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Post by sketchr on Dec 5, 2016 12:06:05 GMT
Hey all, I'm a PhD student in Sociology in Trinity College Dublin, I'm looking into the inclusion of different sexualities and genders within BioWare games (Specifically for the article I will discuss Andromeda, but if you have major points about past games where you felt it was done well, or not so well, let me know because I would love to hear from you ) I've grown up through the 'Dragon Age' and 'Mass Effect' series, and really loved them and how inclusive they are. I've loved progressing through their stories as the Hero of Ferelden, the Champion of Kirkwall, the Inquisitor ( much love for Vivienne!); and of course being Commander Shepard facing off against the Reapers. I am hoping to get some insights from you, the rest of the community who has also grown up with these games, I would love to know what you think about BioWare and its approach to sexualities etc. What are your hopes with Andromeda, what would you like to see. When the time comes, I would love to get back in touch with you and see what your responses are to the content once the game comes out too. The responses will be analysed and looked at by me, and will help me with the production of an article discussing BioWare, Mass Effect: Andromeda, and sexualities in games. I look forward to hearing your views and thoughts Kind Regards Ciaran
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Post by javeart on Dec 5, 2016 12:29:43 GMT
Hey, I'm a fellow sociologist though I usually forget that I'm one when I'm here , so I would love to help you but I'll have to pass (also, my english it's awfull, so it'd look terrible in any possible quotes for your paper ) I wanted to tell you though that I think it's a very interesting topic, one that I've actually considered a lot of times as some sort of side work (it's not even remotely related to my field) and, I don't know if you're a regular of the forums (in that case you're surely aware of it ) or have aready done it (I imagine you probaby have, but just in case), but it's worth taking a look to older threads, because this topic comes up a lot (you have another one right now in the general discussion section), and there are lots of interesting (and usually very heated) discussions around it, that usualy revolve around the same arguments, but still (shame that the old bsn is not longer avaiable, because there you had an endless amount of endless threads about it). Good luck with this, I'd love to read your paper once the work is done
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Post by warbaby2 on Dec 5, 2016 12:35:45 GMT
Hahaha... another poor kid duped into believing "social studies" is actually a valid scientific field... spoiler alert: It isn't.
...and it's COMMANDER Sheppard, college boy.
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Post by javeart on Dec 5, 2016 12:40:15 GMT
Hahaha... another poor kid duped into believing "social studies" is actually a valid scientific field... spoiler alert: It isn't. ...and it's COMMANDER Sheppard, college boy. Oh, yes, genetic programming of women and such...
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Post by sketchr on Dec 5, 2016 12:43:57 GMT
Thanks Javeart! That's not a problem, thanks for the input, i really appreciate it. Thanks for the correction warbaby2, quite clear my coffee hasn't kicked in yet haha.
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Post by warbaby2 on Dec 5, 2016 12:53:45 GMT
Hahaha... another poor kid duped into believing "social studies" is actually a valid scientific field... spoiler alert: It isn't. ...and it's COMMANDER Sheppard, college boy. Oh, yes, genetic programming of women and such... I'm a bit of a biothruther, so what? Shoot me. ...and it's not "genetic programming of women", it's biochemical evolution of the human brain, which is of course carried on by the genes. I never said there isn't a social/cultural component, but it's not the only governing factor, if anything, it's a thin veneer of civilization and socialization that keeps us from ripping each other to shreds... but who am I kidding, the social sciences have convinced a whole generation of academics that everything about the human condition can be changed if you just WANT it hard enough, so why bother arguing? Still, I have to say, going to a video game forum to do some "research" seams right in line with what passes for scientific work in today's universities' soft science departments... GG
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Post by Deleted on Dec 5, 2016 13:00:25 GMT
Hahaha... another poor kid duped into believing "social studies" is actually a valid scientific field... spoiler alert: It isn't. ...and it's COMMANDER Sheppard, college boy. So TOXIC... geez ;/
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Post by javeart on Dec 5, 2016 13:01:21 GMT
I'm a bit of a biothruther, so what? Shoot me. ...and it's not "genetic programming of women", it's biochemical evolution of the human brain, which is of course carried on by the genes. I never said there isn't a social/cultural component, but it's not the only governing factor, if anything, it's a thin veneer of civilization and socialization that keeps us from ripping each other to shreds... but who am I kidding, the social sciences have convinced a whole generation of academics that everything about the human condition can be changed if you just WANT it hard enough, so why bother arguing? Still, I have to say, going to a video game forum to do some "research" seams right in line with what passes for scientific work in today's universities' soft science departments... GG bah, I'm definitely not arguing about qualitative reaserch methodology here, and I'm going back to ignore any comments about how gender inequalities can be explained by biological differences, if that's ok with you... I don't want to derail the thread either
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Post by warbaby2 on Dec 5, 2016 13:02:01 GMT
I'm a bit of a biothruther, so what? Shoot me. ...and it's not "genetic programming of women", it's biochemical evolution of the human brain, which is of course carried on by the genes. I never said there isn't a social/cultural component, but it's not the only governing factor, if anything, it's a thin veneer of civilization and socialization that keeps us from ripping each other to shreds... but who am I kidding, the social sciences have convinced a whole generation of academics that everything about the human condition can be changed if you just WANT it hard enough, so why bother arguing? Still, I have to say, going to a video game forum to do some "research" seams right in line with what passes for scientific work in today's universities' soft science departments... GG bah, I'm definitely not arguing about qualitative reaserch methodology here, and I'm going back to ignore any comments about how gender inequalities can be explained by biological differences, if that's ok with you... I don't want to derail the thread either Fair enough. @ryderfan: You call it toxic, I call it a rational reaction to BS... different folks.
