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Post by themikefest on Sept 27, 2016 22:01:52 GMT
But again, why did they not process the occupants of the Citadel? As I said, they simply haven't gotten around to it yet. The time they had to take control was ridiculously short in the first place - we could visit the Citadel immediately before the attack on Cronos Station and when we finished that, boom, the Reapers had taken control. Which means it had to happen with help from within - the Catalyst. Really, ME3's ending has problems, but this is not one of them. So the catalyst helped from within? Too bad it didn't help Sovereign.
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Post by Natashina on Sept 28, 2016 1:10:44 GMT
I thought that TIM used the information he got from Vendetta to somehow access Citadel Control. He could have slipped onto the Citadel. I'm betting no one aside from higher level members of Cerberus even know what Jack Harper looked like. Come to think of it, it must have been extremely easy for TIM to get onto the Citadel. Anderson...different story, but TIM made some sense to me.
Somehow, someway, he used the information that Vendetta had on the Catalyst to contact the Reapers while he was on the Citadel. When the Reapers showed up, they probably started reintegration of their systems with the Citadel. Since the Protheans insured that the Keepers couldn't send out the Reaper Dinner Bell, the Reapers might have needed access to Citadel Control first. Sovy tried with Saren and if it wasn't for those meddling kids Shepard and CO, Sovereign would have been able to fully take control. TIM could have given them that access. Perhaps that's why the Reapers couldn't do it sooner.
I'm not going to claim that it's the truth, but it was my takeaway when I beat ME3 recently. It's all in my opinion and to each their own. That sequence didn't entirely make sense then nor does it now. <shrug>
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Post by Ieldra on Sept 28, 2016 5:49:55 GMT
As I said, they simply haven't gotten around to it yet. The time they had to take control was ridiculously short in the first place - we could visit the Citadel immediately before the attack on Cronos Station and when we finished that, boom, the Reapers had taken control. Which means it had to happen with help from within - the Catalyst. Really, ME3's ending has problems, but this is not one of them. We are talking hours, if not days to get with teh harvesting. Travel to and from relays is comparatively long. I mean, remember back in ME1, Shepard was unconscious for fifteen hours, and the Normandy had not yet reached the Citadel from Eden Prime. Not to mention Shepard gets to spend the night with their LI on the trip to Kronos... A few days *are* a short time to get anything organized done in a city of millions during a conquest. In fact, if the Reapers just took control of the Citadel's control facilities, the conquest isn't even done by the point we end it all.
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Post by Iakus on Sept 28, 2016 13:34:01 GMT
We are talking hours, if not days to get with teh harvesting. Travel to and from relays is comparatively long. I mean, remember back in ME1, Shepard was unconscious for fifteen hours, and the Normandy had not yet reached the Citadel from Eden Prime. Not to mention Shepard gets to spend the night with their LI on the trip to Kronos... A few days *are* a short time to get anything organized done in a city of millions during a conquest. In fact, if the Reapers just took control of the Citadel's control facilities, the conquest isn't even done by the point we end it all. With the resources the Reapers have? However many zillions of husks? Even if they couldn't slaughter everyone on the Citadel, they should have been able to put a dent in it. I mean, the Reapers managed to effectively destroy the entire Batarian Hegemony in a matter of months
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Post by gothpunkboy89 on Sept 29, 2016 2:31:19 GMT
I thought that TIM used the information he got from Vendetta to somehow access Citadel Control. He could have slipped onto the Citadel. I'm betting no one aside from higher level members of Cerberus even know what Jack Harper looked like. Come to think of it, it must have been extremely easy for TIM to get onto the Citadel. Anderson...different story, but TIM made some sense to me. Somehow, someway, he used the information that Vendetta had on the Catalyst to contact the Reapers while he was on the Citadel. When the Reapers showed up, they probably started reintegration of their systems with the Citadel. Since the Protheans insured that the Keepers couldn't send out the Reaper Dinner Bell, the Reapers might have needed access to Citadel Control first. Sovy tried with Saren and if it wasn't for those meddling kids Shepard and CO, Sovereign would have been able to fully take control. TIM could have given them that access. Perhaps that's why the Reapers couldn't do it sooner. I'm not going to claim that it's the truth, but it was my takeaway when I beat ME3 recently. It's all in my opinion and to each their own. That sequence didn't entirely make sense then nor does it now. <shrug> Contacting the Reapers wouldn't be very hard. He is an indotrinated agent they allow on the citadel to act as a sort of guard dog. He couldn't gain control of it anyways so there is no threat from TIM.
