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Post by Element Zero on Dec 3, 2016 5:23:00 GMT
The constant griping about pre-defined backgrounds always amuses me, because hasn't Fallout shown it's impossible to please people? In Fallout 4, many people complained about the Sole Survivor having a defined family background, feeling it limited the RPG elements... which was a tad weird when you consider that Fallout 3 had a clearly defined background for the Lone Wanderer, as did the Chosen One in Fallout 2 and the Vault Dweller in Fallout. Even weirder is how in Fallout: New Vegas, the Courier did not have any defined background beyond a few scant and optional bits of dialogue... and some people still complained about how this limited their ability to roleplay. No-one it seems is ever satisfied either way. It's impossible to please everyone. I like BioWare games, and BioWare typically gives their characters a bit of story. The character is "your character", but it's rarely a blank slate. They've typically put their mark upon the character, and this suits my taste. I know some like those blank slates, because they enjoy fashioning their "head canon", but I'm paying $60+ for a story. A blank slate feels lazy, to me, in a VG. I can create my own character from scratch with any number of TTRPGs, if I'm in that mood. I play VG RPGs for more realized stories and characters. BioWare is absolutely masterful with these.
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Post by Lebanese Dude on Dec 3, 2016 17:10:19 GMT
Put it in perspective. Look at the plot and the setting.
The plot has you going as the Pathfinder's son along with your twin sibling. The setting has you entering a program to train you for the job.
It would make absolutely no sense that you have no relationship with your father and sibling. It's very unlikely that you do not know at least some people throughout training (Liam?).
So if one is complaining about the fact that predetermined relationships exist, then it seems they take issue with the plot and setting.
I don't see how or why they would, considering we don't even have any detailed context yet.
Furthermore, the predetemined relationship extends so far as the beginning of the game. It can be safely assumed that you can develop that relationship in any manner you, the player, feel appropriate. How is that fundamentally different from starting with a blank slate?
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Post by Deleted on Dec 3, 2016 19:19:40 GMT
I agree with having no issues with the pre-determined relationship. I wasn't thrilled about being forced to have an opposite sex spouse and child in Fallout because it limits your ability to really effectively play as a gay character. But having a parent and sibling present in game isn't an issue for me. I loved the dynamic between Hawke and Carver in DA2. It was one of the strongest components of that fairly weak game in my opinion. Bethany was a little less interesting, but it was her personality that led to that, not the relationship. I'm looking forward to seeing how Scott and Sara interact with each other and how their relationship plays out with Alec.
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I might be a bear...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: TheFinalPon
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Post by Pon.ee on Dec 3, 2016 21:00:28 GMT
So it occurs to me that when we play SisRyder, Scott will have to have some kind of default personality when we interact with him. What kind of default personality or relationship with Sara (or the father too I guess) would you hope for in this game? I want him to be my bro. Like total bro. Twins tend to be really close even if they aren't identical. I'd love for them to be thick as thieves, one making a point of who was older by like 2 minutes. Good natured ribbing all the time. Man I really want a sibling I'd love to actually have as a sibling. Sorry Bethany you were reaaaaaally boring.
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Post by sandalisthemaker on Dec 3, 2016 21:13:05 GMT
I plan on playing mostly as Scott, but if I do play as Sara, I would enjoy it immensely if Scott was a bit of a dork.
Have the devs indicated what happens to the sibling that isn't picked as the PC? I've read that there are "complications" when they wake up after reaching Andromeda. My guess is that they end up paraplegic or something. Whatever the case, it has the potential to be really sad if BioWare is so inclined.
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I might be a bear...
