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Post by lastpawn on Mar 7, 2017 7:54:17 GMT
To put things in perspective, AI going to another galaxy for "exploration and resources" is not unlike us right now going to Proxima Centauri b because "exploration and resources."
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Post by lastpawn on Mar 7, 2017 8:04:29 GMT
Another disturbing thing - they could not sell the vey idea of 'exploration and colonization' to me. I've (mostly) seen shooting arenas. Non-combat aspect of the game is non-existent at this point (and they had even confirmed that there is no way to avoid combat with diplomacy or stealth skills). Without having played the game, this is actually the one part I find most concerning so far. It's inconsistent to make a game thematically about exploration, but have ALL the gameplay be about killing. The two don't match. AI isn't even a military group. Its purpose is (apparently) scientific. If the entirety of gameplay consists of killing Andromeda natives and fellow AI explorers, I'd consider that a major failure for Bioware.
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Post by NRieh on Mar 7, 2017 8:13:34 GMT
Yep. My thoughts exactly. God knows, I'd love to see some 'Expanse' themes in MEA. All that grey moral-social-political stuff could have worked sooo well...but we haven't seen anything like that, nothing but the combat in their demos.
May be it's not that bad as it sounds, but I'm still very unconvinced.
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Post by danishgambit on Mar 7, 2017 8:39:09 GMT
Yep. My thoughts exactly. God knows, I'd love to see some 'Expanse' themes in MEA. All that grey moral-social-political stuff could have worked sooo well...but we haven't seen anything like that, nothing but the combat in their demos. May be it's not that bad as it sounds, but I'm still very unconvinced. That's video game logic... The player must be a badass at all times and must be able to show how badass he is at all times no matter how at odds this is with the story. So yeah you have to expect lots of shooting here. As far as doing things without kicking down doors goes, I think corporate just tells writers not to do those stories because they think people will get bored of them. That's basically what happened to Star Trek.
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Post by NRieh on Mar 7, 2017 11:03:40 GMT
Shooting people is obviously not the only way of the 'badassness'. Sneaking by, bluffing, talking or intimidating even are all good to get the things done. Hell, ME1 had an option to cut half of the boss-fight by talks, was that not 'badass' enough?
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Post by Deleted on Mar 7, 2017 11:33:12 GMT
To put things in perspective, AI going to another galaxy for "exploration and resources" is not unlike us right now going to Proxima Centauri b because "exploration and resources." ... and you honestly think that if it was in any way technologically possible (i.e. that someone in the world found some ancient technology that was the "answer" to faster than light travel) and if that level of expenditure was anywhere within their means, someone wouldn't be trying it. I'd bet my ass there would be someone who'd do it. It is very unlike us going to Proxima Centaura because we don't have the tech to get us there no matter the costs. We don't have the means to even try yet. The AI has discovered the tech that can possible get them there and they've managed to raise the funds that makes building the AI within their grasp. What was impossible became possible. In that moment, how much of Milky Way has been explore became irrelevant to them... They're doing it for two reasons: because be they WANT to and because they CAN. Thorughout history, the destination has always been the same - it's merely the Unknown. What about the risks? All each individual colonist is risking is their own lives. That's EVERYTHING they have to risk. They can't risk anything greater. It's no different than any other explorer throughout history. What about skepticism?.. and throughout history, every exploration venture has had numerous skeptics who just stand around and say "this is crazy." That's you and the others here just dumping more hate on the idea. You're already "playing a role."
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Post by Deleted on Mar 7, 2017 11:40:46 GMT
Shooting people is obviously not the only way of the 'badassness'. Sneaking by, bluffing, talking or intimidating even are all good to get the things done. Hell, ME1 had an option to cut half of the boss-fight by talks, was that not 'badass' enough? ... and you know for a fact that shooting people is all we'll be doing? When the briefing videos have outright told up that developing alliances will be important to making various planets "viable" (i.e. bringing their viability level up to 40% so that we can place a colony there and wake up more people on Hyperion). Doesn't sound like just fighting to me. In response to queries about the press playing the game, they've said that what could happen depends on what choices were made. It seems that only the tutorial absolutely locked the player into an unavoidable fight. Other fights may become unavoidable... depending on the choices we make in the game to that point; but nothing I"ve heard is telling me that all fights will be unavoidable... and hopefully, they'll be more realistic than Lord Shepard just using one line of dialogue to instantly diffuse a hostile situation.
