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Post by Vortex13 on Dec 2, 2016 19:34:54 GMT
God I hope so. The setting is already human centric enough without another achievement being pinned to a species that is already the best at everything. How bad is it that I hope neither invented it, and it was reverse-engineered from some extra-galactic Remnant ship? Yeah, I know "another alien artifact" but really, at this point the Council races are all still caught in the Reaper's trap, developing along the lines they wish. Acceptable, but only if it wasn't a human that makes the reverse engineering possible, and that the Remnants aren't eventually revealed to actually be highly advanced ancient humans. The setting has all of these various aliens in it, it would be great if they could actually contribute worthwhile things to the plot, instead of just worshiping at the feet of humanity all the time.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
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Post by Link"Guess"ski on Dec 2, 2016 19:36:35 GMT
How did we build a small version of the Citadel? All this time I've had some issues, also back in Extended Cut about whether our races can really "build" Mass Effect relays and stuff. It always bothered me they said we can rebuild the relays in the endings because all we know is that Reapers built them using their technology, and how exactly would we replicate that? As far as I know there has been no exposition as to whether we can build things with big Mass Effect cores in them... I mean, how would we? If you get close to a Relay it accelerates you via its dark energy changing the mass (IIRC) and now we've built this mini-Citadel which is basically a Mass Effect relay (unless it's an FTL version of it).
And a second thing that bothers me, and this harkens back to the ending of ME2: How did the Reapers get out of their being trapped in dark space? How does one traverse through dark space? Did we even know what Dark Space contained? I was under the impression that Dark Space is the equivalent to what space is to earthlings in this day and age. We can send things out there, but only if they are sustainable with the altered laws of physics that apply and does traveling from one Galaxy to the next really work like that? We just leave the edges of our galaxy and continue on through Dark Space? No wormhole or anything? Isn't dark space technically a huge black hole that would crush anything (except Reapers) or something?
We know so little or I do anyway, and ME:A just assumes we can apply the physics of the known galaxy like FTL travel to go there. I'm not buying this without further info and it's still an elephant in the room how the hell all of this can be happening in 2185 without any word elsewhere in the galaxy. It is probably top-confidential, but seriously, this is bigger than the fucking Crucible in ME3 and that took a huge combined effort to build under life-threatening pressure.
Oh and another thing. How many Reapers are there? Millions? We are literally going into Reaper territory by going through Dark Space. What does the Ai ships all contain Reaper IFFs. Is that common practice? I thought only Cerberus and their highly-skilled and super-secret intelligence agencies aquired knowledge of how to apply this and only to Shepard and his ship in ME2.
The premise of this game is walking on a tightrope. This ain't good.
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Post by Deleted on Dec 2, 2016 19:36:41 GMT
I see they show a hologram of a [male] turian and female human hologram holding hands at the 1:54 mark. Curious why they have that. It was the first occurrence of...
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Post by armass81 on Dec 2, 2016 19:37:01 GMT
How bad is it that I hope neither invented it, and it was reverse-engineered from some extra-galactic Remnant ship? Yeah, I know "another alien artifact" but really, at this point the Council races are all still caught in the Reaper's trap, developing along the lines they wish. Acceptable, but only if it wasn't a human that makes the reverse engineering possible, and that the Remnants aren't eventually revealed to actually be highly advanced ancient humans. The setting has all of these various aliens in it, it would be great if they could actually contribute worthwhile things to the plot, instead of just worshiping at the feet of humanity all the time. Yeah it cheapens the other species.
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Sweet wonderful you, you make me happy with the things you do
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Post by jjdxb on Dec 2, 2016 19:37:28 GMT
So any theories as to why the fleet didn't take a direct route to Andromeda and instead zig-zagged?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Post by Iakus on Dec 2, 2016 19:38:41 GMT
How bad is it that I hope neither invented it, and it was reverse-engineered from some extra-galactic Remnant ship? Yeah, I know "another alien artifact" but really, at this point the Council races are all still caught in the Reaper's trap, developing along the lines they wish. Acceptable, but only if it wasn't a human that makes the reverse engineering possible, and that the Remnants aren't eventually revealed to actually be highly advanced ancient humans. The setting has all of these various aliens in it, it would be great if they could actually contribute worthwhile things to the plot, instead of just worshiping at the feet of humanity all the time. It could explain why the AI is a multi-species project: a group effort to get it working with the brightest minds of several species (even the krogan!) working on it. Still doesn't explain why a "proof of concept" experiment wasn't done in the MW...
