demonicdivas
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Mass Effect Andromeda
Posts: 105 Likes: 253
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Mass Effect Andromeda
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Post by demonicdivas on Apr 5, 2017 1:21:06 GMT
Echoing other comments about lack of quality content. The more you try and push Jaal onto me the less interested I become. There should not be one main love interest, they should all be given equal value. Jaal is like all those that say Solavellan is the most logical one for DAI because of the story. I don't buy it (and blissfully romanced Cullen). The game is about my headcanon with the characters, not to have someone forced on me as a seeming logical choice. It's really bothering me the more I play how unequal it all is in MEA.
I romanced Reyes who was just fantastic (oh that voice). So short though, and his writer did an amazing job to get across what we saw. The pacing was all in one go and I am gutted to now have about 70% left to do with no more romance on the horizon, compared to others. I very much am praying for much more Reyes content in future DLCs.
Disappointed they did not learn lessons from DAI which imo was done very well indeed, inclusively and all.
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Post by isaidlunch on Apr 5, 2017 1:21:12 GMT
Gil's romance is an absolute mess and is in the running for worst Bioware romance ever.
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Post by allanschumacher on Apr 5, 2017 1:47:30 GMT
I just want to point out one problematic issue with your position. You want equal treatment for both genders and all orientations. Yet, you also want BioWare to write realistic and believable characters. Well, realistically, homosexuals and bisexuals are a minority. If BioWare were to really take your approach of being more realistic seriously, then four of those romances would be straight while the other two would be gay and bi. I don't believe that's really what you are asking for, however. You can't have your cake and eat it to. If you want it to be "realistic," then realistically most characters in the game should be straight. However, BioWare is all about inclusiveness. Player-sexual might not be as rewarding or "realistic," but it solves the issue of folks feeling marginalized or not receiving romances they want. From my perspective, DAI had the worst romance options for any BioWare game, and it was largely because of BioWare's unwieldy policy of restricting characters behind orientations. "Realism" doesn't really apply in this regard though. Even if we felt an obligation to strictly adhere to some sort of demographic breakdown having 2 bisexual and 2 gay characters doesn't refute that. The party is too small of a sample and it's entirely possible to "randomly" pick 6 people that fall into 2/2/2. But the party isn't "randomly" picked. Given people don't typically know the sexual preferences of most of the actors in the game it could be entirely possible that those are the only 2 straight/bisexual/gay characters in the entire setting. The realism argument breaks down further when you factor in that these are the only people you can romance in an entire galaxy. Our default assumptions read into people being straight unless otherwise indicated, however. As such I'm still in favor of having bisexual/gay representation in other ways too. Can be tricky though in some cases for smaller characters (bisexuality isn't readily apparent if a person is monogamous; this is an issue I have heard from a lot of my bisexual friends too, among other things). though. There's also a chance that it'd just be 2 men/2 women however, for various workload reasons. Varying degrees of cinematic work and possibly additional writing (and assorted other downstream dependencies) need to be considered too. Are you still in favor if it means that say, Sera and Cullen are not romanceable? In this sense there's going to be people happy or not regardless. I actually was in favor of the "playersexual" after DA2 as well, but this largely changed after PAX 2013 where a panel on LGBT representation had loads of audience interaction. After that I recanted and prefer a more fixed representation. Part of this is because of general squick of "playersexual" leading to all sorts of arguments as to whether or not a character in DA2 was straight/gay/bisexual. It wasn't really representation, which is something that I do value. Other fan feedback included discomfort along the lines of bisexuality being a convenience. A perspective I hadn't considered but again, after talking with friends and fans about it it was something I wasn't as in favor of. If we were to ever find ourselves only doing 4 romances I'd prefer bisexual romances too but if we're going to do more, I value the explicit representation more and largely based off interactions with the fanbase at cons as well as online. (Ultimately not my call though so maybe it'll change or bounce around etc).
