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Post by Lebanese Dude on Dec 10, 2024 17:02:17 GMT
Oh cool I always brought Bellara with me for the Blood of Arlathan quest cause it made sense, but this time I wanted to change it up and bring Davrin instead to see if he had another elfy perspective.
Turns out Bellara joins the first cutscene anyway and says "I'll go with the Veil Jumpers".
I love it when BioWare gives me a good reason to break my compulsion to always match companions with setting lol
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Post by Curious Crow on Dec 10, 2024 17:31:30 GMT
More fun in Photo mode. Was messing around with the Shadow Rook and had a coffee date with Illario in Antiva. So romantic. Lucanis was there too. Spoilers for Lucanis whole arc. Had spotted the sexy elf man before with the Qunari but hadn't made the connection that he is one of the Talons in the finale. Was distracted by sexy. So made the point to oogle him even more now. And also look at the other crows. Would've figured the lady was also a Talon, but she's not in the group of eight at the stage, but she's so gorgeously sculpted she can't be "random random" now can she. Did wonder if she was one on the stage just clever and using a hood but her facial features don't match the human lady there. Maybe just someone from the elfs house. Did spot another Talon though, who was having the worst/best hair day of her life in photo mode. Fabulous, fire, amazing. Lucanis wtf. Stahp. They ask how you're doing and you just have to say that you're fine. But you're not fine. :C That is her hair above his head btw. It also stretched into the sea. It was amazing. He had to sit like this for like 15 mins since I got distracted, left, got lost, came back and took like 20 pics then finally moved on with the plot. But most disgusting of all. I drank tea. Not getting in the groove with the Shadow Rook combat wise. Thought I spotted an ability to be able to parry un blockable moves, but seems I was wrong. And I was looking forwards to it. Tried a hairstyle with him which removed the stupid bangs and he looked quite good but the bangs give him such a jerky vibe that I'm loving. Recognized the "Sera was never" tune and ended up listening to the vocal version on youtube. I miss the lyrics. Had a new thing during the memory quest in the Crossroads. There is a spot when you trigger a scene which knocks over your character, the screen goes white then some story happens. Except the combatants kept wailing on my char while they were down and I got a white game over screen.
Which like, canonically, very correct, very right but kinda sucks game wise.
On reload I just got a white screen and the sounds of my char being absolutely wrecked behind it. Oof. Turned off the game, restarted it and it happened again. Sucks to suck.
Third time was thankfully the charm. And am once again at my delay point. I know which city I want to save, just don't wanna do it. So loaded up the Crow Rook instead. Alas they are very close to the part Shadow Rook was on and just did the quest they had left. So instead just chilled in Dock Town and abused the photo mode. But it was a lot of silly abuse so just one pic in the spoilers. Managed to slip into this room while the game was loading the area. Taking Bellara to the local drug dens. Next we'll let her kill a man in Dock Town just to watch him die. Elves got to have their hobbies.
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Post by dazk on Dec 11, 2024 0:29:12 GMT
Played for about 3 hours but didn't really seem to do a lot, did get distracted with MODS as well. Recruited Taash did all those associated quests, came back to The Lighthouse and Lucanis returned although Rook is getting the cold shoulder. Went to Arlathan, killed a Haunting and tracked down the part of The Demon from The Necropolis that is there and ended it. Aurora just loves having her photo taken!!!! Anyway updated eye textures with a mod but not sure if it is better or not Updated The Crow casual outfit with a Mod to give it a white blouse as I don't dislike The Veil Jumper one but I just wish it did not look like it has not been cleaned for a year. Actually I have not seen a Laundry or a Bathroom at The Lighthouse. Best to not think about it I suppose. Assan Hugs cause others showed their pic's. i.postimg.cc/3wCbHdpk/bandicam-2024-12-10-16-00-40-394.jpg
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Post by colfoley on Dec 11, 2024 2:21:20 GMT
Got on with the choice of the day and things went pretty well. Also with that done decided to go after Emrrich next for those reasons and the wife is excited to go get Manfred and Em. This playthrough does feel like a bit of a proof of concept. I do feel like I am going to go just beeline right through the recruitment of the companions. WHich does mean going right through this first decision as well but it did occur to me that I have to wonder how many quests may be locked out for me by doing it this way and will it be really that bold to completly block off a certain quest chain? I do bring this up though because it does feel like this game doesn't mind you doing this because the main reason to do side quests is to just level up to keep up with the levelling but right now I am at level 16. Anyways going to go back and do a lot of side quests later, that is the plan, and something I want to adapt for future PTs. For all the drama of it this quest is actually pretty short in a lot of ways.
