dmc1001
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Post by dmc1001 on Sept 10, 2016 3:40:34 GMT
On a sidenote, it was kind of fun watching an old ME panel discussion recently. Almost all the devs were unanimous in curing the Genophage. Except Dombrow funnily, who wrote a lot of it (he took another common choice -- "Only if you have Wrex."). Funnily, he also chose saving the Quarians over both or the just the Geth. Not that strange. I would have to think seriously about curing the genophage if Wreav is in charge. Even if Bakura gets people to rally around her the krogan ultimately seem to think a male ought to be in charge. As for the quarians vs geth, EDI has it right. Given the choice, I'll pick what's most similar to me. Even though I despite all the quarian admirals (except Tali), I can't use that as a basis to destroy the entire race. The geth, OTOH, have had heretics attacking and then the main group later sided with the Reapers. Only Legion was trustworthy and he dies under all circumstances. So, if I have to choose between quarian or geth, I go quarian. I prefer to broker peace, even if I'm later going to pick Destroy and kill them. It's possible that the quarian could reconstitute them, especially if they merged with their suits as suggested. (I think that's right. Only got peace once so far.)
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Post by straykat on Sept 10, 2016 3:43:34 GMT
On a sidenote, it was kind of fun watching an old ME panel discussion recently. Almost all the devs were unanimous in curing the Genophage. Except Dombrow funnily, who wrote a lot of it (he took another common choice -- "Only if you have Wrex."). Funnily, he also chose saving the Quarians over both or the just the Geth. Not that strange. I would have to think seriously about curing the genophage if Wreav is in charge. Even if Bakura gets people to rally around her the krogan ultimately seem to think a male ought to be in charge. As for the quarians vs geth, EDI has it right. Given the choice, I'll pick what's most similar to me. Even though I despite all the quarian admirals (except Tali), I can't use that as a basis to destroy the entire race. The geth, OTOH, have had heretics attacking and then the main group later sided with the Reapers. Only Legion was trustworthy and he dies under all circumstances. So, if I have to choose between quarian or geth, I go quarian. I prefer to broker peace, even if I'm later going to pick Destroy and kill them. It's possible that the quarian could reconstitute them, especially if they merged with their suits as suggested. (I think that's right. Only got peace once so far.) I'm in agreement. It all makes sense. I just find it funny that Dombrow is the only one among them that stood out. Legion is like the Judas of the series to me. I love him, but he's gotta go.
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Obadiah
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Post by Obadiah on Sept 10, 2016 3:58:40 GMT
There are those conversations as you said, but there is also idle chatter about fathering children and the future. The mechanic shrugged about Wrex failing, but he didn't threaten anyone. The shopkeeper isn't aggressive, but Krogan Tuchanka are obviously not fazed by violence. Of course, Eve is from Tuchanka. There is a grand total of 1 conversation that I know of that speaks in set up. The one Krogan who thinks and isn't even sure he might have had a son. But that is just one small faction of life. Okear actually references this how babies are spoiled and soft because of the Genophage. Compared to how it should be with Krogan throwing away hundreds of kids to get a single strong one. Maybe we should agree on what the stereotype is we're arguing against. I'm arguing against the "overly aggressive mindless brute" sterotype that the Salarian STG team seemed to have about Wrex in ME1 and Dalitrass has in ME3 (I assume the leash comment from STG was just hyperbole). Are you arguing against child abuse? Is that the reason to deploy the Genophage?
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DragonEffect
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Post by DragonEffect on Sept 10, 2016 4:05:10 GMT
Not true, the Krogan rebellions started when the Krogan ruined the planets given to them by the Council after the Rachni wars, and then started taking the other species' worlds. They were given the opportunity to restart their civilization on several planets, but they demonstrated that they couldn't be effective managers of those holdings, nor could they co-exist peacefully with the other species. The cause of the rebellions rests solely on the Krogan and their hostile expansionism. As for the Batarians, the Council looked the other way because the Hegemony had been actively hostile to the council races for millennia, even going so far as to open fire on a Salarian colony. Of course they didn't care that humanity was pushing into the Batarian's territory; the same way the rest of the world wouldn't really care if South Korea started kicking the crap out of North Korea and the two nations kept their battle limited to each other. They did? Pardon my ignorance, but I don't think I've ever seen that information in the trilogy. Where did you read this?
