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Post by cloud9 on May 12, 2017 7:51:20 GMT
This is exactly how I want renegade Shepard to be!! Or if they release an add on to play a Shadow Broker Operative to extract information on a target by either by force, threats, bribes, or blackmail. Speaking of Shadow Broker it would be sweet if they add a solo/co-op campaign for covert operations @ the Citadel in ME3.
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Combat Drones are our Friends
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Dr. Vanity on May 12, 2017 21:57:01 GMT
Another thing I really wanted in the game was some really, really alien worlds. Like sure, having multiple moons or suns in the sky helps, but i'm talking give us some of the things NASA and other space agencies have observed on different worlds.
What if we visited a planet that was freezing by night and incineratingly-hot by day? Kinda like that Chronicles of Riddick movie from back in the day. Closest we got to that was Haestrom. Like, literally have Shepard and crew watching the dawn come up and half the planet lighting on fire while it slowly approaches their location.
Or what about a planet with mega-fast winds naturally and Shepard and crew are magnetically attaching themselves to something to move around?
Heck, there was an article I read where one planet observed had GLASS RAINING FROM THE SKY. That'd be like the razor-wind sections of Gears of War II but dang that'd be something bizarre for Shepard and company to deal with.
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Post by Phantom on May 13, 2017 2:36:42 GMT
Another thing I really wanted in the game was some really, really alien worlds. Like sure, having multiple moons or suns in the sky helps, but i'm talking give us some of the things NASA and other space agencies have observed on different worlds. What if we visited a planet that was freezing by night and incineratingly-hot by day? Kinda like that Chronicles of Riddick movie from back in the day. Closest we got to that was Haestrom. Like, literally have Shepard and crew watching the dawn come up and half the planet lighting on fire while it slowly approaches their location. Or what about a planet with mega-fast winds naturally and Shepard and crew are magnetically attaching themselves to something to move around? Heck, there was an article I read where one planet observed had GLASS RAINING FROM THE SKY. That'd be like the razor-wind sections of Gears of War II but dang that'd be something bizarre for Shepard and company to deal with. Needs a better gaming engine and a gaming system to handle will be important and yes I would love it. Also Healthy variety of enemies that use a healthy variety of gear, abilities and powers. and don't forget tactics. Lore wise a collector style race should be overpowered as hell.
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Post by gplayer on May 14, 2017 11:12:14 GMT
There is a theme in the game that is really not explored throughout. Maybe by coincidence or by design: Shepard fails to convince people of the threat, and the lack of evidence or concrete proof is always holding him/her back. But this proof exists but is subverted by various factions in the game. Cerberus scoops up the important parts of Sovreign and collectors and keeps it secret to retain an advantage. Turians create Thanix cannons from Sovreign but hide the origins of the tech so they do not lose their advantage. Batarians hide all knowledge of a dead reaper in the Leviathan DLC to retain an advantage. Then the Asari with their undamaged, fully functioning Prothean beacon with reaper data, also hidden for the same reason. It always struck me as odd that this repeated pattern of self interest from all races is not summed up and shoved into the council's face at some point in the game. There was plenty of content there for a confrontation that would have gone beyond a 'told you so' moment.
The final assault on Earth in ME3 did a really good job of showing how dire the situation is and how slim it was that anyone would get out alive. But there are no save points and being forced to rely on insufficient autosaves for such a brutal sequence of fights was very frustrating.I would add to this that all three games made major plot decisions come after intense and difficult fights with no opportunity to save between the end of a fight and the dialogue. Its a recurring issue that made me enable all manner of cheats just so I could get the fight over with quickly over and over while I tried out different dialogue options.
All games came with DLCs or deluxe options that people paid for, but never get to see until maybe an hour into the game. Like in ME2 I cant change to DLC weapons until after freedom's progress. In ME3 I cannot put on my hoodie or use my DLC weapon stash untl after meeting with the council. Also very log bouts of conversation and crap before I can get to the main menu to load a new game or do something else. Many times I just alt+tabbed out and killed it just so I can load an earlier game. It should never be like that.
I also really wish Shep had not died at the start of ME2 and not be forced to work with Cerberus. But that is a pretty big what if for this thread.
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Post by gothpunkboy89 on May 14, 2017 12:28:51 GMT
Paragon and Renegade choices had realistic impacts of their choices.
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Quarian Ally
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PSN: stephenw32768
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Post by stephenw32768 on May 14, 2017 17:12:29 GMT
In ME2, on Horizon, we see the Virmire survivor being incapacitated by a Seeker during the initial cutscene. During my first playthrough, I assumed that the Collectors had done something to them; it took me until midway through ME3 to realize that they were not, in fact, Reaper double-agents. I can't help thinking that there was a missed opportunity there.
