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Post by Deleted on Jan 7, 2017 12:42:51 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. This would mean that any Ryders created by the players who do not include biotic abilities in their repertoires at all would have to still "assume" that, regardless, Ryder is still a "closet biotic" with an implant... much the same as the situation I've been talking about with Shepard. That, despite soldier Shepard not showing an implant in his/her inventory, he/she still had one and was still a biotic (just not manifesting those powers in the gameplay).
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Post by Vortex13 on Jan 7, 2017 14:36:12 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. This would mean that any Ryders created by the players who do not include biotic abilities in their repertoires at all would have to still "assume" that, regardless, Ryder is still a "closet biotic" with an implant... much the same as the situation I've been talking about with Shepard. That, despite soldier Shepard not showing an implant in his/her inventory, he/she still had one and was still a biotic (just not manifesting those powers in the gameplay). Well my theory is just behind the class swapping mechanic in ME:A, I'm not on either side of the fence when it comes to Shepard's all encompassing abilities in the original trilogy. Personally, it wouldn't surprise me if our resident Space Jesus, born of a species of Mary Sues, would be able to have access to "all the powers".
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Post by Deleted on Jan 7, 2017 14:41:13 GMT
This would mean that any Ryders created by the players who do not include biotic abilities in their repertoires at all would have to still "assume" that, regardless, Ryder is still a "closet biotic" with an implant... much the same as the situation I've been talking about with Shepard. That, despite soldier Shepard not showing an implant in his/her inventory, he/she still had one and was still a biotic (just not manifesting those powers in the gameplay). Well my theory is just behind the class swapping mechanic in ME:A, I'm not on either side of the fence when it comes to Shepard's all encompassing abilities in the original trilogy. Personally, it wouldn't surprise me if our resident Space Jesus, born of a species of Mary Sues, would be able to have access to "all the powers". I think it's a great idea, then, to fill in the lore. I do see an issue with it if it's something that Ryder can do right from the start of the game... unless there's an issue that causes Ryder to need a new implant that happens right at the start of the game and that implant happens to come from "modified" Remnant tech. A possibility, I think.
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Post by Kappa Neko on Jan 7, 2017 18:49:09 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE.
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Post by johnnynocturne on Jan 7, 2017 19:16:55 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE. I dunno about everyone in the galaxy, but I think it might be something that all pathfinders have access to.
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Post by Deleted on Jan 7, 2017 19:34:31 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE. I would think that if something happened at the start of the game that caused Ryder to need a new implant or repair to an implant and someone on the Nexus improvising something from newly found Remnant tech that happened to result in an unforeseen benefit of being able to change skills in the field would really not fall under the category of space magic... but would be more in line of the people using their existing skills to advance and adapt the MW technology of the times to whatever resources they happen to find in their new environment... and make Ryder a "hero who grows strong(er) through experience." Ryder could be "special" by virtue of having a prototype implant or amp for a time... until more of the modified implants could be made and distributed to others in the group.
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Post by BansheeOwnage on Jan 7, 2017 21:13:54 GMT
BansheeOwnage : I thought Scott was joking when he made that line As for the Remnant thing, while possible, it stills conflicts with the part do the Pathfinder having those skills, which is actually subject of one briefing later on, I think. Well, I thought he was joking too, just in a different way I guess My thought process was that even if the Pathfinders are trained in a variety of fields, they still couldn't specialize in any of them without modifying their bodies and implants (as you can see from the class/profile descriptions and pictures). The remnant tech would be what lets them do that on-the-fly rather than through surgeries and the like. But that's just a guess, we'll see soon enough.
