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Post by longshadow on Feb 21, 2017 16:16:45 GMT
Exactly! Another thing that I haven't seen mentioned here... The video had ZERO information about the special ammo types. They didn't even used them once in the entire video. What type of info are you hoping for in connection with the ammo? Basically what special ammo can offer you in combos. In ME3 if I remember correctly most ammo types could be used as a primer. I guess they haven't talked about combos in any of their videos yet so maybe we'll see something in the next ones...
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Post by amoebae on Feb 21, 2017 18:03:20 GMT
No. The entire playable sequence shows Ryder by himself. You don't see another character until the cut scene kicks in. They were intentionally cut off from that footage. They weren't with Ryder even when he was just walking. I don't know how much teleporting there'll be in, but I don't think it'll be like that footage. On the topic of squad commands, I don't like much this choice (although they said squadmates can still be used to make combos), but to be fair, we didn't just suspect this. Shinobi definitely said this before, after the GI issue, and maybe some devs as well. It was already confirmed before. Many people don't follow forums or devs on twitter, so this kind of thing needs to be in the marketing because it's been such an iconic part of the combat in the franchise so far a lot of people are just going to assume it's still there.
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Post by Element Zero on Feb 21, 2017 18:08:01 GMT
They were intentionally cut off from that footage. They weren't with Ryder even when he was just walking. I don't know how much teleporting there'll be in, but I don't think it'll be like that footage. On the topic of squad commands, I don't like much this choice (although they said squadmates can still be used to make combos), but to be fair, we didn't just suspect this. Shinobi definitely said this before, after the GI issue, and maybe some devs as well. It was already confirmed before. Many people don't follow forums or devs on twitter, so this kind of thing needs to be in the marketing because it's been such an iconic part of the combat in the franchise so far a lot of people are just going to assume it's still there. If you're into games enough to find a feature iconic, or to expect it, wouldn't you at least drop by a forum or Twitter now and then? At least before release, I'd expect such a person to do some due diligence type research. MEA is an entirely new build, after all.
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Post by amoebae on Feb 21, 2017 18:08:51 GMT
Honestly I think I would be a lot more put out if this were Dragon Age, but it isn't. Mass Effect has always been fairly protagonist centric and about the protag rolling in and knocking over people left and right with biotic and tech attacks, etc, etc, etc. In combat the squadmates were just window dressing. Unlike over in the Dragon Age universe where squad mate synergy was the point. That just isn't true. Just because you played the combat with the equivalent of one hand tied behind your back doesn't mean that the synergies between squad mates and coordinating their powers wasn't a huge part of the Mass Effect combat system. It was just a huge part that you ignored! I reckon I used pause after pretty much every kill or cool down in every battle in every run through of every version of the game! The synergy in Dragon Age is nowhere near as significant. In fact I can't even think of any synergies in Dragon Age combat at all If there are any I've never paid much attention to them! Now I'm not saying that the new system won't be just as enjoyable as the old one. I can probably adjust and if the squad mate AI is clever enough then just telling them to target your target could be enough to have them strip shields for your biotics to work or set primers for your detonators (or vice-versa). Certainly I would never have trusted the old system to be that clever but if they can swing that then I have hope that at least the squad mate synergies will still work. I'm still going to miss the opportunity to pause and assess the battlefield though. That was also pretty key for me. Yeah, I agree with all of this. And it's interesting - despite there supposedly being more natural focus on the tac cam in DA, I didn't synergise with my team even half as much as I do in ME. I still pause frequently because I like to assign commands and make sure my team are using their best skills for the situation (there's nothing worse than you wanting one of them to use a fire attack against something but they've already fired it off against a completely pointless target and it's on cooldown). But in ME there's rarely a fight that goes by that doesn't include multiple combos that I set up depending on the situation.
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Post by amoebae on Feb 21, 2017 18:15:05 GMT
Pretty much how it worked in the trilogy. Not sure which trilogy you are referring to....it can't be the Mass Effect one, since that's completely wrong..lol. Oooosh...this is a bit of a blow (although from the footage, it looked like only go and attack were commands), I am dissappoint I must say :/ Hopefully this is a non-issue and squadmate AI is next level good. Your team will need to be so on point re: combos and stuff....since you can't manage their cooldowns now then I'm wondering how that will work if you think you've primed the target for a Cora detonation.....but oh snap, she's run out of juice since she wasted her nova and charge on a trash mob instead of this big boss in front of me *cue death music*. Please be a motherfucking non-issue....pretty please with cherries on top haha.... This is absolutely my concern. I saw people commenting that in the gameplay video Cora and Liam were just wandering around in the middle of the battlefield, running up to enemies in a kind of "HUG ME!" way that spells sure-fire death. So at the very least, that hasn't changed from the previous games, which doesn't bode well for the AI intelligently understanding how and when to use the appropriate skills.