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Post by Phantom on May 14, 2017 22:21:16 GMT
In ME2, on Horizon, we see the Virmire survivor being incapacitated by a Seeker during the initial cutscene. During my first playthrough, I assumed that the Collectors had done something to them; it took me until midway through ME3 to realize that they were not, in fact, Reaper double-agents. I can't help thinking that there was a missed opportunity there. the backlash of a fan favorite character like Ashley or Kaiden even Liara being indoctrinated by the Reapers will be great. I don't know if You were around for the Indoctrination Theory out-roar in the Old BSN, well it would have been just as messy if those 3 were secretly working for the Reapers. Also true, Sleeper Agents will increase the paranoid factor 10 fold if a beloved character was indoctrinated. Due to the quality of the Writing, at least seem half of the cast of ME3 seems indoctrinated.
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Post by dmc1001 on May 15, 2017 1:16:06 GMT
In ME2, on Horizon, we see the Virmire survivor being incapacitated by a Seeker during the initial cutscene. During my first playthrough, I assumed that the Collectors had done something to them; it took me until midway through ME3 to realize that they were not, in fact, Reaper double-agents. I can't help thinking that there was a missed opportunity there. Maybe that's why the VS was so pissy to Shepard on Horizon!
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Perpetual Nirvana
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by Perpetual Nirvana on May 15, 2017 1:55:42 GMT
Just occurred to me, why is there no option to kill Gavin Archer when Shepard can murder others for far less?
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Post by dmc1001 on May 15, 2017 5:26:09 GMT
Just occurred to me, why is there no option to kill Gavin Archer when Shepard can murder others for far less? There kind of is if you're willing to be an asshole in ME3. You come across Gavin and, if you took David away in ME2, you have give a dialogue option with him that directly leads to his death. I'm pro that option, particularly knowing what happens to David if you leave him with Gavin. For the record, I'm willing to be that asshole.
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Post by Deleted on May 15, 2017 8:55:11 GMT
Just occurred to me, why is there no option to kill Gavin Archer when Shepard can murder others for far less? There kind of is if you're willing to be an asshole in ME3. You come across Gavin and, if you took David away in ME2, you have give a dialogue option with him that directly leads to his death. I'm pro that option, particularly knowing what happens to David if you leave him with Gavin. For the record, I'm willing to be that asshole. Yeah I do that all the time too. My Renegade should have had the option to kill him when she first saw David, but I settle for the passive murdering option.
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PSN: stephenw32768
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Post by stephenw32768 on May 15, 2017 17:44:15 GMT
the backlash of a fan favorite character like Ashley or Kaiden even Liara being indoctrinated by the Reapers will be great. Indeed; a story arc in which they are rescued from the Reapers' thrall somehow would have been necessary, presumably instead of the post-Mars hospitalization. All things considered, it's perhaps just as well that the writers didn't go in that direction.
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Post by dmc1001 on May 16, 2017 0:21:07 GMT
the backlash of a fan favorite character like Ashley or Kaiden even Liara being indoctrinated by the Reapers will be great. Indeed; a story arc in which they are rescued from the Reapers' thrall somehow would have been necessary, presumably instead of the post-Mars hospitalization. All things considered, it's perhaps just as well that the writers didn't go in that direction. Actually, that might have been a better consequence of the VS doesn't rejoin the Normandy. I mean, I wouldn't like it, but talk about horrific consequences. I might find that preferable to actually shooting the VS.
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Post by themikefest on May 16, 2017 2:12:12 GMT
I would say the T'soni asari would be the best candidate to be indoctrinated if Bioware were to have gone that route.
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Post by Phantom on May 16, 2017 2:14:10 GMT
Indeed; a story arc in which they are rescued from the Reapers' thrall somehow would have been necessary, presumably instead of the post-Mars hospitalization. All things considered, it's perhaps just as well that the writers didn't go in that direction. Actually, that might have been a better consequence of the VS doesn't rejoin the Normandy. I mean, I wouldn't like it, but talk about horrific consequences. I might find that preferable to actually shooting the VS. This is just me, how your relationships to all characters should matter more in game. If you have bad choices and done goof with your allies, they can be indoctrinated by the Reapers.
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Post by themikefest on May 16, 2017 2:22:19 GMT
This is just me, how your relationships to all characters should matter more in game. If you have bad choices and done goof with your allies, they can be indoctrinated by the Reapers. An example would be the broker dlc. When the broker throws its desk, Shepard protects the asari and not the ME2 character who could be a LI. The LI would see that and wonder if Shepard really cares about him/her.
