ahglock
N5
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,876 Likes: 3,509
inherit
9886
0
Sept 2, 2024 19:50:07 GMT
3,509
ahglock
2,876
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on Jun 27, 2024 1:20:43 GMT
Having watched the gameplay video again, people might want to think about the last game they want to play before launch. ![](https://i.imgur.com/3JcX38N.png) Maybe pick one you like with a similar style of combat to get those reflexes in line with Veilguard. ![;)](//storage.proboards.com/6576594/images/uYQYVMAupPAfTXFFwWlB.png) Something with active dodges, blocks, aimed ranged attacks, and at a similar pace. People who aren't used to ARPGs going straight from another DA game to DAV may be in for jarring experience. I'm not sure I can find a slow enough game with that bad of an Ai to train down to.
|
|
sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,163 Likes: 20,101
inherit
2309
0
Sept 7, 2024 22:57:01 GMT
20,101
sjsharp2010
Go Team!
12,163
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jun 27, 2024 2:15:49 GMT
BG3 is also to complicated for me. BG 3 combat is pretty simple, I may be biased though as I've played D&D 5th ed for years. Though admittedly the game game suffers a bit from HP bloat with certain enemies and their encounter design that made combat in BG 3 more difficult than it would have been in PnP D&D. A good DAO, BG or DAI combat and i am good to go. I'd definitely prefer that to the action combat we're getting. To me it would also feel more like an RPG combat system, DAV's system seems more like an arcade or action game like God of War than actual RPG combat. But I guess that ship has sailed and sunk beneath the waves...
No die option - some kind of God mode?
As far as I understand it, the "no death" is an accessability option that we can choose alongside the game difficulty. So yeah, it seems to be a built-in god mode of sorts. I don't like having to resort to that, but there's no way in hell I can handle the combat otherwise. At least it will most likely allow me to play without any magical or semi-magical abilities and still not die to bosses ![:)](//storage.proboards.com/6576594/images/KGsHESiZGZU0pPuHuhQr.png) Yea hwi thturn based comba tit's mostl yfiguring ou twha tto do and when and given it's turnbased means you can reall ythink abou tit before deciding. It's one of the main reasons why I've gotten into turnbased games a lo tmyself recently as I've started to really ge tinto the strategy of them. Marvel's Midnight Suns has been one of m yrecent favourites.
|
|
Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 30,591 Likes: 111,148
inherit
ღ N-Special
151
0
111,148
Hrungr
More coffee...? More coffee.
30,591
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Hrungr
18,258
65,767
|
Post by Hrungr on Jun 27, 2024 3:36:48 GMT
I'm not sure Witcher 3 combat is a good comparison. Granted, Witcher 3 is a type of action combat but it's way slower (and more realistic looking) than DAV's silly over the top combat. I could handle combat in the Witcher 3 on the lowest difficulty (even though it was challenging for me), I strongly doubt I could handle combat in DAV without resorting to the "no death" mode at all. Witcher 3 is slower-paced, but it still has many of the same gameplay elements - Parries, Dodges, Aimed Ranged Attacks, Monsters w/special abilities, Light & Heavy Attacks, etc. For those who don't play a lot of ARPGs, this could be a good one to warm into first.
|
|
inherit
1033
0
Member is Online
Sept 7, 2024 23:19:43 GMT
34,297
colfoley
18,034
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jun 27, 2024 4:16:33 GMT
I'm not sure Witcher 3 combat is a good comparison. Granted, Witcher 3 is a type of action combat but it's way slower (and more realistic looking) than DAV's silly over the top combat. I could handle combat in the Witcher 3 on the lowest difficulty (even though it was challenging for me), I strongly doubt I could handle combat in DAV without resorting to the "no death" mode at all. Witcher 3 is slower-paced, but it still has many of the same gameplay elements - Parries, Dodges, Aimed Ranged Attacks, Monsters w/special abilities, Light & Heavy Attacks, etc. For those who don't play a lot of ARPGs, this could be a good one to warm into first. the two God of War Norse games. I'd probably go ACOD if you want one with abilities.