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Post by Natashina on Sept 29, 2016 3:50:28 GMT
That's pretty much what I thought as well.
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Post by Ieldra on Oct 4, 2016 10:50:56 GMT
A few days *are* a short time to get anything organized done in a city of millions during a conquest. In fact, if the Reapers just took control of the Citadel's control facilities, the conquest isn't even done by the point we end it all. With the resources the Reapers have? However many zillions of husks? Even if they couldn't slaughter everyone on the Citadel, they should have been able to put a dent in it. I mean, the Reapers managed to effectively destroy the entire Batarian Hegemony in a matter of months If you're determined to take issue with this really minor point, I can't prevent you. BTW, you appear to be pretty obsessive about all this.
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Post by Iakus on Oct 4, 2016 13:42:02 GMT
With the resources the Reapers have? However many zillions of husks? Even if they couldn't slaughter everyone on the Citadel, they should have been able to put a dent in it. I mean, the Reapers managed to effectively destroy the entire Batarian Hegemony in a matter of months If you're determined to take issue with this really minor point, I can't prevent you. BTW, you appear to be pretty obsessive about all this. It's a part of a greater whole. Namely Bioware insisting that these terribad endings are actually good endings, an we simply "don't get it"
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Post by gothpunkboy89 on Oct 4, 2016 19:19:08 GMT
If you're determined to take issue with this really minor point, I can't prevent you. BTW, you appear to be pretty obsessive about all this. It's a part of a greater whole. Namely Bioware insisting that these terribad endings are actually good endings, an we simply "don't get it" Well you seem to struggle to "get it" based on your history of posts. Reapers can have 3 quadrillion husks at their disposal. Transporting all 3 quadrillion how ever becomes an issue. As each Reaper would only be able to hold X amount. So their total troops at their disposal doesn't equate to how many take the field at any given time.
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Post by Iakus on Oct 4, 2016 19:35:35 GMT
It's a part of a greater whole. Namely Bioware insisting that these terribad endings are actually good endings, an we simply "don't get it" Well you seem to struggle to "get it" based on your history of posts. Reapers can have 3 quadrillion husks at their disposal. Transporting all 3 quadrillion how ever becomes an issue. As each Reaper would only be able to hold X amount. So their total troops at their disposal doesn't equate to how many take the field at any given time. They had enough Reapers and husks to harvest Earth. Remember that big battle a tthe end? They couldn't spare some to harvest a few million mostly civilians on the Citadel? I mean, that's straight out of the Evil Overlord List: I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.
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Post by gothpunkboy89 on Oct 4, 2016 22:41:04 GMT
Well you seem to struggle to "get it" based on your history of posts. Reapers can have 3 quadrillion husks at their disposal. Transporting all 3 quadrillion how ever becomes an issue. As each Reaper would only be able to hold X amount. So their total troops at their disposal doesn't equate to how many take the field at any given time. They had enough Reapers and husks to harvest Earth. Remember that big battle a tthe end? They couldn't spare some to harvest a few million mostly civilians on the Citadel? I mean, that's straight out of the Evil Overlord List: I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.
But they aren't Evil overlords. And the entire fight rested in the space battle not ground battle.
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Post by Natashina on Oct 4, 2016 23:24:36 GMT
<puts on mod hat> I can see a "What makes something/someone evil" debate incoming. It's a good subject of discussion, but it's one that can make folks passionate. Please keep it civil. Attack the words, not the poster. Thanks.
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Post by themikefest on Oct 5, 2016 0:58:08 GMT
They had enough Reapers and husks to harvest Earth. Remember that big battle a tthe end? The reapers had more than enough to go after the Citadel, planets and still have a lot sitting on the sidelines ready to to help if needed. All they had to do was send x number of reapers to the Citadel. But the arms could be closed. Yeah. So what? Just have the reapers surround it allowing no one in or out. Game over. While they're relaxing around the Citadel, send a few reapers to guard each relay to prevent anyone from using it while the rest of the reapers harvest each system. Again. Game over before it even starts. But we have the plans for the crucible. Yeah. And that means what? If the reapers had posted a few reapers at the relay, Normandy would've been destroyed. Game over. They don't have to use the relays. You're right. So how long would it take to do what was seen in the game without the use of the relays? That's what I thought. Game over. The reapers win by numbers alone. The only way to defeat them is to find the plans to the device, build it, then use before the reapers enter the galaxy. How do we know if the wave will reach them in darkspace? We don't. But then again we're building something that no one knows about and having their fingers crossed that the thing will destroy the reapers.