Early reviews for the difference in the two cities are in and so far...just remember being so devestated at the loss for Treviso. Think that Lucanis did a good job selling just how bad it was going to be in the end with the Blighted canals and then to see it. Minrathous just...well we saw the image in the trailer. And well the other bit to is haven't been there yet so we will just have to see where things go.
Other fun note here the Blighted Dragon fight...lot easier this time out. This bleed build is just so OP and I do not know exactly what was happening but I also seemed to have started getting Necrosis stacks on the Dragon. So this build is really doubling in on the whole affliction thing, does make me wonder about shocking weapons maybe. And its working well. Did get killed the first time but only because I was so bound and determined to just see how far I could go, think I had like 11 stacks of bleeding and 4 of Necrosis just before it stomped me. Second attempt it hardly felt like it touched me as I danced around it and slashed at the legs. First playthrough felt so intimidated about getting in close with more powerful boss types and now I am getting right in there and just dominating. Kind of makes this timeline with recruiting Taash feel a lot more superfilious. First time with Ollie felt like I barely was hanging on and it was a close fight...but now its like...why do I need a Dragon Hunter again?
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Post by alanc9 on Dec 11, 2024 4:05:09 GMT
Running around with Harding and Taash, I've noticed that banter between them seems to have ceased. I can't have used it all up this early, so I take it there's some gating condition. A Lighthouse scene I haven't got yet? They can get in a relationship, so you might only have romance related banter left. I assume it shouldn’t trigger unless you are locked out of both their respective romances. Thanks. Yeah, that's probably what is happening They weren't quite locked out, as it turns out. But everything left was situational. Dialogues about a big Solas memory reveal or saving the Hossberg village fired once conditions were met, for instance. And since I hadn't locked Davrin in and hadn't locked either of them out, romance dialogues wouldn't have been on the table yet. Should get something now that those are taken care of. Cleared up a bunch of miscellaneous SQs. I suppose I'll pull the trigger on Blood of Arlathan tomorrow. Unless I knock off Neve, Davrin, and Bellara's missions.
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Post by colfoley on Dec 11, 2024 10:29:59 GMT
The Veilguard has now been assembled with the recruitment of Taash and Emmrich. Now I also gotta go back and do more of the side missions just like how I said I was going to.
The wife isn't much of a Taash fan so far.
And surprisingly the Antaam are still pretty problematic when going the combat. Still with my melee like abilities I don't have a lot of choice but to get in there at close range and stick to it. Jumping in and out with easy dodges, but still getting wrecked when I do get hit. Toxic dash just wasn't working for me either so I decided to go for Hurricane of Blades and a lot better. Visually appealing attack and one that does a lot of damage to groups. Think between all of my abilities so far detecting a bit of a theme here. Area damage is more then fine for dealling with a lot of enemies as I get in the midst of combat.
Its a bit of an interesting note I am actually finding a lot more like unique dialogue for the Mourn Watch Rook then with the Shadow Dragon, at least in this part of the story, seems we get entire trees to ourselves and the occasional option within the main tree as opposed tot he 'more' section when the more is devoted to investigative dialogue. Lots of little examples of random dialogue to. Rook even explained something to Harding I am pretty sure Emmrich explained to us both last time. Makes me feel a bit...interested. Of course like in other instances I might not have known what I was looking for at the time but really was thinking the SD was more reactive...until now. But then as I mentioned the SD reactivity really did line up with the Rook I was trying to play.
