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Post by warbaby2 on Mar 7, 2017 18:15:52 GMT
We're talking about a universe in which the cooperation of virtually all intelligent species culminated into the completion AND deployment of a super weapon that could destroy an armada of giant mecha Space Cthulhus that boasted a flawless win record of galactic genocide... covertly, without the giant mecha space Cthulhus knowing. Also the same universe wherein which one secret organisation of space racists can raise a man from death AND rebuild and improve one of the most advanced ships known in the galaxy in a flash of time Oh.. and clone this space Jesus too. In adult form too to boot. If the Andromeda Initiative is too much weirdness for you... then, dayumn. So, the argument is - again: The other games had stupid stuff too, so criticism of this one is invalid... yea, no.
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Post by pdusen on Mar 7, 2017 18:18:01 GMT
Im starting to get tilted by all the people saying that the Ai makes no sense and that the purpose for it existing is poorly thought out. I honestly don't understand why people are saying this. The purpose, at least on an official level, is for exploration and colonisation. BOTH of these were primary reasons for expeditions in Human history and will be primary reasons for us to leave Earth at some point in our far future so how the fuck does it not make sense for the Ai to exist within the ME universe? I don't understand why so many people feel as though Cerberus must be involved or that there HAS to be some ulterior motive behind Ai's existence. Believe it or not, but exploration and colonisation are good enough reasons each on their own for an expedition like this. Not everything has to be some super secret plot at universal domination. For the most part, they feel that way because they really wanted Mass Effect 4.
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Post by armass81 on Mar 7, 2017 18:18:18 GMT
Does Shepard knowing about the AI change anything? What's more important is the galaxy in general knowing about it. But Shep potentially knowing about it could have (and probably should have) affected his/her attitude towards the Reaper War. Heh, even her own "death" didnt really affect him/her in anyway, she just shrugged it off like it was nothing. No questions, no pondering, no nothing. Its like she knows shes a video game character and can just bounce back whenever she dies via save or extra lives, and just continue like its nothing, its pretty funny. Theres a lot of stuff that stopped making sense when ME2 came, still people love that game.
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Post by Deleted on Mar 7, 2017 18:19:06 GMT
Lets just put it out there. We are going to Andromeda so that Bioware never has to talk about or take a stand on the endings of ME3 ever again. Does that matter? Yes a bit, but i don't care enough to engage on that point. Why is there a new Mass Effect game? Because even though the trilogy did f up at certain points it has to much good stuff to throw away entirely, and now they can start fresh with all the good things we like and add new things to it. Had this been a new franchise with the same premise it would've been awesome, but now for some, its kind of lackluster. I get why people dislike it, i just don't feel like its a big deal with this new start.
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Post by ATR16 on Mar 7, 2017 18:20:37 GMT
It doesn't really make much sense to colonize Andromeda when so much of the Milky Way remains unexplored. There's not much sense in expending the effort to get to another galaxy when the primary reason for doing it are for things that there is still a lot of in the immediate area. When you look into the details, the initiative makes so little sense that people think there has to be something else to it. Though I don't find it a fact that I can't overcome with suspension of disbelief. Because this is how you do a game where you can put Mass Effect on it and also ignore the outcome in ME3
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Post by ATR16 on Mar 7, 2017 18:23:44 GMT
Another disturbing thing - they could not sell the vey idea of 'exploration and colonization' to me. I've (mostly) seen shooting arenas. Non-combat aspect of the game is non-existent at this point (and they had even confirmed that there is no way to avoid combat with diplomacy or stealth skills). Without having played the game, this is actually the one part I find most concerning so far. It's inconsistent to make a game thematically about exploration, but have ALL the gameplay be about killing. The two don't match. AI isn't even a military group. Its purpose is (apparently) scientific. If the entirety of gameplay consists of killing Andromeda natives and fellow AI explorers, I'd consider that a major failure for Bioware. This is probably because every bit of footage released has a BS "Its totes pre-alpha don't worry about the bugs or weird shit. we fixed it so fucking hard, but we won't show you it fixed" and the only way to show off proper exploration and whatnot is in like a 15-20+ minute video. But in any extended look video we've seen we got the above excuse for why the game looks janky. If it was up to the marketers, they'd probably have a couple different half hour long videos out and more than one or two proper full length mission videos shown off. Maybe even a handful of streams mixed in. The fact that the only "look at this" footage they've really released is highly edited 3-5 minute videos is a concern. And even those videos come with a "Don't pay attention to the dumb AI. We swear we made it smart" right after it's released.
