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Post by Ieldra on Aug 31, 2016 10:49:31 GMT
That smell is hard to notice after the ending sprayed everything with manure. Wait, I thought you liked it? I mean, we're both coming from different angles, but I figured you still liked it. My relationship to the endings is complicated. For instance: I like the outcomes as such, but hate how they were executed or justified. The Catalyst is a major problem area because it made the outcomes feel like the antagonist's solutions and tainted with its methods, and the outcomes and their justifications don't fit the themes of the story that came before. I *hate* the pseudo-religious angle of Synthesis, while taken out of that context, it is my favorite outcome. Given what they were writing about, I find the writers' glaring incompetence in science, particularly biology, inexcusable, and I dislike how (the process of) Synthesis in particular defies all rationalization in terms of in-world lore. So, while yes, I do like the outcomes, I still say the ending sprayed everything with manure, to the point that it takes serious work to find the roses under all the muck. The length of my Synthesis thread may be an indication of just how much work that was. In fact, I feel I had to do most of the work for making that outcome plausible, and I still had to ignore how it was written to come about. I look at the post-ending MEU with some satisfaction, but it still feels tainted. It's not as simple as "I like it" or "I don't like it".
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Post by straykat on Aug 31, 2016 11:04:28 GMT
Wait, I thought you liked it? I mean, we're both coming from different angles, but I figured you still liked it. My relationship to the endings is complicated. For instance: I like the outcomes as such, but hate how they were executed or justified. The Catalyst is a major problem area and the outcomes and their justifications don't fit the themes of the story that came before. I *hate* the pseudo-religious angle of Synthesis, while taken out of context, it is my favorite outcome. Given what they were writing about, I find the writers' glaring incompetence in science, particularly biology, inexcusable. So, while yes, I do like the outcomes, I still say the ending sprayed everything with manure, to the point that it takes serious work to find the roses under all the muck. The only religious angle I see harkens back to in-game religion... The Asari. Especially Shiala's little speech about "one-ness" on Feros. I think Synthesis is the ultimate expression of this sort of big picture/homogenized universe, in Bioware's minds. It's why I'm often tempted to kill her. "Enough mystic crap!" I think everyone needs to get along on a more individual level and it takes work. And there's lots of failure inbetween --- and that's OK. I don't care for these grand solutions. It's why I'm a little put off even by Asari romance. There's no work in it, no honeymoon period, no long hours just getting to know and appreciate someone.. It's just getting from point A to B, in the most instant way possible. I feel like I'm all over the place, but I feel like Synthesis is doing the same thing, with a bigger problem. It's all coming from the same mindset. Call it religious maybe. But I think they're all just the "ideal" thing in Bioware's minds. Perhaps the tech/organic cyberpunk-ish angle is something worth promoting, but this is too hokey for my tastes. So I can see if you want to remove it from that.
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Post by themikefest on Aug 31, 2016 15:48:59 GMT
I like the ending. The destroy ending that is. At least the part with the reapers falling over.
ME3 became a game about achieving a number, Didn't matter as long as the player had a number. When encountering the thing, it looks at the board to see what number the organic has. If its high enough, it will be nice by saying wake up. If its low, its upset asking the organic why its here. Depending on the number, the thing gives choices or choice for the organic based on the number that organic has. It doesn't care if the organic did this, that and the other thing.
For me, it would've been easy just to have one ending. After the coup, the player learns the crucible has enough energy to destroy the reapers. Ok. After the arms to the Citadel are fully opened, the crucible fires the beam throughout the galaxy destroying the reapers.
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Post by themikefest on Aug 31, 2016 16:05:18 GMT
Went way off topic with my above post.
