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Post by themikefest on Mar 3, 2017 17:30:11 GMT
At the beginning, Sara is wearing armor. Was she ready to help the asari, but learned that the tempest isn't able to land on the planet. So the asari lured Sara into the pod and sends it to the planet? Don't know.
I noticed to Sara's left, there are bars that can be pulled down to hold the person in place as seen at the beginning of ME2. Is that enough to keep the 3 characters from suffering any injury? Yes. As seen in the video.
I'm curious what responses Ryder will have for what the asari did. Will there be harsh language? Can Ryder punch her? I don't see why not since Shepard can punch Zaeed on his loyalty mission. Or will Ryder have the opportunity to kick the asari off the squad? Of course my personal preference would be to leave her on the planet. My Shepard would throw her in the lava.
The armor the asari wears. Is that all she has? If so, can my male Ryder wear flip flops with shorts, a t-shirt and a pair of ray bans? Could female Ryder wear running shoes with shorts and a t-shirt saying armor is for wimps?
The combat was.....whatever. So Ryder can only have a squadmate move to a spot and fire at whatever target? I like having the wheel where my Shepard can have this squadmate use this power against that enemy while the other squadmate can use a power on that enemy.
I'm surprised a Bioware employee wasn't playing the mission.
I'm still curious what the object is that is strapped to Sara's leg is.
I will get the answers when I play the game
The graphics look good.
I give the video 2/5
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Post by BansheeOwnage on Mar 3, 2017 19:34:43 GMT
And it still is. Makes me wanna play Multiplayer again. The little vault-over-cover roll we've seen Ryder do in ME:A looks cool too. In fact, it's strange. The facial animations and all cutscene-y stuff looks like something they had to rush out the door because they haven't had the time to really work properly on it (or maybe it's the new tech that makes it impossible to make so much of it in high quality across an entire game) but every animation dedicated to movement and gameplay, aside from the fact that it still looks like it was recorded by stuntment with all their exaggerated arm movements, it looks pretty tight. I'm a big fan of this: It's because they used mocap for movement/power animations this time. It's a huge improvement and thankfully gets rid of the spine-breaking hip-sway of the female protagonist, because real people don't walk like that. As for why the facial animations aren't as good, well, I'm sure having so much facetime for characters across the game has something to do with it.
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Post by souljahbill14 on Mar 3, 2017 20:06:13 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok.
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SwobyJ
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SwobyJ on Mar 4, 2017 22:16:54 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok. Strange - I never thought that.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 5, 2017 2:17:51 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok. Strange - I never thought that. The idea itself is illogical from the setting. It went even worse when they didn't really give an explanation on how that was possible. People obviously have different ideas about it, but I don't see how you can accept that and not...most of weird things that can happen. Granted, it doesn't mean they can't be criticized.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SwobyJ on Mar 5, 2017 4:15:46 GMT
Strange - I never thought that. The idea itself is illogical from the setting. It went even worse when they didn't really give an explanation on how that was possible. People obviously have different ideas about it, but I don't see how you can accept that and not...most of weird things that can happen. Granted, it doesn't mean they can't be criticized. No, what I meant is that I never thought that means we should throw logic out the window. Always insist on it. (I just suggest not to obsess over it; Mass Effect has never been super hard sci-fi ever.)
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Post by lastpawn on Mar 5, 2017 5:54:42 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok. I disagree. I recall many people complained about that on the old boards, especially since an alternative version -- like Shepard silently floating off into the emptiness of space -- could have had the similar effect and been at least somewhat plausible. Personally, it completely took me out of the game, but I guess the point was that it looked cool. If ME was something like FLCL, then wacky and nonsensical things would "make sense." But it's not: generally, ME tries to stick to things that are plausible in reality as we know it. So whenever we get an implausible scene, it should be questioned.
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Xerxes52
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Post by Xerxes52 on Mar 5, 2017 6:03:07 GMT
I'm just gonna pop in and say the escape pod probably has inertial dampeners, much like the Kodiak Shuttle does.
