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ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by Ieldra on Jan 17, 2017 14:12:14 GMT
On the topic of using the CC, I'm also not good at using it the first time around, as the first version of my character tends to look a little weird or ugly. After multiple playthroughs I kinda get used to the designer and get a lot better in my view. It's still a mystery to me how talented some people are with it. Perhaps they are artists and are used to drawing faces? tell me about it it takes me hours to make them look at least human,to be honset some people are complaing that they can't play alien in single player let me create their characters then they will look alien As for not human.....remember Ugly Shepard?
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lintu
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
Posts: 34 Likes: 57
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lintu
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by lintu on Jan 17, 2017 15:34:20 GMT
tell me about it it takes me hours to make them look at least human,to be honset some people are complaing that they can't play alien in single player let me create their characters then they will look alien As for not human.....remember Ugly Shepard? no I don't remember the years of therapy helped me repress the trauma,now I remember my life is ruined!
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Elsariel
N3
Solona Amell
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 586 Likes: 1,235
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Solona Amell
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Elsariel on Jan 17, 2017 16:16:29 GMT
Hopefully they've finally managed to get blonde hair looking right, something they've struggled with since ME1. I'm not sure if it's just my monitor or settings but getting true black hair has been impossible without mods. It's always looked greyish. Even if I went dark brown it just never looked quite right.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Vall on Jan 17, 2017 16:43:57 GMT
tell me about it it takes me hours to make them look at least human,to be honset some people are complaing that they can't play alien in single player let me create their characters then they will look alien As for not human.....remember Ugly Shepard? What...kind of...abomination is that?! ...now I'm scarred for life
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Pon.ee
N3
I might be a bear...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: TheFinalPon
Posts: 649 Likes: 2,644
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Nov 12, 2021 19:41:46 GMT
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I might be a bear...
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August 2016
stickaroo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
TheFinalPon
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Post by Pon.ee on Jan 17, 2017 17:19:30 GMT
On the topic of using the CC, I'm also not good at using it the first time around, as the first version of my character tends to look a little weird or ugly. After multiple playthroughs I kinda get used to the designer and get a lot better in my view. It's still a mystery to me how talented some people are with it. Perhaps they are artists and are used to drawing faces? I draw people all the time and I tend to get prett good results in the Bioware CCs. I am in there for like a good hour though XD I suppose it does help if you have a basic understand of facial structure lol. My lil elf for referencce I hope face codes are back, I liked being able to share my baes.
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Post by fialka on Jan 17, 2017 17:39:32 GMT
On the topic of using the CC, I'm also not good at using it the first time around, as the first version of my character tends to look a little weird or ugly. After multiple playthroughs I kinda get used to the designer and get a lot better in my view. It's still a mystery to me how talented some people are with it. Perhaps they are artists and are used to drawing faces? I draw people all the time and I tend to get prett good results in the Bioware CCs. I am in there for like a good hour though XD I suppose it does help if you have a basic understand of facial structure lol. My lil elf for referencce I hope face codes are back, I liked being able to share my baes. Same here, I draw (though I prefer figures to faces) and I'm typically pretty good with a CC - though Inquisition's did take a bit more practice for me to get good with. I still like to use other people's sliders though sometimes as a base, since I tend to make the same kinds of faces and that helps me branch out. But yes, knowing what a head's general proportions should be certainly helps - especially in pinpointing exactly where I went wrong when I see a not-so-successful attempt in game so I can fix it. (Which is why I loved ME's face codes so much - I could just recreate an almost-there face in an instant and tweak it instead of trying to start from scratch or matching up sliders or messing with save game editors and such. The Black Emporiums were great, but I still had to stare at my deformed character for a whole lot of game before that became available to us.)
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,987 Likes: 21,021
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Go Team!