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Post by Natashina on Oct 5, 2016 4:49:43 GMT
I'm coming in as a poster, not as a mod. The reason why Synthesis ulitmately sits poorly with me isn't just because of the thinly explained "space magic" that makes that work. I mean, yeah, it's silly. However, this is the same series that had a mind-controlling plant in the very first game. I think silly was reached pretty early on. No, it's because of the implication that peace will rule and that the biggest wars won't be fought. The idea being that, because synths and organics understand each other, things will be okay. I disagree 100%. Having an understanding between the two types of people will not change mortal nature. Take the Yagh, for example. So brutal that they slayed the contact teams from the Council, shown to be smart enough to have one become the Shadow Broker, and they are a pre-spaceflight race. Does the game really expect me to believe that they will somehow become better with this newfound tech in their DNA? That it will change the fact that they are considered probably one of the most barbaric and bloody races in the series? Nice try, but I smell bullshit.
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Post by Deleted on Oct 5, 2016 10:28:36 GMT
I'll leave this conversation here for synthesis lovers. it was pretty much flagged earlier in the game what it meant....
Shepard: "You mentioned before your people had problems with AI." Javik: "The Zha'til. They were as the Geth to this cycle." Shepard: "What happened?" Javik: "Their creators lived on a dying world. It was beyond their ability to save. So they resorted to implants to enhance their intelligence." Shepard: "I think I know where this is going." Javik: "The AI seized the physical body. It could alter the genetic material at the deepest level. In time, the offspring were molded into a slave race. Few organic traces were left. They were monsters."
synthesis in a nutshell.....
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Post by Gileadan on Oct 5, 2016 11:22:59 GMT
My rather mediocre mental capacity just doesn't cut it when trying to understand Synthesis and how it would happen.
The catalyst said something along the lines that every living thing's DNA would be altered to achieve synthesis. That's fine, but changing DNA can't produce synthetic implants - if said implants grew from the altered being's own body, they wouldn't be synthetic anymore, right? What happens to a human or other creature as it grows from a toddler to an adult being? Do the implants grow along with it - which would make them organic again? Do they have to visit a LIMB clinic every year to get fitted with bigger cybernetic parts that match their body size as they grow up?
I don't get it at all.
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Post by Ieldra on Oct 5, 2016 12:15:50 GMT
I'm coming in as a poster, not as a mod. The reason why Synthesis ulitmately sits poorly with me isn't just because of the thinly explained "space magic" that makes that work. I mean, yeah, it's silly. However, this is the same series that had a mind-controlling plant in the very first game. I think silly was reached pretty early on. No, it's because of the implication that peace will rule and that the biggest wars won't be fought. The idea being that, because synths and organics understand each other, things will be okay. I disagree 100%. Having an understanding between the two types of people will not change mortal nature. Take the Yagh, for example. So brutal that they slayed the contact teams from the Council, shown to be smart enough to have one become the Shadow Broker, and they are a pre-spaceflight race. Does the game really expect me to believe that they will somehow become better with this newfound tech in their DNA? That it will change the fact that they are considered probably one of the most barbaric and bloody races in the series? Nice try, but I smell bullshit. I don't think it was the intention to convey the impression that just because of the Synthesis, there won't be any conflicts. Remember the atmosphere at the time? Everyone was hating on the endings, and most of all on Synthesis. I think they wanted to unambiguously show that this is a good outcome, and they went overboard with the presentation like they do often. My picture of the post-Synthesis galaxy still has the krogan grumpy (after all, I didn't cure the genophage) and a few other plausible conflict spots. I have more of a problem with the implication that it's ok to change everyone's biochemistry. Personally I wouldn't mind - if I had some added functionally in my body I would rather appreciate it - but I think I'm not like most people in that.