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Post by Cyonan on Mar 5, 2017 6:17:17 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok. This means that even the hardsuits have kinetic dampeners, otherwise Shep's body would have gone splat too. Clearly everything has kinetic dampeners. Even the kinetic dampeners have more kinetic dampeners, just in case.
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Post by Pearl on Mar 5, 2017 8:24:51 GMT
Even the kinetic dampeners have more kinetic dampeners, just in case. Ah, but do those kinetic dampeners have their own kinetic dampeners? I would assume so, meaning that everything basically contains an infinite amount of kinetic dampeners. It's a wonder anyone feels anything at all.
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Do people actually read these?
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Post by bryanky5 on Mar 5, 2017 8:29:08 GMT
Even the kinetic dampeners have more kinetic dampeners, just in case. Ah, but do those kinetic dampeners have their own kinetic dampeners? I would assume so, meaning that everything basically contains an infinite amount of kinetic dampeners. It's a wonder anyone feels anything at all. Legends say Cerberus used kinetic dampeners to revive Shepard.
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Post by warbaby2 on Mar 5, 2017 11:39:43 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok. Agreed... although, they at least tried to explain that Shepard's resurrection was a highly experimental, long and very expensive process. Sure, in the end it's still "space magic", but still... B for afford, I guess. Now, why the Tempest doesn't have a shuttle on board except a friggin rover - which would have made PBs stunt unnecessary in the first place, among many other things - is the thing that actually doesn't make a lick of sense. I mean, in ME1, they had no shuttles, so it was logical to have a ground exploration vehicle, but since BW introduced shuttles in ME2 - and FTL capable ones at that - there is NO reason for even having an all terrain vehicle... especially an unarmed one. Maybe I should drop that here too...
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
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Post by The Elder King on Mar 5, 2017 12:26:36 GMT
The fact that Shepard was able to be brought back to life after being spaced and crashing onto a planet in the "best game" of the series means you can throw logic out of the window. If we can accept that, we can accept a pod crash landing on a planet without a blue shield letting us know they're ok. Agreed... although, they at least tried to explain that Shepard's resurrection was a highly experimental, long and very expensive process. Sure, in the end it's still "space magic", but still... B for afford, I guess. Now, why the Tempest doesn't have a shuttle on board except a friggin rover - which would have made PBs stunt unnecessary in the first place, among many other things - is the thing that actually doesn't make a lick of sense. I mean, in ME1, they had no shuttles, so it was logical to have a ground exploration vehicle, but since BW introduced shuttles in ME2 - and FTL capable ones at that - there is NO reason for even having an all terrain vehicle... especially an unarmed one. Maybe I should drop that here too... They didn't really try to explain the ressurrection. Doing this would require to actually come up with some reasonable explanation for how it happened. All we know is that it cost a shitload of money, that it was highly experimental and cutting edge, and nothing else. We know more about the failed method. then the successful one. What they did with the OSDY was them trying to at least explain how the voyage worked (but I want to wait to have more info in game to say if they succeeded). The Normandy had the shuttle in ME2 and ME3 because it became bigger, and couldn't directly land on (some?) planets compared to the first one. The Tempest is around the same size of the original, if it smaller, so it doesn't require one. Is it still stupid to not have one for emergecies? Sure. But to top one of the dumbest, if not the dumbest, thing in the IP so far (Shepard's resurrection)...not really.
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Post by themikefest on Mar 5, 2017 12:57:54 GMT
Since the tempest isn't able to find a spot to land, why not have it hover low enough for the squad to jump out? Or was using the pod something that would be cool?
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All these violent delights have violent ends.
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Post by panzerwzh on Mar 5, 2017 13:09:41 GMT
Since the tempest isn't able to find a spot to land, why not have it hover low enough for the squad to jump out? Or was using the pod something that would be cool? Because it is Saturday and Peebee doesn't process a brain, so why not?
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Post by The Biotic Trebuchet on Mar 5, 2017 13:21:32 GMT
Since the tempest isn't able to find a spot to land, why not have it hover low enough for the squad to jump out? Or was using the pod something that would be cool? AA canons? missiles? Big foot? The parking ticket would be too expensive? blasto?