12,987
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 17, 2017 18:08:54 GMT
On the topic of using the CC, I'm also not good at using it the first time around, as the first version of my character tends to look a little weird or ugly. After multiple playthroughs I kinda get used to the designer and get a lot better in my view. It's still a mystery to me how talented some people are with it. Perhaps they are artists and are used to drawing faces? I draw people all the time and I tend to get prett good results in the Bioware CCs. I am in there for like a good hour though XD I suppose it does help if you have a basic understand of facial structure lol. My lil elf for referencce I hope face codes are back, I liked being able to share my baes. yeah I tend to be quiet good at that too especially with female heroes. I'm not quite so good with male heroes but with my female heroes I tend to use what looks attractive to me. This ids a pic of the very first heroI made in DAI a human mage Gina Travelyan DAI 2 by Steven Sharp, on Flickr Here's a pic which I've also posted in the Inquisitor pic thread of my latest creation Rachel Travelyan who I loosely based on Lea Michele she's an archer rogue. Rachel Travelyan by Steven Sharp, on Flickr I think I got quite close but it's always tricky to get things 100% spot on but either way I'm pretty happy with how she turned out. I've still got the last bit of the game to do with Rachel and I plan to get back to her once I'm finished with my current Shepard finish with her and then get back to the trilogy till Andromeda launches. The hairstyle is a mod I downloaded but the rest of her was built in game
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Rhidor
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Origin: Rhidor
PSN: Rhidor
Posts: 58 Likes: 84
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58
January 2017
rhidor
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Rhidor
Rhidor
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Post by Rhidor on Jan 17, 2017 20:14:40 GMT
I draw people all the time and I tend to get prett good results in the Bioware CCs. I am in there for like a good hour though XD I suppose it does help if you have a basic understand of facial structure lol. My lil elf for referencce IMAGES
I hope face codes are back, I liked being able to share my baes. yeah I tend to be quiet good at that too especially with female heroes. I'm not quite so good with male heroes but with my female heroes I tend to use what looks attractive to me.
This ids a pic of the very first heroI made in DAI a human mage Gina Travelyan IMAGE DAI 2 by Steven Sharp, on Flickr IMAGE Here's a pic which I've also posted in the Inquisitor pic thread of my latest creation Rachel Travelyan who I loosely based on Lea Michele she's an archer rogue. Rachel Travelyan by Steven Sharp, on Flickr I think I got quite close but it's always tricky to get things 100% spot on but either way I'm pretty happy with how she turned out. I've still got the last bit of the game to do with Rachel and I plan to get back to her once I'm finished with my current Shepard finish with her and then get back to the trilogy till Andromeda launches. The hairstyle is a mod I downloaded but the rest of her was built in game For me it's the other way around. I find it far easier to create male characters as I'm not focused on the "beauty" part too much, but more on the "rough" or "cool" looking aspects, which I find easier to do in a CC.
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Banshee
771
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Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
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August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by BansheeOwnage on Jan 18, 2017 2:48:57 GMT
You know, I really hope we will have something nice to dress in...if every casual option is be something militaristic like Shepard had, it will be really disappointing Well it would certainly be nice if they actually showed us the Pathfinder casual outfit, which you get in the deluxe edition. I mean, if you want me to pay for it, I need to know what I'm getting As long as we have another nice hoodie, I'll be set. That N7 hoodie is also sort of my default look in real life Anyway, still need to catch up on the thread, so sorry if this was already posted, but: Good news everyone! I just rewatched some of the gameplay video while looking for something, and I came across something reassuring. Sara's default hair on an NPC! On the left: Yay! This may not seem like much or even be all that surprising, but it confirms that we can use the siblings' hairstyles on custom characters and also heavily implies that they themselves are made in the CC and that we can alter them and use them as a baseline... Unless for some stupid reason they made the hair available to NPCs but not custom characters I hate it when default characters are both non-customizable and have features custom characters are locked out of, so I'm quite happy about this!
