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Post by Deleted on Nov 27, 2016 16:43:18 GMT
Yes, it is illogical for some group to spend so much on such a wild scheme... but rich people do such things all the time... or else there wouldn't be people even contemplating taking passengers into space now (a la Virgin Galactic - Sir Richard Branson & Co.). Yes, the "scale" has been enlarged... but in a galaxy where going into space is as easy as hopping into one's private sky car and zipping across the galaxy is an everyday occurrence... is it really so much more bizarre than a Virgin Galactic venture is now for us here on Earth today in the real 21st century? Yes, because of change in scale yourself detected. The kind of investments being made today are not prohibitive. They might be high, but not out of the real of what is possible. Elon Musk for example, whant to make it viable to go to Mars. Not to mention, they aren't nearly as risk nor is their profitas as far away as the AI's. If there is someone today investing some 10+ trillions dollars for a space voyage that will take a few centuries to Alpha Centauri then I'll change my mind and say it's not really that different. You're just assuming that the investment of 10+ trillion dollars is prohibitive to that galaxy when the ME Trilogy did not even scratch the surface describing the economy of the entire galaxy. It may not be that prohibitive at all. To someone venturing to America from Europe in the 1400s... the cost of that voyage was prohibitive. Now it probably wouldn't buy someone a used car. The reality is that people here are bent on resisting the change to the new setting, so they're making it impossible for themselves to accept whatever retcon Bioware might eventually deliver. A retcon is inevitable... Bioware has already written it. If you can bring yourself to accept it, you may enjoy the game. If you can't... you won't. Simple.
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Post by Deleted on Nov 27, 2016 16:54:55 GMT
That comparison is so far off base..... perhaps sending small colony ships to Mars would be more on equal footing with the AI. Even that is pushing it IMO, the Initiative has minor lore hurdles to climb with discrepancies in assumed cost, FTL discharge and build time to overcome: we've barely been to the moon and struggle to get out of our stratosphere on the reg.....I think dialing back the Alpha Centauri comparison is somewhat required Not really. The codex states that traveling anywhere far from a relay is impossible. it literally says empty space is a barrier to space exploration. So ships in the Mass Effect universe cannot travel great distances. Not to mention the costs to build large vessels are called prohibitive. So considering the Arks will not only travel to empty(er) space and they are bigger than the biggest dreadnought ever built (and let's not forget the Nexus, which is Citadel scale!) then the only fair comparison with something in real life is something that cannot possibly be made without rewriting the real world. ... and yet, despite the Codex, the Reaper come and go from "dark space." The lore idea that travel through that empty space is impossible is broken right off the bat then in ME1. Aos, building whatever weapon it took to overthrow the Leviathan and start building a Reaper from them was not "cost prohibitive" for the Leviathan's single AI either. Then, with only Harbinger built from Leviathan, that AI manages to somehow build all the Mass Relays in the galaxy and the Citadel in order to complete the next harvest. (Remeber, each cycle ends "with the birth of a Reaper." (i.e. not a number of new Reapers).
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Post by Link"Guess"ski on Nov 27, 2016 17:29:03 GMT
I'd prefer a retcon than a prequel, even though a Mass Effect game set before Shepard could be good, I find ME's backstory to be quite poor. Both the history of humanity and of the galaxy. But I was hoping for a retcon that wouldn't be that terrible. They didn't even try to make it make sense. If it was a retcon fixing ME3 so it had a great ending (at least) and then the story moved forward without making any critical mistake ever again, then thumbs up... but as it is, a retcon would not erase fans's memories of the original content and the next time it happened it would just reflect twice as poorly on BioWare I believe. It's more gutsy to say "It didn't turn out well, but we'll try to salvage what we can and move forward!" like they're doing with Andromeda. Regardless, any conflict that would've happened after the trilogy in the milky way would simply pale to the Reapers, even if the new threat was bigger in scope and more significantly important. IMO you can't continue the milky way story in a way that doesn't evoke a bad "ME4" vibe and I'd liken that to Halo 4 or Pirates of The Carribean 4, Sly 4, etc. moreso than I would Uncharted 4 or other 4s that were amazing.