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Post by straykat on Sept 10, 2016 4:16:01 GMT
Not true, the Krogan rebellions started when the Krogan ruined the planets given to them by the Council after the Rachni wars, and then started taking the other species' worlds. They were given the opportunity to restart their civilization on several planets, but they demonstrated that they couldn't be effective managers of those holdings, nor could they co-exist peacefully with the other species. The cause of the rebellions rests solely on the Krogan and their hostile expansionism. As for the Batarians, the Council looked the other way because the Hegemony had been actively hostile to the council races for millennia, even going so far as to open fire on a Salarian colony. Of course they didn't care that humanity was pushing into the Batarian's territory; the same way the rest of the world wouldn't really care if South Korea started kicking the crap out of North Korea and the two nations kept their battle limited to each other. They did? Pardon my ignorance, but I don't think I've ever seen that information in the trilogy. Where did you read this? That main bit is from the main "Krogan" codex, I think. Before taking over other colony planets, they were given the rachni worlds they conquered.
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Post by Vortex13 on Sept 10, 2016 4:22:48 GMT
They did? Pardon my ignorance, but I don't think I've ever seen that information in the trilogy. Where did you read this? That main bit is from the main "Krogan" codex, I think. Before taking over other colony planets, they were given the rachni worlds they conquered. What straykat said. Any lore from the codex about the Krogan Rebellions or the Krogan in general will cover those points. masseffect.wikia.com/wiki/Krogan_Rebellions
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Post by gothpunkboy89 on Sept 10, 2016 13:08:16 GMT
There is a grand total of 1 conversation that I know of that speaks in set up. The one Krogan who thinks and isn't even sure he might have had a son. But that is just one small faction of life. Okear actually references this how babies are spoiled and soft because of the Genophage. Compared to how it should be with Krogan throwing away hundreds of kids to get a single strong one. Maybe we should agree on what the stereotype is we're arguing against. I'm arguing against the "overly aggressive mindless brute" sterotype that the Salarian STG team seemed to have about Wrex in ME1 and Dalitrass has in ME3 (I assume the leash comment from STG was just hyperbole). Are you arguing against child abuse? Is that the reason to deploy the Genophage? Compared to any other civilizations in the galaxy it absolutely is. If one Krogan has a problem with another and particularly a leader the only way to resolve it is at muzzle velocity. Wrex even says the greatest insult a Krogan can give is to tell someone they are not worth killing. Let us also not forget the entire power structure of Krogan society is based on leader of the clan. Who wields absolute power over that clan.
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Obadiah
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Post by Obadiah on Sept 10, 2016 14:37:28 GMT
Maybe we should agree on what the stereotype is we're arguing against. I'm arguing against the "overly aggressive mindless brute" sterotype that the Salarian STG team seemed to have about Wrex in ME1 and Dalitrass has in ME3 (I assume the leash comment from STG was just hyperbole). Are you arguing against child abuse? Is that the reason to deploy the Genophage? Compared to any other civilizations in the galaxy it absolutely is. If one Krogan has a problem with another and particularly a leader the only way to resolve it is at muzzle velocity. Wrex even says the greatest insult a Krogan can give is to tell someone they are not worth killing. Let us also not forget the entire power structure of Krogan society is based on leader of the clan. Who wields absolute power over that clan. You see yourself on Tuchanka that isn't true. Wrex and the Shaman made Uvek stand down in both confrontations in his base. In the standaoff when Mordin/Paddock is brought to deliver the cure to the Genophage in ME3 the standoff is resolved without a fight. Of course there are confrontations that end in violence. There are also confrontations that don't.
