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Post by Deleted on Dec 8, 2016 15:43:43 GMT
Yep, my feeling exactly, but on another hand I was pouting that I did not have an option to take in Kolyat after Thane's death, so go figure.... Why would you need to take him in? He's not a kid. As for the whole marriage and children thing in MEA, please no. Keep that stuff for head-canon fantasies. He felt like a troubled teen that could use a goal in life, and Thane was worried about his future. I'd rather keep the bloodline alive and give the kid the opportunities at the state of the art ship than let him keep loitering around citadel. Anyway, I do RP the junior Krios in the MP, making sure he turned out alright. It just felt wrong walking out after Thane's death, and not extending sympathy and at least a query about the kid's wellbeing.
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Post by helligkeit on Dec 8, 2016 17:01:37 GMT
I'd love for the option to get married, traditional or some interesting ceremony on some planet somewhere. AND have it acknowledged in banter, little comments by companions and the husband/wife/life partner. I don't think kids would fit into the game very well...but a fun conversation that could be serious, awkward, comical would be entertaining. Even NWN2 had brief bits where the companions would bring up something about children, and your character had the options to be all " yes! Someday!" or "Hell Noooooooooooo" etc etc.
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Post by Deleted on Dec 8, 2016 18:00:46 GMT
Well, with colonization being the ultimate goal, conversations about starting the family might not be restricted to romance either, in the end, Arks are about sending forth young and potentially virile and fertile flower of each species to eventually settle and multiply. Or to engineer the growth and making a new beginning different from the haphazard ways of our native civilization. Or the modern take on the ideals of legacy, lineage and inheritance, etc. I hope that will be a theme in Andromeda, like genophage was in ME3. And I hope it will look at it in ways that are not just the mainstream, modern urban and western, but allows you to play with different mindsets and goals. Andromeda is a new beginning after all, and maybe the big dilemma will be in how the player can shape up the new beginnings... I know, this is not a romantic topic, but, well, I will find it odd if that was not at all considered as part of the mission's parameters.
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Post by Sifr on Dec 8, 2016 20:24:40 GMT
And then Ryder has to make a choice between feeding the baby or saving the colony. Unless you decide to cover a pushchair in shields and mount some gatling guns on the side, turning it into a turret. Ryder: Daddy/Mummy is going to disappear for a minute to smoke these fools, can you lay some cover-fire for me? Baby: *Gurgles happily*Ryder: That's my little badass! Drack: Huh... anyone else having weird childhood flashbacks?
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Mir Aven
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Post by Mir Aven on Dec 8, 2016 22:36:31 GMT
No marriage, no children, not interested.
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Post by capn233 on Dec 9, 2016 1:59:51 GMT
If space-marriage and space-childern were optional, I wouldn't care.
But I am not particularly interested in getting married in a sci-fi shooter, and really wouldn't want to have space-children in said game. Maybe they could do a Sims like spin off.
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Post by Obliviousmiss on Dec 9, 2016 12:21:09 GMT
I voted "I'd love to...." but I don't think it'll happen in MEA.
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Post by Serza on Dec 13, 2016 15:14:15 GMT
Space marriage? Yeah, sure.
Gotta offset my real life *cough* skills *cough* with women.
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revanshep78
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Post by revanshep78 on Dec 13, 2016 18:11:35 GMT
I'm up for space marriage but given the pathfinder profession of the protagonists I don't think space children will come into play at in this game. Now the fact that Mac Walters said that ME:A isn't a true trilogy with the same protag in all the games we might have an DA:I situation where we can hear about the Ryder's adventures and post game situations in the next ME:A. In that one perhaps you choose to settle down and start your brood. We are explorers and colonists after all
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Post by Otter on Dec 13, 2016 20:09:23 GMT
I dunno, if we're starting a space family, I definitely want it to be somewhere our space kids could get into a good space school. And we'd probably want to move into a bigger space apartment, in a space neighborhood with less space crime. Plus, it would ruin my space figure. Do you have any idea how long I've been working on my space six-pack? We'd have to baby-proof the space house, and get a
Alright, I'm cutting off the gag early. If I have to type the word space one more time I'll have a nervous ads;ohgeroh;ng b;qutohbn;eqhg!
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Post by LightningPoodle on Dec 13, 2016 20:16:39 GMT
I think the "marriage of sorts" might imply one of the new species has a "bonding" attribute. Kind of like the blue monkeys from Avatar. Once they fuck, they're bonded for life which is sort of like a marriage, right?
Which could lead to some interesting relationship development further down the line. I know it's not set to be a trilogy, but if there is a direct sequel following Ryder, what if you want to end that relationship in favour of a different one? How does the other character respond?