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Post by KirkyX on Jan 7, 2017 22:24:01 GMT
I made a few .gifs - mainly spaceship porn, as you'd expect - from the trailer, and I thought I'd drop them here in case anyone wants them: (No idea why, but I just love the Tempest's blinky navigation lights. ) And finally good ol' Peeb, who has possibly my favourite class name in the whole history of RPGs: Definitely cool to see the Tempest flying around, although I guess that salarian pilot isn't huge on safety considering how close to those asteroids we're getting Speaking of which, was the salarian pilot the one who asked Ryder if he was okay in the beginning of that video? It didn't sound like SAM. I like them too, I wish the starboard ones were green though, like real life. At least they're a different colour though (white?). The angle of descent of the Tempest is also jarring at first if you're into space stuff, but I suppose they'll have much better heat-shielding in the future that would allow for a steeper, faster descent. I still think the Tempest looks a bit squished, but pretty cool nonetheless And yes, Rogue Academic is a rather cool title. Reminds me of a conversation with Dorian. " Are there rebellious archivists?" Eh, there's close, and then there's close. Besides, I quite like the idea of a daredevil Salarian pilot. And yeah, I reckon that probably was the pilot on the comm--the voice sounded kinda Salarian-y, and the way broRyder addresses SAM right afterwards - 'relay a message to the Tempest' - doesn't really fit with SAM having been the one talking. Yeah, the white starboard lights were certainly odd, as was the use of a red lamp to mark the centre of the ship. I'm wondering if maybe the lights are supposed to be green, but were washed out for whatever reason? Eh. Anyways, still cool. And yeah, with sufficiently futuristic heat shielding and engines powerful enough to negate the need for significant aerobraking, there's no real reason to flare on entry like the shuttles did. (Heck, in theory, sufficiently powerful engines could obviate the need for heat shielding entirely, since you could just cancel out your orbital velocity as you descended. That's clearly not what's happening here, though.) I wonder if they were using the kinetic barriers as heat shields? Entry heat is a product of kinetic energy after all, and we know the barriers can be configured to work on objects as small as air molecules... I think I see where people are coming from with that 'squished' criticism, but to me, it's just part of the ship's charm. And yeah, I dunno, it just tickles me. Like, 'Ah, yes, I'm a Crafty Barista Level 24', or something. Anyways, the title actually fits pretty well with the impression I've had of her character since we first saw a decent amount of her in the PS4 Pro demo thingy; she gave off a distinctly Indiana Jones-esque vibe, at least to me. And there's no more iconic a 'Rogue Academic' in the history of entertainment than Indy!
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Post by goishen on Jan 8, 2017 1:06:38 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE. Well, there are two options that he could be talking about here. One, he could realize that you are the son/daughter of the pathfinder, and the pathfinder will come and find his son/daughter no matter what. Two, you have the glowy chip inside you already. Either way, he's after something, prolly the glowy chip that is in either your father or you.
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Post by colfoley on Jan 8, 2017 1:22:56 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE. We really do not know the context behind the Kett's statements. We do not know what would be important to the kett, or what they would feel important enough commenting on, to call them special. We do not know if the Kett in question was commenting on Ryder as a person, or humanity as a species, or maybe even the Arc Iniative as a whole. We do not even know if they were talking to Ryder in the first place. (Trailer magic is a thing after all) Though I suspect this has to do with Sam. Since BioWare has gone through the effort of making a complicated lore explanation for the technique in the first place, it is likely tied to Sam. WHich means it is likely something tied to Ryder considering Sam has been with Ryder for a very....very...very... long time. Maybe since birth. So it is possible that, unless the other Pathfinders are similarily disposed, that Ryder does have a technological edge over the others which let them do this...but then I doubt it because presumably BioWare is doing this with continuing to use the profile system in future games. So maybe not commonly available, but maybe still unique to a few individuals. As far as the Inquisitor being the worse protag ever, sure, personal opinions and everything...but pretty much every RPG protagonist (at least that I have played) Follows a similar formulae. The Warden got their super magic juice, and became an invincible hero and trusted leader with a *snap*, Shepard got the Eden Prime database dumped into their head and *snap* became a super powerful and all important savior figure for the entire Galaxy. The Dragon Born is somehow the only one who can use shouts as easily as they do for a very, very, long time and *snap* become a hero. And then all of these protagonist character arcs just sort of stop there. The exceptions to this rule are Hawk, and maybe Geralt of Rivia. At least as far as the Inquisitor is concerned they actually did have a character arc within Inquisition and Cassandra makes abundantly clear, in your coronation when you become Inquisitor, that it is not because of the mark you are becoming Inquisitor, nor is it because you are the Herald of Andraste, and its not even because Corypheus is after you, but because of the actions you have been doing throughout the entire game up till that point. Which, for terms of story telling happened at the end of Act 1 beginning of Act 2 whereas the Warden, and Shepard both got their powers and responsibilities before the game even had a chance to get started.
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Post by Addictress on Jan 8, 2017 2:12:44 GMT
As I mentioned in another thread, I believe that Ryder's implant is actually Remnant in origin, and as such it allows access to the Vaults as well as gifting him/her with the ability to change "classes" in the field. It would certainly make sense if this was the case as it would provide a reason for the Khet to go after the AI as well as the villain's remark in the announcement trailer: "Now I know what makes you special." Basically a space version of the Inquisitor's Mark from DA:I; make of that what you will. Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE. ^^^ this ^^^^ no anchor bs
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Post by Deleted on Jan 8, 2017 8:28:26 GMT
I just want to say that I LOVE the fact that the combat drone is now a passive. I hope they improved the passives for every class. It really makes them feel much more unique.
