Dean The Not-so Young
N2
Is Back.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 185 Likes: 295
inherit
6703
0
Jun 17, 2017 23:12:24 GMT
295
Dean The Not-so Young
Is Back.
185
March 2017
deanthenotsoyoung
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Dean The Not-so Young on Apr 5, 2017 10:38:36 GMT
Actually it makes sense that people would leave the initiative to become exiles or raiders if you listened to the conversations of pretty much anyone on the nexus. "I'm going to leave this fully self-sufficient, safe, and organized space station, in a galaxy we know nothing about, because my feelings were hurt". Sorry. That doesn't make any sense. Except... the Nexus isn't self-sufficient. That was kind of why the rebellion occured- resources were running out, and tensions getting high, and Tann lost the faith of too many people before trying to force people back into cryo.
|
|
inherit
3318
0
3,800
Psychevore
1,581
February 2017
psychevore
Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Psychevore on Apr 5, 2017 10:41:42 GMT
Isnt it kind of a waste of potential to base 75% of all quests around the very same people you brought with you? Most of the enemies you fight are either Kett/rem or milky way races. So all in all you only met 2 new races in the entire game plot.......4 worlds and only 2 races met. Everyone else is there to ruin and jeopardize the expedition. How did they pick people for this like wtf......... Abso-fracking-lutely. The rather contrived "Nexus uprising" is a convenient way to explain how "some people that came here are now bad people" It seems very strange that you, as Pathfinder, have to deal with everyone's shit though. You aren't Shepard. You don't have Spectre status to go beyond the law. You don't have a hero's reputation that can influence people. You are just a man who's father died and now you've inherited his role as lead explorer. It's silly, and breaks the narrative, that you are still being asked to do explorer quests, and combat quests, and collectathon quests, etc. Too many quests in this game, you receive, and the first thing you think about is.. "why me? I'm not even remotely suited to being the best person on the Nexus to do this" Many of the early quests are RIGHT UP Kandros' ally (some you even need to go speak to him get permission to DO HIS JOB FOR HIM!? Wtff) So, do you enjoy RPGs or? At least in this game nearly everything is tied to progressing the Initiative and thus a part of the general story of the game. That's more than most games can say.
|
|
moumou38
N1
On en a gros !
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
PSN: Moumou381
Posts: 13 Likes: 14
inherit
7005
0
Nov 14, 2017 10:35:49 GMT
14
moumou38
On en a gros !
13
April 2017
moumou38
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Moumou381
|
Post by moumou38 on Apr 5, 2017 10:51:27 GMT
Yeah the story line was incredibly weak, IMO. It would have been much better if "Scavengers" just didn't exist. At least not in the volumes that you see. If you want one or two cells of "criminal" types that sneak off and do their own thing, fine. But not this mass scale exodus from the Nexus that was observed where you have hostile "Exiles" every 50 feet on every planet you explore. That's just dumb. Didn't they try to explain the surprisingly high number of people going crazy while they were supposed to be tested somewhere in Elladen? I remember Lexi asking you to scan people and check what was wrong. So at least there is some sense of awarness that it is not normal to have SO MANY criminals or so.
|
|
phantomrachie
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: phantomrachie
XBL Gamertag: phantomrachie
PSN: phantomrachie
Posts: 323 Likes: 556
inherit
3351
0
Feb 20, 2018 11:24:23 GMT
556
phantomrachie
323
February 2017
phantomrachie
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
phantomrachie
phantomrachie
phantomrachie
|
Post by phantomrachie on Apr 5, 2017 10:58:12 GMT
Yeah the story line was incredibly weak, IMO. It would have been much better if "Scavengers" just didn't exist. At least not in the volumes that you see. If you want one or two cells of "criminal" types that sneak off and do their own thing, fine. But not this mass scale exodus from the Nexus that was observed where you have hostile "Exiles" every 50 feet on every planet you explore. That's just dumb. Didn't they try to explain the surprisingly high number of people going crazy while they were supposed to be tested somewhere in Elladen? I remember Lexi asking you to scan people and check what was wrong. So at least there is some sense of awarness that it is not normal to have SO MANY criminals or so. Yeah, it turns out that some people suffer a chemical imbalance which can make them more violent due to cryo. This detail solved two issues for me, why people specially chosen for the AI went violent and the fact that I thought it was weird there were no side effects of cryo.
