Cullen/Dorian/Josephine/Sera is going to be getting a really sad letter. LOL yeah bye bye inky, you were boring anyway. Varric is so much cooler! Well, OK. Only in DA2, he was a bit sad to look at in DAI but still. I'll sacrifice my inky for anyone really. I have zero emotional connection with her. Really could not get into that character. Also don't care about my warden, especially since Alistair sacrificed himself for her, the idiot! Most shocking game ending EVER for me. I was not prepared... And I also didn't care for my other warden who romanced Morrigan. I ship her so much more with Alistair, lol. Now Hawke can never ever die! Fortunately Stroud to the rescue! If it had been a choice between Hawke and Alistair, that would have sucked big time. But still Hawke wins if only because Alistair has an expiration date. Also can't do that to Varric! I'll just keep my headcanon of a silent unrequited love story between the two. Screw Fenris, his angry ass did not deserve my sweet Hawke. She would have dumped him in a heartbeat for Varric. Or Aveline, somebody SANE would have been nice... Here' shoping w edon't have t oand whils tI thin kit's possibl ewe will I don't kno wwha tI would do yet as it might depend on th eplaythrough. For me in a lot of cases had his chance to retier after DAI so I coul dsee mysel fsacrificin ghim despite the fact he's been one of m yfavourite charactres but I don' tknow. I treall ydepensd on hw the game plays out.
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Post by fairdragon on Jun 28, 2024 14:49:12 GMT
As i haven't finish watching it i post it here. She say something to mage combat.
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Post by themikefest on Jun 28, 2024 15:10:27 GMT
LOL yeah bye bye inky, you were boring anyway. Varric is so much cooler! Well, OK. Only in DA2, he was a bit sad to look at in DAI but still. I'll sacrifice my inky for anyone really. I have zero emotional connection with her. Really could not get into that character. I like my Inq. If there's any sacrificing, it would be the main character for this game so Inq can finish what they started. I like my Warden especially when playing as noble. She could become wife of Alistair, and male warden could marry Anora putting both in the seat to have some power to manipulate laws to what they want. Too bad fakewarden wasn't an option to leave in the fade. I had that scenario in one of my playthrough's. Alistair was nice enough to take one for the team. I could leave Varric.
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Post by sjsharp2010 on Jun 28, 2024 16:06:50 GMT
LOL yeah bye bye inky, you were boring anyway. Varric is so much cooler! Well, OK. Only in DA2, he was a bit sad to look at in DAI but still. I'll sacrifice my inky for anyone really. I have zero emotional connection with her. Really could not get into that character. I like my Inq. If there's any sacrificing, it would be the main character for this game so Inq can finish what they started. I like my Warden especially when playing as noble. She could become wife of Alistair, and male warden could marry Anora putting both in the seat to have some power to manipulate laws to what they want. Too bad fakewarden wasn't an option to leave in the fade. I had that scenario in one of my playthrough's. Alistair was nice enough to take one for the team. I could leave Varric. Yeah I could bu tdependin gon m yquizzy fo rexampl e my current Inquisitors in a ver ylovin grelationship with |Cullen s ofo rme I'd want the 2 of them t obe happy. In thi sinstance Varric has had his chance an dshould have retired back to Kirkwall. Granted yes Varric is on eof m yfavouriet characters but for me he's kind of had his time now. Theres a reason wh yHarding's the go to dwarf now she's still got it. Hopefully w edon' thave to ascrific e anyon bu tthre's always a chance we ma yhave to.
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Post by midnight tea on Jun 28, 2024 17:42:03 GMT
1. It doesn't make sense because of Trespasser and the missing. He is allways 2 steps ahead of the inquisition.
2. I know that that what i want doesn't exist. I only want an act before the things that happend in the game we get. So that the Inquisition doesn't look so dumb.
1. No, that isn't established. Also, in Trespasser - at the end of it - Inky and their small circle were only starting to go after Solas. And in 'the Missing' we only see Varric and Harding go after Solas, and they still manage to almost step on his toes - and they gain advantage after they start working with Neve, as well as Rook. That's... kinda the point of the Missing, and it feeding narratively to the trailer, as well as what we saw from gameplay. 2. Inquisition doesn't look dumb, IMO. They just have a very difficult task before them - and after 8/10 years, they still manage to be on Solas' tail, and ultimately - thanks to good recruiting decisions - Solas' ritual does get disrupted. For better or worse, but it was.
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Post by midnight tea on Jun 29, 2024 1:58:36 GMT
Hmmm... you know how the devs - John Epler in particular - like to underline how Rook is the sort of hero that is in the story because they choose to be, rather than some magic McGuffin?