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Post by Deleted on Sept 10, 2016 14:40:18 GMT
On a sidenote, it was kind of fun watching an old ME panel discussion recently. Almost all the devs were unanimous in curing the Genophage. Except Dombrow funnily, who wrote a lot of it (he took another common choice -- "Only if you have Wrex."). Funnily, he also chose saving the Quarians over both or the just the Geth. I like this guy Dombrow. They need more like him so all of their choices don't bludgeon you with one sided pity party if you aren't going the developers' preferred route. As for Rannoch, given the copout "peace" option, I'd wonder who of anyone would pick just the geth as a first choice. The "peace" option that makes it to where there's really no roleplay reason for choosing just the geth other than "I didn't do enough video game garbage to enable my Shepard to not be a total retard who forgets to relay basic information on Geth-Reaper upgrade status to allies", or "teh evulz". Destroying the geth makes sense from certain reasonable perspectives; you oppose or don't trust the safety of the Reaper upgrade garbage, don't want to enslave or endanger the quarians just so the "geth" (read: new, completely different individualized Reaper construct things) can "live" , or are betting on the already clearly violent reaperized "geth" constructs turning hostile once the Reapers don't threaten them, but people with these sorts of concerns probably don't really care about the supposed "personhood" of the geth anyway. Thus it becomes less a moral dilema and more a gameplay one for most people of doing whatever it takes to get get the "peace" option. The Wrex-Eve cure outcome gets pretty close to also being a copout, but it is at least alluded to (by Garrus) that all might not be so rosy if Wrex gets killed by a power hungry rival (the whole "food taster" comment), as is presumably common in krogan politics. Indeed, Wrex fights with one such potential userper at the beggining of the very mission centered around the cure (Wreav). There was supposed to initially be some stuff suggesting things were not all well with the Rannoch "peace" thing too (Xen attempting to unilaterally gain control of the geth if the quarians live, citing that she would not "become a slave to our own synthetics"), but they cut it down to basically one Email from Raan about the quarians and geth still keeping their troops segregated for fear of violent incidents, and one dialouge option to express concern about the danger of the (patently ridiculous) "geth uploading into envirosuits" thing.
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Post by Vortex13 on Sept 10, 2016 15:12:04 GMT
On a sidenote, it was kind of fun watching an old ME panel discussion recently. Almost all the devs were unanimous in curing the Genophage. Except Dombrow funnily, who wrote a lot of it (he took another common choice -- "Only if you have Wrex."). Funnily, he also chose saving the Quarians over both or the just the Geth. I like this guy Dombrow. They need more like him so all of their choices don't bludgeon you with one sided pity party if you aren't going the developers' preferred route. As for Rannoch, given the copout "peace" option, I'd wonder who of anyone would pick just the geth as a first choice. The "peace" option that makes it to where there's really no roleplay reason for choosing just the geth other than "I didn't do enough video game garbage to enable my Shepard to not be a total retard who forgets to relay basic information on Geth-Reaper upgrade status to allies", or "teh evulz". Destroying the geth makes sense from certain reasonable perspectives; you oppose or don't trust the safety of the Reaper upgrade garbage, don't want to enslave or endanger the quarians just so the "geth" (read: new, completely different individualized Reaper construct things) can "live" , or are betting on the already clearly violent reaperized "geth" constructs turning hostile once the Reapers don't threaten them, but people with these sorts of concerns probably don't really care about the supposed "personhood" of the geth anyway. Thus it becomes less a moral dilema and more a gameplay one for most people of doing whatever it takes to get get the "peace" option. The Wrex-Eve cure outcome gets pretty close to also being a copout, but it is at least alluded to (by Garrus) that all might not be so rosy if Wrex gets killed by a power hungry rival (the whole "food taster" comment), as is presumably common in krogan politics. Indeed, Wrex fights with one such potential userper at the beggining of the very mission centered around the cure (Wreav). There was supposed to initially be some stuff suggesting things were not all well with the Rannoch "peace" thing too (Xen attempting to unilaterally gain control of the geth if the quarians live, citing that she would not "become a slave to our own synthetics"), but they cut it down to basically one Email from Raan about the quarians and geth still keeping their troops segregated for fear of violent incidents, and one dialouge option to express concern about the danger of the (patently ridiculous) "geth uploading into envirosuits" thing. I agree, BioWare, as a whole, needs to be less 'preachy' in their stories with regards to the social political issues, but also with those plot lines that don't directly tie into a real world topic. The entire Genophage and Rannoch arcs had an obvious slant to them and BioWare had engineered each scenario to specifically tug at the heartstrings, while making the other (non preferred) side look like evil/incompetent one dimensional caricatures.
