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Post by armass81 on Mar 27, 2017 20:06:33 GMT
The game with all the bugs is a mess right about now. I gave it a 7,9 out of 10. Id have given 8.3 if they ahd ironed out the bugs, well maybe future patches.
What i like about the game is its size, theres so much to do, ive gone back to do some side missions and loyalty mission after the ending, and they just keep popping up.
Unfortunately most of those sidequest dont seem to be that intresting after all, but id say that Kadara and Elaaden are way better than Voeld or Eos(which I think was the worst planet side mission wise).
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Post by lyvean on Mar 27, 2017 20:48:18 GMT
Yes, after such an amazing built up of their relationship it was amaz... Wait, there was actually no built up of their relationship at all, no reason to care who these people are. Or maybe you are talking about the amazing response of "yes, my father died." Cue the most silly facial expression ever. Yes, for me, I couldn't stop laughing actually, so there was some kind of emotion from the ryder family. I was emotional I got emotional reading the telephone book today. That doesn't make it poetry but speaks volume about how emotional I can be.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Andrew Lucas on Mar 27, 2017 20:50:18 GMT
Sooo I think all the hate this game is getting is sort of unwarranted. That said, it is by far the most disappointing BioWare game in terms of general stability. Even Fallout 4 wasn't this buggy for me at launch and that's saying something. I've played roughly 20 hours so far and I've had random crashes, loading loops where the icon in the bottom right will just keep spinning and spinning but I never get the game to start, a bug after the handshake with Jaal where the screen turns black and just freezes, menu bugs where every tab is blank and I can't even exit to menu within the game. Seriously, what the hell. Inquisition was never this bad before. On the bright side, the combat is super fun and I love the freedom of cherry picking the skills you want without being restricted by class. I'm a bit peeved that we cannot control squad mate powers now. There are many times I've wanted to set up a combo but it's blind luck whether or not they'll use the power you want on the enemy you want. And they're pretty much useless on hardcore, dying all the time. Story seems pretty predictable so far. I can't believe they'd made navigating the galaxy map even worse than before. Why is there the same animation of zooming into the planet before zooming out? It's such a waste of time and serves no purpose! The characters are also pretty bland. There isn't an outstanding NPC like Gianni Parasini or Emily Wong from the pack. Squad mates are dull also with the exception of Peebee and Vetra. Drack seems like a by the books grizzled war veteran. Sorry, but I much preferred Wrex. Cora is no Ashley or Miranda and yes, I get it, you were an Asari huntress! You don't have to keep reminding me in every conversation. I miss Joker and EDI already. Gianni was outstanding? In what world, exactly? I fell in love with Drack the moment we talked about life inside the medbay. Totally different from Wrex, but sure - wear you nostalgia glasses. And thank God Cora isn't Ashley, the most annoying and racist companion of the franchise. Cora is leagues ahead, and onpar with Miranda Bae Lawson.