|
|
inherit
5670
0
Apr 13, 2017 17:19:54 GMT
27
peligrad
67
Mar 23, 2017 14:51:07 GMT
March 2017
peligrad
|
Post by peligrad on Apr 5, 2017 11:39:24 GMT
Didn't they try to explain the surprisingly high number of people going crazy while they were supposed to be tested somewhere in Elladen? I remember Lexi asking you to scan people and check what was wrong. So at least there is some sense of awarness that it is not normal to have SO MANY criminals or so. Yeah, it turns out that some people suffer a chemical imbalance which can make them more violent due to cryo. This detail solved two issues for me, why people specially chosen for the AI went violent and the fact that I thought it was weird there were no side effects of cryo. It still doesn't make any sense. If there were that many exiles, they would have easily overrun the ship. Even if they couldn't over run the ship there were certainly enough of them where they wouldn't just leave a full equipped space city in favor of un-inhabited, inhospitable alien planets and sever all ties to that super-station in the process. Especially when you know you have 2 dangerous alien organisms in the galaxy; one of which is actively hunting you. It doesn't matter what your disagreements are when there is a greater enemy you band together. Communists and capitalists overcame their differences when socialism invaded their countries! The whole exile element in the story line is just weak and clumsy and could have been done much better.
|
|
phantomrachie
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Origin: phantomrachie
XBL Gamertag: phantomrachie
PSN: phantomrachie
Posts: 323 Likes: 556
inherit
3351
0
Feb 20, 2018 11:24:23 GMT
556
phantomrachie
323
February 2017
phantomrachie
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
phantomrachie
phantomrachie
phantomrachie
|
Post by phantomrachie on Apr 5, 2017 11:46:38 GMT
Yeah, it turns out that some people suffer a chemical imbalance which can make them more violent due to cryo. This detail solved two issues for me, why people specially chosen for the AI went violent and the fact that I thought it was weird there were no side effects of cryo. It still doesn't make any sense. If there were that many exiles, they would have easily overrun the ship. Even if they couldn't over run the ship there were certainly enough of them where they wouldn't just leave a full equipped space city in favor of un-inhabited, inhospitable alien planets and sever all ties to that super-station in the process. Especially when you know you have 2 dangerous alien organisms in the galaxy; one of which is actively hunting you. It doesn't matter what your disagreements are when there is a greater enemy you band together. Communists and capitalists overcame their differences when socialism invaded their countries! The whole exile element in the story line is just weak and clumsy and could have been done much better.they They almost did over run the Nexus - that is why the Korgan had to be woken up. The Korgan helped around the up and exile them and then the Korgan left.
|
|
Dean The Not-so Young
N2
Is Back.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 185 Likes: 295
inherit
6703
0
Jun 17, 2017 23:12:24 GMT
295
Dean The Not-so Young
Is Back.