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Post by roselavellan on Sept 10, 2016 15:15:29 GMT
On a sidenote, it was kind of fun watching an old ME panel discussion recently. Almost all the devs were unanimous in curing the Genophage. Except Dombrow funnily, who wrote a lot of it (he took another common choice -- "Only if you have Wrex."). Funnily, he also chose saving the Quarians over both or the just the Geth. I find that a little strange tbh (not criticising their positions of course). I almost always take the "good" (or paragon) choice in any RPG I play, but I just can't see that in this case. I can see how it would give you a sense of altruism to have saved a race, but its ultimate effects on practically everyone else in the galaxy seem mostly negative.
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Post by opuspace on Sept 10, 2016 17:52:30 GMT
I like this guy Dombrow. They need more like him so all of their choices don't bludgeon you with one sided pity party if you aren't going the developers' preferred route. As for Rannoch, given the copout "peace" option, I'd wonder who of anyone would pick just the geth as a first choice. The "peace" option that makes it to where there's really no roleplay reason for choosing just the geth other than "I didn't do enough video game garbage to enable my Shepard to not be a total retard who forgets to relay basic information o I agree, BioWare, as a whole, needs to be less 'preachy' in their stories with regards to the social political issues, but also with those plot lines that don't directly tie into a real world topic. The entire Genophage and Rannoch arcs had an obvious slant to them and BioWare had engineered each scenario to specifically tug at the heartstrings, while making the other (non preferred) side look like evil/incompetent one dimensional caricatures. The first two games did ok in presenting the issues as a complex issue where there's no obvious solution. It was ME3 where conflicts got compressed into oversimplified presentations. I'm a little bothered by the sympathetic overcompensation for the Geth, because not everyone played ME1. They wouldn't have seen the Heretic Geth impaling human colonists on Dragon's teeth. They wouldn't have had to lose a teammate thanks to Geth participation or deal with their attempts at starting a war in parts of the galaxy. The Geth never had a quarrel with humans but they still allowed their defectors to deny other races the right to their existence. Meanwhile, the Quarians are trying to mind their own business but can't because their existence is a state of constant peril and no one can or will help them, even to the point of the Council booting them off a colony world when they tried to make a life that wasn't dependent on other races' generosity. Things would have been a lot different if siding with the Geth meant watching Quarian children die with the adults. That's why I don't like when emotional appeal is the only thing taken into account for a decision. Sympathy only extends as far as you can hype it if there's no careful thinking along with it.
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Obadiah
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Post by Obadiah on Sept 10, 2016 20:14:11 GMT
On a sidenote, it was kind of fun watching an old ME panel discussion recently. Almost all the devs were unanimous in curing the Genophage. Except Dombrow funnily, who wrote a lot of it (he took another common choice -- "Only if you have Wrex."). Funnily, he also chose saving the Quarians over both or the just the Geth. I find that a little strange tbh (not criticising their positions of course). I almost always take the "good" (or paragon) choice in any RPG I play, but I just can't see that in this case. I can see how it would give you a sense of altruism to have saved a race, but its ultimate effects on practically everyone else in the galaxy seem mostly negative. I can't think of any government that would consider foreigners forcibly controlling their population growth without their consent as anything other than an act of war. Individuals, or small groups might accept such interference if they trust the outsiders, but no government would. Maintaining the Genophage, and lying to the Krogan about it, is only going to make them enemies, when they are currently potential allies. If you're not committed to eventually just exterminating the Krogan, the ultimate effect will be fighting them when they do overcome the Genophage and seek retribution.
