Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
Prime Posts: 2473
Prime Likes: 2168
Posts: 928 Likes: 1,354
inherit
174
0
Nov 13, 2024 12:36:41 GMT
1,354
Arcian
928
August 2016
arcian
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
GVArcian
GVArcian
2473
2168
|
Post by Arcian on Jan 13, 2017 2:56:32 GMT
People who give a shit about roleplaying. That's why there's a game coming out? You will give a shit there. Don't get butthurt because you're not getting something you want beforehand. "Why do you want to watch a trailer to find out what the movie is about? Just watch the movie and you'll find out." Maybe I don't want to waste time and money on something I might not fucking enjoy, how about that.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Jan 13, 2017 3:16:55 GMT
That's why there's a game coming out? You will give a shit there. Don't get butthurt because you're not getting something you want beforehand. "Why do you want to watch a trailer to find out what the movie is about? Just watch the movie and you'll find out." Maybe I don't want to waste time and money on something I might not fucking enjoy, how about that. There's a synopsis for that, and that's a totally weak comparison, role-playing certainly fits as in knowing what a movie is about, right? Tell me more. Also, if you really paid attention, you would know the personality dialogues from Dragon Age made their way into Mass Effect as seen in the VGA trailer and other comments that mentioned the sarcastic/aggressive/peaceful and whatnot icons. This will probably turn out the game with most Mass Effect game with RP in it since two. You don't know what to whine about, it's not even funny anymore.
|
|
inherit
1033
0
Nov 29, 2024 11:07:26 GMT
37,054
colfoley
19,170
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jan 13, 2017 3:23:05 GMT
"Why do you want to watch a trailer to find out what the movie is about? Just watch the movie and you'll find out." Maybe I don't want to waste time and money on something I might not fucking enjoy, how about that. There's a synopsis for that, and that's a totally weak comparison, role-playing certainly fits as in knowing what a movie is about, right? Tell me more. Also, if you really paid attention, you would know the personality dialogues from Dragon Age made their way into Mass Effect as seen in the VGA trailer and other comments that mentioned the sarcastic/aggressive/peaceful and whatnot icons. This will probably turn out the game with most Mass Effect game with RP in it since two. You don't know what to whine about, it's not even funny anymore. So its the game with the most RP in it since the second to last Mass Effect game released?
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 13, 2017 3:37:00 GMT
That's why there's a game coming out? You will give a shit there. Don't get butthurt because you're not getting something you want beforehand. "Why do you want to watch a trailer to find out what the movie is about? Just watch the movie and you'll find out." Maybe I don't want to waste time and money on something I might not fucking enjoy, how about that. While I agree, that game can turn out to be worse then expected even if they market it right. There's also the option to wait until release to see players' reactions.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Jan 13, 2017 3:37:22 GMT
There's a synopsis for that, and that's a totally weak comparison, role-playing certainly fits as in knowing what a movie is about, right? Tell me more. Also, if you really paid attention, you would know the personality dialogues from Dragon Age made their way into Mass Effect as seen in the VGA trailer and other comments that mentioned the sarcastic/aggressive/peaceful and whatnot icons. This will probably turn out the game with most Mass Effect game with RP in it since two. You don't know what to whine about, it's not even funny anymore. So its the game with the most RP in it since the second to last Mass Effect game released? We don't know yet. But remember, ME1's variant dialogue choices led to the same line most of the time, ME2's didn't and you had more freedom, and ME3 was more straight forward with two views about a topic and the infamous auto dialogue which never bothered me that much, but I understand people's frustrations. From the looks of it, MEA may be the ideal balance without having a bland protagonist like Shepard (ME1&2) and DAI.
