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Post by dutchsghost7 on Dec 10, 2016 5:51:51 GMT
You can commit genocide in me3 but not malicious genocide. Genocide purely because you want to, ie the kett are an inferior race meant to be controlled or exterminated by the human race. I covet this idea as it will truly make us alien in this new galaxy we are hopefully conquering.
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Fen'Harel Faceman
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Workin' so hard, to make it easy.
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Post by Fen'Harel Faceman on Dec 10, 2016 6:11:01 GMT
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Post by Verro on Dec 10, 2016 6:14:44 GMT
Sure, why not.
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Post by Abramsrunner on Dec 10, 2016 6:15:35 GMT
Who said it had to be done by the "Human Race"? Krogan's are pretty good at headbutting asteroids at planets, the Salarian's could sterilize the Kett, causing a soft bone exterior, the Turians can put giant calibrated bombs in the planets, or the Asari will "romance" all the Kett, so they don't reproduce.
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Post by Deleted on Dec 10, 2016 6:27:21 GMT
If it is a necessary evil depending on future context.
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Post by Sifr on Dec 10, 2016 6:54:46 GMT
Who said it had to be done by the "Human Race"? Krogan's are pretty good at headbutting asteroids at planets, the Salarian's could sterilize the Kett, causing a soft bone exterior, the Turians can put giant calibrated bombs in the planets, or the Asari will "romance" all the Kett, so they don't reproduce. Don't discount the Volus! Perhaps an accident-prone Volus (Ur Kel) somehow found himself stuck in the "basketball hoop" on the Kett leader's head. The Kett's repeatedly attempts to dislodge the Volus lead him to trip into a nearby console panel, triggering a Doomsday button that ends up wiping his entire species. Ur Kel: * Hrkkkt* Did I do that?
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theflyingzamboni
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Post by theflyingzamboni on Dec 10, 2016 7:03:50 GMT
Sweet Jesus, BSN.
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Otter
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Gay gamer girl mer-girl
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Post by Otter on Dec 10, 2016 7:24:44 GMT
Yah! Stomp da rokboyz! Begin DA WAAAAAAAAAAAAAAAAGH!
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Post by Fen'Harel Faceman on Dec 10, 2016 7:44:09 GMT
I don't think Jesus wants to peek in here.
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Post by SofaJockey on Dec 10, 2016 7:54:32 GMT
It almost seems off-topic to mention the genuine dilemma we are faced with in this 'serious' thread: As 'new arrivals', are we entitled to: - Steal
- Exploit resources
- Kill
To establish our new home? I hope there will be many juicy moral choices, but genocide would not be top of my list...
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Post by Deleted on Dec 10, 2016 8:09:51 GMT
Hopefully not.
One of the issues with allowing the player to determine the fates of entire species or factions, is that makes proper sequels difficult to do. How do you create a sequel in that setting when an entire species might be extinct in some imports, and alive and well in others?
Allowing the player character kill off the Khet would probably mean they'd have to set the next in game in another galaxy, and continually moving to new galaxies to avoid having to deal with choice & consequences in the last, would quickly get old.
The impact of player choice should be more small scale and primarily affect your inner circle, so that it doesn't completely bork the setting. Any impact on factions should be limited, like the decision of who to crown king of Orzammar in DA:O. That choice has Orzammar taking diverging paths, but it doesn't result in a situation where the city-state is overrun by darkspawn in one import, and still standing in another.
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Post by KamenRyder on Dec 10, 2016 9:04:48 GMT
Would be cool if Bioware took on colonialism theme in Andromeda from the human side but I don't think they want the problems from that. Lol
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Post by Deleted on Dec 10, 2016 9:28:26 GMT
As a wise man once said:
"...With the terrorists, you have to take out their families..."
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Post by Sifr on Dec 10, 2016 10:00:25 GMT
As a wise man once said: " ...With the terrorists, you have to take out their families..." I think that's what the Kett are doing... We are the invading hostile power that's come into their region, taken over and now are in-fighting among ourselves, after all. Even if we claim manifest destiny as our excuse for staking a claim and planting our flag in Andromeda, it's hard to argue that we don't come off looking rather bad from an outside perspective.
