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Post by Cyonan on Jan 25, 2017 5:10:33 GMT
It makes sense that you'd have a fleet of fighters to deploy after arriving in order to actually protect your Arks in the event of hostile lifeforms.
Then again, I'd have said it makes sense to arm your scout ships with a light gun =P
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Post by Deleted on Jan 25, 2017 5:21:45 GMT
It makes sense that you'd have a fleet of fighters to deploy after arriving in order to actually protect your Arks in the event of hostile lifeforms. Then again, I'd have said it makes sense to arm your scout ships with a light gun =P Space magic is all you need to survive. Didn't you know? Deleted my post about potential batarian pirate threats because space magic beats even them.
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Post by Ahriman on Jan 25, 2017 7:12:01 GMT
Look everyone its quite logical, they didn't want to add weapons on board the tempest to make it lighter so it will go faster. Forget the fact that the ship has no weight at all because its in SPACE so the principles of it going faster or slower due to a heavy gun/Armour or not no longer apply. Ahem, there is no weight in space, but mass is always there. en.wikipedia.org/wiki/Inertia
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Post by Ahriman on Jan 25, 2017 9:18:46 GMT
Still, even the mighty Thanix didn't seem too large relative to the Normandy, the power draw was more of a problem than the actual weight. I'm just being a prune. That wasn't related to general "what is common sense" discussion here.
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Post by kumazan on Jan 25, 2017 9:41:25 GMT
Still, even the mighty Thanix didn't seem too large relative to the Normandy, the power draw was more of a problem than the actual weight. I don't know how much the actual weapon weights, but the Thanix uses a molten heavy metal alloy as ammo, so the weight of the whole installation must be considerable.
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Post by kumazan on Jan 25, 2017 10:26:00 GMT
I don't know how much the actual weapon weights, but the Thanix uses a molten heavy metal alloy as ammo, so the weight of the whole installation must be considerable. If it's similar in theme to the rest of ME weapons, than it probably shoots a relatively low amount at a super-fast velocity. In any case, the Thanix fit in a small room at the front of the ship, relative to the ship it isn't truly massive. Yes, but what's important is the overall weight and how much/little it increases the ship's, rather than the size. IMO, if they want to go for minimal weight, and not knowing more details about the Thanix's installation, it makes sense they didn't mount it on the Tempest. Actually, if it was up to me, I think GARDIAN turrets fit more with what they want for the Tempest, being basically defensive weapons. I can't recall any references to their weight off the top of my head, though, but I'm assuming they should be lighter(?).
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Post by CrutchCricket on Jan 25, 2017 15:29:17 GMT
People have given you plenty of varied and perfectly valid reasons that it might make sense for the Tempest not to have weapons. The fact that you've written them all off as "it's a scout lolololol" says more about you than it does anyone else.
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Post by Deleted on Jan 25, 2017 16:11:14 GMT
Does science fiction still need emitters?
I hate myself. I hate myself. I hate...
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Post by Sartoz on Jan 25, 2017 16:21:43 GMT
Snip As for the Thanix in particular, the fact that the Normandy had the Thanix and was still considered one of the fastest ships of its class, proves that excessive weight wasn't a real issue. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hmm... Engineering will look at the size and mass of the ship. Add the velocity requirements and install a suitable engine core. A V6 may fit into a Normandy but only a V4 fits into the Tempest, given its reduced size/mass. So the "extra mass" of the Normandy (Normandy mass - Tempest mass) was compensated by a bigger engine core.
You can't compare apples and oranges.
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Post by Iakus on Jan 25, 2017 16:51:25 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hmm... Engineering will look at the size and mass of the ship. Add the velocity requirements and install a suitable engine core. A V6 may fit into a Normandy but only a V4 fits into the Tempest, given its reduced size/mass. So the "extra mass" of the Normandy (Normandy mass - Tempest mass) was compensated by a bigger engine core.
You can't compare apples and oranges.