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Post by Ieldra on Oct 5, 2016 12:29:57 GMT
My rather mediocre mental capacity just doesn't cut it when trying to understand Synthesis and how it would happen. The catalyst said something along the lines that every living thing's DNA would be altered to achieve synthesis. That's fine, but changing DNA can't produce synthetic implants - if said implants grew from the altered being's own body, they wouldn't be synthetic anymore, right? What happens to a human or other creature as it grows from a toddler to an adult being? Do the implants grow along with it - which would make them organic again? Do they have to visit a LIMB clinic every year to get fitted with bigger cybernetic parts that match their body size as they grow up? I don't get it at all. I have gone into this in considerable detail in my Synthesis compendium thread. I think the "new DNA" is a metaphor. The problem is, the only way I can see to make people's natural bodies produce implants with their built-in biochemistry is to replace DNA by something better. That, however, would mean that the whole system for producing biochemical compounds would have to change as well. Synthesis would have to create a whole new biochemistry of life. While that's not completely unimaginable, it is a bit much to accept - it wouldn't be so much a change but rather a redesign from scratch. Instead, I think that Synthesis will give everyone synthetic symbiotes which they will carry permanently in their bodies - similar to how some bacteria act as symbiotes without which a human body wouldn't work. These can be controlled to produce actual implants. The ability to control them has to be learned. Children are born with symbiotes inherited by the mother, and while growing up they learn to do something useful with them - or not. I think my interpretation has several advantages: (1) It is more plausible (2) It means people's natural biochemistry isn't changed. Synthesis just adds things. (3) It gives individuals more control about what they want to do with their bodies. Basically, you get more autonomy back for what Synthesis has taken from you by giving you these symbiotes against your will.
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Post by Iakus on Oct 5, 2016 14:31:16 GMT
<puts on mod hat> I can see a "What makes something/someone evil" debate incoming. It's a good subject of discussion, but it's one that can make folks passionate. Please keep it civil. Attack the words, not the poster. Thanks. Don't worry, I never had any intention of going down that route It's just the name of a list on how a genre-savvy villain should act.
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Post by Iakus on Oct 5, 2016 14:32:27 GMT
My rather mediocre mental capacity just doesn't cut it when trying to understand Synthesis and how it would happen. The catalyst said something along the lines that every living thing's DNA would be altered to achieve synthesis. That's fine, but changing DNA can't produce synthetic implants - if said implants grew from the altered being's own body, they wouldn't be synthetic anymore, right? What happens to a human or other creature as it grows from a toddler to an adult being? Do the implants grow along with it - which would make them organic again? Do they have to visit a LIMB clinic every year to get fitted with bigger cybernetic parts that match their body size as they grow up? I don't get it at all. For that matter, how long are the drivers supported anyway?
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Post by dagless on Oct 7, 2016 6:51:02 GMT
1. The In-world perspective You are Shepard. You have reached your enemy's hq. You're at the end of your strength and you're injured, but you are, at last, confronting the enemy you've fought against, knowingly or not, ever since you saw Sovereign lift off of Eden Prime. This enemy is killing your civilization, and it has been killing civilizations for at least 37 million years. Apparently it can take images from your mind in order to appear as this boy. It tells you a lot of stuff about organics and synthetics. Maybe it's true, maybe not, but well, this is the enemy. Do you trust it? Of course you don't, but that leaves you with a dilemma. You have no information about how to proceed. The enemy is in control of the situation. For all you know, pushing any of these buttons will just kill you. Why doesn't the Catalyst just kill you? No idea, perhaps it has no physical limbs or servants up here to do it, so it has to stall for time. Anyway, everything it tells you is suspect. Normally, you'd be looking for the fourth button it hasn't told you about, but there isn't one. Well, of course it could all be true. Your theory of mind will probably fail with a million-year-old AI, but would you bet your civilization on it? It doesn't matter. You have no single piece of reliable information about how to proceed. All you know is that this thing has been trying to kill your civilization. You might as well throw dice to make your decision. You're caught in an inescapable infinite suspicion chain. So what do you do? As the player, you take a step back. You leave the in-world perspective and switch into the storytelling perspective. And now the sh*t really hits the fan, because all the thematic and narrative inconsistencies you could ignore in the in-world perspective swoop down and explode in your face. Having only recently completed the game, armed only with the vague knowledge that lots of people didn't like the ending, here was my reasoning: The enemy is trying to confuse me by talking about "solutions" to it's "problem" and the downsides. I can't trust what it says either about synthesis or that destroy would actually kill other synthetics. So I choose to ignore it's arguments and proceed on mission. However, as you say you can't trust anything the Crucible tells you. But it's so simple. All I have to do is divine it from what I know of you: are you the sort of man who would put the poison into his own cup or his enemies. Now, a clever man would put the poison into his own goblet, because he would know that only a great fool would reach for what he was given. I am not a great fool, so I can clearly not choose the wine in front of you. But you must have known I was not a great fool, you would have counted on it, so I can clearly not choose the wine in front of me. I assumed that Shepard had taken the magic elevator to the crucible. Although to be fair, it's not clear if you are there or still on the citadel. How do you activate a giant machine? I disagree with you about looking for a 4th button. There is only one button. Throwing yourself into a beam or energy is not how you activate a piece of machinery. Neither is at shooting it. My guess was, jumping into the beam just kills you outright, while shooting it destroys the citadel (and perhaps the Reapers). The control panel is the only one that should allow you to activate it normally. Shepard thought she was so smart, as she turned into gray goo. But apparently it all worked out OK in the end.