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Tarkus
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
Posts: 274 Likes: 561
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274
Sept 19, 2016 19:18:42 GMT
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tarkus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by Tarkus on Jan 18, 2017 3:20:11 GMT
What Sara had on the Outlaw place, does that count as a casual outfit? Because if it does, then the pathfinder casual outfit may just end up being the red/black undersuit of the Pathfinder armor.
I also hope that everything is usable in the Character Creator, it gets annoying seeing NPCs with hairstyles I can't choose.
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KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
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0
1,705
KirkyX
391
August 2016
kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by KirkyX on Jan 18, 2017 3:41:47 GMT
What Sara had on the Outlaw place, does that count as a casual outfit? Because if it does, then the pathfinder casual outfit may just end up being the red/black undersuit of the Pathfinder armor. I also hope that everything is usable in the Character Creator, it gets annoying seeing NPCs with hairstyles I can't choose. I think it - the white armour undersuit - qualifies as a casual outfit, yeah, but I suspect we'll have other - non undersuit - options in addition to it. This outfit from the 'Arks and Nexus' video, for example: I'm also reasonably sure I remember reading somewhere that the undersuit would be one of a few different casual outfit options. No idea if the Pathfinder casual outfit will just be a differently-coloured undersuit, but I doubt it somehow.
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Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by BansheeOwnage on Jan 18, 2017 8:10:39 GMT
What Sara had on the Outlaw place, does that count as a casual outfit? Because if it does, then the pathfinder casual outfit may just end up being the red/black undersuit of the Pathfinder armor. I also hope that everything is usable in the Character Creator, it gets annoying seeing NPCs with hairstyles I can't choose. I think it - the white armour undersuit - qualifies as a casual outfit, yeah, but I suspect we'll have other - non undersuit - options in addition to it. This outfit from the 'Arks and Nexus' video, for example: I'm also reasonably sure I remember reading somewhere that the undersuit would be one of a few different casual outfit options. No idea if the Pathfinder casual outfit will just be a differently-coloured undersuit, but I doubt it somehow. I actually wouldn't be surprised if that outfit right there is the Pathfinder one. It's consistent with the Pathfinder style, seemingly. I actually never heard that undersuits would be casual options, and I'm a bit surprised, but it's a decent option though if all else fails. I spent all of DA:I wishing I could just wear my armour around Skyhold after all On that note, I wonder if we can use our full get-up (minus weapons of course) as casual-wear. I enjoyed doing this with the gibbed save editor in ME3 (and the inverse; fighting in a hoodie for lols ) Tarkus couldn't agree more about not being able to use things in the CC that NPCs have! Hairstyles, scars, tattoos, makeup... anything really. I don't mind if NPCs share them, especially if they're generic styles like both Ryders'. My thinking is that if it bugs someone else to share a feature with an NPC, they can change their style (hopefully with a mid-game CC), but the people who aren't bothered should have the options. Plus, it's not like NPCs don't share styles with tons of other NPCs, too.