You are basing this on the assumption that the Thanix is incredibly heavy and the Normandy was designed around it. This is obviously false, as the Thanix was only added later as an upgrade, and likely wasn't planned for. Also, we have no data on the Thanix's weight. In any case, like I said in the part you snipped, the Tempest doesn't need a Thanix, lighter weapons would be perfectly acceptable. Here's a thought: If you *really* can't fit an actual gun, some smart missiles or torpedoes could be used instead. (these things are how lower class vessels or even fighters in ME can have armaments that are effective even above their class) The point is that there are many solutions, all of them better than going in "naked". Even the armaments of a Mantis gunship, which isn't even a real space fighter, would be useful in a tight spot: First rolled off the assembly lines in 2170, the Mantis remains in service in dozens of armies across the galaxy. It is most commonly used as air support in pitched ground battles, in a configuration that sports two pods for Inferno PKRs (Precision Kill Rockets) and a chin-mounted M350 mass accelerator cannon. Its kinetic barriers, thermal decoy system, and electronic countermeasures suite make the Mantis far less vulnerable to surface-to-air attacks than previous generations of aircraft.
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by Ivory Samoan on Jan 25, 2017 17:01:36 GMT
Second AI briefing: "As you travel to the edges of the known galaxy, a small escort of combat pilots will defend us from any threats. However, once we cross into dark space, we will be alone with only our kinetic barriers to shield us during our centuries-long journey." Right, on the journey. Because all the smaller support ships (Tempest-class, any shuttles or fighters, etc) have to be stored away on the Arks or the Nexus. It's not saying anything about after we arrive. It's saying there isn't a constant fleet of fighters circling the ships en route. So much this. The Tempest is the ONLY ship to be confirmed to have no weaponry, no-one on this forum (except the cheeky devs looking at this right now, I feel your eyes!!) know what contingent of stowed away ships there is, what arms they carry and how many of them there are. People are still saying that there are definitely no space battles (how would you know this going off of one ships lack of guns?) confirmed by BioWare (show me the tweet/post/instagram selfie)...there simply isn't enough information to go on to make that call: it's a definite unknown right now. There could be a squadron of Alliance built fighters tucked into the Hyperion, there could be massive canons all over The Nexus and it could be that for some fucking weird space magic unknown reason we went full pacifist on it, and headed into the black holding our tender AI junk and not much else. I guess we'll find out soon, I'm hoping our junk isn't our main firing solution
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Post by Ivory Samoan on Jan 25, 2017 17:19:12 GMT
So much this. The Tempest is the ONLY ship to be confirmed to have no weaponry, no-one on this forum (except the cheeky devs looking at this right now, I feel your eyes!!) know what contingent of stowed away ships there is, what arms they carry and how many of them there are. People are still saying that there are definitely no space battles (how would you know this going off of one ships lack of guns?) confirmed by BioWare (show me the tweet/post/instagram selfie)...there simply isn't enough information to go on to make that call: it's a definite unknown right now. There could be a squadron of Alliance built fighters tucked into the Hyperion, there could be massive canons all over The Nexus and it could be that for some fucking weird space magic unknown reason we went full pacifist on it, and headed into the black holding our tender AI junk and not much else. I guess we'll find out soon, I'm hoping our junk isn't our main firing solution My bet is that this isn't going to be the case. No massive canons, no deadly space magic, and no fleets of fighters. Ohh I'm down for a wager I think they will have some form of missle defense system on The Nexus, a few manned guns on each ARK ship and a small squadron of fighters which are based off of the Nexus, of human and turian design (1/2 of each). Think BSG style squad size, maybe smaller..... hopefully a Starbuck or 2 in the Vortex lounge. No main cannons on any ship, but small defenses which will ultimately not be enough to ward off our first hostile encounter, resulting in some of the people on 'The Station' taking off as they don't feel safe hanging out on the nigh on undefended massive mini-Citadel, that is The Nexus. Main point, we didn't take enough guns, and get caught with our pants down fairly early into the game. *puts a crisp $10 NZD on the table*
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Ivory Samoan
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
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Post by Ivory Samoan on Jan 25, 2017 17:38:15 GMT