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Post by Wulfram on Dec 13, 2016 20:23:18 GMT
I'd go for engagement rather than actual marriage. Hard to add a satisfying ceremony, plus in a single game I think a relationship would feel too rushed to get all the way to marriage.
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Post by Fredward on Dec 13, 2016 20:28:00 GMT
Space No.
Definitely not kids, not really opposed to marriage but not looking for it either.
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Post by Vall on Dec 13, 2016 21:48:42 GMT
Eh, not a fan of the whole marriage and kids deal...wouldn't mind a space cat though xD
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glitch89
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Post by glitch89 on Dec 14, 2016 2:02:04 GMT
Marriage, yes. Children, no. If there's another game after Andromeda with the same protagonist then maybe children.
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Post by repeater on Dec 14, 2016 5:01:35 GMT
At least one of the characters I plan to RP just wants to get settled down, get fat, and have a family. As an option I'd like to see it, if not in this game maybe in the future?
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Post by Gilsa on Dec 14, 2016 7:15:12 GMT
If marriage fits within the story (like Alistair/Anora), then that would be perfectly fine. I was surprised to see a couple marriages happening in the end of DAI, but why the heck not? It was the final DLC and we likely probably won't play as the Inquisitor again so there's absolutely no harm in it. Kids are a game changer though. I'm not keen on that. Let's just add a new breed of fish to the fish tank and call it a day, no?
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Post by sjsharp2010 on Dec 14, 2016 20:32:21 GMT
I like the idea of having marriage in the game depending how long the time span that the game's story takes place over but as for kids I don't think I'd want that even though I do joke about it with Liara sometimes in the trilogy when I romance her. But tbh that's as far as I go.
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Post by GalentheYounger on Dec 14, 2016 21:51:22 GMT
I know that the majority of you who responded via post stated a strong "NAY" to the children, but it's leading first in the poll, so I must ask: should Ryder have children, what should they be like? Should they be like Ryder or the LI? Should they be boys or girls? (please don't make this about feminism).
I personally think it would be cool to have like a different gender for each Ryder - like if you play MRyder you have a son and if you play FRyder you have a daughter, or you could even switch it up and have MRyder have a girl and FRyder have a boy. I know firsthand, that father - daughter and mother - son relationships can be very, very special, pointing to the relationship I have with my own father. I like what they did at the end of U4 *SPOILERS FOR UNCHARTED 4* - with Cassie - the relationship between her and her father was very special.
or one could go with the crowd - pleaser of both a boy and a girl, maybe twins? I believe that I read somewhere that it is genetically more likely for a twin to produce twins. Or maybe an older brother / sister relationship or vice versa. Those can be special too. What are your thoughts?
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Post by Vall on Dec 14, 2016 23:24:26 GMT
I know that the majority of you who responded via post stated a strong "NAY" to the children, but it's leading first in the poll, so I must ask: should Ryder have children, what should they be like? Should they be like Ryder or the LI? Should they be boys or girls? (please don't make this about feminism). I personally think it would be cool to have like a different gender for each Ryder - like if you play MRyder you have a son and if you play FRyder you have a daughter, or you could even switch it up and have MRyder have a girl and FRyder have a boy. I know firsthand, that father - daughter and mother - son relationships can be very, very special, pointing to the relationship I have with my own father. I like what they did at the end of U4 *SPOILERS FOR UNCHARTED 4* - with Cassie - the relationship between her and her father was very special. or one could go with the crowd - pleaser of both a boy and a girl, maybe twins? I believe that I read somewhere that it is genetically more likely for a twin to produce twins. Or maybe an older brother / sister relationship or vice versa. Those can be special too. What are your thoughts? If kids are completely unavoidable, make the gender of it/them random and base appearance on LI not PC (basing on LI you can model it so it actually looks like they are family, whereas if it was based on PC it would have to be generated which could end up really freaky)...but really, the question and answer are only valid with human LIs, since with asari LI it would always be asari and you can't have kids with any other alien. And another thing, unless the next game features Ryder kids are pretty much pointless since you won't be able to form a connection to them and if next Andromeda does feature Ryder any potential kids would become a burden since they need attention and your attention is required elsewhere. Note, I absolutely hate the idea of having kids (real or virtual)...parent should be at least a tiny bit responsible, and I'm like the most irresponsible person ever
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Post by Deleted on Dec 14, 2016 23:32:33 GMT
I picked the first one because I can always write a fanfic marriage into a post-ending scenario if I think my PC is feeling that committed to the LI. If the game produces a formal marriage for a LI, then it seems less like it would be my option... that is, in order to not marry, I'd probably have to select dialogue that ends that somehow pisses the LI off and/or ends the relationship completely.