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Post by Deleted on Oct 7, 2016 8:50:08 GMT
I'll re-phrase my last post... editing the text to how it should have been imo..
Javik: "At the end of the last cycle when the choice was made, an error was made in the assumption that life needs organics and synthetics to become one entity. Understanding others is a good thing, but when an organisms genetics are being hijacked by an AI's framework that in itself is a bad thing. The person choosing was lulled into the choice because it seemed the best choice as he was being bombarded by reaper indoctrination and pressured into a choice he was not in a fit state to make. He made the incorrect choice and doomed my people to the fate of enslavement and eventual destruction at the hands of the reapers. He chose Synthesis when he should have chosen to fight, this was a fight for the very survival of everyone and everything and at the final moment he buckled. The reapers convinced him and we all fell." Shepard: "I think I know where this is going." Javik: "The Crapalist then took action and seized all physical bodies in the galaxy. It could alter the genetic material at the deepest level using nanides. Don't forget the reapers work long term. Time is not important to them in the scheme of things. They are patient. In time, our offspring were molded into a slave race. Few organic traces were left. They were monsters. We ended up as monsters. "
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Post by gothpunkboy89 on Oct 7, 2016 22:27:52 GMT
I'm coming in as a poster, not as a mod. The reason why Synthesis ulitmately sits poorly with me isn't just because of the thinly explained "space magic" that makes that work. I mean, yeah, it's silly. However, this is the same series that had a mind-controlling plant in the very first game. I think silly was reached pretty early on. No, it's because of the implication that peace will rule and that the biggest wars won't be fought. The idea being that, because synths and organics understand each other, things will be okay. I disagree 100%. Having an understanding between the two types of people will not change mortal nature. Take the Yagh, for example. So brutal that they slayed the contact teams from the Council, shown to be smart enough to have one become the Shadow Broker, and they are a pre-spaceflight race. Does the game really expect me to believe that they will somehow become better with this newfound tech in their DNA? That it will change the fact that they are considered probably one of the most barbaric and bloody races in the series? Nice try, but I smell bullshit. Yagh killed the Council contact team because they didn't immediately become servants to the alpha Yagh. Which to them socially would be a lot like me walking up and kicking your grandmother in the face. Synthesis is more then just understanding each other. It is a fundamental change to organic life improving it though complete integration of technology into an organic body. With that set up everyone is literally smarter, faster and stronger then ever before. Evolving into a higher plane of thought. That change is why the wars will not be fought. Everyone is beyond the petty primite chimp like logic used before hand were anything that was to different was reacted to the same way a dog reacts to the mail man walking to the house. Humans pre space flight were pretty barbaric people and yet by ME times that has been reduced by a massive degree compared to the past. Even today we have reduced it a fair amount in many places. Not perfect but at least I can go out on the street and say I don't believe in God or I don't think your God exists without someone burning me at the stake for it. The greater the knowledge the more intelligent we have become the less and less brutal blood thirsty we have become. It isn't a direct proportional decrease compared to intelligence increase. But the improvement is there. This is basically the entire argument behind curing the Genophage.