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Post by Phantom on May 16, 2017 2:34:39 GMT
This is just me, how your relationships to all characters should matter more in game. If you have bad choices and done goof with your allies, they can be indoctrinated by the Reapers. An example would be the broker dlc. When the broker throws its desk, Shepard protects the asari and not the ME2 character who could be a LI. The LI would see that and wonder if Shepard really cares about him/her. With my Shepard, Between Liara or Squaddie. I would choose the Squaddie due to the fact, one of my orders to keep as much of my squad alive until the Suicide Mission Regardless of my feelings towards Liara. Given the chance to use both of them against the Shadow Broker as third option. I don't mind if there was a higher cost to save both. Well You have a good point due to about the last line if Shepard cares about them or not.
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Post by Phantom on May 22, 2017 4:14:25 GMT
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on May 23, 2017 3:04:47 GMT
What, exactly, is supposed to be happening there? It looks like one is examining people while the other is dragging off someone else for some reason.
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Post by Phantom on May 23, 2017 3:24:21 GMT
What, exactly, is supposed to be happening there? It looks like one is examining people while the other is dragging off someone else for some reason. Well I like that picture due to its atomsphere but I always imagine that Reapers did something similar to that in their processing camps on Earth and various worlds they conquered. Well Just for nightmare fuel, seeing a grizzle transformation from a normal person to a Reaper Husk or a part of a Reaper Structure would be witness by Shepard and his squad.
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Post by sil on May 23, 2017 8:31:59 GMT
It does surprise me that we never went into a reaper processing facility to destroy it.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on May 23, 2017 18:39:05 GMT
It does surprise me that we never went into a reaper processing facility to destroy it. True. Would have made for a great N7 mission. EDIT: Or even a DLC. Would have been a hell of an infiltration mission.
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Post by Phantom on May 23, 2017 20:08:53 GMT
Well If Kai Leng was a Recruitable NPC,
Alignment: Renegade Faction: Alliance/Cerberus Armor: N7 Slayer and Cerberus Phantom
N7 Slayer: Increase Movement Speed Increase Melee Strength/Accuracy Increase Gun Accuracy Increase Damage Reduction
Cerberus Phantom: Increase Movement Speed Increase Melee Strength/Accuracy Decrease Cooldowns Increase Shields
Abilities: Shadow Strike Tactical Cloak Electric Wave Phrase Disprutor N7 Shadow(with A Full Cerberus Phantom Branch and Full N7 Branch) Sword Mastery
Story: Kai Leng's sidequest and overall story arch shows a seedy side to All of the Council Species including Asari, Hanar, Elcor, Turians, and Salarians. Explaining why he did Take T.I.M.'s offer to join Cerberus.
A three way conversation between Kelly Chambers, Sam Taylor and Shepard. Personally I have Kelly Chambers with a great role as playable Character for players to recruit.
Also I have Kal the Quarian Soldier from ME2 as a possible playable character. Also able to tell Tali to be a leader within the fleet and do what she can.
Able to Send Liara to Admiral Hackett or somewhere safer to help to work on the cruible or token superweapon. she will be able to give sidequests to free up her agents behind the reaper lines and if indoctrinated, able to capture them to be studied by either Cerberus or Alliance.
Edi as the A.I. of the Normandy is preferred over Edi theSexybot.
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Post by themikefest on May 24, 2017 7:57:34 GMT
After completing Sur'Kesh I would have made it a hub. If the genophage is cured, the hub is no longer available The same with Tuchanka. Make it a hub. If Wreav is in charge it remains a hub for the rest of the game. If Wrex is in charge, the hub becomes unavailable after he is killed on the Citadel if the genophage has been sabotaged
Make Thessia a hub. When Shepard deals with the quarians, it no longer is a hub
Above posts mention processing facilities. I would include a mission to infiltrste one, as posted above. After seeing how it functions, Shepard will have that much more of a reason to choose destroy. The downside to having a mission like that on Earth is that the fleets don't have time on their side. Maybe have the mission take place on Paleven or Thessia.
Shepard calls Bailey to open the arms of the Citadel. No need to go to London. Shepard isn't shot by Harbinger. No evac scene. I only mentioned this because I'm surprised it was never mentioned in the game if anyone tried to get a hold of anyone on the Citadel to open the arms
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Post by sil on May 24, 2017 9:51:49 GMT
I've long wished there were more places to explore on the Citadel, just for RP value more than anything else. Like... I'd have loved to have gone to some kind of botanical gardens on the Wards, which has holographic representations of different alien species roaming around. So we'd see Space Cows, Space Bugs, Klixen, Harvesters (non-Reaper), Pod Crabs, etc. that we could learn information about. Would've been nice.
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