jamiecotc
N2
Abby... Normal.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Origin: JamieCOTC
Posts: 198 Likes: 390
inherit
171
0
390
jamiecotc
Abby... Normal.
198
August 2016
jamiecotc
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
JamieCOTC
|
Post by jamiecotc on Mar 13, 2017 19:45:09 GMT
I like the idea, though I'm not sure how much I'll like the implementation until I actually play w/ it. Hopefully, it will be great. It might cut down on number of playthrough as I used to do one for each class. Then again, there may be other reasons to do more playthroughs. Curious as to how the lore will handle a non biotic becoming a biotic. Not sure why on PC they just don't give us 12 slots. Balance, maybe? Looking forward to trying it out.
|
|
inherit
4007
0
3,862
kotoreffect3
1,758
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kotoreffect3 on Mar 13, 2017 20:05:34 GMT
I got used to and even liked the limitations of the old class system. The limitations my Shepard had encouraged me to make use of my squad who often had abilities I was lacking. It also helped give the games replayability. That said I am going into this with an open mind. I already plan on doing some self limiting anyway. Going to roll as a combat biotic my first time around using the vanguard and adept profiles. Will deliberately avoid tech abilities and focus my biotic and combat abilites to compliment mid to close range combat.
|
|
inherit
3318
0
3,812
Psychevore
1,584
February 2017
psychevore
Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Psychevore on Mar 13, 2017 20:09:07 GMT
Will use it all the time.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 2,107 Likes: 2,175
inherit
2698
0
Nov 26, 2024 23:41:40 GMT
2,175
SwobyJ
2,107
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by SwobyJ on Mar 13, 2017 23:23:08 GMT
I'm okay with it, but the devil may be in the details, and I'm totally cool with a change from it in a ME5.
And it comes across to be at the cost of squadmate use.
Switching 'loadouts'? Fine. Having everything? ...Eh.....
|
|
kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
Posts: 2,067 Likes: 4,060
inherit
184
0
Nov 27, 2024 16:03:39 GMT
4,060
kino
The path up and down are one and the same.
2,067
August 2016
kino
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
kinom001
|
Post by kino on Mar 13, 2017 23:29:47 GMT
This is the one thing I've got a real "meh" feeling about. It could work, I suppose, so I'm going to withhold judgement until I play the game.
|
|
deebo305
N2
Stealing Your Bike ;)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
XBL Gamertag: Deebo314
Posts: 146 Likes: 174
inherit
1377
0
Oct 11, 2017 14:01:13 GMT
174
deebo305
Stealing Your Bike ;)
146
Aug 31, 2016 12:54:22 GMT
August 2016
deebo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Deebo314
|
Post by deebo305 on Mar 13, 2017 23:39:58 GMT
Is it possible through ? I mean without NG+ There is no definitive answer for that at the moment, but no doubt someone will try And probably whine about the game beiing too easy because their so high level
|
|
tatarforas
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Dejected Mind
Posts: 109 Likes: 129
inherit
1164
0
129
tatarforas
109
Aug 23, 2016 23:41:42 GMT
August 2016
tatarforas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Dejected Mind
|
Post by tatarforas on Mar 14, 2017 2:05:50 GMT
I have no issue with it, I probably won't use it that much personally but it's nice having the option. And tbh I always found it stupid that a special forces soldier of Shepard's rank couldn't utilize certain abilities or use certain weapons cuz reasons, for example why couldn't soldier Shep use tactical cloak for instance? It's a tech power so it doesn't really require any inherent abilities like biotics, speaking of biotics the only logical explanation for Shepard being able to go from a soldier in ME1 to a Vanguard in ME2 is if Shepard has latent biotic abilities and simply chose not to use them and I imagine the same is true for the Ryder twins.
|
|
Gray Jedi
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 116 Likes: 178
inherit
2756
0
Feb 10, 2019 23:02:23 GMT
178
Gray Jedi
116
Jan 11, 2017 15:30:11 GMT
January 2017
blackgoku
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Gray Jedi on Mar 14, 2017 4:17:57 GMT
This profile system lets both groups play the style they prefer if you want to play as a sentinel and just go down that tree you can Or if you want to play a jack of all trades character you can do that as well.