Some may argue that Rook will indeed be 'special' in some way, thanks to their blood-link to the Fade - however, unlike the Inquisitor or Warden, they didn't get involved in the main plot by being in the right place at the right time and had a task or role put before them, to which they had to grow (...or not): they chose to join the Inquisition and go after Solas, fight through the rain of demons, and risk their life to disrupt the ritual.
So, they actually had to work quite a bit to get to where they are, and the whole 'Fade-link' thing is a direct result of their conscious actions.
But I digress - where I think it matters is with the whole "Solas will see a lot of himself in Rook".
I'm pretty sure this won't just be about dealing with problems that stemmed from trying to prevent a big threat, but about the whole "someone has to do something - I guess it will be me" attitude.
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Post by fairdragon on Jun 29, 2024 7:21:10 GMT
1. It doesn't make sense because of Trespasser and the missing. He is allways 2 steps ahead of the inquisition.
2. I know that that what i want doesn't exist. I only want an act before the things that happend in the game we get. So that the Inquisition doesn't look so dumb.
1. No, that isn't established. Also, in Trespasser - at the end of it - Inky and their small circle were only starting to go after Solas. And in 'the Missing' we only see Varric and Harding go after Solas, and they still manage to almost step on his toes - and they gain advantage after they start working with Neve, as well as Rook. That's... kinda the point of the Missing, and it feeding narratively to the trailer, as well as what we saw from gameplay. 2. Inquisition doesn't look dumb, IMO. They just have a very difficult task before them - and after 8/10 years, they still manage to be on Solas' tail, and ultimately - thanks to good recruiting decisions - Solas' ritual does get disrupted. For better or worse, but it was. Let's agree to disagree.
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Post by Kappa Neko on Jun 29, 2024 8:07:42 GMT
I'm pretty sure this won't just be about dealing with problems that stemmed from trying to prevent a big threat, but about the whole "someone has to do something - I guess it will be me" attitude. And I still hope BioWare doesn't try to gaslight the player into believing that's actually true because I don't plan on making my Rook a mass murderer. I hope we can make Solas see that how he went about restoring elven glory is horrifying and makes him the villain. And what he's doing in nothing like what Rook is trying to do, namely same the world! Not destroy it... And please, trying to save the ancient elves a long time ago is NOT the same as the shit he's doing now. Solas might have had good reasons in the past for putting up the veil but things have changed and he has not shown to be willing to adapt his plans to a new reality, he doesn't like thr new reality. Well, too bad. Adept or die, Dreadwolf!
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Post by gervaise21 on Jun 29, 2024 8:48:55 GMT
I hope we can make Solas see that how he went about restoring elven glory is horrifying and makes him the villain. In some ways he already knows that. He tried insisting to the Inquisitor that he was not "a monster", but nevertheless admitted that he was prepared to murder countless people just to "save his own", without being willing to say why or how this was necessary. Unlike in ancient times when he did something without actually knowing what the consequences of his action would be, other than imprisoning his enemies, this time round he is fully aware of the consequences of his action and yet is prepared to carry on regardless. Naturally he does not see himself as the villain in this. No one ever does. Every tyrant and monster in history will have justified their actions in their own mind as being for "their people", saving their own group or the greater good, even to the extent that giving them power to act as a dictator will achieve that "laudable" aim. Only very few people, usually when playing D&D and video games, deliberately do something because they know it is evil and want to be seen as a villain. That is why Solas constantly apologises for what he "must" do and is basically asking the listener not to hate him for it but sympathise with his predicament. And please, trying to save the ancient elves a long time ago is NOT the same as the shit he's doing now. Solas might have had good reasons in the past for putting up the veil but things have changed and he has not shown to be willing to adapt his plans to a new reality, he doesn't like thr new reality. Well, too bad. Adept or die, Dreadwolf! I agree with you and if they do try and draw parallels, or Solas tries to draw parallels between Rook's actions in the present and his actions in the past, I hope the writers have had the decency to give us the option to tell him to shove it where the sun don't shine whilst not making us appear the unreasonable one for doing this.