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Post by The Elder King on Feb 21, 2017 18:15:08 GMT
They were intentionally cut off from that footage. They weren't with Ryder even when he was just walking. I don't know how much teleporting there'll be in, but I don't think it'll be like that footage. On the topic of squad commands, I don't like much this choice (although they said squadmates can still be used to make combos), but to be fair, we didn't just suspect this. Shinobi definitely said this before, after the GI issue, and maybe some devs as well. It was already confirmed before. Many people don't follow forums or devs on twitter, so this kind of thing needs to be in the marketing because it's been such an iconic part of the combat in the franchise so far a lot of people are just going to assume it's still there. Oh, I'm not debating this. It's just weird that people didn't notice before when he said and now they did, since he posted it in the same platform.
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Post by amoebae on Feb 21, 2017 18:22:45 GMT
Many people don't follow forums or devs on twitter, so this kind of thing needs to be in the marketing because it's been such an iconic part of the combat in the franchise so far a lot of people are just going to assume it's still there. If you're into games enough to find a feature iconic, or to expect it, wouldn't you at least drop by a forum or Twitter now and then? At least before release, I'd expect such a person to do some due diligence type research. MEA is an entirely new build, after all. I don't think so, no. For example, I'm a member of another non-gaming forum, which does have a gaming section. I started an MEA thread on there way back when. Of all the people who post on there, I'm the only one who comes to BSN or who does anything more than reading the occasional high-profile article in the standard gaming press. It's an easy trap to fall into, to assume that our level of internet engagement is the same or at least somewhat representative as other people's. You see it in all online communities. For example, the politically active on twitter fall into the trap of thinking all voters must surely be on twitter or engaging in the same or similar way as them. This leads to anger from those on twitter when things don't go their way - "but the information was out there, why didn't you pay attention?" The majority of voters have never used twitter. Likewise, the majority of gamers never go near any kind of forum related to the games they play. I have a friend who I went to university with, and we would talk for hours about Mass Effect and Dragon Age. She's not on BSN, never has been. She's not on gaf, never has been. I've just told her about the squad command thing - she didn't know, how could she? The primary avenue for information about the game is BioWare's marketing - be that gameplay videos, trailers, or interviews. What people get out of them on twitter or what insiders talk about on gaf is just extra.
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Post by Ivory Samoan on Feb 21, 2017 18:24:44 GMT
Not sure which trilogy you are referring to....it can't be the Mass Effect one, since that's completely wrong..lol. Oooosh...this is a bit of a blow (although from the footage, it looked like only go and attack were commands), I am dissappoint I must say :/ Hopefully this is a non-issue and squadmate AI is next level good. Your team will need to be so on point re: combos and stuff....since you can't manage their cooldowns now then I'm wondering how that will work if you think you've primed the target for a Cora detonation.....but oh snap, she's run out of juice since she wasted her nova and charge on a trash mob instead of this big boss in front of me *cue death music*. Please be a motherfucking non-issue....pretty please with cherries on top haha.... This is absolutely my concern. I saw people commenting that in the gameplay video Cora and Liam were just wandering around in the middle of the battlefield, running up to enemies in a kind of "HUG ME!" way that spells sure-fire death. So at the very least, that hasn't changed from the previous games, which doesn't bode well for the AI intelligently understanding how and when to use the appropriate skills. Hahahaha.....oh man, they WERE all like "Hug Me!"
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Post by amoebae on Feb 21, 2017 18:25:21 GMT
Many people don't follow forums or devs on twitter, so this kind of thing needs to be in the marketing because it's been such an iconic part of the combat in the franchise so far a lot of people are just going to assume it's still there. Oh, I'm not debating this. It's just weird that people didn't notice before when he said and now they did, since he posted it in the same platform. I didn't notice because I've only just started coming back to BSN to find out about stuff. gaf, similarly, will be seeing an uptick in the amount of people taking an interest. Not to mention, some things aren't caught on the radar as people don't register their importance or consequences until other things are in place. It's really just not as simple as saying "I knew about this, why didn't anyone else?"
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Post by The Elder King on Feb 21, 2017 18:31:27 GMT
Oh, I'm not debating this. It's just weird that people didn't notice before when he said and now they did, since he posted it in the same platform. I didn't notice because I've only just started coming back to BSN to find out about stuff. gaf, similarly, will be seeing an uptick in the amount of people taking an interest. Not to mention, some things aren't caught on the radar as people don't register their importance or consequences until other things are in place. It's really just not as simple as saying "I knew about this, why didn't anyone else?" I was referring to other people's reaction. It was discussed for a while here, so I was just surprised to see so many in the dark.