Ohh I'm down for a wager I think they will have some form of missle defense system on The Nexus, a few manned guns on each ARK ship and a small squadron of fighters which are based off of the Nexus, of human and turian design (1/2 of each). Think BSG style squad size, maybe smaller..... hopefully a Starbuck or 2 in the Vortex lounge. No main cannons on any ship, but small defenses which will ultimately not be enough to ward off our first hostile encounter, resulting in some of the people on 'The Station' taking off as they don't feel safe hanging out on the nigh on undefended massive mini-Citadel, that is The Nexus. Main point, we didn't take enough guns, and get caught with our pants down fairly early into the game. *puts a crisp $10 NZD on the table* That's not what your previous post stated... In any case, missile defense and small weapons are what should have been on the Tempest, but isn't for some mysterious reason. Which post was that? I don't remember placing a different armament wager? (unless it was a drunk post in the weekend...lol). You do realise I'm playfully throwing down a bet, with a fictitious prediction of what I personally think will be the armaments of the AI fleet. As in, I don't know this obviously, I'm just guessing here.....aka, all in good fun. Like a said a couple posts ago, none of us know what is hiding in the secretive pockets of the fleet.....all we can do is wait and see for confirmation, but in the meantime: a friendly bet is always good, no? While we wait for more news, we may as well try and swindle each others credit chits my friend
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Post by Kappa Neko on Jan 25, 2017 17:58:54 GMT
I want you to be right. But experience with any form of narrative of TV series and games has taught me that when people start grasping at straws suspecting clever misdirection, something is seriously wrong. The only plot reason I can think of is using an unarmored Tempest as a really lazy excuse to get the crew into a bad situation. Like convenient character stupidity on TV shows when they need an excuse to get from A to B. I can understand an unarmored Nomand for gameplay reasons. So that you can't just mow down enemies with it and basically cheese your way through the game. In ME1 the Mako sections were specifically designed for vehicle combat. Even though you could, you were not supposed to get off and fight a thrasher maw on foot. But making things more difficult for yourself is fine. Making things ridiculously easy is problematic. Difficult or even impossible to balance in an open world game like MEA. But what does it matter if the Tempest has weapons from a gameplay perspective? It has zero effect on combat but greatly harms the credibility of the narrative. So yeah, I DO hope there's a very good reason for it. Right now I can't think of one. So Bioware, surprise me! For the record: this is not really that much of a concern for me. It has implications for the quality of the wrting that I don't want to think about. But if everything else about the game is great, I can overlook this nonsensical detail just fine. It's baffling though, this design choice.
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Post by Deleted on Jan 25, 2017 18:14:15 GMT
I want you to be right. But experience with any form of narrative of TV series and games has taught me that when people start grasping at straws suspecting clever misdirection, something is seriously wrong. The only plot reason I can think of is using an unarmored Tempest as a really lazy excuse to get the crew into a bad situation. Like convenient character stupidity on TV shows when they need an excuse to get from A to B. I can understand an unarmored Nomand for gameplay reasons. So that you can't just mow down enemies with it and basically cheese your way through the game. In ME1 the Mako sections were specifically designed for vehicle combat. Even though you could, you were not supposed to get off and fight a thrasher maw on foot. But making things more difficult for yourself is fine. Making things ridiculously easy is problematic. Difficult or even impossible to balance in an open world game like MEA. But what does it matter if the Tempest has weapons from a gameplay perspective? It has zero effect on combat but greatly harms the credibility of the narrative. So yeah, I DO hope there's a very good reason for it. Right now I can't think of one. So Bioware, surprise me! For the record: this is not really that much of a concern for me. It has implications for the quality of the wrting that I don't want to think about. But if everything else about the game is great, I can overlook this nonsensical detail just fine. It's baffling though, this design choice.I'm not the one grasping at straws here...and, from what I've seen, there is absolutely no stopping the fans here from instantly grasping at all the negative straws whenever Bioware releases any small tidbit... tidbits so small that no one has any right guessing at the entire plot of the game based on them... let alone as coming across as there not being any possible reason for such a device to be used by Bioware within this, as yet completely unknown, plot... and then using their own speculation to prejudge the entire game as being terrible. At the very minimum, it is presumptuous. My point about Shakespeare's The Tempest is that he flipped the ending and the beginning around... it was an effective plot device at the time partly just because it was something that his audience was totally not expecting... something they didn't hammer into the ground 2 whole months before the opening.
