inherit
6161
0
2,868
Kazu
1,332
Mar 26, 2017 14:50:12 GMT
March 2017
kazu
Mass Effect Trilogy, Mass Effect Andromeda
IOrzhov
|
Post by Kazu on Apr 23, 2017 12:13:43 GMT
Havent red everything, so sorry if it was mentioned earlier already.
I would really like for afkers to be automatically removed from games, even if they are hosts. Also it would be nice if the game would search for games near the player first. E.g. I get thrown to russian hosts with horrible pings to them. Add a ping display.
|
|
inherit
7758
0
May 10, 2017 14:44:19 GMT
8
aishen
16
Apr 17, 2017 17:45:47 GMT
April 2017
aishen
|
Post by aishen on Apr 24, 2017 1:40:59 GMT
Why are all the tech characters far inferior to the biotics. I sense a lot of bias when it comes to this game and its annoying. Pull gives a 600 damage shield absorption only using one level in your tree while overload a shield based move requires 3 for only a 630 uncharged. I say uncharged because you don't n3ed to charge pull for the effect. Then your offensive tech tree needw a complete rework. Elemental tech is a level 6 slot and does the same thing as exposure which is a rank 5. Biotic get a 60% damage boost against all enemies while tech has to choose between shield or armor to get the lower value of 50%. All other enemies they only deal 20%. The Assualt turret is useless, and you know this already. That's when the remnant starts off with 66 BASE damage vs the turrets 40 max damage. Also the flamethrower from turret doesn't prime for some reason. Lastly, all your characters save the Krogan only have 1 skill that really benefit from the tree, since it seems to only effect incinerate, energy drain, flamethrower, overload and cryo blast, if you exclude the 15% to constructs since only one class actually can truly use theirs.
(And question. Does +power effect grenades because it doesn't look like it.)
|
|
inherit
7939
0
65
cruzifer
78
April 2017
cruzifer
|
Post by cruzifer on Apr 24, 2017 4:20:51 GMT
Laggy Game crashes a lot Can't pull enemies over cover (why take that away) Combo Detonations are weak Raiders still do way too much damage I think The added grind is horrible. Not only do you need to level up a class to 20 but you also have to max out their cards to X. This also involves RNG. Stealth Grid still has issues off host as well
There's more but I just wanted to give my thoughts on MP. I put a TON of hours into ME3Mp and pretty much loved every minute of it but unfortunately I can't say the same for this game. I don't know if it's greed (microtrans) that influence some of these decisions or what but I don't understand how you can make a simple mode like this worse. Don't get me wrong, it's not horrible and there's potential still there but for the most part it's a headache. Hopefully some updates can fix some of the glaring issues.
|
|
palker4
N2
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 99 Likes: 237
inherit
4986
0
Sept 22, 2017 16:48:56 GMT
237
palker4
99
Mar 18, 2017 21:30:18 GMT
March 2017
palker4
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
|
Post by palker4 on Apr 24, 2017 19:09:29 GMT
Hit registration of host suck so bad. Hit enemy in the face bodyshot. Hit shoulder his head explodes. When you are hosting it is a completely different experience heads poppin all around, no warping enemies teleporting up and down the map. In ME3 MP only the projectile weapons were affected by the lag now they made them all suck. This is the same engine that runs Battlefield 1, you would think that the lag compensation would work a bit better. Though I have not played battlefield since BF2 so i cannot say if it is better there.
|
|
inherit
265
0
Nov 15, 2024 18:18:41 GMT
12,048
Pounce de León
Praise the Justicat!
7,945
August 2016
catastrophy
caustic_agent
|
Post by Pounce de León on Apr 25, 2017 11:17:27 GMT
Hit registration of host suck so bad. Hit enemy in the face bodyshot. Hit shoulder his head explodes. When you are hosting it is a completely different experience heads poppin all around, no warping enemies teleporting up and down the map. In ME3 MP only the projectile weapons were affected by the lag now they made them all suck. This is the same engine that runs Battlefield 1, you would think that the lag compensation would work a bit better. Though I have not played battlefield since BF2 so i cannot say if it is better there. BF1 has servers - MEAMP has P2P.