185
March 2017
deanthenotsoyoung
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Dean The Not-so Young on Apr 5, 2017 11:55:02 GMT
Yeah, it turns out that some people suffer a chemical imbalance which can make them more violent due to cryo. This detail solved two issues for me, why people specially chosen for the AI went violent and the fact that I thought it was weird there were no side effects of cryo. It still doesn't make any sense. If there were that many exiles, they would have easily overrun the ship. Even if they couldn't over run the ship there were certainly enough of them where they wouldn't just leave a full equipped space city in favor of un-inhabited, inhospitable alien planets and sever all ties to that super-station in the process. Especially when you know you have 2 dangerous alien organisms in the galaxy; one of which is actively hunting you. It doesn't matter what your disagreements are when there is a greater enemy you band together. Communists and capitalists overcame their differences when socialism invaded their countries! The whole exile element in the story line is just weak and clumsy and could have been done much better. ? You're honestly not making much sense here. At least not a sense connected to what we know of the setting. Even setting aside gameplay inflation (with enough grinding, you can kill more exiles than there are Humans on the Arc), the absolute number doesn't matter so long as the relative number is low. The Exiles- or at least those who took place in the mutiny- were not the majority. And they were militarily crushed. Leaving the Nexus was not a choice so much as it was forced on them. Nor was there a bigger threat that effectively united them. They were their own existential threat, because there weren't enough resources on the Nexus to sustain both groups. Having a resource shortage was the main cause of the mutiny in the first place. Uniting against the Kett doesn't give them more food... even if the Kett were a big enough threat to unit against. They weren't- and the Kett largely don't care about the Nexus until much later. Whether they unite or not, they Kett still won't bother to attack the Nexus. The mutiny happened because of a breakdown of resources and trust in the leadership. That's... an extremely common thing in colonization settings, actually, so it's no more weak and clumsy than much of history.
|
|
inherit
5670
0
Apr 13, 2017 17:19:54 GMT
27
peligrad
67
Mar 23, 2017 14:51:07 GMT
March 2017
peligrad
|
Post by peligrad on Apr 5, 2017 13:34:50 GMT
It still doesn't make any sense. If there were that many exiles, they would have easily overrun the ship. Even if they couldn't over run the ship there were certainly enough of them where they wouldn't just leave a full equipped space city in favor of un-inhabited, inhospitable alien planets and sever all ties to that super-station in the process. Especially when you know you have 2 dangerous alien organisms in the galaxy; one of which is actively hunting you. It doesn't matter what your disagreements are when there is a greater enemy you band together. Communists and capitalists overcame their differences when socialism invaded their countries! The whole exile element in the story line is just weak and clumsy and could have been done much better. ? You're honestly not making much sense here. At least not a sense connected to what we know of the setting. Even setting aside gameplay inflation (with enough grinding, you can kill more exiles than there are Humans on the Arc), the absolute number doesn't matter so long as the relative number is low. The Exiles- or at least those who took place in the mutiny- were not the majority. And they were militarily crushed. Leaving the Nexus was not a choice so much as it was forced on them. Nor was there a bigger threat that effectively united them. They were their own existential threat, because there weren't enough resources on the Nexus to sustain both groups. Having a resource shortage was the main cause of the mutiny in the first place. Uniting against the Kett doesn't give them more food... even if the Kett were a big enough threat to unit against. They weren't- and the Kett largely don't care about the Nexus until much later. Whether they unite or not, they Kett still won't bother to attack the Nexus. The mutiny happened because of a breakdown of resources and trust in the leadership. That's... an extremely common thing in colonization settings, actually, so it's no more weak and clumsy than much of history. WHAT!? The number of exiles IS HUGE compared to the number of humans that WERE AWAKE AT THE TIME OF THE MUTINY! Also, there are individuals who were put back into cryo after the Eos Colony was overtaken. So that is an option!! If you are running low on resources, put people back into cryo. EASY! The whole exile part of the story makes zero fu(king sense. Not to mention, that you've got this group on the Nexus with all these resources for colonization who is like, "Colonization is too hard QQ" and they fail every time they try. And then the exiles be like, "We got ourselves a shipping crate, we good." The exiles are running around on almost every single planet every 50 feet making it work and the Nexus folks can't get a foothold anywhere without you hand-holding for them? It is face-palm worthy. Exiling people when you want to colonize somewhere anyway doesn't make sense. If you think they are too dangerous to have right on the Nexus, but you don't want them dead... duh! Set them up in a colony. If the colony fails then the problem took care of itself. If the colony succeeds then hurray, now you have a group of people who you can at least trade with and now you are far enough from each other where your differences shouldn't matter so much.