It doesn't take away replayability since all you have to do is pick the profile you want and just use that class all game.
Giving more options to the player is a good thing and as someone who really liked the old class system im glad they brought it in for the people who wanted that jack of all trades class.
|
|
SwobyJ
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 2,107 Likes: 2,175
inherit
2698
0
Nov 26, 2024 23:41:40 GMT
2,175
SwobyJ
2,107
January 2017
swobyj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by SwobyJ on Mar 14, 2017 5:07:52 GMT
I have no issue with it, I probably won't use it that much personally but it's nice having the option. And tbh I always found it stupid that a special forces soldier of Shepard's rank couldn't utilize certain abilities or use certain weapons cuz reasons, for example why couldn't soldier Shep use tactical cloak for instance? It's a tech power so it doesn't really require any inherent abilities like biotics, speaking of biotics the only logical explanation for Shepard being able to go from a soldier in ME1 to a Vanguard in ME2 is if Shepard has latent biotic abilities and simply chose not to use them and I imagine the same is true for the Ryder twins. For Tech its not that he can't do it, its that it wouldn't fit some optimal state that Shepard would bring into crucial battle. That he has some limitations on what he can train into. Sure he could cloak, but he theoretically wouldn't even be as good with it as a classed Shepard would on even a single point skill. So he doesn't do it. Not perfect, but I think that's the gist.
|
|
VanSinn
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: VanSinn77
Posts: 576 Likes: 1,429
inherit
2579
0
Sept 18, 2021 9:17:16 GMT
1,429
VanSinn
576
January 2017
vansinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
VanSinn77
|
Post by VanSinn on Mar 14, 2017 5:36:28 GMT
I'm slightly on the positive side of the fence on this one, but still mostly on the fence.
In ME1 I used a bunch of powers in different rotations depending on the situation, so being limited to 3 at a time (yes we can switch favorites, but then we wait through a cooldown) is a bit off-putting. However, in ME2 and ME3, I tended to stick to 3-4 powers I'd use almost exclusively, mostly due to the global cooldown mechanic. Adept? Pull, throw and warp were my "mains" with maybe a smattering of singularity from time to time. Engineer? Overload, incinerate and combat drone, with maybe a cryo blast on occasion. Infiltrator? Cloak all day every day, with maybe an incinerate or an energy drain. So I'm kinda used to using less than the maximum powers anyways, so I'm not too fussed.
In that same vein, I'll probably have a general use favorite, with maybe one more secondary set of powers. Not sure just yet how I want to go about it.
The main issue with it is that, story-wise, it borders on making Ryder a Mary Sue/Gary Stu character. Gameplay may not make you feel god-like in power, but for story purposes, I hope it's explained well enough besides "Ryder is just, like, special, man."
|
|
stardog89
N2
You know what they always say, "Whitewater in the morning!"
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
XBL Gamertag: StarDog89
Posts: 133 Likes: 231
inherit
3977
0
231
stardog89
You know what they always say, "Whitewater in the morning!"
133
February 2017
stardog89
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
StarDog89
|
Post by stardog89 on Mar 14, 2017 5:44:09 GMT
I'm not a huge fan of it; seems like a bit of a cop out to have all sorts of powers available shortly after switching profiles. It doesn't bother me tho, I'll most likely stick with 1 or 2 the whole time anyway.
|
|
dis_Op2399
N2
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 70 Likes: 313
inherit
3435
0
313
dis_Op2399
70
February 2017
tripgodblossom
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by dis_Op2399 on Mar 14, 2017 10:43:14 GMT
Seems like a "have your cake and eat it too" design choice, so really not a fan at all. Spreading your skills too thin is never a good thing. That said no one is forcing you to.