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zarrokhai
N3
Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
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Post by zarrokhai on Dec 5, 2016 13:37:16 GMT
Well, I'm always down to help a fellow fan but I'm slightly confused. Do you simply want our opinion on Bioware's inclusion of sexuality or also their approach to romances in game?
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Post by sketchr on Dec 5, 2016 13:42:04 GMT
Well, I'm always down to help a fellow fan but I'm slightly confused. Do you simply want our opinion on Bioware's inclusion of sexuality or also their approach to romances in game? Thanks so much zarrokhai, Both really, i'd love to hear your opinion on BioWare's inclusion of sexualities, and if you also have opinions on their approach to romances in the games then by all means
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Post by Deleted on Dec 5, 2016 13:50:08 GMT
I did not grow up with Mass Effect and Dragon Age. I grew up with Baldur's gate 1 and 2. Jade Empire was the first player-sexual game that I've played. I don't really see anything out of the ordinary in BioWARE's presentation of romantic material. I find it a touch conservative in that it always trends towards a very predictable course of a relationship going from courting, to commitment, to consummation and marriage. The sexual restraint on behalf of a male protagonist is basically always rewarded with more dialogues. The leads on to the sexual encounters for female leads are always awkward because nearly every BioWARE NPC stands at attention and promises to prove his undying love for her between the sheets.
There is nothing wrong with it, but I would like more romances that are more romantic in nature, adventurous and non-traditional love stories not a family-building thing.
My favorite romance of all times was actually the non-romance with Bao-Dur, because how deep the feelings conveyed by the dialogues were. Numen Brock and Skavak in SWTOR are great examples of fun relationships in a Bio games that break the mold.
All and all, I would prefer out of party romances, because the companions often play the second fiddle to the protagonist and do not make for larger than life characters with their own agendas and grandeur. For example, in SWTOR, I never had a chance to romance a dashing Jedi Knight or a dangerous Sith Lord, just play a fatherly lover role for a bunch of female padwans/apprentices.
Uhm, not sure if that's what you are looking for?
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Post by sketchr on Dec 5, 2016 13:52:30 GMT
I did not grow up with Mass Effect and Dragon Age. I grew up with Baldur's gate 1 and 2. Jade Empire was the first player-sexual game that I've played. I don't really see anything out of the ordinary in BioWARE's presentation of romantic material, though I find it a bit conservative in that it always trends towards a very predictable course of a relationship culminating in courting, commitment, consummation and marriage. There is nothing wrong with it, but I would like more romances that are more romantic in nature, adventurous and non-traditional love stories not a family-building thing. My favorite romance of all times was actually the non-romance with Bao-Dur, because how deep the feelings conveyed by the dialogues were. Numen Brock and Skavak in SWTOR are great examples of fun relationships in a Bio games that break the mold. All and all, I would prefer out of party romances, because the companions often play the second fiddle to the protagonist and do not make for larger than life characters with their own agendas and grandeur. For example, in SWTOR, I never had a chance to romance a dashing Jedi Knight or a dangerous Sith Lord, just play a fatherly lover role for a bunch of female padwans/apprentices. Uhm, not sure if that's what you are looking for? Thanks domi, some interesting points here, thank you. Its more about DA and ME, but context for what came before is still useful, so thanks again (third time haha)!
