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Post by capn233 on Feb 23, 2017 0:41:36 GMT
Seems like fewer enemies per encounter in ME3 as well. It is also a lot easier to one-shot targets in ME3 than it was in ME1 or ME2.
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Post by Nightlife on Feb 23, 2017 4:10:36 GMT
Update: Just recruited Tali and now have a heap of loyalty missions, UNC missions, etc before I make the final run. Prolly will do Shadow Broker after final run, then Arrival. Oh yeah, Overlord too. Actually - story-wise, when is Shadow Broker/Overlord best? That's my order usually. Also, I forgot Firewalker pack. I remember that's mainly annoying - is there a reason for me to do it?
For Tali's recruitment mission I had a problem! Those damn flying mechs - I killed like 100 of them - are they constantly spawning? I ran out of ammo - twice! I got so pissed, I ended up cloaking and making a mad dash to the door, ignoring the Primes and flying mechs. I think I must have missed something. I mean, there seemed to be an infinite amount of those flying thingys!
On Garrus' loyalty now.
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Post by melbella on Feb 23, 2017 4:54:58 GMT
Update: Just recruited Tali and now have a heap of loyalty missions, UNC missions, etc before I make the final run. Prolly will do Shadow Broker after final run, then Arrival. Oh yeah, Overlord too. Actually - story-wise, when is Shadow Broker/Overlord best? That's my order usually. Also, I forgot Firewalker pack. I remember that's mainly annoying - is there a reason for me to do it? For Tali's recruitment mission I had a problem! Those damn flying mechs - I killed like 100 of them - are they constantly spawning? I ran out of ammo - twice! I got so pissed, I ended up cloaking and making a mad dash to the door, ignoring the Primes and flying mechs. I think I must have missed something. I mean, there seemed to be an infinite amount of those flying thingys! On Garrus' loyalty now.
I like to do Overlord before the SM so the line about TIM firing Shepard if he doesn't like how she handled it makes sense. Shadow Broker can be anytime but if you want access to more upgrades and credits it's better to do it before the SM as well. I leave Arrival for very last, after the SM, then head right in to ME3.
I like Firewalker for the little bit of lore you get but credit/resource-wise it's not really necessary. If you don't like the Hammerhead, definitely skip it.
On recruiting Tali - the Primes are the ones launching the rocket drones so until you take out the Primes, the drones will keep spawning. Yeah, they are total cheaters. Best to have at least one squadmate with Overload, two if Shepard doesn't have it. I also like to use Zaeed since he's got Disruptor Ammo.
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Post by Deleted on Feb 23, 2017 5:12:29 GMT
Update: Just recruited Tali and now have a heap of loyalty missions, UNC missions, etc before I make the final run. Prolly will do Shadow Broker after final run, then Arrival. Oh yeah, Overlord too. Actually - story-wise, when is Shadow Broker/Overlord best? That's my order usually. Also, I forgot Firewalker pack. I remember that's mainly annoying - is there a reason for me to do it? For Tali's recruitment mission I had a problem! Those damn flying mechs - I killed like 100 of them - are they constantly spawning? I ran out of ammo - twice! I got so pissed, I ended up cloaking and making a mad dash to the door, ignoring the Primes and flying mechs. I think I must have missed something. I mean, there seemed to be an infinite amount of those flying thingys! On Garrus' loyalty now. I would basically do all of them before the SM, with the exception of inviting Liara up to the cabin. The upgrades you get are really of little use to you after the SM is done and, to me, the story for all of them just makes more sense before the SM... even the Arrival one. I do Arrival generally as the mission immediately before getting the IFF. It's Shep's wake-up call to stop messing around with building the team and get down to the business of getting through the Omega 4 Relay. After I do Arrival, I get the IFF, do Legion's LM, crew gets abducted, and immediately do the SM. Then I go back to Hagalaz and invite Liara up to the cabin for drinks to celebrate surviving the SM. My head canon is that she's the one who actually convinces Shep to head back to earth to face the music over the Arrival incident... part of that being the return of Shep's dog tags. As for the rocket drones on Haestrom... they aren't truly infinite (I have outlasted them); but there is a hella pile of them. The first batch on the left will generally stop spawning after you take out the 1st Prime on the left. Then you'll face a bunch more drones and some other geth over on the right side as you advance along that part. Another Prime will also spawn and then, after you take him out, it's usually just a couple of straggler drones before everything goes quiet. The trick to not running out of ammo is to use overload (I usually take Garrus and Miranda) and stasis (which will insta-freeze rocket drones and they just blow up after stasis breaks).