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FeralEwok
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Yub Nub
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 494 Likes: 1,374
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on Apr 5, 2017 2:28:58 GMT
Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Jacob's head just perked up Also just so I'm actually answering the thread's question: I've only done one playthrough so far and played a Scott that romanced PeeBee. Overall I quite enjoyed their back and forth and felt she was very earnest when she finally falls for Ryder. Props to her voice actress in that she actually sounded passionate about it. I think the build up could have been more exciting or the development happen more often during the core story instead of just back on the ship, but that's usually how it goes in these games so it's nothing I haven't already come to terms with. One of the rare examples of a Bioware game that did it right was SWTOR...WAIT don't skip this post just yet! Most of those romances were trash, but the Jedi Knight romance with Kira was a lot more developed simply because she was just so relevant to the plot and plays a role that's way more close to you (romance or no) than any of the other companions. There's a lot of little shared moments that build up over time instead of 3 or 4 big conversations that are ultimately relationship checkpoints before you have sex. I feel like that's what's missing from making most Bioware romances great.
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Pathfinder
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revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
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Post by Revan Reborn on Apr 5, 2017 3:30:17 GMT
"Realism" doesn't really apply in this regard though. Even if we felt an obligation to strictly adhere to some sort of demographic breakdown having 2 bisexual and 2 gay characters doesn't refute that. The party is too small of a sample and it's entirely possible to "randomly" pick 6 people that fall into 2/2/2. But the party isn't "randomly" picked. Given people don't typically know the sexual preferences of most of the actors in the game it could be entirely possible that those are the only 2 straight/bisexual/gay characters in the entire setting. The realism argument breaks down further when you factor in that these are the only people you can romance in an entire galaxy. Our default assumptions read into people being straight unless otherwise indicated, however. As such I'm still in favor of having bisexual/gay representation in other ways too. Can be tricky though in some cases for smaller characters (bisexuality isn't readily apparent if a person is monogamous; this is an issue I have heard from a lot of my bisexual friends too, among other things). though. There's also a chance that it'd just be 2 men/2 women however, for various workload reasons. Varying degrees of cinematic work and possibly additional writing (and assorted other downstream dependencies) need to be considered too. Are you still in favor if it means that say, Sera and Cullen are not romanceable? In this sense there's going to be people happy or not regardless. I actually was in favor of the "playersexual" after DA2 as well, but this largely changed after PAX 2013 where a panel on LGBT representation had loads of audience interaction. After that I recanted and prefer a more fixed representation. Part of this is because of general squick of "playersexual" leading to all sorts of arguments as to whether or not a character in DA2 was straight/gay/bisexual. It wasn't really representation, which is something that I do value. Other fan feedback included discomfort along the lines of bisexuality being a convenience. A perspective I hadn't considered but again, after talking with friends and fans about it it was something I wasn't as in favor of. If we were to ever find ourselves only doing 4 romances I'd prefer bisexual romances too but if we're going to do more, I value the explicit representation more and largely based off interactions with the fanbase at cons as well as online. (Ultimately not my call though so maybe it'll change or bounce around etc). The point I was making is that bisexuals, gays, transgenders, the LGBT community as a whole, are minorities in the real world. It would be highly unlikely that the main squadmates, that are romances, would be equally distributed among sexual orientations and genders. I'm personally in favor of equal content for everybody. But, when you try to use "realism" as an argument, your position immediately crumbles. The likelihood that you would have such equal diversity in terms of sexual preferences in six randomly selected people for squadmates is incredibly low. I am well aware of the concerns many bisexual fans have with player-sexual. The term "bisexual erasure" comes to mind. That being said, David Gaider made it abundantly clear that there were no "player-sexual" romances in DAII. The characters that were available to both genders were bisexual and they were written to be that way. Whether people agree or not is irrelevant. The truth of the matter is it was the fan base that coined the phrase "player-sexual." That was never BioWare's intention nor have they ever endorsed it. That being said, I do believe player-sexual romances have more pros than they do have cons. In a perfect world, I absolutely agree with you and believe that a fixed representation is more respectful and a better way to create compelling characters. However, games have set budgets, set priorities, and limited time in development. It's unrealistic and unfair for us to hold BioWare to such a high standard that they can do equal and quality content for everyone. They have tried and they have had mixed results every single time (with gay males getting the least satisfying content). While some will consider player-sexual to be offensive, this is ultimately a game with the purpose of bringing the maximum joy and choice to the player pursuing a character. I see little issue with going the player-sexual route as long as the characters are written well and in a respectful manner. Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Jacob's head just perked up Also just so I'm actually answering the thread's question: I've only done one playthrough so far and played a Scott that romanced PeeBee. Overall I quite enjoyed their back and forth and felt she was very earnest when she finally falls for Ryder. Props to her voice actress in that she actually sounded passionate about it. I think the build up could have been more exciting or the development happen more often during the core story instead of just back on the ship, but that's usually how it goes in these games so it's nothing I haven't already come to terms with. One of the rare examples of a Bioware game that did it right was SWTOR...WAIT don't skip this post just yet! Most of those romances were trash, but the Jedi Knight romance with Kira was a lot more developed simply because she was just so relevant to the plot and plays a role that's way more close to you (romance or no) than any of the other companions. There's a lot of little shared moments that build up over time instead of 3 or 4 big conversations that are ultimately relationship checkpoints before you have sex. I feel like that's what's missing from making most Bioware romances great. SWTOR is a bad example for the simple reason that Kira was the ONLY romance option for the male Jedi Knight story. Unlike in most BioWare games, where you actually have multiple options. Of course it's far easier to incorporate the only option you have into the main plot and really add another layer to the romance (I personally found Kira to be obnoxious). Truth be told, Jaal is the best romance in this game simply because he's the most relevant to the story. After him would be Peebee in second place and then Cora in third. The rest of the romances are largely forgettable, and the lack of effort in them also shows their lesser roles compared to the others. This is my biggest problem with MEA beyond anything else. The inequality between romances is glaringly obvious, and there's no justifiable reason for it.
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smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
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smellycatbutts
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Post by smellycatbutts on Apr 5, 2017 6:22:11 GMT
Don't know if I already replied to this thread bc I take every chance I get to chime in: Peepee is fucking disgusting. BW must think we've got no fucking standards. Another goddamn asari! Where is that monstrous black hole? Then I can airlock this uncharming, blue, skank, turnip head into oblivion!
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Pathfinder
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revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
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Pax_Augusta01
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Post by Revan Reborn on Apr 5, 2017 6:40:45 GMT
Don't know if I already replied to this thread bc I take every chance I get to chime in: Peepee is fucking disgusting. BW must think we've got no fucking standards. Another goddamn asari! Where is that monstrous black hole? Then I can airlock this uncharming, blue, skank, turnip head into oblivion! Some ME fans just love their blue babes. I've always been indifferent to asari, myself. I'm not really into flower people that have mind sex with you. Regardless, you cannot deny that BioWare dedicated a lot of resources to the Peebee romance, as most of the others pale in comparison.
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smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
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October 2016
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Post by smellycatbutts on Apr 5, 2017 6:48:54 GMT
Don't know if I already replied to this thread bc I take every chance I get to chime in: Peepee is fucking disgusting. BW must think we've got no fucking standards. Another goddamn asari! Where is that monstrous black hole? Then I can airlock this uncharming, blue, skank, turnip head into oblivion! Some ME fans just love their blue babes. I've always been indifferent to asari, myself. I'm not really into flower people that have mind sex with you. Regardless, you cannot deny that BioWare dedicated a lot of resources to the Peebee romance, as most of the others pale in comparison. Yeah maybe this game would have been better polished if the devs hadn't spent so much time making sure Scott's dick got polished with all the vag in Andromeda. At least Sara also got some decent action with Jaal.
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Pathfinder
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revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
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Post by Revan Reborn on Apr 5, 2017 6:59:33 GMT
Some ME fans just love their blue babes. I've always been indifferent to asari, myself. I'm not really into flower people that have mind sex with you. Regardless, you cannot deny that BioWare dedicated a lot of resources to the Peebee romance, as most of the others pale in comparison. Yeah maybe this game would have been better polished if the devs hadn't spent so much time making sure Scott's dick got polished with all the vag in Andromeda. At least Sara also got some decent action with Jaal. It's actually rather ironic because there really aren't that many sex scenes in the game. Outside of Jaal, Cora, and Peebee, I think that's it. The rest are "flirty" at best and most just fade to black. The Avela "romance" is really lackluster. I have to say I'm rather disappointed over all with romances, especially since BioWare likes to brag about its "good banging" in its RPGs.
