Muddy Boots
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Post by Muddy Boots on Dec 16, 2016 18:04:13 GMT
I'm for having marriage. I voted for kids, too, but I'm not 100% on board with it. It could be a pain having them around, but if they're in a nursery all day and mostly off screen, it wouldn't be so bad. I'd think that most of the colonists on board would have signed some kind of procreation agreement. If they haven't already brought along a whole lot of frozen embryos from others from home with voluntary surrogates. Lab grown would work but (not sure how much of a spoiler this is): Miranda was unable to have children, presumably because she was lab grown. I'd think they wouldn't want to take the risk that all progeny could be sterile. Since Miranda and Oriana were rather rare, it seems to me the process would be extremely costly and difficult to do. Not something that would be done on a large scale at the time. Adoption would be great. But to adopt, you need kids to be adopted. So, someone, somewhere, would have to start cranking out kids at some point to prevent a negative population growth of each species. It wouldn't have to be done early on since humans live a lot longer and their reproductive years also are extended. I think I read somewhere that human females can bear children into their 60s. Wish I could remember where. I do remember Anderson saying his parents had him when they were in their 50s. Still, I doubt that they'd take people into the project who wouldn't want to reproduce, even if it were just through donation and artificial insemination or IVF and surrogate.
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Post by Gwydden on Dec 16, 2016 19:04:20 GMT
Dear God, no. Kids tend to be obnoxious, even in fiction, and I fail to see the point of marriage. It is just an obsolete ritual surviving through sheer cultural inertia. It wouldn't make any sense and it would add nothing to the story.
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dmc1001
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Post by dmc1001 on Dec 17, 2016 5:59:56 GMT
In this first game, no. They're just establishing themselves. However, if a colony is indeed supposed to happen it makes zero sense to not allow for the option of marriage and children. I'm assuming there will be more than one ME:A game.
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Post by dmc1001 on Dec 17, 2016 6:01:10 GMT
And then Ryder has to make a choice between feeding the baby or saving the colony. Unless you decide to cover a pushchair in shields and mount some gatling guns on the side, turning it into a turret. You mean, make use of the tactics the quarians used in ME3?
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Post by Deleted on Dec 17, 2016 21:57:05 GMT
Only if marriage suits the character and the story, other then that, no. No marriage.
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Post by Kian on Dec 23, 2016 11:23:52 GMT
Properly done this could be cool. I would enjoy it. However, let's be honest here. With craptastic places like russia and the likes of them outright banning the game if it has something like gay marriage (especially between men), Bioware will not do it. They have to consider the most sales and bla bla. And considering how things are "evolving" lately (I'm talking about the surge in stupidity and ignorance all over the planet lol), pushing the boundaries even a little bit, by adding the word "marriage" *GASP* between two men, is not a risk Bioware will take, in my opinion. Like I said I would love to rp that, but eh, it is what it is. A marriage/happy ending in ME3 would have been great too. I think for the 2nd time ever I might get a mod for it haha... (1st time was with DAO, when I got Roland romance mod... which... was absolutely amazing - the voice acting, the story, the dialogue... far FAR better than Zevran romance)
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Post by dmc1001 on Dec 24, 2016 3:33:50 GMT
I think BioWare will do it. I mean, if anyone can marry their love interest than everyone would be able to. BioWare has not shied away from same sex relationships, kissing and sex, regardless of how countries and even fans feel about it. More importantly, they have not shied away from two guys kissing. Two women have always been more acceptable.
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Muddy Boots
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Post by Muddy Boots on Dec 24, 2016 17:46:11 GMT
Properly done this could be cool. I would enjoy it. However, let's be honest here. With craptastic places like russia and the likes of them outright banning the game if it has something like gay marriage (especially between men), Bioware will not do it. They have to consider the most sales and bla bla. And considering how things are "evolving" lately (I'm talking about the surge in stupidity and ignorance all over the planet lol), pushing the boundaries even a little bit, by adding the word "marriage" *GASP* between two men, is not a risk Bioware will take, in my opinion. Like I said I would love to rp that, but eh, it is what it is. A marriage/happy ending in ME3 would have been great too. I think for the 2nd time ever I might get a mod for it haha... (1st time was with DAO, when I got Roland romance mod... which... was absolutely amazing - the voice acting, the story, the dialogue... far FAR better than Zevran romance) They already had a gay marriage in ME3 of sorts. Granted, one husband had died, but still I think that leaves the option open for Andromeda.
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Post by Catilina on Dec 24, 2016 18:24:37 GMT
I think BioWare will do it. I mean, if anyone can marry their love interest than everyone would be able to. BioWare has not shied away from same sex relationships, kissing and sex, regardless of how countries and even fans feel about it. More importantly, they have not shied away from two guys kissing. Two women have always been more acceptable. Marriage and adopt children is different than a kiss.