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XBL Gamertag: TheFinalPon
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Post by Pon.ee on Dec 3, 2016 21:30:45 GMT
I plan on playing mostly as Scott, but if I do play as Sara, I would enjoy it immensely if Scott was a bit of a dork. Have the devs indicated what happens to the sibling that isn't picked as the PC? I've read that there are "complications" when they wake up after reaching Andromeda. My guess is that they end up paraplegic or something. Whatever the case, it has the potential to be really sad if BioWare is so inclined. God that would be so sad. I want my brother to be ok. :c
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The Elder King
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Post by The Elder King on Dec 3, 2016 21:34:21 GMT
I plan on playing mostly as Scott, but if I do play as Sara, I would enjoy it immensely if Scott was a bit of a dork. Have the devs indicated what happens to the sibling that isn't picked as the PC? I've read that there are "complications" when they wake up after reaching Andromeda. My guess is that they end up paraplegic or something. Whatever the case, it has the potential to be really sad if BioWare is so inclined. All they said is that something happens to prevent them to be on the squad, nothing on what exactly happened.
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Post by Kian on Dec 3, 2016 22:34:35 GMT
I agree with having no issues with the pre-determined relationship. I wasn't thrilled about being forced to have an opposite sex spouse and child in Fallout because it limits your ability to really effectively play as a gay character. But having a parent and sibling present in game isn't an issue for me. I loved the dynamic between Hawke and Carver in DA2. It was one of the strongest components of that fairly weak game in my opinion. Bethany was a little less interesting, but it was her personality that led to that, not the relationship. I'm looking forward to seeing how Scott and Sara interact with each other and how their relationship plays out with Alec. The forced heterosexual background of the pc in Fallout 4 irritated me to no end. One can argue that the pc could be bisexual of course, but that's mostly irrelevant considering they made sure to remove from the game the traits (or whatever they're called) that basically let you "choose" your characters sexuality in some of the previous Fallout games. So as long as bs like that doesn't happen, I'm good. And this is Bioware, I trust them to come through in terms of story telling and character developement (which is why ME3 ending was such a shocker). As for DA2, I also enjoyed Carver's presence more. The "rivalry" between him and Hawke was done better in my opinion than the "friendship" one with the sister. I think she could have been equally interesting and I certainly would enjoy a nice huggie huggie relationship between siblings, but it depends how well it's being presented. Now moving on to Scott Ryder and his "predetermined" background. I don't see what the fuss is about. Bioware did this before. A predetermined personality, relationships, etc., all more or less vaguely enough defined so that you could shape the character as you saw fit (within dialogue option constraints obviously). It'll probably be the same. You'll have a "default" personality, generally described and/or presented which will evolve later on as you play (and refine it to your liking) and for your non playing sibling through dialogue and/or actions. Personally, based on their looks and voices, I would like to see a warmer type of brother-sister relationship than what Carver had with Hawke. They just seem more on the sweet side of things to me based on those two superficial characteristics we've seen so far... But hey, if they turn out to be hardcore, jaded, aholes who hate each other... if it's good story telling and good character developement... why the hell not
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Post by saberchic on Dec 3, 2016 22:48:58 GMT
I plan on playing mostly as Scott, but if I do play as Sara, I would enjoy it immensely if Scott was a bit of a dork. Have the devs indicated what happens to the sibling that isn't picked as the PC? I've read that there are "complications" when they wake up after reaching Andromeda. My guess is that they end up paraplegic or something. Whatever the case, it has the potential to be really sad if BioWare is so inclined. They said that while you are doing your thing, the sibling will be out there somewhere doing theirs. So they won't be on our squad, but we apparently do get to interact with them some way. My guess is that something happens in the beginning of the game that prevents them from starting out with you, and then other priorities pop up and the two of you get separated working on different things.
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Post by sandalisthemaker on Dec 3, 2016 22:54:41 GMT
Oh, I could have sworn I read about "Complications" with the cryo process or something. I immediately took it as the non-player sibling having physical problems. This may not even be a thing then?