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Post by Kappa Neko on Jan 25, 2017 18:24:55 GMT
I want you to be right. But experience with any form of narrative of TV series and games has taught me that when people start grasping at straws suspecting clever misdirection, something is seriously wrong. The only plot reason I can think of is using an unarmored Tempest as a really lazy excuse to get the crew into a bad situation. Like convenient character stupidity on TV shows when they need an excuse to get from A to B. I can understand an unarmored Nomand for gameplay reasons. So that you can't just mow down enemies with it and basically cheese your way through the game. In ME1 the Mako sections were specifically designed for vehicle combat. Even though you could, you were not supposed to get off and fight a thrasher maw on foot. But making things more difficult for yourself is fine. Making things ridiculously easy is problematic. Difficult or even impossible to balance in an open world game like MEA. But what does it matter if the Tempest has weapons from a gameplay perspective? It has zero effect on combat but greatly harms the credibility of the narrative. So yeah, I DO hope there's a very good reason for it. Right now I can't think of one. So Bioware, surprise me! For the record: this is not really that much of a concern for me. It has implications for the quality of the wrting that I don't want to think about. But if everything else about the game is great, I can overlook this nonsensical detail just fine. It's baffling though, this design choice.I'm not the one grasping at straws here...and, from what I've seen, there is absolutely no stopping the fans here from instantly grasping at all the negative straws whenever Bioware releases any small tidbit... tidbits so small that no one has any right guessing at the entire plot of the game based on them... let alone as coming across as there not being any possible reason for such a device to be used by Bioware within this, as yet completely unknown, plot... and then using their own speculation to prejudge the entire game as being terrible. At the very minimum, it is presumptuous. My point about Shakespeare's The Tempest is that he flipped the ending and the beginning around... it was an effective plot device at the time partly just because it was something that his audience was totally not expecting... something they didn't hammer into the ground 2 whole months before the opening. That is correct. My comment was mostly playful. Over-analyzing something before it's out has never helped anybody. And rarely do these speculations turn out to be true. I do my fair share of over-analyzing but usually just fo the sake of discussion. My reaction to an unarmored Tempest was "LOL". And this is what I'll stick with and call it the hippie love boat from now on until I play the actual game and get Bioware's explanation.
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Post by Deleted on Jan 25, 2017 18:47:49 GMT
I'm not the one grasping at straws here...and, from what I've seen, there is absolutely no stopping the fans here from instantly grasping at all the negative straws whenever Bioware releases any small tidbit... tidbits so small that no one has any right guessing at the entire plot of the game based on them... let alone as coming across as there not being any possible reason for such a device to be used by Bioware within this, as yet completely unknown, plot... and then using their own speculation to prejudge the entire game as being terrible. At the very minimum, it is presumptuous. My point about Shakespeare's The Tempest is that he flipped the ending and the beginning around... it was an effective plot device at the time partly just because it was something that his audience was totally not expecting... something they didn't hammer into the ground 2 whole months before the opening. That is correct. My comment was mostly playful. Over-analyzing something before it's out has never helped anybody. And rarely do these speculations turn out to be true. I do my fair share of over-analyzing but usually just fo the sake of discussion. My reaction to an unarmored Tempest was "LOL". And this is what I'll stick with and call it the hippie love boat from now on until I play the actual game and get Bioware's explanation. ... and it may even turn out that it's a great story about hippy cults.