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Post by dmc1001 on Dec 24, 2016 19:22:41 GMT
I think BioWare will do it. I mean, if anyone can marry their love interest than everyone would be able to. BioWare has not shied away from same sex relationships, kissing and sex, regardless of how countries and even fans feel about it. More importantly, they have not shied away from two guys kissing. Two women have always been more acceptable. Marriage and adopt children is different than a kiss. Still, I think they'd be okay with it. In DAI, the only time I married was when using the Cullen mod. Based on research, only Cullen (an opposite sex partner for females) and Sera (a same sex partner for females) can marry the Inquisitor. So BioWare isn't opposed to same sex marriage.
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Post by Catilina on Dec 24, 2016 19:54:09 GMT
Marriage and adopt children is different than a kiss. Still, I think they'd be okay with it. In DAI, the only time I married was when using the Cullen mod. Based on research, only Cullen (an opposite sex partner for females) and Sera (a same sex partner for females) can marry the Inquisitor. So BioWare isn't opposed to same sex marriage. Sera, yes. Point taken. I hope too, but still only carefully.
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steamz
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Post by steamz on Dec 25, 2016 0:09:59 GMT
I'm never against anything that I can opt out of, so sure.
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Post by Sifr on Dec 25, 2016 3:02:48 GMT
How about something similar to Origins, where the male Dwarf Noble's optional hook up with a noble-hunter in the prologue, meant he was hit up for child support when they finally got back to Orzammar later in the game?
Would be nice to see Bioware games bring back actual consequences from earlier decisions in the game.
So playing characters who are consummate flirts who have a girl in every port... might lead to us having kids or end up persona non grata on a town/planet, because we had to sleep with the farmer's daughter, didn't we?
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Post by dmc1001 on Dec 25, 2016 16:59:38 GMT
How about something similar to Origins, where the male Dwarf Noble's optional hook up with a noble-hunter in the prologue, meant he was hit up for child support when they finally got back to Orzammar later in the game? Would be nice to see Bioware games bring back actual consequences from earlier decisions in the game. So playing characters who are consummate flirts who have a girl in every port... might lead to us having kids or end up persona non grata on a town/planet, because we had to sleep with the farmer's daughter, didn't we? Or take the Fallout 1 route and have the farmer's father force you to get married.
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Post by Iakus on Dec 26, 2016 18:35:58 GMT
How about something similar to Origins, where the male Dwarf Noble's optional hook up with a noble-hunter in the prologue, meant he was hit up for child support when they finally got back to Orzammar later in the game? Would be nice to see Bioware games bring back actual consequences from earlier decisions in the game. So playing characters who are consummate flirts who have a girl in every port... might lead to us having kids or end up persona non grata on a town/planet, because we had to sleep with the farmer's daughter, didn't we? Or take the Fallout 1 route and have the farmer's father force you to get married. I think that was Fallout 2 but yes. Or also where if you hook up with that mob boss's wife and/or/daughter could lead to a drastically different epilogue...
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Post by geometricflowers on Dec 27, 2016 0:04:03 GMT
I would personally prefer no marriage in the main game. As part of a later DLC? Sure. But I think we'll probably be a bit busy for a wedding during the game itself.
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Post by Felya87 on Dec 27, 2016 16:28:22 GMT
Marriage and children are something that I would like as an open option for my characters with the right LI (I can't see characters like Isabela, Zevran or Fenris having the desire to start a family, for example. But I can see the option for characters like Cullen, Josephine or Kaidan). If this is just the first game, and we are going to play Ryder again, of course, the marriage/family talk would have to be just some dialogues, to be imported in the next game, and depending on how long is the time jump, can be a real option or have even happened. If for example Mass Effect: Andromeda cover one year of running around resolving problems, I can see at the end of the game a marriage proposal or talking about it. If the next game is ten years after this game, I can see Ryder as a married parent of an already at least six years old child (of course based on the first game choice).
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Post by dmc1001 on Dec 27, 2016 17:58:25 GMT
I would personally prefer no marriage in the main game. As part of a later DLC? Sure. But I think we'll probably be a bit busy for a wedding during the game itself. I was thinking marriage would be a thing that would come toward the end of the game. Given that family is already a thing in MEA, it's feasible that they could continue on that route.
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Post by Deleted on Dec 29, 2016 18:17:54 GMT
I'm all for getting married in the game (preferably in a post game situation). However, I don't really want to deal with kids-unless they go the Fire Emblem route where our kid(s) grows up really fast and we can put them to work on our team.
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Post by Natashina on Dec 31, 2016 4:38:42 GMT
Eh...no to kids and here's why.
I think the idea is to see an on-screen wedding, which hasn't happened in the ME series. It never happened at all until DA:I. And that's fine by me. In fact, I love this idea. I tried the Cullen romance and while it'll never be my favorite, the wedding was very sweet. It was a nice moment before things went to hell in the DLC. I would have liked to see a continuation of that. For example, having Garrus and Shepard having an on-screen wedding just before the SM in ME2. Then come ME3 we could see how they've turned out. Frankly, the devs wouldn't have to change a thing except a couple of lines during the shooting scene.
Before I'd want my PC to have kids, I'd rather just see kids in the games period. We don't see any little kids running around in any BioWare game unless they are revelant to the story in some fashion. It could be something as small as Tabitha from ME1 (sniffle) to something as big (and ultimately meaningless) as the Old God Baby from DA:O.