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Post by straykat on Sept 10, 2016 20:42:02 GMT
I find that a little strange tbh (not criticising their positions of course). I almost always take the "good" (or paragon) choice in any RPG I play, but I just can't see that in this case. I can see how it would give you a sense of altruism to have saved a race, but its ultimate effects on practically everyone else in the galaxy seem mostly negative. I can't think of any government that would consider foreigners forcibly controlling their population growth without their consent as anything other than an act of war. Individuals, or small groups might accept such interference if they trust the outsiders, but no government would. Maintaining the Genophage, and lying to the Krogan about it, is only going to make them enemies, when they are currently potential allies. If you're not committed to eventually just exterminating the Krogan, the ultimate effect will be fighting them when they do overcome the Genophage and seek retribution. So now you're arguing to cure them, because in thousands of years they'll come back for revenge anyways? But at the same time you go out of your way to act like they're not dumbass brutes. Besides the whole point of Okeer's arc was do just that. The Male Shaman said it was a good thing if they destroyed themselves. And if you disagree with him, he's bummed out: "I thought you of all aliens would understand."
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Post by Obadiah on Sept 10, 2016 21:38:31 GMT
I can't think of any government that would consider foreigners forcibly controlling their population growth without their consent as anything other than an act of war. Individuals, or small groups might accept such interference if they trust the outsiders, but no government would. Maintaining the Genophage, and lying to the Krogan about it, is only going to make them enemies, when they are currently potential allies. If you're not committed to eventually just exterminating the Krogan, the ultimate effect will be fighting them when they do overcome the Genophage and seek retribution. So now you're arguing to cure them, because in thousands of years they'll come back for revenge anyways? But at the same time you go out of your way to act like they're not dumbass brutes. Besides the whole point of Okeer's arc was do just that. The Male Shaman said it was a good thing if they destroyed themselves. And if you disagree with him, he's bummed out: "I thought you of all aliens would understand." Attacking and being "dumbass brutes" are two different things. You can call it revenge, or you can call it retaliation. Maintaining the Genophage has its downside for the galaxy, unless, like I said, you just outright destroy the Krogan completely. It doesn't take a real leap of logic to realize that a future functioning Krogan government will have to retaliate to an attack like the Genophage, especially one from a group, the Council, with now as much distrust as Shepard's betrayal will sew. It would be the response of the Humans if, say, the Turians launched a bioweapon like that. Its similar to the reason Torfan happened. That's part of why there is such an outcry about being forced to work with the Catalyst in the Decision Chamber instead of just being able to outright kill it, though those of you who picked Destroy sort of prove my point.
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Post by gothpunkboy89 on Sept 10, 2016 21:43:09 GMT
Compared to any other civilizations in the galaxy it absolutely is. If one Krogan has a problem with another and particularly a leader the only way to resolve it is at muzzle velocity. Wrex even says the greatest insult a Krogan can give is to tell someone they are not worth killing. Let us also not forget the entire power structure of Krogan society is based on leader of the clan. Who wields absolute power over that clan. You see yourself on Tuchanka that isn't true. Wrex and the Shaman made Uvek stand down in both confrontations in his base. In the standaoff when Mordin/Paddock is brought to deliver the cure to the Genophage in ME3 the standoff is resolved without a fight. Of course there are confrontations that end in violence. There are also confrontations that don't. Wrex made hims stand down because he claimed Grunt wasn't really a Krogan. Mordin and Paddock are both Salarians. The Weryloc clan made it very clear they intended to get the cure, restrict it only to their clan then breed enough soldiers to start a war and wade in the blood of other.
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Post by roselavellan on Sept 10, 2016 21:46:41 GMT
I can't think of any government that would consider foreigners forcibly controlling their population growth without their consent as anything other than an act of war. Individuals, or small groups might accept such interference if they trust the outsiders, but no government would. Maintaining the Genophage, and lying to the Krogan about it, is only going to make them enemies, when they are currently potential allies. If you're not committed to eventually just exterminating the Krogan, the ultimate effect will be fighting them when they do overcome the Genophage and seek retribution. I don't like the idea of antagonising them further, but really, even under Wrex, we see that they do not really feel the need to exist peaceably alongside the other races. Fundamentally their culture just does not value peace, and I seriously doubt Wrex and Eve have the ability to change that. I chose to go with the real and tangible means to limit their threat to everyone else in the galaxy, rather than cure the Genophage on the hope that they will change. (Edit: To conclude and answer your post, I think chances of their actually becoming allies are slim, even under Wrex).