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Post by azarhal on Mar 7, 2017 12:51:27 GMT
To put things in perspective, AI going to another galaxy for "exploration and resources" is not unlike us right now going to Proxima Centauri b because "exploration and resources." Something that was done 78 years before the Mars data cache was found in the ME setting (the Manswell Expedition to Alpha Centauri system). One billionaire founded that expedition and it only took 5 year (2070-2075) to make it lift of the ground and send 300 people out toward the unknown in cryopods.
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Post by Deleted on Mar 7, 2017 12:59:14 GMT
To put things in perspective, AI going to another galaxy for "exploration and resources" is not unlike us right now going to Proxima Centauri b because "exploration and resources." Something that was done 78 years before the Mars data cache was found in the ME setting (the Manswell Expedition to Alpha Centauri system). One billionaire founded that expedition and it only took 5 year (2070-2075) to make it lift of the ground and send 300 people out toward the unknown in cryopods. Hmm, maybe PeeBee's human ancestor comes from that colony; isn't she supposed to have been born before Asari made official contact with Earth?
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Post by Deleted on Mar 7, 2017 13:17:05 GMT
A lot of the issues that many are taking with the Initiative's reasons for leaving the Milky Way stem from continuity and lore problems that have existed since ME1, actually. I'm speaking mostly of both the timeline (humans being active in the galactic community for only 30 years or so and yet immediately demanding a Council seat and having an area of space lager than that of any other Council race) and the percent of explored stars in the Milky Way (Less than 1 percent). Both of these little lore factoids present problems, but they're not so egregious that one can't suspend one's disbelief to enjoy the story. In fact, it's even easier since both of these aren't really mentioned frequently throughout the trilogy and even when they are, the characters act as though they aren't true.
I mean, humans getting a Council seat after 30 years? Crazy. Inventing medi-gel when the other races have had advanced technology for millennia? Crazy. Humans are so inventive, so tenacious, so awesomesauce, that the rest of the galaxy can't help but be in awe of their unstoppable heroic power (lol). The writers try to explain this with things like, "Eh, the rest of the galaxy had stagnated. The other races had become too comfortable in their niches). Passable, but kind of lame. And this issue with the timeline being so quick could have been prevented by jumping ME1 to even a hundred years after first contact instead. Now push that forward to today, and the message is, after a hundred years humanity decided to spearhead their own initiative into a new galaxy that isn't dominated (so far as they know) with other races. Human-centric, yeah, but an interesting perspective and one that might be believed since humans only live to be 150 years or so. So I think as it stands the timelines has always been something of a point of contention for suspension of disbelief.
And for the second point, I consider it an unfortunate matter of whoever was writing the codex when the obnoxious "less than one percent" stat came to be. I don't think the writers really cared too much about it because when it came out (ME1 or 2, I can't remember) they didn't know how long the series would go or where they would take it. I doubt they thought about going to Andromeda before the ending backlash, so keeping much of the galaxy unexplored made sense for future installments when they would have to introduce a new race every game or something. But now in hindsight it looks sort of ridiculous, because no matter how much Peebee insists the Milky Way is indeed ripe for expansion and exploration, and we're just going to have to deal with the error in retrospect. Again, like the first point, it's not a huge issue, but it is something the writer's are continually going to have to explain away with lame excuses.
And this isn't written to dig on the writers, either. Coming up with a new universe is hard and there are always going to be issues like this, and I commend them for making it so that these are (in my opinion) the most noticeable! But I think the narrative and the continued lore of the ME Universe would be helped if, since Andromeda is a soft reboot for all intents and purposes, they retconned these nuggets. Quietly change the dates for first contact, push humanity's time in the learning phase to be a bit longer, and make the Milky Way mostly explored due to the relay network. If these two things were changed as I've suggested I truly think the Initiative would be easier to swallow for a lot of people.
As it stands, though, it still mostly works because, as others have pointed out, we humans run around exploring shit when we haven't finished with the first area we've settled in, so at least there's precedent for the homo sapien side of things. I personally still hope that it comes out that the Initiative IS a backup plan for the Reapers, and Jien Garson and co. were really rich people along the lines of the Illusive Man, who knew of the Reapers before Shepard did and made their own plans. But if not, and if we're truly here just to explore, I'll still enjoy the setting and story.
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Post by NRieh on Mar 7, 2017 13:39:30 GMT
It's been directly confirmed that we've got no ways to skip or aviod the combat situations, and no alternative solutions (like diplomacy or bluffing or stealthing by) are given. I'm not saying we won't ride our notMAKO or fly our notNormandy(with a view), but from all the demos we've seen 'scientific expedition' or 'exploration' are probably the last words that come to my mind.