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Post by Iakus on Nov 27, 2016 17:34:38 GMT
I'd prefer a retcon than a prequel, even though a Mass Effect game set before Shepard could be good, I find ME's backstory to be quite poor. Both the history of humanity and of the galaxy. But I was hoping for a retcon that wouldn't be that terrible. They didn't even try to make it make sense. I'd accept a retcon, an alternate timeline, a hard reboot, or anything along those lines as long as they were up front about it. Though I'd prefer they restrict changes to smaller-scale alterations just to keep the IP somewhat consistent. Just say "Yes we're changing things a bit to tell the story better" rather than come up with lame-*ss excuses why things work completely differently than before.
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Post by Iakus on Nov 27, 2016 17:46:31 GMT
Not really. The codex states that traveling anywhere far from a relay is impossible. it literally says empty space is a barrier to space exploration. So ships in the Mass Effect universe cannot travel great distances. Not to mention the costs to build large vessels are called prohibitive. So considering the Arks will not only travel to empty(er) space and they are bigger than the biggest dreadnought ever built (and let's not forget the Nexus, which is Citadel scale!) then the only fair comparison with something in real life is something that cannot possibly be made without rewriting the real world. ... and yet, despite the Codex, the Reaper come and go from "dark space." The lore idea that travel through that empty space is impossible is broken right off the bat then in ME1. Aos, building whatever weapon it took to overthrow the Leviathan and start building a Reaper from them was not "cost prohibitive" for the Leviathan's single AI either. Then, with only Harbinger built from Leviathan, that AI manages to somehow build all the Mass Relays in the galaxy and the Citadel in order to complete the next harvest. (Remeber, each cycle ends "with the birth of a Reaper." (i.e. not a number of new Reapers). The Reapers are also millions of years more advanced than this cycle. And when the AI started in 2176, no one but Saren (and maybe the geth) even knew the Reapers existed. So where this this magical technology come from? And why isn't the galaxy at large using it? For that matter, while we know the Reapers can go far longer without discharging their cores (years, certainly) we don't know if they can go for centuries. And imagine the headaches that would cause if the Reapers can simply head to Andromeda and start harvesting there as well.
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Post by The Elder King on Nov 27, 2016 17:50:56 GMT
If the Initiative can reach Andromeda, it's highly likely the Reapers can as well. Thankfully, they don't seem to have been here given the absence of relays.
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Post by Iakus on Nov 27, 2016 17:54:49 GMT
That comparison is so far off base..... perhaps sending small colony ships to Mars would be more on equal footing with the AI. Even that is pushing it IMO, the Initiative has minor lore hurdles to climb with discrepancies in assumed cost, FTL discharge and build time to overcome: we've barely been to the moon and struggle to get out of our stratosphere on the reg.....I think dialing back the Alpha Centauri comparison is somewhat required Not really. The codex states that traveling anywhere far from a relay is impossible. it literally says empty space is a barrier to space exploration. So ships in the Mass Effect universe cannot travel great distances. Not to mention the costs to build large vessels are called prohibitive. So considering the Arks will not only travel to empty(er) space and they are bigger than the biggest dreadnought ever built (and let's not forget the Nexus, which is Citadel scale!) then the only fair comparison with something in real life is something that cannot possibly be made without rewriting the real world. It's skipping right past Columbus and the entire Age of Exploration and going straight to a fleet of ocean liners.
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Post by SofNascimento on Nov 27, 2016 17:57:15 GMT
Yes, because of change in scale yourself detected. The kind of investments being made today are not prohibitive. They might be high, but not out of the real of what is possible. Elon Musk for example, whant to make it viable to go to Mars. Not to mention, they aren't nearly as risk nor is their profitas as far away as the AI's. If there is someone today investing some 10+ trillions dollars for a space voyage that will take a few centuries to Alpha Centauri then I'll change my mind and say it's not really that different. You're just assuming that the investment of 10+ trillion dollars is prohibitive to that galaxy when the ME Trilogy did not even scratch the surface describing the economy of the entire galaxy. It may not be that prohibitive at all. To someone venturing to America from Europe in the 1400s... the cost of that voyage was prohibitive. Now it probably wouldn't buy someone a used car. The reality is that people here are bent on resisting the change to the new setting, so they're making it impossible for themselves to accept whatever retcon Bioware might eventually deliver. A retcon is inevitable... Bioware has already written it. If you can bring yourself to accept it, you may enjoy the game. If you can't... you won't. Simple. 10+ trilllions in an analogue to the real world. I didn't mean to say it would cost 10+ trillions in the ME universe, it would cost much, much, more. And not, the voyages of the 14th and 15th century were far from that kind of expensive. They were quite cheap for a rich monarch. But everyone is afraid to invest money in something that is risky. That was the issue back then.