I would've preferred a handful of new classes personally.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 12:42:34 GMT
I got used to and even liked the limitations of the old class system. The limitations my Shepard had encouraged me to make use of my squad who often had abilities I was lacking. It also helped give the games replayability. That said I am going into this with an open mind. I already plan on doing some self limiting anyway. Going to roll as a combat biotic my first time around using the vanguard and adept profiles. Will deliberately avoid tech abilities and focus my biotic and combat abilites to compliment mid to close range combat. I don't mind class, when they are well done. But in Mass Effect you could only have one class at a time (something droped by a lot of RPG a long time ago) and the limitation were weird. Soldier had too few ability so he got ammunition ability but I don't see why another class couldn't use those ability. I understand how having a drone require some tech dedication or the invisibility cloak being some kind of expensive prototype being given to a few individual that learns how to use it but it was disapointing. Adept not being able to use some biotic ability was a very arbritary restriction. Kingdom of Amalur had a nice system. For those who don't know it is very close to current ME:A. You start with no class at all and you have 3 branch : Strength stuff, Dexterity stuff and Magic stuff. Each level we win some point in we can invest in those tree. Invest enough points in one tree or several and you get a profile with active and passive bonus. But the difference is that you each branch have tiers. Not only you have a stronger specialization by investing point in that profile but investing point in a branch unlock new tiers of ability. ME:A is a "all you can eat menu" and that is good but it is overwhelming. I don't think I need to have 12 active ability in ME:A. In the trilogy unless i played a biotic I do not need more than 4 abilities at all time. As a biotic having to change different profile to just access my other biotic ability is a break in the pace of the fight fortunatly using a power do no put everything on GCD anymore, playing biotic was a boring waiting game. But 3 abilities is not really optimal, it really need a 4th active slot. Most of my project build consist in one main profile and a secondary profile to access the 4th and 5th ability to complement my first profile. it is not to adapt to different situation but to answer the same one with more than 3 ability. Fortunatly squadmate could be the solution, with their combo ability but it remains to be seen, I fear dumb AI once again. 3 profiles with 4 abilities would have been much better.
|
|
laxian
N3
Posts: 334 Likes: 168
inherit
2918
0
168
laxian
334
Jan 20, 2017 21:17:42 GMT
January 2017
laxian
|
Post by laxian on Mar 14, 2017 14:09:09 GMT
Actually I don't know!
Why?
Because it feels like a compromise owed to console controllers limited amount of buttons (I know: "It would be unfair if you could access more abilities directly on PC" - I don't agree but I put this here so this argument is not raised again!)...they could have just gone with a no cooldown option for consoles (so that would not be "unfair" - players on PC aren't the guilty party to blame for having too few buttons on a controller!) so that they can keep up with the PC (even if people on PC didn't have this system at all!)
Still: IT'S TONS BETTER THAN LIMITING US TO THREE ABILITIES - like many people (including myself!) feared!
greetings LAX
|
|
n7rhysj
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: rhysj91
Posts: 72 Likes: 62
inherit
2990
0
May 14, 2017 21:42:12 GMT
62
n7rhysj
72
Jan 26, 2017 20:25:16 GMT
January 2017
n7rhysj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
rhysj91
|
Post by n7rhysj on Mar 14, 2017 14:10:36 GMT
From a lore point of view im assuming the twins were all ready biotics, SAM it seems is the big red herring and is the key to this combat flexability, I assume sam is the reason we become pathfinder as well.
|
|
degs29
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Posts: 470 Likes: 499
inherit
933
0
499
degs29
470
Aug 12, 2016 16:22:42 GMT
August 2016
degs29
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
|
Post by degs29 on Mar 14, 2017 14:15:56 GMT
Depends entirely on ease of use. It appears to be hidden behind two menus, which isn't very convenient.
Speaking of convenience, will we be able to remap the controller?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2073
0
Nov 28, 2024 10:52:17 GMT
Deleted
0
Nov 28, 2024 10:52:17 GMT
January 1970
Deleted
|
Post by Deleted on Mar 14, 2017 14:52:06 GMT
It depends on how they set it up within the story.
|
|
luke
N2
Posts: 152 Likes: 188
inherit
3630
0
188
luke
152
Feb 18, 2017 18:48:16 GMT
February 2017
luke
|
Post by luke on Mar 14, 2017 15:03:55 GMT
I'd say that my only gripe with this new system is that it could be jarring switching between a biotic profile and a tech profile as at one point I'll be using biotics to evade and jump, whereas a minute later I could be using the jump-pack.