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Post by Lebanese Dude on Dec 11, 2024 11:25:00 GMT
The Veilguard has now been assembled with the recruitment of Taash and Emmrich. Now I also gotta go back and do more of the side missions just like how I said I was going to. The wife isn't much of a Taash fan so far. And surprisingly the Antaam are still pretty problematic when going the combat. Still with my melee like abilities I don't have a lot of choice but to get in there at close range and stick to it. Jumping in and out with easy dodges, but still getting wrecked when I do get hit. Toxic dash just wasn't working for me either so I decided to go for Hurricane of Blades and a lot better. Visually appealing attack and one that does a lot of damage to groups. Think between all of my abilities so far detecting a bit of a theme here. Area damage is more then fine for dealling with a lot of enemies as I get in the midst of combat. Its a bit of an interesting note I am actually finding a lot more like unique dialogue for the Mourn Watch Rook then with the Shadow Dragon, at least in this part of the story, seems we get entire trees to ourselves and the occasional option within the main tree as opposed tot he 'more' section when the more is devoted to investigative dialogue. Lots of little examples of random dialogue to. Rook even explained something to Harding I am pretty sure Emmrich explained to us both last time. Makes me feel a bit...interested. Of course like in other instances I might not have known what I was looking for at the time but really was thinking the SD was more reactive...until now. But then as I mentioned the SD reactivity really did line up with the Rook I was trying to play. Toxic Dash applies Sundered though which is a massive damage boost, and later on can do like 9999 damage pretty easily. It's pretty good. But yeah until you get Thousand Cuts + invulnerability enchant, Antaam are an absolute pain to deal with. I think that applies to everyone tbh. Even on my Mage I struggled in the early game til I got more CC options. It's that multiattack spam they all have (warriors slam 3 times and chase you while doing it, and fire ones spam their ability). The only counter on Rogue is to either dodge or perfect defense. Shadow Dragon reactivity for the most part seems to be related to anything Minrathous and the occasional prompt if it's related to some shadowy business (like Crows) or rescuing people (Lavendel). I found it pretty appropriate so far, and I agree with you. If I had *one* suggestion, it would have been cool if Shadow Dragon Human Mage Rook could take the place of Neve in Blood of Arlathan, but I also can understand why Neve would be better than Rook at subtlety lol.
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Post by colfoley on Dec 11, 2024 11:32:16 GMT
The Veilguard has now been assembled with the recruitment of Taash and Emmrich. Now I also gotta go back and do more of the side missions just like how I said I was going to. The wife isn't much of a Taash fan so far. And surprisingly the Antaam are still pretty problematic when going the combat. Still with my melee like abilities I don't have a lot of choice but to get in there at close range and stick to it. Jumping in and out with easy dodges, but still getting wrecked when I do get hit. Toxic dash just wasn't working for me either so I decided to go for Hurricane of Blades and a lot better. Visually appealing attack and one that does a lot of damage to groups. Think between all of my abilities so far detecting a bit of a theme here. Area damage is more then fine for dealling with a lot of enemies as I get in the midst of combat. Its a bit of an interesting note I am actually finding a lot more like unique dialogue for the Mourn Watch Rook then with the Shadow Dragon, at least in this part of the story, seems we get entire trees to ourselves and the occasional option within the main tree as opposed tot he 'more' section when the more is devoted to investigative dialogue. Lots of little examples of random dialogue to. Rook even explained something to Harding I am pretty sure Emmrich explained to us both last time. Makes me feel a bit...interested. Of course like in other instances I might not have known what I was looking for at the time but really was thinking the SD was more reactive...until now. But then as I mentioned the SD reactivity really did line up with the Rook I was trying to play. Toxic Dash applies Sundered though which is a massive damage boost, and later on can do like 9999 damage pretty easily. It's pretty good. But yeah until you get Thousand Cuts + invulnerability enchant, Antaam are an absolute pain to deal with. I think that applies to everyone tbh. Even on my Mage I struggled in the early game til I got more CC options. It's that multiattack spam they all have (warriors slam 3 times and chase you while doing it, and fire ones spam their ability). The only counter on Rogue is to either dodge or perfect defense. Shadow Dragon reactivity for the most part seems to be related to anything Minrathous and the occasional prompt if it's related to some shadowy business (like Crows) or rescuing people (Lavendel). I found it pretty appropriate so far, and I agree with you. If I had *one* suggestion, it would have been cool if Shadow Dragon Human Mage Rook could take the place of Neve in Blood of Arlathan, but I also can understand why Neve would be better than Rook at subtlety lol. For the Blood of Arlathan comment I'm curious: What do you mean replacing Neve? Like when they were doing the anti magical manipulation or...oh wait I just remembered what you are talking about. That would've been funny if it were optional but Jessica Clarke did to a killer job here.