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Post by themikefest on Nov 27, 2016 18:51:43 GMT
. Then, with only Harbinger built from Leviathan, that AI manages to somehow build all the Mass Relays in the galaxy and the Citadel in order to complete the next harvest. (Remeber, each cycle ends "with the birth of a Reaper." (i.e. not a number of new Reapers). Remember Leviathan says "reapers" not reaper when saying the intelligence directed the reapers to build the relays. No one knows how many reapers there were before the relays were built or how many cycles have passed by before the relays were built.
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Post by Ivory Samoan on Nov 28, 2016 2:09:45 GMT
This thread is mellowing out a tad, it's nice, yeah.
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Post by Thrombin on Nov 28, 2016 14:43:14 GMT
The codex states that traveling anywhere far from a relay is impossible. it literally says empty space is a barrier to space exploration. So ships in the Mass Effect universe cannot travel great distances. Not to mention the costs to build large vessels are called prohibitive. So considering the Arks will not only travel to empty(er) space and they are bigger than the biggest dreadnought ever built (and let's not forget the Nexus, which is Citadel scale!) then the only fair comparison with something in real life is something that cannot possibly be made without rewriting the real world. The Codex does not say it's impossible to travel far from a relay. That's an invalid interpretation of the word 'barrier'. A snow drift is a barrier to traffic on a motorway but that doesn't make motorway traffic impossible it just means you have to clear the snow drift first! We already know that you can travel away from relay space through the use of cryogenics. Just don't use FTL and, as long as you're happy to lose all the time sleeping, there's no problem at all. The term 'prohibitive' is also a relative term. In the context of the Codex it's prohibitively expensive to build a ship the size of the arks because it's not economically viable but in the context of an eccentric billionaire who doesn't care about a return on his investment and who also has backing elsewhere (for some as yet undisclosed reason) then that's another story. There are exceptions to everything and I don't see this as being a contradiction to the Codex, simply a fringe case outside of the context of the Codex. Prohibitive is also a very vague term. It's not quantified in any way and so there is no basis on which to say that the amounts involved are not credible under the circumstances. The time it takes to build things in ME are also not quantified in any way. Given that they are bound to have technology that can make the construction process completely different to our 21st century methods there is no basis on which to declare that it couldn't be done in the timescale. Given the timescales of when this mission was conceived and launched, I also don't see any reason why it is remotely significant that we heard nothing about it during the trilogy. If it's existing tech, or tech that is only good for taking century long trips to get to places that don't need to be got to, then the expedition will make a big splash on the news when it's launched (i.e. between games) and then be ignored subsequently. There's no reason at all for the trilogy to have mentioned it. All this talk of the MEA premise contradicting the current Lore is, in my opinion, just a case of it contradicting people's personal interpretation of the Lore. But it's Bioware's interpretation of the Lore that counts and I haven't seen anything that isn't consistent with that.
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Post by Ahriman on Nov 28, 2016 15:04:57 GMT
The codex states that traveling anywhere far from a relay is impossible. it literally says empty space is a barrier to space exploration. So ships in the Mass Effect universe cannot travel great distances. Not to mention the costs to build large vessels are called prohibitive. So considering the Arks will not only travel to empty(er) space and they are bigger than the biggest dreadnought ever built (and let's not forget the Nexus, which is Citadel scale!) then the only fair comparison with something in real life is something that cannot possibly be made without rewriting the real world. The Codex does not say it's impossible to travel far from a relay. That's an invalid interpretation of the word 'barrier'. A snow drift is a barrier to traffic on a motorway but that doesn't make motorway traffic impossible it just means you have to clear the snow drift first! We already know that you can travel away from relay space through the use of cryogenics. Just don't use FTL and, as long as you're happy to lose all the time sleeping, there's no problem at all. We already know that AI does use FTL, so why even mention this method?
