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Post by theorigcylonhybrid on Mar 18, 2017 21:22:42 GMT
Really? You would have cancelled the game because of limited character creation? Despite the fact its only one of a few games that has character creation. Tomb raider didn't The Witcher 3 didn't Horizon zero dawn didn't Bioshock didn't etc Would you not play any of these games because its doesn't even give you the option of CC because its so important? What about that game called...umm...Red Herring? The Witcher was not an RPG. It was a story where you played as Geralt. Also...it was beyond beautiful, had amazing characters, and was fun as hell. Bioshock was not an RPG - it was an FPS and was one of the coolest stories of all time. Never played the other two. Prolly won't. BIOWARE games do not have the graphic quality of the Witcher or the storytelling quality of Bioshock. Not even in the same ballpark. But I play Bioware games because I like to roleplay and meet fun characters that I can interact with. In this game, I cannot create my character either through the CC or through the dialogue tree. I could in their previous games (or at least, could do one of those things). So...why the hell would I buy it if it does not deliver on the two things that I personally go to a Bioware game to get? This is just my opinion, BTW, based on why I PERSONALLY play these games. You don't have to agree. If you have different things you want outta the game and it delivers for ya, then enjoy! No its not a red herring because the witcher 3 was indeed an RPG and is described as such on gaming websites and wikipedia. Same is true of horizon and tomb raider. They just don't have a CC. But they all got an 8/10 and horizon is almost 10/10. You would be missing out seriously by not playing it.
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Post by vilegrim on Mar 18, 2017 21:27:42 GMT
What about that game called...umm...Red Herring? (removed for brevity) This is just my opinion, BTW, based on why I PERSONALLY play these games. You don't have to agree. If you have different things you want outta the game and it delivers for ya, then enjoy! No its not a red herring because the witcher 3 was indeed an RPG and is described as such on gaming websites and wikipedia. Same is true of horizon and tomb raider. They just don't have a CC. But they all got an 8/10 and horizon is almost 10/10. You would be missing out seriously by not playing it. Loathed Tomb Raider, Witcher was and is amazing (so preset characters are not a total killer, Bioshock is an FPS with a story, and I completed each Bioshock exactly once. Now the 'what I am like as a gamer', is out of the way he is right about not being able to define Ryder in dialog, the tones really don't have much to choose between them, and they all seem to lead to the same conclusion, as you agree to do what ever it is, or with whatever the npc is saying, you can't call people on things, or disagree, or be idealistic or a thug, you just kind of ARE, you are Ryder and he is a little bland tbh.
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timebean
N3
It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 540 Likes: 1,203
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It's just a game, folks...
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Post by timebean on Mar 18, 2017 21:29:50 GMT
What about that game called...umm...Red Herring? The Witcher was not an RPG. It was a story where you played as Geralt. Also...it was beyond beautiful, had amazing characters, and was fun as hell. Bioshock was not an RPG - it was an FPS and was one of the coolest stories of all time. Never played the other two. Prolly won't. BIOWARE games do not have the graphic quality of the Witcher or the storytelling quality of Bioshock. Not even in the same ballpark. But I play Bioware games because I like to roleplay and meet fun characters that I can interact with. In this game, I cannot create my character either through the CC or through the dialogue tree. I could in their previous games (or at least, could do one of those things). So...why the hell would I buy it if it does not deliver on the two things that I personally go to a Bioware game to get? This is just my opinion, BTW, based on why I PERSONALLY play these games. You don't have to agree. If you have different things you want outta the game and it delivers for ya, then enjoy! No its not a red herring because the witcher 3 was indeed an RPG and is described as such on gaming websites and wikipedia. Same is true of horizon and tomb raider. They just don't have a CC. But they all got an 8/10 and horizon is almost 10/10. You would be missing out seriously by not playing it. I would actually love to play Horizon! But I can't because it is not on PC (I was so bummed when I found out) Fair point about terminology of RPG - what I meant was...look, I fell in love with Bioware games when I played Dragon Age Origins. Why? Cause I could create my own character both visually/background-wise and through RPG choices in the game. KOTOR was the same way. Mass Effect Trilogy had a more limited CC/background options, but the paragon/renegade was so wicked, that I was cool with it! In contrast, DAI had a good CC/background options, but then had watered down RPG elements in game (see rainbow ending, etc). This game feels like it is limited in BOTH the CC and the RPG aspects in-game, at least in the first 10 hours. Without those elements, I don't feel like Bioware games stand up against any of the games on your list (hence the Red Herring remark). However, my opinion may change as the game progresses, and I will be happy to swallow my own words if I indeed end up enjoying it. We'll see!