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Post by Nightlife on Feb 23, 2017 5:56:46 GMT
Ty guys. LOL the Primes are launching the rocket drones. Had no idea and ignored the Primes Next time I'll try to take the Primes down first. I'm impressed I made it w/ the cloak all the way to the door. That's the first time I've ever skipped content in ME - and it worked on Insanity. I just got super frustrated with the endless drones. I think I'll keep Stasis - good CC plus that ragdoll increase in damage. I'm looking forward to ME3 soon. I've gotten fonder of it as time went on. Even the ending doesn't bug me as much. Synthesis still seems a bit odd though. Can I ask which ending makes you feel most at peace w/?
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Post by Deleted on Feb 23, 2017 6:17:34 GMT
Ty guys. LOL the Primes are launching the rocket drones. Had no idea and ignored the Primes Next time I'll try to take the Primes down first. I'm impressed I made it w/ the cloak all the way to the door. That's the first time I've ever skipped content in ME - and it worked on Insanity. I just got super frustrated with the endless drones. I think I'll keep Stasis - good CC plus that ragdoll increase in damage. I'm looking forward to ME3 soon. I've gotten fonder of it as time went on. Even the ending doesn't bug me as much. Synthesis still seems a bit odd though. Can I ask which ending makes you feel most at peace w/? I've made my peace with all of them. It boils down to whatever matches the character of that particular Shepard. Some are just simply programmed to complete the mission as directed (which is to destroy the Reapers), other will decide to try to control them and, generally, plan to use that control to the benefit of the organics - i.e order the Reapers to help organics. Synthesis is a truce... born out of better understanding of each other (I tend to minimize/overlook the DNA aspect in this one rather than accentuate it). To me, the glowing green eyes are merely symbolic of improved understanding/enlightenment.) Refuse is Shep being suspicious that the whole Crucible is just a Reaper trap (just like the Relays and the Citadel)... and he decides that the best chance for everyone is to not trigger the trap and hope that this harvest takes centuries like it did with the Protheans... and hope that in the interim, the species of this cycle develop their own technologies that can defeat the Reapers. In my mind, even when Shep breathes... it's just his last breath. He gives his all to the "cause."... So I'm not hung up on getting that particular version of the destroy ending. Another way one can play it is to simply turn the game off after Anderson dies and Shep collapses (and dies) trying to answer Hackett's message about the Crucible not firing. Shep simple doesn't know what happened after that point... i.e. whether or not the Crucible was just priming to fire and eventually did without any additional input needed from Shep.
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Post by fraggle on Feb 23, 2017 13:16:25 GMT
I've never been bothered by the ending, in fact I actually liked it from the beginning Like upupaway, I like to choose all endings depending on my Shepard's personality, even though in general I prefer Destroy (because whatever happens happens and we don't need an entity watching over us and our progress). I've not yet chosen Refuse, but want to at some point. I also want to play a Shepard that will just be shot by TIM in the final scene I'm happy for you that you seem to get through alright I remember my first ME2 Insanity run where I barely had an idea what I was actually doing. I think I got through mostly with trial and error, but on the plus side, this run was what made me fall in love with ME combat and powers.
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Post by Nightlife on Feb 26, 2017 21:23:35 GMT
Update: Finishing up Tali's Loyalty mission - that's my last loyalty! Then, going to do some more random UNC missions (such as the mech/crates one ) Overlord - then IFF/Legion/his loyalty/suicide. I'm still thinking of doing LotSB after the suicide mission. I spec'd Jack in Squad Warp Ammo already. For the Suicide mission - I was thinking of bringing Miranda/Thane since they worked out well on the Collector ship. Actually, which squad would u suggest for the IFF mission and suicide run? ty.
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melbella
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Post by melbella on Feb 26, 2017 21:58:05 GMT
Update: Finishing up Tali's Loyalty mission - that's my last loyalty! Then, going to do some more random UNC missions (such as the mech/crates one ) Overlord - then IFF/Legion/his loyalty/suicide. I'm still thinking of doing LotSB after the suicide mission. I spec'd Jack in Squad Warp Ammo already. For the Suicide mission - I was thinking of bringing Miranda/Thane since they worked out well on the Collector ship. Actually, which squad would u suggest for the IFF mission and suicide run? ty.