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Post by smilesja on Mar 27, 2017 20:54:00 GMT
I got emotional reading the telephone book today. That doesn't make it poetry but speaks volume about how emotional I can be. Or there was something in the telephone book that got you hooked XD
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darkrogue
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 53 Likes: 221
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darkrogue
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by darkrogue on Mar 27, 2017 20:57:21 GMT
Sooo I think all the hate this game is getting is sort of unwarranted. That said, it is by far the most disappointing BioWare game in terms of general stability. Even Fallout 4 wasn't this buggy for me at launch and that's saying something. I've played roughly 20 hours so far and I've had random crashes, loading loops where the icon in the bottom right will just keep spinning and spinning but I never get the game to start, a bug after the handshake with Jaal where the screen turns black and just freezes, menu bugs where every tab is blank and I can't even exit to menu within the game. Seriously, what the hell. Inquisition was never this bad before. On the bright side, the combat is super fun and I love the freedom of cherry picking the skills you want without being restricted by class. I'm a bit peeved that we cannot control squad mate powers now. There are many times I've wanted to set up a combo but it's blind luck whether or not they'll use the power you want on the enemy you want. And they're pretty much useless on hardcore, dying all the time. Story seems pretty predictable so far. I can't believe they'd made navigating the galaxy map even worse than before. Why is there the same animation of zooming into the planet before zooming out? It's such a waste of time and serves no purpose! The characters are also pretty bland. There isn't an outstanding NPC like Gianni Parasini or Emily Wong from the pack. Squad mates are dull also with the exception of Peebee and Vetra. Drack seems like a by the books grizzled war veteran. Sorry, but I much preferred Wrex. Cora is no Ashley or Miranda and yes, I get it, you were an Asari huntress! You don't have to keep reminding me in every conversation. I miss Joker and EDI already. Gianni was outstanding? In what world, exactly? I fell in love with Drack the moment we talked about life inside the medbay. Totally different from Wrex, but sure - wear you nostalgia glasses. And thank God Cora isn't Ashley, the most annoying and racist companion of the franchise. Cora is leagues ahead, and onpar with Miranda Bae Lawson. Oh, you're one of those.
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Post by lyvean on Mar 27, 2017 20:59:54 GMT
I got emotional reading the telephone book today. That doesn't make it poetry but speaks volume about how emotional I can be. Or there was something in the telephone book that got you hooked XD Hahaha. Nice one.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Andrew Lucas on Mar 27, 2017 21:33:13 GMT
Gianni was outstanding? In what world, exactly? I fell in love with Drack the moment we talked about life inside the medbay. Totally different from Wrex, but sure - wear you nostalgia glasses. And thank God Cora isn't Ashley, the most annoying and racist companion of the franchise. Cora is leagues ahead, and onpar with Miranda Bae Lawson. Oh, you're one of those. You can't tell the aliens from the animals too?
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Chiantirose
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Katrin82
Posts: 382 Likes: 1,172
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chiantirose
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Katrin82
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Post by Chiantirose on Mar 27, 2017 21:39:12 GMT
I beat it yesterday after 71h and have 93% explored. I was really excited when I heard that Andromeda was coming out, but the more and more I found out about the game, the more I got worried about it. Still, I got the 10h trial and took another hit to the gut when I saw the graphics (XboxOne. I even joked with my hubby, saying that's how the Xbox360 players felt when DA:I came out.) Anyway, once I came back up from Habitat 7 my issues with Graphics were forgotten. The story gripped me and I wanted to know more, more about the story, about the characters. I'll Spoiler tag this just in case, some late game and ending spoilers. Moving forward to Eos, Aya, Havarl, Voeld, Kadara, Eladaan. There was something on all of those planets that I enjoyed finding, exploring, but honestly was getting kind of annoyed with the fetch quests and the story seemed to drag. My fault, since I kept delaying the Archon ship mission, being worried that it would start the ending. I slipped in some Loyalty missions to mix it up (P.S Liam's wins.) Finally moved on to the Archon Mission and damn, I wished I had done it earlier, because now it started rolling. Finding out some new things that made the story more interesting and after beating the mission and going back to the Nexus, I finally got the call that my brother was awake! Yay! Everything after this was just great imo. I felt the urge to push and finish