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Post by Deleted on Apr 5, 2017 7:18:38 GMT
Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Now now, there is always, Anomen.
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Uhuru N'Uru
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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uhurunuru
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Post by Uhuru N'Uru on Apr 5, 2017 9:55:09 GMT
Romanced both Peebee and Cora so far. Gotta say I enjoyed Peebee's arc much better with a lot more flirting. Cora was extremely limited in flirting options... Really? That leaves me wondering if my game was bugged, as I was surprised at how little, and restricted the "Flirting" was, with Pee Bee. Initially the only response I got to the "Flirting" prompt (which I found a rather unsatisfactory choice, for what I said, and the responses it produced) was the "Flirting? Me..." response. Which I grew to intensely dislike due to the repeated usage. Never knowing if that would be the only thing she replied to my "Flirting" option, which was a poor choice, for use with different comment/response options. Initially that repetition was restricted to a few times, and as I progressed her loyalty storyline, the responses changed, but my choice was mostly (Felt like Always) just the Generic "Flirting", which simply discouraged selection, as it implied the same response would be received. How much of the interaction was due to the Loyalty mission, and how much the romance, I'm unsure. However I went down the Casual sex route, and things progressed, reasonably uintil we got to the cpmpletion of her Loyalty mission, and attached mutual "strings". All well, and good, I invited Pee Bee to move in to my cabin, which she enthusiastically accepted, and it went really down hill from there. Except for the "Surprise" sex scene, triggered by the drinks, and much later in the game, I never saw her in my cabin. She remained in her Tinkering room, without the zero G option, of an Escape pod, and I was back to the "Flirting? Me..." response, for the rest of the game. I've read others complain that's all they get, despite progressing the Loyalty mission, and comments like yours make me wonder if I was hitting a bug. I've had a few game stopping bugs, including a PeeBee perma death, on Elaaden. Which I've also seen in Angry Joe's VLog Review, that the 3rd guy encountered. So not random, but a side mission bug. Which resulted in cutscenes with just her voice, and apparently can resault in active squad on Tempst issues, of multiple Drex's (Vid said 7). All the gamestoppers, were easily bypassed, by a restart. Which I did straight after the failed cutscene, not a major problem. So I simply continued playing, which brings up, the fact that You Tubers, tend to drag out the bugs, to provide viewing content, where a player tries to fix it ASAP. Seeing these comments about Pee Bee's romance being the best, doesn't feel much like what I experienced, which I would have described as extremly limited, mainly due to the returning to the already annoying "Flirting", choice, and response, which I'd had enough of the first time it was used. So have I missed something, or is that meant to happen?
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FeralEwok
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Post by FeralEwok on Apr 5, 2017 12:22:09 GMT
SWTOR is a bad example for the simple reason that Kira was the ONLY romance option for the male Jedi Knight story. Unlike in most BioWare games, where you actually have multiple options. Of course it's far easier to incorporate the only option you have into the main plot and really add another layer to the romance (I personally found Kira to be obnoxious). Uh wasn't even talking about options or lack of...simply just the content, and regardless of how much easier it was to incorporate because there was only one option doesn't change the fact I think having romances more involved in the story is good.
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Post by cheeseandonion on Apr 5, 2017 12:41:57 GMT
Really don't care overmuch about the romances, think Bioware waste too much time on them.
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Post by Deleted on Apr 5, 2017 13:14:31 GMT
Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Now now, there is always, Anomen. +1 He is still the King. Knight. Lol.