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 512 Likes: 523
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adhin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Adhin on Dec 2, 2016 19:39:30 GMT
Glad we got another video and info. And at least thet tried to find an explanation on how intergalactic space travel works. Still not completely sold on it (how is a ramscoop supposed to function in ftl?) But...I've heard worse theories. Didn't see anyone answer you on this. Short answer is it doesn't need to. It's space, you don't need fuel for the thrusters once your at speed. Issue is getting up to speed, and slowing down. Both of those will consume fuel quickly, once your at speed though you don't need to burn fuel for the thrusters anymore. Pretty sure the scoops exist as a means to reliably get fuel once they're in Andromeda as there aren't Milky Way fueling stations all over the place there.
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N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Origin: GhostPRG
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
GhostPRG
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Post by fruitster on Dec 2, 2016 19:43:41 GMT
Great stuff I'm really getting ME1 Citadel vibes from the Nexus. I can't wait for this, a guy my age shouldn't be this excited about a game.
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Dec 2, 2016 19:43:59 GMT
Is that Dannah Feinglass voicing Avina like she did for the trilogy? She was also the VA for Gabriella Daniels If she isn't, they found someone that sound just like her. I was all "Avina????" before she even said her name and I had to laugh afterward. Her voice + the video just reminded me of the end of ME1 when we reach the Citadel.
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Post by armass81 on Dec 2, 2016 19:44:40 GMT
How did we build a small version of the Citadel? All this time I've had some issues, also back in Extended Cut about whether our races can really "build" Mass Effect relays and stuff. It always bothered me they said we can rebuild the relays in the endings because all we know is that Reapers built them using their technology, and how exactly would we replicate that? As far as I know there has been no exposition as to whether we can build things with big Mass Effect cores in them... I mean, how would we? If you get close to a Relay it accelerates you via its dark energy changing the mass (IIRC) and now we've built this mini-Citadel which is basically a Mass Effect relay (unless it's an FTL version of it). And a second thing that bothers me, and this harkens back to the ending of ME2: How did the Reapers get out of their being trapped in dark space? How does one traverse through dark space? Did we even know what Dark Space contained? I was under the impression that Dark Space is the equivalent to what space is to earthlings in this day and age. We can send things out there, but only if they are sustainable with the altered laws of physics that apply and does traveling from one Galaxy to the next really work like that? We just leave the edges of our galaxy and continue on through Dark Space? No wormhole or anything? Isn't dark space technically a huge black hole that would crush anything (except Reapers) or something? We know so little or I do anyway, and ME:A just assumes we can apply the physics of the known galaxy like FTL travel to go there. I'm not buying this without further info and it's still an elephant in the room how the hell all of this can be happening in 2185 without any word elsewhere in the galaxy. It is probably top-confidential, but seriously, this is bigger than the fucking Crucible in ME3 and that took a huge combined effort to build under life-threatening pressure. Oh and another thing. How many Reapers are there? Millions? We are literally going into Reaper territory by going through Dark Space. What does the Ai ships all contain Reaper IFFs. Is that common practice? I thought only Cerberus and their highly-skilled and super-secret intelligence agencies aquired knowledge of how to apply this and only to Shepard and his ship in ME2. The premise of this game is walking on a tightrope. This ain't good. Im not a science expert either, but as my understanding is, the darkspace is the void between the galaxies, and stars actually gravitate towards black holes, that why its said theres a massive black hole in the center of our galaxy, it pulls all other stars slowly, so they get clustered together forming a galaxy. Dark space is just the vast emptiness between them, it doesnt crush you. Also reapers came in from one direction, towards the south of the galaxy to Bahak system, if we left from say the west side, we likely would not have run into them, space is vast after all, chances of running even into a massive armada are very very low. And yes all of this is obvisouly massive retcons, there was no mention of an Ark being constructed around the moon in ME1 or ME2.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
inherit
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7,936
bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Dec 2, 2016 19:45:08 GMT
So any theories as to why the fleet didn't take a direct route to Andromeda and instead zig-zagged? Maybe because of this.