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Post by Kappa Neko on Jan 8, 2017 10:49:19 GMT
Yeahhh, the second the villain used the word "special", a silent scream formed in my throat and I wanted to bang my head against the wall. Not again... This implant or whatever better not be something only Ryder can use because they were touched by an Andromeda fairy... I want a hero who grows strong through experience, not some magical device. I HATED that about the inquisitor. Worst Bioware hero ever. So I'm hoping this new profile thing is new technology freely available to everyone. And for that it must be of Andromeda origin. I know I need to forget everything about the trilogy and I'm all for new combat mechanics, but I desire some level of plausibility that connects both galaxies. Bring on Andromeda space magic, by all means, but make it ordinary like the tech used by every soldier in the Milky Way. No glowing hand, no mysterious combat chip. PLEASE. We really do not know the context behind the Kett's statements. We do not know what would be important to the kett, or what they would feel important enough commenting on, to call them special. We do not know if the Kett in question was commenting on Ryder as a person, or humanity as a species, or maybe even the Arc Iniative as a whole. We do not even know if they were talking to Ryder in the first place. (Trailer magic is a thing after all) Though I suspect this has to do with Sam. Since BioWare has gone through the effort of making a complicated lore explanation for the technique in the first place, it is likely tied to Sam. WHich means it is likely something tied to Ryder considering Sam has been with Ryder for a very....very...very... long time. Maybe since birth. So it is possible that, unless the other Pathfinders are similarily disposed, that Ryder does have a technological edge over the others which let them do this...but then I doubt it because presumably BioWare is doing this with continuing to use the profile system in future games. So maybe not commonly available, but maybe still unique to a few individuals. As far as the Inquisitor being the worse protag ever, sure, personal opinions and everything...but pretty much every RPG protagonist (at least that I have played) Follows a similar formulae. The Warden got their super magic juice, and became an invincible hero and trusted leader with a *snap*, Shepard got the Eden Prime database dumped into their head and *snap* became a super powerful and all important savior figure for the entire Galaxy. The Dragon Born is somehow the only one who can use shouts as easily as they do for a very, very, long time and *snap* become a hero. And then all of these protagonist character arcs just sort of stop there. The exceptions to this rule are Hawk, and maybe Geralt of Rivia. At least as far as the Inquisitor is concerned they actually did have a character arc within Inquisition and Cassandra makes abundantly clear, in your coronation when you become Inquisitor, that it is not because of the mark you are becoming Inquisitor, nor is it because you are the Herald of Andraste, and its not even because Corypheus is after you, but because of the actions you have been doing throughout the entire game up till that point. Which, for terms of story telling happened at the end of Act 1 beginning of Act 2 whereas the Warden, and Shepard both got their powers and responsibilities before the game even had a chance to get started.
I am aware of that. Except that Shepard's specialness was NOT explained by the beacon. Without Liara Shepard couldn't even make sense of that vision. Yes, Shepard was somehow mentally strong enough for it but it didn't affect Shepard's skills and personality. That was all there before. The Lazarus Project is the closest thing to being special and uniquely powerful. Shepard got upgraded. It doesn't change all that much about Shepard's already acquired skills, though. I found that approach very refreshing. They never really explained how Shepard became Space Jesus. And I like it that way. And I love Hawke too. It's my personal major issue I have with the inquisitor that goes beyond the anchor. Lack of charisma on top of everything. I don't expect people to agree with me. It's just my opinion. So anything that even hints at a repeat of that character makes me groan. I freely admit to being heavily biased towards Shepard being the best hero Bioware ever did and perhaps to me the most inspiring hero story ever. I understand the difference to other heroes might not be easy to explain or even factually correct. As for other RPGs, the Dragonborn story was the least interesting thing about Skyrim for me. I haven't even finished that DLC yet... I try to ignore this whole part of my character as best as I can. I just play a regular bosmer ranger who wants nothing to do with fame and spends most of her time collecting junk and smelling the flowers. Now Dawnguard was cool. A story about a fucked up family. Much better. Currently playing a modded Fallout New Vegas. So far I'm a regular person without any omfg special powers. Nice! I find these special snowflake stories usually boring. Not always, but often. DAI had a TERRIBLE rushed prologue. They took the worst thing about Elder Scrolls games as inspiration! I didn't like the game for the first few hours. Now ME1 had me right away. I wanted to know more about this war hero I'm playing.
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Post by sjsharp2010 on Jan 8, 2017 11:16:40 GMT
tbh the only thing I'd like is a good story and since Bioware are already good at giving us those I'm not too worried.
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