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Post by guanxi on Dec 10, 2016 10:08:30 GMT
Only if before nuking their homeworld from orbit while wearing sunglasses you get to ironically paraphrase Oppenheimer the creator of the first A-bomb who famously proclaimed "now i have become death... the destroyer of worlds" (bhagavad gita reference) essentially proving he was correct in his assertion.
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Post by SofaJockey on Dec 10, 2016 11:09:44 GMT
BioWare have allowed you to be an ass in the past (ass or badass as you prefer: 'renegade') but not outright evil. It will be interesting to see how far the envelope extends.
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Post by warbaby2 on Dec 10, 2016 11:26:46 GMT
By 2016 BioWare and under Mac Walters? Not happening...
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Post by javeart on Dec 10, 2016 11:32:10 GMT
BioWare have allowed you to be an ass in the past (ass or badass as you prefer: 'renegade') but not outright evil. It will be interesting to see how far the envelope extends. I'd say "never outright evil on a large scale" I'd say that there's a lot of options in Bioware games that are outright evil, even if they don't have the impact of wiping out a race just to establish your domininance. Always keeping in mind that there's always (att least some) grey areas in what it's evil and what it's not, of course, there's a lot of things that I can only bring myself to do in an evil pt, and even so there's still some that I just can't do, period.
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Post by SofaJockey on Dec 10, 2016 11:53:43 GMT
Well, there is a disturbing theory about how evil the opposition are...
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Post by themikefest on Dec 10, 2016 12:12:34 GMT
there was no genocide in ME3, but if its necessary in MEA, I wouldn't have a problem with it.
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Post by helios969 on Dec 10, 2016 13:01:37 GMT
We all know damn well Bioware won't go there. They are interested in telling their story and we get to roleplay within the confines of that. They want to paint humanity as the morally superior species, and that's hard to do if if you're slaughtering entire species. Besides Bioware just isn't good at handling "morally grey" or highly controversial material. They're very risk averse. Besides they've already stated we're in Andromeda as explorers, not conquerors. And really it would be hard to conquer a hundred solar system area of a galaxy with a few hundred thousand members of the various races unless the races we encounter are technologically challenged. So no, sorry, you won't be seeing any subjugation/annihilation of species in MEA.
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Post by The Elder King on Dec 10, 2016 13:17:20 GMT
By 2016 BioWare and under Mac Walters? Not happening... Under Walters we had the options to annihilate geth ⎌ and quarians, to once again kill the rachni for good, and again kill all geth and EDI in Destroy. I don't see why Walters would be a problem for that.
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Post by Deleted on Dec 10, 2016 14:10:50 GMT
By 2016 BioWare and under Mac Walters? Not happening... Under Walters we had the options to annihilate geth ⎌ and quarians, to once again kill the rachni for good, and again kill all geth and EDI in Destroy. I don't see why Walters would be a problem for that. While true, all of those were mistakes. It's partly why this game is set in Andromeda and not the Milky Way. The only way you could have a Milky Way sequel at this point is either to ignore completely any previous choice that implies a faction could disappear entirely (having the Geth present regardless of ending choice for instance, and hand-waving it as the Geth as having been rebuilt after ME3), or to not include any faction that could be destroyed in the previous game. In the latter route, you'd get neither Quarians or Geth in a Milky Way sequel , and the only mention of either would be in the codex. If the Andromeda writers are smart, they won't write themselves into similar corners.
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Post by The Elder King on Dec 10, 2016 14:18:10 GMT
Under Walters we had the options to annihilate geth ⎌ and quarians, to once again kill the rachni for good, and again kill all geth and EDI in Destroy. I don't see why Walters would be a problem for that. While true, all of those were mistakes. It's partly why this game is set in Andromeda and not the Milky Way. The only way you could have a Milky Way sequel at this point is either to ignore completely any previous choice that implies a faction could disappear entirely (having the Geth present regardless of ending choice for instance, and hand-waving it as the Geth as having been rebuilt after ME3), or to not include any faction that could be destroyed in the previous game. In the latter route, you'd get neither Quarians or Geth in a Milky Way sequel , and the only mention of either would be in the codex. If the Andromeda writers are smart, they won't write themselves into similar corners. I wasn't saying it was right or wrong. I was just saying Walters isn't an obstacle for not having genocide options.
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Post by Princess Trejo on Dec 10, 2016 16:20:39 GMT
I love this. Need more blood like GOT.
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