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Post by merlin217 on Feb 19, 2017 3:32:41 GMT
So I made a table for Bioware's recent major releases, mostly focusing on DA and ME... And I had a dreadful realisation: The earliest we can expect to see DA4 is 4 years after Inquisition's release. And even a 2018 release is a very optimistic prediction, considering the majority of Bioware's resource is on MEA and will be for quite a while. Also 2018 is supposedly the year that the new IP comes out. Of course the new IP seems to be more multiplayer-oriented than ME-DA franchise, so in the best case scenario they can pull another '2011'.... But I still feel the possibility is small...
MOD NOTE from SofaJockey As the original poll is now years out of date, I've added it to the OP. Hasn't time flown?
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Post by merlin217 on Feb 19, 2017 3:36:28 GMT
It's just crazy to think that it took them longer to release DA4 than it took for them to change the engine.... For ME the 'hibernation' makes sense, since it is a new trilogy... But DAI just set up one of its most interesting villains, and to think it will rest for so long...
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Post by Hrungr on Feb 19, 2017 3:56:42 GMT
I'm just going to repost this from a similar discussion we had on the Twitter Thread...
Despite the time between releases, you have to look at where they are in the development cycle. DA4 hasn't started full production yet, but they may be just starting to ramp up. We've had hints in the last few days they might be starting to get the DA Writers' Pit together. Right now though, the bulk of their team is split between ME:A and the Secret IP. So while it's a safe bet that the DA team helping out ME will move over to DA soon, it's a little nebulous what happens when over half your team is still on the Secret IP. Do they wait until the Secret IP finishes or do they semi-ramp up until Secret IP wraps up? At any rate, that potentially draws out production time.
Now you have to think, even if you had a full team, it would likely take at least 2... probably 3... ish years of full production time to produce the next game, depending on how ambitious they are.
I admit, it is entirely possible they could go with a shorter production cycle on this, but my gut tells me it's likely going to be on the longer side. And that's because of the bar that has been set by the Witcher 3 (which took 3.5 years to develop). Whether you love it, hate it, or in-between - it is now the measuring stick by which gaming journalists and the majority of fans will judge future RPGs. Dragon Age most especially.
So, my feeling is that they're really gonna try to nail every aspect of the next game as solidly as they can. And that'll take time.
Late 2019/Early 2020 would be my guess.
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Post by Obsidian Gryphon on Feb 19, 2017 4:03:12 GMT
^ *cries, wipes tears and stoically prepares to wait*
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Post by Hrungr on Feb 19, 2017 4:07:56 GMT
^ *cries, wipes tears and stoically prepares to wait*
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Post by Hrungr on Feb 19, 2017 4:15:55 GMT
Reposting from the same twitter thread discussion...There is a bright side to this though! Having an extended pre-production period is INVALUABLE. There are so many crappy games out there simply because they hadn't put in the pre-prod. time. This is the planning stage, and the most important time in game development. Most studios can't afford to have a lengthy pre-production period as it means most of their programmers and other devs are typically idling at this time, and that costs money. A shitload of money. But since the the DA programmers are busy working on other projects, it's afforded the leads and the small team working in pre-prod. an extended period of time to nail down just what they want to accomplish (and probably prototyping a bunch o' stuff). This. is. a. very. good. thing.
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Post by merlin217 on Feb 19, 2017 5:49:35 GMT
Reposting from the same twitter thread discussion...There is a bright side to this though! Having an extended pre-production period is INVALUABLE. There are so many crappy games out there simply because they hadn't put in the pre-prod. time. This is the planning stage, and the most time important in game development. Most studios can't afford to have a lengthy pre-production period as it means most of their programmers and other devs are typically idling at this time, and that costs money. A shitload of money. But since the the DA programmers are busy working on other projects, it's afforded the leads and the small team working in pre-prod. an extended period of time to nail down just what they want to accomplish (and probably prototyping a bunch o' stuff). This. is. a. very. good. thing. This is an amazing perspective! I do think DA will benefit a lot from an extended pre-production. Here's to hope that EA does not put too much pressure on the release date.
