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Post by straykat on Sept 15, 2016 23:57:42 GMT
You only need the Krogan enough for a short time - and it's only because of Palaven. Curing is a big cost to that, when your real goal is the Crucible. The Reaper war only lasts a few months. A few months!! You don't need some protacted war with billions of brutes spawning left and right. And you know this too. It's all or nothing with the Crucible. You have no hope just fighting the Reapers.
Worse yet, they can't even give me the courtesy of seeing Palaven or the Krogan in action either. Their shitty lack of attention to detail doesn't deserve so much attention from the players. It's like the whole game is about this, when it doesn't amount to actual game time. Show, don't tell. But this is beside the point.
Uplift for the Yahg sounds just as bad. It's why I don't like the Krogan in the first place. Again, the Crucible is the real battlefield. And you're learning from eons of extinct races there, rather than present or uplifted ones. That's the true help that wins this cycle: the previous cycles. Not anything in this cycie itself -- except Humans. keke
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Post by Deleted on Sept 16, 2016 1:01:19 GMT
) Worse yet, they can't even give me the courtesy of seeing Palaven or the Krogan in action either. Their shitty lack of attention to detail doesn't deserve so much attention from the players. It's like the whole game is about this, when it doesn't amount to actual game time. Show, don't tell. But this is beside the point. Uplift for the Yahg sounds just as bad. It's why I don't like the Krogan in the first place. Again, the Crucible is the real battlefield. And you're learning from eons of extinct races there, rather than present or uplifted ones. That's the true help that wins this cycle: the previous cycles. Not anything in this cycie itself -- except Humans. keke The Prothean Reaper War lasted centuries, so at the time Shepard is making the decision to cure or not cure the genophage, he/she cannot be certain that the Reaper War will only last a few months. Also at the time Shepard is making that decision, he/she doesn't really know what the Crucible does and doesn't know if they'll ever find the Catalyst in order to complete it. The situation is dire, yes... but at that time there is no choice but to fight the Reapers for as long as possible using conventional means (i.e. troops). The Krogan do have a century of living and developing "cooperation skills" within the galactic framework while under the genophage. Quite conceivably, natural "mental" evolution may have taken place over that century... meaning that the Krogan could be far more "refined" than they were when first uplifted. At any rate, working with the Krogan is working with the "devil you already know" as opposed to working with the Yahg (who are the "devil you don't.") All my point is - the decision to cure the genophage can be made "logically" - i.e. "pragmatically" just as much as the decision to not cure it can. I don't know how deeply the writers thought about it... but I do believe that part of their "philosophy" for writing a story that could be played as either a paragon or a renegade was to put in little opposing details so that the player would just selectively use the details that "fit" the allignment they decided to take on such issues... and ignore the details that didn't fit. Problem with that writing philosophy is that people get hung up on those opposing details as creating plot holes (i.e. going against the story line they want to take). The alternative, as I see it, is to write RPGs that have clearly "right" ways to play them and clearly "wrong" ways to play them... basically not enabling the player to play either good or evil... but only the one that the developer has written the story line to fit. However, people would probably complain about that as well.
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Post by straykat on Sept 16, 2016 1:12:13 GMT
You only need the Krogan enough for a short time - and it's only because of Palaven. Curing is a big cost to that, when your real goal is the Crucible. The Reaper war only lasts a few months. A few months!! You don't need some protacted war with billions of brutes spawning left and right. And you know this too. It's all or nothing with the Crucible. You have no hope just fighting the Reapers. Worse yet, they can't even give me the courtesy of seeing Palaven or the Krogan in action either. Their shitty lack of attention to detail doesn't deserve so much attention from the players. It's like the whole game is about this, when it doesn't amount to actual game time. Show, don't tell. But this is beside the point. Uplift for the Yahg sounds just as bad. It's why I don't like the Krogan in the first place. Again, the Crucible is the real battlefield. And you're learning from eons of extinct races there, rather than present or uplifted ones. That's the true help that wins this cycle: the previous cycles. Not anything in this cycie itself -- except Humans. keke The Prothean Reaper War lasted centuries, so at the time Shepard is making the decision to cure or not cure the genophage, he/she cannot be certain that the Reaper War will only last a few months. And they lost. It's pointless to fight them except to distract from the Crucible. That's one of the more retarded things Wrex and Wreav say on the Salarian planet.. how the Krogan are going to save everyone again. They're gonna get jacked, if it goes on for too long.