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Post by Iakus on Jan 25, 2017 19:27:58 GMT
Right, on the journey. Because all the smaller support ships (Tempest-class, any shuttles or fighters, etc) have to be stored away on the Arks or the Nexus. It's not saying anything about after we arrive. It's saying there isn't a constant fleet of fighters circling the ships en route. So much this. The Tempest is the ONLY ship to be confirmed to have no weaponry, no-one on this forum (except the cheeky devs looking at this right now, I feel your eyes!!) know what contingent of stowed away ships there is, what arms they carry and how many of them there are. People are still saying that there are definitely no space battles (how would you know this going off of one ships lack of guns?) confirmed by BioWare (show me the tweet/post/instagram selfie)...there simply isn't enough information to go on to make that call: it's a definite unknown right now. There could be a squadron of Alliance built fighters tucked into the Hyperion, there could be massive canons all over The Nexus and it could be that for some fucking weird space magic unknown reason we went full pacifist on it, and headed into the black holding our tender AI junk and not much else. I guess we'll find out soon, I'm hoping our junk isn't our main firing solution And yet the Tempest is the ship the Pathfinder takes to "explore strange new worlds, to seek out to life and new civilizations" etc, etc, and thus is the one MOST likely to actually need to defend itself If the ship that is the literal tip of the spear when it comes to checking out new star systems is so lacking of armaments it doesn't even have a fare meter, I'm inclined to think the entire fleet is Point Defenseless
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Post by Tosh on Jan 25, 2017 21:13:18 GMT
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Post by Wulfram on Jan 25, 2017 22:06:51 GMT
The Tempest looks so very phallic when posed like that. Well, except for the little winglets near the tip.
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
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Post by Ivory Samoan on Jan 26, 2017 2:00:46 GMT
The Tempest looks so very phallic when posed like that. Well, except for the little winglets near the tip. Hey, some of us have winglets still..... #notcut #fullskinjacket
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Post by Sartoz on Jan 26, 2017 5:37:03 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Hmm... Engineering will look at the size and mass of the ship. Add the velocity requirements and install a suitable engine core. A V6 may fit into a Normandy but only a V4 fits into the Tempest, given its reduced size/mass. So the "extra mass" of the Normandy (Normandy mass - Tempest mass) was compensated by a bigger engine core.
You can't compare apples and oranges.
You are basing this on the assumption that the Thanix is incredibly heavy and the Normandy was designed around it. This is obviously false, as the Thanix was only added later as an upgrade, and likely wasn't planned for. Also, we have no data on the Thanix's weight. In any case, like I said in the part you snipped, the Tempest doesn't need a Thanix, lighter weapons would be perfectly acceptable. Here's a thought: If you *really* can't fit an actual gun, some smart missiles or torpedoes could be used instead. (these things are how lower class vessels or even fighters in ME can have armaments that are effective even above their class) The point is that there are many solutions, all of them better than going in "naked". ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Nope. I made no mention of Thanix. I'm talking about the ships' mass.
It takes a lot more force to push a 100Kg object than a 50Kg one, as explained in f =ma, where m = the mass of an object and a = the acceleration. The F net is the vector sum of all the forces, where a is a vector and m is scalar, which is explained by Newton's 2nd Law of Motion.
My point, from an engineer pov, is that the size of the ship and its intended role will determine its internal layout, such as NAV, engineering, crew quarters, science lab, cargo bay(s)... etc. Therefore, available internal space and role will determine the must haves of the Tempest. And here, is where the planners made design choices.
Anyway, it's time to move on.
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Post by spacebeetle on Jan 26, 2017 8:57:59 GMT
You are basing this on the assumption that the Thanix is incredibly heavy and the Normandy was designed around it. This is obviously false, as the Thanix was only added later as an upgrade, and likely wasn't planned for. Also, we have no data on the Thanix's weight. In any case, like I said in the part you snipped, the Tempest doesn't need a Thanix, lighter weapons would be perfectly acceptable. Here's a thought: If you *really* can't fit an actual gun, some smart missiles or torpedoes could be used instead. (these things are how lower class vessels or even fighters in ME can have armaments that are effective even above their class) The point is that there are many solutions, all of them better than going in "naked". ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Nope. I made no mention of Thanix. I'm talking about the ships' mass.