So, I know I just did it a short time ago but I don't recall who I brought for the IFF mission. I think it was Jacob and Thane. Yes, definitely Jacob because of the extra dialogue near the spikes.
I also brought them both along for all SM missions as well -mostly for Jacob's squad incendiary ammo and Thane's warp. Do you have the Cain and all the heavy weapon upgrades? I used it on both the reaper core (1 shot needed but be careful where you are standing ) and the baby reaper (2 shots for half health removed) but you need all the upgrades in order to get 2 shots with it.
Edit: I should mention I was an engineer, so I had Overload and drone distraction covered.
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Post by Nightlife on Feb 26, 2017 22:01:01 GMT
Oh man, Jacob seemed so bad to me recently. I kept dying on his Loyalty mission with Miranda lol. Not sure how good Squad Incend is. I usually use Squad Cryo from my Shep. I have all the heavy weapon upgrades
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Post by Deleted on Feb 26, 2017 22:13:17 GMT
Update: Finishing up Tali's Loyalty mission - that's my last loyalty! Then, going to do some more random UNC missions (such as the mech/crates one ) Overlord - then IFF/Legion/his loyalty/suicide. I'm still thinking of doing LotSB after the suicide mission. I spec'd Jack in Squad Warp Ammo already. For the Suicide mission - I was thinking of bringing Miranda/Thane since they worked out well on the Collector ship. Actually, which squad would u suggest for the IFF mission and suicide run? ty. For the Reaper IFF, you're going to be facing armored husks in sizable groups. An AREA power that strips armor is what's needed... and warp isn't it. Samara is a good choice if she has Area Reave, combined with someone who has Concussive Blast (Grunt or Zaeed - Grunt being better because he also has incendiary ammo, although Zaeed does more weapon damage). If Grunt has squad incendiary ammo, so much the better). Thane's area throw is also OK, but I still think the concussive blast is somewhat more effective. Jack's shockwave also works. Samara's reave strips the armor and then the Concussive Blast (or throw or shockwave) will kill a group of husks at once. Your stasis will instakill single husks and it does come in very handy to CC the scions long enough to take out the husks... particularly when you're facing two scions and several husks at once. However, you could also opt to re-spec yourself to have area reave instead. For the final battle run, Thane and Miranda are a great combo for your squad throughout... because you're facing fewer husks (except for one section of the Long Walk), more barriers and Thane's throw can send any unprotected collectors off the platforms, which kills them outright. Of course, who you take on the very final part really depends on who you have left alive and who is and is not loyal. If you have everyone alive to that point and have sent a very weak squad member back with the crew, you'll be OK taking Miranda and Thane out of the "hold the line" calculation. If you've lost some people or sent a strong squad member back with the crew, then you should consider taking at least one of the four weakest squad members on your final team (i.e. Mordin, Tali, Jack, or Kasumi). ETA: If you're after that secondary dialogue on the Reaper IFF missions, you can also get it with either Tali or Garrus on the mission. Of the three that generate that dialogue, I actually would go with Tali. If you aim her drones correctly, the husks tend to gather around the drone in a group, where you can either whittle away the armor with gunfire and follow up with a concussive blast (with Grunt) or use Samara's area reave to strip the armor off the lot of them at once (this combo works terrific with the soldier... who has concussive blast to administer the coup de gras on a group of husks after the drone/reave treatment).
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Post by capn233 on Feb 26, 2017 23:08:36 GMT
Those damn flying mechs - I killed like 100 of them - are they constantly spawning? I don't know if they are necessarily infinite, but they will spawn a lot of them regardless of if a Prime is left or not until you get near the last concrete pillar thing. If there are drones in the air when you get to that point, they will cloak and you drop out of combat. Also whether or not you fight 2 Primes or 1 Prime there depends on where you engage the first one, as a second won't show up if you are forward enough when you kill it. Helps to go to the right too. ... I think LotSB makes the most sense from a story perspective after the Suicide Mission, but it does give you one of each type of weapon upgrade potentially, and also gives you access to the squad power reset terminal. So from a metagaming perspective, it is better about as early as possible. Overlord makes sense to me prior to the Suicide Mission since it is a Cerberus mission. Arrival makes the most sense to me last. For Reaper IFF / Derelict Reaper, the best squad is probably Mordin and Samara (loyal Area Reave, or Throw Field), but there are a lot of workable teams. Pull or Throw Field is probably the next best power to have after the area armor strippers since it cools down faster than CS. I tend to take Garrus anyway since he also triggers the dialogue at the dragon's teeth. Squad Cryo Ammo is by far the best ammo for this mission.