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Post by merlin217 on Feb 19, 2017 5:53:16 GMT
I'm just going to repost this from a similar discussion we had on the Twitter Thread...Despite the time between releases, you have to look at where they are in the development cycle. DA4 hasn't started full production yet, but they may be just starting to ramp up. We've had hints in the last few days they might be starting to get the DA Writers' Pit together. Right now though, the bulk of their team is split between ME:A and the Secret IP. So while it's a safe bet that the DA team helping out ME will move over to DA soon, it's a little nebulous what happens when over half your team is still on the Secret IP. Do they wait until the Secret IP finishes or do they semi-ramp up until Secret IP wraps up? At any rate, that potentially draws out production time. Now you have to think, even if you had a full team, it would likely take at least 2... probably 3... ish years of full production time to produce the next game, depending on how ambitious they are. I admit, it is entirely possible they could go with a shorter production cycle on this, but my gut tells me it's likely going to be on the longer side. And that's because of the bar that has been set by the Witcher 3 (which took 3.5 years to develop). Whether you love it, hate it, or in-between - it is now the measuring stick by which gaming journalists and the majority of fans will judge future RPGs. Dragon Age most especially. So, my feeling is that they're really gonna try to nail every aspect of the next game as solidly as they can. And that'll take time. Late 2019/Early 2020 would be my guess. Funny how AAA RPGs are taking longer and longer to be made... TES' release is not even in sight yet.
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Post by DragonKingReborn on Feb 19, 2017 6:02:33 GMT
I went first half 2019, because I know ME:A comes out this year, and the Secret IP is 'further along ' than they thought it would be, so I'm saying that is H1 2018 leaving early 2019 as the earliest feasible date. And I'm not a monster crushing DA lovers souls like Hrungr
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Post by Hrungr on Feb 19, 2017 6:23:30 GMT
Reposting from the same twitter thread discussion...There is a bright side to this though! Having an extended pre-production period is INVALUABLE. There are so many crappy games out there simply because they hadn't put in the pre-prod. time. This is the planning stage, and the most time important in game development. Most studios can't afford to have a lengthy pre-production period as it means most of their programmers and other devs are typically idling at this time, and that costs money. A shitload of money. But since the the DA programmers are busy working on other projects, it's afforded the leads and the small team working in pre-prod. an extended period of time to nail down just what they want to accomplish (and probably prototyping a bunch o' stuff). This. is. a. very. good. thing. This is an amazing perspective! I do think DA will benefit a lot from an extended pre-production. Here's to hope that EA does not put too much pressure on the release date. Same here. But, admittedly... there's always that risk. Budget, scheduling, and other factors we're not privy to could impact the release date. That said, they have allowed a generous amount of time to create both ME:A (5 yrs) and the Secret IP (6 years), so I'm hoping they're not going to try to fast-track the next DA. I would hope that if they were feeling any pressure from on high, BioWare would point to DA2 as a cautionary tale of what happens when you're not given enough production time, and then to W3 as the game they're going to judged against. TPTB are undoubtedly a wild card though...
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Post by Hrungr on Feb 19, 2017 6:30:23 GMT
I'm just going to repost this from a similar discussion we had on the Twitter Thread...Despite the time between releases, you have to look at where they are in the development cycle. DA4 hasn't started full production yet, but they may be just starting to ramp up. We've had hints in the last few days they might be starting to get the DA Writers' Pit together. Right now though, the bulk of their team is split between ME:A and the Secret IP. So while it's a safe bet that the DA team helping out ME will move over to DA soon, it's a little nebulous what happens when over half your team is still on the Secret IP. Do they wait until the Secret IP finishes or do they semi-ramp up until Secret IP wraps up? At any rate, that potentially draws out production time. Now you have to think, even if you had a full team, it would likely take at least 2... probably 3... ish years of full production time to produce the next game, depending on how ambitious they are. I admit, it is entirely possible they could go with a shorter production cycle on this, but my gut tells me it's likely going to be on the longer side. And that's because of the bar that has been set by the Witcher 3 (which took 3.5 years to develop). Whether you love it, hate it, or in-between - it is now the measuring stick by which gaming journalists and the majority of fans will judge future RPGs. Dragon Age most especially. So, my feeling is that they're really gonna try to nail every aspect of the next game as solidly as they can. And that'll take time. Late 2019/Early 2020 would be my guess. Funny how AAA RPGs are taking longer and longer to be made... TES' release is not even in sight yet. I remember Bethesda saying they have 2 ambitious games they plan to put out before getting back to ES. Todd hinted that the technology they want to use for the next ES doesn't even exist yet. He then made a joke that Skyrim came out in 11/11/11, so the next one would be 22/22/22. But let's be honest, 2022 probably is close to the mark.