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Post by Deleted on Dec 5, 2016 13:56:23 GMT
I did not grow up with Mass Effect and Dragon Age. I grew up with Baldur's gate 1 and 2. Jade Empire was the first player-sexual game that I've played. I don't really see anything out of the ordinary in BioWARE's presentation of romantic material, though I find it a bit conservative in that it always trends towards a very predictable course of a relationship culminating in courting, commitment, consummation and marriage. There is nothing wrong with it, but I would like more romances that are more romantic in nature, adventurous and non-traditional love stories not a family-building thing. My favorite romance of all times was actually the non-romance with Bao-Dur, because how deep the feelings conveyed by the dialogues were. Numen Brock and Skavak in SWTOR are great examples of fun relationships in a Bio games that break the mold. All and all, I would prefer out of party romances, because the companions often play the second fiddle to the protagonist and do not make for larger than life characters with their own agendas and grandeur. For example, in SWTOR, I never had a chance to romance a dashing Jedi Knight or a dangerous Sith Lord, just play a fatherly lover role for a bunch of female padwans/apprentices. Uhm, not sure if that's what you are looking for? Thanks domi, some interesting points here, thank you. Its more about DA and ME, but context for what came before is still useful, so thanks again (third time haha)! I did not play DA, but in ME, I will point to Thane's romance as my favorite, and I would like more romances like that, without commitments involved, high passions, unusual romantic set-up and poignant ending meshing well with the ending of the game rather than the nebulous Happily Ever After.
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zarrokhai
N3
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Post by zarrokhai on Dec 5, 2016 14:05:41 GMT
Well, I'm always down to help a fellow fan but I'm slightly confused. Do you simply want our opinion on Bioware's inclusion of sexuality or also their approach to romances in game? Thanks so much zarrokhai, Both really, i'd love to hear your opinion on BioWare's inclusion of sexualities, and if you also have opinions on their approach to romances in the games then by all means All right then. Let's see....in terms of sexuality, I'd say Bioware's improved over the years with their inclusion of lesbian and gay romances, as a bisexual myself it definitely adds variety to the play through. That said, it took them a while to get from bisexual characters to simply gay characters. I suppose this was because they were afraid of backlash from the fans, which I can fully understand. Still, they've definitely got room for improvement on that sector. I wish they would make every sexuality have an equal amount of love interests rather than having one group ( straight males in Mass Effect 3 and straight females in Dragon Age Inquisition) have more romance options than others. Sure it sounds unrealistic to have everyone having the same number of romance options but, who cares? It's a game, some fantasy won't hurt. As for their approach to romances, again Bioware has really gone through the improvement sector. I still remember back in ME1 how you had three conversations, and before the last mission a random sex scene occurs. Cute then, but we need more than sex. And Bioware's really delivered on that front. Their romance options in DA : I felt more natural and were really well done. I'm optimistic on this front about Andromeda's romance options. It sounds like we'll be getting proper relationships like in DA:I rather than talk, talk, bang. Characters feel more alive, and it does feel like they have a say in the relationship too, like whether they are interested in you in the first place. What would be nice is to have some romance options in Andromeda do the pursuing towards the PC rather than us always taking the initiative. Aaaand, that's it really. Hope that helps
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Post by sketchr on Dec 5, 2016 14:09:28 GMT
Thanks so much zarrokhai, Both really, i'd love to hear your opinion on BioWare's inclusion of sexualities, and if you also have opinions on their approach to romances in the games then by all means All right then. Let's see....in terms of sexuality, I'd say Bioware's improved over the years with their inclusion of lesbian and gay romances, as a bisexual myself it definitely adds variety to the play through. That said, it took them a while to get from bisexual characters to simply gay characters. I suppose this was because they were afraid of backlash from the fans, which I can fully understand. Still, they've definitely got room for improvement on that sector. I wish they would make every sexuality have an equal amount of love interests rather than having one group ( straight males in Mass Effect 3 and straight females in Dragon Age Inquisition) have more romance options than others. Sure it sounds unrealistic to have everyone having the same number of romance options but, who cares? It's a game, some fantasy won't hurt. As for their approach to romances, again Bioware has really gone through the improvement sector. I still remember back in ME1 how you had three conversations, and before the last mission a random sex scene occurs. Cute then, but we need more than sex. And Bioware's really delivered on that front. Their romance options in DA : I felt more natural and were really well done. I'm optimistic on this front about Andromeda's romance options. It sounds like we'll be getting proper relationships like in DA:I rather than talk, talk, bang. Characters feel more alive, and it does feel like they have a say in the relationship too, like whether they are interested in you in the first place. What would be nice is to have some romance options in Andromeda do the pursuing towards the PC rather than us always taking the initiative. Aaaand, that's it really. Hope that helps this is great, really! thank you
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zarrokhai
N3
Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
Posts: 287 Likes: 583
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zarrokhai
Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
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Post by zarrokhai on Dec 5, 2016 14:10:49 GMT
Would also like to add that I enjoyed Miranda, Garrus, Morrigan, Cassandra and Blackwall's romances from previous games. It was nice to romance matured characters like Cassandra and Blackwall rather than Teenager-esqued characters (Tali, Josie, Leliana from DA:O). I feel that when it comes to male love interests, Bioware always tends to add that one extremely young female that seems head over heels over the protagonist like it's some teenage soap drama. I wish they would add older, more matured romances in both emotional and sexual terms. Those are always more believable.