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Post by The Elder King on Dec 3, 2016 22:56:02 GMT
Oh, I could have sworn I read about "Complications" with the cryo process or something. I immediately took it as the non-player sibling having physical problems. This may not even be a thing then? They said there was some complication, but we're not sure of what exactly happened, as well if there's a physical problem that prevents the sibling to join the squad.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Dec 3, 2016 22:58:38 GMT
Oh, I could have sworn I read about "Complications" with the cryo process or something. I immediately took it as the non-player sibling having physical problems. This may not even be a thing then? You read correctly, but you may have taken your assumptions a bit far. We don't know that the sibling doesn't make a full recovery. Story spoilers follow: Given that we know that each sibling was trained as a Pathfinder, it does seem likely that some permanent damage was done. Otherwise, why wouldn't he or she be out there scouting the cluster?
Also, the twin is initially awake, but unable to continue alongside the sibling in the early going. This could imply an injury or incapacitation; or it could be a temporary setback. Maybe the "other Ryder" gets assigned to a new ship, but I suspect as you do that he or she lands a desk job.
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Post by saberchic on Dec 3, 2016 22:59:33 GMT
Oh, I could have sworn I read about "Complications" with the cryo process or something. I immediately took it as the non-player sibling having physical problems. This may not even be a thing then? Who knows? Perhaps the twin can't be revived right away due to complications??? But they definitely said the twin would be out there.
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I might be a bear...
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XBL Gamertag: TheFinalPon
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Post by Pon.ee on Dec 3, 2016 23:01:32 GMT
Oh, I could have sworn I read about "Complications" with the cryo process or something. I immediately took it as the non-player sibling having physical problems. This may not even be a thing then? Who knows? Perhaps the twin can't be revived right away due to complications??? But they definitely said the twin would be out there. I'm sure he makes a great snowglobe for the first half of the game
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Post by Hanako Ikezawa on Dec 4, 2016 0:16:05 GMT
Put it in perspective. Look at the plot and the setting. The plot has you going as the Pathfinder's son along with your twin sibling. The setting has you entering a program to train you for the job. It would make absolutely no sense that you have no relationship with your father and sibling. It's very unlikely that you do not know at least some people throughout training (Liam?). So if one is complaining about the fact that predetermined relationships exist, then it seems they take issue with the plot and setting. I don't see how or why they would, considering we don't even have any detailed context yet. Furthermore, the predetemined relationship extends so far as the beginning of the game. It can be safely assumed that you can develop that relationship in any manner you, the player, feel appropriate. How is that fundamentally different from starting with a blank slate? Well, to be honest I do take issue with the plot and setting, but that's a discussion for another thread. But to clarify, I never said I don't want any relationship. I said I don't want any predermined relationships. I want to be able to choose how I feel about my sibling, father, Liam, etc. We were able to do this in DAI a few times, most notably our discussion with Josephine about our past.
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Post by Lebanese Dude on Dec 4, 2016 1:35:59 GMT
Right but there is nothing that says you can't determine the state of your relationship with these people, just like you could with your Inquisitor.
For example, the player could initially choose to be friendly or hostile towards their father. We're never told that you will be forced to act a certain way.
This is like how it is with Hawke.
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Post by Deleted on Dec 4, 2016 11:20:05 GMT
I really like his ears. They look kinda cute. I find it interesting when characters do not have a perfect, smooth face. But apart from his ears, his face could be a bit more interesting. In the first trailer he looked quite old with wrinkles on his forehead. And what I really have a problem with is his hair. It looks so artificial. Like plastic. His hairstyle reminds me somehow of Barbie's boy friend Ken. *shudder* I think I'll create my own Scott. Though in his latest trailer, he looked so sexy in that one angle of view. I think you know what scene I'm talking about. ^^ By the way: Is Scott his real name or is it possible to reclassify him? Actually, I would find it better if the characters have finished names, because this way they can be addressed with their first name and not with terms like "Inquisitor" or their last name like Shepard or Hawke. I always found it strange that Carver was addressed with his first name, while the protagonist was always called Hawke. Though Hawke was a nice name. But Ryder orr pathfinder? hmm, I don't want to be called this way by close friend or my love interest.