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Post by Link"Guess"ski on Mar 18, 2017 21:51:06 GMT
So, hit me. What's wrong with Andromeda? Try to keep it all legible. Spare me the spoilers and keep it simple. What's wrong: - The story setup is too fast and contrived. It doesn't let anything settle in before it's set several things in motion without properly explaining them - The animations are just distractingly bad. We could laugh over a few strange looks in the trilogy and in Inquisition but here the faces look dead most of the time, which is a shame because some characters, especially aliens and Cora and PeeBee look really good... they just don't animate in an equally attractive way making every conversation have a prominent awkwardness to it that I haven't had before in a BioWare game. The lip sync is actually pretty good right now. It looks like they got a lot of help from the DA:I team's face animators. The eyes and eyebrows constantly animate in the wrong way, however. - The UIs, menus and other technical aspects such as swapping back and forth between gameplay and menu screens feels terrible. - The galaxy map frankly feels like an unfinished mess. I'll elaborate on this in particular down below. - Even combat animations such as melee causes trouble with the models. Ryder's weapon in his other hand appears stretched like it's elastic while he punches. - The companion AI is often suicidal. They don't know when to retreat. - It has a serious hard-on for referencing the first game in a really pandering way. One companion is an archeologist like Liara but it just doesn't work when we've barely been here for more than a few years, and right after becoming Pathfinder (which is like becoming spectre but zero subtlety) you get an email to be interviewed when you visit the Nexus (the new Citadel) and it uses this "pathfinder" role in such a try-hard way it just pales in comparison to the context Mass Effect 1 had for Shepard and the way he became a spectre as well as the surrounding circumstances. What's not so bad: - Combat is fucking great. The sense of urgency and real strategy involved is a welcome change. I loved pausing and all that before, but now I use my squad commands more than ever to select targets and control my flanks. - The atmosphere and sense of freedom. - There are proper side quests too unlike Inquisition. I gotta say the galaxy map is just obtuse and obnoxious to use at times. I hate how the cursor follows the camera via raycasting now, how sluggish the movement feels and how many times I have to lift the mouse to get it back to position and unlike ME2 and 3 I can't quickly release Right click without getting a visual showcase. When you pick a planet the way it wants it to be immersive fails because if I'm already orbiting a rock or a planet, I first go back to the overview map, select another place but then it first zooms in on the planet/rock I'm at and then abruptly shifts view as it starts zooming towards the selected planet. When it arrives it goes into this ME1-esque angle where the planet can be seen in the corner but then abruptly changes to the ME2-style zoom of the planet for scanning it as if there's a menu-promt without a UI that is just skipped. I suck at explaining this but it feels so broken.
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Post by vonuber on Mar 18, 2017 22:11:23 GMT
I wish someone would tell me what is so great about the Witcher 3. I've played about 3 hours and just got bored. I've played the Witcher 1 and 2, so I knew what it was about. I just found it really dull and unengaging; yet am constantly told it's literally the best game in the world ever.
If someone says 'Oooh you have to get to X point for it to be great' and yet in the same breath berates ME:A after playing it for ten hours, then..
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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GIF Addict
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Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Mar 18, 2017 22:13:59 GMT
I wish someone would tell me what is so great about the Witcher 3. I've played about 3 hours and just got bored. I've played the Witcher 1 and 2, so I knew what it was about. I just found it really dull and unengaging; yet am constantly told it's literally the best game in the world ever. If someone says 'Oooh you have to get to X point for it to be great' and yet in the same breath berates ME:A after playing it for ten hours, then.. I really like W3, but you gotta be into the whole witcher thing I suppose - 'cause there ain't no getting around that in the game.
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Post by theorigcylonhybrid on Mar 18, 2017 22:14:02 GMT
No its not a red herring because the witcher 3 was indeed an RPG and is described as such on gaming websites and wikipedia. Same is true of horizon and tomb raider. They just don't have a CC. But they all got an 8/10 and horizon is almost 10/10. You would be missing out seriously by not playing it. How is HZD an RPG? It looks like an improved FarCry to me.