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Post by jastall on Mar 7, 2017 13:42:03 GMT
It doesn't really make much sense to colonize Andromeda when so much of the Milky Way remains unexplored. There's not much sense in expending the effort to get to another galaxy when the primary reason for doing it are for things that there is still a lot of in the immediate area. When you look into the details, the initiative makes so little sense that people think there has to be something else to it. Though I don't find it a fact that I can't overcome with suspension of disbelief. I've always thought that the Council outlawed exploration in the Milky Way to avoid another Rachni situation, so it could make sense that they veto any large-scale exploration and colonization attempt. But if someone wants to go and get lost in far-off Andromeda? Fine then, there's no risk of them opening a Mass Relay with not-Zergs on the other side or any other such nonsense. To say nothing of the fact I believe there's an ulterior motive to the Initiative. Whenever it's an anti-Reaper contingency plan or a way to have people find something in Andromeda, we won,t know until the game releases.
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Post by Deleted on Mar 7, 2017 14:28:34 GMT
It's been directly confirmed that we've got no ways to skip or aviod the combat situations, and no alternative solutions (like diplomacy or bluffing or stealthing by) are given. I'm not saying we won't ride our notMAKO or fly our notNormandy(with a view), but from all the demos we've seen 'scientific expedition' or 'exploration' are probably the last words that come to my mind. It has not been confirmed that every mission will present a "combat situation" to us. In fact, we have been shown just the opposite in the earlier trailer with Sara. She's shown investigating a murder by following clues with her scanner. She disarms a Turian, talks with Sloane Kelly to get information and leaves - No combat is shown. It has also been clearly presented that we need to make choices about which Milky Way species we need to ally ourselves with. It is reasonable to believe that allying with, say, the Krogan, will prevent the player from fighting the Krogan... but may antagonize the Turians and necessitate finding a means to work out a peace between them so that we can, ideally, wind up allied with both. Stealth has never been a mechanic in any Mass Effect game, why would you expect it now? Bluffing was put into some very specific missions in ME1 and ME2 only... but these were very contrived in that Shepard could just select a single charming or intimidating line and BOOM the situation was completely diffused. I sincerely hope that they don't bring those ridiculous "one liner" missions back in ME:A.
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Post by Iakus on Mar 7, 2017 15:22:36 GMT
To put things in perspective, AI going to another galaxy for "exploration and resources" is not unlike us right now going to Proxima Centauri b because "exploration and resources." But the AI is the equivalent of skipping past going to the Moon, Mars, the asteroid belt, etc and going straight to interstellar travel. Sure some people may want to leap ahead like that, but where is everyone else who will put this technology to more PRACTICAL purposes?
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Post by Deleted on Mar 7, 2017 15:26:10 GMT
To put things in perspective, AI going to another galaxy for "exploration and resources" is not unlike us right now going to Proxima Centauri b because "exploration and resources." But the AI is the equivalent of skipping past going to the Moon, Mars, the asteroid belt, etc and going straight to interstellar travel. Sure some people may want to leap ahead like that, but where is everyone else who will put this technology to more PRACTICAL purposes? They are part of the people staying behind in the Milky Way... but THIS story isn't about them. It's about the group of people who "want to leap ahead like that."
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Post by Croatsky on Mar 7, 2017 15:28:55 GMT
Because no private enterprise will spend billions and decades worth of research and construction just to see what's up at Andromeda Galaxy, only to get a pay off by maybe next millennia.
Finding Stars Clusters with planets rich with minerals would be much easier and more profitable to look for in Milky Way. And there's still a lot of mysteries unsolved and things to discover in Milky Way.
So going for Andromeda really only makes sense if there is some ulterior motive only known by the top brass of AI. Remnants technology is very likely the key to what is AI's true motive.
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Post by Iakus on Mar 7, 2017 15:31:07 GMT
But the AI is the equivalent of skipping past going to the Moon, Mars, the asteroid belt, etc and going straight to interstellar travel. Sure some people may want to leap ahead like that, but where is everyone else who will put this technology to more PRACTICAL purposes? They are part of the people staying behind in the Milky Way... but THIS story isn't about them. It's about the group of people who "want to leap ahead like that." That's just it, though, it ISN'T part of the people staying behind. It never was. This technology has been around for at least a decade, and nothing has been done with it, except building these massive ships bigger than dreadnoughts that apparently nobody noticed. ODSY engines would revolutionize space travel. Colonies would no longer be required to be within a couple dozen light years from a relay. You could plop down a flag virtually anywhere! The Reapers would never be able to harvest the galaxy, because people could get in a ship and ftl anywhere in the galaxy and be completely untrackable. This is phenonemal technology, almost on par with the Lazarus Project...and yet like the Lazarus Project, nobody notices or cares.
