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Post by Element Zero on Nov 29, 2016 3:21:47 GMT
Only because we are about to be introduced to some brand new technology that previously did not exist in-game, and that would completely turn the current galactic society on its head. I took the liberty of altering the above bolded highlights. The text explicit in explaining why true galactic exploration is impossible without Mass Relay technology in every star cluster. I've observed this conversation stretch on for pages, and each side just talks past one another. MEA is absolutely going to introduce new tech in order to make the trip possible. This tech, had it been available previously and in smaller vessels than these Ai Arks, would've negated the Council's influence. I'm assuming this isn't up for debate, since I haven't studiously read the last page or so.With all due respect, my last few posts have been arguing precisely that. Nothing in the Codex, including what you highlighted, precludes existing technology from enabling the AI. A barrier to something just means there are obstacles to overcome. My suggestion is that the AI overcomes this particular obstacle by building ships big enough to carry their own discharge facilities. The fact that they are building ships that are as large as the Citadel and the fact that we know that structures like the Citadel can have their own discharge facilities is already known. The latter is, well-established, existing tech mentioned in the Codex. Even if they just stated that the AI have developed new tech (which would be fine by me) as long as that new tech can only be achieved by prohibitively expensive means or can only be implemented in conjunction with decades long travel under cryogenic suspension (easily believable) it would not be practical to use and, therefore, would not cause any problem with the Council's influence or any great stir sufficient to warrant it being major news. So we're essentially saying the same thing? Fair enough. As I said, I'd only read the last couple of posts. I agree that there are feasible ways to overcome the discharge issue in terms of setting up MEA. I can't tell you why the asari didn't do it sooner, but that's more an issue with the setting and its stagnant cultures than logic. I also can't give a good, in-game reason for traveling to Andromeda, instead of any number of targets closer to home. I'll leave that to the writers. SSV Normandy, an Alliance ship, was the first vessel to use Internal Emissions Sink technology. Why hadn't the salarians invented such a technology at some point? Because reasons. I think that an similar concept, on a grander scale, is one possible solution to the discharge hurdle. Perhaps we could store and recycle the core's static buildup? This sounds perfectly reasonable within the bounds of science fiction logic. Alternately, maybe the charge could be collected and discharged in a blast, similar to a weapon discharge. Is there some scientific reason that I'm overlooking that prevents this from working? This would require that the vessels routinely drop out of FTL to discharge, which would be a hassle on a 600 year trip, but it's a concept. Those are just two concepts I'd spitballed, previously. They're new tech, but not completely alien in concept. Something new will be introduced, but it need not be completely alien or brain-busting.
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Post by Thrombin on Nov 29, 2016 12:11:08 GMT
So we're essentially saying the same thing? Fair enough. As I said, I'd only read the last couple of posts. I agree that there are feasible ways to overcome the discharge issue in terms of setting up MEA. I can't tell you why the asari didn't do it sooner, but that's more an issue with the setting and its stagnant cultures than logic. I also can't give a good, in-game reason for traveling to Andromeda, instead of any number of targets closer to home. I'll leave that to the writers. What I'm trying to say is that, it's not necessarily new tech. It's just tech that's impractical to use without breaking the bank for little or no material gain. The Asari could do it but Relay travel is infinitely more practical so why would they? I'm sure the Asari could use non-FTL travel to explore more of the Galaxy. It's existing tech, it's nice and cheap, it just takes longer. But they don't do it because there's nothing to be gained by it. Also, there's no way to know what might await them at their destination and they'd have no backup when they got there. If they really want to explore a new section of the Galaxy there are plenty of Mass Relays that haven't been tried yet that they could use much more easily: From the Codex: "There are many dormant primary relays whose corresponding twins have not yet been located. These are left inactive until their partner is charted, as established civilizations are unwilling to blindly open a passage that might connect them to a hostile species. " As for an in-game reason to go to Andromeda. I have no problem accepting the "because it's there" argument. The desire to push the boundaries is an inherent part of human nature. The bigger the challenge the bigger the appeal. I was thinking the same thing about recycling the energy. That would solve a lot of power conservation issues that such a long journey would require. I'm not physicist but it seems to me that the more massive the ship the more surface area you have to absorb any build up and dissipate it or redirect it safely. There doesn't have to be anything new about this tech as long as it's a product of the vessels' size.