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Post by Deleted on Apr 5, 2017 13:29:58 GMT
"Realism" doesn't really apply in this regard though. Even if we felt an obligation to strictly adhere to some sort of demographic breakdown having 2 bisexual and 2 gay characters doesn't refute that. The party is too small of a sample and it's entirely possible to "randomly" pick 6 people that fall into 2/2/2. But the party isn't "randomly" picked. Given people don't typically know the sexual preferences of most of the actors in the game it could be entirely possible that those are the only 2 straight/bisexual/gay characters in the entire setting. The realism argument breaks down further when you factor in that these are the only people you can romance in an entire galaxy. Our default assumptions read into people being straight unless otherwise indicated, however. As such I'm still in favor of having bisexual/gay representation in other ways too. Can be tricky though in some cases for smaller characters (bisexuality isn't readily apparent if a person is monogamous; this is an issue I have heard from a lot of my bisexual friends too, among other things). though. There's also a chance that it'd just be 2 men/2 women however, for various workload reasons. Varying degrees of cinematic work and possibly additional writing (and assorted other downstream dependencies) need to be considered too. Are you still in favor if it means that say, Sera and Cullen are not romanceable? In this sense there's going to be people happy or not regardless. I actually was in favor of the "playersexual" after DA2 as well, but this largely changed after PAX 2013 where a panel on LGBT representation had loads of audience interaction. After that I recanted and prefer a more fixed representation. Part of this is because of general squick of "playersexual" leading to all sorts of arguments as to whether or not a character in DA2 was straight/gay/bisexual. It wasn't really representation, which is something that I do value. Other fan feedback included discomfort along the lines of bisexuality being a convenience. A perspective I hadn't considered but again, after talking with friends and fans about it it was something I wasn't as in favor of. If we were to ever find ourselves only doing 4 romances I'd prefer bisexual romances too but if we're going to do more, I value the explicit representation more and largely based off interactions with the fanbase at cons as well as online. (Ultimately not my call though so maybe it'll change or bounce around etc). The point I was making is that bisexuals, gays, transgenders, the LGBT community as a whole, are minorities in the real world. It would be highly unlikely that the main squadmates, that are romances, would be equally distributed among sexual orientations and genders. I'm personally in favor of equal content for everybody. But, when you try to use "realism" as an argument, your position immediately crumbles. The likelihood that you would have such equal diversity in terms of sexual preferences in six randomly selected people for squadmates is incredibly low. I am well aware of the concerns many bisexual fans have with player-sexual. The term "bisexual erasure" comes to mind. That being said, David Gaider made it abundantly clear that there were no "player-sexual" romances in DAII. The characters that were available to both genders were bisexual and they were written to be that way. Whether people agree or not is irrelevant. The truth of the matter is it was the fan base that coined the phrase "player-sexual." That was never BioWare's intention nor have they ever endorsed it. That being said, I do believe player-sexual romances have more pros than they do have cons. In a perfect world, I absolutely agree with you and believe that a fixed representation is more respectful and a better way to create compelling characters. However, games have set budgets, set priorities, and limited time in development. It's unrealistic and unfair for us to hold BioWare to such a high standard that they can do equal and quality content for everyone. They have tried and they have had mixed results every single time (with gay males getting the least satisfying content). While some will consider player-sexual to be offensive, this is ultimately a game with the purpose of bringing the maximum joy and choice to the player pursuing a character. I see little issue with going the player-sexual route as long as the characters are written well and in a respectful manner. Jacob's head just perked up Also just so I'm actually answering the thread's question: I've only done one playthrough so far and played a Scott that romanced PeeBee. Overall I quite enjoyed their back and forth and felt she was very earnest when she finally falls for Ryder. Props to her voice actress in that she actually sounded passionate about it. I think the build up could have been more exciting or the development happen more often during the core story instead of just back on the ship, but that's usually how it goes in these games so it's nothing I haven't already come to terms with. One of the rare examples of a Bioware game that did it