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Post by Deleted on Sept 16, 2016 1:24:57 GMT
The Prothean Reaper War lasted centuries, so at the time Shepard is making the decision to cure or not cure the genophage, he/she cannot be certain that the Reaper War will only last a few months. And they lost. It's pointless to fight them except to distract from the Crucible. That's one of the more retarded things Wrex and Wreav say on the Salarian planet.. how the Krogan are going to save everyone again. They're gonna get jacked, if it goes on for too long. Agree, they don't want it to be a war that lasts a long time if they can avoid it... but they don't really know yet whether or not the Crucible will save them either. What would they do if the Crucible fails... just stop fighting altogether... throw up their hands and surrender... or continue fighting?... as Saren said "even if they know they cannot win."
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Post by Deleted on Sept 16, 2016 1:35:37 GMT
The bottom line here is (and you agree) that it all depends on what little opposing details the player chooses to side with... what side of the Krogan personality presented the player chooses to believe, what side of Salarian "reasoning" the player chooses to believe, etc. The game gives little hints in BOTH directions and the player ultimately discards one set in preference for another. You ignore all the hints that Krogan are able to be reasoned with, that their numbers have been depleted by the genophage to numbers well below the populations of the species who are in control of the galaxy, that the Salarians have a propensity to uplift species in order to throw them into battle and fight their wars for them rather than negotiate with allies on equal terms to strengthen their forces. You choose to ignore the "finger wagging" and I don't - both conclusions are "logical" within the confines of the game. The decision to cure the genophage is not made, then, out of "compassion" for the Krogan... but the belief that, in the Krogan, there is already a strong ally capable of helping win the Reaper war... rather than tossing the dice at uplifting yet another species with unpredictable results (and believing that, based on past experiences, the results of the uplift "will go badly." I'm not ignoring the Krogan at all. By all means bring them into the fight, the galaxy could use the help. I'm arguing from the point that uplifting the Yahg in addition to the Krogan, Rachni, Turians, Quarians, Geth, etc. is something with far more pros than cons considering the state of the galaxy during that time. BioWare just can't seem to write a moral dilemma without making one side look like a bunch of raving lunatics unfortunately. The implications behind the deploying of the Genophage, the depleted numbers of Krogan, and their cure are ultimately irrelevant when looking at the potential assets the galaxy can bring to the table. The politics of the Genophage, and whether it was warranted or not, has no bearing on the current situation. "If only the Genophage hadn't been deployed, then we could have legions of Krogan soldiers to fight the Reapers." Well it was deployed, and not one species (even the Reapers) have access to a time machine, so we have to make due with what we have. If the argument is about what should have been done then the galaxy would be sitting there for a long, long time. If only the Asari weren't hiding the Prothean beacon, if only the Quarians tried to communicate with the Geth, if only the Rachni hadn't been wiped out after the Rachni Wars, if only the Leviathans hadn't made the Catalyst, and by extension the Reapers. Etc. Why not bring the Krogan, and the Yahg into the fight? Relying solely on the Krogan's newly cured birth rate is going to do no one any good (especially the Krogan) if the galaxy is going to have to wait 20+ years for the new generation to take the field. We need soldiers now, and uplifting the Yagh and Varren will give the allied forces a better chance of survival than if they did nothing. The Krogan have a number of experienced mercenaries available immediately. The genophage cure would ensure they could replace those numbers over time. The Yahg have 0 experienced mercenaries and we don't know how long it would take for the Salarians to "uplift" them... possibly 20 years, possibly more. I don't think an uplift of a species is like throwing on a light switch. Shepard is asked to choose between the Krogan and the Salarians... that's the game. Either choice can be made using a logical and pragmatic approach... so the game is flexible. No player is "insane" for making either choice... and neither side in the game (Salarian or Krogan) has to look like raving lunatics either.
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Post by straykat on Sept 16, 2016 3:05:57 GMT
And they lost. It's pointless to fight them except to distract from the Crucible. That's one of the more retarded things Wrex and Wreav say on the Salarian planet.. how the Krogan are going to save everyone again. They're gonna get jacked, if it goes on for too long. Agree, they don't want it to be a war that lasts a long time if they can avoid it... but they don't really know yet whether or not the Crucible will save them either. What would they do if the Crucible fails... just stop fighting altogether... throw up their hands and surrender... or continue fighting?... as Saren said "even if they know they cannot win." Sure, we can do that.. but it's very much like the Borg say. "Resistance is futile" But the Crucible is heralded in the story right away as some last ditch effort. It's not like there's any illusion that you have much else. That's all I'm trying to say. And Javik is good to talk about this. "The krogan are overconfident."