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Post by warbaby2 on Mar 5, 2017 13:34:15 GMT
Agreed... although, they at least tried to explain that Shepard's resurrection was a highly experimental, long and very expensive process. Sure, in the end it's still "space magic", but still... B for afford, I guess. Now, why the Tempest doesn't have a shuttle on board except a friggin rover - which would have made PBs stunt unnecessary in the first place, among many other things - is the thing that actually doesn't make a lick of sense. I mean, in ME1, they had no shuttles, so it was logical to have a ground exploration vehicle, but since BW introduced shuttles in ME2 - and FTL capable ones at that - there is NO reason for even having an all terrain vehicle... especially an unarmed one. Maybe I should drop that here too... They didn't really try to explain the ressurrection. Doing this would require to actually come up with some reasonable explanation for how it happened. All we know is that it cost a shitload of money, that it was highly experimental and cutting edge, and nothing else. We know more about the failed method. then the successful one. What they did with the OSDY was them trying to at least explain how the voyage worked (but I want to wait to have more info in game to say if they succeeded). The Normandy had the shuttle in ME2 and ME3 because it became bigger, and couldn't directly land on (some?) planets compared to the first one. The Tempest is around the same size of the original, if it smaller, so it doesn't require one. Is it still stupid to not have one for emergecies? Sure. But to top one of the dumbest, if not the dumbest, thing in the IP so far (Shepard's resurrection)...not really. Dunno, I think they did show quite well what they where doing to Shepard... they didn't explain it, but we did see how they rejuvenated tissue, inserted cybernetics in basically every organ, etc. How they repaired brain damage from oxygen deprivation/exposure to vacuum? Sure, that's stupid... then again, I never claimed that the whole resurrection was a good idea to begin with... they could have bound Shep to Cerberus in a dozen other ways that would have made more sense. The ODSY drive. however, is at least as stupid because they did try to explain it... I mean, if static charge could have been used to power ship systems, spaceships would always have been built to do so, and second, in dark space there is NOTHING, no suns, no planets and also no free hydrogen for a ram scoop to collect. It's just BW retconning how FTL drives work for convenience... On shuttles: They aren't much bigger then the Mako - or the Nomad, for that matter - and given a realistic choice, nobody in their right mind would use an unarmed rover, over a shuttle which can be used in many different situations. It's - again - just there because BW want's people to have a rover to drive around in on their large, open world maps.
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Post by souljahbill14 on Mar 5, 2017 14:12:36 GMT
While I'd like a tad more logic being instituted into the games, after ME2, it's best to just not overthink it and just play the game. Besides the nonsensical death and resurrection, there's the fact that suddenly, humans became sexually compatible with multiple species. Asari make "sense" because in the lore, they have magic mind sex powers but in 2, you could suddenly bang Turians, Quarians, and Drell. Then ME3 took it a step further and introduced human/robot and human/Prothean sex. Now the internet is going nuts over human/Angara sex. Gotta love #PrettyGoodBanging.