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Post by bella on Feb 19, 2017 7:27:17 GMT
I don't think there's any way it could be released in 2018. Unless they pull a Fallout 4 and announce the game like 4 months before release. But I have a feeling that's not how Bioware/EA works. So my money is on late 2019/2020. Which absolutely sucks. From an objective point of view, I do get the point of and absolutely appreciate the extended pre-production time. But subjectively, I think 5-6+ years is way too long to wait for a sequel. But hey, nothing I can do but stay patient and hope they deliver
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Post by Evamitchelle on Feb 19, 2017 8:28:15 GMT
I don't think there's any way it could be released in 2018. Unless they pull a Fallout 4 and announce the game like 4 months before release. But I have a feeling that's not how Bioware/EA works. So my money is on late 2019/2020. Which absolutely sucks. From an objective point of view, I do get the point of and absolutely appreciate the extended pre-production time. But subjectively, I think 5-6+ years is way too long to wait for a sequel. But hey, nothing I can do but stay patient and hope they deliver I think that's the way Bioware is heading. It was too late to un-announce MEA, but it seems the way they're going with their next games. Secret IP is supposed to come out before March 2018, and we know basically nothing about it except that it exists and isn't an RPG. Mike Laidlaw also had this to say on twitter: Da1AnOnlyCrazy @da1anonlycrazhypothetically if some one were to announce say a open world fantasy RPG when will be a good time to do so? Mike Laidlaw @mike_Laidlaw6 months before it’s in stores, if Fallout 4 is any indication. Personally, I think 2019 is the earliest possible time for DA4 to come out, and 2020 a more realistic date.
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Post by Andraste_Reborn on Feb 19, 2017 8:38:51 GMT
I voted for the first half of 2019, more in hope than expectation. The first half of 2020 is probably more likely, but they do seem to be trying for an annual BioWare game schedule ...
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Post by Reznore on Feb 19, 2017 16:59:36 GMT
I think DA4 production is going to be a tiny bit rushed and it's going to be a smaller scale game than say DAI. Now I'm not betting my first born on it of course but...I really don't think DA is as successful as Skyrim or Witcher 3. Don't get me wrong I'm not saying it's not a successful franchise but it's probably falling short of a couple of millions of sales. The simple fact that Bioware new games aren't distributed on Steam probably hurt their sales somewhat.
Then there is the fact that DAI and MEA release date were both pushed back. Dragon Age multiplayer probably also wasn't as successful as ME multiplayer. Last time they had a game production dragging on and on, it was DAO and the direct result was DAO DLC , DAO expansion Awakening and DA2 were all rushed out the door (Ah those days when DA stuff were raining down like candies every couple of months...)
DAI "excuse" for taking so long was in part because it was supposed to be Frostbite crash test dummy.Now that a bank of Frosbite reusable asset is growing (and you can totally see DAI stuff in MEA)games should take less time to make . That was the whole goal of having Frostbite all over the board for EA , so assets could be shared so things could be cheaper and quicker .
The new Ip is probably an Overwatch type of game banking on the success of ME3 Mp.
Anyway I would not be that surprised if we get some DA news next year.
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Post by Hrungr on Feb 19, 2017 18:38:40 GMT
I think DA4 production is going to be a tiny bit rushed and it's going to be a smaller scale game than say DAI. Now I'm not betting my first born on it of course but...I really don't think DA is as successful as Skyrim or Witcher 3. Don't get me wrong I'm not saying it's not a successful franchise but it's probably falling short of a couple of millions of sales. The simple fact that Bioware new games aren't distributed on Steam probably hurt their sales somewhat. Then there is the fact that DAI and MEA release date were both pushed back. Dragon Age multiplayer probably also wasn't as successful as ME multiplayer. Last time they had a game production dragging on and on, it was DAO and the direct result was DAO DLC , DAO expansion Awakening and DA2 were all rushed out the door (Ah those days when DA stuff were raining down like candies every couple of months...) DAI "excuse" for taking so long was in part because it was supposed to be Frostbite crash test dummy.Now that a bank of Frosbite reusable asset is growing (and you can totally see DAI stuff in MEA)games should take less time to make . That was the whole goal of having Frostbite all over the board for EA , so assets could be shared so things could be cheaper and quicker . The new Ip is probably an Overwatch type of game banking on the success of ME3 Mp. Anyway I would not be that surprised if we get some DA news next year. Regarding DA:I's success... all we know for sure is that it was their best selling game at launch in BioWare's history. However, we don't really have a sense of the overall sales picture. I agree though it likely wasn't a sales hit on the level of W3 (10 Million+). Skyrim being on a whole other playing field (30M+). If DA:I sold 10M copies, I have a feeling BioWare wouldn't keep it to themselves. But that doesn't mean it hasn't met their own internal sales goals. And having been "Game of the Year" certainly puts BioWare & EA in a good light. That's not to say they might go with a smaller scale game, but I haven't seen any evidence -yet- that would make me think they are.