right was SWTOR...WAIT don't skip this post just yet! Most of those romances were trash, but the Jedi Knight romance with Kira was a lot more developed simply because she was just so relevant to the plot and plays a role that's way more close to you (romance or no) than any of the other companions. There's a lot of little shared moments that build up over time instead of 3 or 4 big conversations that are ultimately relationship checkpoints before you have sex. I feel like that's what's missing from making most Bioware romances great. SWTOR is a bad example for the simple reason that Kira was the ONLY romance option for the male Jedi Knight story. Unlike in most BioWare games, where you actually have multiple options. Of course it's far easier to incorporate the only option you have into the main plot and really add another layer to the romance (I personally found Kira to be obnoxious). Truth be told, Jaal is the best romance in this game simply because he's the most relevant to the story. After him would be Peebee in second place and then Cora in third. The rest of the romances are largely forgettable, and the lack of effort in them also shows their lesser roles compared to the others. This is my biggest problem with MEA beyond anything else. The inequality between romances is glaringly obvious, and there's no justifiable reason for it. yeah, I agree that SWTOR's JK story is one of the worst in terms of romance. Doc, OMG, he certainly comes close to Anoment in terms of just how bad a video-game romance can be. What SWTOR did remarkably well in some stories was the off the ship flirts. Skavak, Numen Brock and Aristocra were about the only female PC romantic encounters that were good and original. Reyes in this game is just a very pale copy of how much fun Skavak was. I'd throw in Hunter as well, but BioWARE saved money on one line of voiced dialogue to turn it into a great romance for a female PC, and instead gave it to the male, so that was uber-mean, I can't credit it as a good love story, lol. All the other SWTOR romances were formulaic, with the most fun I found there in playing a complete scumbag male that lied to marry the two LIs I hated (like Kalyio or Risha) specifically to get their outraged reactions when leaving them for less objectionable ones. In Risha's case it also messed up her life a big time, and I felt finally vindicated over her continuously one-upping the PC and written with an idea that my boy is going to stand there with his jaw hanging, drool and be in awe of her superior wit, and everything... so it was particularly satisfying. Kalyio was just a more extreme version of Jack, so you are a lying, cheating witch, so how do you like your own medicine? But such indulgences really do not exemplify the true highs of digital lovelife. It's just amusing. Though, actually, now I am starting to remember all that, Akaavi was actually true love, rather than just to get back at Risha marriage. yeah, Okay, Akaavi was fab. And, oh, yeah, Elara-Jaxo was a nice touch.
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Pathfinder
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Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
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Post by Revan Reborn on Apr 5, 2017 17:53:44 GMT
Romanced both Peebee and Cora so far. Gotta say I enjoyed Peebee's arc much better with a lot more flirting. Cora was extremely limited in flirting options... Really? That leaves me wondering if my game was bugged, as I was surprised at how little, and restricted the "Flirting" was, with Pee Bee. Initially the only response I got to the "Flirting" prompt (which I found a rather unsatisfactory choice, for what I said, and the responses it produced) was the "Flirting? Me..." response. Which I grew to intensely dislike due to the repeated usage. Never knowing if that would be the only thing she replied to my "Flirting" option, which was a poor choice, for use with different comment/response options. Initially that repetition was restricted to a few times, and as I progressed her loyalty storyline, the responses changed, but my choice was mostly (Felt like Always) just the Generic "Flirting", which simply discouraged selection, as it implied the same response would be received. How much of the interaction was due to the Loyalty mission, and how much the romance, I'm unsure. However I went down the Casual sex route, and things progressed, reasonably uintil we got to the cpmpletion of her Loyalty mission, and attached mutual "strings". All well, and good, I invited Pee Bee to move in to my cabin, which she enthusiastically accepted, and it went really down hill from there. Except for the "Surprise" sex scene, triggered by the drinks, and much later in the game, I never saw her in my cabin. She remained in her Tinkering room, without the zero G option, of an Escape pod, and I was back to the "Flirting? Me..." response, for the rest of the game. I've read others complain that's all they get, despite progressing the Loyalty mission, and comments like yours make me wonder if I was hitting a bug. I've had a few game stopping bugs, including a PeeBee perma death, on