|
|
KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
inherit
230
0
1,705
KirkyX
391
August 2016
kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by KirkyX on Jan 13, 2017 3:49:44 GMT
I've gone through the video and pulled out screenshots of all the rooms and such. Along with a couple of starship .gifs, naturally. Pathfinder's QuartersI absolutely love what they've done with the interior, personally. It actually reminds me in no small part of that other starship, in my signature, particularly with the use of wood and focus on crew comfort. Props for going through the effort of doing that! I also like the design and was hoping for something less bleak than the Normandy. Looks very sciency, too. The Pathfinder's quarters do seem a bit excessive, but mostly I'm just worried that the ship will end up being bigger on the inside. Not a big deal (no pun intended), but I like it when they put in enough effort to make the dimensions consistent. On the plus side, I hope they make use of the size of the room in the form of having moments with a few squadmates there, hanging out. As for the one picture I left: Are those actual books?! Wow. Presumably they're mostly for Ryder's use since, you know, Ryder's cabin. Would be cool if we could show an interest/knowledge of stories in the game - some fictional written in our future, and some "ancient" classics such as Moby Dick etc. I wonder what the video screen is for, since right now it looks like it's showing the galaxy map, but the console in the middle of the room looks more like that interface. Placeholder? Hopefully we can play some minigames on it Even though it wouldn't matter most of the time, I hope we can "turn off"/close/polarize the windows, both for safety in dangerous situations as well as privacy. Thanks! I find pouring through videos for screenshots and good .gif opportunities quite relaxing - at least, most of the time - so, well, it was a pleasure! Just bummed that awesome take-off sequence at the end was too long/colourful to .gif effectively--this is the best quality I could manage, and it's still too big (file-size-wise): Yup, I meant to mention that I was a big fan of the Tempest's science-focus as well--I've been wanting to roleplay a bold explorer in the Star Trek mould since they announced Andromeda's basic premise, more or less, and I'm glad we'll be commanding a ship of exploration instead of a warship like the Normandy. (Starfleet vessels have traditionally been pretty well-armed as well, of course, but if I have to pick one or the other, well... I'll take the labs and the cozy wood panelling, thanks! ) I'm honestly not too fussed about the exterior/interior dimensions matching perfectly--though I'd prefer they did, obviously. The only ships in sci-fi I can think of that pull that off even somewhat consistently are the single-seat fighters. And, needless to say, I'm far more excited by the possibilities presented by such large/luxurious quarters - both in terms of squadmate interaction, as you say, and decoration/memento collection - than I'm bothered by the potential impracticalities. I believe they are indeed actual books! I, too, hope we can establish Ryder as a fan of classic literature. (And old-timey sci-fi shows about ships named Enterprise, but that'll have to be headcanon I fear. ) It's pretty key to the whole, 'this is just blatantly Captain Picard, isn't it?' RP plan I'm working on. And yeah, I hope that screen has something interesting going on--it'd be a bummer if it was just the equivalent of our terminal from ME2/3. As for the windows... Well, I certainly don't disagree that having the option to 'close' them would be nice - sometimes you don't want to stare out into the infinite cosmos, and feel it staring back at you - but I don't think privacy or safety are particular concerns either way--or, at least, I don't think either'd be improved by disabling the window displays.