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Post by ravenous on Nov 29, 2016 13:09:22 GMT
I seriously don't care, also I do not see a problem whatsoever if the premise is to go to another galaxy and to explore to start over personally, So the AI is suppose to leave before Mass Effect 3 right? If the AI leaves before ME3 and before the reapers showing up then I just don't see the problem of them leaving to another galaxy to explore etc especially when they don't know about the reapers. Just don't see it as lore breaking if the AI leaves before mass effect 3 since they don't know about the reapers and only a select few know about the reapers, the rest of the galaxy has no clue about the reapers
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Post by SofNascimento on Nov 29, 2016 14:21:58 GMT
Yes, the codex says it's impossible with the known technology to travel far from relays as empty space is a barrier to exploration. Sure, it's not impossible per se, but it is with the known technology. That's why it's a barrier. In your analogy, the Milk Way do not have knowledge to clear the snow barrier away. And prohibitive means prohibitive. It means you cannot finance ships very large. Simple as that. I disagree. That is how you are choosing to interpret those words but that is your decision that is not what the words actually mean. When someone says that something is prohibitively expensive it doesn't mean that there is not enough money in the Galaxy to finance it. That sort of expression is always to be taken in context. There is no return on that investment that could justify the cost from an economic standpoint or from the kind of budget that a normal ship-building operation might have available. To turn that phrase into an absolute that means there is no possible way anybody in the Universe can afford it is just wrong. It's a phrase you hear all the time in everyday life and I guarantee that if some eccentric billionaire felt like it, any number of 'prohibitively expensive' things could be snapped up without blinking. It's also important to realise that the Codex is presented as though it comes from an in-game Computer Data Bank. It can be inaccurate due to lack of information without any contradiction to the actual lore. I seem to recall it once told us that a Geth Warship attacked the Citadel even though we knew it was a Reaper! You're not entirely wrong. Prohibitive doesn't mean that there isn't enough money in the galaxy to build a larger ship, but economy doesn't work in the simple way you describe. Regardless, the price of the arks would be so outrageous that this is a pointless discussion. If it was just one ark the size of, say, the Destiny Ascension, I could agree with one guy financing the project. But 4 Arks and the Nexus? It just asks us to raise our disbelief to levels that I just find easier to accept it's a retcon and get on with it. And I wouldn't say the codex is a 100% perfect source of information. But in those cases, it is. Those codex entries were stablishing the lore of the universe. If someone asked why there weren't bigger ships in the universe we would answer: because Mass Effect technology make them impossible to finance. Why only 1% of the galaxy is explored? Because empty space is a barrier to exploration. And I believe the entry that talks about Soverign being a Geth ships make it clear it was not. It was an official version by the council or something in those lines.
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Post by Thrombin on Nov 29, 2016 15:21:51 GMT
You're not entirely wrong. Prohibitive doesn't mean that there isn't enough money in the galaxy to build a larger ship, but economy doesn't work in the simple way you describe. Regardless, the price of the arks would be so outrageous that this is a pointless discussion. If it was just one ark the size of, say, the Destiny Ascension, I could agree with one guy financing the project. But 4 Arks and the Nexus? It just asks us to raise our disbelief to levels that I just find easier to accept it's a retcon and get on with it. BIB. You say that but isn't that just your assumption derived from the nebulous term "prohibitive"? Nowhere is the cost of such ships quantified in any way as far as I'm aware. All it needs for that Codex entry to be true is for it to be prohibitively expensive to justify a return on the investment. That is not necessarily beyond reach of someone who doesn't care about return on investment. You say the economy doesn't work that way but what has the economy got to do with this? This is about realising some rich person's dream. The expedition isn't being done for economic reasons. As far as the instigator is concerned it's a one way trip to somewhere where their money isn't even spendable. Money is no object in that case. Which is a situation which I guarantee the codex was not referring to when it used the term prohibitive! I would argue it explains the lore of the universe in so far as is known to Shepard and/or the Systems Alliance but, ok. You are probably right about the Geth entry it's been a long time since I actually read the Codex during a runthrough! The way I see it, it's still about context. If you assume that a ship large enough to carry its own discharge facilities is too expensive for anyone to be able to justify building it from an economic or practical point of view then that Codex is 100% true but also doesn't preclude the possibility of someone who is really rich from building such a ship for an entirely uneconomic and impractical reason. Namely, a desire to push the boundaries of human exploration to new heights. To me, there's no contradiction here.