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Post by straykat on Sept 10, 2016 21:59:31 GMT
So now you're arguing to cure them, because in thousands of years they'll come back for revenge anyways? But at the same time you go out of your way to act like they're not dumbass brutes. Besides the whole point of Okeer's arc was do just that. The Male Shaman said it was a good thing if they destroyed themselves. And if you disagree with him, he's bummed out: "I thought you of all aliens would understand." Attacking and being "dumbass brutes" are two different things. You can call it revenge, or you can call it retaliation. Maintaining the Genophage has its downside for the galaxy, unless, like I said, you just outright destroy the Krogan completely. It doesn't take a real leap of logic to realize that a future functioning Krogan government will have to retaliate to an attack like the Genophage, especially one from a group, the Council, with now as much distrust as Shepard's betrayal will sew. It would be the response of the Humans if, say, the Turians launched a bioweapon like that. Its similar to the reason Torfan happened. That's part of why there is such an outcry about being forced to work with the Catalyst in the Decision Chamber instead of just being able to outright kill it, though those of you who picked Destroy sort of prove my point. Well, I don't want to destroy them. I still think they deserve a chance to evolve, but slowly. Like I keep saying, the Genophage is just a Band-Aid for the real problem: uplift. But if they want war thousands of years after incubating, then they haven't learned anything. And humanity will have ascended to somewhere unpredictable at that point. Whether you choice destroy, control, or synthesis (although if I were go as far as Synthesis, I'd just cure the Krogan. None of this really matters anymore).
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Post by Obadiah on Sept 10, 2016 22:06:57 GMT
You see yourself on Tuchanka that isn't true. Wrex and the Shaman made Uvek stand down in both confrontations in his base. In the standaoff when Mordin/Paddock is brought to deliver the cure to the Genophage in ME3 the standoff is resolved without a fight. Of course there are confrontations that end in violence. There are also confrontations that don't. Wrex made hims stand down because he claimed Grunt wasn't really a Krogan. Mordin and Paddock are both Salarians. The Weryloc clan made it very clear they intended to get the cure, restrict it only to their clan then breed enough soldiers to start a war and wade in the blood of other. The point is the Krogan can be reasoned with, but looks like you think Weryloc clan is indicative of the Krogan, and not some extremist group.
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Post by Deleted on Sept 11, 2016 0:10:29 GMT
Maybe we should agree on what the stereotype is we're arguing against. I'm arguing against the "overly aggressive mindless brute" sterotype that the Salarian STG team seemed to have about Wrex in ME1 and Dalitrass has in ME3 (I assume the leash comment from STG was just hyperbole). Are you arguing against child abuse? Is that the reason to deploy the Genophage? Compared to any other civilizations in the galaxy it absolutely is. If one Krogan has a problem with another and particularly a leader the only way to resolve it is at muzzle velocity. Wrex even says the greatest insult a Krogan can give is to tell someone they are not worth killing. Let us also not forget the entire power structure of Krogan society is based on leader of the clan. Who wields absolute power over that clan. I think how absolute the power the Clan Leader wields over the clan is somewhat illusory and depends on the leader. Wrex indicates in ME2 that he pretty much "can't do anything without Clan Leader Uta's approval." The mechanic indicates that if Wrex's ideas fail, they'll just replace him with someone with the next best plan. It seems to me that Clan Leaders lead only if they have earned the approval of their subjects... while their rise to power is not democratic, they don't hold it easily... it's not a master/slave type relationship either.