|
|
inherit
4247
0
Apr 20, 2017 18:42:14 GMT
489
ticktak77
460
March 2017
ticktak77
|
Post by ticktak77 on Apr 5, 2017 14:27:09 GMT
Abso-fracking-lutely. The rather contrived "Nexus uprising" is a convenient way to explain how "some people that came here are now bad people" It seems very strange that you, as Pathfinder, have to deal with everyone's shit though. You aren't Shepard. You don't have Spectre status to go beyond the law. You don't have a hero's reputation that can influence people. You are just a man who's father died and now you've inherited his role as lead explorer. It's silly, and breaks the narrative, that you are still being asked to do explorer quests, and combat quests, and collectathon quests, etc. Too many quests in this game, you receive, and the first thing you think about is.. "why me? I'm not even remotely suited to being the best person on the Nexus to do this" Many of the early quests are RIGHT UP Kandros' ally (some you even need to go speak to him get permission to DO HIS JOB FOR HIM!? Wtff) So, do you enjoy RPGs or? At least in this game nearly everything is tied to progressing the Initiative and thus a part of the general story of the game. That's more than most games can say. The gameplay loop in this game is fine. The lack of cohesion within the narrative is awful.
|
|
joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
inherit
5370
0
Mar 27, 2019 17:14:59 GMT
359
joglee
318
Mar 21, 2017 16:37:15 GMT
March 2017
joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Jberry0410
|
Post by joglee on Apr 5, 2017 14:29:19 GMT
Actually it makes sense that people would leave the initiative to become exiles or raiders if you listened to the conversations of pretty much anyone on the nexus. "I'm going to leave this fully self-sufficient, safe, and organized space station, in a galaxy we know nothing about, because my feelings were hurt". Sorry. That doesn't make any sense. The Nexus wasn't safe. There were no arks or pathfinders for 14 months.
|
|
inherit
6621
0
30
adelthorne
70
Mar 30, 2017 12:37:04 GMT
March 2017
adelthorne
|
Post by adelthorne on Apr 5, 2017 14:47:36 GMT
If this space trip of 600 years in space was a new start. Its a wonder how many eggheads that they actually brought on those ships, criminals, sick people, mad scientist, and how badly they are prepare for not being welcome to the new galaxy. And non of those planets in Helius is low tech civilizations, not even one is a planet just getting from amoeba to early life, all are already settled.
But the recruiting and pre-scanning test of people was either sloppy or sabotaged
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 5, 2017 14:48:50 GMT
Your examples sounds like descriptions of why the rebellion started. Some may leave because they had families among the exiles. "thought I'd try it out here on my own" Kadara isn't the only place you find exiles, so it could just as well have been a choice to try and live on Kadara rather than anywhere else. Point is - people leaving the Nexus on their own accord, makes absolutely no sense whatsoever. So much of the early parts of this game are so contrived that the writing struggles as a result of it. Actually, it might if places like Kadara are established. It's also established that there is or at least was a secret pipeline of supplies coming out of the Nexus.
|
|
canuckgamer
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 162 Likes: 233
inherit
6314
0
May 11, 2017 19:30:09 GMT
233
canuckgamer
162
Mar 27, 2017 15:14:21 GMT
March 2017
canuckgamer
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by canuckgamer on Apr 5, 2017 14:53:51 GMT
Here is a fun question:
What kind of people would be willing to leave friends, family and everything behind to start a new life in a distant galaxy with no chance of return?
- Idealists? Absolutely. Those with this grand vision. However, idealists rarely deal well when faced with tough and ugly reality leading to a mental break.
- Want a new start? Yep. Why do they need a new start? Criminal background? Sloane had a history of disobedient behavior in her background. Trying to escape their pasts.