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Post by Iakus on Nov 29, 2016 16:20:39 GMT
You're not entirely wrong. Prohibitive doesn't mean that there isn't enough money in the galaxy to build a larger ship, but economy doesn't work in the simple way you describe. Regardless, the price of the arks would be so outrageous that this is a pointless discussion. If it was just one ark the size of, say, the Destiny Ascension, I could agree with one guy financing the project. But 4 Arks and the Nexus? It just asks us to raise our disbelief to levels that I just find easier to accept it's a retcon and get on with it. BIB. You say that but isn't that just your assumption derived from the nebulous term "prohibitive"? Nowhere is the cost of such ships quantified in any way as far as I'm aware. All it needs for that Codex entry to be true is for it to be prohibitively expensive to justify a return on the investment. That is not necessarily beyond reach of someone who doesn't care about return on investment. You say the economy doesn't work that way but what has the economy got to do with this? This is about realising some rich person's dream. The expedition isn't being done for economic reasons. As far as the instigator is concerned it's a one way trip to somewhere where their money isn't even spendable. Money is no object in that case. Which is a situation which I guarantee the codex was not referring to when it used the term prohibitive! I would argue it explains the lore of the universe in so far as is known to Shepard and/or the Systems Alliance but, ok. You are probably right about the Geth entry it's been a long time since I actually read the Codex during a runthrough! The way I see it, it's still about context. If you assume that a ship large enough to carry its own discharge facilities is too expensive for anyone to be able to justify building it from an economic or practical point of view then that Codex is 100% true but also doesn't preclude the possibility of someone who is really rich from building such a ship for an entirely uneconomic and impractical reason. Namely, a desire to push the boundaries of human exploration to new heights. To me, there's no contradiction here. The drive core for the SR1 (a frigate!) was 120 billion credits. That's just the core, not the other systems on the ship. So yeah, prohibitively expensive. And empty space is a barrier for exploration FOR THIS CYCLE. HUMANS DON'T HAVE REAPER TECH YET! The codex provides lore that is generally known to the galaxy at large. IF there's some project that's in the works that managed to crack that barrier, you'd think that would be generally known, even if it's still being worked on.
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Post by Thrombin on Nov 29, 2016 17:35:43 GMT
The drive core for the SR1 (a frigate!) was 120 billion credits. That's just the core, not the other systems on the ship. So yeah, prohibitively expensive. The reason it cost so much is because of all the Eezo required to power the revolutionary new stealth system so it being just a frigate or the cost of the systems is pretty irrelevant. Having said that, it rather proves my point. Hearing a figure like that you'd think the Normandy was prohibitively expensive. Except that it got built! And then Cerberus built an even bigger one in less than a year. It's drive core may be twice the size of a normal frigate drive core but then how much more expensive must a dreadnought be? Presumably into trillions for one Dreadnought? How many Dreadnoughts are there? Clearly this sort of money is available and cost-effective enough to be spent no matter how enormous it might sound. In the meantime we don't know how much money Jian has so how can you say she doesn't have it? In fact, the real cost is the Eezo so she may not even need money. She may just be the proud owner of the biggest Eezo mine in the Galaxy! I think you've missed most of my previous posts as this remark rather misses the point I was making. It doesn't need to be Reaper tech. It doesn't need to be new tech. It just needs to be tech that requires a ship that's too big for most projects to consider cost-effective. It just needs to be the very same discharge facilities already mentioned in the Codex as common place on all major space stations.
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Post by Iakus on Nov 29, 2016 17:47:20 GMT
The drive core for the SR1 (a frigate!) was 120 billion credits. That's just the core, not the other systems on the ship. So yeah, prohibitively expensive. The reason it cost so much is because of all the Eezo required to power the revolutionary new stealth system so it being just a frigate or the cost of the systems is pretty irrelevant. Having said that, it rather proves my point. Hearing a figure like that you'd think the Normandy was prohibitively expensive. Except that it got built! And then Cerberus built an even bigger one in less than a year. It's drive core may be twice the size of a normal frigate drive core but then how much more expensive must a dreadnought be? Presumably into trillions for one Dreadnought? How many Dreadnoughts are there? Clearly this sort of money is available and cost-effective enough to be spent no matter how enormous it might sound. Yes, it's an oversized eezo core...FOR A FRIGATE!!! I ship that carries a crew of a couple dozen. As of 2185, the turian had 37 deadnoughts, the asari 20, the salarians 16, and the humans 8. Assuming a crew of 10,000 apiece (possibly less, given the Destiny Ascension was the largest dreadnought ever made) Thats' still less than the population of a single Ark vessel. And will have far greater power requirements than any dreadnought. The ships still have to be built, along with their magical engines. The eezo refined. Crew trained, equipment purchased or manufactured. This stuff doesn't happen in a vacuum (well, it does, but...you get the picture) It has to be tech that's known. Theoretical possibilities don't mean beans unless it's applied and proven to work. And a discovery on that scale WOULD make waves.