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Post by Vortex13 on Sept 16, 2016 12:54:47 GMT
I'm not ignoring the Krogan at all. By all means bring them into the fight, the galaxy could use the help. I'm arguing from the point that uplifting the Yahg in addition to the Krogan, Rachni, Turians, Quarians, Geth, etc. is something with far more pros than cons considering the state of the galaxy during that time. BioWare just can't seem to write a moral dilemma without making one side look like a bunch of raving lunatics unfortunately. The implications behind the deploying of the Genophage, the depleted numbers of Krogan, and their cure are ultimately irrelevant when looking at the potential assets the galaxy can bring to the table. The politics of the Genophage, and whether it was warranted or not, has no bearing on the current situation. "If only the Genophage hadn't been deployed, then we could have legions of Krogan soldiers to fight the Reapers." Well it was deployed, and not one species (even the Reapers) have access to a time machine, so we have to make due with what we have. If the argument is about what should have been done then the galaxy would be sitting there for a long, long time. If only the Asari weren't hiding the Prothean beacon, if only the Quarians tried to communicate with the Geth, if only the Rachni hadn't been wiped out after the Rachni Wars, if only the Leviathans hadn't made the Catalyst, and by extension the Reapers. Etc. Why not bring the Krogan, and the Yahg into the fight? Relying solely on the Krogan's newly cured birth rate is going to do no one any good (especially the Krogan) if the galaxy is going to have to wait 20+ years for the new generation to take the field. We need soldiers now, and uplifting the Yagh and Varren will give the allied forces a better chance of survival than if they did nothing. The Krogan have a number of experienced mercenaries available immediately. The genophage cure would ensure they could replace those numbers over time. The Yahg have 0 experienced mercenaries and we don't know how long it would take for the Salarians to "uplift" them... possibly 20 years, possibly more. I don't think an uplift of a species is like throwing on a light switch. Shepard is asked to choose between the Krogan and the Salarians... that's the game. Either choice can be made using a logical and pragmatic approach... so the game is flexible. No player is "insane" for making either choice... and neither side in the game (Salarian or Krogan) has to look like raving lunatics either. And an army of Yahg to accompany the newest generation of Krogan would be even more effective than just the Krogan by themselves. I do agree with you and StrayKat though, in that planning for a long, drawn out battle with the Reapers can only end one way. If anything, the galaxy should be turning to the Rachni Queen for new soldiers for the foreseeable future. She was able to hatch enough children over the course of two years to see wide-spread galactic deployment; sadly the Reapers got to them first. If she can be set up somewhere safe, we could be seeing a sizable ground force that is quite literally born for battle, and have access to biological weapons, armor, and a communication system on par with the rest of the galaxy. Use the experienced Krogan mercenaries as a first wave, and then start swarming Reaper positions with Rachni broods. Too bad that wasn't the grand choice to make during the Genophage arc, as I see the Rachni as arguably superior to the Krogan in practically every way; but writer's fiat had to go and wipe them out off camera.
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Post by Deleted on Sept 16, 2016 16:21:21 GMT
The Krogan have a number of experienced mercenaries available immediately. The genophage cure would ensure they could replace those numbers over time. The Yahg have 0 experienced mercenaries and we don't know how long it would take for the Salarians to "uplift" them... possibly 20 years, possibly more. I don't think an uplift of a species is like throwing on a light switch. Shepard is asked to choose between the Krogan and the Salarians... that's the game. Either choice can be made using a logical and pragmatic approach... so the game is flexible. No player is "insane" for making either choice... and neither side in the game (Salarian or Krogan) has to look like raving lunatics either. And an army of Yahg to accompany the newest generation of Krogan would be even more effective than just the Krogan by themselves. I do agree with you and StrayKat though, in that planning for a long, drawn out battle with the Reapers can only end one way. If anything, the galaxy should be turning to the Rachni Queen for new soldiers for the foreseeable future. She was able to hatch enough children over the course of two years to see wide-spread galactic deployment; sadly the Reapers got to them first. If she can be set up somewhere safe, we could be seeing a sizable ground force that is quite literally born for battle, and have access to biological weapons, armor, and a communication system on par with the rest of the galaxy. Use the experienced Krogan mercenaries as a first wave, and then start swarming Reaper positions with Rachni broo. Too bad that wasn't the grand