- Adventurers? People who generally don't do well following other people's rules.
There is several examples to all of this in game. People with criminal backgrounds. The Benefactor likely had a role to play as well. You find former Cerberus scientists that want to continue their research far from the eye's of the Illusive Man. I frankly would have been far more shocked given everything that happened if this HADN'T happened.
|
|
inherit
131
0
Dec 17, 2018 14:01:15 GMT
1,803
Ahriman
1,503
August 2016
ahriman
|
Post by Ahriman on Apr 5, 2017 14:55:11 GMT
And non of those planets in Helius is low tech civilizations, not even one is a planet just getting from amoeba to early life, all are already settled. Actually there are. Some planet had underground mushrooms, another a bunch of trees connected with each other (hello, Avatar), also one planet had dying out animal life. None are landable, of course.
|
|
inherit
4247
0
Apr 20, 2017 18:42:14 GMT
489
ticktak77
460
March 2017
ticktak77
|
Post by ticktak77 on Apr 5, 2017 15:18:36 GMT
"I'm going to leave this fully self-sufficient, safe, and organized space station, in a galaxy we know nothing about, because my feelings were hurt". Sorry. That doesn't make any sense. The Nexus wasn't safe. There were no arks or pathfinders for 14 months. They all stood around with their fingers up their bums until a pathfinder showed up? It didn't dawn on anyone that maybe sending a few shuttles out to these worlds, rather than just sitting around waiting to die, was a good idea? There were no contingencies in case something happened en route to Andromeda? Everyone just happy-go-lucky accepted to be put to sleep for 600 years without rhyme, reason, or plan in case things didn't work out, in a journey where things inevitably weren't going to work out?!
|
|
Pyrceval78
N3
Burninating the thatched roof cottages.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
PSN: Pyrceval78
Posts: 977 Likes: 3,412
inherit
7004
0
Jul 10, 2017 19:29:59 GMT
3,412
Pyrceval78
Burninating the thatched roof cottages.
977
April 2017
pyrceval78
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Pyrceval78
|
Post by Pyrceval78 on Apr 5, 2017 15:25:08 GMT
My question is...
with as many as I've murdered out there in the wilds, how are there any left?
|
|
joglee
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: Jberry0410
Posts: 318 Likes: 359
inherit
5370
0
Mar 27, 2019 17:14:59 GMT
359
joglee
318
Mar 21, 2017 16:37:15 GMT
March 2017
joglee
Mass Effect Trilogy, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Jberry0410
|
Post by joglee on Apr 5, 2017 15:34:29 GMT
My question is... with as many as I've murdered out there in the wilds, how are there any left? You've only killed about 50 really. Most are respawns.
|
|
jedidotflow
N1
Stay strong and clear.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: jedidotflow
PSN: othermarlo
Posts: 26 Likes: 23
inherit
6599
0
23
jedidotflow
Stay strong and clear.
26
March 2017
jedidotflow
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
jedidotflow
othermarlo
|
Post by jedidotflow on Apr 6, 2017 3:03:22 GMT
Yep. Or, with all those people stuck in space under desperate times, tension would surely be somewhat natural. But for people to actively leave the Nexus? That just sounds.... stupid. Were there no screening processes to ensure that the Initiative didn't bring along nutjobs and psychos with them? Was there no plan in place for civil disobedience that would have prevented things like the Uprising? The problem with Andromeda is that so much of the early game is so heavily contrived, that it effects the writing moving forward. I don't own the game.. so maybe this is answered already. does it make sense in context that the exiles managed to find a habitable world, Kadara, yet ghe Nexus hasnt jumped at the chance to colonise it? I mean if we found Earth, with no population, and set up one city in Asia, then someone else settled in Norht America, we'd likely never see each other.