the story, I couldn't stop playing until I knew how the game ended. The added Allies in the end fight, reminded me of ME3 and how people were complaining that there was no visual representation of the allies in the last push and now ... here they are, all of them! Even Sloane ... and she hates my guts I don't care what other people say and I do have my gripes and some things need fixing I agree, but overall I love this game and I can't wait to see how it'll all work out at the end of the DLC cycle. Feedback: CC -- Didn't bother me as much as other people, thought my Sara came out pretty cute, but there is room for improvement. Graphics -- In the first few hours it really bothered me, it seemed to look worse than DA:I and that came out what? Almost 2.5 years ago? I eventually got over it, but I do think it needs stepping up. Story -- Took a while to get going and there is some part where it just dipped down and dragged on for me, but I think it made up for it about late halfway through. Combat -- Definitely took some getting used to it, but it's great. Crafting -- Didn't care for it, i think I made like 3 weapons. Would give it up in a heartbeat if I were able to customize my teams weapons or change their armor ala ME3 Sara/Scott -- Love them. Love my dorky Sara and her horrible awkward flirts, lol. Wish Scott could have joined my Crew once he woke up and be a bit more involved. Companions/Crew -- Liked them all. Favorites are definitely Drack and Liam, dragged them with me everywhere. I do think to recall BW saying that there was more conversation in this game, it didn't really feel like it though. There were some long stretches where I wouldn't get anything new. I honestly would cut NPC chatter, I don't give a crap about random NPC 45's backstory, I'm sorry I just don't. Save the word budget for Companion/Crew or important NPC's. Also I thought hearing that there would be some friction between the companions when doing Loyalty missions, which was something I was kinda excited about, but there was nothing. The only person that was upset was Drack and it wasn't because of his Loyalty mission. I might have misunderstood that though sooo .... Planets -- There was something on all of them that I liked, but the side missions just were too much. Give me an option like the Strike team, where I can send them out to scan/collect for me. I don't want to do it! Overall I really loved the game, but I think BW needs to focus more on story and characters and stop with the open world. I mean it's fun to explore, but it feels like the story is lacking because of it. I'll gladly cut the open world part or at least make it smaller, for more conversation with companions or more story missions.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
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linksocarina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by linksocarina on Mar 27, 2017 21:49:25 GMT
Sooo I think all the hate this game is getting is sort of unwarranted. That said, it is by far the most disappointing BioWare game in terms of general stability. Even Fallout 4 wasn't this buggy for me at launch and that's saying something. I've played roughly 20 hours so far and I've had random crashes, loading loops where the icon in the bottom right will just keep spinning and spinning but I never get the game to start, a bug after the handshake with Jaal where the screen turns black and just freezes, menu bugs where every tab is blank and I can't even exit to menu within the game. Seriously, what the hell. Inquisition was never this bad before. On the bright side, the combat is super fun and I love the freedom of cherry picking the skills you want without being restricted by class. I'm a bit peeved that we cannot control squad mate powers now. There are many times I've wanted to set up a combo but it's blind luck whether or not they'll use the power you want on the enemy you want. And they're pretty much useless on hardcore, dying all the time. Story seems pretty predictable so far. I can't believe they'd made navigating the galaxy map even worse than before. Why is there the same animation of zooming into the planet before zooming out? It's such a waste of time and serves no purpose! The characters are also pretty bland. There isn't an outstanding NPC like Gianni Parasini or Emily Wong from the pack. Squad mates are dull also with the exception of Peebee and Vetra. Drack seems like a by the books grizzled war veteran. Sorry, but I much preferred Wrex. Cora is no Ashley or Miranda and yes, I get it, you were an Asari huntress! You don't have to keep reminding me in every conversation. I miss Joker and EDI already. Gianni was outstanding? In what world, exactly? I fell in love with Drack the moment we talked about life inside the medbay. Totally different from Wrex, but sure - wear you nostalgia glasses. And thank God Cora isn't Ashley, the most annoying and racist companion of the franchise. Cora is leagues ahead, and onpar with Miranda Bae Lawson. If that is the conversation I am thinking of...it kind of brought a small tear to my eye to see this stubborn ass Krogan more or less confess he shouldn't be stubborn, for the sake of what he really cares about. Reminded me of my own father and grandfather in a way...