Does it have classes? Dialogue choices? Meaningful choices that impact the narrative? What makes it an RPG?
Being an RPG doesn't mean it has to have all these elements. A role playing game just means you are playing a character role in a game. I think you are confusing it with types of RPG games.
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Post by theorigcylonhybrid on Mar 18, 2017 22:16:58 GMT
So, hit me. What's wrong with Andromeda? Try to keep it all legible. Spare me the spoilers and keep it simple. What's wrong: - The story setup is too fast and contrived. It doesn't let anything settle in before it's set several things in motion without properly explaining them - The animations are just distractingly bad. We could laugh over a few strange looks in the trilogy and in Inquisition but here the faces look dead most of the time, which is a shame because some characters, especially aliens and Cora and PeeBee look really good... they just don't animate in an equally attractive way making every conversation have a prominent awkwardness to it that I haven't had before in a BioWare game. The lip sync is actually pretty good right now. It looks like they got a lot of help from the DA:I team's face animators. The eyes and eyebrows constantly animate in the wrong way, however. - The UIs, menus and other technical aspects such as swapping back and forth between gameplay and menu screens feels terrible. - The galaxy map frankly feels like an unfinished mess. I'll elaborate on this in particular down below. - Even combat animations such as melee causes trouble with the models. Ryder's weapon in his other hand appears stretched like it's elastic while he punches. - The companion AI is often suicidal. They don't know when to retreat. - It has a serious hard-on for referencing the first game in a really pandering way. One companion is an archeologist like Liara but it just doesn't work when we've barely been here for more than a few years, and right after becoming Pathfinder (which is like becoming spectre but zero subtlety) you get an email to be interviewed when you visit the Nexus (the new Citadel) and it uses this "pathfinder" role in such a try-hard way it just pales in comparison to the context Mass Effect 1 had for Shepard and the way he became a spectre as well as the surrounding circumstances. What's not so bad: - Combat is fucking great. The sense of urgency and real strategy involved is a welcome change. I loved pausing and all that before, but now I use my squad commands more than ever to select targets and control my flanks. - The atmosphere and sense of freedom. - There are proper side quests too unlike Inquisition. I gotta say the galaxy map is just obtuse and obnoxious to use at times. I hate how the cursor follows the camera via raycasting now, how sluggish the movement feels and how many times I have to lift the mouse to get it back to position and unlike ME2 and 3 I can't quickly release Right click without getting a visual showcase. When you pick a planet the way it wants it to be immersive fails because if I'm already orbiting a rock or a planet, I first go back to the overview map, select another place but then it first zooms in on the planet/rock I'm at and then abruptly shifts view as it starts zooming towards the selected planet. When it arrives it goes into this ME1-esque angle where the planet can be seen in the corner but then abruptly changes to the ME2-style zoom of the planet for scanning it as if there's a menu-promt without a UI that is just skipped. I suck at explaining this but it feels so broken. So is the problem you are using a pc instead of a ps4 or xbox platform?