|
|
inherit
401
0
1
43,175
DragonKingReborn
21,090
August 2016
dragonkingreborn
http://bsn.boards.net/threads/recent/143
https://i.imgur.com/1myVt9D.jpg
DragonKingReborn
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
887
590
|
Post by DragonKingReborn on Jun 27, 2024 5:27:59 GMT
AC Odyssey would definitely be a good one. The Jedi Fallen Order/Survivor games (on low difficulty) would also help. They are more manically paced than the Witcher, and I found after finishing Survivor on the ‘normal’ difficulty level, TW3 combat on Death March was almost - stress, almost - trivial.
|
|
inherit
11611
0
Sept 5, 2024 16:46:10 GMT
1,119
fairdragon
1,745
Jul 30, 2020 17:14:13 GMT
July 2020
fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
|
Post by fairdragon on Jun 27, 2024 7:41:39 GMT
BG 3 combat is pretty simple, I may be biased though as I've played D&D 5th ed for years. Though admittedly the game game suffers a bit from HP bloat with certain enemies and their encounter design that made combat in BG 3 more difficult than it would have been in PnP D&D. I don't mean the rules. I played Pathfinder and it works quite well. I mean the translation into the game, especially the design. Pathfinder is a lot easier to understand.
|
|
Kendaric
N1
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
Posts: 39 Likes: 73
inherit
12689
0
73
Kendaric
39
June 2024
kendaric
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by Kendaric on Jun 27, 2024 10:03:54 GMT
I don't mean the rules. I played Pathfinder and it works quite well. I mean the translation into the game, especially the design. Pathfinder is a lot easier to understand. Did you play Pathfinder in turn-based or RTwP mode? I wouldn't consider Pathfinder easier to understand, it's actually way more complex than BG 3 and D&D 5 ed in general in regards to systems. What was easier and arguably better in the Pathfinder games was how you were introduced to various systems. It probably helped that Pathfinder deviated a lot further from the PnP ruleset than BG 3 and of course the difference in encounter design based on it being originally a pure RTwP combat system with turn-based combat tacked on. For me, for example, Pathfinder was too different from it's PnP rules to really get into it.
|
|
Frost
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
Posts: 694 Likes: 1,782
inherit
1542
0
Sept 5, 2024 20:28:15 GMT
1,782
Frost
694
Sept 11, 2016 16:54:37 GMT
September 2016
frost
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire
|
Post by Frost on Jun 27, 2024 11:33:05 GMT
I thought BG3 was outstanding. BG3 has a lot of classes, and they put a lot of care into making them feel unique. It also helps that the CEO’s favorite class is sorcerer, so mages will never be short-changed in their games.
From the Dragon Age games the combat in Origins was my favorite because mages had lots of spells to use as well as spell combos.
|
|
sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,163 Likes: 20,101
inherit
2309
0
Sept 7, 2024 22:57:01 GMT
20,101
sjsharp2010
Go Team!
12,163
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jun 27, 2024 11:58:11 GMT
I thought BG3 was outstanding. BG3 has a lot of classes, and they put a lot of care into making them feel unique. It also helps that the CEO’s favorite class is sorcerer, so mages will never be short-changed in their games. From the Dragon Age games the combat in Origins was my favorite because mages had lots of spells to use as well as spell combos. Yeah BG3 has a lot of options .From DA i treally depends on the game as I fel tI liked mages bes tin DAI but I personally fel tthe melee classes were best in Origins and 2
|
|
Crom
N1
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
Posts: 47 Likes: 51
inherit
5423
0
Aug 20, 2024 11:34:38 GMT
51
Crom
47
Mar 21, 2017 22:43:56 GMT
March 2017
morkartheuniter
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by Crom on Jun 27, 2024 15:24:35 GMT
We had a lot of abilities in Origins. Much less in Inquisition. Even less now.