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Post by azarhal on Feb 21, 2017 18:42:26 GMT
Not sure which trilogy you are referring to....it can't be the Mass Effect one, since that's completely wrong..lol. Oooosh...this is a bit of a blow (although from the footage, it looked like only go and attack were commands), I am dissappoint I must say :/ Hopefully this is a non-issue and squadmate AI is next level good. Your team will need to be so on point re: combos and stuff....since you can't manage their cooldowns now then I'm wondering how that will work if you think you've primed the target for a Cora detonation.....but oh snap, she's run out of juice since she wasted her nova and charge on a trash mob instead of this big boss in front of me *cue death music*. Please be a motherfucking non-issue....pretty please with cherries on top haha.... This is absolutely my concern. I saw people commenting that in the gameplay video Cora and Liam were just wandering around in the middle of the battlefield, running up to enemies in a kind of "HUG ME!" way that spells sure-fire death. So at the very least, that hasn't changed from the previous games, which doesn't bode well for the AI intelligently understanding how and when to use the appropriate skills. They are both close range fighters (Liam favors melee and Core is basically a Vanguard: shotgun + Charge). If they were not running in the middle of the battlefield near enemies their would be serious problem with their AI...
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Post by longshadow on Feb 21, 2017 18:45:42 GMT
I saw people commenting that in the gameplay video Cora and Liam were just wandering around in the middle of the battlefield, running up to enemies in a kind of "HUG ME!" way that spells sure-fire death. So at the very least, that hasn't changed from the previous games, which doesn't bode well for the AI intelligently understanding how and when to use the appropriate skills. The good thing is that we can choose which squadmates to bring with us and we can also choose their loadouts, so I think if someone wants more ranged combat squadmates than tanks I hope that it would be possible up to a point. If our squadmate doesn't have abilities like biotic charge and is equipped with a sniper, then I really hope he'll keep his distance.
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Post by sjsharp2010 on Feb 21, 2017 18:52:38 GMT
I saw people commenting that in the gameplay video Cora and Liam were just wandering around in the middle of the battlefield, running up to enemies in a kind of "HUG ME!" way that spells sure-fire death. So at the very least, that hasn't changed from the previous games, which doesn't bode well for the AI intelligently understanding how and when to use the appropriate skills. The good thing is that we can choose which squadmates to bring with us and we can also choose their loadouts, so I think if someone wants more ranged combat squadmates than tanks I hope that it would be possible up to a point. If our squadmate doesn't have abilities like biotic charge and is equipped with a sniper, then I really hope he'll keep his distance. I'd imagine they would as Garrus certainly did but yeah Cora Liam and Drack are all likely close range combatants. I would imagine your distance options will likely be Vetra and Jaal if you want a distance shooter with Peebee likely mid range.
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Post by Element Zero on Feb 21, 2017 18:59:00 GMT
If you're into games enough to find a feature iconic, or to expect it, wouldn't you at least drop by a forum or Twitter now and then? At least before release, I'd expect such a person to do some due diligence type research. MEA is an entirely new build, after all. I don't think so, no. For example, I'm a member of another non-gaming forum, which does have a gaming section. I started an MEA thread on there way back when. Of all the people who post on there, I'm the only one who comes to BSN or who does anything more than reading the occasional high-profile article in the standard gaming press. It's an easy trap to fall into, to assume that our level of internet engagement is the same or at least somewhat representative as other people's. You see it in all online communities. For example, the politically active on twitter fall into the trap of thinking all voters must surely be on twitter or engaging in the same or similar way as them. This leads to anger from those on twitter when things don't go their way - "but the information was out there, why didn't you pay attention?" The majority of voters have never used twitter. Likewise, the majority of gamers never go near any kind of forum related to the games they play. I have a friend who I went to university with, and we would talk for hours about Mass Effect and Dragon Age. She's not on BSN, never has been. She's not on gaf, never has been. I've just told her about the squad command thing - she didn't know, how could she? The primary avenue for information about the game is BioWare's marketing - be that gameplay videos, trailers, or interviews. What people get out of them on twitter or what insiders talk about on gaf is just extra. Very well said. I'm an investigator by nature, which is how I ended up on the original BioWare Forums. I purchase nothing without research. It's true that not everyone is so inclined; and I daily get frustrated that my wife isn't more inquisitive.
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Post by Rivercurse on Feb 21, 2017 22:30:28 GMT
Ok done reading, man this was one long thread.
On the current discussion point re squad mate powers - One of the first settings I changed in the previous games was to set squad mate power usage from active to whatever the setting was that said they won't use them unless you tell them to. No way I was trusting the AI to make a proper threat assessments/tactical analysis in ME2/ME3, and I seriously doubt I'll be able to trust them to do it properly in MEA either.
Judgement reserved until the squadmate video of course, maybe the answers are coming, but right now I'm pretty worried about this aspect of the game.