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Sweet wonderful you, you make me happy with the things you do
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by jjdxb on Dec 2, 2016 19:47:04 GMT
How did we build a small version of the Citadel? All this time I've had some issues, also back in Extended Cut about whether our races can really "build" Mass Effect relays and stuff. It always bothered me they said we can rebuild the relays in the endings because all we know is that Reapers built them using their technology, and how exactly would we replicate that? As far as I know there has been no exposition as to whether we can build things with big Mass Effect cores in them... I mean, how would we? If you get close to a Relay it accelerates you via its dark energy changing the mass (IIRC) and now we've built this mini-Citadel which is basically a Mass Effect relay (unless it's an FTL version of it). And a second thing that bothers me, and this harkens back to the ending of ME2: How did the Reapers get out of their being trapped in dark space? How does one traverse through dark space? Did we even know what Dark Space contained? I was under the impression that Dark Space is the equivalent to what space is to earthlings in this day and age. We can send things out there, but only if they are sustainable with the altered laws of physics that apply and does traveling from one Galaxy to the next really work like that? We just leave the edges of our galaxy and continue on through Dark Space? No wormhole or anything? Isn't dark space technically a huge black hole that would crush anything (except Reapers) or something? We know so little or I do anyway, and ME:A just assumes we can apply the physics of the known galaxy like FTL travel to go there. I'm not buying this without further info and it's still an elephant in the room how the hell all of this can be happening in 2185 without any word elsewhere in the galaxy. It is probably top-confidential, but seriously, this is bigger than the fucking Crucible in ME3 and that took a huge combined effort to build under life-threatening pressure. Oh and another thing. How many Reapers are there? Millions? We are literally going into Reaper territory by going through Dark Space. What does the Ai ships all contain Reaper IFFs. Is that common practice? I thought only Cerberus and their highly-skilled and super-secret intelligence agencies aquired knowledge of how to apply this and only to Shepard and his ship in ME2. The premise of this game is walking on a tightrope. This ain't good. The Alliance Parliament had a permanent population of 45,000 people. The Nexus can house 100k (?) at full capacity, but it isn't fully built yet. I also wouldn't be surprised if the half we actually saw was mostly barebones too. That's the size part covered. Also, its FTL not a relay. They mention the ODSY drive in one of the video popups. Otherwise there'd be no need for it to travel with the arks. It could just effectively teleport there with all the people rather than put them in cryostasis for 600 years Also, I'm not sure what you mean by problems with dark space. The intergalactic medium is just empty (not really, but much more so than intragalactic & interstellar) space. Unless there's something in the lore I've forgotten? EDIT: What Vigil said about the Reapers being trapped in Dark Space is probably an error on either Vigil's part or the devs. There's nothing to trap you in dark space except a lack of fuel or your boss won't let you (i.e. the Catalyst). Regarding the reapers, Andromeda isn't in the same direction as where the Reapers were (as in, all the reapers were in one place, which we can assume from that cutscene). There's diagram floating around somewhere maybe on Reddit that explains this. I'll try and find it.
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Now with HESH rounds!
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The Biotic Trebuchet
Stolen by inquisition forces.
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Aug 11, 2016 22:59:51 GMT
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thebioticbread
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
Trebuchet_MkIV
[(e^x )- 4]
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Post by The Biotic Trebuchet on Dec 2, 2016 19:48:04 GMT
This Video Satisfy the demands of the Qun!
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Sweet wonderful you, you make me happy with the things you do
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Post by jjdxb on Dec 2, 2016 19:50:21 GMT
So any theories as to why the fleet didn't take a direct route to Andromeda and instead zig-zagged? Maybe because of this. Hmm. Rerouting to scoop up hydrogen gas from concentrations in the intergalactic medium. I suppose that works.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 2, 2016 19:55:29 GMT
Still not completely sold on it (how is a ramscoop supposed to function in ftl?) But...I've heard worse theories. Didn't see anyone answer you on this. Short answer is it doesn't need to. It's space, you don't need fuel for the thrusters once your at speed. Issue is getting up to speed, and slowing down. Both of those will consume fuel quickly, once your at speed though you don't need to burn fuel for the thrusters anymore. Pretty sure the scoops exist as a means to reliably get fuel once they're in Andromeda as there aren't Milky Way fueling stations all over the place there. For the chemical thrusters once they drop into sublight speeds, yes. However, maintaining ftl speeds would mean constantly running an electric current into the eezo core. Otherwise, teh mass effect field collapses and they drop out of FTL. According to the codex, this is a bad Thing: If the field collapses while the ship is moving at faster-than-light speeds, the effects are catastrophic. The ship is snapped back to sublight velocity, the enormous excess energy shed in the form of lethal Cherenkov radiation.Now, if they found a way to recycle the static discharge, that would greatly increase the efficiency of the engines, increase the overall range of the ship, and keep it from going KABOOM if the eezo core runs too long. But the ship still needs fuel to power that electric current. Plus other things like the stasis pods, life support and such Now it's possible that the ship drops out of ftl from time to time to harvest hydrogen (maybe the zig-zag patterns are to get to stray gas giants observed drifting out in dark space?) but that would lengthen the time it takes to get to Andromeda.
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Post by Hanako Ikezawa on Dec 2, 2016 19:56:57 GMT
Avina, what have they done to you!? You used to be such a neat and pretty design.