Dragon Age was never able to be consistent about its combat system. It gave players less and less options between each game.
Having more action oriented gameplay, and only 3 classes to choose from, only has 1 way of working. Making each spec, change the class significantly, and adding options. And you don't have enough specs for that.
The flashy moves of the rogue, as seen in the trailer, were... off putting to say the least.
|
|
Iakus
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 21,027 Likes: 49,698
inherit
402
0
Dec 21, 2018 17:35:11 GMT
49,698
Iakus
21,027
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Iakus on Jun 27, 2024 22:37:28 GMT
We had a lot of abilities in Origins. Much less in Inquisition. Even less now. Dragon Age was never able to be consistent about its combat system. It gave players less and less options between each game. Having more action oriented gameplay, and only 3 classes to choose from, only has 1 way of working. Making each spec, change the class significantly, and adding options. And you don't have enough specs for that. The flashy moves of the rogue, as seen in the trailer, were... off putting to say the least. ![]() Everyone knows when you push a button something awesome has to happen ![]()
|
|
inherit
11611
0
Sept 5, 2024 16:46:10 GMT
1,119
fairdragon
1,745
Jul 30, 2020 17:14:13 GMT
July 2020
fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
|
Post by fairdragon on Jun 28, 2024 6:14:24 GMT
I don't mean the rules. I played Pathfinder and it works quite well. I mean the translation into the game, especially the design. Pathfinder is a lot easier to understand. Did you play Pathfinder in turn-based or RTwP mode? I wouldn't consider Pathfinder easier to understand, it's actually way more complex than BG 3 and D&D 5 ed in general in regards to systems. What was easier and arguably better in the Pathfinder games was how you were introduced to various systems. It probably helped that Pathfinder deviated a lot further from the PnP ruleset than BG 3 and of course the difference in encounter design based on it being originally a pure RTwP combat system with turn-based combat tacked on. For me, for example, Pathfinder was too different from it's PnP rules to really get into it. I have played Pathfinder in both modes.
That is what i mean, the rules in Pathfinder are more complex, but that i can learn easy over time. Starting at easy difficulty and go up while learning.
I go in Pathfinder and had the feeling i played BG 1. I knew exactly where everything was and where I had to press. No need for introduction. While i go in BG3 and don't find anything. And no introduction where i can find what. Something i only find out about from let's playes on youtube, because they are hidden. D&D have hard rules, but everything is clear on the table. That is why i said it is hard because of translation into the game.
|
|
helios969
N4
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,042 Likes: 2,795
inherit
867
0
Sept 7, 2024 12:01:11 GMT
2,795
helios969
Kamisama
2,042
August 2016
helios969
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
helios969
No Clue
Who Cares
|
Post by helios969 on Jun 28, 2024 6:28:02 GMT
Everyone knows when you push a button something awesome has to happen Something I loved about the abilities in DA2. I found the animations like backstab and twin fangs curiously cathartic. ![:)](//storage.proboards.com/6576594/images/KGsHESiZGZU0pPuHuhQr.png) It's definitely repetitive and not for everyone. I'm hoping DAV provides some of that same strange satisfaction.
|
|
Kendaric
N1
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
Posts: 39 Likes: 73
inherit
12689
0
73
Kendaric
39
June 2024
kendaric
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by Kendaric on Jun 28, 2024 8:54:29 GMT
While i go in BG3 and don't find anything. And no introduction where i can find what. Something i only find out about from let's playes on youtube, because they are hidden. D&D have hard rules, but everything is clear on the table. That is why i said it is hard because of translation into the game. I can definitely see where you're coming from and many of these things were criticized during BG 3's early access, but unfortunately that criticism never got enough traction. I think that was kind of a problem in D:OS as well, so that may be entirely Larian's fault.
|
|
Ice-Quinn
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 402 Likes: 957
inherit
12687
0
Sept 7, 2024 22:57:07 GMT
957
Ice-Quinn
"Begone, spirit! I will not play your games."