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Post by Andrew Lucas on Mar 27, 2017 21:51:01 GMT
Gianni was outstanding? In what world, exactly? I fell in love with Drack the moment we talked about life inside the medbay. Totally different from Wrex, but sure - wear you nostalgia glasses. And thank God Cora isn't Ashley, the most annoying and racist companion of the franchise. Cora is leagues ahead, and onpar with Miranda Bae Lawson. If that is the conversation I am thinking of...it kind of brought a small tear to my eye to see this stubborn ass Krogan more or less confess he shouldn't be stubborn, for the sake of what he really cares about. Reminded me of my own father and grandfather in a way... That's the one, with Lexi. And yeah, agreed That was the moment I got fully sold on Drack.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 27, 2017 22:23:03 GMT
Here's what I like about the game so far (I'm level 18 and currently exploring Voeld): - Exploration and combat. That really is the salt of this game. I love exploring new worlds, discovering remnant tech and fighting the Kett. It's my Ryder's favorite hobby. Loving the jump-jets and close range weapons and melee combat and how fast Ryder can run. Gameplay is more fun than ever before. Curiously I found myself liking all that exploring and fighting way more than the actual main story. In that way this game reminds me of Skyrim. The story could definitely be a little more... umm what's the right word... compelling, riveting? - Family. I knew I was gonna like the Ryder family story. Best moment in the game so far was Alec giving Ryder his helmet. Such a symbolic and emotional moment. Anxiously waiting when Ryders brother will finally wake up. I also like SAM. Adds a new and unseen element to the game. I hope Ryder's connection to SAM becomes more important as the story progresses.
- Many different armor and weapon designs. It's good that there's a wide variety of armor designs and nice to test all the different weapons. They feel unique. Though I miss my Geth Pulse Riffle. Maybe I'll yet find one. Yes, after such an amazing built up of their relationship it was amaz... Wait, there was actually no built up of their relationship at all, no reason to care who these people are. Or maybe you are talking about the amazing response of "yes, my father died." Cue the most silly facial expression ever. Yes, for me, I couldn't stop laughing actually, so there was some kind of emotion from the ryder family. I actually thought the dynamic between the 2 was established fairly well in the prologue. What do people expect? Several hours of missions with this guy? I also felt rather bad that he died, but enjoyed how the story went forward from there. However, it is more fun being a goofball about it.
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Post by traks on Mar 27, 2017 22:33:24 GMT
Still not through after four days of intensive playing, so I can't give my full review yet, but today I had a TIM moment: "I wish y'all could see it how I see it. It's so ... beautiful." Wish the naysayers would give this game a chance, because there are some of the best planets/level designs that the ME series has seen in this game. H-047 c. That whole planet is so... perfect. A great loyalty mission, fantastic visuals, fantastic music and a super fun nomad combined with great combat (even in the side missions).
And here I thought yesterday that nothing can beat Havarl...
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tziwen
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: Tziwen
Posts: 150 Likes: 178
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by tziwen on Mar 27, 2017 22:58:15 GMT
the tempest itself is amazing tho. I trully love it.
Out of six squadmates i'll defenetly remember 3 of them even after some years (Vetra, Mista Kroga and Peebee). Cora and Liaam are good but compared to vetra... Meh
I actually likes our Hub -being the Nexus- a nice spin on the citadel and the tram is a good idea. The way it evolves, after recovering arks and all.
Overall french voice acting is not on par with BWs games but 2 or 3 characters are hon,estly brillant (MRyder, Cora and Vetra)
I trully felt like i'm not in the Milky Way anymore andd that's neat. The atmosphere itself is good.
Kalandra is an exemple of level design.
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I'm always wearing pajamas. It doesn't mean I get enough sleep.