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Post by midnight tea on Jun 29, 2024 17:22:14 GMT
I'm pretty sure this won't just be about dealing with problems that stemmed from trying to prevent a big threat, but about the whole "someone has to do something - I guess it will be me" attitude. And I still hope BioWare doesn't try to gaslight the player into believing that's actually true because I don't plan on making my Rook a mass murderer. I hope we can make Solas see that how he went about restoring elven glory is horrifying and makes him the villain. And what he's doing in nothing like what Rook is trying to do, namely same the world! Not destroy it... And please, trying to save the ancient elves a long time ago is NOT the same as the shit he's doing now. Solas might have had good reasons in the past for putting up the veil but things have changed and he has not shown to be willing to adapt his plans to a new reality, he doesn't like thr new reality. Well, too bad. Adept or die, Dreadwolf! Solas is quite convinced that he's saving the world as well - and while I think we will eventually show him that there is some better way, I really don't understand this insistence that Solas is entirely in the wrong here, considering how much Rook (and the audience) doesn't know about what happened in the past, nor operates on the same level of knowledge Solas clearly has. Like, literally, saying the above is going about solving the problem the exact same way some people say Solas does it - thinking we have all the relevant answers. We don't. At least not yet. Also - can we please stop using the world "gaslight" (or retcon) if the character won't do what we don't want character to be doing? I certainly would like for certain things go certain ways, not even because I like the character, but simply because it would be a more interesting story (from my perspective), but when I argue that Solas may have a path to redemption, or is not a villain some try to paint him as, or his motivations are a tad more complex, I try to go with information we have in the story that suggests that the path is there. And since relevant information is there to make such assumption (and I'm not the only one who argues there are) what "gaslighting" would we even be talking about, if it turns out that Solas is indeed not how he's painted as by some? Also - DA is ultimately a power fantasy, and I think BW will give us comfortable options to make us feel good about our proxies, but I can see ways they can totally make our characters stand before a very crappy choice or make a bad/very consequential decision (and retaining and re-using our old PCs would be an *excellent* way to do so )
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Post by Kappa Neko on Jun 29, 2024 18:36:26 GMT
but when I argue that Solas may have a path to redemption, or is not a villain some try to paint him as, or his motivations are a tad more complex, I try to go with information we have in the story that suggests that the path is there. And since relevant information is there to make such assumption (and I'm not the only one who argues there are) what "gaslighting" would we even be talking about, if it turns out that Solas is indeed not how he's painted as by some? And you keep inferring that people who find Solas' actions horrifying don't understand his complex psychology as if that makes it OK he wants to kill everyone in modern day Thedas for some desperate shot at fixing his fuckups and bringing his people back. I understand quite well why he does what he does. But his tragic backstory does not excuse his actions now. And Solas himself says repeatedly in DAI that sacrificing everyone to bring his people back is something he's willing to do. That he finds it regrettable is even more reprehensible. Because now he knows he's doing something monstrous yet begs you not to call him that. Well... if the shoe fits? You cannot understand why people are making him out to be the bad guy. I cannot understand why you'd want to excuse mass murder. A serial killer's abusive childhood does not make murdering people less awful no matter how sorry I feel for the child they were once, as a real life example. Murderinf innocents is always evil. Knowing why they kill does not change that. Yes, we don't have all the facts yet. You are correct about that. But if Solas somehow failed to communicate that he's actually only doing it to save the world from total obliteration reaper style his character would be ruined for me because it would mean he's a complete moron keeping that to himself. So what aside from a complete apocalypse he's trying to prevent but failed to mention before would somehow justify ANYTHING he's done since waking up? You keep making excuses for a godlike being that wants to destroy the current world for some utopia that never was and probably never will be. He's completely delusional. Whether or not I feel sorry for him for losing his world is irrelevant to the reality of what he's doing now. So yeah I would in fact resent it if BioWare changed Solas from a interesting villain with a tragic backstory you can empathize with while still being horrified by his actions to a misunderstood hero. I do expect a redemption arc. Never said that wasn't in the cards or out of character. It depends on how it's done. If Solas dies willingly fighting the escaped evanuris that's fine by me. Doesn't really make up for all the death he's caused but it would be a sort of redemption. Making him see reason can be done in a convincing way. What I personally don't want to see is forcing the player to be OK with his past actions. Because imo there's nothing OK about anything he's been doing. So that again brings us back to possible cop out surprises how it's not what it looks like. That would be whitewashing Solas to me. I LOVE Solas as a character, I just despite his prideful arrogant personality. I'm not sure he's really all that different from the other evanuris. Which is fine. I love the idea that he doesn't realize this. Well, I guess there's no point in discussing this further since we're going in circles.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
vir-felasna
ChangingSteam
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Post by MeadKnight on Jul 1, 2024 19:24:43 GMT
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MeadKnight
N2
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: vir-felasna
XBL Gamertag: ChangingSteam
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MeadKnight
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Oct 25, 2016 14:59:44 GMT
October 2016
meadknight
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
vir-felasna
ChangingSteam
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Post by MeadKnight on Jul 1, 2024 19:28:30 GMT
"There's another difficulty option called Unbound, though, allowing players to customize their gameplay experience to their liking. You can adjust how wayfinding helps you in-game; there's aim assistance and even an auto-aim option. You can adjust combat timing to make parrying easier or harder, with a balanced, forgiving, and a third harder option. You can change how much damage your enemies do to you, and how much damage you do to enemies by adjusting their health. There's also an option to adjust enemy pressure. And, if you're not interested in death-related setbacks, there's a no-death option you can turn on."