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Post by mikaelnovasun on Mar 7, 2017 15:34:50 GMT
The Council government alone is a logical reason for wanting to explore another galaxy. Just like in human history some may feel the ruling body unjust or oppressive. 3-4 races are making galactic law for everyone else. Exploration is restricted, artificial intelligence research&development is outlawed, the Krogan were used and then neutered, there are shadowy agents that are above the law with little to no oversight who are often judge, jury, and executioner.
People keep saying the Milk Way is largely unexplored. While true, the Council decides which relays can be opened and explored. It was the basis for the First Contact War. Humans were opening a relay without the Council's consent which ended with Turian navy(military arm of the Council), immediately attacking and forgoing diplomacy. Granted humans did not know about the other species at the time, but the point still stands, it was against galactic law.
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Post by Deleted on Mar 7, 2017 15:40:53 GMT
They are part of the people staying behind in the Milky Way... but THIS story isn't about them. It's about the group of people who "want to leap ahead like that." That's just it, though, it ISN'T part of the people staying behind. It never was. This technology has been around for at least a decade, and nothing has been done with it, except building these massive ships bigger than dreadnoughts that apparently nobody noticed. ODSY engines would revolutionize space travel. Colonies would no longer be required to be within a couple dozen light years from a relay. You could plop down a flag virtually anywhere! The Reapers would never be able to harvest the galaxy, because people could get in a ship and ftl anywhere in the galaxy and be completely untrackable. This is phenonemal technology, almost on par with the Lazarus Project...and yet like the Lazarus Project, nobody notices or cares. The key issue here is that you've been exposed to precisely 1 story within the Milky Way, involving very few people out of the BILLIONS of people spread over colonies across the Milky Way Galaxy. There is NO WAY that we, as players of the ME Trilogy should reasonably expect to know about every science project going on out there... nor should they necessarily all be known about by the Council or by the Alliance or even by each other... working on the same issues. You're talking about something far more vast than earth and the reality on earth is that we don't know exactly what everyone else is doing all the time. People here on earth also have conflicting ideas about any technologies... some like them and want them implemented right away. Others oppose those same advancements for a variety of reasons. The races of the ME Milky Way Galaxy have never been presented to us as being all of one mind... so why should we expect them to all be of one mind regarding ODSY engines. Also, that the ODSY engine manages to get us to Andromeda doesn't necessarily mean that it doesn't have numerous drawbacks to it that some people within the Milky Way Galaxy might be opposed to seeing implemented. Perhaps, within the Milky Way, that opposing faction was politically powerful enough to curtail further development... driving the AI underground and causing them to seek a destination outside the Galaxy. There are really an endless variety of scenarios here... and until the story is released, we just won't know what scenario Bioware has chosen to write about really.
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Post by Croatsky on Mar 7, 2017 15:41:28 GMT
It doesn't really make much sense to colonize Andromeda when so much of the Milky Way remains unexplored. There's not much sense in expending the effort to get to another galaxy when the primary reason for doing it are for things that there is still a lot of in the immediate area. When you look into the details, the initiative makes so little sense that people think there has to be something else to it. Though I don't find it a fact that I can't overcome with suspension of disbelief. Just like there was little sense in exploring/ colonizing the America's in the 15th, 16th, and 17th centuries when there was so much of Europe still left to explore and just expand in. Actually, America was completely accidentally discovered. Columbus tried to find a Western route towards China and India for European to trade, as Islamic Caliphates refused to allow traders from European Christian kingdoms to go through their lands and seas, but for Venetian Republic that exploited the shit out of that monopoly. When America was discovered, then those same European Christian Kingdoms that couldn't expand Eastwards without being worth it, went to explore and colonize unknown and untamed American lands and through there seek trading routes with India and China from there. This also later encouraged exploration of Central and Southern Africa. So really, there was quite a lot of reasons for European Christian Kingdoms to go for America. For AI to go for Andromeda for just for exploration and resources is just dumb as there's very little to stop to explore more of Milky Way. Quite clearly, there has to be another motive we don't know about yet.