It takes a lot more force to push a 100Kg object than a 50Kg one, as explained in f =ma, where m = the mass of an object and a = the acceleration. The F net is the vector sum of all the forces, where a is a vector and m is scalar, which is explained by Newton's 2nd Law of Motion.
My point, from an engineer pov, is that the size of the ship and its intended role will determine its internal layout, such as NAV, engineering, crew quarters, science lab, cargo bay(s)... etc. Therefore, available internal space and role will determine the must haves of the Tempest. And here, is where the planners made design choices.
Anyway, it's time to move on.
I beg to differ: I find difficult to believe that the problem could lay with the internal layout. If needed, a portion of a bulkhead can always be cut, or it is always possible to find a way around it, if the aim is to fit a new conduit: maybe it’s not a beauty to be seen, nor very “safe” (ME2 core anyone?) but I think rerouting power to feed an additional weapon system should be important enough, especially on a mission like the AI. Which brings me right on the point I’ll try to make: what if the Tempest, and in particular its stealth system, has been built by default to have as less exhausted energy emissions as possible? I’m making some logics leaps here, but: 1) IF the Tempest has an always-on kind of stealth, it is believable the rules of Normandy IES (Internal Emission Sink) do not apply. So, while the Normandy (in both her incarnations) was a ship with energy surplus to be managed (and the Thanix installation proves it), the Tempest is less so. This could be both the reasons why the Tempest can stay always hidden and why we don’t have an integrated weapon array: basically the stealth system of the Tempest would work like a camo, internalizing an dispersing already negligible emissions, instead of an active system with a limited capacity (plus of course radiation absorbing hulls, to remain hidden to ladar/radar). 2) So the Tempest doesn’t have the power output to fit a kinetic cannon: ok, let’s say it is so (big assumption here, but I could go behind it if 1 is true), and they built a prototype ship with the focus of being as stealthy as possible, just to discover later that power management just didn’t cut for a proper weapon system (the transition alone of uranium to plasma is a fucking big drain if you use electrons injection as a mean to obtain it). Unfortunately the AI is rushed to completion, and the prototype (or more than one, considering we have 4 pathfinders) stay, because there isn’t time to go back to the development phase. 3) EVEN SO, and 1 & 2 are confirmed, there is no rationale as for why the Tempest should not be equipped in Andromeda with anti-missiles countermeasures (not electronic devices or GARDIAN, just plain old ejecting chaff and baits) and it should be impossible to strap some torpedoes tubes (like both the Normandy had) on the hulls, maybe on the flank, where the Tempest has enough space. You wouldn’t even need to cut anything: just some mag clamps and a soldering iron to attach the torpedoes cradles. Even more simple and effective than any previous solutions, now that I think about it. The NOMAD situation is instead just plain silly and unjustifiable: I will attach a self-feeding coaxial retractile 155mm on the roof of that six wheeled coffin should be the last thing I do. Or some rocket launchers with their proper tubes. Or a cannon (bitches love cannons!). And an optic stealth system. And proper armor and kinetic barriers. And a 5.1 subwoofer to listen to speed metal while I chart the unknown.
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Post by CrutchCricket on Jan 26, 2017 17:36:25 GMT
Anyone see the new trailer yet? I now offer this opportunity for you to reiterate how it's ok, they're just a scout and they can stealth/run away from problems when need be.
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Post by hammerstorm on Jan 26, 2017 17:44:55 GMT
Anyone see the new trailer yet? I now offer this opportunity for you to reiterate how it's ok, they're just a scout and they can stealth/run away from problems when need be. Just tell me one thing: What would we have been able to do to that? No weapon that you should be able fit in the tempest would do anything other that pisses them off. Which if I may remind you would mean at that moment we would be dead.
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