Kai Leng would be better if he used a pistol or assault weapon instead of his sword
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Quarian Ally
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Post by stephenw32768 on Aug 31, 2016 18:38:34 GMT
The only religious angle I see harkens back to in-game religion... The Asari. Especially Shiala's little speech about "one-ness" on Feros. I think Synthesis is the ultimate expression of this sort of big picture/homogenized universe, in Bioware's minds. I agree; though this is part of why I liked Synthesis, personally. To me, it seemed to fit thematically with other mystical aspects of the ME3 story and the ME-verse in general, and I do like that stuff; I like my science fiction to be soft and fantasy-y. Besides siari pantheism, another foreshadowing of it is Legion's fate. Legion disseminated itself through the geth in order to spread the upgrade code. By doing so, Legion became part of all the geth, on some level. If Shepard chooses Synthesis, she likewise disseminates herself through all life in the galaxy, becoming part of all life, on some level. Post-upgrade and post-Synthesis, I can imagine some geth embracing the siari religion.
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Post by straykat on Aug 31, 2016 22:36:36 GMT
The only religious angle I see harkens back to in-game religion... The Asari. Especially Shiala's little speech about "one-ness" on Feros. I think Synthesis is the ultimate expression of this sort of big picture/homogenized universe, in Bioware's minds. I agree; though this is part of why I liked Synthesis, personally. To me, it seemed to fit thematically with other mystical aspects of the ME3 story and the ME-verse in general, and I do like that stuff; I like my science fiction to be soft and fantasy-y. Besides siari pantheism, another foreshadowing of it is Legion's fate. Legion disseminated itself through the geth in order to spread the upgrade code. By doing so, Legion became part of all the geth, on some level. If Shepard chooses Synthesis, she likewise disseminates herself through all life in the galaxy, becoming part of all life, on some level. Post-upgrade and post-Synthesis, I can imagine some geth embracing the siari religion. That's definitely one aspect. But I think there's the other strain.. that's pro human, but not in the destructive ways like Cerberus. I view them both as "Ascension", one with the Destiny Ascension, one with the Ascension Project.. serving as sort of symbols. The latter was just as big of a theme, especially in the books. Lastly, Javik made a point to show the flaws of unity.. and how our separate but binding relations are what gives us a bonus over his people. He also pointed out the Asari as the frauds that they really are. And in the end, I think Liara is actually a controller (Paragon Control) symbol than Synthesis. She loves being the Shadow Broker. Same with the Council. Same with Aria (but Renegade here). Not sure about her mother.
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Post by Beregond5 on Sept 1, 2016 7:01:13 GMT
Went way off topic with my above post. Kai Leng would be better if he used a pistol or assault weapon instead of his sword Yeah, but then it wouldn't be kewl.
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Post by Iakus on Sept 1, 2016 16:50:30 GMT
Went way off topic with my above post. Kai Leng would be better if he used a pistol or assault weapon instead of his sword Meh, that's secondary. Kai Leng would have been better if he had been portrayed as a thinking individual with an agenda and a personality of his own, rather than just TIM's errand boy.
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Post by themikefest on Sept 1, 2016 18:05:36 GMT
Went way off topic with my above post. Kai Leng would be better if he used a pistol or assault weapon instead of his sword Meh, that's secondary. Kai Leng would have been better if he had been portrayed as a thinking individual with an agenda and a personality of his own, rather than just TIM's errand boy. Having a pistol or assault weapon makes it more believable instead of him pretending to be a Samurai carrying a sword. The way the fights went, he would get top pay for working at a circus.
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Post by Iakus on Sept 1, 2016 18:09:22 GMT
Meh, that's secondary. Kai Leng would have been better if he had been portrayed as a thinking individual with an agenda and a personality of his own, rather than just TIM's errand boy. Having a pistol or assault weapon makes it more believable instead of him pretending to be a Samurai carrying a sword. The way the fights went, he would get top pay for working at a circus. Given the way kinetic barriers work, I can understand the value of a blade. Though why he gets a sword and Shepard gets a lightsaber-switchblade I'll never understand. Having some sort of ranged weapon for combat would makes sense. But the greater tragedy is the criminal underuse of troy Baker's talents
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Post by themikefest on Sept 1, 2016 18:15:02 GMT
Given the way kinetic barriers work, I can understand the value of a blade. Though why he gets a sword and Shepard gets a lightsaber-switchblade I'll never understand. Having some sort of ranged weapon for combat would makes sense. But the greater tragedy is the criminal underuse of troy Baker's talents Did anybody ask him how he felt about the character he voiced? Did he play the game to see what Kai Leng did in the game?