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Post by Thrombin on Nov 29, 2016 19:15:28 GMT
Yes, it's an oversized eezo core...FOR A FRIGATE!!! I ship that carries a crew of a couple dozen. As of 2185, the turian had 37 deadnoughts, the asari 20, the salarians 16, and the humans 8. Assuming a crew of 10,000 apiece (possibly less, given the Destiny Ascension was the largest dreadnought ever made) Thats' still less than the population of a single Ark vessel. And will have far greater power requirements than any dreadnought. Population is not directly related to cost and given that most of the population will be asleep and the ship won't even need to be firing its thrusters for most of the trip, the power requirements may not be as much as you'd think. But you're missing my point. That figure of 120 billion you quoted sounded huge but given all of the other ships that you just rattled off it is clearly just a miniscule figure compared to what is already established as perfectly viable amounts to spend on war ships. So, in other words, the figure is meaningless. It's just a number. We don't know how much money is available to the various governments. We don't know how much is available to the Corporations and we don't know how much is available to rich tycoons like Jien (unless there's some Codex entries I'm not aware of). Look at it this way. Whoever does mine that Eezo is getting all the billions and trillions from the people paying for it. Maybe, that's Jien! It took 11 years to build Arcturus station (population 45,000, if that's relevant). It took less than year to build the Normandy SR2. It took a few months to build the Crucible. As far as the time taken is concerned I think it's just a question of how many people you have working on it and the quality of the tech you have available for the manufacturing process. As far as the cost is concerned I get the impression that the cost of the Eezo is the bulk of it, all the other stuff is likely to be pretty minimal in comparison. But discharge facilities that can be fixed to a space-bound construct are tech that's known. From the Wiki: "Deep space facilities such as the Citadel often have special discharge facilities for visiting ships. " This is not new tech. We already know that if the structure is big enough it can carry devices that allow a drive core to be discharged into it safely. Building big ships as large as the aforementioned deep space facilties may not have been done before but it's not new tech. If that's all that's needed to cross the space to Andromeda then I don't see any reason why it would make waves because nobody would ever want to do that. Even if it's new tech, as long as it is tech which relies on ships being as massive as the Arks to implement then it's largely of acadameic interest only because nobody in their right minds would want to spend the kind of money required to build ships that can use it. Except Jien of course Personally I don't think anyone would use it even if they could fit it to existing Dreadnought-sized ships. It would take years to travel anywhere and whoever did would be compeltely on their own having to find a habitable world, find a way to sustain themselves on that world and having to defend themselves from any number of new, potentially hostile, species. All without any recourse to backup. If they were going to do that they may as well just use one of the existing dormant relays. Except that nobody currently wants to activate those precisely because of what hostile lifeforms they might find on the other side. So I don't see tech to handle FTL in empty space making waves even if it isn't just using existing tech on large ships. It just wouldn't be providing anything anyone would want to use except for the singular reason of pushing the boundaries of human exploration further than ever before. In other words the only real application for it is Jian's Andromeda Initiative. In my opinion, it would have very little practical application for anything else.
