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Post by London on Feb 20, 2017 17:36:12 GMT
I'm going to reserve judgement. Right now these worlds are reminding me of ME1 with its multitude of boring planets and the hours I regret spending exploring them on the horrific Mako.
I think I like a little more Sci-Fi/Fantasy feel to keep things interesting. I don't mind some boring worlds but I hope it's not even most of them.
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Post by Andrew Lucas on Feb 20, 2017 17:38:54 GMT
ITT: The same people who have been shitting on ME1 for 10 years for having huge boring planet designs are now defending ME:A for having huge boring planet designs. You have played it? Get a fuckin' grip already. Guy don't even try anymore.
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Post by Link"Guess"ski on Feb 20, 2017 17:51:26 GMT
It's ok. I'm not really impressed by BioWare's ability to bring worlds to life. The trilogy and KOTOR was great for having tightly scripted hub areas or updating areas but since ME3, DA:I and now this they're attempting to populate areas with NPCs that practically don't have any real AI design. I'll look forward to the sights, the combat and banter but I don't have high hopes for the actual worth of "open world areas".
I'm not gonna shy away from it: Witcher 3 was the most impressive thing since Half Life 2 here. BioWare don't hold a candle to it but you can always hope they improve it with ME:A. I think it was disappointing to see they didn't bother making an immersive dialogue-camera system in DA:I. I get that it's nice to be able to leave a conversation at any point but I'm sure if you gave the concept to Rockstar, Guerilla games or CDPR or someone else they'd rock the shit outta such a concept but when it's BioWare or at least the DA team they just had a pretty sorry excuse for a main feature and apparently they were totally okay with that. Having an anchor-point for the camera that's not focused on the character and having FOV that makes it too far zoomed out for an entire game whenever there's non-cinematic dialogue was just so bad.
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Post by Deleted on Feb 20, 2017 17:54:14 GMT
Hey, are we on a moon orbiting a gas giant?! That's pretty cool world design if you ask me Fair point. Cool looking skyboxes definitely add to the world design, but that's not enough. The actual explorable terrain and 3d landscape (skybox is only 2d cube texture) are just as, if not more important. Besides, my complaint is how empty these planets look. Barren, static, dull environments.
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Post by ApocAlypsE on Feb 20, 2017 18:02:02 GMT
Hey, are we on a moon orbiting a gas giant?! That's pretty cool world design if you ask me Fair point. Cool looking skyboxes definitely add to the world design, but that's not enough. The actual explorable terrain and 3d landscape (skybox is only 2d cube texture) are just as, if not more important. Besides, my complaint is how empty these planets look. Barren, static, dull environments. Ughhh what do you expect? It's a frikin desert planet. You wouldn't expect a desert planet to have a over-population of bandits/Kett, no?
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Post by GannayevOfDreams on Feb 20, 2017 18:04:05 GMT
I think they've avoided showing too much of the populated, civilized areas because they'd be rife with spoilers and other things people on twitter would ask about incessantly. Devs wouldn't be able to answer them with anything other than "soon blah blah" and we'd have a bunch more tweets that don't really tell us anything.
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Post by Kian on Feb 20, 2017 18:14:26 GMT
No problem. Here's an open world game from 10 years ago Your stellar intellect has failed to notice you are comparing a jungle environment with a desert one (or the frozen one, or the rocky one). You get how that's disingenuous, yeah? No? I thought so. Take DAI as example. The environments looked great there. Sure some complained, but objectively speaking the design was great. No reason to lose your cookie before you even see what MEA has to offer... before MEA even launches lol. And certainly no reason to post these tiresome doom and gloom silliness.
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Post by crom on Feb 20, 2017 18:15:45 GMT
I was hoping for real procedural worlds like star citizen.
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Post by Deleted on Feb 20, 2017 18:18:31 GMT
Fair point. Cool looking skyboxes definitely add to the world design, but that's not enough. The actual explorable terrain and 3d landscape (skybox is only 2d cube texture) are just as, if not more important. Besides, my complaint is how empty these planets look. Barren, static, dull environments. Ughhh what do you expect? It's a frikin desert planet. You wouldn't expect a desert planet to have a over-population of bandits/Kett, no? I've already commented on this, but let me do it again. I said these planets. So far we've been shown one, maybe two outposts that look alive and interesting. One or two empty planets? Totally fine. However, the vast majority of the explorable environments are vast, static and dull, much like DA:I, but 10x worse.
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Post by Deleted on Feb 20, 2017 18:20:30 GMT
No problem. Here's an open world game from 10 years ago Your stellar intellect has failed to notice you are comparing a jungle environment with a desert one (or the frozen one, or the rocky one). You get how that's disingenuous, yeah? No? I thought so. Take DAI as example. The environments looked great there. Sure some complained, but objectively speaking the design was great. No reason to lose your cookie before you even see what MEA has to offer... before MEA even launches lol. And certainly no reason to post these tiresome doom and gloom silliness. DAI looked better.