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Post by straykat on Sept 1, 2016 18:41:42 GMT
Sigh.. it's only an underuse of talent because of the rewrite. They intended much more.
This is one of the clear issues that I lay all on EA's heads. Not Bioware.
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Post by Ieldra on Sept 2, 2016 8:49:43 GMT
Meh, that's secondary. Kai Leng would have been better if he had been portrayed as a thinking individual with an agenda and a personality of his own, rather than just TIM's errand boy. Having a pistol or assault weapon makes it more believable instead of him pretending to be a Samurai carrying a sword. The way the fights went, he would get top pay for working at a circus. Well, he was Mac Walters' grandstanding avatar, pretty much a walking circus performance. Hey, everyone look how cool i am? Yeah, right.
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Post by BansheeOwnage on Sept 5, 2016 5:03:22 GMT
Indeed, which is why I said I'd get it because kinetic barriers serve as protection against projectiles flying at high speeds, e.g. bullets, not blades. Although we know that gameplay is quite different - shields serve as protection against e.g. getting bitch-slapped by brutes, as well. My point was that he has to get close to the enemy first at all times, enemy that's going be pretty actively trying to get rid of his shields, and he'll have to stay there the entire time. Some characters have tech skills that can overload shields from distance. This fighting style also doesn't take into account that some characters might (shoot at Leng first and) punch him in the face when he gets close, like Vanguards, who even have better mobility than him. Good luck to him trying to melee a krogan, too. I don't have much of an issue with the sword as much as the fact it's his only weapon. He doesn't even have a backup pistol because he's too cool for that. Do we even see him use the things on his palms as blasters? I only remember him blocking bullets with it. Kai Leng also isn't a biotic, as far as I know, is he? He never uses biotics in any shape or form. His fancy tech looks pretty deceiving, though. (I admit I haven't used the N7 Slayer in MP because MP'd require social interaction during gameplay and... meh. I'm more of an SP player, either way. So I've just solo'd for a bit to see what it's like and thus I don't even have that class unlocked.) Either way, though, I agree there's just too big a difference between what certain characters can do in cutscenes and what they can do in gameplay. I think it's most visible and jarring with Leng. Then there are characters whose shields, barriers and armour magically don't exist in cutscenes when the writers need them shot. Then there are characters behaving nonsensically and incompetently for the sake of cheap drama. Etc. As you say, it is rather infuriating. Sorry for the super-late reply Sorry, I wasn't trying to imply you didn't understand how barriers worked, I was just explaining my thoughts about it (slightly too excitedly, after not talking about these things for years ). And there, gameplay/story segregation strikes again It's true that Leng's fighting style and equipment isn't really conducive to the situations he finds himself in in ME3 and he should have been curb-stomped much sooner had the good guys actually acted how they should have in combat. He doesn't act like the assassin he's supposed to be. Hmm, it's been so long I actually don't remember if he used the palm-blasters... I know he could since the (other) Phantoms do. Maybe he stupidly threatened the salarian councilor with them without shooting before Thane interrupted him to show him how to really threaten someone without shooting them? I mean, 2 assassins in 1 scene who hesitate for ages? Can't remember. *Gasps* You know, I don't remember him explicitly using biotics now that you mention it. It has been a