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Post by Wulfram on Mar 7, 2017 18:25:22 GMT
It doesn't really make much sense to colonize Andromeda when so much of the Milky Way remains unexplored. There's not much sense in expending the effort to get to another galaxy when the primary reason for doing it are for things that there is still a lot of in the immediate area. When you look into the details, the initiative makes so little sense that people think there has to be something else to it. Though I don't find it a fact that I can't overcome with suspension of disbelief. Because this is how you do a game where you can put Mass Effect on it and also ignore the outcome in ME3 But they have had the AI be a reaction to the reapers invading and still done that. Bioware had to choose to ditch an at least somewhat credible justification for going to Andromeda so that they could focus on a wholly implausible one.
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Post by alanc9 on Mar 7, 2017 18:26:16 GMT
What would be the point of building more Arks during ME3, anyway? If the concept works it's already worked since the first batch are away. Saving 20K more people is trivial.
It'd be different if they didn't have a Crucible project. And if the first batch of Arks weren't away, then you'd want to pursue both projects unless an Ark is very expensive relative to the Crucible. And if you've got any leftover resources after completing the Crucible, then you can build more Arks with that surplus.
Are any of those things true in ME3?
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Post by alanc9 on Mar 7, 2017 18:27:53 GMT
Its the 600 year trip that really hurts the "exploration and colonisation" justification for me. It means that the return on investment is going to be terrible even if everything works out awesomely, and it means you're chucking 100,000 civilians off into the unknown with no means of helping them It works fine if you're going -- you get the payoff yourself.
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Post by Psychevore on Mar 7, 2017 18:28:11 GMT
We're talking about a universe in which the cooperation of virtually all intelligent species culminated into the completion AND deployment of a super weapon that could destroy an armada of giant mecha Space Cthulhus that boasted a flawless win record of galactic genocide... covertly, without the giant mecha space Cthulhus knowing. Also the same universe wherein which one secret organisation of space racists can raise a man from death AND rebuild and improve one of the most advanced ships known in the galaxy in a flash of time Oh.. and clone this space Jesus too. In adult form too to boot. If the Andromeda Initiative is too much weirdness for you... then, dayumn. So, the argument is - again: The other games had stupid stuff too, so criticism of this one is invalid... yea, no. No. The argument here is that if these kind of realistic problems bother you, you should've left the Mass Effect series a long time ago. Probably at the exact moment you opened the Codex and read what the mass effect actually is. If not that, it should've been when you read up on how humans almost literally went from space cavemen to rivalling the council species overnight. But you didn't. You chose to ignore this. You have to suspend disbelief all throughout the series, because everything is literally space magic. Everything in this game series is impossible or makes little sense. It may look good on the surface, but on the details it's a mess. And that's not just on the technology part or the physics part, but also the alien biology. It's all a mess in the details.
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Post by warbaby2 on Mar 7, 2017 18:28:20 GMT
Lets just put it out there. We are going to Andromeda so that Bioware never has to talk about or take a stand on the endings of ME3 ever again. Does that matter? Yes a bit, but i don't care enough to engage on that point. Why is there a new Mass Effect game? Because even though the trilogy did f up at certain points it has to much good stuff to throw away entirely, and now they can start fresh with all the good things we like and add new things to it. Had this been a new franchise with the same premise it would've been awesome, but now for some its kind of lackluster. I get why people dislike it, i just don't feel like its a big deal with this new start. If - and that's a big IF - they make something good come out of it, I really don't care about the premise... would it have been at least a bit better to make the Ai a - privately funded - last ditch afford to flee from the Reapers? Sure, I guess that would have made more sense, but in the end it doesn't matter, I guess.