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Post by Ahriman on Dec 2, 2016 19:59:43 GMT
Avina, what have they done to you!? You used to be such a neat and pretty design. They gave DobbyAvina clothes! DobbyAvina is free now!
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 2, 2016 20:00:06 GMT
Umm, aside from being sorta blue-green rather than purple, she looks pretty much the same...
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
inherit
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7,936
bshep
We destroy them or they destroy us.
4,444
August 2016
bshep
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
MasterDassJennir
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Post by bshep on Dec 2, 2016 20:01:06 GMT
How did we build a small version of the Citadel? All this time I've had some issues, also back in Extended Cut about whether our races can really "build" Mass Effect relays and stuff. It always bothered me they said we can rebuild the relays in the endings because all we know is that Reapers built them using their technology, and how exactly would we replicate that? As far as I know there has been no exposition as to whether we can build things with big Mass Effect cores in them... I mean, how would we? If you get close to a Relay it accelerates you via its dark energy changing the mass (IIRC) and now we've built this mini-Citadel which is basically a Mass Effect relay (unless it's an FTL version of it). And a second thing that bothers me, and this harkens back to the ending of ME2: How did the Reapers get out of their being trapped in dark space? How does one traverse through dark space? Did we even know what Dark Space contained? I was under the impression that Dark Space is the equivalent to what space is to earthlings in this day and age. We can send things out there, but only if they are sustainable with the altered laws of physics that apply and does traveling from one Galaxy to the next really work like that? We just leave the edges of our galaxy and continue on through Dark Space? No wormhole or anything? Isn't dark space technically a huge black hole that would crush anything (except Reapers) or something? We know so little or I do anyway, and ME:A just assumes we can apply the physics of the known galaxy like FTL travel to go there. I'm not buying this without further info and it's still an elephant in the room how the hell all of this can be happening in 2185 without any word elsewhere in the galaxy. It is probably top-confidential, but seriously, this is bigger than the fucking Crucible in ME3 and that took a huge combined effort to build under life-threatening pressure. Oh and another thing. How many Reapers are there? Millions? We are literally going into Reaper territory by going through Dark Space. What does the Ai ships all contain Reaper IFFs. Is that common practice? I thought only Cerberus and their highly-skilled and super-secret intelligence agencies aquired knowledge of how to apply this and only to Shepard and his ship in ME2. The premise of this game is walking on a tightrope. This ain't good. Laws of physics should apply to the whole universe, not just one galaxy (it would be stupid otherwise). Black holes are born when a star several times bigger than the Sun run out of fuel and collapses on itself forming a black hole, don't confuse it with the "empty" space between the galaxies. Milky Way is big, and the universe outside of it even more. Besides the Reapers entered our galaxy via Batarian Space so unless the Arks and Nexus left the Milky Way through Batarian Hegemony (which i believe is unlikely considering the nature of the batarian government) there was no way for them to meet each other.
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Post by armass81 on Dec 2, 2016 20:03:25 GMT
Didn't see anyone answer you on this. Short answer is it doesn't need to. It's space, you don't need fuel for the thrusters once your at speed. Issue is getting up to speed, and slowing down. Both of those will consume fuel quickly, once your at speed though you don't need to burn fuel for the thrusters anymore. Pretty sure the scoops exist as a means to reliably get fuel once they're in Andromeda as there aren't Milky Way fueling stations all over the place there. For the chemical thrusters once they drop into sublight speeds, yes. However, maintaining ftl speeds would mean constantly running an electric current into the eezo core. Otherwise, teh mass effect field collapses and they drop out of FTL. According to the codex, this is a bad Thing: If the field collapses while the ship is moving at faster-than-light speeds, the effects are catastrophic. The ship is snapped back to sublight velocity, the enormous excess energy shed in the form of lethal Cherenkov radiation.Now, if they found a way to recycle the static discharge, that would greatly increase the efficiency of the engines, increase the overall range of the ship, and keep it from going KABOOM if the eezo core runs too long. But the ship still needs fuel to power that electric current. Plus other things like the stasis pods, life support and such Now it's possible that the ship drops out of ftl from time to time to harvest hydrogen (maybe the zig-zag patterns are to get to stray gas giants observed drifting out in dark space?) but that would lengthen the time it takes to get to Andromeda. Yeah it could lenghten the time but not too much considering it already takes centuries for the whole travel. 600 i think it was said, so the year about when they arrive in andromeda is 2785 ish.
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Post by Hanako Ikezawa on Dec 2, 2016 20:03:51 GMT
Avina, what have they done to you!? You used to be such a neat and pretty design. They gave DobbyAvina clothes! DobbyAvina is free now! She had clothes on her previous design. And had a beautiful color scheme and patterns.