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Post by Thrombin on Nov 28, 2016 15:27:50 GMT
The Codex does not say it's impossible to travel far from a relay. That's an invalid interpretation of the word 'barrier'. A snow drift is a barrier to traffic on a motorway but that doesn't make motorway traffic impossible it just means you have to clear the snow drift first! We already know that you can travel away from relay space through the use of cryogenics. Just don't use FTL and, as long as you're happy to lose all the time sleeping, there's no problem at all. We already know that AI does use FTL, so why even mention this method? Because it proves that saying something is a barrier to exploration doesn't mean the same as saying that exploration is impossible. In the case of the AI, the barrier is the lack of discharge points but if you accept that a barrier isn't the same as a flat impossibility then the idea that there may be other ways to facilitate discharging (given, for example, the size of the vessels involved), does not have to imply any contradiction of the lore's use of the word 'barrier'.
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Post by Iakus on Nov 28, 2016 16:37:10 GMT
We already know that you can travel away from relay space through the use of cryogenics. Just don't use FTL and, as long as you're happy to lose all the time sleeping, there's no problem at all. In which case our trip to Andromeda goes from centuries, past millennia, and into eons. A trip of 2.5 million light-years at sublight speeds is going to take more than 2.5 million years. Engines capable of running for centuries without refueling or discharging are beyond 'prohibitive" They flat out don't exist outside of the Reapers (and even they we can't be certain have that level of tech) This project is built upon technology that would revolutionize space travel, in or out of the galaxy. Heck, the Normandy is supposed to be a long-range reconnaissance vessel, you think they might be interested in that kind of technology? You think people wouldn't want to use this tech to explore and colonize the milky Way with it? Sure there'd be some crazy folks who'd want to check out the galaxy next door. But there'd be more who were interested in those systems that were just out of reach beforehand. No, it's contradicting the lore. Shall I cite the codex entry again?
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Post by Thrombin on Nov 28, 2016 17:21:14 GMT
We already know that you can travel away from relay space through the use of cryogenics. Just don't use FTL and, as long as you're happy to lose all the time sleeping, there's no problem at all. In which case our trip to Andromeda goes from centuries, past millennia, and into eons. A trip of 2.5 million light-years at sublight speeds is going to take more than 2.5 million years. Not the point. The point is that if you are using the term 'barrier' in the Codex to mean impossible then the fact that we already have a documented instance where it is possible proves that that Codex entry is not evidence that it can't be done. I'm not suggesting that using non-FTL to get to Andromeda is the way that it will be done in this instance, I am saying that the wording from the Codex in which it says that the lack of planets is a barrier does not preclude or contradict the possibility of ways to overcome that barrier. The term prohibitive was from the Codex and was being used with respect to the cost of a large drive core. Your argument here is not relevant to what I was saying. Your assertion that this technology doesn't exist also has no basis in the Codex. We know that you can discharge drive cores using facilities on the Citadel or large space stations without needing a planetary body. Therefore the Codex already supports the possibility of alternative discharge methods as long as the structure is big enough. As for fuel, the actual thrusters do not need to be operating permanently. They can be shut off and the ships will continue to speed towards their target without any slowing down. They just need to be turned on again near the end of the trip in order to slow it down again. If the only evidence of the tech not existing are of these two Codex references then I would argue that that is not sufficient evidence to make that statement. Again that's an assumption. My argument is that there is no new technology and there is no revolution of space travel. We could have done this any time we wanted since we discovered FTL as long as we were willing to pay extraordinarily large amounts of cash and go to sleep for 600 years. There is no revolution here. The tech exists but is completely impractical to use commercially. The AI would have caused a splash when it was first announced 9 years ago and maybe when they started building the ships. It would have caused a splash when they set off. After that, why would they waste news articles about an expedition that we won't hear any more from for the next 600 years? Yes please. Nothing in the Codex I've seen quoted so far contradicts anything.