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Post by Iakus on Nov 29, 2016 20:11:50 GMT
Yes, it's an oversized eezo core...FOR A FRIGATE!!! I ship that carries a crew of a couple dozen. As of 2185, the turian had 37 deadnoughts, the asari 20, the salarians 16, and the humans 8. Assuming a crew of 10,000 apiece (possibly less, given the Destiny Ascension was the largest dreadnought ever made) Thats' still less than the population of a single Ark vessel. And will have far greater power requirements than any dreadnought. Population is not directly related to cost and given that most of the population will be asleep and the ship won't even need to be firing its thrusters for most of the trip, the power requirements may not be as much as you'd think. But you're missing my point. That figure of 120 billion you quoted sounded huge but given all of the other ships that you just rattled off it is clearly just a miniscule figure compared to what is already established as perfectly viable amounts to spend on war ships. So, in other words, the figure is meaningless. It's just a number. We don't know how much money is available to the various governments. We don't know how much is available to the Corporations and we don't know how much is available to rich tycoons like Jien (unless there's some Codex entries I'm not aware of). Look at it this way. Whoever does mine that Eezo is getting all the billions and trillions from the people paying for it. Maybe, that's Jien! Population is related to cost when you have to have facilities that can keep them alive and healthy for 600 years. Or more, depending on how easy it is to find a planet for them to live on. And the eezo core will have to be running constantly to make it there in 600 years. That means a constant electrical current running into the eezo core. And each dreadnought is a massive undertaking that takes multiple years to complete. And this is with Council backing! They are long-term investments designed to protect the Council races. The AI looks like it would cost a fleet of dreadnoughts, and all too likely take all that money, personnel, resources, and flush it down the toilet. Any return on investment would be centuries down the line. And would all-too likely to get no return whatsoever. And as I said, the 120 billion credits is for a core designed for a large frigate. A dreadnought sized core would be orders of magnitude bigger. And the Hyperion would require one that's bigger still. Now multipley that by five (three more Arks plus the Nexus) You're also building shp drives that simply don't exist in the ME universe, unless Cerberus secretly developed them at some point. And Arcturus station is one stationary habitat that holds a complement of less than half the size of the Hyperion, and likely had the full backing of the Systems Alliance. And it still took as long as the entire Andromeda Initiative. Doesn't' really help the case. Because discharging the drive core of a ship into said ship is a Bad Thing. Something to be prevented. Given the description of how a ship discharges, it appears to work something like a lightning rod, giving the electricity a path to travel into a grounded object. It's an energy transfer. If we are simply transferring the static buildup from the ship to the ship, how does this solve anything? And again, if this is new tech that was discovered, where's the great Milky Way Migration to other worlds off the path of the relays? Waitaminute, isn't the bolded part what we're doing in Andromeda anyway? So what difference does it make? Fine, use the tech to locate the other end of dormant relays. Why aren't they doing that? THERE ARE HUNDREDS OF MILLIONS OF UNEXPLORED STARS IN THE MILKY WAY!!!! IT"S JUST AS PRACTICAL TO EXPLORE THEM AS ANDROMEDA!
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Post by Wheeljack on Nov 29, 2016 21:18:14 GMT
100% A-Okay with the game premise not having a lick to do with with Reapers. I've had my fill, frankly, and will be happy to play in Andromeda.
I do, however, expect at least some of the people coming along might have chosen to because of the rumors of Reapers. Not a whole lot, but a few maybe. And if there's not even that, I'll be just as fine with it.
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Post by Thrombin on Nov 30, 2016 0:17:35 GMT
Population is related to cost when you have to have facilities that can keep them alive and healthy for 600 years. Or more, depending on how easy it is to find a planet for them to live on. And the eezo core will have to be running constantly to make it there in 600 years. That means a constant electrical current running into the eezo core. Sorry, I mispoke. I meant not directly proportional. Of course it's related. But are you seriously citing power issues as a contradiction to the lore? This is a Sci-Fi world with Sci-Fi technology. I have no problem whatsoever in believing we can keep the lights on for 600 years. You can probably do it today with a good old-fashioned fusion reactor! Have you been reading my posts at all? I have explicitly said numerous times that Jian isn't looking for a return on investment. She's going on a one-way trip to another Galaxy. The economics of the trip are entirely irrelevant. At least to her. I agree it is going to be a massive undertaking and incredibly expensive in both money, materials and labour. So what? It's a great adventure, I'd expect it to be. However, I just spent the last post explaining how we have no basis on which to conclude that she can't afford this no matter how expensive it's determined to be. We do know she has other backers, by the way. I have no idea what they plan on getting out of it or how much of the resources they are providing but there are enough unknowns on that front that I see no reason to see any contradiction of lore here. My entire argument has been that the only difference required for the ship drives is their size. No secret tech development required. I thought it was 25,000 per ark? Not sure how it being stationary is relevant. It was still built in space and the arks will be stationary while you're building them! That's not really my point, though. My point is that build times vary. The Crucible was far bigger and more complex than Arcturus but was done in a fraction