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Post by Ahriman on Dec 2, 2016 20:08:27 GMT
They gave DobbyAvina clothes! DobbyAvina is free now! She had clothes on her previous design. And had a beautiful color scheme and patterns. If you call that clothes, yeah, sure.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,299 Likes: 50,675
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August 2016
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 2, 2016 20:10:14 GMT
She had clothes on her previous design. And had a beautiful color scheme and patterns. If you call that clothes, yeah, sure. She was at least as clothed as Miranda
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 512 Likes: 523
inherit
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0
Sept 3, 2017 12:01:10 GMT
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Adhin
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Adhin on Dec 2, 2016 20:10:28 GMT
Didn't see anyone answer you on this. Short answer is it doesn't need to. It's space, you don't need fuel for the thrusters once your at speed. Issue is getting up to speed, and slowing down. Both of those will consume fuel quickly, once your at speed though you don't need to burn fuel for the thrusters anymore. Pretty sure the scoops exist as a means to reliably get fuel once they're in Andromeda as there aren't Milky Way fueling stations all over the place there. For the chemical thrusters once they drop into sublight speeds, yes. However, maintaining ftl speeds would mean constantly running an electric current into the eezo core. Otherwise, teh mass effect field collapses and they drop out of FTL. According to the codex, this is a bad Thing: If the field collapses while the ship is moving at faster-than-light speeds, the effects are catastrophic. The ship is snapped back to sublight velocity, the enormous excess energy shed in the form of lethal Cherenkov radiation.Now, if they found a way to recycle the static discharge, that would greatly increase the efficiency of the engines, increase the overall range of the ship, and keep it from going KABOOM if the eezo core runs too long. But the ship still needs fuel to power that electric current. Plus other things like the stasis pods, life support and such Now it's possible that the ship drops out of ftl from time to time to harvest hydrogen (maybe the zig-zag patterns are to get to stray gas giants observed drifting out in dark space?) but that would lengthen the time it takes to get to Andromeda. If theres gas giants out in deep space, that could explain the 600 year journey. Going in a straight line (ish) they'd be traveling rather slow compared to other ships in Milky Way galaxy travel at. Also wouldn't take long to refuel, I also don't think the core requires nearly as much as the thrusters. Anyway they'd be traveling at 11 light years per day instead of the 13-15 most ships go at. Sooo maybe they're traveling at more like 13 and they are making stops at gas giants or something or whatever floating out in deep space. To be fair, they never actually explain what fuels the Eezo-Cores outside of electricity. Hydrogen fuel cells would make some sense (since that's still an electrical engine at that point, for cars anyway). But 'fueling' in ME2/3 was entirely for the thrusters, not the core. I always kinda assumed, since they never explained it outside of 'electricity!' that it was similar to a nuclear sub. It just needs water to keep running, doesn't really refuel during it's lifetime. Which, granted, is only 25-ish years for a nuke-sub. Far cry from 600 year space journey. But I find it weird we'd be using an actual fuel source to power space ships systems. Thrusters I can understand, you need some kind of propellant and all that. But the electrical systems, the Eezo-core? There probably using something a bit more permanent. Little more long lasting then something that needs refueling every few days. Then again like I mentioned, maybe it is hydrogen fuel cells for the eezo core and hydrogen based jet fuel for the thrusters. Would make sense I guess, just collect hydrogen and use it how you need it in whatever systems.
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revanshep78
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Thekook78
PSN: RevanKook78
Posts: 206 Likes: 297
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revanshep78
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Thekook78
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Post by revanshep78 on Dec 2, 2016 20:11:20 GMT
Still not completely sold on it (how is a ramscoop supposed to function in ftl?) But...I've heard worse theories. Didn't see anyone answer you on this. Short answer is it doesn't need to. It's space, you don't need fuel for the thrusters once your at speed. Issue is getting up to speed, and slowing down. Both of those will consume fuel quickly, once your at speed though you don't need to burn fuel for the thrusters anymore. Pretty sure the scoops exist as a means to reliably get fuel once they're in Andromeda as there aren't Milky Way fueling stations all over the place there. Adhin is on point here regarding FTL travel. "The Expanse" TV show and/or book series is a good example of acceleration and deceleration in space. Luckily, in the Mass Effect universe there are Mass Effect fields which prevents the need for crash seats and BP drugs The only explanation I can think of for the zigzag through deep space is adjustments for gravitational waves from pulsars, black holes, or random stars. Speaking of which, who's piloting these things for 600 years anyways???
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