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Post by Hanako Ikezawa on Dec 4, 2016 11:28:13 GMT
By the way: Is Scott his real name or is it possible to reclassify him? Actually, I would find it better if the characters have finished names, because this way they can be addressed with their first name and not with terms like "Inquisitor" or their last name like Shepard or Hawke. I always found it strange that Carver was addressed with his first name, while the protagonist was always called Hawke. Though Hawke was a nice name. But Ryder orr pathfinder? hmm, I don't want to be called this way by close friend or my love interest. Scott is male Ryder's default name, however you can give him any first name you wish. If you keep the name Scott he will be referred to by that from some people as well as Ryder or Pathfinder, where if he isn't named Scott he will just be referred to by Ryder or Pathfinder.
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Post by Deleted on Dec 4, 2016 11:45:56 GMT
By the way: Is Scott his real name or is it possible to reclassify him? Actually, I would find it better if the characters have finished names, because this way they can be addressed with their first name and not with terms like "Inquisitor" or their last name like Shepard or Hawke. I always found it strange that Carver was addressed with his first name, while the protagonist was always called Hawke. Though Hawke was a nice name. But Ryder orr pathfinder? hmm, I don't want to be called this way by close friend or my love interest. Scott is male Ryder's default name, however you can give him any first name you wish. If you keep the name Scott he will be referred to by that from some people as well as Ryder or Pathfinder, where if he isn't named Scott he will just be referred to by Ryder or Pathfinder. Many thanks for the answer. Then I'll give him the name Scott. I think the name is not that great, but I do not want to be called Pathfinder or Ryder all the time. especially not from close friends. I think Bioware has solved this quite well. People who want to give him a different name because they don't like Scott still have the possibility to change it, but it's not mandatory. And those who agree with Scott can be addressed with this name.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Post by The Elder King on Dec 4, 2016 11:50:28 GMT
I think I'm going for Scott in the first playthrough because I want to test this new 'feature' and see how much it affects the game and my enjoyment.
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Post by sandalisthemaker on Dec 4, 2016 14:12:22 GMT
I think I'm going for Scott in the first playthrough because I want to test this new 'feature' and see how much it affects the game and my enjoyment. Same. Plus, what's his sister going to refer to him as if we choose our own name? Is she going to call him Ryder or Pathfinder too? That would be pretty awful IMO. My guess is they have nicknames for eachother that they will use to get around the name issue.
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Post by KamenRyder on Dec 4, 2016 14:40:55 GMT
I'm gonna use my own name for BroRyder when I play for the first time and I'll just keep the default name for SisRyder. Scott doesn't fit me at all and I can't help but think of Scott Summers my least favorite X-Men.
Makes me wish Bioware had the juice to pre-record common first names.
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Post by Kian on Dec 4, 2016 15:47:32 GMT
I'm gonna use my own name for BroRyder when I play for the first time and I'll just keep the default name for SisRyder. Scott doesn't fit me at all and I can't help but think of Scott Summers my least favorite X-Men. Makes me wish Bioware had the juice to pre-record common first names. A list prerecorded names for usage in game would be fantastic. Sadly I do understand it would be a huge effort with little to no payback. Every name would have to be recorded for each specific dialogue line... or otherwise you would end up with one of those phone voice mail recorded messages where your name is inserted in there and sound so silly
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Post by ulmanicator on Dec 4, 2016 16:18:02 GMT
I'm gonna use my own name for BroRyder when I play for the first time and I'll just keep the default name for SisRyder. Scott doesn't fit me at all and I can't help but think of Scott Summers my least favorite X-Men. Makes me wish Bioware had the juice to pre-record common first names. Pretty much the opposite, lol. I'm not an Amercian, and for me Scott sounds like a cool name and exactly fits the image of fearless space explorer, yet Sara... well, I just don't like it.
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Post by Deleted on Dec 4, 2016 16:29:38 GMT
Hopefully, some close friends, his sister or the love interest will call him Scotti. I like nick names in video games. : D and Scotti would be cute.
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