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Post by warbaby2 on Dec 5, 2016 14:31:18 GMT
Would also like to add that I enjoyed Miranda, Garrus, Morrigan, Cassandra and Blackwall's romances from previous games. It was nice to romance matured characters like Cassandra and Blackwall rather than Teenager-esqued characters (Tali, Josie, Leliana from DA:O). I feel that when it comes to male love interests, Bioware always tends to add that one extremely young female that seems head over heels over the protagonist like it's some teenage soap drama. I wish they would add older, more matured romances in both emotional and sexual terms. Those are always more believable. Also, in terms of believability, I would tone down the bi/homo/pansexual options. I know (over)representation and tokenism are a thing in media these days, but I doubt that the population of non straight people would go from roughly 10% to over 30% in just under 200 years. Also: They should integrate sexuality and forms of gender expression more naturally, not literally sit the player down to educate them about it, as they did in Inquisition... it's a game, not a questioner on, say transgenderism. All in all, if your really plan on looking to BioWare games for representative material, I would tell you to reconsider... the have no good track record when dealing with mature themes in general, and sexuality in particular. Then again, we are talking about social "sciences" here, so maybe it fits just fine.
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Post by Panda on Dec 5, 2016 14:38:15 GMT
Don't you just hate it when people piss on your field of study Anyways, in general I think Bioware works towards including sexualities which is great. DA team is bit ahead of ME which I think comes from people behind the games, writing team and so on- DA team seems to like to talk about including different sexualities as well as gender identities and another ways of being inclusive in positive way when ME team doesn't seem to pursue this so much with their game. Bioware is known from their characters and romance is nowadays included to that. I think it's positive to include romance in the game although it always sparks strong feelings from people. Personally, I like having games where characters have different sexualities and it shows. In DA2's way where everyone is available to everyone and with other games with romances like that like Skyrim, FO4- with some characters it feels like they don't really have sexuality which makes them feel less solid as characters. In general I'm happy about seeing diversity and representation of minorities that haven't had lot though that representation is not aimed for me, it makes me more interested of game or other piece of entertainment. I play with both genders and keep all romance options open for me. So although I like characters to have different sexualities and different genders and sexualities have options in the game- all LI's are actually open for me. I usually romance who I'm most interested at and can think fitting character to romance with. I like drama so I usually try to go with "opposites attract".