while, but... wow. Somehow I never clued-in! Aww, haha. I'm not really one for social interaction either. Well, I am with friends, but not randoms in MP. You don't actually need to interact though, you can mute everyone and not talk. Still, I understand where you're coming from because my girlfriend doesn't even like that. We're both shy What platform are you on, out of curiosity? I loved ME3MP, but haven't played in ages. And I agree to agree on the last paragraph I like the ending. The destroy ending that is. At least the part with the reapers falling over. ME3 became a game about achieving a number, Didn't matter as long as the player had a number. When encountering the thing, it looks at the board to see what number the organic has. If its high enough, it will be nice by saying wake up. If its low, its upset asking the organic why its here. Depending on the number, the thing gives choices or choice for the organic based on the number that organic has. It doesn't care if the organic did this, that and the other thing. For me, it would've been easy just to have one ending. After the coup, the player learns the crucible has enough energy to destroy the reapers. Ok. After the arms to the Citadel are fully opened, the crucible fires the beam throughout the galaxy destroying the reapers. Yep, that would have been a lot better than what we got. Destroy, always. I always thought the end itself didn't need to have choices, just everything leading up to it. It's the culmination of our choices - or should have been - like the Suicide Mission. Prepare properly, do better. Don't prepare/prepare badly, fail. Oh, and if they did that, we wouldn't have to go to an entirely different galaxy to continue the series. There is/was still so much to explore in the Milky Way, both physically and thematically. Oh well. Besides siari pantheism, another foreshadowing of it is Legion's fate. Legion disseminated itself through the geth in order to spread the upgrade code. By doing so, Legion became part of all the geth, on some level. If Shepard chooses Synthesis, she likewise disseminates herself through all life in the galaxy, becoming part of all life, on some level. See, that's exactly why I not only don't like synthesis, I think it's flat out morally wrong. I agree with some of StrayKat's points about it as well (individuals working to overcome differences etc.), but the main reason is because it is a violation of all life (even plants [And Joker's Hat!]) on a fundamental level, and I don't say that lightly. Shepard didn't send out a form to every living entity in the galaxy asking if they wanted to be synthesized or not. It's as simple as that. Regardless of what it even does, regardless of making sense - it's one of the most repulsive ideas I've encountered in fiction.
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Post by themikefest on Sept 5, 2016 16:01:20 GMT
For me, it would've been easy just to have one ending. After the coup, the player learns the crucible has enough energy to destroy the reapers. Ok. After the arms to the Citadel are fully opened, the crucible fires the beam throughout the galaxy destroying the reapers. Oh, and if they did that, we wouldn't have to go to an entirely different galaxy to continue the series. There is/was still so much to explore in the Milky Way, both physically and thematically. Oh well. They still could go to Andromeda. Have one team work on Andromeda and another team work on continuing ME in the Milky Way
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Post by Garo on Sept 7, 2016 1:05:13 GMT
I have this fun little memory of my final fight with Kai Leng. He was half health and started charging at my Shepard. In my imagination it was this epic final encounter between him and Shepard. He got close and wanted to use his sword but then BOOM HEADSHOT. His body just swished to the right. I looked to the left and saw Garrus with his black widow looking smug.