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Mass Effect Trilogy, Dragon Age Inquistion
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Post by Obliviousmiss on Mar 27, 2017 23:00:25 GMT
I really enjoyed the game! I can't wait until new game plus, but I'm waiting for a patch. There were a few emotional moments for me, especially bringing Jaal everywhere, and romancing him. He's very interesting to bring along as the plot thickens! Unfortunately, we're a torn household. My husband played about ten hours and quit. He hates that paragon and renegade are gone, that decisions don't have as much weight as before, and nothing you do matters as far as the end result. He's been mad since the ME3 ending fiasco, so I don't know why I'm surprised. He even went to metacritic and read a bunch of reviews to justify that "a lot of people feel just like me!" Making me feel like a blind follower, where I really just love Bioware stories and characters.
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jastall
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
Posts: 341 Likes: 583
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by jastall on Mar 27, 2017 23:04:14 GMT
He's the best content creator on Youtube, I find. Yes, he's a bit full of himself at times, and I don't always agree with him, but I feel that he's the one that does his best to give every game a fair chance, doesn't blindly jump on hate (or love) bandwagons, he has his bias as we all do but he tries to keep it in check and evaluate the game on its own merits, while being fairly consistent on what he likes and doesn't like. And best of all, he usually shows gameplay footage that's not very doctored, so you can see the product in action for yourself and not cherry picked good or bad bits that fit the narrative. I'm also 100% on his side when he says scores are mostly bogus, so there's that too. Did he like the FOV slider? Said he liked that it was here, but not that it was a simple bar with no indication as to its meaning (IE is the middle of the bar a 90 degrees FOV? 80?). Unless you were joking, but I daresay that TB taking his time to look at the options menu is important when it comes to PC games, and albeit he does tend to nitpick very minor details FOV can actually be a problem for some players if it is too narrow. Also, I thought the dragon fights in Inquisition were epic, but that Architect is something else. I can think of few boss fights in my gaming career that were more impressive, visually. Albeit as a Vanguard it was a PoS to take down.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,994 Likes: 21,030
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Mar 27, 2017 23:14:48 GMT
I love it! I was actually disgusted by the poor reviews because I sure as heck don't see anything wrong. It's a game. A game you have fun with. It's not a movie or a shooter with no story and high-end graphics with forgettable characters. It's an adventure, a romance, a comedy and a journey with an amazing team and I can't wait to play it again when I beat it! yeah I( agree I'm disappointed with the reviews as well as I'm not seeing anything wrong either .I had a bit of stuttering coming out of menus back into the action which I've fixed by disabling my computer's SLI but other than that it's been a game I've enjoyed playing with my biotic infiltrator Sara or Lucie as I called her. She was a bit nervous about taking command after what happened with her father but she's slowly but surely rising to the challenge and looking after her team of fellow adventurers.
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roseofquartz
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 504 Likes: 948
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by roseofquartz on Mar 27, 2017 23:39:07 GMT
I have problems with this game, sure, but I do enjoy it. the characters are very alive, very ... 'real' I guess. This doesn't necessarily go towards Lexi and your crew of course, even small NPCs like the Doctor on Kadara, I found myself empathising and caring about greatly. What on earth are you on about? :DD: You literally seem to be here to cause trouble. But I'll humour you. Each character is unique, complex, and the banter in quests, on the Tempest, in the nomad, not just to the situation, but to Ryder, to each other, makes them feel alive to me. They aren't just copy and paste characters I guess.
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Post by colfoley on Mar 27, 2017 23:42:29 GMT
So, I am about twelve hours into the game now, and I wanted to give some of my impressions on the events in the story so far. Given that if I had the free trial I would be making a post around now anyways given my experiences in the game. Especially my positive experiences so far in the game, and I will likely still make one more reviewing the game at a later date. In the proper thread...
Anyways.
The Good:
I have gotten used to the combat. And am having a pretty big blast with it. I love the favorites menu so far as well and I am switching between two of them quite regularly. Its intuitive and fun. The team AI is pretty good for the most part too. Granted there might have been a big issue in my combat today and if it stays that way I may have to take it back, and also the team does tend to get too close to bad guys, but they do use powers quite intuitively and often. Probably the best combat in the series and it goes up there with Inquisition and Witcher as my favorite combat series over all. Only real complaint is my Ranger is chewing through ammo like a fire hose.