|
|
inherit
3594
0
Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
|
Post by N7Mith on Apr 25, 2017 12:24:50 GMT
Enemy (Bug + specific) feedback: Kett Cloak At least both consoles. The enemies that are cloaked behave very inconsistent. Sometimes ranged powers completely go through them, sometimes they hit but don't do anything, sometimes they work. I hit a wraith with pull and the projectile disintegrated once, then next time it worked. I don't know if they're intended to get damage resistance, or if it's just buggy, but weapons seem to do even less than normal. Also it's bullshit that they can stay cloaked after attacking, moving freely while doing so, and getting huge dmg reduction at the same time. For this I propose something similar as my previous post about stealth grid.
|
|
inherit
3594
0
Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
|
Post by N7Mith on Apr 25, 2017 12:56:31 GMT
Matchmaking feedback; Selecting random map feels like 80% chance of getting the previous map. And that's not even exaggerated. Enemies seem to cycle but 3 factions are too few to really tell. Suggested fix; eliminate the previous map from rotation, just like me3. You got it right the first time.
After a failed Apex mission, it changes to a random mission on the same map/enemy. Suggested fix; don't take it off the apex unless completed.
Map feedback: I like all the maps, but 5 is just too few. And we're getting 3 in Apex missions (Including Sandstorm at night) but not for other games? Give us more maps and variants to play. Pump them out at the same rate you're releasing characters. There are so many single player locations, there must be excellent ones to transfer over. (still haven't touched it but I can't imagine being wrong here)
|
|
inherit
3594
0
Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
|
Post by N7Mith on Apr 25, 2017 14:38:29 GMT
Multiplayer feedback; I know it's been said but it really can't be stressed enough: off host games are just terrible. Suggested Fix: get rid of the stupid PvP, stop being so cheap and make it server based. MEA gets so much money from people buying mP points. I would dare state it already generated more than battlefield has in all the time that's been out, so give us somedamn servers!
|
|
inherit
3594
0
Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
|
Post by N7Mith on Apr 25, 2017 14:52:35 GMT
(And question. Does +power effect grenades because it doesn't look like it.) Are you talking about boosters or passives? Both seem to work for me though the lower tier boosters don't give much to begin with.
|
|
inherit
7509
0
335
jloco11
214
Apr 11, 2017 19:39:19 GMT
April 2017
jloco11
|
Post by jloco11 on Apr 25, 2017 15:45:09 GMT
A number of things I would want have already been mentioned. But my 1 suggestion (that I didn't see) is evening out the characters that apply to certain bonus stats.
Depending on how you view human characters, Recharge speed has 7 characters who apply towards that. While Max health has 4.
So in theory, if a player were to rank up all characters evenly, the Recharge bonus stat will be much higher than Max Health, simply because more characters have that bonus stat for some inexplicable reason.
28 characters across 5 stats won't have a perfectly even split...but they could have at least balanced out the math a little more.
|
|
inherit
4897
0
811
ddrguy300
491
March 2017
ddrguy300
|
Post by ddrguy300 on Apr 25, 2017 16:23:01 GMT
Apparently, you guys don't even ban people for hacked lobbies and blatant cheating. Remind me again why I'm subjecting myself to your grind fest legitimately? Are you guys really about to have released a game that becomes one of those joke games where everyone cheats and that's just the way it is because no one gives a crap over at your offices?
|
|
inherit
3594
0
Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
|
Post by N7Mith on Apr 25, 2017 19:43:32 GMT
Apparently, you guys don't even ban people for hacked lobbies and blatant cheating. Remind me again why I'm subjecting myself to your grind fest legitimately? Are you guys really about to have released a game that becomes one of those joke games where everyone cheats and that's just the way it is because no one gives a crap over at your offices? It's ridiculous that someone could be banned for double ammo. It's way too easy to do that accidentally.
|
|
inherit
7590
0
May 24, 2017 19:40:24 GMT
238
fenrir4life
141
Apr 13, 2017 17:44:59 GMT
April 2017
fenrir4life
|
Post by fenrir4life on Apr 25, 2017 20:11:48 GMT
Apparently, you guys don't even ban people for hacked lobbies and blatant cheating. Remind me again why I'm subjecting myself to your grind fest legitimately? Are you guys really about to have released a game that becomes one of those joke games where everyone cheats and that's just the way it is because no one gives a crap over at your offices? It's ridiculous that someone could be banned for double ammo. It's way too easy to do that accidentally. I've avoided reading too much into that whole thing. I take it the 'exploit' is equipping two kinds of ammo simultaneously and setting off two kinds of splosions at once?