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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GIF Addict
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30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Mar 18, 2017 22:19:14 GMT
What's wrong: - The story setup is too fast and contrived. It doesn't let anything settle in before it's set several things in motion without properly explaining them - The animations are just distractingly bad. We could laugh over a few strange looks in the trilogy and in Inquisition but here the faces look dead most of the time, which is a shame because some characters, especially aliens and Cora and PeeBee look really good... they just don't animate in an equally attractive way making every conversation have a prominent awkwardness to it that I haven't had before in a BioWare game. The lip sync is actually pretty good right now. It looks like they got a lot of help from the DA:I team's face animators. The eyes and eyebrows constantly animate in the wrong way, however. - The UIs, menus and other technical aspects such as swapping back and forth between gameplay and menu screens feels terrible. - The galaxy map frankly feels like an unfinished mess. I'll elaborate on this in particular down below. - Even combat animations such as melee causes trouble with the models. Ryder's weapon in his other hand appears stretched like it's elastic while he punches. - The companion AI is often suicidal. They don't know when to retreat. - It has a serious hard-on for referencing the first game in a really pandering way. One companion is an archeologist like Liara but it just doesn't work when we've barely been here for more than a few years, and right after becoming Pathfinder (which is like becoming spectre but zero subtlety) you get an email to be interviewed when you visit the Nexus (the new Citadel) and it uses this "pathfinder" role in such a try-hard way it just pales in comparison to the context Mass Effect 1 had for Shepard and the way he became a spectre as well as the surrounding circumstances. What's not so bad: - Combat is fucking great. The sense of urgency and real strategy involved is a welcome change. I loved pausing and all that before, but now I use my squad commands more than ever to select targets and control my flanks. - The atmosphere and sense of freedom. - There are proper side quests too unlike Inquisition. I gotta say the galaxy map is just obtuse and obnoxious to use at times. I hate how the cursor follows the camera via raycasting now, how sluggish the movement feels and how many times I have to lift the mouse to get it back to position and unlike ME2 and 3 I can't quickly release Right click without getting a visual showcase. When you pick a planet the way it wants it to be immersive fails because if I'm already orbiting a rock or a planet, I first go back to the overview map, select another place but then it first zooms in on the planet/rock I'm at and then abruptly shifts view as it starts zooming towards the selected planet. When it arrives it goes into this ME1-esque angle where the planet can be seen in the corner but then abruptly changes to the ME2-style zoom of the planet for scanning it as if there's a menu-promt without a UI that is just skipped. I suck at explaining this but it feels so broken. So is the problem you are using a pc instead of a ps4 or xbox platform? I play on PC and don't have any of those problems - so no.
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Post by aionis on Mar 18, 2017 22:22:09 GMT
I wish someone would tell me what is so great about the Witcher 3. I've played about 3 hours and just got bored. I've played the Witcher 1 and 2, so I knew what it was about. I just found it really dull and unengaging; yet am constantly told it's literally the best game in the world ever. If someone says 'Oooh you have to get to X point for it to be great' and yet in the same breath berates ME:A after playing it for ten hours, then.. That over glorified porn simulation really does get hyped up and I literally never understand what's so extraordinary about it. Now, I played it and I thought it was a good game but seeing so many people from critics to fans praise it like it's the second coming or something never fails to make me laugh. And yeah, the game had a lot of flaws as well but you bring them up and the fans will automatically "well! story made up for it!" And this is just in general. But also, they seem to not be even willing to wait for the full game to see it's story. I mean I have my gripes with ME:A (CC, animations) but this hate wagon seems to be a lot of people who've been waiting to shit on Bioware. There's a difference between critically voicing your opinion and just all around bashing/attacking bioware employees.
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timebean
N3
It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 540 Likes: 1,203
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Feb 11, 2018 21:26:55 GMT
1,203
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It's just a game, folks...
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by timebean on Mar 18, 2017 22:26:09 GMT
I wish someone would tell me what is so great about the Witcher 3. I've played about 3 hours and just got bored. I've played the Witcher 1 and 2, so I knew what it was about. I just found it really dull and unengaging; yet am constantly told it's literally the best game in the world ever. If someone says 'Oooh you have to get to X point for it to be great' and yet in the same breath berates ME:A after playing it for ten hours, then.. The Witcher is a different kind of game than a Bioware game. I actually prefer Bioware games, but still liked the Witcher series alot. It's like...my favorite meal is a good bowl of spaghetti. That doesn't mean I don't also want a steak and potatoes...I just can't eat that all the time because it is rich and gets stuck in your teeth. But spaghettiis always good! Point is...they are apples and oranges, imo. Bioware games have deep characters and RPG elements and fun companions. The Witcher is more like a visual novel with swords and monsters. This is why I get annoyed when people try to compare them, or get annoyed with me because I want a decent CC and RPG options in a Bioware game and then throw my enjoyment of the Witcher in my face as a reason I should NOT want those things in a Bioware game. I did not need those elements to enjoy the Witcher, because that is not what the Witcher is about. But I want them in Bioware game because that is what Bioware excels at! Once again, just my opinion. Other people may like other things about Bioware games. Also, this thread asked for general opinions based on our 10-hr playthroughs, so any opinions in this thread are obviously going to be limited by that. I actually thought my original post in this thread was very flattering of the game. I just don't like the CC or the menus or the tone wheel. I like other stuff about it alot.
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Post by griffith82 on Mar 18, 2017 22:31:25 GMT
There's really nice Ryders. The problem is that the CC seems to want to fight us every step of the way. Um I see nothing wrong in those pics.