choice to make during the Genophage arc, as I see the Rachni as arguably superior to the Krogan in practically every way; but writer's fiat had to go and wipe them out off camera. Yes, there can be a huge number of Rachni soldiers born if the Queen is saved as well (and his/her only purpose in saving her in ME3 is as a valuable war asset). Again, to a point, they represent a "devil one knows." Not presented in the game, but I can't see why not possible - The galaxy could also use Okeer's technology to make any number of fully grown Krogan and trained Krogan mercenaries in as little as seven days - not as perfect as Grunt perhaps, but Okeer does assert that the problems with commanding those Krogan was because Jedore lacked in ability, not because those Krogan were unusable. For me, the choice of uplifting yahg and varren would fall well down on the list of preferred shock troops... just too many unknowns - including the amount of time that would be needed to get them to a point where they could be used. The choice presented in the game, however, is about choosing the immediate support of either the Salarians or the Krogan by virtue of not curing or curing the genophage. It is the Salarians who are putting this dilemma on the table by stating, point blank, that they will not support the war effort if the genophage is cured. and the Krogan are stating they will not support the war effort if the genophage is not cured. So, to gain access to the future Yahg army, you are forfeiting those trained Krogan mercenaries. Alternatively, Shepard can, underhandedly, go for both. That, in one case his/her decpetion can succeed and in the other it doesn't, does not (IMO) make the actual decision to try to go for both suddenly more or less "justifiable." Even if Wrex is dead, the Krogan people are diverse and Shepard knows that they can have good leaders (Eve) and bad (Weryloc Guld) and several other Krogan he/she has met that can be reasoned with and who like other "peaceful" pursuits (e.g. Charr and his poetry). Shepard can also logically believe that the Salarians will eventually be "forced" into supporting the war effort even if the genophage is cured. Much like he/she tells Leviathan, like it or not, the Reapers know about them and they are a part the war regardless; and even in curing the genophage, Shepard doesn't do anything that would prevent the Salarians from continuing to work on uplifting the yahg, does he/she? There are also indications that the "compassionate" thing to do regarding the yahg and varren is to not uplift them... so that the Reapers will just ignore them this cycle and allow them to live into the next... similar to how the Protheans stopped the uplift of humans, asari, and turians in the previous cycle. Ultimately, the player can "logically" - ignoring both compassion and fear, make any decision on this offered in the game... with whatever consequences the game provides (which really aren't that many either way). It's that way with any of these decisions. Details are provided that support one side and the other and that "hint" that either, or or both directions can be taken... and that create plot holes at the same time.
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Post by Vortex13 on Sept 20, 2016 13:16:34 GMT
Lots of good discussion here, both sides hold merit. I only hope that we aren't going to see an exact repeat of this argument, or one near enough to it, covered again in Andromeda. They already are taking up narrative space for being a fan favorite (personally I don't see what the fuss is all about), I really, really, really don't want their entire 'thing' to just be head butting and opining about Krogan babies all the time.
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Post by TopTrog on Sept 21, 2016 15:04:46 GMT
You only need the Krogan enough for a short time - and it's only because of Palaven. Curing is a big cost to that, when your real goal is the Crucible. The Reaper war only lasts a few months. A few months!! You don't need some protacted war with billions of brutes spawning left and right. And you know this too. It's all or nothing with the Crucible. You have no hope just fighting the Reapers. ...... Agreed. I cured the genophage every time because this is a videogame with no real consequences and it felt like the positive choice reflecting my intuitively (and wishful) generally optimistic view of the world. Plus Wrex is my buddy, and we´ll sort it out together afterwards like we always do. So much for the story. But if this was real life, the Salarians got this one right given the data available at the point of decision. The scenario we are presented with is the short-term "Deus Ex Machina" Crucible or extinction, regardless of how many extra million Krogan might enter the fight at a later stage. If the majority of Krogan had the perspective of Wrex and Eve, it might inspire enough confidence to go ahead with the cure, but everything we have seen up to this point strongly indicates that they are a a tiny minority. If we take their reproductive speed as stated in the game as a fact (though I doubt it would be sustainable IRL for them to even have the chance of evolving long enough to use technology in the first place), Krogan Wars 2.0 would seem inevitable.