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Post by themikefest on Feb 27, 2017 0:24:29 GMT
I play Arrival after completing the suicide mission. Why? According to themikefest, it has one of the best scenes in the trilogy.
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Post by Nightlife on Feb 28, 2017 3:52:27 GMT
Thanks all for the good info for the final missions.
I'm now at the point where I have a handful of UNC missions, Overlord, Arrival, LotSB, IFF/Legion/Loyalty/Suicide. I'm kinda getting fatigued and a bit ready to move on from UNC missions then do Overlord, IFF etc. I tried doing the one with the mechs and the boxes but my Cain is only at 60% full - I can't even fire one shot off. I've been using the Arc Projector mainly this playthrough and really like it.
My question is: should I just skip the other UNC missions? I finished the Blue Suns 3-for mission series. There's that mech plant I haven't done either but I assume none of them have impact in ME3?
I think my char level is 30/31 now - mainly maxxed on everything. Have 2 in AI Hacking, 3 in Disruptor and maxxed everything else.
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Post by Deleted on Feb 28, 2017 4:30:18 GMT
Thanks all for the good info for the final missions. I'm now at the point where I have a handful of UNC missions, Overlord, Arrival, LotSB, IFF/Legion/Loyalty/Suicide. I'm kinda getting fatigued and a bit ready to move on from UNC missions then do Overlord, IFF etc. I tried doing the one with the mechs and the boxes but my Cain is only at 60% full - I can't even fire one shot off. I've been using the Arc Projector mainly this playthrough and really like it. My question is: should I just skip the other UNC missions? I finished the Blue Suns 3-for mission series. There's that mech plant I haven't done either but I assume none of them have impact in ME3? I think my char level is 30/31 now - mainly maxxed on everything. Have 2 in AI Hacking, 3 in Disruptor and maxxed everything else. These are the only 3 N7 Missions I worry about doing N7-Blood Pack Base has Heavy Weapon Ammo Upgrade N7-Anomalous Weather has Damage Protection Upgrade N7-Strontium Mule has Heavy Skin Weave Upgrade To get to do Blood Pack Base, you need to first do N7-Blood Pack Communications Relay; and to do Strontium Mule, you need to first do N7-Archaelogical Dig Site (which you've already done since that's part of the Blue Sun 3-for. None of them have a direct impact on ME3... just potentially impact the amount of mineral resources you collect if you're scanning as you go into systems to do the N7 missions. I still can't convince you to do the mission part of LotSB, eh? Other than that, you're good to go get that IFF.
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Post by melbella on Feb 28, 2017 4:34:37 GMT
Well, if you're already maxed for leveling, there's no point in doing the extra stuff unless you want to for the credits or any other goodies you might find. Or you just can't stand unfinished quests in your journal.
I was really bummed that none of the DLC for ME2 increased the level cap. With the 25% XP bonus for a 2d PT on, it's way too easy to max out well before the end.
Edit: @upupaway95 You can indeed do the Blood Pack base before the comm relay one - you just have to scan the right planet first. I did them backwards in the game I just finished.