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Post by griffith82 on Mar 18, 2017 22:35:40 GMT
In short, yes it is really that bad. I'm at a loss for words. There is absolutely nothing wrong in the scenes in that video, other than the poster destroying them.
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Post by griffith82 on Mar 18, 2017 22:37:21 GMT
I'm 4 hours into the game and I think its good. Is the CC and facial expressions bad?...maybe but IMO its not that big of a deal, but for the amount of time they had to make the game and the current tech available, bioware dropped the ball on character animations. Considering this is an EA product, 5-years development timeframe usually translates into 3.5 years marketing and hyping plus 1.5 years of actual development. Given the current state of MEA, it still needs extra 1.5-2 years to be considered as suitable for distribution from a quality control perspective. Are you serious? No it doesn't there are some bugs that can be patched but it is not that bad.
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Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
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GIF Addict
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Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Fen'Harel Faceman on Mar 18, 2017 22:39:16 GMT
Considering this is an EA product, 5-years development timeframe usually translates into 3.5 years marketing and hyping plus 1.5 years of actual development. Given the current state of MEA, it still needs extra 1.5-2 years to be considered as suitable for distribution from a quality control perspective. Are you serious? No it doesn't there are some bugs that can be patched but it is not that bad. It's the typical hyperbole that goes along with every game release I've seen.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
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Post by Link"Guess"ski on Mar 18, 2017 22:45:28 GMT
What's wrong: - The story setup is too fast and contrived. It doesn't let anything settle in before it's set several things in motion without properly explaining them - The animations are just distractingly bad. We could laugh over a few strange looks in the trilogy and in Inquisition but here the faces look dead most of the time, which is a shame because some characters, especially aliens and Cora and PeeBee look really good... they just don't animate in an equally attractive way making every conversation have a prominent awkwardness to it that I haven't had before in a BioWare game. The lip sync is actually pretty good right now. It looks like they got a lot of help from the DA:I team's face animators. The eyes and eyebrows constantly animate in the wrong way, however. - The UIs, menus and other technical aspects such as swapping back and forth between gameplay and menu screens feels terrible. - The galaxy map frankly feels like an unfinished mess. I'll elaborate on this in particular down below. - Even combat animations such as melee causes trouble with the models. Ryder's weapon in his other hand appears stretched like it's elastic while he punches. - The companion AI is often suicidal. They don't know when to retreat. - It has a serious hard-on for referencing the first game in a really pandering way. One companion is an archeologist like Liara but it just doesn't work when we've barely been here for more than a few years, and right after becoming Pathfinder (which is like becoming spectre but zero subtlety) you get an email to be interviewed when you visit the Nexus (the new Citadel) and it uses this "pathfinder" role in such a try-hard way it just pales in comparison to the context Mass Effect 1 had for Shepard and the way he became a spectre as well as the surrounding circumstances. What's not so bad: - Combat is fucking great. The sense of urgency and real strategy involved is a welcome change. I loved pausing and all that before, but now I use my squad commands more than ever to select targets and control my flanks. - The atmosphere and sense of freedom. - There are proper side quests too unlike Inquisition. I gotta say the galaxy map is just obtuse and obnoxious to use at times. I hate how the cursor follows the camera via raycasting now, how sluggish the movement feels and how many times I have to lift the mouse to get it back to position and unlike ME2 and 3 I can't quickly release Right click without getting a visual showcase. When you pick a planet the way it wants it to be immersive fails because if I'm already orbiting a rock or a planet, I first go back to the overview map, select another place but then it first zooms in on the planet/rock I'm at and then abruptly shifts view as it starts zooming towards the selected planet. When it arrives it goes into this ME1-esque angle where the planet can be seen in the corner but then abruptly changes to the ME2-style zoom of the planet for scanning it as if there's a menu-promt without a UI that is just skipped. I suck at explaining this but it feels so broken. So is the problem you are using a pc instead of a ps4 or xbox platform? For one thing and that is actually a legit issue now that you mention it. I'm pretty sick of pc ports not getting full attention that consoles seem to have, but this is just one of many issues of which are more universal across all systems.