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Post by dmc1001 on Sept 21, 2016 15:13:53 GMT
If the majority of Krogan had the perspective of Wrex and Eve, it might inspire enough confidence to go ahead with the cure, but everything we have seen up to this point strongly indicates that they are a a tiny minority. If we take their reproductive speed as stated in the game as a fact (though I doubt it would be sustainable IRL for them to even have the chance of evolving long enough to use technology in the first place), Krogan Wars 2.0 would seem inevitable. Mordin, who looks at all variables, seems to think that a Wrex/Bakara future will be a good one. Any other combination might suggest not curing the genophage. Wreav would almost certainly start a war. Wrex without Bakara might not be strong enough to keep the other clans in line. However, krogan rally around Bakara. If she's alive and with Wrex - who also wants a better future for the krogan - then it might not be so bad.
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Post by TopTrog on Sept 21, 2016 15:48:52 GMT
Mordin, who looks at all variables, seems to think that a Wrex/Bakara future will be a good one. Any other combination might suggest not curing the genophage. Wreav would almost certainly start a war. Wrex without Bakara might not be strong enough to keep the other clans in line. However, krogan rally around Bakara. If she's alive and with Wrex - who also wants a better future for the krogan - then it might not be so bad. Sure, that is more or less also what I chose to believe when playing the game . I liked Mordin as a character even more than I already did before due to his reflections and his conflict with the consequences of what he had done. In reality though, I would most likely not take that chance given the data available, although I would very much still intuitively want to. One of my rationalizations for this would likely be that due to his personal involvement and the burden that comes with it, Mordin himself may not be the most rational of advisors anymore. That kind of choice we were faced with was a big part of what made the series so much fun for me, but having to make choices with such consequences in real life is most likely the exact opposite of fun.
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Post by AIS-Sona_v7 on Sept 24, 2016 16:43:25 GMT
As a leader, I was placed in front of the decision. Save the species or no. Many have thought of me as a heartless monster when I signed with the Dalatrass, but if only they knew what I could not say.
The Krogan A species brought up to the stars for combat, from a planet self-destructed with atom, breeding like germ on moldy bread.
I am often asked why I chose to condemn their future, and prior to speaking out I am already accused of hate-crimes and the conversation is over. But do stop and think along with me, for one second shut off your ears, your mouths and your minds, and follow me.
The galaxy is burning, chances are we will not live one month more as life forms of all nature, and I am told to undo the genetic restraint of a warrior-born species.
Even if their leaders came to a consensus today, I cannot account for their word tomorrow. Leaders are elected and leaders are overthrown, that is the cycle of policy.
If we will win this war, we will plant our flag onto a pile of ashes that is our remaining universe, we will scarcely have resources or food to support one species, let alone all of them...
The Krogan are, without restraints, breeding at a pace so hard that we would have to give away the first solar systems in a few years, then we'd have to give up half of the galaxy, and what would we do then to those people who would no longer have space because the Krogan take and settle whatever they want because of their power ? Do we take the Yahg and unleash them too ?
Just because I cannot give them today what they want means I cannot do it in the future ?
Science advances, bio and xeno formations are discovered and integrated into common life, who is to say that in the future the genophage won't be cured ?
As a person I wish to give the Krogan a future. As a leader I wish to give everyone a future.
I am sorry, for I cannot do both at once.
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Post by gothpunkboy89 on Sept 25, 2016 14:11:12 GMT
The Prothean Reaper War lasted centuries, so at the time Shepard is making the decision to cure or not cure the genophage, he/she cannot be certain that the Reaper War will only last a few months. And they lost. It's pointless to fight them except to distract from the Crucible. That's one of the more retarded things Wrex and Wreav say on the Salarian planet.. how the Krogan are going to save everyone again. They're gonna get jacked, if it goes on for too long. Krogan Ego. Nothing wrong with that
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Post by straykat on Sept 25, 2016 14:14:05 GMT
And they lost. It's pointless to fight them except to distract from the Crucible. That's one of the more retarded things Wrex and Wreav say on the Salarian planet.. how the Krogan are going to save everyone again. They're gonna get jacked, if it goes on for too long. Krogan Ego. Nothing wrong with that I'm surprised you would say that, since you're a defender of the ending (and I'm with you on that). The only thing that really matters is the Crucible. The collective work of countless cycles and trillions... gazillions maybe Although Krogan ego can be helpful, I guess.
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Post by gothpunkboy89 on Sept 25, 2016 18:04:48 GMT
Krogan Ego. Nothing wrong with that I'm surprised you would say that, since you're a defender of the ending (and I'm with you on that). The only thing that really matters is the Crucible. The collective work of countless cycles and trillions... gazillions maybe Although Krogan ego can be helpful, I guess. Well Krogans are needed for Crucible. Alliance lacks the resources needed to build it alone. They need the Turian Hierarchy's assistance and the price was get the Krogan support.