Actually I have forgotten to bring this up but did see a vid on YT the other day where Elgar'nan actually does tempt each Rook differently, watched the Mourn Watch version. Now he was saying pretty general muhahaha things so I thought he was speaking to the Venatori and I just happened to luck in playing an SD Rook but he actually was talking to Oliver there.
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Post by Lebanese Dude on Dec 11, 2024 11:40:05 GMT
Toxic Dash applies Sundered though which is a massive damage boost, and later on can do like 9999 damage pretty easily. It's pretty good. But yeah until you get Thousand Cuts + invulnerability enchant, Antaam are an absolute pain to deal with. I think that applies to everyone tbh. Even on my Mage I struggled in the early game til I got more CC options. It's that multiattack spam they all have (warriors slam 3 times and chase you while doing it, and fire ones spam their ability). The only counter on Rogue is to either dodge or perfect defense. Shadow Dragon reactivity for the most part seems to be related to anything Minrathous and the occasional prompt if it's related to some shadowy business (like Crows) or rescuing people (Lavendel). I found it pretty appropriate so far, and I agree with you. If I had *one* suggestion, it would have been cool if Shadow Dragon Human Mage Rook could take the place of Neve in Blood of Arlathan, but I also can understand why Neve would be better than Rook at subtlety lol. For the Blood of Arlathan comment I'm curious: What do you mean replacing Neve? Like when they were doing the anti magical manipulation or...oh wait I just remembered what you are talking about. That would've been funny if it were optional but Jessica Clarke did to a killer job here.
Actually I have forgotten to bring this up but did see a vid on YT the other day where Elgar'nan actually does tempt each Rook differently, watched the Mourn Watch version. Now he was saying pretty general muhahaha things so I thought he was speaking to the Venatori and I just happened to luck in playing an SD Rook but he actually was talking to Oliver there. I meant like Rook being the "Tevinter Mage" who talks shit to the mook lol Yeah Jessica did a great job here. You're also right about Elgarna'an. My Crow got a comment about liberating Treviso for example.
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Post by Lebanese Dude on Dec 11, 2024 12:35:19 GMT
Alright guess I can go full frost mage now. Bringing hope to Dock Town and obliterating people with 2 frost mage lovers. --- The power trip of fighting Venatori as a Shadow Dragon Ice Mage is something else. Not only is it megadamage like my Warden vs Darkspawn but I also just don't let them do anything.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by TabithaTH on Dec 11, 2024 15:07:03 GMT
Have to say, I really loved this Rook, dunno why, but he really clicked with me. I feel like Veil Jumper/Elf has enough overlap for reactivity to feel substantial, even if each hadn't all that much in isolation. Rook wanted to tell Taash he loved them, and maybe get some smooches, it sounds like. But they wanted none of that, thinking anyone they love gets killed. Their first fight as a couple, going to be interesting knowing what’ll happen later.
Post fade-prison romance scene with Taash. OK, that was such a great scene, at least if you’re not a serious Rook, then it feels like they’re not being serious about your potential trauma. However my Rook is very much a Joker and I cannot stop smiling, it was so perfect for the two of them. He’s so small and they’re so tall.