|
|
Maeljin
N2
A passionate advocate for no-pants Fridays
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 78 Likes: 60
inherit
3983
0
60
Maeljin
A passionate advocate for no-pants Fridays
78
Feb 28, 2017 11:46:28 GMT
February 2017
maeljin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by Maeljin on Mar 14, 2017 15:18:48 GMT
Could be cool, but only three powers at a time seems kinda too little... If the cooldown between profile switching is too long, it'll mean there's a whole lot more of shooting regardless of build, which I don't like. Hopefully there's a more in-depth story reason for the mechanic than SAM (just my speculation) But then again having charge and tactical cloak at the same sounds hilariously overpowered.
|
|
inherit
✜ Theorymancer
2627
0
Jan 16, 2020 14:58:38 GMT
2,733
PillarBiter
2,366
January 2017
pillarbiter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
PillarBiter
|
Post by PillarBiter on Mar 14, 2017 15:21:15 GMT
I'm going to use it a lot. Already have 4 profiles mapped out.
|
|
brad2240
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 140 Likes: 320
inherit
3527
0
Jul 28, 2018 19:06:30 GMT
320
brad2240
140
Feb 12, 2017 18:07:45 GMT
February 2017
brad2240
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by brad2240 on Mar 14, 2017 15:27:07 GMT
I'm not really sure.
I'm old school, I like defined classes in RPGs. I don't really like being able to do everything myself, especially in a game built around having a team with you.
I'll most likely focus on one or two profiles with each character I make and not spread the skills out too much.
So I guess the option is nice to have but I don't know how much I'll use it.
|
|
adrynbliss
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 61 Likes: 114
inherit
4172
0
114
adrynbliss
61
March 2017
adrynbliss
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by adrynbliss on Mar 14, 2017 15:30:44 GMT
for me, choices matter, should extend to gameplay. Ludonarrative dissonance is something I thought Bio had a decent handle on.
|
|
malgus
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 959 Likes: 1,590
inherit
4126
0
Mar 21, 2023 21:20:35 GMT
1,590
malgus
959
March 2017
malgus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by malgus on Mar 14, 2017 18:36:56 GMT
I love the idea of being able to change my fighting style in the same playthrought, I can use different style against different ennemies.
|
|
LilTIM
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 155 Likes: 247
inherit
4471
0
Mar 14, 2017 19:09:14 GMT
247
LilTIM
155
March 2017
liltim
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by LilTIM on Mar 14, 2017 18:58:39 GMT
I don´t like this one bit, but at least it isn´t something forced upon us.
I think the switching mechanic comes from the limitation of having only 3 powers available, so this feature would be a band-aid solution, instead of just adding more power slots.
This limitation is encouraging me to avoid pure power classes like sentinel, adept or engineer, and instead go with classes that actively use their guns plus a few powers. All in order to avoid having to switch profiles or wishing to have more power slots.
|
|
Sahl
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 22 Likes: 10
inherit
4494
0
Mar 19, 2017 22:47:53 GMT
10
Sahl
22
Mar 14, 2017 11:12:54 GMT
March 2017
sahl
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Sahl on Mar 14, 2017 21:01:37 GMT
I don't like it and it ruins the immersion for me. I might to too old school and want the fixed "class" but without restriction to skills in that particular class. I always tend to care less about char building and think the gameplay is dumbed down when we are restricted to few skills, but can choose all (be whathever you want whenever you want)
This being said, its perfectly logic that it has evolved to this. Bioware has made some of the best games ever, but with newer games, they don't deliever full RPG's, its more ARPG's with simplistic combat.. Its fine for me however, as long as they provide a good story and give me choices.
So what is the reason for this ? Well consoles and new age gamers <--- That is the reason. Just take DA as an example, the first was pretty good, but still not a real RPG like the golden days (sorry but it was too simplistic) but look at the newer titles in that series, they cater to people that want action over strategy and roleplaying. Its the same with ME series..
Its a natural development. sadly, for some of us. But as I said! I still think the story and choices will be great and that is all I look for. If we look at the amount of words put into voice acting, this game is huge.
|
|