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Post by The Elder King on Jun 18, 2024 20:48:57 GMT
He was supposed to burn himself - this was meant to be a "two birds one stone thing" where Cory opens the orb and blows HIMSELF up and stops being any threat from Venatori side. And once he died, Solas would scoop up the orb and tear down the Veil, unleashing hordes of demons upon Thedas. So Solas is not only responsible for all those who died at the Conclave, but also two counts of attempted genocide. Again, how is he the good guy in all this? I'd say that he's not necessarily going to be painted as a good guy. I do hope they'd have taken a similar approach as to deal with TIM in ME2, when giving the players the freedom in establishing a different relationship between Shepard and TIM.
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Post by midnight tea on Jun 18, 2024 20:49:56 GMT
The similarities with Inquisition's plot were quite apparent from the gameplay video. I'd say that they're not just apparent, but deliberate - we've known for years now that DA4 was basically supposed to be the 2nd part of Inquisition. And John Epler has recently confirmed that the storyline (or at least the main story beats) didn't change that much over last 10 years.
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Post by Reznore on Jun 18, 2024 20:51:09 GMT
The similarities with Inquisition's plot were quite apparent from the gameplay video. If there's one thing that worries me a bit, it's this. It's almost a copy/paste of DAI and Bioware has suffered quite the uninspired spell with MEA/Anthem. Wait and see.
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Post by midnight tea on Jun 18, 2024 20:52:29 GMT
Solas have Cory a magical orb, not a nuclear weapon - everything that happened in the Conclave seems to have happened only because of Corypheus and what he was. Well, and Inky disrupting the ritual. It’s called a comparison. Everything that happened at the Conclave is because Solas gave another madman an object that can be used as a weapon of mass destruction. To open it and blow himself up, not to use it as weapon of mass destruction, of which he was supposed to not have a capability to.
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Post by Lebanese Dude on Jun 18, 2024 20:52:40 GMT
I come here expecting people to be excited and they're complaining about not playing the Inquisitor among other trivial things? Where do I go to talk about the good stuff about the game? Tired of this complaining. I'm just amused, because I've been in "I want to/I predict Inky's return" camp from the beginning, but I feel chill about playing the new protagonist - so long as Inky's contribution and story makes sense, I'm fine with Rook taking the spotlight. I mean I wouldn't hate playing the Inquisitor but every Dragon Age game has had a new protagonist. It was always wishful thinking to assume BioWare would break the formula all of a sudden.
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Post by midnight tea on Jun 18, 2024 20:53:35 GMT
The similarities with Inquisition's plot were quite apparent from the gameplay video. If there's one thing that worries me a bit, it's this. It's almost a copy/paste of DAI and Bioware has suffered quite the uninspired spell with MEA/Anthem. Wait and see. It's not a copy/paste - it's a direct sequel, that for a time they've planned to be in entirety in Inquisition.
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Post by colfoley on Jun 18, 2024 20:55:33 GMT
So it's weird the article mentioned we get to pick Rooks last name now to. Another article said it was tied to faction.
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Post by Reznore on Jun 18, 2024 20:55:53 GMT
If there's one thing that worries me a bit, it's this. It's almost a copy/paste of DAI and Bioware has suffered quite the uninspired spell with MEA/Anthem. Wait and see. It's not a copy/paste - it's a direct sequel, that for a time they've planned to be in entirety in Inquisition. We get a homebase from Solas again. We interrupt Solas plan again. We get changed by interrupting said plan again. We're stopping Blighted morons who want to rule the world again. You can make a part 2 of a saga without repeating part 1?