402
Jun 15, 2024 22:26:22 GMT
June 2024
icequinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by Ice-Quinn on Jun 28, 2024 9:05:44 GMT
I'm more worried for mages feeling a bit too limited and narrow and perhaps repetitive, than I am for the other classes tbh. But they seem to know what they're doing, so I'm approaching this with an open mind. I remember just how cool and (finally!) gratifying playing a tank in DAI felt... so I hope we're in for some pleasant surprises like that. ![;)](//storage.proboards.com/6576594/images/uYQYVMAupPAfTXFFwWlB.png)
|
|
inherit
♨ Retired
24
0
Sept 7, 2024 22:35:40 GMT
25,172
themikefest
15,250
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jun 28, 2024 11:20:07 GMT
I'm more worried for mages feeling a bit too limited and narrow and perhaps repetitive, than I am for the other classes tbh. But they seem to know what they're doing, so I'm approaching this with an open mind. I remember just how cool and (finally!) gratifying playing a tank in DAI felt... so I hope we're in for some pleasant surprises like that. ![;)](//storage.proboards.com/6576594/images/ArEmjZuxZjcaZiJPacBG.png) That's why I like to see another gameplay video taking place in the middle of the game playing as a mage so the player can see what the combat will be like.
|
|
inherit
1817
0
Sept 7, 2024 10:25:48 GMT
9,238
Kappa Neko
...lives for biotic explosions. And cheesecake!
3,712
Oct 18, 2016 21:17:18 GMT
October 2016
kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Kappa Neko on Jun 28, 2024 11:55:44 GMT
While i go in BG3 and don't find anything. And no introduction where i can find what. Something i only find out about from let's playes on youtube, because they are hidden. D&D have hard rules, but everything is clear on the table. That is why i said it is hard because of translation into the game. I can definitely see where you're coming from and many of these things were criticized during BG 3's early access, but unfortunately that criticism never got enough traction. I think that was kind of a problem in D:OS as well, so that may be entirely Larian's fault. As somebody with ZERO D&D experience, BG3 was completely overwhelming. A lot of it is not explained and I really struggled figuring stuff out. Coworker in the same boat had the exact same experience. The most simple stuff took weeks and months to figure out. I also struggle remembering too many details, so half of the spells and stuff at my disposal I kept forgetting about, making things harder for me than they needed to be. I did have fun with the combat and I did get better. But it's not a very noob friendly game imo. Which is FINE. You can get through the game on default difficulty even as a really bad player. So it's not too difficult. Just really really overwhelming and as a result a little frustrating.
|
|
TheInvoker
N2
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 152 Likes: 83
inherit
7195
0
Sept 7, 2024 19:06:16 GMT
83
TheInvoker
152
April 2017
theinvoker
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by TheInvoker on Jun 28, 2024 12:14:23 GMT
I don't care about the combat. It seems very similar to inquisition, maybe slower. We saw the rogue in action. i doubt warriors and mages will have to do all those jumps and dashes. it's like when i play league of legends. i can play irelia and yasuo constantly dashing through things or i can play an immobile control mage from distance.
What i don't like, and i didn't lie in Inquisition too, is the need of pushing buttons for eevry attack. this is RPG(said by them too) so the "attack the closest enemy" sistem would have been more appropriate.
Besides this..i'm OK with the wheel but i also need the possibility to bind companion's abilities to hotkeys and it seems it will be possibile The wheel is OK but only IF i can move the camera and zoom out. this was the main problem with DA2. It didn't have the wheel but the view was anchored to the selected character
i also hope PC UI will have more than 3 abilities. i expect a toolbar like in Inquisition. I'm not sad whe have only few abilities. i always tend to use the same abilities anyway. Ideal number for me it would be 4-5 (with upgrades to chooose) like it was in ME3, plus 1 from each companion to create combos (7 total)
What i would really like to see, it's the return of the tactics we had in DAO and DA2. With tactics well setted, it's not even much important to directly control the companions
|
|
sjsharp2010
N7
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 12,163 Likes: 20,101
inherit
2309
0
Sept 7, 2024 22:57:01 GMT
20,101
sjsharp2010
Go Team!