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KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
inherit
230
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1,705
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391
August 2016
kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by KirkyX on Jan 18, 2017 8:50:48 GMT
I think it - the white armour undersuit - qualifies as a casual outfit, yeah, but I suspect we'll have other - non undersuit - options in addition to it. This outfit from the 'Arks and Nexus' video, for example: I'm also reasonably sure I remember reading somewhere that the undersuit would be one of a few different casual outfit options. No idea if the Pathfinder casual outfit will just be a differently-coloured undersuit, but I doubt it somehow. I actually wouldn't be surprised if that outfit right there is the Pathfinder one. It's consistent with the Pathfinder style, seemingly. I actually never heard that undersuits would be casual options, and I'm a bit surprised, but it's a decent option though if all else fails. I spent all of DA:I wishing I could just wear my armour around Skyhold after all On that note, I wonder if we can use our full get-up (minus weapons of course) as casual-wear. I enjoyed doing this with the gibbed save editor in ME3 (and the inverse; fighting in a hoodie for lols ) Tarkus couldn't agree more about not being able to use things in the CC that NPCs have! Hairstyles, scars, tattoos, makeup... anything really. I don't mind if NPCs share them, especially if they're generic styles like both Ryders'. My thinking is that if it bugs someone else to share a feature with an NPC, they can change their style (hopefully with a mid-game CC), but the people who aren't bothered should have the options. Plus, it's not like they don't share styles with tons of other NPCs, too. Could be--it would fit the style, as you say. The way it looks so plain and 'Andromeda Initiative-y' could also hint at it instead being this game's equivalent of the basic Alliance/Cerberus casual wear, so I dunno. Honestly, my suspicion is that we haven't seen the Pathfinder outfit yet, though that's really not based on anything concrete. And yeah, they talked about our being able to use the undersuit as a casual outfit in some of the really early video stuff--it was cool to see Sara finally follow though on the idea in the trailer. I'm hoping we'll be able to customise the colour and such, at the very least--even if only in the sense that it always matches our current armour paint-scheme. Being able to leave some of the armour bits attached while just wearing it about would be good, too, and it'd fit with the way they described the armour customisation as being based on snap-on pieces. I never did anything fun with Gibbed, sadly--I think the only thing I ever used it for was fixing my imported Shepard's eye-colour in ME2, and some weird skin import bugs in 3.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,987 Likes: 21,021
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21,021
sjsharp2010
Go Team!
12,987
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 18, 2017 12:29:18 GMT
You know, I really hope we will have something nice to dress in...if every casual option is be something militaristic like Shepard had, it will be really disappointing Well it would certainly be nice if they actually showed us the Pathfinder casual outfit, which you get in the deluxe edition. I mean, if you want me to pay for it, I need to know what I'm getting As long as we have another nice hoodie, I'll be set. That N7 hoodie is also sort of my default look in real life Anyway, still need to catch up on the thread, so sorry if this was already posted, but: Good news everyone! I just rewatched some of the gameplay video while looking for something, and I came across something reassuring. Sara's default hair on an NPC! On the left: Yay! This may not seem like much or even be all that surprising, but it confirms that we can use the siblings' hairstyles on custom characters and also heavily implies that they themselves are made in the CC and that we can alter them and use them as a baseline... Unless for some stupid reason they made the hair available to NPCs but not custom characters I hate it when default characters are both non-customizable and have features custom characters are locked out of, so I'm quite happy about this! yeah I'd imagine there's a wardrobe in youir cabin or something you can use to change your casual look like in ME2 and 3. Although hopefully with more outfits to choose from. I think the hair thing applies to DAI as well though so it might mean nothing because if you install a hair mod some of the other NPC' s end up using it as well. Not seen anyone using my Rachel's hair yet but I have caught them using one or 2 of my other hair mods when I've installed them. Not that I mind that but still. As you said though it would be nice to see some of the casual looks we can use unfortunately I doubt we'll see them before the game releases.
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Pon.ee
N3
I might be a bear...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: TheFinalPon
Posts: 649 Likes: 2,644
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Pon.ee
I might be a bear...
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August 2016
stickaroo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Pon.ee on Jan 18, 2017 13:46:50 GMT
So long as I don't have to share my hairstyle with Scott they can be on a hanar for all I care. You know what I'm talking about.
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ladiesman777
N3
Ladiesman of all things interstellar
Posts: 389 Likes: 750
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Ladiesman of all things interstellar
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Post by ladiesman777 on Jan 18, 2017 18:34:38 GMT
I want all the hairstyles I dont care if they clip. Us Xboxers dont have mods so we couldnt get any good more uniqueish looking ones.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,987 Likes: 21,021
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sjsharp2010
Go Team!
12,987
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 18, 2017 18:42:28 GMT
I want all the hairstyles I dont care if they clip. Us Xboxers dont have mods so we couldnt get any good more uniqueish looking ones. I suspect thatthe hasirstyles in MEA are better but we'll only know in time I think.