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Post by ATR16 on Mar 7, 2017 18:30:12 GMT
Its the 600 year trip that really hurts the "exploration and colonisation" justification for me. It means that the return on investment is going to be terrible even if everything works out awesomely, and it means you're chucking 100,000 civilians off into the unknown with no means of helping them It works fine if you're going -- you get the payoff yourself. But no one besides Korgans, who totally care about colinizing other worlds when they don't have a cured genophage, and Asari, who suck, who actually organized it in the Milky Way gets any kind of a pay off in any way. Its like giving a bunch of money to a kickstarter that says "We'll have a never ending water bottle in 2178"
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Post by alanc9 on Mar 7, 2017 18:30:16 GMT
We're talking about a universe in which the cooperation of virtually all intelligent species culminated into the completion AND deployment of a super weapon that could destroy an armada of giant mecha Space Cthulhus that boasted a flawless win record of galactic genocide... covertly, without the giant mecha space Cthulhus knowing. Also the same universe wherein which one secret organisation of space racists can raise a man from death AND rebuild and improve one of the most advanced ships known in the galaxy in a flash of time Oh.. and clone this space Jesus too. In adult form too to boot. If the Andromeda Initiative is too much weirdness for you... then, dayumn. So, the argument is - again: The other games had stupid stuff too, so criticism of this one is invalid... yea, no. From the italed, I though the argument was that pretending that this is a dealbreaker or even a serious problem is an obvious lie. Anyone who actually thought that wouldn't still be with the series anyway. Edit: oh boy, right again.
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Post by Psychevore on Mar 7, 2017 18:31:30 GMT
So, the argument is - again: The other games had stupid stuff too, so criticism of this one is invalid... yea, no. From the italed, I though the argument was that pretending that this is a dealbreaker or even a serious problem is an obvious lie. Anyone who actually thought that wouldn't still be with the series anyway. Edit: oh boy, right again. Exactly.
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Post by warbaby2 on Mar 7, 2017 18:39:05 GMT
So, the argument is - again: The other games had stupid stuff too, so criticism of this one is invalid... yea, no. From the italed, I though the argument was that pretending that this is a dealbreaker or even a serious problem is an obvious lie. Anyone who actually thought that wouldn't still be with the series anyway. Edit: oh boy, right again. Wrong... a flawed premise can work when the final product works.
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Post by Iakus on Mar 7, 2017 18:43:20 GMT
ODSY engines would be handy for escaping Reapers, yes. Maybe handy... but was there a definite purpose for him/her to actually have that specific conversation while on camera during the ME Trilogy? No, there wasn't. You KNOW this is a retcon... it unavoidably has to be a retcon. You can continue fight it all you want... but regardless of any explanation, genius or not, that Bioware can possibly give... it's not going to appear in the ME Trilogy. You are ultimately just wasting your time arguing that it "should be" there.. The game is going to Andromeda. The retcon is is place. Nothing will change that. How many conversations were there about refugees, evacuations, etc? Yes, this is a retcon. Bioware frakked up the Milky Way with their "artistic" ending so bad the entire setting was wrecked. It was unavoidable. But that doesn't make it a good retcon. It's clumsy, it messes with the entire power dynamic of the Citadel Council, and the project itself is insane. And I'm going to call them on this.
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Post by warbaby2 on Mar 7, 2017 18:57:07 GMT
Maybe handy... but was there a definite purpose for him/her to actually have that specific conversation while on camera during the ME Trilogy? No, there wasn't. You KNOW this is a retcon... it unavoidably has to be a retcon. You can continue fight it all you want... but regardless of any explanation, genius or not, that Bioware can possibly give... it's not going to appear in the ME Trilogy. You are ultimately just wasting your time arguing that it "should be" there.. The game is going to Andromeda. The retcon is is place. Nothing will change that. How many conversations were there about refugees, evacuations, etc? Yes, this is a retcon. Bioware frakked up the Milky Way with their "artistic" ending so bad the entire setting was wrecked. It was unavoidable. But that doesn't make it a good retcon. It's clumsy, it messes with the entire power dynamic of the Citadel Council, and the project itself is insane. And I'm going to call them on this. Exactly... everything about this game just screams: We have learned nothing, we still think we never did anything wrong with this franchise, and this new direction is absolutely the best and only way to go, because we say so... it's the arrogance of amateurs - backed by a team of professionals that make their asinine ideas work - that is oozing from everything we saw since ME3 wrapped up.