The Story: Honestly this might be BioWare's best written story to date. No spoilers until the full review but there are two or three things in particular they seem to be going out of their way to do a better job in the story in. But the weight, the emotion, the gravitas, and how BioWare is using every tool in their arsenal to weave this story is quite impressive so far.
The Open World: I liked DA Is open world. But my big complaint is it felt isolated from the main story. Most of the zones you went to you did not have a story reason for going there. Other than 'Corypheus is there for some reason, lets investigate why.' Yes I liked most of the zones in DA I, yes a lot of them had good quests...contrary to the moronic perception out there...but it took a decided step back from Dragon Age Origins. Now, with Andromeda, you again have a reason to go everywhere in the game. Out of the three planets I have been to I have had a story reason for going to each one. And yes each one has sort of a seperate story zone, but it feels so much better then it did in Inquisition. Much more natural. Speaking of natural feelings, the viability is about 100 times better then Power. Again, power worked in its way in Inquisition but viability feels like your actions in the game and solving these issues actually matter on each planet. As a result of both of these the side quests already feel a lot better. Each side quest goes into supporting the main story, and the main story on the planet, as a result. Though admittedly I have done few of them so far. Which leads into...
AVP: The war table in Inquisition was great. But the way Andromeda handles it is still a vast improvement. Instead of doing silly missions that may or may not give you a good reward, you get rewards for what you do, it feels like the Initiative's support lattice is actually going out and doing things for you...instead of just being...there...again solving the isolation issues the game provided.
The Lenghth of the main quests. To this point the quests have been looonng. Like its taken my mutiple days to do each one and I have been doing pretty much just bee lining right through. The main quests seem to be anywhere between 2-4 hours long. This is quite nice.
The bad: Crafting/ Mining: I loved the crafting system in Inquisition. It felt natural. It felt easy, and sure you had to collect a lot of materials to make it work, but it was essentially just plug and play and materials were all over the map.
But then you had the 'Fade Touched materials' which were a bit of a hassle to collect at first, but then you usually got enough to really make it work.
The big problem is they have switched the ease with FTM (augmentations) with the ease of collecting materials. It is relatively easier to collect augmentations for your weapons...but a pure grade A bitch collecting materials. Granted I suppose it was hard for me to do much crafting in the first eleven hours of Inquisition, because it is hard to justify doing crafting before you reach Skyhold...but so far, not a fan.
Worse still they make the classic video game mistakes when it comes to crafting. A. The crafting is very, very, very specific in the materials you could get to craft each blue print. In Inquisition it only mattered what type of material you had. And in Inquisition choosing different materials gave your weapons different bonuses so you could craft (hehe) your weapon to your playstyle or character style. Not so in Andromeda. B. its also limited by things like level, or that you unlocked the previous blueprint. No such restrictions exisisted in Inquisition's system. I bring this up because A. getting the augmentations actually might make the weapons serve very differently and more powerful, so it is actually neccessary to mess with the system, and B. they got this so right in Inquisition.
The Archon and the Kett: Despite the 'plot twist' which was very well done btw the Kett are still kind of only...there. Especially the Archon. Which is a shame, since Corypheus was good but kind of shallow the Archon so far seems...very shallow. Like not the 2 D character that Cory was but one or zero D. lol.
The Length of the Main Quest: So I did spoil myself, intentionally, on where I was at the story since it feels like I am kind of, sort of, nearing the end, and I kind of, sort of, am. Its really good so far don't get me wrong but I think I am going to end up wanting more.
Concerns/ Questions from the first twelve hours:
What is the relationship between the Vaults and the Scourge?
What is the relationship between Sam and the Vaults?
Will the Kett become more sympathetic or have we seen the height of it already? (Especially the Archon, what is his motives, what does he want, is he a renegade savior like TIM, or does he just want the Scourge for a weapon?)