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Post by crom on Feb 20, 2017 18:23:49 GMT
Ughhh what do you expect? It's a frikin desert planet. You wouldn't expect a desert planet to have a over-population of bandits/Kett, no? I've already commented on this, but let me do it again. I said these planets. So far we've been shown one, maybe two outposts that look alive and interesting. One or two empty planets? Totally fine. However, the vast majority of the explorable environments are vast, static and dull, much like DA:I, but 10x worse. So you have seen all the planets and locations in the game?
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Post by Deleted on Feb 20, 2017 18:28:21 GMT
I've already commented on this, but let me do it again. I said these planets. So far we've been shown one, maybe two outposts that look alive and interesting. One or two empty planets? Totally fine. However, the vast majority of the explorable environments are vast, static and dull, much like DA:I, but 10x worse. So you have seen all the planets and locations in the game? Because I need to see every single planet before I can comment on the world design? In the OP, there are 5 locations. In the previous trailers, maybe 4, or even 5 more. That's already 10 locations.
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Post by projectpatdc on Feb 20, 2017 18:39:10 GMT
I've already commented on this, but let me do it again. I said these planets. So far we've been shown one, maybe two outposts that look alive and interesting. One or two empty planets? Totally fine. However, the vast majority of the explorable environments are vast, static and dull, much like DA:I, but 10x worse. Your Concerns have merit. I just like giving people a hard time about complaining about something they haven't played. I'm guilty of it too. I think people need to accept there's going to be a lot openness. I'm looking at the game like it's Red Dead Redemption in Space who had a baby with Star Trek. There's going to be outposts, ruins, small bases, large boss areas, space ports, Space stations, the Nexus, and maybe one two two big cities. The rest is the open frontier to explore. It's going to feel like the optional planets in ME1 but have a lot more than space monkeys and one little outpost. See what I did there
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Post by projectpatdc on Feb 20, 2017 18:44:08 GMT
When all hype levels go down, watch this. I say shut up and take my money by the end every time I watch it. So epic
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by noviere on Feb 20, 2017 18:53:31 GMT
Thanks for the screens! Now that I've seen the whole game I don't need to play it.
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Post by abedsbrother on Feb 20, 2017 18:58:08 GMT
World design is the one thing I'm not worried about in Andromeda.
Why? Because DA:I.
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Post by colfoley on Feb 20, 2017 19:29:05 GMT
I voted ok. We have not really seen enough of the world design to make a fair assessment yet.
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Post by palinopsia on Feb 20, 2017 21:39:58 GMT
Didn't they say the worlds were designed to be explored with the Nomad? If they look empty it's because you're not supposed to be walking around picking flowers in those parts, they're just empty because they connect more important places together and we're meant to be driving through them, so I don't think it would be a big deal? To be fair I am only speculating, of course. Besides I don't think we've seen enough of the worlds yet to really say anything anyway
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Post by colfoley on Feb 20, 2017 21:49:55 GMT
ITT: The same people who have been shitting on ME1 for 10 years for having huge boring planet designs are now defending ME:A for having huge boring planet designs. the problem with ME 1 was the environments were cookie cutter. Even the bases were cookie cutter. MEA does not seem to have this problem.
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Post by Sanunes on Feb 20, 2017 23:04:34 GMT
ITT: The same people who have been shitting on ME1 for 10 years for having huge boring planet designs are now defending ME:A for having huge boring planet designs. the problem with ME 1 was the environments were cookie cutter. Even the bases were cookie cutter. MEA does not seem to have this problem. I do agree with those points, but what annoyed me the most about Mass Effect 1 was the frustrating navigation on some worlds if I remember correctly there were four or five planets that were just a huge headache to try and navigate between the design of the planet combined with the Mako's limitations.
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Post by vanguarddoken on Feb 20, 2017 23:08:05 GMT
> thread complaining about the world design > thinks this screenshot looks "empty" and bad
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Post by derrame on Feb 20, 2017 23:16:31 GMT
i wonder if there are places like Afterlife in the hub planets or in the Arks
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Post by The Elder King on Feb 20, 2017 23:18:14 GMT
i wonder if there are places like Afterlife in the hub planets or in the Arks There's one on the Nexus, called the Vortex. I think there was a concept of something similar, but in a different location, so we might find it in a hub other then the Nexus as well.
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Post by Croatsky on Feb 20, 2017 23:21:56 GMT
I'm voting OK, because I find MEA world design alright as a whole so far.
But I am very hard to impress by world design, really.
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Post by PermTrouble on Feb 20, 2017 23:27:38 GMT
Look how smudgy that is from the top down. Absolutely disgusting
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