I have seen one a kid as an NPC since DA:A and I've never seen one in Mass Effect. Besides, the only two plot relevant kids from BioWare games since 2008 was Conner from DA:O. He's possessed, raising the undead and can be killed off by the Warden. The other is Morrigan's son, who either becomes a normal child or doesn't exist at all.
Also, the writers wouldn't be able to resist putting the kid in danger for the sake of drama. I hate it when movies shoehorn that in and I would not like it here. The little boy from the beginning of ME3 jumps to mind. I have nothing but the utmost respect for the ME team, but they can have trouble with drama without trying to get a PC's kid involved. Some of their stories get downright cheesy and eyerolling. I would rather have them stick to their strengths and not drag children into their stories.
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Post by ulmanicator on Dec 31, 2016 10:07:51 GMT
Properly done this could be cool. I would enjoy it. However, let's be honest here. With craptastic places like russia and the likes of them outright banning the game if it has something like gay marriage (especially between men), Bioware will not do it. They have to consider the most sales and bla bla. Since Andromeda is going to be rated as a game for mature (18+), I don't think our damned government will dare to ban it because of having gay marriage inside. After all, Inquisition had a lot of lgbt stuff and they didn't care.
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Post by GalentheYounger on Dec 31, 2016 19:14:29 GMT
Eh...no to kids and here's why. I think the idea is to see an on-screen wedding, which hasn't happened in the ME series. It never happened at all until DA:I. And that's fine by me. In fact, I love this idea. I tried the Cullen romance and while it'll never be my favorite, the wedding was very sweet. It was a nice moment before things went to hell in the DLC. I would have liked to see a continuation of that. For example, having Garrus and Shepard having an on-screen wedding just before the SM in ME2. Then come ME3 we could see how they've turned out. Frankly, the devs wouldn't have to change a thing except a couple of lines during the shooting scene. Before I'd want my PC to have kids, I'd rather just see kids in the games period. We don't see any little kids running around in any BioWare game unless they are revelant to the story in some fashion. It could be something as small as Tabitha from ME1 (sniffle) to something as big (and ultimately meaningless) as the Old God Baby from DA:O. I have seen one a kid as an NPC since DA:A and I've never seen one in Mass Effect. Besides, the only two plot relevant kids from BioWare games since 2008 was Conner from DA:O. He's possessed, raising the undead and can be killed off by the Warden. The other is Morrigan's son, who either becomes a normal child or doesn't exist at all. Also, the writers wouldn't be able to resist putting the kid in danger for the sake of drama. I hate it when movies shoehorn that in and I would not like it here. The little boy from the beginning of ME3 jumps to mind. I have nothing but the utmost respect for the ME team, but they can have trouble with drama without trying to get a PC's kid involved. Some of their stories get downright cheesy and eyerolling. I would rather have them stick to their strengths and not drag children into their stories. That's actually a super fair point that I didn't think up of. When I discuss kids, I was thinking more in the context of like "Wow! We have an epilogue and we are happily settled on this colony, Ryder has retired, and Ryder + LI has adopted / had kids! Yay!" And, it would be optional for the player to decide, like maybe before endgame their LI will say, "Hey honey! Would you like to have kids if we aren't blown up in this final fight!" and Ryder can be like "Yes! I would love to!" or "No! I hate that idea!" and that would determine the course of the epilogue. I would most certainly not want them put in harm's way. And you're 100% right, Bioware would use kids as leverage to make some more drama. A girl can dream though, right?
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Post by Walter Black on Dec 31, 2016 20:11:44 GMT
But that's the thing, role playing video games are the "good parts" version of life. We don't eat or sleep in real time, go to the bathroom, do our taxes, or any other mundane chores*. Crafting and mini-games are only there for people who enjoy them, and not necessarily required. Even Bioware's friends and love interests are usually condensed to their core themes. Most likely we would be able to adopt an orphan who would take after our example, for better or worse. We've been able to roleplay most other types of relationships in game; child and student, sibling, friend and lover/spouse. Being a parent is a creative opportunity I would like to explore**.
*I don't count The Sims or other such games as RPGs, and again that's only for people who like that sort of thing.
**You can have kids in Balder's Gate, but only offscreen. Or in the inventory ...
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Post by PhatePhoenix on Dec 31, 2016 20:30:08 GMT
If we had a female Salarian as an LI, children would be something that would have to be addressed, right? Like, Salarians lay eggs once a year for political reasons. That'd come up. Even for a male Salarian, but, less so.
Furthermore, won't a lot of the people aboard the coloney ships be concerned with breeding? I didn't think about it before, but, children might actually play a big role in some of the romances. Huh.
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Post by dmc1001 on Dec 31, 2016 22:21:46 GMT
Next think you know we will have to have a house that we need to furnish and it will be filled with kids running around. The Keiran quest was more than enough for me. When you bring kids into the games inevitably there will have to be conversations and quests with them. No thanks. You mean like in Skyrim?
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