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Post by Deleted on Sept 11, 2016 0:23:26 GMT
Ever notice the only not brutal stereotypes of Krogans are the ones far away from their home world and basically alone? Ever notice all the Krogans on their home planet fit the stereotypes to a T? Ever notice how the Genophage didn't completely sterilize them only drastically reduced viable pregnancy. And yet rather then work together like any other race in the galaxy to rebuild and repopulate they instead fall back into killing each other. And putting their own clans above the well being of the entire species. Despite the fact that every single new Krogan born is precious they still willingly kill each other for the slightest offenses. The genophage is the only thing preventing those Krogan on the home world from multiplying and causing trouble out in the greater galaxy. Wrex and Eve are the only ones who can change that. It might not take right away but many places around the world go back a generation or two and homosexuals not only couldn't get married but could very easily be attacked with no or minimal repercussions to the attackers. Ever notice how many of the Krogan on their home planet do not fit the stereoptype to a T. We have one "dad" Krogan talking rather emotionally about being a father. We see Char (the poetry reciting Krogan) and his Asari wife on the landing platform of Tuchanka in ME2. We meet the Shaman, the Ambassador of Clan Nakmor, the mechanic. In all the Krogan we see on Tuchanka, only two are "butting heads" with each other. Even Uvenk hasn't pulled out a gun and shot Wrex... despite clearly disagreeing with everything he does. Krogan are not passive, to be sure. They believe in different things, speak up for what they believe in and argue, verbally, about it. Are we so different here? The Krogan numbers are not what the other races in the galaxy find so scary about them. They have 1/5th the overall population of any of the other races. They're simple not passive and not willing to be dominated by the council races... so they've used the genophage to keep the Krogan at a numerical DISADVANTAGE (not numerical parity). They don't want all the other races to get the idea that they don't have to just blindly accept the Council's la la viewpoint on everything. The Council have never stopped being at war with the Krogan... The genophage is not a means to prevent war, it's a means of continuing to wage a "bloodless" war.
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Post by gothpunkboy89 on Sept 11, 2016 3:05:44 GMT
Wrex made hims stand down because he claimed Grunt wasn't really a Krogan. Mordin and Paddock are both Salarians. The Weryloc clan made it very clear they intended to get the cure, restrict it only to their clan then breed enough soldiers to start a war and wade in the blood of other. The point is the Krogan can be reasoned with, but looks like you think Weryloc clan is indicative of the Krogan, and not some extremist group. That is the same mentality that Wrev displays as well. And Wrex even states that his allies if he says one clan is causing to much trouble will destroy that clan. Even Wrex thinks and acts that way. Your dealing with an uphill fight here.
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Post by gothpunkboy89 on Sept 11, 2016 3:11:49 GMT
Compared to any other civilizations in the galaxy it absolutely is. If one Krogan has a problem with another and particularly a leader the only way to resolve it is at muzzle velocity. Wrex even says the greatest insult a Krogan can give is to tell someone they are not worth killing. Let us also not forget the entire power structure of Krogan society is based on leader of the clan. Who wields absolute power over that clan. I think how absolute the power the Clan Leader wields over the clan is somewhat illusory and depends on the leader. Wrex indicates in ME2 that he pretty much "can't do anything without Clan Leader Uta's approval." The mechanic indicates that if Wrex's ideas fail, they'll just replace him with someone with the next best plan. It seems to me that Clan Leaders lead only if they have earned the approval of their subjects... while their rise to power is not democratic, they don't hold it easily... it's not a master/slave type relationship either. Uta is the Female Clan leader. Wrex's main set up is providing a place that keeps female safe so other clans rally around him.
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Obadiah
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Post by Obadiah on Sept 11, 2016 14:04:07 GMT
The point is the Krogan can be reasoned with, but looks like you think Weryloc clan is indicative of the Krogan, and not some extremist group. That is the same mentality that Wrev displays as well. And Wrex even states that his allies if he says one clan is causing to much trouble will destroy that clan. Even Wrex thinks and acts that way. Your dealing with an uphill fight here. I don't think Wreav has the same mentality as Weryloc at all. Wreav walked in to a meeting with a Turian Primarch and a Salarian Dalitrass, and got the Turian on his side. Wreav was on Sur'kesh and allowed himself to be placed under guard. I think the standard you've given for "overly aggressive mindless brute" is just low, and includes people who are aggressive, that do in fact think, and don't attack. You've basically reduced the standard to just "aggressive" to include most of the Krogan on Tuchanka, but aggressive people can in fact be reasoned with, and do respond to diplomacy. Allowing any faction to become strong is a risk, that doesn't mean that we make false agreements with them to get their aid.
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Post by straykat on Sept 11, 2016 22:27:24 GMT
So now Wreav is OK. Geez.
The dude won't even let up even on Earth, while you're all in rubble and among massive amounts of death. Obviously even the writers don't like him. There's like a big Point on his head, saying "Don't trust this guy."
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