|
|
Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
Prime Posts: 2473
Prime Likes: 2168
Posts: 928 Likes: 1,354
inherit
174
0
Nov 13, 2024 12:36:41 GMT
1,354
Arcian
928
August 2016
arcian
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
GVArcian
GVArcian
2473
2168
|
Post by Arcian on Jan 13, 2017 8:31:04 GMT
"Why do you want to watch a trailer to find out what the movie is about? Just watch the movie and you'll find out." Maybe I don't want to waste time and money on something I might not fucking enjoy, how about that. There's a synopsis for that, and that's a totally weak comparison, role-playing certainly fits as in knowing what a movie is about, right? Tell me more. You're being deliberately ignorant. The purpose of marketing is to give the consumer an idea of what experience they can expect from the product. It's perfectly fucking legitimate to expect RPG game mechanics to feature in depth in a RPG developer's marketing material. Also, if you really paid attention, you would know the personality dialogues from Dragon Age made their way into Mass Effect as seen in the VGA trailer and other comments that mentioned the sarcastic/aggressive/peaceful and whatnot icons. This will probably turn out the game with most Mass Effect game with RP in it since two. Oh wow, buttons. Yeah, I guess the existence of buttons prove that ME:A is BioWare's deepest RPG yet. Roleplaying is the combination of story, player agency and narrative. Story = What happens in the game. Player Agency = How can the player affect what happens in the game. Narrative = How the story is told. Basically, what I want is a hint if Andromeda is going to be 25-50 hours of engaging events and characters skillfully woven into a narrative tapestry such as that of BioWare's early RPGs, or if it's going to be 25-50 hours of fucking around on boring, uninteresting planets filled with Ubisoft-style collectibles, killing randomly placed enemies at random locations of collectible interest like in DA:I. So far it looks like the latter, No Man's Sky-style. You don't know what to whine about, it's not even funny anymore. Your constant, petulant defense of BioWare is pathetic. Just accept the fact that we all can't be zealots like you.
|
|
tbr1
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR
Posts: 89 Likes: 39
inherit
2687
0
39
tbr1
89
January 2017
tbr1
Mass Effect Trilogy, Dragon Age: Origins, KOTOR
|
Post by tbr1 on Jan 13, 2017 9:15:31 GMT
good thing reapers(aka. the evil crazy dumb robots) wont be in ME:A. the tempest doesnt even hav guns to defend itself only its speed and maneuverability...plus time will tell...
|
|
inherit
148
0
1,796
Ocelot
1,826
August 2016
ocelot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
|
Post by Ocelot on Jan 13, 2017 10:17:21 GMT
I like the Tempest's design and interior. Unlike the Normandy, it doesn't look like a military vessel.
The lack of weapons seems odd however. The Normandy was designed for recon and infiltration as well, but it still had some guns for defence.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 13, 2017 10:19:56 GMT
I like the Tempest's design and interior. Unlike the Normandy, it doesn't look like a military vessel. The lack of weapons seems odd however. The Normandy was designed for recon and infiltration as well, but it still had some guns for defence. So far it's confirmed it doesn't have a main gun. It can still have some weapons. I do agree it doesn't look like a military vessel, which now good given it's not. I'm going to fire a tweet about the weapons to see if we can get an answer.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,916 Likes: 7,480
inherit
Agent 46
177
0
Nov 29, 2024 11:56:12 GMT
7,480
Gileadan
Clearance Level Ultra
2,916
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Jan 13, 2017 10:35:06 GMT
I would at least expect a few gun turrets (manned, unmanned or automated) for defense. It seems very naive to rely on speed and stealth if you don't know how fast enemy ships are going to be or what scanner technology they may possess.
Of course, BioWare will craft the narrative and gameplay in such a way that whatever the Tempest's offensive or defensive capabilities may be, they will not lead to a total casualty. If the Tempest has no guns at all, we will simply never be ambushed by faster ships. If the Nomad has no gun, it will never face an armed and armored enemy vehicle, or a huge monster.
Dat ballroom cabin though. Gives me the feeling that the Pathfinder lords over the crew like a noble over a bunch of peasants. But you can get invited, of course *wink wink nudge nudge*
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 13, 2017 10:41:51 GMT
I would at least expect a few gun turrets (manned, unmanned or automated) for defense. It seems very naive to rely on speed and stealth if you don't know how fast enemy ships are going to be or what scanner technology they may possess. Of course, BioWare will craft the narrative and gameplay in such a way that whatever the Tempest's offensive or defensive capabilities may be, they will not lead to a total casualty. If the Tempest has no guns at all, we will simply never be ambushed by faster ships. If the Nomad has no gun, it will never face an armed and armored enemy vehicle, or a huge monster. Dat ballroom cabin though. Gives me the feeling that the Pathfinder lords over the crew like a noble over a bunch of peasants. But you can get invited, of course *wink wink nudge nudge* I honestly don't care much about the narrative avoiding the issue, I find not very logical to not have any kind of weapons, if it's true. I understand having lighter armours and weaponry, but nothing at all in regards of the latter is stupid. However, the fact that they explicitly mentioned only the main gun gives me some hope. On the Nomad though, we do know that we face large enemies and that it can actually be damaged, it was mentioned in some articles I think. Athe cabin is indeed too large, especially considering how the crew is actually smaller then the Normandy, so there's supposed to be more familiarity between the team (plus the fact that it's not a military operation or organization).