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ladiesman777
N3
Ladiesman of all things interstellar
Posts: 389 Likes: 750
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Ladiesman of all things interstellar
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Post by ladiesman777 on Jan 18, 2017 19:42:50 GMT
Bethesda's mods for both Skyrim and Fallout 4 console versions have really opened my eyes to how vanilla a experience in a rpg can get unmodded. If you cant have any armor, clothing or hairstyle you want and they are reserved for Npcs. And so I would love if mods came to Bioware Rpgs for consoles, singleplayer only of course
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,987 Likes: 21,021
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21,021
sjsharp2010
Go Team!
12,987
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 18, 2017 21:30:43 GMT
Bethesda's mods for both Skyrim and Fallout 4 console versions have really opened my eyes to how vanilla a experience in a rpg can get unmodded. If you cant have any armor, clothing or hairstyle you want and they are reserved for Npcs. And so I would love if mods came to Bioware Rpgs for consoles, singleplayer only of course Unfortunately with Bioware under the conrtol of EA I don't think it will. StlilI've never really felt the need to get them on all their games only for DAO and DAI where options have been somewhat limited. I've never modded ME bu tto be fair I don't find the hairstyles in the trilogy to be that bad anyway. Also both Sara and Scott's hair is quiet good and better than what we had in DAI so I'm hopeful it's received an upgrade. There will likely be mods for MEA eventually but whether I use any depensd largely on 2 things: 1 whether I can get it to work 2 what the vanilla options are like in the game itself If I like the vanilla options I probably won't feel the need to. Also if I can't make mosd work then I'll have t omakwe do with what is there.
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Tarkus
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
Posts: 274 Likes: 561
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Sept 19, 2016 19:18:42 GMT
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tarkus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by Tarkus on Jan 18, 2017 21:48:25 GMT
So long as I don't have to share my hairstyle with Scott they can be on a hanar for all I care. You know what I'm talking about. Yeah pretty much all the hairstyles in Inquisition seemed more appropriate for a dude Inquisitor, I actually missed some of the hairstyles that the ladies had from DA 2 and Origins. Unrelatedly, all the Ryder's should have a hanar hat as an option for their casual duds. And if you have Ryder wear said Hanar hat, they should have a special encounter with a Hanar wearing a human hat.
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KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
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1,705
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391
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kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by KirkyX on Jan 18, 2017 23:24:19 GMT
So long as I don't have to share my hairstyle with Scott they can be on a hanar for all I care. You know what I'm talking about. Yeah pretty much all the hairstyles in Inquisition seemed more appropriate for a dude Inquisitor, I actually missed some of the hairstyles that the ladies had from DA 2 and Origins. Unrelatedly, all the Ryder's should have a hanar hat as an option for their casual duds. And if you have Ryder wear said Hanar hat, they should have a special encounter with a Hanar wearing a human hat. This one is stylish as fuck, human.
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Usually respectful
701
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Shinobu
Grateful to have this forum. Also, a giant killjoy.