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The Elder King
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Post by The Elder King on Jun 18, 2024 20:56:09 GMT
The similarities with Inquisition's plot were quite apparent from the gameplay video. I'd say that they're not just apparent, but deliberate - we've known for years now that DA4 was basically supposed to be the 2nd part of Inquisition. And John Epler has recently confirmed that the storyline (or at least the main story beats) didn't change that much over last 10 years. The similarities with Inquisition's plot were quite apparent from the gameplay video. If there's one thing that worries me a bit, it's this. It's almost a copy/paste of DAI and Bioware has suffered quite the uninspired spell with MEA/Anthem. Wait and see. I'd say that it's not necessarily due to being uninspired, as both Epler and Darrah said the main story didn't change since what they planned 10 years ago. It is likely an intentional, although divisive decision plotwise. To be honest, from the moment they mentioned and explored the Evanuris I thought they were going to use them as antagonists, and there weren't a lot of option for them to be freed without repeating a similar situation with Inquisition, or having Solas rip the Veil completely apart...which they still opted not to for the opening of the game. I did want to explore the Evanuris and their lore, so I'm fine with this, even if it's not the most original plot.
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Post by midnight tea on Jun 18, 2024 21:00:05 GMT
It's not a copy/paste - it's a direct sequel, that for a time they've planned to be in entirety in Inquisition. We get a homebase from Solas again. We interrupt Solas plan again. We get changed by interrupting said plan again. We're stopping Blighted morons who want to rule the world again. You can make a part 2 of a saga without repeating part 1? And those are part likely as relevant to this story as bringing our old PC back, even if in changed role.
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Post by colfoley on Jun 18, 2024 21:00:12 GMT
It's not a copy/paste - it's a direct sequel, that for a time they've planned to be in entirety in Inquisition. We get a homebase from Solas again. We interrupt Solas plan again. We get changed by interrupting said plan again. We're stopping Blighted morons who want to rule the world again. You can make a part 2 of a saga without repeating part 1? we interrupted Cory's plan not Solas's.
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Post by cyanwool on Jun 18, 2024 21:01:32 GMT
I'm just amused, because I've been in "I want to/I predict Inky's return" camp from the beginning, but I feel chill about playing the new protagonist - so long as Inky's contribution and story makes sense, I'm fine with Rook taking the spotlight. I mean I wouldn't hate playing the Inquisitor but every Dragon Age game has had a new protagonist. It was always wishful thinking to assume BioWare would break the formula all of a sudden. It would be hard selling people on a returning protagonist. It has been 10 years, even the casual fans who aren't new to the franchise might not be willing to go back to the hinterlands and remember the plot. I think making a new protagonist was the best choice, but I also hope we can play the inquisitor in some way (especially in dialogue choices)
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Post by Reznore on Jun 18, 2024 21:02:08 GMT
We get a homebase from Solas again. We interrupt Solas plan again. We get changed by interrupting said plan again. We're stopping Blighted morons who want to rule the world again. You can make a part 2 of a saga without repeating part 1? we interrupted Cory's plan not Solas's. It was Solas plan to give the ball to Cory so he could release its power. What Solas didn't foresee, is Cory surviving the blast and the Inky getting the mark.
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Post by midnight tea on Jun 18, 2024 21:03:49 GMT
I'd say that they're not just apparent, but deliberate - we've known for years now that DA4 was basically supposed to be the 2nd part of Inquisition. And John Epler has recently confirmed that the storyline (or at least the main story beats) didn't change that much over last 10 years. If there's one thing that worries me a bit, it's this. It's almost a copy/paste of DAI and Bioware has suffered quite the uninspired spell with MEA/Anthem. Wait and see. I'd say that it's not necessarily due to being uninspired, as both Epler and Darrah said the main story didn't change since what they planned 10 years ago. It is likely an intentional, although divisive decision plotwise. To be honest, from the moment they mentioned and explored the Evanuris I thought they were going to use them as antagonists, and there weren't a lot of option for them to be freed without repeating a similar situation with Inquisition, or having Solas rip the Veil completely apart...which they still opted not to for the opening of the game. I did want to explore the Evanuris and their lore, so I'm fine with this, even if it's not the most original plot. I mean, I've never played Dragon Age titles for the originality of their overarching plot (get yourself a team and defeat a big, corrupted baddie), but for the story and plot surrounding it - the devil in the details, so to speak
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Post by Lebanese Dude on Jun 18, 2024 21:04:11 GMT
I mean I wouldn't hate playing the Inquisitor but every Dragon Age game has had a new protagonist. It was always wishful thinking to assume BioWare would break the formula all of a sudden. It would be hard selling people on a returning protagonist. It has been 10 years, even the casual fans who aren't new to the franchise might not be willing to go back to the hinterlands and remember the plot. I think making a new protagonist was the best choice, but I also hope we can play the inquisitor in some way (especially in dialogue choices) That would be cool but I Imagine it'll be similar to Hawke in Inquisition where we meet up with them, have some nostalgia-fueled dialogue, and then embark on a couple of missions together with them as a temporary follower like Varric was in the intro sequence.