Does the Black Hole have any bearing on the plot? (at this point I doubt it).
Will the side quests actually help flesh out elements of the plot?
Will the characters get better? So far they have been a bit...boring so far. But I have not done a single Loyalty mission and there are flashes of greatness but I feel this cast might go more towards the Dragon Age Origins or Mass Effect 3 spectrum then the Mass Effect 2 or Dragon Age Inquisition. I am especially disspointed in Drack, though I am liking Vetra, Liam, Peebee, Suvi, Kallo, and am intrigued by Cora and Jaal.
How important will the Synthesis ending be to the plot of Andromeda, there are flashes of it, but I am curious if there will be pay off or if the elements of SYnthesis we have seen in the story are for 'nastalgia' only?
And finally, will this plot devolve into relgion vs Science nonsense? If this is the case then BioWare will have done poor writing not up to their usual standards especially in the wake of Inquisition which struck a perfect balance between the damage that relgion can do in the hands of extremists, but also the truly magnificient things when it is actually done to better people.
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Post by colfoley on Mar 28, 2017 0:10:08 GMT
Problem making long posts sometimes is you forget a bit and then you wonder if you should make a new post or not. I also should point out I enjoyed how getting each one of the main companions has been part of the main story. This also gives each character a reason to be there and its not something BioWare has ever really done before...however on the flip side I am now about half way through the story and have all the side quests and exploration to do...oi.
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Post by Doctor Fumbles on Mar 28, 2017 5:46:42 GMT
I just made an Isharay 4 with the beam regenerate, charged shots and tracker rounds, and explosion upon impact augments. Needless to say I am loving this crafting system.
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dingleydell
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Origin: DingleyDell
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Post by dingleydell on Mar 28, 2017 7:18:25 GMT
I took a week off to play, and Origin tells me I've logged 43 hours so far . . . I don't think I'm very far through the main story but I am having a fantastic time just exploring and hanging out with the characters. Yes there are some issues - during the EA trial I crashed constantly, but game patch and nVidia driver seem to have fixed that since then. CC and UI could be better and there are some animation glitches. It's a little slow to get going, and I feel many reviewers did not make it past that point. At this point I am just as attached to Ryder as Shepard, though they are very different. I am enjoying the game sooooooo much and I am completely in love with the angara - thank you Bioware! Special thanks too for creating Reyes and Kadara Port!
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Post by KaiserShep on Mar 28, 2017 7:24:55 GMT
I just made an Isharay 4 with the beam regenerate, charged shots and tracker rounds, and explosion upon impact augments. Needless to say I am loving this crafting system. I turned the Mattock into a laser blaster with a shield disruptor. Where has this been all my life?
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Post by Doctor Fumbles on Mar 28, 2017 7:30:36 GMT
I just made an Isharay 4 with the beam regenerate, charged shots and tracker rounds, and explosion upon impact augments. Needless to say I am loving this crafting system. I turned the Mattock into a laser blaster with a shield disruptor. Where has this been all my life? That is a good question indeed. Ammo isn't going to be an issue again.
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Post by Ahriman on Mar 28, 2017 7:45:13 GMT
Despite all game's problems with animations I have to praise one thing. Their determination to get rid of Magic Rifle. 90% of cutscenes Ryder uses the one I equipped and it even fires correctly (yeah, even remnant beam weapon). Color me impressed.
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Post by KaiserShep on Mar 28, 2017 8:11:22 GMT
I turned the Mattock into a laser blaster with a shield disruptor. Where has this been all my life? That is a good question indeed. Ammo isn't going to be an issue again. One thing I did notice though is that augmentations aren't consistently reclaimed when getting rid of a crafted weapon. I crafted the Pathfinder Pioneer with the vintage heatsink and that electrical aug, and they're pretty much stuck in that gun, so if I destroy it, I lose it entirely. What's up with that?
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