It's explained in-game. People just need to pay attention instead of expecting everything to be spoon-fed.
|
|
jedidotflow
N1
Stay strong and clear.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: jedidotflow
PSN: othermarlo
Posts: 26 Likes: 23
inherit
6599
0
23
jedidotflow
Stay strong and clear.
26
March 2017
jedidotflow
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
jedidotflow
othermarlo
|
Post by jedidotflow on Apr 6, 2017 3:10:40 GMT
The Nexus wasn't safe. There were no arks or pathfinders for 14 months. They all stood around with their fingers up their bums until a pathfinder showed up? It didn't dawn on anyone that maybe sending a few shuttles out to these worlds, rather than just sitting around waiting to die, was a good idea? There were no contingencies in case something happened en route to Andromeda? Everyone just happy-go-lucky accepted to be put to sleep for 600 years without rhyme, reason, or plan in case things didn't work out, in a journey where things inevitably weren't going to work out?! Did you even go to Eos? First half of that planet is explaining exactly what happened to the TWO outposts they sent to colonize without a Pathfinder. I'm seriously convinced you only played up to the Nexus or played on mute without subtitles.
|
|
inherit
ღ Voice of Reason
169
0
17,031
Element Zero
7,270
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 6, 2017 3:38:33 GMT
"I'm going to leave this fully self-sufficient, safe, and organized space station, in a galaxy we know nothing about, because my feelings were hurt". Sorry. That doesn't make any sense. Exactly, you would think that the Nexus would be the safe haven for all people from the milky way. A place that wouldn't have half as many conflicts as the game portrays. You spend at least 10hrs of gameplay just fixing sabotaging systems or keeping supplies from cryo-chambers from being stolen. When people awoke to a disastrous reality, terrible leadership, and imminent death by starvation, things began to degrade. It really wasn't a safe haven. The Nexus our team finds is in far calmer shape than it was during the early months. They try to communicate the desperation in-game, but it's a hard thing to represent, unless the game were actually set on the Nexus pre-Uprising. In this case, reading the novel really does enhance the game. From a metagame standpoint, we needed some human foes, and the AI was the only available source. I think they did a pretty good job of building the story, though. The "Uprising" was actually a brief, minor event, compared to how people speak of it. One dumbass set it off, based upon past trauma and paranoia. Her friends' misguided loyalty, and the egotism of the uprising's "leader" took it from there. They stole weapons; Sloane went to talk them down; and then Tann sent in Clan Nakmor, because he's a dumbass. (Spender is equally, if not more responsible, for the slaughter that ensues. Tann had wanted intimidation, not carnage. Spender communicated to Morda that she and her people should "do what it takes", because he's a chump.) Even their choosing exile was somewhat believable. It was a "angry mob" decision made in the heat of moment, provoked by Tann's continued callous, short-sighted leadership, judgment and provocations. (You don't continue to browbeat people who just saw their friends dismembered by krogan.) Fortunately for the exiles, Sloane decided to leave with them and try to keep them alive. Clearly, things went "Lord of the Flies" for a while, from that point. Extreme stress, horrific trauma, and Mad Max-type conditions as a best-case scenario (a goal, even)-- it makes sense that these buttoned up people lost faith and humanity, and became self-interested, traumatized "survive at all costs" types. Throw in alien food, weird environmental effects, and the unpredictable long-term effects of 600+ year cryosleep, and you get "the Exiles".
|
|
inherit
ღ Voice of Reason
169
0
17,031
Element Zero
7,270
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 6, 2017 3:43:55 GMT
Yep. Or, with all those people stuck in space under desperate times, tension would surely be somewhat natural. But for people to actively leave the Nexus? That just sounds.... stupid. Were there no screening processes to ensure that the Initiative didn't bring along nutjobs and psychos with them? Was there no plan in place for civil disobedience that would have prevented things like the Uprising? The problem with Andromeda is that so much of the early game is so heavily contrived, that it effects the writing moving forward. I don't own the game.. so maybe this is answered already. does it make sense in context that the exiles managed to find a habitable world, Kadara, yet ghe Nexus hasnt jumped at the chance to colonise it? I mean if we found Earth, with no population, and set up one city in Asia, then someone else settled in Norht America, we'd likely never see each other.