Lol, beginning the ‘assault’ on Minrathous and my Rook gets to yell something inspirational and… it sounds like he’s trying to speak really loudly in a crowd, but also doesn't want to get any attention. That was just about the least enthusiastic motivational catchphrase I’ve heard.
Wow, wth was that. Taash calling Rook Taarala and him giving an awkward ‘hmm thanks’ in response. Sounded so awkward and like he wasn’t even in the same conversation. Of all the pre last battle romance conversations, this has got to be the weirdest (and weakest) one.
Dorian calling my Inquisitor ‘Amatus’ and being all worried about him. Not much we get, but I’ll take it.
Is it just me, or does Morrigan sound super indifferent when she says ‘You are truly the champion of the fade’ at the end.
Wow, so I went back to watch the redeem ending with an inquisitor who wanted to stop Solas. One thing is him talking like he wants Solas redeemed, when he wanted to stop him at all cost. However, the first words out of his mouth are unmistakably British, despite him having the American VA. Next sentence it was back to the correct, such a weird/random bug.
And some pictures. Not sure what to do now. Could go back and replay part of this Rook, to get the last romances. Originally I wanted to play again as a Qunari Mourn Watch mage so I have experienced as much as possible of class/race/faction reactivity. However, feeling a bit fatigued, losing a bit of steam. Having to redo the same side quests, do the same exploration, finding mostly the same items. Not sure I have the energy to go through with that, at least not right away. Also, certain dispositions are leaving me a bit less enthusiastic. If not for posting here and sharing stories, I’m not sure I’d have had the energy to play this much.
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Post by Lebanese Dude on Dec 11, 2024 16:38:36 GMT
Haha I'm also considering putting off my next playthrough so I don't get fatigued, even though I'm excited to play a warrior again. Possibly gonna play WOTR though last time I tried opening it, my supposedly updated mods didn't let me get past the first CC tab.
Maybe BG3 honor mode. IDK.
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Post by AlleluiaElizabeth on Dec 11, 2024 16:46:59 GMT
For all the drama of it this quest is actually pretty short in a lot of ways.
Early reviews for the difference in the two cities are in and so far...just remember being so devestated at the loss for Treviso. Think that Lucanis did a good job selling just how bad it was going to be in the end with the Blighted canals and then to see it. Minrathous just...well we saw the image in the trailer. And well the other bit to is haven't been there yet so we will just have to see where things go.
Other fun note here the Blighted Dragon fight...lot easier this time out. This bleed build is just so OP and I do not know exactly what was happening but I also seemed to have started getting Necrosis stacks on the Dragon. So this build is really doubling in on the whole affliction thing, does make me wonder about shocking weapons maybe. And its working well. Did get killed the first time but only because I was so bound and determined to just see how far I could go, think I had like 11 stacks of bleeding and 4 of Necrosis just before it stomped me. Second attempt it hardly felt like it touched me as I danced around it and slashed at the legs. First playthrough felt so intimidated about getting in close with more powerful boss types and now I am getting right in there and just dominating. Kind of makes this timeline with recruiting Taash feel a lot more superfilious. First time with Ollie felt like I barely was hanging on and it was a close fight...but now its like...why do I need a Dragon Hunter again? My experience, too. Turns out sticking to the central hex instead of specializing is a VERY viable build, at least on Rogue. lol Also helped I found the legendary 0 dmg+bleed sword in act 1 and just kept it from then on. EDIT: Speaking of Blood of Arlathan, it has one of my absolute favorite ambient dialogues if you bring Lucanis. If you linger near some Ventori in the last neutral area, just before passing that last npc to see Elgar'nan's speech, you get to hear some weirdo asking their buddy if they think if Rook smells good and what it'd be like to turn us.