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Post by vanilka on Sept 8, 2016 15:04:20 GMT
Indeed, which is why I said I'd get it because kinetic barriers serve as protection against projectiles flying at high speeds, e.g. bullets, not blades. Although we know that gameplay is quite different - shields serve as protection against e.g. getting bitch-slapped by brutes, as well. My point was that he has to get close to the enemy first at all times, enemy that's going be pretty actively trying to get rid of his shields, and he'll have to stay there the entire time. Some characters have tech skills that can overload shields from distance. This fighting style also doesn't take into account that some characters might (shoot at Leng first and) punch him in the face when he gets close, like Vanguards, who even have better mobility than him. Good luck to him trying to melee a krogan, too. I don't have much of an issue with the sword as much as the fact it's his only weapon. He doesn't even have a backup pistol because he's too cool for that. Do we even see him use the things on his palms as blasters? I only remember him blocking bullets with it. Kai Leng also isn't a biotic, as far as I know, is he? He never uses biotics in any shape or form. His fancy tech looks pretty deceiving, though. (I admit I haven't used the N7 Slayer in MP because MP'd require social interaction during gameplay and... meh. I'm more of an SP player, either way. So I've just solo'd for a bit to see what it's like and thus I don't even have that class unlocked.) Either way, though, I agree there's just too big a difference between what certain characters can do in cutscenes and what they can do in gameplay. I think it's most visible and jarring with Leng. Then there are characters whose shields, barriers and armour magically don't exist in cutscenes when the writers need them shot. Then there are characters behaving nonsensically and incompetently for the sake of cheap drama. Etc. As you say, it is rather infuriating. Sorry for the super-late reply Sorry, I wasn't trying to imply you didn't understand how barriers worked, I was just explaining my thoughts about it (slightly too excitedly, after not talking about these things for years ). And there, gameplay/story segregation strikes again It's true that Leng's fighting style and equipment isn't really conducive to the situations he finds himself in in ME3 and he should have been curb-stomped much sooner had the good guys actually acted how they should have in combat. He doesn't act like the assassin he's supposed to be. Hmm, it's been so long I actually don't remember if he used the palm-blasters... I know he could since the (other) Phantoms do. Maybe he stupidly threatened the salarian councilor with them without shooting before Thane interrupted him to show him how to really threaten someone without shooting them? I mean, 2 assassins in 1 scene who hesitate for ages? Can't remember. *Gasps* You know, I don't remember him explicitly using biotics now that you mention it. It has been a while, but... wow. Somehow I never clued-in! Aww, haha. I'm not really one for social interaction either. Well, I am with friends, but not randoms in MP. You don't actually need to interact though, you can mute everyone and not talk. Still, I understand where you're coming from because my girlfriend doesn't even like that. We're both shy What platform are you on, out of curiosity? I loved ME3MP, but haven't played in ages. And I agree to agree on the last paragraph It's fine. There's no time limit. Oh, no problem. I also get too excited rambling about things, so I understand. I was more or less just explaining my point of view, as well, in case I was misunderstood. I could swear he doesn't shoot any projectiles in cutscenes. I didn't notice anything during combat, either. Then again... he doesn't last that long before he needs to recharge. The wiki lists Shield Boost and Electric Slash as his only combat abilities. If he's a biotic, his wiki pages contain no word of it. He did confuse me during my first playthrough, though, mostly because his tech creates a bubble-like shield which we haven't seen before and he flails his palms around a lot for protection. Basically, Leng gets to use unique, never before seen technology in his cutscenes... ... why am I not surprised? I wouldn't put it past him. Or it was just his "ninja"-like combat stance. Or he had a palm prepared to catch bullets again. Who knows. TFW you've got a job to do, but you gotta be cool first and foremost. I'm probably a bit like you and your girlfriend then. I'm pretty shy, as well. And I admit I'm not a people person to begin with. I only play with people I know and then we tend to choose different games to play, rather than ME3. Still, it's cool you managed to have fun despite that. I'm on PC, actually. What about you?