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N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 11
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by sketchr on Dec 5, 2016 14:44:48 GMT
Would also like to add that I enjoyed Miranda, Garrus, Morrigan, Cassandra and Blackwall's romances from previous games. It was nice to romance matured characters like Cassandra and Blackwall rather than Teenager-esqued characters (Tali, Josie, Leliana from DA:O). I feel that when it comes to male love interests, Bioware always tends to add that one extremely young female that seems head over heels over the protagonist like it's some teenage soap drama. I wish they would add older, more matured romances in both emotional and sexual terms. Those are always more believable. Also, in terms of believability, I would tone down the bi/homo/pansexual options. I know (over)representation and tokenism are a thing in media these days, but I doubt that the population of non straight people would go from roughly 10% to over 30% in just under 200 years. Also: They should integrate sexuality and forms of gender expression more naturally, not literally sit the player down to educate them about it, as they did in Inquisition... it's a game, not a questioner on, say transgenderism. All in all, if your really plan on looking to BioWare games for representative material, I would tell you to reconsider... the have no good track record when dealing with mature themes in general, and sexuality in particular. Then again, we are talking about social "sciences" here, so maybe it fits just fine. In what way do you find them as unrepresentative? Is it just that proportionally you find it unrealistic, or are there additional factors too? just curious to hear some of your thoughts Thanks warbaby2
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 11
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Post by sketchr on Dec 5, 2016 14:45:42 GMT
Don't you just hate it when people piss on your field of study Anyways, in general I think Bioware works towards including sexualities which is great. DA team is bit ahead of ME which I think comes from people behind the games, writing team and so on- DA team seems to like to talk about including different sexualities as well as gender identities and another ways of being inclusive in positive way when ME team doesn't seem to pursue this so much with their game. Bioware is known from their characters and romance is nowadays included to that. I think it's positive to include romance in the game although it always sparks strong feelings from people. Personally, I like having games where characters have different sexualities and it shows. In DA2's way where everyone is available to everyone and with other games with romances like that like Skyrim, FO4- with some characters it feels like they don't really have sexuality which makes them feel less solid as characters. In general I'm happy about seeing diversity and representation of minorities that haven't had lot though that representation is not aimed for me, it makes me more interested of game or other piece of entertainment. I play with both genders and keep all romance options open for me. So although I like characters to have different sexualities and different genders and sexualities have options in the game- all LI's are actually open for me. I usually romance who I'm most interested at and can think fitting character to romance with. I like drama so I usually try to go with "opposites attract". Thanks Panda, very interesting!
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zarrokhai
N3
Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
Posts: 287 Likes: 583
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Nov 19, 2024 12:01:23 GMT
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zarrokhai
Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
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December 2016
zarrokhai
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
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Post by zarrokhai on Dec 5, 2016 14:47:10 GMT
Would also like to add that I enjoyed Miranda, Garrus, Morrigan, Cassandra and Blackwall's romances from previous games. It was nice to romance matured characters like Cassandra and Blackwall rather than Teenager-esqued characters (Tali, Josie, Leliana from DA:O). I feel that when it comes to male love interests, Bioware always tends to add that one extremely young female that seems head over heels over the protagonist like it's some teenage soap drama. I wish they would add older, more matured romances in both emotional and sexual terms. Those are always more believable. Also, in terms of believability, I would tone down the bi/homo/pansexual options. I know (over)representation and tokenism are a thing in media these days, but I doubt that the population of non straight people would go from roughly 10% to over 30% in just under 200 years. Also: They should integrate sexuality and forms of gender expression more naturally, not literally sit the player down to educate them about it, as they did in Inquisition... it's a game, not a questioner on, say transgenderism. All in all, if your really plan on looking to BioWare games for representative material, I would tell you to reconsider... the have no good track record when dealing with mature themes in general, and sexuality in particular. Then again, we are talking about social "sciences" here, so maybe it fits just fine. To each his own I guess. I personally enjoyed the variety and matureness of DA:I's romances. No arguing that Bioware has a lousy track record dealing with mature themes, but they definitely improved in DA:I. As a good friend once said, you can only improve not deprove. Or something like that. I forget. As for the realism parts, don't forget that this still falls under sci-fi/space opera. Some things can be made up. If you're willing to believe that Asari, a completely separate species, can mate with us humans, that I don't see why you find it hard to believe that the population of homosexuals has increased in 200 years. All of it was created by the writers. If it were all based on realism, then the Asari shouldn't even be in the game because we have no actual proof that they exist. Realism, right? Then we should also take away the spaceships, guns, Reapers cause realistically they don't exist.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
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theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Dec 5, 2016 15:06:33 GMT
Would also like to add that I enjoyed Miranda, Garrus, Morrigan, Cassandra and Blackwall's romances from previous games. It was nice to romance matured characters like Cassandra and Blackwall rather than Teenager-esqued characters (Tali, Josie, Leliana from DA:O). I feel that when it comes to male love interests, Bioware always tends to add that one extremely young female that seems head over heels over the protagonist like it's some teenage soap drama. I wish they would add older, more matured romances in both emotional and sexual terms. Those are always more believable. Also, in terms of believability, I would tone down the bi/homo/pansexual options. I know (over)representation and tokenism are a thing in media these days, but I doubt that the population of non straight people would go from roughly 10% to over 30% in just under 200 years. Also: They should integrate sexuality and forms of gender expression more naturally, not literally sit the player down to educate them about it, as they did in Inquisition... it's a game, not a questioner on, say transgenderism. All in all, if your really plan on looking to BioWare games for representative material, I would tell you to reconsider... the have no good track record when dealing with mature themes in general, and sexuality in particular. Then again, we are talking about social "sciences" here, so maybe it fits just fine. I don't think the romantic options are due to representation of tokenism, but more of providing at least options for everyone. Which means at least two. They don't have unlimited resources, which is why you have compromise as in DA2 where you go with the all bisexual/player sexual options and DAI with the original 2/2/2 approach. It is pretty clear that this is about compromise because even in those games, when they had more resources to spend on romance content, they didn't create bisexual options, but straight options. If their goal was to give everyone the same aumont of choices, they'd have created two bisexual options in DAI with the added time. Instead they went for two straight, which were race gated as well.