And Luca offers to kill him. XD
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
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http://bsn.boards.net/board/10/dragon-inquisition-quests-general-discussion
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Post by Liadan on Dec 11, 2024 18:11:46 GMT
Played a little bit more with my warrior warden Rook. I`ve recruited Davrin and this time i chose to save Minrathous. It was nice to talk a bit more with the Shadow Dragons this time but blighted Treviso is awfull. I`ll see how the Shadow Dragons quests will play out but in the future i think i`ll be always saving Treviso except maybe if i´ll decide to try Neve´s romance or play as a Shadow Dragon again. . I`ve also recruited Emmrich and Taash and finished the day helping Evka and Antoine in the Hossberg Wetlands. I`m enjoying playing a Warden much more than i did playing a Shadow Dragon, not only a warden seems more relevant for the main plot but also there`s more reactivity and it feels like we actually part of the faction (i liked how Evka and Antoine acted as friends of Rook, with the Shadow Dragons Rook always felt like an outsider to me, no one seemed to actually know her, only heard about her last mission but of course that saving Treviso instead of Minrathous in that playthrough might be the reason for my disconnection with that faction ). Hossberg Wetlands`screenshots:
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Post by Lebanese Dude on Dec 11, 2024 18:55:33 GMT
For all the drama of it this quest is actually pretty short in a lot of ways.
Early reviews for the difference in the two cities are in and so far...just remember being so devestated at the loss for Treviso. Think that Lucanis did a good job selling just how bad it was going to be in the end with the Blighted canals and then to see it. Minrathous just...well we saw the image in the trailer. And well the other bit to is haven't been there yet so we will just have to see where things go.
Other fun note here the Blighted Dragon fight...lot easier this time out. This bleed build is just so OP and I do not know exactly what was happening but I also seemed to have started getting Necrosis stacks on the Dragon. So this build is really doubling in on the whole affliction thing, does make me wonder about shocking weapons maybe. And its working well. Did get killed the first time but only because I was so bound and determined to just see how far I could go, think I had like 11 stacks of bleeding and 4 of Necrosis just before it stomped me. Second attempt it hardly felt like it touched me as I danced around it and slashed at the legs. First playthrough felt so intimidated about getting in close with more powerful boss types and now I am getting right in there and just dominating. Kind of makes this timeline with recruiting Taash feel a lot more superfilious. First time with Ollie felt like I barely was hanging on and it was a close fight...but now its like...why do I need a Dragon Hunter again? My experience, too. Turns out sticking to the central hex instead of specializing is a VERY viable build, at least on Rogue. lol Also helped I found the legendary 0 dmg+bleed sword in act 1 and just kept it from then on. Most builds are viable, as they're only one piece of the puzzle. You can make almost any point build work if you at least equip appropriate gear and enchants and don't troll too much (like picking Strike passives when you don't use Strike abilities). Scaling is pretty much in your favor as long as you maintain the caretaker as well. That being said, specializations have the highest concentration of high impact passives and they also help form an identity (IE roleplaying) that you'd miss if you avoided specializing. Since you used Rogue as an example, with Duelist your 1000 cuts has an invulnerability enchant which completely alters your playstyle as you can now use a high damage ability to avoid getting hit (same as Death Caller's Spirit Bomb iframe). You also get a node that lets Adrenaline stack 3 times and get a lot of damage mitigation on top of it (40% per adrenaline). There's a node that increases weapon damage by up to 30% and reduces damage taken substantially proportional to momentum so now you are have a benefit to saving up momentum etc. I became *much* more tanky with Duelist in melee. It was almost as tanky as my Warden in a full dps build as long as I wasn't facetanking too much. You also look quite dashing, so it fits for a Crow as well if you match the faction to the spec. As one node says, shall we dance?
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Post by Lebanese Dude on Dec 11, 2024 22:02:15 GMT
Finally found the 4th Biting Thumb in the final Minrathous quest. I was wondering where it was cause my Rogue got it in Act 1 when I made the opposite choice.
Interesting. This adds a layer to the dilemma.