Looks like there is an auto aim feature for those who were worried about that.
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colfoley
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August 2016
colfoley
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Post by colfoley on Jul 1, 2024 19:34:11 GMT
Not a lot of surprises here btu I must say I am most intrigued by the aim assist options in here and how they will work. Aim assist can be something that can really help out the flor of combat and make things just a little bit easier for the player or a little bit quicker. Not as big a problem in shooters though I think games like ME 3 had aim assist to...but with bows I noticed in the gamplay trailer that the guy seemed to hold the Bow at full draw as he had to aim around towards the demons for quite a while. I am a rather big archery buff though a lot of my knowledge is still theoretical but I know that just holding a fully decked out war bow at full draw for any length of time will have consequences. Its one of the most consistent unrealistic aspects across fiction abiout Archery, although it does look really cool, and indeed I have often wished that more games would include negative consequences for holding your bow at 'full draw' for too long. The trouble is gaming systems, maybe especially in relation to controllers, also isn't the best at precise aiming which is something bows would also need given their slower firing nature then a modern machine gun...so in games you often have to hold your bow at 'full draw' for extended periods of time not to be cool, but just to aim. I suggested awhile back and I believe Luke liked it suggesting having aim options where your cursor when you bring up your aiming for a bow can 'snap' towards a target. This should give you the best of both worlds, allowing you to aim, but also hopefully cutting down on the time to actually draw down on a target which would decrease the time and also enable the option for 'snap shots.' Anyways...long story short If I play with customizing any of the options it might be the one with the aiming. Also gonna be real curious to see why Nightmare can't be changed...maybe DA is going to incorporate an Honor mode?
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Wulfram
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: wulfram77
Posts: 493 Likes: 856
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August 2016
wulfram
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Wulfram on Jul 1, 2024 19:52:38 GMT
Being locked to nightmare if you pick nightmare sounds annoying.
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OhDaniGirl
Incoming...
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August 2016
ohdanigirl
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem
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Post by OhDaniGirl on Jul 1, 2024 20:24:24 GMT
Being locked to nightmare if you pick nightmare sounds annoying. Choose wisely!
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DragonKingReborn
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August 2016
dragonkingreborn
http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
DragonKingReborn
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by DragonKingReborn on Jul 1, 2024 20:52:14 GMT
Being locked to nightmare if you pick nightmare sounds annoying. ...yeah, that's about the only 'bad' news I see in that article. I wonder why that choice was made? Unless it doubles as a sort of 'honour mode', like BG3 has? One save file etc etc? I'm sure that any restriction like that would be heavily telegraphed at the point of choosing it, but still - seems weird on its face.
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sjsharp2010
N7
Go Team!
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sjsharp2010
Go Team!
12,242
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Jul 1, 2024 21:47:09 GMT
Not a lot of surprises here btu I must say I am most intrigued by the aim assist options in here and how they will work. Aim assist can be something that can really help out the flor of combat and make things just a little bit easier for the player or a little bit quicker. Not as big a problem in shooters though I think games like ME 3 had aim assist to...but with bows I noticed in the gamplay trailer that the guy seemed to hold the Bow at full draw as he had to aim around towards the demons for quite a while. I am a rather big archery buff though a lot of my knowledge is still theoretical but I know that just holding a fully decked out war bow at full draw for any length of time will have consequences. Its one of the most consistent unrealistic aspects across fiction abiout Archery, although it does look really cool, and indeed I have often wished that more games would include negative consequences for holding your bow at 'full draw' for too long. The trouble is gaming systems, maybe especially in relation to controllers, also isn't the best at precise aiming which is something bows would also need given their slower firing nature then a modern machine gun...so in games you often have to hold your bow at 'full draw' for extended periods of time not to be cool, but just to aim. I suggested awhile back and I believe Luke liked it suggesting having aim options where your cursor when you bring up your aiming for a bow can 'snap' towards a target. This should give you the best of both worlds, allowing you to aim, but also hopefully cutting down on the time to actually draw down on a target which would decrease the time and also enable the option for 'snap shots.' Anyways...long story short If I play with customizing any of the options it might be the one with the aiming. Also gonna be real curious to see why Nightmare can't be changed...maybe DA is going to incorporate an Honor mode? Yeah aimin gand a moer casua ldamage leve lt omak ethings easier for me as I don' tmin ddyin gi fI make a pigs ear o fa situation bu ta tthe sam etime I don't wan tt ofee lI'm getting my ass kicked b yan AI because I'm to oslow on the controls o rwhatever .I'd want the AIa taround the asme level as it is in Casual mode on the other games.
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