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Post by Iakus on Mar 7, 2017 19:03:16 GMT
What's more important is the galaxy in general knowing about it. But Shep potentially knowing about it could have (and probably should have) affected his/her attitude towards the Reaper War. Heh, even her own "death" didnt really affect him/her in anyway, she just shrugged it off like it was nothing. No questions, no pondering, no nothing. Its like she knows shes a video game character and can just bounce back whenever she dies via save or extra lives, and just continue like its nothing, its pretty funny. Theres a lot of stuff that stopped making sense when ME2 came, still people love that game. Reading that post, I know wish there was a "Deadpool" outfit for Shepard. THe game would make so much more sense, then!
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Post by Deleted on Mar 7, 2017 19:06:05 GMT
Maybe handy... but was there a definite purpose for him/her to actually have that specific conversation while on camera during the ME Trilogy? No, there wasn't. You KNOW this is a retcon... it unavoidably has to be a retcon. You can continue fight it all you want... but regardless of any explanation, genius or not, that Bioware can possibly give... it's not going to appear in the ME Trilogy. You are ultimately just wasting your time arguing that it "should be" there.. The game is going to Andromeda. The retcon is is place. Nothing will change that. How many conversations were there about refugees, evacuations, etc? Yes, this is a retcon. Bioware frakked up the Milky Way with their "artistic" ending so bad the entire setting was wrecked. It was unavoidable. But that doesn't make it a good retcon. It's clumsy, it messes with the entire power dynamic of the Citadel Council, and the project itself is insane. And I'm going to call them on this. Read... I've included the negative as well as the positive right in my statements - "genius OR NOT" I never said it was a "good retcon." You called them on it years ago. What is the point of beleaguering that point now? It doesn't make any more sense to pursue this stupid vendetta against a gaming company for a game that was produced 5 years ago now... picking apart a game that hasn't even been released yet... for details you all "imagine" are in the game. Even if they are there... you don't know that yet or the full context of them yet for the simple reason that the game isn't released yet. Your beleaguering this issue makes the same degree of nonsense as the AI itself. At least Bioware can claim they hope to gain a new player base (not burdened with all this past luggage) with this game and make some money off a franchise name they own. What is your excuse?
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Post by CrutchCricket on Mar 7, 2017 19:08:03 GMT
There are precisely two (2) reasons that make sense for the AI.
1. Run from the Reapers yo. Doesn't mean the PR department's going to tell you that, but that's what it's really about.
2. Something or someone from Andromeda reached out somehow and drew the expedition there for some reason. As you can tell by the large number of blanks, this is a placeholder explanation. It doesn't have to be made apparent in this game and it could be good or it could be shit. We don't know.
And that is that. "Exploration", "because they felt like it, man" or any other variation thereof is just silly. That doesn't mean they're not going to make the most of it and expore now that they're here but let's not get carried away.
As for BioWare's motivation for keeping this under wraps, there you have more to speculate on (and less chance of getting a straight answer). If it's the first reason, distance from the trilogy from the trilogy and not overburdening potential newcomers with lore they want to get away from seems like a good bet. If it's the second, who knows?
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Post by Iakus on Mar 7, 2017 19:10:53 GMT
How many conversations were there about refugees, evacuations, etc? Yes, this is a retcon. Bioware frakked up the Milky Way with their "artistic" ending so bad the entire setting was wrecked. It was unavoidable. But that doesn't make it a good retcon. It's clumsy, it messes with the entire power dynamic of the Citadel Council, and the project itself is insane. And I'm going to call them on this. Read... I've included the negative as well as the positive right in my statements - "genius OR NOT" I never said it was a "good retcon." You called them on it years ago. What is the point of beleaguering that point now? It doesn't make any more sense to pursue this stupid vendetta against a gaming company for a game that was produced 5 years ago now... picking apart a game that hasn't even been released yet... for details you all "imagine" are in the game. Even if they are there... you don't know that yet or the full context of them yet for the simple reason that the game isn't released yet. Your beleaguering this issue makes the same degree of nonsense as the AI itself. At least Bioware can claim they hope to gain a new player base with this game and make some money off a franchise name they own. What is your excuse? Why do I need an excuse? Do I need your permission to post what I think? Is there only so much Internet to go around?