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Post by TheWhiteWolf on Feb 28, 2017 4:39:01 GMT
Thanks all for the good info for the final missions. I'm now at the point where I have a handful of UNC missions, Overlord, Arrival, LotSB, IFF/Legion/Loyalty/Suicide. I'm kinda getting fatigued and a bit ready to move on from UNC missions then do Overlord, IFF etc. I tried doing the one with the mechs and the boxes but my Cain is only at 60% full - I can't even fire one shot off. I've been using the Arc Projector mainly this playthrough and really like it. My question is: should I just skip the other UNC missions? I finished the Blue Suns 3-for mission series. There's that mech plant I haven't done either but I assume none of them have impact in ME3? I think my char level is 30/31 now - mainly maxxed on everything. Have 2 in AI Hacking, 3 in Disruptor and maxxed everything else. Unless you need the XP and or credits you can skip the UNC Missions, however the Blood Pack ones have a Heavy Weapon Upgrade and the Archaeological Dig/Strontium Mule ones have a Heavy Skin Weave/Health Upgrade. Personally I always do those mentioned, plus I like to clear the Galaxy map of those annoying marker missions like the 'Crashing Ship' one and the 'Blue Suns Ambush' missions because I'm a little OCD like that. As for Arrival, LotSB and Overlord it depends on you, if you want to do them for the upgrades or for "Lore" reasons, or to just get them out of the way. It's your choice. I usually do Overlord before Horizon, LotSB before the Collector Ship and Arrival before Reaper IFF mission. Personally I never saw the point of doing them after the game is over, but I'm weird like that. At the end of the day, do what you like and have fun and enjoy the game how you want, because you can always replay it and do it differently. Good luck, mang.
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Post by Deleted on Feb 28, 2017 4:44:12 GMT
Well, if you're already maxed for leveling, there's no point in doing the extra stuff unless you want to for the credits or any other goodies you might find. Or you just can't stand unfinished quests in your journal.
I was really bummed that none of the DLC for ME2 increased the level cap. With the 25% XP bonus for a 2d PT on, it's way too easy to max out well before the end.
Edit: @upupaway95 You can indeed do the Blood Pack base before the comm relay one - you just have to scan the right planet first. I did them backwards in the game I just finished. Good to know. I've never done them backwards like that.
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Post by Nightlife on Feb 28, 2017 4:47:43 GMT
Thanks all for the good info for the final missions. I'm now at the point where I have a handful of UNC missions, Overlord, Arrival, LotSB, IFF/Legion/Loyalty/Suicide. I'm kinda getting fatigued and a bit ready to move on from UNC missions then do Overlord, IFF etc. I tried doing the one with the mechs and the boxes but my Cain is only at 60% full - I can't even fire one shot off. I've been using the Arc Projector mainly this playthrough and really like it. My question is: should I just skip the other UNC missions? I finished the Blue Suns 3-for mission series. There's that mech plant I haven't done either but I assume none of them have impact in ME3? I think my char level is 30/31 now - mainly maxxed on everything. Have 2 in AI Hacking, 3 in Disruptor and maxxed everything else. These are the only 3 N7 Missions I worry about doing N7-Blood Pack Base has Heavy Weapon Ammo Upgrade N7-Anomalous Weather has Damage Protection Upgrade N7-Strontium Mule has Heavy Skin Weave Upgrade To get to do Blood Pack Base, you need to first do N7-Blood Pack Communications Relay; and to do Strontium Mule, you need to first do N7-Archaelogical Dig Site (which you've already done since that's part of the Blue Sun 3-for. None of them have a direct impact on ME3... just potentially impact the amount of mineral resources you collect if you're scanning as you go into systems to do the N7 missions. I still can't convince you to do the mission part of LotSB, eh? Other than than, you're good to go get that IFF. Ok I've done those 3 already. I may skip the others then. Nah, I like doing LotSB after the suicide mission. It's mainly traditional for me, since that's how I've done it in my earlier runs. It's wonderful, so I really look forward to it after the final suicide run, then Arrival which I also enjoy. I guess I'm doing the DLC kinda how they released it. I understand LotSB's usefulness to reset companion points, however. I think I'm good tho with the choices I made so far and feel prepped for the last Collector missions. Btw, which heavy weapon do u suggest for IFF/Suicide Run? Keep the Arc Projector? Who should I bring for Overlord? Tali I guess and Miranda? I have AI hacking at rank 2 as I mentioned. Kinda been useful. Also, should I do Squad Cyro against the Geth? I almost have rank 4 of Disruptor myself. I like doing Arrival last since it flows well into ME3. Man, it was hard on Hardcore last time - not looking forward to Insanity for that.