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Post by BansheeOwnage on Sept 12, 2016 17:34:58 GMT
It's fine. There's no time limit. Oh, no problem. I also get too excited rambling about things, so I understand. I was more or less just explaining my point of view, as well, in case I was misunderstood. I could swear he doesn't shoot any projectiles in cutscenes. I didn't notice anything during combat, either. Then again... he doesn't last that long before he needs to recharge. The wiki lists Shield Boost and Electric Slash as his only combat abilities. If he's a biotic, his wiki pages contain no word of it. He did confuse me during my first playthrough, though, mostly because his tech creates a bubble-like shield which we haven't seen before and he flails his palms around a lot for protection. Basically, Leng gets to use unique, never before seen technology in his cutscenes... ... why am I not surprised? I wouldn't put it past him. Or it was just his "ninja"-like combat stance. Or he had a palm prepared to catch bullets again. Who knows. TFW you've got a job to do, but you gotta be cool first and foremost. I'm probably a bit like you and your girlfriend then. I'm pretty shy, as well. And I admit I'm not a people person to begin with. I only play with people I know and then we tend to choose different games to play, rather than ME3. Still, it's cool you managed to have fun despite that. I'm on PC, actually. What about you? Ha, thanks Hmm, yeah, I can't specifically remember him using them offensively either. Kind of odd it lists Electric Slash as an ability though since it was added in MP in DLC and seems different from anything Leng used... Oh well. Right, that's true. It always bugs me when characters use cool tech that our protagonist can't even when they could have access to it That bubble certainly does look like tech, what with the hexagons and everything (and I think they reused it later for the volus in MP ), but that second shot definitely looks like the biotic auras you see whenever powers are used. So I'm confused again That's a good point, that may have been it. Haha, yup, looking cool is always a priority Another shy person on the internet? Can't be Yeah, that makes sense, I'm not good at interacting with people I don't know either. Thanks Ah, nice. I got a cheap PC copy to take screenshots and videos, but I played primarily on Xbox 360. I wish your unlocks carried over between platforms, but oh well.
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The stars, the moon, they have all been blown out
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Post by aoibhealfae on Sept 12, 2016 17:50:18 GMT
Kai Leng only exist because Drew thought Mass Effect need an evil male space ninja. Except that he is half-Chinese and half-Russian. Ninja and Katana is Japanese. Should have left Kasumi alone.. Hell, I would be happy if its Space Fong Sai Yuk, Space Wong Fei Hung or Space Ip Man... wait..
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Post by straykat on Sept 12, 2016 19:27:23 GMT
It's sad that I only like talking about what Kai Leng could have been. I could care less what he actually is. Thessia is so dumb it's barely worth thinking about. But knowing that it was intended as Virmire 2.0 is what bugs me.
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Heimdall
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Post by Heimdall on Sept 12, 2016 22:04:21 GMT
Today I was thinking about Kai Leng from the angle of "How could they have made him work?" And I think I have a solution.
Kai Leng should have replaced Jacob as our second starting squadmate. Instead of the ridiculous try-hard-space-ninja-wannabe we got, he should have been a gruff former N7 (With GUNS) with a hardline pro-human attitude that Shepard couldn't reverse. His loyalty mission might have involved getting revenge on some Batarian slavers for a traumatic family past or something. He would be the only squadmate to leave the ship if Shepard destroyed the Collector Base (And he would have to be a guaranteed survivor)
That way we would have actually had some history with the character when he showed up jammed to the gills with cybernetic enhancements in ME3. All his appearances would have to be reworked to not give Shepard the idiot ball and take advantage of their history, of course, but we could have had an engaging adversary.
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Post by jli84 on Sept 12, 2016 23:39:39 GMT
The problem with Kai Leng is that he feels way too gamey. Sure ME3 is a videogame, but its focus is on storytelling, characters and immersion. Leng just does'nt fit in. The only good part of Kai Leng:
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Post by BansheeOwnage on Sept 14, 2016 0:09:12 GMT
The problem with Kai Leng is that he feels way too gamey. Sure ME3 is a videogame, but its focus is on storytelling, characters and immersion. Leng just does'nt fit in. "too video-gamey"... Bioware didn't want their video games to be too video-gamey either. Curiously, it was about boss fights, of which Kai Leng provides multiple
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Post by Garo on Sept 14, 2016 0:49:00 GMT
The problem with Kai Leng is that he feels way too gamey. Sure ME3 is a videogame, but its focus is on storytelling, characters and immersion. Leng just does'nt fit in. The only good part of Kai Leng: I wouldn't say it's *good* but satisfying. The only reason he exsists is to be a punching bag for the player.
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Post by themikefest on Sept 14, 2016 0:56:23 GMT
I wouldn't say it's *good* but satisfying. The only reason he exsists is to be a punching bag for the player. I don't know. Its possible he was put in the game to promote the comics for people who want to know more about the character
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