Moral of the story: just play the game for what it is. If something happens that seems ridiculous, just roll your eyes and keep pushing through. Nonsensical stuff is gonna happen. It's best to accept it and move on.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 5, 2017 14:25:36 GMT
They didn't really try to explain the ressurrection. Doing this would require to actually come up with some reasonable explanation for how it happened. All we know is that it cost a shitload of money, that it was highly experimental and cutting edge, and nothing else. We know more about the failed method. then the successful one. What they did with the OSDY was them trying to at least explain how the voyage worked (but I want to wait to have more info in game to say if they succeeded). The Normandy had the shuttle in ME2 and ME3 because it became bigger, and couldn't directly land on (some?) planets compared to the first one. The Tempest is around the same size of the original, if it smaller, so it doesn't require one. Is it still stupid to not have one for emergecies? Sure. But to top one of the dumbest, if not the dumbest, thing in the IP so far (Shepard's resurrection)...not really. Dunno, I think they did show quite well what they where doing to Shepard... they didn't explain it, but we did see how they rejuvenated tissue, inserted cybernetics in basically every organ, etc. How they repaired brain damage from oxygen deprivation/exposure to vacuum? Sure, that's stupid... then again, I never claimed that the whole resurrection was a good idea to begin with... they could have bound Shep to Cerberus in a dozen other ways that would have made more sense. The ODSY drive. however, is at least as stupid because they did try to explain it... I mean, if static charge could have been used to power ship systems, spaceships would always have been built to do so, and second, in dark space there is NOTHING, no suns, no planets and also no free hydrogen for a ram scoop to collect. It's just BW retconning how FTL drives work for convenience... On shuttles: They aren't much bigger then the Mako - or the Nomad, for that matter - and given a realistic choice, nobody in their right mind would use an unarmed rover, over a shuttle which can be used in many different situations. It's - again - just there because BW want's people to have a rover to drive around in on their large, open world maps. Shepard was basically meat at that point. I need more then cybernetics to find the explanation reasonable. The OSDY was stated to be invented (I think the female Nakmor did it?) recently. I'm waiting to know more about it to see how she came up with it before saying it retcons the lore. Same goes for the accumulating energy thing. But yes, if they don't explain more with a reasonable way the system, it'll be as equally stupid. The shuttle and the rover had different functions. Again, the shuttle is mainly used, for a lot to ships, for reaching the planets, since they can't. A ship can have both for different purposes. Maybe we'll even have one later on in the game. The major problems with the rover is the lack of weapons, which more due the fact they didn't want/have the resources to implement a different combat mode with the Nomad. I'd like if in the future they'd make an alternative mode to explore planets with a shuttle, but we'll see.
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Post by warbaby2 on Mar 5, 2017 16:18:48 GMT
Dunno, I think they did show quite well what they where doing to Shepard... they didn't explain it, but we did see how they rejuvenated tissue, inserted cybernetics in basically every organ, etc. How they repaired brain damage from oxygen deprivation/exposure to vacuum? Sure, that's stupid... then again, I never claimed that the whole resurrection was a good idea to begin with... they could have bound Shep to Cerberus in a dozen other ways that would have made more sense. The ODSY drive. however, is at least as stupid because they did try to explain it... I mean, if static charge could have been used to power ship systems, spaceships would always have been built to do so, and second, in dark space there is NOTHING, no suns, no planets and also no free hydrogen for a ram scoop to collect. It's just BW retconning how FTL drives work for convenience... On shuttles: They aren't much bigger then the Mako - or the Nomad, for that matter - and given a realistic choice, nobody in their right mind would use an unarmed rover, over a shuttle which can be used in many different situations. It's - again - just there because BW want's people to have a rover to drive around in on their large, open world maps. Shepard was basically meat at that point. I need more then cybernetics to find the explanation reasonable. The OSDY was stated to be invented (I think the female Nakmor did it?) recently. I'm waiting to know more about it to see how she came up with it before saying it retcons the lore. Same goes for the accumulating energy thing. But yes, if they don't explain more with a reasonable way the system, it'll be as equally stupid. The shuttle and the rover had different functions. Again, the shuttle is mainly used, for a lot to ships, for reaching the planets, since they can't. A ship can have both for different purposes. Maybe we'll even have one later on in the game. The major problems with the rover is the lack of weapons, which more due the fact they didn't want/have the resources to implement a different combat mode with the Nomad. I'd like if in the future they'd make an alternative mode to explore planets with a shuttle, but we'll see. What can an unarmed, armored and shielded rover do that a shuttle can't? The Mako was basically a tank, and one might argue that this kind of weaponry wouldn't work on a shuttle... although, there always is the Hammerhead as a counter argument to that, since it basically was a crossbreed of shuttle and rover. The problem with a shuttle for exploration is a purely game design one: You'd have to build a much bigger explore-able area with something that moves so fast... that's the only reason, really. Well that and fan service/collectors edition model sales.
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