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Post by Deleted on Feb 28, 2017 5:07:22 GMT
These are the only 3 N7 Missions I worry about doing N7-Blood Pack Base has Heavy Weapon Ammo Upgrade N7-Anomalous Weather has Damage Protection Upgrade N7-Strontium Mule has Heavy Skin Weave Upgrade To get to do Blood Pack Base, you need to first do N7-Blood Pack Communications Relay; and to do Strontium Mule, you need to first do N7-Archaelogical Dig Site (which you've already done since that's part of the Blue Sun 3-for. None of them have a direct impact on ME3... just potentially impact the amount of mineral resources you collect if you're scanning as you go into systems to do the N7 missions. I still can't convince you to do the mission part of LotSB, eh? Other than than, you're good to go get that IFF. Ok I've done those 3 already. I may skip the others then. Nah, I like doing LotSB after the suicide mission. It's mainly traditional for me, since that's how I've done it in my earlier runs. It's wonderful, so I really look forward to it after the final suicide run, then Arrival which I also enjoy. I guess I'm doing the DLC kinda how they released it. I understand LotSB's usefulness to reset companion points, however. I think I'm good tho with the choices I made so far and feel prepped for the last Collector missions. Btw, which heavy weapon do u suggest for IFF/Suicide Run? Keep the Arc Projector? Who should I bring for Overlord? Tali I guess and Miranda? I have AI hacking at rank 2 as I mentioned. Kinda been useful. Also, should I do Squad Cyro against the Geth? I almost have rank 4 of Disruptor myself. I like doing Arrival last since it flows well into ME3. Man, it was hard on Hardcore last time - not looking forward to Insanity for that. Tali and Miranda sound fine for Overlord. I've also use Miranda and Garrus and Tali and Garrus. You must have gone with ammo capacity on your disruptor then. In that case, squad cryo is Ok on the geth and better than none. I would switch to disruptor after you get separated from your squad. The Cain is absolutely awesome for the final fight of Overlord. There are some power cells before you get to that point, so you might get it back up enough to be able to fire it. I've honestly never tried the Arc Projector there. I have used the Collector Particle Beam successfully. On insanity, it's pretty hard to beat it before the upload occurs without a heavy weapon. I have done it, but that's been with a soldier with inferno ammo and getting right close up and personal with the Eviserator or the Revenant. You might be able to take it out with the Widow, but I don't think the Viper would have enough punch to get the job done in time... of course, you also have to worry about dodging the geth that spawn, although the infiltrator can make good use of cloak for that.
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Post by melbella on Feb 28, 2017 5:12:49 GMT
Haha...pretty much everything you say don't do is what I did in Overlord. No heavy weapon used, Viper, and no special ammo. Had to dodge those damn geth but I was able to hack them and overload/shoot the upload thingies before they got too close to done. Then, fire away at the center armor and throw an Incinerate or 2 in there as well. Fun times!
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Post by Nightlife on Feb 28, 2017 5:25:04 GMT
So Heavy Weapon ammo doesn't get replenished when you re-board the Normandy? Always thought it did! As I said I'm at like 60% for the Cain, that's not even one shot. If I take it w/ me, will it get a full charge at least? I used most of mine on those two mechs at the end of the Blood Pack series. Although man Stasis is so useful for CC.
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Post by Nightlife on Mar 1, 2017 8:43:05 GMT
So I'm on the Collector Base mission Chose Legion and Garrus to handle my other teams, and I picked Miranda and Thane. Also nabbed the Arc Projector if that's good. Will commence mission tomorrow.
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Post by Deleted on Mar 1, 2017 9:31:07 GMT
So I'm on the Collector Base mission Chose Legion and Garrus to handle my other teams, and I picked Miranda and Thane. Also nabbed the Arc Projector if that's good. Will commence mission tomorrow. I'm assuming you mean to say that you put Legion in the vents, which is fine if he's loyal. Don't assign him to lead a fire team though (remember, Legion has always worked alone as the only independent mobile platform of the geth beyond the Veil). Garrus is fine to lead a fire team if loyal. Miranda and Thane are fine as your squad.
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Post by Deleted on Mar 1, 2017 9:34:02 GMT
So Heavy Weapon ammo doesn't get replenished when you re-board the Normandy? Always thought it did! As I said I'm at like 60% for the Cain, that's not even one shot. If I take it w/ me, will it get a full charge at least? I used most of mine on those two mechs at the end of the Blood Pack series. Although man Stasis is so useful for CC. That is correct. You collect your heavy weapon ammo in ME2 from the Power Cells you find on missions. For the final platform battle only, killing Harbinger will result in his dropping power cells, so there is a means to restock a little HW ammo during that final fight.
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