1,540
August 2016
shinobu
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda
Shinobu211
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Post by Shinobu on Jan 19, 2017 16:39:58 GMT
A nice, long interview with Fryda Wolff on Get Coins or Die Tryin:
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Banshee
771
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BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by BansheeOwnage on Jan 21, 2017 1:26:21 GMT
Could be--it would fit the style, as you say. The way it looks so plain and 'Andromeda Initiative-y' could also hint at it instead being this game's equivalent of the basic Alliance/Cerberus casual wear, so I dunno. Honestly, my suspicion is that we haven't seen the Pathfinder outfit yet, though that's really not based on anything concrete. And yeah, they talked about our being able to use the undersuit as a casual outfit in some of the really early video stuff--it was cool to see Sara finally follow though on the idea in the trailer. I'm hoping we'll be able to customise the colour and such, at the very least--even if only in the sense that it always matches our current armour paint-scheme. Being able to leave some of the armour bits attached while just wearing it about would be good, too, and it'd fit with the way they described the armour customisation as being based on snap-on pieces. I never did anything fun with Gibbed, sadly--I think the only thing I ever used it for was fixing my imported Shepard's eye-colour in ME2, and some weird skin import bugs in 3.Yeah, the undersuit matching your current armour colour would be ideal. Otherwise, what, Ryder has another undersuit specifically for walking around in? Might as well wear something else entirely. On that note, I hope the colour system is at least as good as ME3. Making the primary black and highlight basically any colour made the armour look like a shiny sports car, but also not too fancy or flashy for a soldier. It was great! And more options would be good, of course (like art as you suggested in that old thread ). My main use of gibbed, besides fixing a few import bugs, was obtaining the hoodie I love so very much That's why I hate exclusive content. I'd have payed for that and the other Collector's edition stuff separately, but I couldn't, so gibbed it was. I also messed around with plenty of other things, like Illusive Man eyes (in any colours): Discovering that the game had an unused highlight colour system for hair as well as a colour wheel (that should totally be in Andromeda ): This irked me because if we can use purple hair in the vanilla game, why not any other unnatural colour, like this maroon? But it can also make some nice natural shades you can't otherwise make, like this slightly lighter brown which matches her eyes (I know I mentioned this somewhere, so sorry if you already saw): I also messed with the ending quite a bit in terms of Shepard's appearance. I had her wear full armour for the purpose of a video I never made, to symbolize her confidence that's usually lacking in the actual ending. And to make a short video about the symbology of the 3 choices (which is totally unbiased )
In which I also discovered something insignificant I found cool: the helmet voice-effect in ME is actually applied dynamically whether you have a helmet or not - it doesn't use a different already-modified line. So even the ending, where you can't normally have a helmet, can have that effect. Aaaanyway, enough off-topic I suspect thatthe hasirstyles in MEA are better but we'll only know in time I think. Well, that wouldn't normally be a bad assumption... Things are supposed to improve over time after all, or at least remain stagnant in quality. But DA:I had worse hair than its predecessors, so anything's possible at this point. So long as I don't have to share my hairstyle with Scott they can be on a hanar for all I care. You know what I'm talking about. Yeah pretty much all the hairstyles in Inquisition seemed more appropriate for a dude Inquisitor, I actually missed some of the hairstyles that the ladies had from DA 2 and Origins. Yup. The numbers are pretty sad. Rant incoming Edit: Crap. I somehow made a spoiler that ate my other reply below, too. Fixed a link. Just in case anyone needed reminding, here are all the "styles" in Inquisition. There are 28 of them. 13 are bald or nearly bald. 10 either have male-pattern-baldness, sideburns, or both. That's 10 out of 28 that can instantly be considered masculine and not feminine, despite supposedly having gender-neutral options. 