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Post by themikefest on Mar 7, 2017 19:14:04 GMT
What's more important is the galaxy in general knowing about it. But Shep potentially knowing about it could have (and probably should have) affected his/her attitude towards the Reaper War. My Shepard knew about it. The project people asked if she would be interested in joining. She said no, but suggested asking Alec Ryder if he would be interested. This happened before the events of ME1 Once the reapers showed up, she didn't give any thought about the ships leaving the galaxy. All she cared about was destroying the reapers
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Post by warbaby2 on Mar 7, 2017 19:16:23 GMT
How many conversations were there about refugees, evacuations, etc? Yes, this is a retcon. Bioware frakked up the Milky Way with their "artistic" ending so bad the entire setting was wrecked. It was unavoidable. But that doesn't make it a good retcon. It's clumsy, it messes with the entire power dynamic of the Citadel Council, and the project itself is insane. And I'm going to call them on this. Read... I've included the negative as well as the positive right in my statements - "genius OR NOT" I never said it was a "good retcon." You called them on it years ago. What is the point of beleaguering that point now? It doesn't make any more sense to pursue this stupid vendetta against a gaming company for a game that was produced 5 years ago now... picking apart a game that hasn't even been released yet... for details you all "imagine" are in the game. Even if they are there... you don't know that yet or the full context of them yet. It makes the same degree of nonsense as the AI itself. At least Bioware can claim they hope to gain a new player base with this game and make some money. What is your excuse? ...and we arrived at "whining about whiners". Besides: New player base? Have you seen the competition for flashy third person shooters with semi-sensical story these days? If attracting new players was really their goal, they should have gone back to making actual RPGs years ago... but you know what people say: If you can't make it, fake it.
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Post by Deleted on Mar 7, 2017 19:27:16 GMT
Read... I've included the negative as well as the positive right in my statements - "genius OR NOT" I never said it was a "good retcon." You called them on it years ago. What is the point of beleaguering that point now? It doesn't make any more sense to pursue this stupid vendetta against a gaming company for a game that was produced 5 years ago now... picking apart a game that hasn't even been released yet... for details you all "imagine" are in the game. Even if they are there... you don't know that yet or the full context of them yet for the simple reason that the game isn't released yet. Your beleaguering this issue makes the same degree of nonsense as the AI itself. At least Bioware can claim they hope to gain a new player base with this game and make some money off a franchise name they own. What is your excuse? Why do I need an excuse? Do I need your permission to post what I think? Is there only so much Internet to go around? Bingo... Does Bioware need a "reason" then? You reserve the right not to give me one for your behavior... so, goose and gander, they shouldn't need one writing a game based on any premise they want... silly or not, genius or not. And I can certainly be of the opinion that your desire to "call them out" before even knowing what that story is really all about (i.e before the game is released) to be as silly as the apparent premise behind the AI... and I do. You're being silly.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,297 Likes: 50,659
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Dec 21, 2018 17:35:11 GMT
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Iakus
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iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Mar 7, 2017 19:28:31 GMT
Why do I need an excuse? Do I need your permission to post what I think? Is there only so much Internet to go around? Bingo... Does Bioware need a "reason" then? You reserve the right not to give me one for your behavior... so, goose and gander, they shouldn't need one writing a game based on any premise they want... silly or not, genius or not. And I can certainly be of the opinion that your desire to "call them out" before even knowing what that story is really all about (i.e before the game is released) to be as silly as the apparent premise behind the AI... and I do. You're being silly. Sure. But They want me to pay them for their behavior. I give mine away for free.
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