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Post by Lebanese Dude on Dec 11, 2024 22:21:58 GMT
Really liked the Minrathous resolution as both a Shadow Dragon and a Neve romance. The dialogue with her was so sweet. Now that I know that the Viper is the Black Divine, I loved that he supported Maevaris for Archon. I want to see more of him. I'm completely charmed by the character. Between him and hopeful Neve, I definitely want to "bright the light" with Maevaris
Also got the dialogue where Viper asks Dorian if he knew Solas, and Dorian brought up the dreadful attire lmao.
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Post by fraggle on Dec 11, 2024 22:33:58 GMT
Finished up everything left before the Point of no Return, all maps 100% complete, yay. What a chore I think next time I'll just get the chests with gear relevant to my build. Some spoilers for some late-game stuff ahead So, still only on Adventurer, but had no trouble beating the bosses left in the Crossroads, went much better than last time I just focused on the Formless One Dragon and ignored everything else on the field, and he went down alright Also did a long-ish battle against the blighted dragon, but since I had no fire-based companion with me, it went actually better than I expected. Also got to see the griffons in action with Antoine, what a fun scene! Then the team binge-watched all Solas murals, which was super weird ("Hey, there must be more statues we can find", duuuh, but I guess that's what I get for keeping them until the end ) Met Morrigan in the Crossroads, convinced Mythal to give Luna her essence, then gifted all my companions some stuff. Tomorrow I'll start tackling the end, I'm only a little bit ready Took Emmrich and Neve more out lately and they also have quite some interesting banter, like Emmrich growing up being poor. Moments like these make me really wish we could ask our companions more stuff And on a positive note, buh-bye to blighted Treviso! Goddamn, that was awful all the way through. Moar scenic stuff! More Spoilers for Warden/Calling stuff I stumbled over some interesting info from John Epler from one of the Ask me thingies, confirming Wardens mostly don't hear the Calling anymore (but also teasing more stuff!). Quite interesting too that they initially planned to show more of Minrathous, but ultimately focused on Dock Town. Now I kinda hope they'll get to make a next game Anyone interested, find it here.
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Post by dazk on Dec 11, 2024 23:22:45 GMT
Wasn't 100% yesterday and worse today so not much play yetserday probably not a lot today. Cleared everything in Hossberg Wetlands, including killing the part- demon and a champion with Bellara and Davrin, never really took them together much and they have some good "Elf" chats. Went back the Revain Coast did the quests I had to and one optional but the Warden one annoys me too much so stopped. Stopped Spite trying to escape through The Eluvian. Aurora wearing a different armour appearance that is modded and some other shots: Assan - testing a different link type via Postimages EDIT: Seems like I have been using the wrong link which explains why the other images have been way downsized and quality reduced.
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Post by melbella on Dec 12, 2024 0:36:38 GMT
Did not play yesterday as I'm fighting off a cold. Feeling a bit better today so I think I'll spend time in Daria's game. Much less depressing and I believe my next stop is sunny Rivain.
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Post by Element Zero on Dec 12, 2024 0:38:01 GMT
That's part of why Spellblade is so good. It has the dual-specialty of fire and electricity. I'm perfectly willing to swap implements between fights, so even my "Ice Mage" would be using gear tailored to each fight. I try not to waste skill points on unused abilities, but I will also swap skill loadouts when it makes sense to do so. My Spellblade uses Meteor for on-demand damage + stagger + burning. Tempest creates a huge AoE in which foes get hammered into the ground by constant lightning strikes. It keeps enemies from reaching Rook while wrecking them. My third spell is Firewall, simply because I like to have a cooldown ability that doesn't use Mana. Often it's a "why not?" casting when something gets close; and sometimes it's an emergency button to get that momentary immunity. I juggle staves and orbs to fit the situation. Eventually, swapping won't be worthwhile, since Rook will have crowds of enemies dying under layers of Burning, Shocked, and Arcane Bombs. Their resistances don't mean much under so many status effects and bombs. Yeah though I love swapping abilities around. I have like 3 different builds I run to handle different situations. And picking up more abilities doesn't really hurt a build cause you get +15% ability damage each time you do. I didn't even know this. I need to read up on Veilguard CharOp. There's always stuff that is easily overlooked and/or that works differently than the game describes. I assume this is +15% Ability damage for each ability purchased? I don't think my Warrior had any extras, but my Mages and short-lived Rogue couldn't avoid it.