Yes, it makes sense. The Nexus was stuck against the Scourge, and they had barely managed to scout beyond their own system. It had no sensors, extremely patch work life support, and was barely functional. The exiles had nothing to lose in searching out the more distant systems, since returning home to relative safety on the Nexus wasn't an option for them. The krogan, who left at the same time, were a bit luckier, in terms of having a clear goalmarker.
|
|
CTPhipps
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 249 Likes: 275
inherit
5757
0
Apr 13, 2017 19:07:41 GMT
275
CTPhipps
249
March 2017
ctphipps
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by CTPhipps on Apr 6, 2017 3:53:14 GMT
For me, I think the Exiles are easily the best enemies.
They would have made a better central enemy than the Kett too.
We just needed more colonists.
Imagine if Sloane Kelly was a Pirate Queen determined to wipe out the Nexus and all of its people.
|
|
inherit
ღ Voice of Reason
169
0
17,031
Element Zero
7,270
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 6, 2017 4:03:23 GMT
For me, I think the Exiles are easily the best enemies. They would have made a better central enemy than the Kett too. We just needed more colonists. Imagine if Sloane Kelly was a Pirate Queen determined to wipe out the Nexus and all of its people. They were definitely the most fun to fight. They are fast, aggressive and well armed. Ultimately, they need to rejoin the Initiative's efforts, though, for the good of everyone. Even if they never submit to Tann's authority, they are better off working with the Nexus. I hated having to kill any of the idiots, if I thought too much about it. Plus, Sloane is a hero, even if she's gone completely native, now. She's the reason any of those people are even alive. She is likely, in the long term, to cooperate with a Nexus government not lead by Tann and/or Addison.
|
|
inherit
4247
0
Apr 20, 2017 18:42:14 GMT
489
ticktak77
460
March 2017
ticktak77
|
Post by ticktak77 on Apr 6, 2017 4:10:03 GMT
They all stood around with their fingers up their bums until a pathfinder showed up? It didn't dawn on anyone that maybe sending a few shuttles out to these worlds, rather than just sitting around waiting to die, was a good idea? There were no contingencies in case something happened en route to Andromeda? Everyone just happy-go-lucky accepted to be put to sleep for 600 years without rhyme, reason, or plan in case things didn't work out, in a journey where things inevitably weren't going to work out?! Did you even go to Eos? First half of that planet is explaining exactly what happened to the TWO outposts they sent to colonize without a Pathfinder. I'm seriously convinced you only played up to the Nexus or played on mute without subtitles. They had 2 outposts that failed. Promise and... Hope... I think? They lost 2 outposts on one planet in this massive galaxy, and called it quits. Fantastic writing.
|
|
inherit
ღ Voice of Reason
169
0
17,031
Element Zero
7,270
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 6, 2017 4:16:04 GMT
Did you even go to Eos? First half of that planet is explaining exactly what happened to the TWO outposts they sent to colonize without a Pathfinder. I'm seriously convinced you only played up to the Nexus or played on mute without subtitles. They had 2 outposts that failed. Promise and... Hope... I think? They lost 2 outposts on one planet in this massive galaxy, and called it quits. Fantastic writing. They sent out far more shuttles than that. Eos was simply the only planet within reasonably short range that they could even attempt to settle. Kandros tells you about his run-in with the kett, which did not happen on Eos. There were already 6 failed expeditions before his. They are rudderless and paralyzed by indecision, though, and that's part of the story. Addison is mentally unstable, and spends long periods withdrawn into depression. Tann is out of his depth and hated. They have no idea what to do. The poor leadership is an intentional, important part of the story, not an oversight or failing of the writers.
|
|