|
|
inherit
131
0
Dec 17, 2018 14:01:15 GMT
1,803
Ahriman
1,503
August 2016
ahriman
|
Post by Ahriman on Jan 13, 2017 10:48:32 GMT
Dat ballroom cabin though. Gives me the feeling that the Pathfinder lords over the crew like a noble over a bunch of peasants. But you can get invited, of course *wink wink nudge nudge* It bugs me somewhat that people find this cool. Imagine it from crew's perspective (for whom this video is 'supposed' to be made). "Yeah, you'll be sleeping in these bunks, buuuut if you behave there's this king size double bed in captain's penthouse". What kind of team motivation is this?
|
|
Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
inherit
1491
0
Aug 14, 2019 15:29:00 GMT
1,300
Thrombin
895
Sept 8, 2016 11:35:16 GMT
September 2016
thrombin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
|
Post by Thrombin on Jan 13, 2017 10:52:28 GMT
There is a reason to not have the option if having the option is counterproductive to your end goal. Which is peaceful relations with the races of Andromeda. Nothing is more likely to cause a hostile and untrusting reception than a heavily armed and armoured spaceship which uses a tank for ground transport! Also it's not more options it's an alternative option. You are choosing between the option to have more offensive capability vs. the option to look less threatening and the option to be better at outpacing any pursuing hostiles. In my opinion the latter two options are more useful to the mission than the former. Ryder is not a diplomat on a diplomatic mission, he is a pathfinder, a job that is traditionally given to military or paramilitary forces. From an interview with Mac Walters: "Andromeda is not about planet-hopping from one combat zone to the next, but real and meaningful exploration. We want to wake up this little scientist and diplomat in you that is interested in getting to know these races, how their societies operate and how their tech works." The AI is absolutely not a paramilitary organization and diplomacy is definitely one of the pathfinder's roles.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,916 Likes: 7,480
inherit
Agent 46
177
0
Nov 29, 2024 11:56:12 GMT
7,480
Gileadan
Clearance Level Ultra
2,916
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Jan 13, 2017 11:01:31 GMT
I honestly don't care much about the narrative avoiding the issue, I find not very logical to not have any kind of weapons, if it's true. I understand having lighter armours and weaponry, but nothing at all in regards of the latter is stupid. However, the fact that they explicitly mentioned only the main gun gives me some hope. On the Nomad though, we do know that we face large enemies and that it can actually be damaged, it was mentioned in some articles I think. Athe cabin is indeed too large, especially considering how the crew is actually smaller then the Normandy, so there's supposed to be more familiarity between the team (plus the fact that it's not a military operation or organization). Yes, agreed. Light weapons and armor are totally fine - if a potential enemy is the same size or bigger than the Tempest, we can outrun it and lose it by engaging stealth or something. If it's small and very fast, light turrets should be enough to discourage it or even destroy it if it doesn't back off. I'm really not sure what's up with that cabin. Is that a queen sized bed in there? I mean, I understand the necessity to make the Tempest pretty and comfortable on the inside - we and the crew are going to spend a lot of time in it, and comfort is an important psychological factor, especially if you're a small group in a huge new galaxy. Even among military personnel, "bunker trauma" (people going nuts over being stuck in a closed and very austere environment) was a thing when I served, so the nice interior is a smart choice. That cabin could easily be half the size and still feel outright luxurious though.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 13, 2017 11:04:57 GMT