4 of the remaining ones have sideburns or facial hair. That doesn't give much room for anything generally considered "feminine". Not that male characters have much variety either, of course. In addition, they couldn't think that maybe, just maybe, they should have things like sideburns in the Facial Hair section, something that already exists, and keep it off hairstyles. That we don't have to groan at our Lady Inquisitors having them (or lowering the number of usable options even further), and our Lord Inquisitors can choose whether to have them, instead of being forced to with some styles and forced not to with others. Dumb. And none of that even addresses the quality of the styles! I'll leave that out since it's subjective, but I only like two styles and refuse to use one because sideburns. If I'm being generous, there are about 7 styles I'd consider "feminine", and I'm not only talking about long hair here. That's a quarter of the options when logically it should be half. Which is half of a half and therefore half of what it ought to be DA2 brought back all (or nearly all) of DA:O's styles, then added more. This is exactly what every series needs to do. And yes, they ported some over to the new Frostbite engine, along with other assets, so it's possible. If ME:A ported over all of DA:I's hair (which is on the same engine), they could spend the extra time they just saved making a bunch of new, good hairs, and end up with a large variety and (if done right) decent quality. The whole hair thing was not an attempt to be progressive by any stretch. It was just laziness. They should have focused on styles for each gender then, after that, made them available to both, because Options Are Good™. It's pretty clear that the only reason they did it the way they did was because they realized they had so few styles by the time the game was wrapping up, so they made them "gender-neutral" as a way to appear as though they had variety, and appear "progressive". I'm totally in favour of making each style available to everyone, but not how they did it, because it was at the expense of variety, especially for female characters (shocking!). So I hope ME:A has all options for Scott and Sara, but done better. The other problem with this laziness is that it affects all of the NPCs (who aren't lucky main characters and have their own styles) and makes a world of NPCs who look not only similar (even more than most RPGs) but also extremely different from anything established in the previous games in terms of looks. Yes, that's right: In addition to lack of good hair being annoying for my character, it's effectively a retcon While I'm somewhat joking, the consistency of art-style in a franchise is not something to overlook. Anyway, that's probably enough from me for a while Yeah pretty much all the hairstyles in Inquisition seemed more appropriate for a dude Inquisitor, I actually missed some of the hairstyles that the ladies had from DA 2 and Origins. Unrelatedly, all the Ryder's should have a hanar hat as an option for their casual duds. And if you have Ryder wear said Hanar hat, they should have a special encounter with a Hanar wearing a human hat. This one is stylish as fuck, human.What a BIG, STOOPID... Hat And by "human hat", do we mean like a baseball cap, beanie, or top-hat? ...Or a human human hat?
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jan 21, 2017 1:52:48 GMT
Could be--it would fit the style, as you say. The way it looks so plain and 'Andromeda Initiative-y' could also hint at it instead being this game's equivalent of the basic Alliance/Cerberus casual wear, so I dunno. Honestly, my suspicion is that we haven't seen the Pathfinder outfit yet, though that's really not based on anything concrete. And yeah, they talked about our being able to use the undersuit as a casual outfit in some of the really early video stuff--it was cool to see Sara finally follow though on the idea in the trailer. I'm hoping we'll be able to customise the colour and such, at the very least--even if only in the sense that it always matches our current armour paint-scheme. Being able to leave some of the armour bits attached while just wearing it about would be good, too, and it'd fit with the way they described the armour customisation as being based on snap-on pieces. I never did anything fun with Gibbed, sadly--I think the only thing I ever used it for was fixing my imported Shepard's eye-colour in ME2, and some weird skin import bugs in 3.Yeah, the undersuit matching your current armour colour would be ideal. Otherwise, what, Ryder has another undersuit specifically for walking around in? Might as well wear something else entirely. On that note, I hope the colour system is at least as good as ME3. Making the primary black and highlight basically any colour made the armour look like a shiny sports car, but also not too fancy or flashy for a soldier. It was great! And more options would be good, of course (like art as you suggested in that old thread ). My main use of gibbed, besides fixing a few import bugs, was obtaining the hoodie I love so very much That's why I hate exclusive content. I'd have payed for that and the other Collector's edition stuff separately, but I couldn't, so gibbed it was. I also messed around with plenty of other things, like Illusive Man eyes (in any colours): Discovering that the game had an unused highlight colour system for hair as well as a colour wheel (that should totally be in Andromeda ): This irked me because if we can use purple hair in the vanilla game, why not any other unnatural colour, like this maroon? But it can also make some nice natural shades you can't otherwise make, like this slightly lighter brown which matches her eyes? (I know I mentioned this somewhere, so sorry if you already saw): I also messed with the ending quite a bit in terms of Shepard's appearance. I had her wear full armour for the purpose of a video I never made, to symbolize her confidence that's usually lacking in the actual ending. And to make a short video about the symbology of the 3 choices (which is totally unbiased )