12,163
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
|
Post by sjsharp2010 on Jun 28, 2024 12:30:13 GMT
I can definitely see where you're coming from and many of these things were criticized during BG 3's early access, but unfortunately that criticism never got enough traction. I think that was kind of a problem in D:OS as well, so that may be entirely Larian's fault. As somebody with ZERO D&D experience, BG3 was completely overwhelming. A lot of it is not explained and I really struggled figuring stuff out. Coworker in the same boat had the exact same experience. The most simple stuff took weeks and months to figure out. I also struggle remembering too many details, so half of the spells and stuff at my disposal I kept forgetting about, making things harder for me than they needed to be. I did have fun with the combat and I did get better. But it's not a very noob friendly game imo. Which is FINE. You can get through the game on default difficulty even as a really bad player. So it's not too difficult. Just really really overwhelming and as a result a little frustrating. Yeah agreed BG3 isn't very noob friendly an di fyo u do run int oissues lik fo rexampl eyou go try hte Githyank icerche instead o fgoing t oHalsin first .Yo uwil l likel yneed t ostart again. I htink that's the main reason why I haven' tbeat i tyet. I am slowly gettin gbetter at it though I think and I think I can beat the gam eeventually. I just need t ostop making Noob mistakes really. I think tha tBG3's main asvin gpoint is tha ttheres s oman yoptions t opla ywith it keeps the game from being repetitive.
|
|
Crom
N1
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
Posts: 47 Likes: 51
inherit
5423
0
Aug 20, 2024 11:34:38 GMT
51
Crom
47
Mar 21, 2017 22:43:56 GMT
March 2017
morkartheuniter
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by Crom on Jun 28, 2024 14:32:21 GMT
Oh and btw, about the new combat system.
If the Spellblade(melee mage spec) is only using daggers, i'm gonna riot.
Give me swords!
Swords! Not words! /rabblerabblerabble!
|
|
inherit
7754
0
Sept 7, 2024 23:04:17 GMT
3,835
biggydx
2,376
Apr 17, 2017 16:08:05 GMT
April 2017
biggydx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
BiggyMD
|
Post by biggydx on Jun 28, 2024 18:09:03 GMT
Oh and btw, about the new combat system. If the Spellblade(melee mage spec) is only using daggers, i'm gonna riot. Give me swords! Swords! Not words! /rabblerabblerabble! Inquisition had some pretty big daggers 🗡
|
|
Crom
N1
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
Posts: 47 Likes: 51
inherit
5423
0
Aug 20, 2024 11:34:38 GMT
51
Crom
47
Mar 21, 2017 22:43:56 GMT
March 2017
morkartheuniter
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by Crom on Jun 30, 2024 10:04:16 GMT
Yeah but i want a swooooord :<
Of course, it's probable that spellblades will use swords normally, but i'm whining beforehand :3
|
|
inherit
12392
0
39
thecommandershepard
55
Jan 11, 2023 18:19:26 GMT
January 2023
thecommandershepard
|
Post by thecommandershepard on Jun 30, 2024 12:53:59 GMT
Yes "controversy". Sorry 'bout that. Since you're here - a totally hot take I've been meaning to get off my chest without joining in the shouting matches on social media:
I think it'd be the best for everyone if BW just stopped beating around the bush regarding the combat gameplay philosophy: It's ME (Andromeda)'s. This is a good thing - it was arguably the single best functioning thing about the latest ME game. It makes sense to build on good things you develop.
That's why you have two companions, one left, one right. That's why the focus on combos, primers & detonators.