of the time. Clearly the build time is simply a case of the amount of resources you pour into it. How does it solve anything on the Citadel then? How does the Citadel or other deep space stations differ from a ship? Hundreds of ships are discharging into discharge devices on the Citadel all the time. How is it that the Citadel doesn't fry? Or any other space station that uses these things? It's quite clear that there is already tech that can absorb mass effect drive core discharges without frying the structure on which they are fitted. If there is any lore problems going on it really started in ME1 when they stated these things exist! My assumption is that they require a massive structure in order to work. Hence why I believe that the only tech required to enable the AI is the ability to build a big ship! Taking this further, as previously mentioned in other posts, given that there are devices into which you can discharge core energy it also stands to reason that said device could be used to store or redirect that energy for later use. Which would go a long way to address those potential power issues you mentioned earlier. You really aren't reading my posts are you? I gave multiple reasons why it would be pointless and dangerous to use FTL tech, new or not, to investigate other worlds when there are plenty of unexplored worlds that can already be accessed more safely and easily via existing relays. Or if they really wanted to, using the numerous dormant relays that the Codex mentions. The difference is that the only good reason to do it is not economic or strategic or political. It's pure spirit of adventure and those with the spirit of adventure are not going to consider it much of an adventure to go to just one more part of the Milky Way when they could use the same tech to go to another Galaxy. What, wander around the entire Galaxy hoping to stumble across another Relay and see if connects to an existing one in known space? That's one hell of a needle in a haystack they'd be searching for! Did you not read what I said agian? I said "further than ever before". I don't mean to be rude but it's quite frustrating when you keep making statements already answered by the very posts you're responding to! These explorers don't explore because they're being practical they are looking to push boundaries. Going further than ever before is the whole point. Just one other unexplored place in a Galaxy that would take thousands of millenia to explore thoroughly would be the opposite of pushing boundaries. I've said it before. People didn't go to all the trouble to climb Mount Everest because it was practical. Neither did it matter that there were plenty of other unclimbed mountains that weren't as difficult. The whole point was to climb the tallest one possible! That's the essence of the AI. It's the ultimate embodiment of man's desire to push the boundaries of what's possible.
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Post by KaiserShep on Nov 30, 2016 5:58:00 GMT
Population is related to cost when you have to have facilities that can keep them alive and healthy for 600 years. Or more, depending on how easy it is to find a planet for them to live on. And the eezo core will have to be running constantly to make it there in 600 years. That means a constant electrical current running into the eezo core. Yeah, but I imagine when people are in cryo they won't consume nearly as much as they would have while alive. In any case, the power issue is a matter of tech simply being essentially immortal as far as plot goes in any Mass Effect game. It's pretty much the basis upon which Mass Effect even functions, what with beacons, the reapers and the relay network. Sure, but we all know why we're not doing that. Those unexplored stars will just be so close yet so far from all those familiar locations a lot of folks will complain we wouldn't visit. If we're in the Milky Way, there's no real reason why we wouldn't be making pit stops at the Citadel, but if we do, are we doing this at the same time Shepard is doing whatever? If so, would we hear about what s/he's doing, or would this be a prequel before Shepard finds the beacon? Seems like a good thing to avoid.
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Post by Iakus on Nov 30, 2016 15:58:35 GMT
Yeah, but I imagine when people are in cryo they won't consume nearly as much as they would have while alive. In any case, the power issue is a matter of tech simply being essentially immortal as far as plot goes in any Mass Effect game. It's pretty much the basis upon which Mass Effect even functions, what with beacons, the reapers and the relay network. The only stasis tech we've seen lasting this long was buried in deep underground bunkers. And even then, failed eventually. The Reapers are the only "immortal" tech we've seen. We know from a meta perspective (ME3 train wreck). But it's still p*ss-poor storytelling. And we wouldn't be making pit stops at the Citadel is the Citadel was a decade away via FTL.[/quote]
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Post by SofNascimento on Nov 30, 2016 16:37:41 GMT
We're going to pit stop at the Citadel, only it will be called Nexus.
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Post by KaiserShep on Nov 30, 2016 17:56:41 GMT
Yeah, but I imagine when people are in cryo they won't consume nearly as much as they would have while alive. In any case, the power issue is a matter of tech simply being essentially immortal as far as plot goes in any Mass Effect game. It's pretty much the basis upon which Mass Effect even functions, what with beacons, the reapers and the relay network. The only stasis tech we've seen lasting this long was buried in deep underground bunkers. And even then, failed eventually. The Reapers are the only "immortal" tech we've seen. We know from a meta perspective (ME3 train wreck). But it's still p*ss-poor storytelling. And we wouldn't be making pit stops at the Citadel is the Citadel was a decade away via FTL. Yeah, but the stasis pods were in bunkers for thousands of years. We're already in territory where tech lasts an obscenely long time compared to real life where it's practically a miracle that my 2009 MBP hasn't died yet.
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