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Post by Hanako Ikezawa on Jun 18, 2024 21:05:49 GMT
It’s called a comparison. Everything that happened at the Conclave is because Solas gave another madman an object that can be used as a weapon of mass destruction. To open it and blow himself up, not to use it as weapon of mass destruction, of which he was supposed to not have a capability to. Genuine question: how small do you think that explosion would’ve been? It always was going to the size of what we saw at the Conclave. Not that Solas cared since at that point we weren’t even people to him and he was going to follow it by tearing down the Veil killing countless more.
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Post by Hanako Ikezawa on Jun 18, 2024 21:06:35 GMT
It would be hard selling people on a returning protagonist. It has been 10 years, even the casual fans who aren't new to the franchise might not be willing to go back to the hinterlands and remember the plot. I think making a new protagonist was the best choice, but I also hope we can play the inquisitor in some way (especially in dialogue choices) That would be cool but I Imagine it'll be similar to Hawke in Inquisition where we meet up with them, have some nostalgia-fueled dialogue, and then embark on a couple of missions together with them as a temporary follower like Varric was in the intro sequence. Please nothing like Hawke in DAI.
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Post by midnight tea on Jun 18, 2024 21:11:00 GMT
To open it and blow himself up, not to use it as weapon of mass destruction, of which he was supposed to not have a capability to. Genuine question: how small do you think that explosion would’ve been? It always was going to the size of what we saw at the Conclave. Not that Solas cared since at that point we weren’t even people to him and he was going to follow it by tearing down the Veil killing countless more. How small was the explosion that killed Cory in the end? Not big - it was a tiny rift in the Veil, in fact, that sucked him in. If Cory as just some Vint magister, as Solas expected him to, he'd probably need even less to be exploded. And no - nowhere it's stated that the explosion was always supposed to be the size of what we saw, or that was even supposed to happen anywhere near the South. It was, in fact, entirely Cory's idea to bring it there, as in his vanity he wanted Justinia - specifically - for his ascension, and Justinia happened to organize the Divine Conclave in the Temple of Sacred Ashes.
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Post by eaglepursuit on Jun 18, 2024 21:11:13 GMT
I'm just amused, because I've been in "I want to/I predict Inky's return" camp from the beginning, but I feel chill about playing the new protagonist - so long as Inky's contribution and story makes sense, I'm fine with Rook taking the spotlight. I mean I wouldn't hate playing the Inquisitor but every Dragon Age game has had a new protagonist. It was always wishful thinking to assume BioWare would break the formula all of a sudden. Exactly. We've been hearing the moaning and groaning over new protagonists since DA2 and Bioware is firm on the DA series staying the course in this regard. Personally, I'm fine with it. Each entry is its own distinct story that springs off some aspect of the previous one. They don't need the same cast of characters like ME does. The DA games are anthological rather than serial.
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Post by jennica on Jun 18, 2024 21:11:57 GMT
After reading the article's summary I have somewhat mixed feelings. One one hand, i was worried that dealing with Solas as a new protagonist will be rather unsatisfying, because he will be pretyy much a stranger to us. But it seems we will be able to talk with him in our dreams? Also this is a big cope but i hope that Varric is trapped in the Fade with Solas and not dead. Please Bioware, he doesn;t deserve this On other hand... ffs learning about this game's combat is like trying to solve a puzzle. I now have more questions about it than i had before this article. I hope Bioware will realese mid game gameplay video soon.