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 25, 2017 20:16:53 GMT
Have issues sometimes with my Vanguard not being able to melee. Its not a horrible issue, and it doesn't occur so frequently that its game breaking. There's just never a convenient time for your melee to just not work when you rely on it to keep your shields up long enough to charge, and dying because of it will never not feel like a cheap way to go down.
Also have issues with being unable to charge an enemy if they're standing on certain scenery, like crates that double as cover. I can usually remedy this by simply picking a different target, but often I am targeting the enemy I SHOULD logically be attacking and this can break your rhythm. Again not game breaking, but incredibly annoying.
I wonder if other chargers/vanguard types have this issue? I'm experiencing this on Human/Male Vanguard.
|
|
inherit
1224
0
3,686
nucleartech76
1,076
August 2016
nucleartech76
|
Post by nucleartech76 on Apr 26, 2017 1:58:24 GMT
It's ridiculous that someone could be banned for double ammo. It's way too easy to do that accidentally. I've avoided reading too much into that whole thing. I take it the 'exploit' is equipping two kinds of ammo simultaneously and setting off two kinds of splosions at once? Ammo does double damage actually. Turns decent weapons into unholy enemy destroying weapons and that's with level one mods stacked. Vanquisher with double ammo will just eat the hell out of everything. Not to mention the being able to deal with multiple defense types efficiently with double ammo.
|
|
inherit
7758
0
May 10, 2017 14:44:19 GMT
8
aishen
16
Apr 17, 2017 17:45:47 GMT
April 2017
aishen
|
Post by aishen on Apr 26, 2017 9:01:54 GMT
Have issues sometimes with my Vanguard not being able to melee. Its not a horrible issue, and it doesn't occur so frequently that its game breaking. Also have issues with being unable to charge an enemy if they're standing on certain scenery, like crates that double as cover. I wonder if other chargers/vanguard types have this issue? I'm experiencing this on Human/Male Vanguard. For melee breaks, don't face downed characters, the game registers as you trying to lift them instead of attacking. For charge, shot your weapon while activating the power, or try jumping. And yes.
|
|
inherit
7590
0
May 24, 2017 19:40:24 GMT
238
fenrir4life
141
Apr 13, 2017 17:44:59 GMT
April 2017
fenrir4life
|
Post by fenrir4life on Apr 26, 2017 12:03:20 GMT
Have issues sometimes with my Vanguard not being able to melee. Its not a horrible issue, and it doesn't occur so frequently that its game breaking. Also have issues with being unable to charge an enemy if they're standing on certain scenery, like crates that double as cover. I wonder if other chargers/vanguard types have this issue? I'm experiencing this on Human/Male Vanguard. For melee breaks, don't face downed characters, the game registers as you trying to lift them instead of attacking. For charge, shot your weapon while activating the power, or try jumping. And yes. Why on earth the game thinks you're trying to pick someone up with the melee button is beyond me. It completely butchers the Krogan Airdrop Rescue strategy that I was really pysched about using.
|
|
inherit
7758
0
May 10, 2017 14:44:19 GMT
8
aishen
16
Apr 17, 2017 17:45:47 GMT
April 2017
aishen
|
Post by aishen on Apr 26, 2017 17:19:03 GMT
For melee breaks, don't face downed characters, the game registers as you trying to lift them instead of attacking. For charge, shot your weapon while activating the power, or try jumping. And yes. Why on earth the game thinks you're trying to pick someone up with the melee button is beyond me. It completely butchers the Krogan Airdrop Rescue strategy that I was really pysched about using. The default melee button is the default rez button for troller layout?
|
|
inherit
7590
0
May 24, 2017 19:40:24 GMT
238
fenrir4life
141
Apr 13, 2017 17:44:59 GMT
April 2017
fenrir4life
|
Post by fenrir4life on Apr 26, 2017 17:30:38 GMT
Why on earth the game thinks you're trying to pick someone up with the melee button is beyond me. It completely butchers the Krogan Airdrop Rescue strategy that I was really pysched about using. The default melee button is the default rez button for troller layout? It's not the use button?
|
|
inherit
7991
0
109
docklenator
163
Apr 24, 2017 21:44:33 GMT
April 2017
docklenator
|
Post by docklenator on Apr 26, 2017 18:34:13 GMT
Lol then they need to work on this, because there is totally a melee animation for punching downed enemies. More accurately enemies "below" your line of sight, but either way the characters appear to be meant to have the ability to punch "down."