I honestly don't care much about the narrative avoiding the issue, I find not very logical to not have any kind of weapons, if it's true. I understand having lighter armours and weaponry, but nothing at all in regards of the latter is stupid. However, the fact that they explicitly mentioned only the main gun gives me some hope. On the Nomad though, we do know that we face large enemies and that it can actually be damaged, it was mentioned in some articles I think. Athe cabin is indeed too large, especially considering how the crew is actually smaller then the Normandy, so there's supposed to be more familiarity between the team (plus the fact that it's not a military operation or organization). Yes, agreed. Light weapons and armor are totally fine - if a potential enemy is the same size or bigger than the Tempest, we can outrun it and lose it by engaging stealth or something. If it's small and very fast, light turrets should be enough to discourage it or even destroy it if it doesn't back off. I'm really not sure what's up with that cabin. Is that a queen sized bed in there? I mean, I understand the necessity to make the Tempest pretty and comfortable on the inside - we and the crew are going to spend a lot of time in it, and comfort is an important psychological factor, especially if you're a small group in a huge new galaxy. Even among military personnel, "bunker trauma" (people going nuts over being stuck in a closed and very austere environment) was a thing when I served, so the nice interior is a smart choice. That cabin could easily be half the size and still feel outright luxurious though. Indeed. I don't have a problem with it being big, it's that it's needlessly big. As you said, with half the size would've been still luxurious and big. Maybe it's an influence from Dragon Age, since in the last two games we had a big mansion and a quite big bedroom, compared to the Normandy.
|
|
Thrombin
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Posts: 895 Likes: 1,300
inherit
1491
0
Aug 14, 2019 15:29:00 GMT
1,300
Thrombin
895
Sept 8, 2016 11:35:16 GMT
September 2016
thrombin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
|
Post by Thrombin on Jan 13, 2017 11:14:09 GMT
There is a reason to not have the option if having the option is counterproductive to your end goal. Which is peaceful relations with the races of Andromeda. Nothing is more likely to cause a hostile and untrusting reception than a heavily armed and armoured spaceship which uses a tank for ground transport! Also it's not more options it's an alternative option. You are choosing between the option to have more offensive capability vs. the option to look less threatening and the option to be better at outpacing any pursuing hostiles. In my opinion the latter two options are more useful to the mission than the former. You can't have peaceful relations with other people when you're dead because you couldn't defend yourself. I mean, going to a new place with no way to defend yourself properly expecting the other people to be peaceful is probably the worst lesson one can take from history. So maybe that's exactly what the Ai thought. I mean, we will be killing members of the Ai so they clearly had no idea what they were doing. Having big guns doesn't stop you dying, though. Not when you're a small scout ship and you're visiting people's planets where there may be billions of people, planetary defense systems and hundreds of warships. The best way to avoid dying is to a) not be detected, not present as a threat or c) be good at running away. Option d) having a good way to destroy one or two of your attackers before you are overwhelmed is not overly helpful, IMO, and makes the other options much more difficult.
|
|
inherit
57
0
1
35,527
SofaJockey
Not a jockey. Has a sofa.
13,923
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Jan 13, 2017 11:30:54 GMT
A reset to lighter/no-weaons and less/un-armored also addresses Power Creep.
It's fun to be the destroyer of worlds, but where do you go with it?
After the Death Star you need Starkiller base - what's in Episode IX? Galaxy-Nuker base?
|
|
Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: MihuraL
Posts: 1,303 Likes: 2,754
inherit
1951
0
Jun 10, 2024 22:52:29 GMT
2,754
Mihura
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
1,303
November 2016
mihura
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
MihuraL
|
Post by Mihura on Jan 13, 2017 11:48:47 GMT
Dat ballroom cabin though. Gives me the feeling that the Pathfinder lords over the crew like a noble over a bunch of peasants. But you can get invited, of course *wink wink nudge nudge* It bugs me somewhat that people find this cool. Imagine it from crew's perspective (for whom this video is 'supposed' to be made). "Yeah, you'll be sleeping in these bunks, buuuut if you behave there's this king size double bed in captain's penthouse". What kind of team motivation is this? The team motivation is to get in the pathfinder pants and that is why we have a lot more male romances now, the fuckboys have to climb the corporate ladder somehow.
|
|
NRieh
N3
Shine on!