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Post by dazk on Dec 12, 2024 0:39:22 GMT
Did not play yesterday as I'm fighting off a cold. Feeling a bit better today so I think I'll spend time in Daria's game. Much less depressing and I believe my next stop is sunny Rivain. Ehh same, fighting off a cold as well and it sucks, can't concentrate very well and tired. Hope you get better soon.
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Post by Lebanese Dude on Dec 12, 2024 1:15:18 GMT
Yeah though I love swapping abilities around. I have like 3 different builds I run to handle different situations. And picking up more abilities doesn't really hurt a build cause you get +15% ability damage each time you do. I didn't even know this. I need to read up on Veilguard CharOp. There's always stuff that is easily overlooked and/or that works differently than the game describes. I assume this is +15% Ability damage for each ability purchased? I don't think my Warrior had any extras, but my Mages and short-lived Rogue couldn't avoid it. You can usually get additional details by pressing G on PC when hovering over the skill. These nodes provided additional passive bonuses on top of their effects Traits: 10% weapon damage Abilities: 15% ability damage I imagine the purpose here is to make it so that these nodes are always beneficial for your character regardless of whether they are slotted, useful for your playstyle, or part of your favored weapon loadout, given that they lie at unavoidable points in the tree. Given that my mage wore light armor and I focused heavily on ability damage, I made it a goal to collect as many spells as possible to not only respond to any encounter but to continue scaling my frost abilities.
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Post by Element Zero on Dec 12, 2024 2:02:38 GMT
fraggle, in my experience, Nightmare doesn't require swapping Abilities. It can help, of course, if you feel like your loadout is running into too much resistance with a given boss. Even then, though, your companions can probably allow you to work around it via Detonations and applying vulnerability. The more important swaps to make are your weapons, staves, and orbs. Qunari seem tough until you use Necrotic orbs and staves. Darkspawn melt under fire. Those annoying demons who love to swoop in and stab (swooping is bad) die quickly under a ray of cold. I believe there's a passive Mage skill that applies extra Ability damage of the same type as your orb or staff. That kind of stuff also helps balance that resistance to Ability damage discussed above. I fell asleep very early last night and didn't BSN. I did play a lot of Veilguard, though, and more today. Yesterday, we had Weisshaupt. I still impresses the third time around. When the Warden-heavy stuff kicked in, I missed playing a Grey Warden. There's no doubt that will prove to be my overall favorite in the long run, though Mourn Watch was really good. I took the persuasive route rather than the pugilist route at Weisshaupt. It was cool, but too abrupt. As much as I love a moment of redemption, that one felt hard to believe. In Arlathan, I ran into an old friend... We ran into a powerful Hurlock who could still speak and hold a grudge. It was formerly Mayor Julius of D'Meta's Crossing. So, he can either become a darkspawn and murder people in Arlathan; or join the Venatori and be eaten by Lusacan in Arlathan; or save lives as a Warden. It's pretty clear which is best for everyone. Today, we did lots of companion focused quests. I got to spend more time in protected Treviso. The routes taken to certain objectives were different. That was minor but cool. Story beats are playing out much earlier, presumably to allow Lucanis' full arc to unfold later. We also spent some time in Minrathous. It's bad. We interacted with the Viper, earlier. He's one of the few truly good people with whom we interact in this game. It sucks to see him in the state in which he and the Dragons are. It's good, though, to experience a different story. I look forward to experiencing the full scope, but don't look forward to the inevitable tragedy. The only Crow for whom I feel an attachment is Lucanis. In Minrathous, I like lots of NPCs. I suspect that my future Wardens will aid Treviso, as might those focused on civilian casualties. Shadow Dragons and pragmatists focused on the bigger picture will aid Minrathous.
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