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Post by Duke Cameron on Dec 15, 2016 3:56:01 GMT
All in on marriage and children.
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Post by Deleted on Dec 15, 2016 15:03:14 GMT
I know that the majority of you who responded via post stated a strong "NAY" to the children, but it's leading first in the poll, so I must ask: should Ryder have children, what should they be like? Should they be like Ryder or the LI? Should they be boys or girls? (please don't make this about feminism). I personally think it would be cool to have like a different gender for each Ryder - like if you play MRyder you have a son and if you play FRyder you have a daughter, or you could even switch it up and have MRyder have a girl and FRyder have a boy. I know firsthand, that father - daughter and mother - son relationships can be very, very special, pointing to the relationship I have with my own father. I like what they did at the end of U4 *SPOILERS FOR UNCHARTED 4* - with Cassie - the relationship between her and her father was very special. or one could go with the crowd - pleaser of both a boy and a girl, maybe twins? I believe that I read somewhere that it is genetically more likely for a twin to produce twins. Or maybe an older brother / sister relationship or vice versa. Those can be special too. What are your thoughts? I can't help but think about the old Star Treck show where the Doctor tries to engineer a perfect holodeck family only to find out that well, perfect is not what it's all about. Then, of course, that family conveniently disappears from the show at large, in an added ironic twist on a moral lesson it was trying to teach.
I would not mind the child's gender to be RNG, and make it look like the LI, in order to accommodate the potential single protagonist later on.
In various films, children are often incorporated into sequels. In Film 1 the characters fall in love, and in Film 2, the character either finds Love Interest 2, or his or her children with Love Interest 1 reach the age when they can get into trouble. I think there must be a way to allow the Protagonist the choice of fast-forwarding to the Game 2 and seeing him/herself either married with a growing child(ren) or a single guy/gal open to the adventure and new LI.
If the child(children) are central to the plot in the sequel, I would then have them to be LI's children with other partners (and that partner either conveniently deceased or of a peaceful nature that precludes him or her from doing what the protagonist does best). Yes, tropes.
Overall though, making children a big part of the story might not be everyone's cup of tea. I've recently played Blade and Soul, which did not quite make the protagonist to have biological children, but uniquely resolved a conflict by turning the antagonist into a young child and placing it under the PC's protection and tutelage, effectively making him or her an adoptive parent. And added a few more kids to his "school". The plot revolved around the kids for a while... it had some comedic value (which I am certain Bio can milk better than the Korean developer did), but it was grating. To start with, the Koreans saddled the Protagonist with all the responsibilities of a father/mother of multiple offsprings and none of the fun beforehand with a romance. BioWARE would not do that to us, I am sure.
The trouble is to create the attachment to the child. In real life biology takes care of it. In Blade and Soul, some players did have a strong attachment and compassion for that antagonist-turned-their-daughter, so found it cute to have her transform into their daughter-figure. But if the child is born between the games, well, you will have to get to know him or her just like you do any other character. I guess, a period of separation can be engineered to create an urgent necessity for the PC to be away for a couple of years to help the process...
Overall, I think the concept can be handled, but it will be a hard sell, and a lot of people would not buy into it. Our current attitude towards having children is somewhat odd, as it is hard to fit having children with urbanized lifestyles, and we see them as much more long-term "project" than we did in the past, something to do very late in our lives, so we do not have the attitude towards having children as lineage, successors, success, quick win and actual relief of duties/help, etc which would fit with the game about colonization and less regimented and regulated lifestyle.
As much as we love to role-play the older mindesets like that will probably be hard for most players to get into. Most folks after all have troubles even with Jedi's Stoicism/Monasticism and prefer to play "exceptions" to Jedi, as emotion driven as the next person.
It also limits the number of potential romanceable NPCs, because well, how many sets of children can they produce if they want to make them plot-important?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Dec 15, 2016 17:11:08 GMT
And then Ryder has to make a choice between feeding the baby or saving the colony. Unless you decide to cover a pushchair in shields and mount some gatling guns on the side, turning it into a turret. Ryder: Daddy/Mummy is going to disappear for a minute to smoke these fools, can you lay some cover-fire for me? Baby: *Gurgles happily*Ryder: That's my little badass! Drack: Huh... anyone else having weird childhood flashbacks? I laugh out loud at this. I am not interested unless this scene is in game.
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Post by Iakus on Dec 15, 2016 19:37:43 GMT
As an option? Why not?
Though justifying kids (as in genetic progeny) with a being from another galaxy may be hard to justify. But hey, we have lab grown children in the future like Miranda or Grunt. Adoption, etc.
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