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Post by warbaby2 on Dec 5, 2016 16:17:45 GMT
Also, in terms of believability, I would tone down the bi/homo/pansexual options. I know (over)representation and tokenism are a thing in media these days, but I doubt that the population of non straight people would go from roughly 10% to over 30% in just under 200 years. Also: They should integrate sexuality and forms of gender expression more naturally, not literally sit the player down to educate them about it, as they did in Inquisition... it's a game, not a questioner on, say transgenderism. All in all, if your really plan on looking to BioWare games for representative material, I would tell you to reconsider... the have no good track record when dealing with mature themes in general, and sexuality in particular. Then again, we are talking about social "sciences" here, so maybe it fits just fine. I don't think the romantic options are due to representation of tokenism, but more of providing at least options for everyone. Which means at least two. They don't have unlimited resources, which is why you have compromise as in DA2 where you go with the all bisexual/player sexual options and DAI with the original 2/2/2 approach. It is pretty clear that this is about compromise because even in those games, when they had more resources to spend on romance content, they didn't create bisexual options, but straight options. If their goal was to give everyone the same aumont of choices, they'd have created two bisexual options in DAI with the added time. Instead they went for two straight, which were race gated as well. Possible... provided the story is always centered around players choices exclusively, which in itself is not "realistic" to begin with. I mean, sure it's a game and it's sensible to make everything about the player, but it also can create unrealistic scenarios that hurt the overall stories' quality. Example: Kelly Chambers in ME2 can be accurately described as a xenophile, and yet, we never really saw perusing a relationship with an alien on the crew, she was, however interested in either Sheppards. Great, another option, but was it really needed? On the believability of changing sexual behavior in humans: There a many many many factors why it's not plausible like that... history, presented circumstances, the theoretical impact of alien cultures on human society, etc. Sufficed to say: It's more plausible for artificial intelligence and faster then light travel to exist one day, then for one third of humanity being non heterosexual after only 200 years...
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
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Post by The Elder King on Dec 5, 2016 16:37:04 GMT
I don't think the romantic options are due to representation of tokenism, but more of providing at least options for everyone. Which means at least two. They don't have unlimited resources, which is why you have compromise as in DA2 where you go with the all bisexual/player sexual options and DAI with the original 2/2/2 approach. It is pretty clear that this is about compromise because even in those games, when they had more resources to spend on romance content, they didn't create bisexual options, but straight options. If their goal was to give everyone the same aumont of choices, they'd have created two bisexual options in DAI with the added time. Instead they went for two straight, which were race gated as well. Possible... provided the story is always centered around players choices exclusively, which in itself is not "realistic" to begin with. I mean, sure it's a game and it's sensible to make everything about the player, but it also can create unrealistic scenarios that hurt the overall stories' quality. Example: Kelly Chambers in ME2 can be accurately described as a xenophile, and yet, we never really saw perusing a relationship with an alien on the crew, she was, however interested in either Sheppards. Great, another option, but was it really needed? On the believability of changing sexual behavior in humans: There a many many many factors why it's not plausible like that... history, presented circumstances, the theoretical impact of alien cultures on human society, etc. Sufficed to say: It's more plausible for artificial intelligence and faster then light travel to exist one day, then for one third of humanity being non heterosexual after only 200 years... As I said in the other thread though, you're assuming that just because the LI are spread even, that the same can be said for humanity as a whole. Which I don't think the games actually show.
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