That's why the power wheel is back and thank god for it - which is ME's variant of tactics mode. That's why you have three skills - yes only three, but they also fundamentally changed how these work. It's not just "three tricks until cooldown" - every skill had been reworked, most notably the biotics, to be much more dynamic - tap, double tap, hold down, mash, all the while interacting with the environment, too. They're not just another bonus weapon you shoot for the same size explosion in 30 second intervals (as they used to).
My point being, it's a system that develops a flow which allows for very intricate gameplay and -yes- tactics. Except it's not top down camera. That does not mean it is braindead button mashing. Personally, I welcome this step as it sort of "bringing the systems together", as Dragon Age has always been this raging identity crisis while ME was just gradually improved -ahem- altered.
PS I dare anyone to go back to DA2 and seriously experience the combat AFTER Varric's faux intro sequence, for what it actually was. I find it rather uncalled for to use it has the lower end of the "combat-IQ-o-meter" as it has been in the whole debate so far, because it isn't nearly as button mashy (beyond easy mode) and I personally found it had some of the best and most interestings skills/talents in the series.
There may be some tactics (like in ME) that you deploy, but in action, RPG tactics will be severely limited by the fast-paced flow of combat and often limitations in information over the battlefield you've. In every dragon age, you had a view above-player character that allowed you to scout the battlefield (some worse than others, like DA II, which didn't allow you to roam the camera freely over the battlefield) and thus provide you with information pertaining to enemy positioning, activity, and planning your position (such as moving one of your team members from points A and B, having another member of your team moving one of your team members from points A and B, having another member of your team move to points C and D, having another member distract the approaching enemy, and having the last member take care of the enemy using a distance attack from a long distance or hiding behind some obstacle). For that reason, I don't think you would be able to create an enjoyable strategic game from a close third-party perspective or a first-person perspective because those perspectives would severely limit your knowledge of the battlefield or map and your ability to plan and exercise that plan on the battlefield or map. At best, you could create a sort of hybrid that allows you to do both things along the lines of "Mount&Blade".Player control over character every move (requiring step by step like in Skyrim manual control over character) is geared toward action orientation as well, limiting plausibly tactical approach (as in a in a game in which you had slow pace combat make every character move by your input would be tedious or unbearable). Dragon Age has not "always been this raging identity crisis" The first two games were TRPGs, and the third one was hybrid, which allowed players to play it as an ARPG or a TRPG (via tactical mode). So similarly, like in Mass Effect, it will likely come close to brain-dead button mashing, barring perhaps higher difficulties, which will require some but limited tactical thought that tools available like tactical mode will allow you. In the end, tactical emphasis (DAO and DAII) or optionality of it (DAI) over-action of prior Dragon Age games is absent in this game. DA II had auto attacks (similar to other tactical RPGs like Baldur's gate and Dragon age) so you didn't even need to button mash in this game, you could focus on planning next move, positioning, observation of battlefield and enemies, other characters instead requiring you mash buttons.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
12671
0
Sept 7, 2024 23:23:29 GMT
Deleted
0
Sept 7, 2024 23:23:29 GMT
January 1970
Deleted
|
Post by Deleted on Jun 30, 2024 15:19:02 GMT
Yeah but i want a swooooord :< Of course, it's probable that spellblades will use swords normally, but i'm whining beforehand :3 I want to be able to use spells, blood magic and a big fucking greatsword as I could in DAO. That is all.
|
|
roselavellan
N3
![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png) ![*](//storage.proboards.com/6576594/images/Cxe61tFipqUzASLV595U.png)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire
Posts: 405 Likes: 1,027
inherit
221
0
Sept 7, 2024 19:01:22 GMT
1,027
roselavellan
405
August 2016
roselavellan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire
|
Post by roselavellan on Jun 30, 2024 16:04:55 GMT
Yeah, it's hard to judge what the combat will be like for a mage, hopefully it won't necessitate too much, or indeed any, parrying and dodging. Give me my loud and flashy AOEs and single/multi-target spells please. ![:wizard:](//storage.proboards.com/6576594/images/jnHLyGfxNtJAkpBdNkkm.png)
|
|