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Post by Deleted on Nov 28, 2016 17:33:38 GMT
. Then, with only Harbinger built from Leviathan, that AI manages to somehow build all the Mass Relays in the galaxy and the Citadel in order to complete the next harvest. (Remeber, each cycle ends "with the birth of a Reaper." (i.e. not a number of new Reapers). Remember Leviathan says "reapers" not reaper when saying the intelligence directed the reapers to build the relays. No one knows how many reapers there were before the relays were built or how many cycles have passed by before the relays were built. True... but not having the relays early on would make the harvest of entire species very, very difficult if each cycle only produces 1 new reaper (as the Catalyst suggests). My point is that there are already within the games (and even within the very first game), huge contradictions in the lore as far as the practicalities of building things and travelling long distances are concerned. Everyone knows that whatever Bioware has already written is a retcon that takes to us Andromeda... unavoidable BECAUSE the previous lore of ME1 was so screwed up anyways. Our choice is simple... go with it and buy the game or don't. That we are going to Andromeda in this game is happening... nothing is going to stop that at this point.
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Post by Iakus on Nov 28, 2016 17:54:25 GMT
Yes please. Nothing in the Codex I've seen quoted so far contradicts anything. Codex entry: Citadel Space Citadel space is an unofficial term referring to any region of space controlled by a species that acknowledge the authority of the Citadel Council. At first glance, it appears this territory encompasses most of the galaxy. In reality, however, less than 1% of the stars have been explored.
Even mass-effect-FTL drive is slow relative to the volume of the galaxy. Empty space and systems without suitable drive discharge sites are barriers to exploration. Only the mass relays allow ships to jump hundreds of light years in an instant, the key to expanding across an otherwise impassable galaxy.
Whenever a new relay is activated, the destination system is rapidly developed. From that hub, FTL drive is used to expand to nearby star clusters. The result is a number of densely-developed clusters thinly spread across the vast expanse of space, connected by the mass relay network.bolded areas for emphasis
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Post by Thrombin on Nov 28, 2016 22:56:25 GMT
Yes please. Nothing in the Codex I've seen quoted so far contradicts anything. Codex entry: Citadel Space Citadel space is an unofficial term referring to any region of space controlled by a species that acknowledge the authority of the Citadel Council. At first glance, it appears this territory encompasses most of the galaxy. In reality, however, less than 1% of the stars have been explored.
Even mass-effect-FTL drive is slow relative to the volume of the galaxy. Empty space and systems without suitable drive discharge sites are barriers to exploration. Only the mass relays allow ships to jump hundreds of light years in an instant, the key to expanding across an otherwise impassable galaxy.
Whenever a new relay is activated, the destination system is rapidly developed. From that hub, FTL drive is used to expand to nearby star clusters. The result is a number of densely-developed clusters thinly spread across the vast expanse of space, connected by the mass relay network.bolded areas for emphasis That's what I thought. Nothing contradicts MEA in any way.
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Post by Iakus on Nov 28, 2016 23:41:47 GMT
Codex entry: Citadel Space Citadel space is an unofficial term referring to any region of space controlled by a species that acknowledge the authority of the Citadel Council. At first glance, it appears this territory encompasses most of the galaxy. In reality, however, less than 1% of the stars have been explored.
Even mass-effect-FTL drive is slow relative to the volume of the galaxy. Empty space and systems without suitable drive discharge sites are barriers to exploration. Only the mass relays allow ships to jump hundreds of light years in an instant, the key to expanding across an otherwise impassable galaxy.
Whenever a new relay is activated, the destination system is rapidly developed. From that hub, FTL drive is used to expand to nearby star clusters. The result is a number of densely-developed clusters thinly spread across the vast expanse of space, connected by the mass relay network.bolded areas for emphasis That's what I thought. Nothing contradicts MEA in any way.
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Post by Element Zero on Nov 28, 2016 23:48:06 GMT
Codex entry: Citadel Space Citadel space is an unofficial term referring to any region of space controlled by a species that acknowledge the authority of the Citadel Council. At first glance, it appears this territory encompasses most of the galaxy. In reality, however, less than 1% of the stars have been explored.Even mass-effect-FTL drive is slow relative to the volume of the galaxy. Empty space and systems without suitable drive discharge sites are barriers to exploration. Only the mass relays allow ships to jump hundreds of light years in an instant, the key to expanding across an otherwise impassable galaxy.Whenever a new relay is activated, the destination system is rapidly developed. From that hub, FTL drive is used to expand to nearby star clusters. The result is a number of densely-developed clusters thinly spread across the vast expanse of space, connected by the mass relay network.bolded areas for emphasis altered by Element ZeroThat's what I thought. Nothing contradicts MEA in any way. Only because we are about to be introduced to some brand new technology that previously did not exist in-game, and that would completely turn the current galactic society on its head. I took the liberty of altering the above bolded highlights. The text explicit in explaining why true galactic exploration is impossible without Mass Relay technology in every star cluster. I've observed this conversation stretch on for pages, and each side just talks past one another. MEA is absolutely going to introduce new tech in order to make the trip possible. This tech, had it been available previously and in smaller vessels than these Ai Arks, would've negated the Council's influence. I'm assuming this isn't up for debate, since I haven't studiously read the last page or so. The true question is whether or not one wants to accept the introduction of new tech, not whether or not the tech is new. MEA is, of necessity, introducing some retcons. This isn't some point of shame that must be countered, hidden or defended. An individual will either enjoy the game with the new lore or not. Hopefully, most of us will enjoy it.