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N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Prime Posts: 454
Prime Likes: 350
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Post by FireAndBlood on Mar 18, 2017 22:47:11 GMT
No its not a red herring because the witcher 3 was indeed an RPG and is described as such on gaming websites and wikipedia. Same is true of horizon and tomb raider. They just don't have a CC. But they all got an 8/10 and horizon is almost 10/10. You would be missing out seriously by not playing it. How is HZD an RPG? It looks like an improved FarCry to me.
Does it have classes? Dialogue choices? Meaningful choices that impact the narrative? What makes it an RPG?
It doesn't have classes but it does have an in depth skill system, you can equip different weapons and armor and modify them with upgrades, there is also a crafting system to increase the amount of ammo, potions etc. you can carry. There are dialogue choices but your choices don't impact the narrative and there are no multiple endings to the game. Personally I classify it as an action/adventure game. Any one who owns a PS4 should buy the game, it is hands down the best game I played this console generation.
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Post by Doctor Fumbles on Mar 18, 2017 22:52:26 GMT
The only thing that really annoyed me on PC was when I hit m to open up the map. It wouldn't allow m to close the map. I had use escape to get back to game. Other then that, I don't really have any complaints about the game.
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panzerwzh
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All these violent delights have violent ends.
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Post by panzerwzh on Mar 18, 2017 22:52:49 GMT
I wish someone would tell me what is so great about the Witcher 3. I've played about 3 hours and just got bored. I've played the Witcher 1 and 2, so I knew what it was about. I just found it really dull and unengaging; yet am constantly told it's literally the best game in the world ever. If someone says 'Oooh you have to get to X point for it to be great' and yet in the same breath berates ME:A after playing it for ten hours, then.. That over glorified porn simulation really does get hyped up and I literally never understand what's so extraordinary about it. Now, I played it and I thought it was a good game but seeing so many people from critics to fans praise it like it's the second coming or something never fails to make me laugh. And yeah, the game had a lot of flaws as well but you bring them up and the fans will automatically "well! story made up for it!" And this is just in general. But also, they seem to not be even willing to wait for the full game to see it's story. I mean I have my gripes with ME:A (CC, animations) but this hate wagon seems to be a lot of people who've been waiting to shit on Bioware. There's a difference between critically voicing your opinion and just all around bashing/attacking bioware employees. Yup given Bioware's record since DA2, I do not believe Bioware have any competition in shitting on Bioware.
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We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Mar 18, 2017 22:58:57 GMT
I wish someone would tell me what is so great about the Witcher 3. I've played about 3 hours and just got bored. I've played the Witcher 1 and 2, so I knew what it was about. I just found it really dull and unengaging; yet am constantly told it's literally the best game in the world ever. If someone says 'Oooh you have to get to X point for it to be great' and yet in the same breath berates ME:A after playing it for ten hours, then.. The Witcher is a different kind of game than a Bioware game. I actually prefer Bioware games, but still liked the Witcher series alot. It's like...my favorite meal is a good bowl of spaghetti. That doesn't mean I don't also want a steak and potatoes...I just can't eat that all the time because it is rich and gets stuck in your teeth. But spaghettiis always good! Point is...they are apples and oranges, imo. Bioware games have deep characters and RPG elements and fun companions. The Witcher is more like a visual novel with swords and monsters. This is why I get annoyed when people try to compare them, or get annoyed with me because I want a decent CC and RPG options in a Bioware game and then throw my enjoyment of the Witcher in my face as a reason I should NOT want those things in a Bioware game. I did not need those elements to enjoy the Witcher, because that is not what the Witcher is about. But I want them in Bioware game because that is what Bioware excels at! Once again, just my opinion. Other people may like other things about Bioware games. Also, this thread asked for general opinions based on our 10-hr playthroughs, so any opinions in this thread are obviously going to be limited by that. I actually thought my original post in this thread was very flattering of the game. I just don't like the CC or the menus or the tone wheel. I like other stuff about it alot. You know it is funny when the trolls try to use other games to validate their little doomsayer speech about Mass Effect Andromeda. It's like the game was released on version 1.31 with several bugs and issues already patched. After all it's not like Witcher 3 came out with save corrupting issues, or a control so sluggish which required a alternative method to be implement for Geralt to respond well to keyboard/controller commands or a "witcher vision" that was totally not friendly for color blind people. ps: i love the Witcher 3 but yeah apples and oranges.