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Post by Beerfish on Feb 21, 2017 22:50:59 GMT
Many people don't follow forums or devs on twitter, so this kind of thing needs to be in the marketing because it's been such an iconic part of the combat in the franchise so far a lot of people are just going to assume it's still there. If you're into games enough to find a feature iconic, or to expect it, wouldn't you at least drop by a forum or Twitter now and then? At least before release, I'd expect such a person to do some due diligence type research. MEA is an entirely new build, after all. Twitter totally sucks and many people do not pay any attention to it at all. BioWare have no game forums at present. Due diligence has to be pretty easy to do these days or anyone that is not 100% hard core will just skip it.
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Post by Element Zero on Feb 21, 2017 22:57:27 GMT
If you're into games enough to find a feature iconic, or to expect it, wouldn't you at least drop by a forum or Twitter now and then? At least before release, I'd expect such a person to do some due diligence type research. MEA is an entirely new build, after all. Twitter totally sucks and many people do not pay any attention to it at all. BioWare have no game forums at present. Due diligence has to be pretty easy to do these days or anyone that is not 100% hard core will just skip it.True, and amoebae made an excellent post along similar lines. Have you checked our SEO lately, though? We are the #3 result on Google for "BioWare Forums", and #1 result for "Mass Effect Forum". We are incredibly easy to find, if a person is inclined to find info. I agree that most people simply are not inclined to undertake this type of effort. We're the outliers.
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Post by Tetrabytes101 on Feb 21, 2017 22:57:38 GMT
So can we not give squad orders?in single player,as for the vangard oh my that slam is shamazeballz,
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Post by Element Zero on Feb 21, 2017 23:00:06 GMT
So can we not give squad orders?in single player,as for the vangard oh my that slam is shamazeballz, We can give orders, but it seems likely that it will be less specific than in the past. We'll be saying, "Use a power," instead of, "Use power X". None of this is officially confirmed, yet. Companion combat roles and gameplay info is coming soon.
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Post by Tetrabytes101 on Feb 21, 2017 23:25:13 GMT
Sweet,im liking the milky way weapons and the combat series i think it was deffo needed.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Feb 21, 2017 23:35:11 GMT
So can we not give squad orders?in single player,as for the vangard oh my that slam is shamazeballz, yeah the Biotic charge power looks pretty amazing looking forward to putting it to use myself at some point probably not on my first run as I'm going for an Adept/infiltrator type hybrid. But I was thinking I may have a try at Vanguard later on in a later playthrough. Depends on how well I get on with the game though.
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Post by Transcendent on Feb 21, 2017 23:41:57 GMT
Asked this in another thread but no response. Is Lance essentially MEA's version of Flare from ME3? I've always wanted that power originally in an ME game. We basically got Annihilation field, so it would be nice to get Flare as well.
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Post by Element Zero on Feb 21, 2017 23:53:17 GMT
Asked this in another thread but no response. Is Lance essentially MEA's version of Flare from ME3? I've always wanted that power originally in an ME game. We basically got Annihilation field, so it would be nice to get Flare as well. I doubt it. Flare was like dropping a biotic bomb on your target. I get the sense that Lance will be more of a rapid, precision strike, like a biotic javelin or bolt. We haven't had at glimpse at the screen for the Lance power, as far as I know. (I crawled through the video, second by second.)
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Post by Thrombin on Feb 22, 2017 0:11:46 GMT
Asked this in another thread but no response. Is Lance essentially MEA's version of Flare from ME3? I've always wanted that power originally in an ME game. We basically got Annihilation field, so it would be nice to get Flare as well. I doubt it. Flare was like dropping a biotic bomb on your target. I get the sense that Lance will be more of a rapid, precision strike, like a biotic javelin or bolt. We haven't had at glimpse at the screen for the Lance power, as far as I know. (I crawled through the video, second by second.) I think Lance sounds closer to warp. A qucik, localized, combo detonator. It's not exactly the same, of course, it's not an anti-armour power like Warp was, but I kind of see it a bit similar.
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unofficialgreycolor
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December 2016
unofficialgreycolor
Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
UniformGreyColor
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Post by unofficialgreycolor on Feb 22, 2017 5:11:56 GMT
I'm thinking it isn't just the enemy they're attacking it's the enemy you told them to attack. We don't see the symbols in the HUD during any other combat scene even though they clearly must be attacking things (for example the combat around 1.30). To my knowledge we can still direct our squad to attack a particular enemy, presumably in much the same way we did using the d-pad (or z key) in ME3. But we can't, as far as I understand, tell them which ability to use when attacking. Without the tactical pause radial wheel there would be no buttons or triggers left via which to select the power you want them to use. Theoretically kb&m players would have the facility due to their greater number of keys to bind, but I very much doubt the option would be present only for one platform - ergo it likely isn't there at all. Its not like we can't Prime a target ourselves and then have a companion target that enemy for a combo..
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