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Post by SofNascimento on Nov 29, 2016 0:01:28 GMT
The codex states that traveling anywhere far from a relay is impossible. it literally says empty space is a barrier to space exploration. So ships in the Mass Effect universe cannot travel great distances. Not to mention the costs to build large vessels are called prohibitive. So considering the Arks will not only travel to empty(er) space and they are bigger than the biggest dreadnought ever built (and let's not forget the Nexus, which is Citadel scale!) then the only fair comparison with something in real life is something that cannot possibly be made without rewriting the real world. The Codex does not say it's impossible to travel far from a relay. That's an invalid interpretation of the word 'barrier'. A snow drift is a barrier to traffic on a motorway but that doesn't make motorway traffic impossible it just means you have to clear the snow drift first! We already know that you can travel away from relay space through the use of cryogenics. Just don't use FTL and, as long as you're happy to lose all the time sleeping, there's no problem at all. The term 'prohibitive' is also a relative term. In the context of the Codex it's prohibitively expensive to build a ship the size of the arks because it's not economically viable but in the context of an eccentric billionaire who doesn't care about a return on his investment and who also has backing elsewhere (for some as yet undisclosed reason) then that's another story. There are exceptions to everything and I don't see this as being a contradiction to the Codex, simply a fringe case outside of the context of the Codex. Prohibitive is also a very vague term. It's not quantified in any way and so there is no basis on which to say that the amounts involved are not credible under the circumstances. The time it takes to build things in ME are also not quantified in any way. Given that they are bound to have technology that can make the construction process completely different to our 21st century methods there is no basis on which to declare that it couldn't be done in the timescale. Given the timescales of when this mission was conceived and launched, I also don't see any reason why it is remotely significant that we heard nothing about it during the trilogy. If it's existing tech, or tech that is only good for taking century long trips to get to places that don't need to be got to, then the expedition will make a big splash on the news when it's launched (i.e. between games) and then be ignored subsequently. There's no reason at all for the trilogy to have mentioned it. All this talk of the MEA premise contradicting the current Lore is, in my opinion, just a case of it contradicting people's personal interpretation of the Lore. But it's Bioware's interpretation of the Lore that counts and I haven't seen anything that isn't consistent with that. Yes, the codex says it's impossible with the known technology to travel far from relays as empty space is a barrier to exploration. Sure, it's not impossible per se, but it is with the known technology. That's why it's a barrier. In your analogy, the Milk Way do not have knowledge to clear the snow barrier away. And prohibitive means prohibitive. It means you cannot finance ships very large. Simple as that.
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Post by Iakus on Nov 29, 2016 0:01:38 GMT
That's what I thought. Nothing contradicts MEA in any way. Only because we are about to be introduced to some brand new technology that previously did not exist in-game, and that would completely turn the current galactic society on its head. I took the liberty of altering the above bolded highlights. The text explicit in explaining why true galactic exploration is impossible without Mass Relay technology in every star cluster. I've observed this conversation stretch on for pages, and each side just talks past one another. MEA is absolutely going to introduce new tech in order to make the trip possible. This tech, had it been available previously and in smaller vessels than these Ai Arks, would've negated the Council's influence. I'm assuming this isn't up for debate, since I haven't studiously read the last page or so. The true question is whether or not one wants to accept the introduction of new tech, not whether or not the tech is new. MEA is, of necessity, introducing some retcons. This isn't some point of shame that must be countered, hidden or defended. An individual will either enjoy the game with the new lore or not. Hopefully, most of us will enjoy it. It's less than than  It's less that than fatih in how this new tech will be implemented. Or if it is a blatant retcon, how upfront they are about it. Given the Lazarus Project in ME2 and the Crucible in ME3, I have very little faith that it will be implemented well at all.