Posts: 600 Likes: 797
inherit
1017
0
797
NRieh
Shine on!
600
Aug 16, 2016 17:07:45 GMT
August 2016
nrieh
|
Post by NRieh on Jan 13, 2017 13:04:27 GMT
I'm really not sure what's up with that cabin. Is that a queen sized bed in there? I mean, I understand the necessity to make the Tempest pretty and comfortable on the inside - we and the crew are going to spend a lot of time in it, and comfort is an important psychological factor, especially if you're a small group in a huge new galaxy. Even among military personnel, "bunker trauma" (people going nuts over being stuck in a closed and very austere environment) was a thing when I served, so the nice interior is a smart choice. That cabin could easily be half the size and still feel outright luxurious though. More like a 'king-size' bed to me, lol. I've tried some rough calculations here to measure the room using it as a reference. Let's say it's something like 165*200cm. That would make the entire room ~10x8 meters. To compare it with ME2 cabin - assuming the typical 'captain-sized bed' is about the same, it would only make ~5x7m, with 'office' taking 1\2 of the space. Remember, that SR2 is twice as big as the Tempest. Hell, our ship is 2\3 of SR1, where people had to sleep in the pods, and Capitain had a 'luxury' of a ~3x4m. Ryder's cabin is a total waste of space, I'm not against some comfort for the person in charge, but this? It makes no sense. Zero. That would make a relaxation zone for the entire crew.
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Jan 13, 2017 13:18:52 GMT
I'm really not sure what's up with that cabin. Is that a queen sized bed in there? I mean, I understand the necessity to make the Tempest pretty and comfortable on the inside - we and the crew are going to spend a lot of time in it, and comfort is an important psychological factor, especially if you're a small group in a huge new galaxy. Even among military personnel, "bunker trauma" (people going nuts over being stuck in a closed and very austere environment) was a thing when I served, so the nice interior is a smart choice. That cabin could easily be half the size and still feel outright luxurious though. More like a 'king-size' bed to me, lol. I've tried some rough calculations here to measure the room using it as a reference. Let's say it's something like 165*200cm. That would make the entire room ~10x8 meters. To compare it with ME2 cabin - assuming the typical 'captain-sized bed' is about the same, it would only make ~5x7m, with 'office' taking 1\2 of the space. Remember, that SR2 is twice as big as the Tempest. Hell, our ship is 2\3 of SR1, where people had to sleep in the pods, and Capitain had a 'luxury' of a ~3x4m. Ryder's cabin is a total waste of space, I'm not against some comfort for the person in charge, but this? It makes no sense. Zero. That would make a relaxation zone for the entire crew. I recall the SR-1 still had bunks where the crew could sleep.
|
|
inherit
57
0
1
35,527
SofaJockey
Not a jockey. Has a sofa.
13,923
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Jan 13, 2017 13:35:45 GMT
A reset to lighter/no-weaons and less/un-armored also addresses Power Creep. It's fun to be the destroyer of worlds, but where do you go with it? After the Death Star you need Starkiller base - what's in Episode IX? Galaxy-Nuker base? There wasn't THAT much of a power creep tbh, sure the Normandy had a Thanix cannon but that was because she had to go against collectors (and Reapers), the Tempest on the other hand merely needs efficient means to deal with regular threats. I just find it hard to believe that in-universe, the people who designed such an initiative would find it prudent to give an exploration craft an huge lavish cabin but no weapons. (I mean, that very space could have been used more efficiently to install a weapon, if you compare the size of the room to the SR2 weapon-bay where the Thanix was housed when retracted) I'm viewing this as all part of the story set-up. This 'come to Andromeda and explore for pretty plants' line, and 'who needs weapons' is all too nice and safe and convenient.