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Post by vertigomez on Feb 19, 2017 19:06:47 GMT
Not soon enough. But I'm biased because I dgaf about the new IP and I'm not particularly invested in Andromeda, so everything just feels like it's in the way of the one game I actually care about. edit: I voted for the first part of 2020. Worse than the delay, though, is the idea that they're going to hold off announcing ANYTHING about it until a few months before release. Hell, it might even be like ME:A, where we're one month away and we know next to nothing about prominent characters. Absolutely, positively not interested in repeating that experience with DA.
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Post by phoray on Feb 19, 2017 20:08:34 GMT
Not soon enough. But I'm biased because I dgaf about the new IP and I'm not particularly invested in Andromeda, so everything just feels like it's in the way of the one game I actually care about. *high five* same boat.
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Post by themikefest on Feb 19, 2017 20:13:03 GMT
anytime after tomorrow I would guess 2019. March or November
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Post by PapaCharlie9 on Feb 19, 2017 21:32:01 GMT
Folks voting for H2 2018, why would you want DAI to have less than 2 years of development time?
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Post by merlin217 on Feb 19, 2017 23:50:45 GMT
Last time they had a game production dragging on and on, it was DAO and the direct result was DAO DLC , DAO expansion Awakening and DA2 were all rushed out the door (Ah those days when DA stuff were raining down like candies every couple of months...) That was a very different time indeed. ME did not see a single year without content. I think that helped a lot in keeping the story fresh in people's minds. And that's partly why they could tell one person'a story across multiple games.
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Post by merlin217 on Feb 20, 2017 0:08:09 GMT
Same here. But, admittedly... there's always that risk. Budget, scheduling, and other factors we're not privy to could impact the release date. That said, they have allowed a generous amount of time to create both ME:A (5 yrs) and the Secret IP (6 years), so I'm hoping they're not going to try to fast-track the next DA. I would hope that if they were feeling any pressure from on high, BioWare would point to DA2 as a cautionary tale of what happens when you're not given enough production time, and then to W3 as the game they're going to judged against. TPTB are undoubtedly a wild card though... Funny how DA is always tring to be like the latest RPG hit. I think this contributed to many of their problems when moving from one entry to the next. Given the elements of the game they have tried to streamline from 1to 2 and from 2 to 3, it seems they don't have a clear idea of what makes a DA game a DA game -especially gameplay wise. Granted RPGs seem to share this problem recently, but DA is one of those that suffered the most. Each entry aiming towards a slightly(or drastically) different crowd really hindered the growth of the franchise.
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Post by merlin217 on Feb 20, 2017 0:13:58 GMT
Going tangent: I see a lot of DA Dark Horse comics popping up lately. Have u seen any news on a potential DA novel? I heard about one that DG was working on a long time ago, but now that he's gone, is the novel gone as well?
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gaycaravaggio
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2,940
February 2017
gaycaravaggio
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by gaycaravaggio on Feb 20, 2017 0:19:52 GMT
Since Secret IP is going out early 2018, I think DA4 could come out late 2019 at the earliest and early 2021 at the latest. I'm gonna hold out for 2019, personally, but, even if that's the initial date, they'll probably delay it anyways to 2020.
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Hrungr
Twitter Guru
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Hrungr
More coffee...? More coffee.
31,198
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Hrungr
18,258
65,767
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Post by Hrungr on Feb 20, 2017 1:04:41 GMT
Going tangent: I see a lot of DA Dark Horse comics popping up lately. Have u seen any news on a potential DA novel? I heard about one that DG was working on a long time ago, but now that he's gone, is the novel gone as well? No word on a new novel yet, but I'd say it's more a question of when, than if. Unfortunately, the novel DG started worked on is dead. He did confirm that a while back...
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