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Post by Element Zero on Nov 29, 2016 0:17:15 GMT
Only because we are about to be introduced to some brand new technology that previously did not exist in-game, and that would completely turn the current galactic society on its head. I took the liberty of altering the above bolded highlights. The text explicit in explaining why true galactic exploration is impossible without Mass Relay technology in every star cluster. I've observed this conversation stretch on for pages, and each side just talks past one another. MEA is absolutely going to introduce new tech in order to make the trip possible. This tech, had it been available previously and in smaller vessels than these Ai Arks, would've negated the Council's influence. I'm assuming this isn't up for debate, since I haven't studiously read the last page or so. The true question is whether or not one wants to accept the introduction of new tech, not whether or not the tech is new. MEA is, of necessity, introducing some retcons. This isn't some point of shame that must be countered, hidden or defended. An individual will either enjoy the game with the new lore or not. Hopefully, most of us will enjoy it. It's less than than It's less that than fatih in how this new tech will be implemented. Or if it is a blatant retcon, how upfront they are about it. Given the Lazarus Project in ME2 and the Crucible in ME3, I have very little faith that it will be implemented well at all. I can appreciate that. The track record is a loopy one. I'm hoping we will all be pleasantly surprised with MEA. It's nearly impossible to please everyone, but it's easy for me to hope at this stage, at least.
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Post by Thrombin on Nov 29, 2016 1:53:08 GMT
Only because we are about to be introduced to some brand new technology that previously did not exist in-game, and that would completely turn the current galactic society on its head. I took the liberty of altering the above bolded highlights. The text explicit in explaining why true galactic exploration is impossible without Mass Relay technology in every star cluster. I've observed this conversation stretch on for pages, and each side just talks past one another. MEA is absolutely going to introduce new tech in order to make the trip possible. This tech, had it been available previously and in smaller vessels than these Ai Arks, would've negated the Council's influence. I'm assuming this isn't up for debate, since I haven't studiously read the last page or so.With all due respect, my last few posts have been arguing precisely that. Nothing in the Codex, including what you highlighted, precludes existing technology from enabling the AI. A barrier to something just means there are obstacles to overcome. My suggestion is that the AI overcomes this particular obstacle by building ships big enough to carry their own discharge facilities. The fact that they are building ships that are as large as the Citadel and the fact that we know that structures like the Citadel can have their own discharge facilities is already known. The latter is, well-established, existing tech mentioned in the Codex. Even if they just stated that the AI have developed new tech (which would be fine by me) as long as that new tech can only be achieved by prohibitively expensive means or can only be implemented in conjunction with decades long travel under cryogenic suspension (easily believable) it would not be practical to use and, therefore, would not cause any problem with the Council's influence or any great stir sufficient to warrant it being major news.
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Post by Thrombin on Nov 29, 2016 2:11:01 GMT
Yes, the codex says it's impossible with the known technology to travel far from relays as empty space is a barrier to exploration. Sure, it's not impossible per se, but it is with the known technology. That's why it's a barrier. In your analogy, the Milk Way do not have knowledge to clear the snow barrier away. And prohibitive means prohibitive. It means you cannot finance ships very large. Simple as that. I disagree. That is how you are choosing to interpret those words but that is your decision that is not what the words actually mean. When someone says that something is prohibitively expensive it doesn't mean that there is not enough money in the Galaxy to finance it. That sort of expression is always to be taken in context. There is no return on that investment that could justify the cost from an economic standpoint or from the kind of budget that a normal ship-building operation might have available. To turn that phrase into an absolute that means there is no possible way anybody in the Universe can afford it is just wrong. It's a phrase you hear all the time in everyday life and I guarantee that if some eccentric billionaire felt like it, any number of 'prohibitively expensive' things could be snapped up without blinking. It's also important to realise that the Codex is presented as though it comes from an in-game Computer Data Bank. It can be inaccurate due to lack of information without any contradiction to the actual lore. I seem to recall it once told us that a Geth Warship attacked the Citadel even though we knew it was a Reaper!
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