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Post by Hanako Ikezawa on Jun 18, 2024 21:13:52 GMT
Genuine question: how small do you think that explosion would’ve been? It always was going to the size of what we saw at the Conclave. Not that Solas cared since at that point we weren’t even people to him and he was going to follow it by tearing down the Veil killing countless more. How small was the explosion that killed Cory in the end? Not big - it was a tiny rift in the Veil, in fact, that sucked him in. If Cory as just some Vint magister, as Solas expected him to, he'd probably need even less to be exploded. And no - nowhere it's stated that the explosion was always supposed to be the size of what we saw, or that was even supposed to happen anywhere near the South. It was, in fact, entirely Cory's idea to bring it there, as in his vanity he wanted Justinia - specifically - for his ascension, and Justinia happened to organize the Divine Conclave in the Temple of Sacred Ashes. The orb wasn’t used on Corypheus when we defeated him. The Inquisitor used the Mark.
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Post by midnight tea on Jun 18, 2024 21:16:51 GMT
After reading the article's summary I have somewhat mixed feelings. One one hand, i was worried that dealing with Solas as a new protagonist will be rather unsatisfying, because he will be pretyy much a stranger to us. But it seems we will be able to talk with him in our dreams? Also this is a big cope but i hope that Varric is trapped in the Fade with Solas and not dead. Please Bioware, he doesn;t deserve this On other hand... ffs learning about this game's combat is like trying to solve a puzzle. I now have more questions about it than i had before this article. I hope Bioware will realese mid game gameplay video soon. TBH I'm only half-interested with learning about combat, because I learn through practice best anyway, and I need to play the game for that. And it's not like I care that much - it'd be great if I'd have fun during combat sections, but all I ask for it to *at least* be nonobstructive to the story, because this is mostly what I'll be playing DA for.
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Post by midnight tea on Jun 18, 2024 21:18:16 GMT
How small was the explosion that killed Cory in the end? Not big - it was a tiny rift in the Veil, in fact, that sucked him in. If Cory as just some Vint magister, as Solas expected him to, he'd probably need even less to be exploded. And no - nowhere it's stated that the explosion was always supposed to be the size of what we saw, or that was even supposed to happen anywhere near the South. It was, in fact, entirely Cory's idea to bring it there, as in his vanity he wanted Justinia - specifically - for his ascension, and Justinia happened to organize the Divine Conclave in the Temple of Sacred Ashes. The orb wasn’t used on Corypheus when we defeated him. The Inquisitor used the Mark. The Mark that they received from touching the Orb in the fist place. That isn't the point though - point is that in the end what killed Cory wasn't any sort of giant explosion.
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Post by Hanako Ikezawa on Jun 18, 2024 21:26:01 GMT
The orb wasn’t used on Corypheus when we defeated him. The Inquisitor used the Mark. The Mark that they received from touching the Orb in the fist place. That isn't the point though - point is that in the end what killed Cory wasn't any sort of giant explosion. Okay, neat. Doesn’t change the fact that when the Orb was used, it made massive explosion because of all the magic stored in it. No, that is the point. You’re just avoiding it. What actually killed Corypheus has nothing to do with the way Silas planned for Corypheus to die.
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Post by jennica on Jun 18, 2024 21:30:19 GMT
TBH I'm only half-interested with learning about combat, because I learn through practice best anyway, and I need to play the game for that. And it's not like I care that much - it'd be great if I'd have fun during combat sections, but all I ask for it to *at least* be nonobstructive to the story, because this is mostly what I'll be playing DA for. This is the first time i have a genuine interest in DA combat, because i prefer fast paced action combat, but i also have a few serious concerns. I'll buy DAVe anyway, becasue i like what i see so far, but damn the marketing for this game is beyond my comprehension.
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