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
5
0
Nov 25, 2024 23:26:48 GMT
Deleted
0
Nov 25, 2024 23:26:48 GMT
January 1970
Deleted
|
Post by Deleted on Apr 27, 2017 17:32:17 GMT
There are some visual effects in this game that result in white flashes or blinding white visuals on the screen (it seems like it's in-game light reflecting off certain effects) which has twice given me a seizure while playing. The first time I thought it was a fluke and just caused by the specific kit I was playing, the second time was just from looking at a Hydra at the wrong moment. They're not very severe or life-threatening but still not that fun and tbh I don't want it to happen a third time, so I'm not going to play this video game anymore.
|
|
inherit
7590
0
May 24, 2017 19:40:24 GMT
238
fenrir4life
141
Apr 13, 2017 17:44:59 GMT
April 2017
fenrir4life
|
Post by fenrir4life on Apr 27, 2017 18:03:40 GMT
There are some visual effects in this game that result in white flashes or blinding white visuals on the screen (it seems like it's in-game light reflecting off certain effects) which has twice given me a seizure while playing. The first time I thought it was a fluke and just caused by the specific kit I was playing, the second time was just from looking at a Hydra at the wrong moment. They're not very severe or life-threatening but still not that fun and tbh I don't want it to happen a third time, so I'm not going to play this video game anymore. You're not the first to note this. There's at least one weapon that causes screen-filling white flashes every couple of times it fires. Get two teammates with this weapon, and you have a low-budget rave. Hoping it's a bug, and not a jackass design choice.
|
|
inherit
4897
0
811
ddrguy300
491
March 2017
ddrguy300
|
Post by ddrguy300 on Apr 27, 2017 20:20:50 GMT
In case anyone hasn't mentioned this before (though I doubt that):
I sincerely hate the fact that the lie that is the direct store exists. The devs flat out lied to the community saying that we'd be able to purchase from a store via mission funds. No weapons or characters have cycled through this thing since day one. All we have is joke items at joke prices and gear exclusive only to the store.
There needs to be two to three ultra rares cycling out every week minimum. Ideally two guns and one character.
So far, nothing.
|
|
inherit
3594
0
Nov 28, 2017 15:18:56 GMT
1,571
N7Mith
To troll or not to pug, that's the question
1,178
Feb 16, 2017 16:17:11 GMT
February 2017
n7mith
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Mith0810
N7Mith
|
Post by N7Mith on Apr 29, 2017 6:58:52 GMT
In case anyone hasn't mentioned this before (though I doubt that): I sincerely hate the fact that the lie that is the direct store exists. The devs flat out lied to the community saying that we'd be able to purchase from a store via mission funds. No weapons or characters have cycled through this thing since day one. All we have is joke items at joke prices and gear exclusive only to the store. There needs to be two to three ultra rares cycling out every week minimum. Ideally two guns and one character. So far, nothing. It does need more inventory. I'd settle for specific boosters, but special guns and characters would be cool. But doubt that's going to happen. But while we're on the subject; Jumbo, Arsenal and Reserves packs need a comeback. Especially now kits aren't maxed out at lvl 20, without card X. And may we select a number of packs to buy at once, please?
|
|
inherit
331
0
7,432
q5tyhj
deadhead chemistry
2,627
August 2016
q5tyhj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
q5tyhj
|
Post by q5tyhj on May 1, 2017 23:27:01 GMT
In case anyone hasn't mentioned this before (though I doubt that): I sincerely hate the fact that the lie that is the direct store exists. The devs flat out lied to the community saying that we'd be able to purchase from a store via mission funds. No weapons or characters have cycled through this thing since day one. All we have is joke items at joke prices and gear exclusive only to the store. There needs to be two to three ultra rares cycling out every week minimum. Ideally two guns and one character. So far, nothing. yeah that'd be awesome but its never going to happen
|
|