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Post by Iakus on Mar 7, 2017 15:51:24 GMT
That's just it, though, it ISN'T part of the people staying behind. It never was. This technology has been around for at least a decade, and nothing has been done with it, except building these massive ships bigger than dreadnoughts that apparently nobody noticed. ODSY engines would revolutionize space travel. Colonies would no longer be required to be within a couple dozen light years from a relay. You could plop down a flag virtually anywhere! The Reapers would never be able to harvest the galaxy, because people could get in a ship and ftl anywhere in the galaxy and be completely untrackable. This is phenonemal technology, almost on par with the Lazarus Project...and yet like the Lazarus Project, nobody notices or cares. The key issue here is that you've been exposed to precisely 1 story within the Milky Way, involving very few people out of the BILLIONS of people spread over colonies across the Milky Way Galaxy. There is NO WAY that we, as players of the ME Trilogy should reasonably expect to know about every science project going on out there... nor should they necessarily all be known about by the Council or by the Alliance or even by each other... working on the same issues. You're talking about something far more vast than earth and the reality on earth is that we don't know exactly what everyone else is doing all the time. Except the AI is a massive project involving a huge amount of resources, a half dozen races (at least) working together, and the crew alone involves hundreds of thousands of people. This isn't "any science project" This is the Apollo Program on steroids. Heck, this is Apollo and Voyager combined AND roided out! And again, where are the people using this tech to start a new colonial expansion into the Milky Way? Worlds almost close enough to touch, and yet still out of reach of current ftl tech?
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Post by Giant Ambush Beetle on Mar 7, 2017 15:59:51 GMT
So really, there was quite a lot of reasons for European Christian Kingdoms to go for America. For AI to go for Andromeda for just for exploration and resources is just dumb as there's very little to stop to explore more of Milky Way. Quite clearly, there has to be another motive we don't know about yet. Would be fun if it was a similar reason like in Alien 2 where the Weyland Yutani corp. sent those colonists and terraformers to LV-426 only to find the Xenomorphs and be turned into hosts for that species. Maybe the strange black structures the Kett have is some sort of bio weapon or possessive alien organism and the people from the AI were meant to stumble upon this stuff for whatever reason.
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Post by Deleted on Mar 7, 2017 16:06:58 GMT
The key issue here is that you've been exposed to precisely 1 story within the Milky Way, involving very few people out of the BILLIONS of people spread over colonies across the Milky Way Galaxy. There is NO WAY that we, as players of the ME Trilogy should reasonably expect to know about every science project going on out there... nor should they necessarily all be known about by the Council or by the Alliance or even by each other... working on the same issues. You're talking about something far more vast than earth and the reality on earth is that we don't know exactly what everyone else is doing all the time. Except the AI is a massive project involving a huge amount of resources, a half dozen races (at least) working together, and the crew alone involves hundreds of thousands of people. This isn't "any science project" This is the Apollo Program on steroids. Heck, this is Apollo and Voyager combined AND roided out! And again, where are the people using this tech to start a new colonial expansion into the Milky Way? Worlds almost close enough to touch, and yet still out of reach of current ftl tech? ... and you may be surprised, but not everyone on earth knew about the Apollo space program when it was first being developed... and a entire Galaxy with Billions upon Billions of people strewn across it is Earth on mega-steriods... so a project, even if it is the Apollo space program on steroids, would very likely not be known about by everyone in the galaxy. If the less than 1% explored galaxy is relevant to you... then why are you ignoring the fact that Shepard's story over the entire trilogy enabled us to talk with less than 0.000019% of the population of the galaxy as stated in the populations counts for the various planets in the Wiki? Why expect that Shepard should have known everything about what was going on with everyone else in the galaxy? Why expect that anyone does?
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commandercryptarch
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Post by commandercryptarch on Mar 7, 2017 16:19:53 GMT
Now I know why Shepard had such a hard time and had to fight tooth and nail to gather manpower,backing and resources to build the Crucible... All the resources was poured into the Andromeda Initiative
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Post by Iakus on Mar 7, 2017 16:25:06 GMT
Except the AI is a massive project involving a huge amount of resources, a half dozen races (at least) working together, and the crew alone involves hundreds of thousands of people. This isn't "any science project" This is the Apollo Program on steroids. Heck, this is Apollo and Voyager combined AND roided out! And again, where are the people using this tech to start a new colonial expansion into the Milky Way? Worlds almost close enough to touch, and yet still out of reach of current ftl tech? ... and you may be surprised, but not everyone on earth knew about the Apollo space program when it was first being developed... and a entire Galaxy with Billions upon Billions of people strewn across it is Earth on mega-steriods... so a project, even if it is the Apollo space program on steroids, would very likely not be known about by everyone in the galaxy. Which is why I said on steroids. Humans, asari, salarians, turians, krogan, and quarians AT LEAST cooperated on it. Even if it's purely a civilian project, this would be like major businesses from the UK, US, Russia, China and France, and several other nations all assisting Elon Musk to build a colony ship to Proxima Centauri. Would everyone on the planet be aware of it? No. But it should be common knowledge among the nations lending support.
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