In which I also discovered something insignificant I found cool: the helmet voice-effect in ME is actually applied dynamically whether you have a helmet or not - it doesn't use a different already-modified line. So even the ending, where you can't normally have a helmet, can have that effect. Aaaanyway, enough off-topic I suspect thatthe hasirstyles in MEA are better but we'll only know in time I think. Well, that wouldn't normally be a bad assumption... Things are supposed to improve over time after all, or at least remain stagnant in quality. But DA:I had worse hair than its predecessors, so anything's possible at this point.Yeah pretty much all the hairstyles in Inquisition seemed more appropriate for a dude Inquisitor, I actually missed some of the hairstyles that the ladies had from DA 2 and Origins. Yup. The numbers are pretty sad. Rant incoming Edit: Crap. I somehow made a spoiler that ate my other reply below, too. Just in case anyone needed reminding, here are all the "styles" in Inquisition. There are 28 of them. 13 are bald or nearly bald. 10 either have male-pattern-baldness, sideburns, or both. That's 10 out of 28 that can instantly be considered masculine and not feminine, despite supposedly having gender-neutral options. 4 of the remaining ones have sideburns or facial hair. That doesn't give much room for anything generally considered "feminine". Not that male characters have much variety either, of course. In addition, they couldn't think that maybe, just maybe, they should have things like sideburns in the Facial Hair section, something that already exists, and keep it off hairstyles. That we don't have to groan at our Lady Inquisitors having them (or lowering the number of usable options even further), and our Lord Inquisitors can choose whether to have them, instead of being forced to with some styles and forced not to with others. Dumb. And none of that even addresses the quality of the styles! I'll leave that out since it's subjective, but I only like two styles and refuse to use one because sideburns. If I'm being generous, there are about 7 styles I'd consider "feminine", and I'm not only talking about long hair here. That's a quarter of the options when logically it should be half. Which is half of a half and therefore half of what it ought to be DA2 brought back all (or nearly all) of DA:O's styles, then added more. This is exactly what every series needs to do. And yes, they ported some over to the new Frostbite engine, along with other assets, so it's possible. If ME:A ported over all of DA:I's hair (which is on the same engine), they could spend the extra time they just saved making a bunch of new, good hairs, and end up with a large variety and (if done right) decent quality. The whole hair thing was not an attempt to be progressive by any stretch. It was just laziness. They should have focused on styles for each gender then, after that, made them available to both, because Options Are Good™. It's pretty clear that the only reason they did it the way they did was because they realized they had so few styles by the time the game was wrapping up, so they made them "gender-neutral" as a way to appear as though they had variety, and appear "progressive". I'm totally in favour of making each style available to everyone, but not how they did it, because it was at the expense of variety, especially for female characters (shocking!). So I hope ME:A has all options for Scott and Sara, but done better. The other problem with this laziness is that it affects all of the NPCs (who aren't lucky main characters and have their own styles) and makes a world of NPCs who look not only similar (even more than most RPGs) but also extremely different from anything established in the previous games in terms of looks. Yes, that's right: In addition to lack of good hair being annoying for my character, it's effectively a retcon While I'm somewhat joking, the consistency of art-style in a franchise is not something to overlook. Anyway, that's probably enough from me for a while This one is stylish as fuck, human. What a BIG, STOOPID... Hat And by "human hat", do we mean like a baseball cap, beanie, or top-hat? ...Or a human human hat? well Sara and Scott's default hair definitely look better than what we got in DAI so that's what I was getting at in that it appears they've done at least some work to improve this. But I do agree with you.
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Tarkus
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Post by Tarkus on Jan 21, 2017 1:55:03 GMT
BansheeOwnage By human hat I meant something like a beanie, you know like those animal beanie hats. You know, I hope that both Ryder's can get a stylish leather jacket (pretty bummed that femshep got that bad dress instead), and that the overall fashion of humans and aliens is actually fashionable.
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