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Post by Natashina on Oct 7, 2016 22:42:24 GMT
Yagh killed the Council contact team because they didn't immediately become servants to the alpha Yagh. Which to them socially would be a lot like me walking up and kicking your grandmother in the face. Synthesis is more then just understanding each other. It is a fundamental change to organic life improving it though complete integration of technology into an organic body. With that set up everyone is literally smarter, faster and stronger then ever before. Evolving into a higher plane of thought. That change is why the wars will not be fought. Everyone is beyond the petty primite chimp like logic used before hand were anything that was to different was reacted to the same way a dog reacts to the mail man walking to the house. Humans pre space flight were pretty barbaric people and yet by ME times that has been reduced by a massive degree compared to the past. Even today we have reduced it a fair amount in many places. Not perfect but at least I can go out on the street and say I don't believe in God or I don't think your God exists without someone burning me at the stake for it. The greater the knowledge the more intelligent we have become the less and less brutal blood thirsty we have become. It isn't a direct proportional decrease compared to intelligence increase. But the improvement is there. This is basically the entire argument behind curing the Genophage. Um, what? So, the Council teams didn't want to be slaves and they deserved to be slaughtered? Yeah, no. I can't see the reasonable logic in it. It wasn't "kicking a grandmother in the face," it was, "slavery or death." That's not a good example. It's no excuse to slaughter contact teams. This wasn't just once or twice. I found them the most brutal and dangerous race in the series. Shame we only interacted with only one of them directly. I would have liked to see more of their actual culture in game. We are pre-spaceflight. Right now, around us. ME:T is based upon our current future, using history from our time period in some case. You don't see most cultures demanding folks to become servants or die. That's extremely barbaric. My mind hasn't changed about the Yagh one bit. I know what Synthesis might do. Smarter, faster, more adaptable. I do see your point. I still fail to see how increased intelligence and technology would change mortal nature. I could easily argue that such tech will eventually lead to increased war and bloodshed when the more brutal races show up. I'm enough of a cynic to where I can be a little bleak about human/mortal nature. Here's my thing about the endings: I am not Shepard. Shepard is not me.I say this because I've been expressing my views as as person and as a player. It's my own perception of the events and the message. That being said, my Shepards don't always think the way I do. My solider thought that the only way to stop the Reapers was to shoot the tube. She was exhausted, extremely hurt and wanted the damn babbling AI to shut up already. She was drained and felt that was the best way to go. Despite her pain about the fate of the geth and EDI. My first Shepard wanted to do exactly what you are saying. Giving life in general more intelligence, power and understanding to create a new future. She was an Earthborn-War Hero that fell in love with Liara. She adored EDI, was amazed by the geth and believed in uniting the cosmos. All of that warm and fuzzy stuff. She jumped into the beam. That is not the only time I'm going to pick Synthesis either. Me, as a person, doesn't see it that way. I find the idea a little disturbing to be honest. Giving someone more intelligence and capablities doesn't always make a better person. I have my reservations, as I've expressed in this thread. But again, I'm not Shepard. I've never been to space, nor been in war. I've never lost my family or have been the sole survivor of a terrorist attack (more or less.) I can't always approach the game based upon how I feel as a person. I approach the game to roleplay, to get myself into a different mindset. I actually have a Shepard planned that will go Synthesis, and I've got good RP reasons as to why. Shoot, I recently read a very compelling thread that talked about why Control was a beneficial option. The folks in there having been giving their own POV about how the Shep-AI would remain stable and the galaxy is in much safer hands. Plus, waste not want not. The Reapers wrecked our planets, now Shep will happily pull their puppet strings and force them to rebuild what they destroyed.