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Post by themikefest on Sept 25, 2016 18:36:36 GMT
And depending on the playthrough, the player could have 0 krogan war assets when heading to Earth and still get the breath scene. excellent
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inherit
1363
0
Dec 31, 2021 19:39:42 GMT
1,233
garrusfan1
1,826
Aug 30, 2016 16:55:35 GMT
August 2016
garrusfan1
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Post by garrusfan1 on Sept 25, 2016 19:05:20 GMT
The biggest problem with the Krogan is how they were written. A species that lives incredibly long and can have up to 1000 children at a time? That's not just war like, they wouldn't even make it as far as developing nukes to destroy their own planet because they'd have overrun the place long before that. It's simply not a model that's sustainable for a species. Not even on a galactic scale. They'll just keep overrunning any planets they have. Although in the context of Mass Effect 3, you basically need the Krogan. It would be stupid to go to war against the Reapers without the best frontline troops in the galaxy. and in the event you get into a long war against the Reapers, the Krogan's weakness for being a sustainable species actually becomes their strength. They can rebuild their populations extremely quickly. To that end, you would also want the Geth on your side because they can be mass produced. Then we worry about post-cure galaxy after we've escaped being turned into giant space cuttlefish. Well the writing here has never been consistent. Some information we're given indicates that they lay clutches of 1,000 eggs. Other information indicates they give live birth. Hell, Patrick Weekes openly admits he altered the original ideas behind the genophage so that players would not hate Mordin too much for re-applying it. It's kind of a mess, really. When did it say they lay a thousand eggs?
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inherit
1363
0
Dec 31, 2021 19:39:42 GMT
1,233
garrusfan1
1,826
Aug 30, 2016 16:55:35 GMT
August 2016
garrusfan1
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Post by garrusfan1 on Sept 25, 2016 19:09:03 GMT
Okay they breed so fast because the planet they live on is so dangerous that they needed it to survive. Kind of like how rats breed so fast because if they don't they will go extinct. And the galaxy is gigantic so why can't the krogan expand. I do think they should have put the krogans birth rate or whatever to half of what it naturally is rather then the full cure. But if it's one way or the other it's always getting cured. And I always have wrex alive so the wreav argument is irrelevant to me
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inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
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Post by gothpunkboy89 on Sept 26, 2016 2:17:51 GMT
And depending on the playthrough, the player could have 0 krogan war assets when heading to Earth and still get the breath scene. excellent And?
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inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
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Post by themikefest on Sept 26, 2016 2:20:46 GMT
And depending on the playthrough, the player could have 0 krogan war assets when heading to Earth and still get the breath scene. excellent And? And what?
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inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
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Post by gothpunkboy89 on Sept 26, 2016 3:31:25 GMT
Well seemed like you were trying to make a point but stopped halfway to it.
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inherit
Mad Hermit
870
0
Aug 11, 2016 16:33:09 GMT
2,898
straykat
2,503
Aug 10, 2016 11:00:20 GMT
August 2016
straykat
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Post by straykat on Sept 26, 2016 3:38:29 GMT
His point (which he says often) is the war asset system isn't very good. It doesn't reflect individual assets well. It's just a flat number you can reach in any way you wish.
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inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
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Post by gothpunkboy89 on Sept 26, 2016 3:51:52 GMT
His point (which he says often) is the war asset system isn't very good. It doesn't reflect individual assets well. It's just a flat number you can reach in any way you wish. And yet that is a game play mechanic not a story point which is the point of this thread. Which is why I replied as I did. It is the equivalent of some people talking about a movie then someone just randomly running in and saying that if you look at the sun it hurts your eyes.
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inherit
Mad Hermit
870
0
Aug 11, 2016 16:33:09 GMT
2,898
straykat
2,503
Aug 10, 2016 11:00:20 GMT
August 2016
straykat
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Post by straykat on Sept 26, 2016 3:58:19 GMT
His point (which he says often) is the war asset system isn't very good. It doesn't reflect individual assets well. It's just a flat number you can reach in any way you wish. And yet that is a game play mechanic not a story point which is the point of this thread. Which is why I replied as I did. It is the equivalent of some people talking about a movie then someone just randomly running in and saying that if you look at the sun it hurts your eyes. You can still justify not curing, through a story point of view. Both the numbers support it.. and they technically have nothing to do with the crucible directly anyways. They're all being sent to Palaven. They don't even use Krogan for heavy lifting on the project. And you can still have them at Palaven while sabotaging.
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