|
|
revanshep78
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Thekook78
PSN: RevanKook78
Posts: 206 Likes: 297
inherit
1339
0
297
revanshep78
206
Aug 29, 2016 12:25:12 GMT
August 2016
revanshep78
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Thekook78
RevanKook78
|
Post by revanshep78 on Jan 13, 2017 13:43:57 GMT
I'm really not sure what's up with that cabin. Is that a queen sized bed in there? I mean, I understand the necessity to make the Tempest pretty and comfortable on the inside - we and the crew are going to spend a lot of time in it, and comfort is an important psychological factor, especially if you're a small group in a huge new galaxy. Even among military personnel, "bunker trauma" (people going nuts over being stuck in a closed and very austere environment) was a thing when I served, so the nice interior is a smart choice. That cabin could easily be half the size and still feel outright luxurious though. More like a 'king-size' bed to me, lol. I've tried some rough calculations here to measure the room using it as a reference. Let's say it's something like 165*200cm. That would make the entire room ~10x8 meters. To compare it with ME2 cabin - assuming the typical 'captain-sized bed' is about the same, it would only make ~5x7m, with 'office' taking 1\2 of the space. Remember, that SR2 is twice as big as the Tempest. Hell, our ship is 2\3 of SR1, where people had to sleep in the pods, and Capitain had a 'luxury' of a ~3x4m. Ryder's cabin is a total waste of space, I'm not against some comfort for the person in charge, but this? It makes no sense. Zero. That would make a relaxation zone for the entire crew.If anything the Galley and Ryder's Cabin should be switched, IMHO. By using the room with the windows you encourage more crew relaxation and interaction. If anything it'd be a nice callback to Star Trek TNG's Ten Forward.
|
|
NRieh
N3
Shine on!
Posts: 600 Likes: 797
inherit
1017
0
797
NRieh
Shine on!
600
Aug 16, 2016 17:07:45 GMT
August 2016
nrieh
|
Post by NRieh on Jan 13, 2017 13:52:49 GMT
May be, for the officers, but we never see those + there are pods by the med bay.
From the ME1 codex entry: Cabins give each individual ten cubic meters of space. On larger vessels private rooms are common. As ships get smaller, the number of crew packed into a single wardroom increases. Asari prefer shared spaces even on large vessels while krogan territorial instincts make it impossible for them to cohabitate even on the largest ships.
On smaller vessels, "hot bunking" is the norm. Crew members are assigned different watches share the same bunk. When one gets off-duty, he wakes up the person in the bunk.
The 10 m^3 figure is not clear. I assume it referrs to the total amount of space, not only personal\living space. Either way, we're talking about a ~2.1m per side qube here. 4m^2. 12m^2 for the capitan - makes some sense. 35m^2 - kinda stretch...but hey - that's oversized SR2, which is not even designed to fly the atmosphere (and - it's Cerberus). 80m^2?..
|
|
inherit
57
0
1
35,527
SofaJockey
Not a jockey. Has a sofa.
13,923
August 2016
sofajockey
SofaJockey
SofaJockey
6000
7164
|
Post by SofaJockey on Jan 13, 2017 14:11:02 GMT
I'm viewing this as all part of the story set-up. This 'come to Andromeda and explore for pretty plants' line, and 'who needs weapons' is all too nice and safe and convenient. That's nice and all, but it's really unrealistic. Who would make such a decision despite knowing the kind of aliens that exist in the MW and not knowing anything about Andromeda? Criminal negligence seems like an understatement to describe such a decision. Quite possibly, it's only a hunch that there's something more going on, and I have no idea what it could be. We shall see.
|
|