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n7rhysj
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: rhysj91
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Post by n7rhysj on Mar 18, 2017 23:01:14 GMT
It doesn't have classes but it does have an in depth skill system, you can equip different weapons and armor and modify them with upgrades, there is also a crafting system to increase the amount of ammo, potions etc. you can carry. There are dialogue choices but your choices don't impact the narrative and there are no multiple endings to the game. Personally I classify it as an action/adventure game. Any one who owns a PS4 should buy the game, it is hands down the best game I played this console generation. Yeah it looks like a decent enough game, just not an RPG. I don't own a PS4 and I don't feel the urge to buy one just for this game. I was legit gutted its a PS4 exculsive i would consider buying one as it looks an amazing game
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Post by slimgrin on Mar 18, 2017 23:01:23 GMT
I just can't believe planet scanning is back in more or less the same form. And that swooping in and out cutscene as we explore the galaxy map? Pure filler.
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Post by drugarth on Mar 18, 2017 23:04:49 GMT
I was sceptical for the first 2 hours of the trial, but the game has grown on me, I get alot more of the mass effect vibe, the gameplay is excellent, anybody who likes the genre would do him/herself a disfavor to skip this game, I like it alot
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Post by adasirin on Mar 18, 2017 23:14:31 GMT
No its not a red herring because the witcher 3 was indeed an RPG and is described as such on gaming websites and wikipedia. Same is true of horizon and tomb raider. They just don't have a CC. But they all got an 8/10 and horizon is almost 10/10. You would be missing out seriously by not playing it. How is HZD an RPG? It looks like an improved FarCry to me.
Does it have classes? Dialogue choices? Meaningful choices that impact the narrative? What makes it an RPG?
It's an action game first and an RPG second. But it does have things like dialogue options and choices, as well as a skill system and upgrades for weapon and armour. But I can safely say that it's the most fun I've had with a game since TW3. I was pretty blown away with it, to be honest. The combat is fantastic, and the storyline and side quests are surprisingly good and well fleshed-out. It doesn't do anything all that new, but everything it does it does really well. It feels sort of like the devs took the best aspects of other action-rgs of recent years and bundled them together into one really impressive package. I'd highly recommend it, just don't go into it expecting that it's some fully-fleshed RPG in the classic sense. Like I said, it's first and foremost a (really, really good) action game, with a sprinkling of RPG elements on top of it.
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midnight tea
Twitter Guru
gateway beverage
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Post by midnight tea on Mar 18, 2017 23:36:45 GMT
The Witcher is a different kind of game than a Bioware game. I actually prefer Bioware games, but still liked the Witcher series alot. It's like...my favorite meal is a good bowl of spaghetti. That doesn't mean I don't also want a steak and potatoes...I just can't eat that all the time because it is rich and gets stuck in your teeth. But spaghettiis always good! Point is...they are apples and oranges, imo. Bioware games have deep characters and RPG elements and fun companions. The Witcher is more like a visual novel with swords and monsters. This is why I get annoyed when people try to compare them, or get annoyed with me because I want a decent CC and RPG options in a Bioware game and then throw my enjoyment of the Witcher in my face as a reason I should NOT want those things in a Bioware game. I did not need those elements to enjoy the Witcher, because that is not what the Witcher is about. But I want them in Bioware game because that is what Bioware excels at! Once again, just my opinion. Other people may like other things about Bioware games. Also, this thread asked for general opinions based on our 10-hr playthroughs, so any opinions in this thread are obviously going to be limited by that. I actually thought my original post in this thread was very flattering of the game. I just don't like the CC or the menus or the tone wheel. I like other stuff about it alot. You know it is funny when the trolls try to use other games to validate their little doomsayer speech about Mass Effect Andromeda. It's like the game was released on version 1.31 with several bugs and issues already patched. After all it's not like Witcher 3 came out with save corrupting issues, or a control so sluggish which required a alternative method to be implement for Geralt to respond well to keyboard/controller commands or a "witcher vision" that was totally not friendly for color blind people. ps: i love the Witcher 3 but yeah apples and oranges. The conformation bias sadly runs rampant. I actually still can't believe there are people who think that Witcher's facial animations were apparently superb while it was the thing I thought was quite off when I was playing... did that make me switch off the game and rage on Internet that TW3 is the worst thing ever? Nah.
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