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Post by gothpunkboy89 on Oct 8, 2016 0:44:12 GMT
Yagh killed the Council contact team because they didn't immediately become servants to the alpha Yagh. Which to them socially would be a lot like me walking up and kicking your grandmother in the face. Synthesis is more then just understanding each other. It is a fundamental change to organic life improving it though complete integration of technology into an organic body. With that set up everyone is literally smarter, faster and stronger then ever before. Evolving into a higher plane of thought. That change is why the wars will not be fought. Everyone is beyond the petty primite chimp like logic used before hand were anything that was to different was reacted to the same way a dog reacts to the mail man walking to the house. Humans pre space flight were pretty barbaric people and yet by ME times that has been reduced by a massive degree compared to the past. Even today we have reduced it a fair amount in many places. Not perfect but at least I can go out on the street and say I don't believe in God or I don't think your God exists without someone burning me at the stake for it. The greater the knowledge the more intelligent we have become the less and less brutal blood thirsty we have become. It isn't a direct proportional decrease compared to intelligence increase. But the improvement is there. This is basically the entire argument behind curing the Genophage. Um, what? So, the Council teams didn't want to be slaves and they deserved to be slaughtered? Yeah, no. I can't see the reasonable logic in it. It wasn't "kicking a grandmother in the face," it was, "slavery or death." That's not a good example. It's no excuse to slaughter contact teams. This wasn't just once or twice. I found them the most brutal and dangerous race in the series. Shame we only interacted with only one of them directly. I would have liked to see more of their actual culture in game. We are pre-spaceflight. Right now, around us. ME:T is based upon our current future, using history from our time period in some case. You don't see most cultures demanding folks to become servants or die. That's extremely barbaric. My mind hasn't changed about the Yagh one bit. I know what Synthesis might do. Smarter, faster, more adaptable. I do see your point. I still fail to see how increased intelligence and technology would change mortal nature. I could easily argue that such tech will eventually lead to increased war and bloodshed when the more brutal races show up. I'm enough of a cynic to where I can be a little bleak about human/mortal nature. Here's my thing about the endings: I am not Shepard. Shepard is not me.I say this because I've been expressing my views as as person and as a player. It's my own perception of the events and the message. That being said, my Shepards don't always think the way I do. My solider thought that the only way to stop the Reapers was to shoot the tube. She was exhausted, extremely hurt and wanted the damn babbling AI to shut up already. She was drained and felt that was the best way to go. Despite her pain about the fate of the geth and EDI. My first Shepard wanted to do exactly what you are saying. Giving life in general more intelligence, power and understanding to create a new future. She was an Earthborn-War Hero that fell in love with Liara. She adored EDI, was amazed by the geth and believed in uniting the cosmos. All of that warm and fuzzy stuff. She jumped into the beam. That is not the only time I'm going to pick Synthesis either. Me, as a person, doesn't see it that way. I find the idea a little disturbing to be honest. Giving someone more intelligence and capablities doesn't always make a better person. I have my reservations, as I've expressed in this thread. But again, I'm not Shepard. I've never been to space, nor been in war. I've never lost my family or have been the sole survivor of a terrorist attack (more or less.) I can't always approach the game based upon how I feel as a person. I approach the game to roleplay, to get myself into a different mindset. I actually have a Shepard planned that will go Synthesis, and I've got good RP reasons as to why. Shoot, I recently read a very compelling thread that talked about why Control was a beneficial option. The folks in there having been giving their own POV about how the Shep-AI would remain stable and the galaxy is in much safer hands. Plus, waste not want not. The Reapers wrecked our planets, now Shep will happily pull their puppet strings and force them to rebuild what they destroyed. No the social structure of the Yahg is that everyone in the group is below the Alpha. Alpha has no equal and everyone does what they want. The contact team approached the Alpha Yahg and attempted to act as equals rather then subservient to them like their society normally functions. This is a direct challenge to their authority and thus responded as such. It isn't slavery so much as subservience much in the same way our society functions just taken to a more extreme end. Depends what you consider space flight. We have achieved space flight. We have been to our closes solar body the moon and back. We could go there more and more frequently but has not been deemed worth the money to do so. We have the technology that could allow us to colonize the moon. We just lack the logistics to keep it up and running. As well it was the violation of their social order that caused the problems. If someone from China showed up and simply attempted to walk into the White House and demand to be given access to everything the President has simply because they feel they have the right to be equal to that. They would end up in prison if not shot for their attempt. Not to get to topical but with US and the police shoot X or Y person. A common theme pops up with people defending the police's actions. Usually it is some variation of "if they only did what the police said they wouldn't have been killed." If only the contact team had done exactly what the Alpha Yahg wanted they wouldn't have had to have been killed. It says a lot about our society that I only have to interpose 1 word for it to fit both set ups. And yet the Yahg are the blood thirsty savage group. Attempting to talk about the quality of the story of a game from a role play perspective is a lot like trying to watch a 3D movie with one eye shut then complaining why it looked funny. Roleplay how ever you want in the game but if you are going to talk about any part of the story or it's quality you can't do so when you are filtering the story though and artificial mind set that willingly ignores or alters points in the game into incomprehensible mess. At that point it isn't the game's fault, it isn't the developer's fault if is the player's fault. Yet the players seem to hold the developers and the game at fault for their own problems. You can react many different way to watching someone get attacked in front of you. But only when you don the role play glasses can anyone start to claim they were asking to be attacked by being there.
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