Elaaden. Which I've also seen in Angry Joe's VLog Review, that the 3rd guy encountered. So not random, but a side mission bug. Which resulted in cutscenes with just her voice, and apparently can resault in active squad on Tempst issues, of multiple Drex's (Vid said 7). All the gamestoppers, were easily bypassed, by a restart. Which I did straight after the failed cutscene, not a major problem. So I simply continued playing, which brings up, the fact that You Tubers, tend to drag out the bugs, to provide viewing content, where a player tries to fix it ASAP. Seeing these comments about Pee Bee's romance being the best, doesn't feel much like what I experienced, which I would have described as extremly limited, mainly due to the returning to the already annoying "Flirting", choice, and response, which I'd had enough of the first time it was used. So have I missed something, or is that meant to happen? I think what many suggest by Peebee being one of the "best" is because she has one of the most in-depth and well-executed sex scenes. As far as what you are suggesting in terms of everything else, I'd say that's pretty fair across every squadmate. Cora was exactly the same, except I'd argue worse. For 85% of the game she's really just a friend. Then for 5%, due to a surprise sex scene and some suggesting emails, you realize you are in a relationship. After that? It's back to friend zone and she greets you as she did the first 80 hours of the game. It doesn't feel like a relationship at all, which is what's most disappointing about the execution of romances in this game. SWTOR is a bad example for the simple reason that Kira was the ONLY romance option for the male Jedi Knight story. Unlike in most BioWare games, where you actually have multiple options. Of course it's far easier to incorporate the only option you have into the main plot and really add another layer to the romance (I personally found Kira to be obnoxious). Uh wasn't even talking about options or lack of...simply just the content, and regardless of how much easier it was to incorporate because there was only one option doesn't change the fact I think having romances more involved in the story is good. You missed the point. I gave you an explanation for why Kira was so involved in the main plot, because it was easy to do. That's not the case for every other BioWare game where you have several romance options. Again, SWTOR is a bad example. Unless, you are proposing that BioWare only provide one romance option for players going forward in their games? yeah, I agree that SWTOR's JK story is one of the worst in terms of romance. Doc, OMG, he certainly comes close to Anoment in terms of just how bad a video-game romance can be. What SWTOR did remarkably well in some stories was the off the ship flirts. Skavak, Numen Brock and Aristocra were about the only female PC romantic encounters that were good and original. Reyes in this game is just a very pale copy of how much fun Skavak was. I'd throw in Hunter as well, but BioWARE saved money on one line of voiced dialogue to turn it into a great romance for a female PC, and instead gave it to the male, so that was uber-mean, I can't credit it as a good love story, lol. All the other SWTOR romances were formulaic, with the most fun I found there in playing a complete scumbag male that lied to marry the two LIs I hated (like Kalyio or Risha) specifically to get their outraged reactions when leaving them for less objectionable ones. In Risha's case it also messed up her life a big time, and I felt finally vindicated over her continuously one-upping the PC and written with an idea that my boy is going to stand there with his jaw hanging, drool and be in awe of her superior wit, and everything... so it was particularly satisfying. Kalyio was just a more extreme version of Jack, so you are a lying, cheating witch, so how do you like your own medicine? But such indulgences really do not exemplify the true highs of digital lovelife. It's just amusing. Though, actually, now I am starting to remember all that, Akaavi was actually true love, rather than just to get back at Risha marriage. yeah, Okay, Akaavi was fab. And, oh, yeah, Elara-Jaxo was a nice touch. I absolutely hated Doc, and I was a male Jedi Knight, so I'm not sure how any female Jedi Knights could find him attractive. He's abusive, obnoxious, and a womanizer. I don't see any redeeming qualities about his character, and it's rather puzzling BioWare would even match a character like him with the Jedi Knight. To this day, the whole Hunter actually being a female is by far some of the DUMBEST writing I have ever seen in a BioWare story. I absolutely hated the guy's guts on my male Agent. Then, all of the sudden he is actually a she and she's been in love with me all this time? I did the "kiss" option just so I could laugh my ass off at how ridiculous and stupid that plot twist was! For all the great things people say about the Agent story, I personally thought it was one of the dumbest stories in the game (nothing but betrayals), and that plot twist is one of the reasons. The only romance I probably thought was decent in SWTOR was Jaessa, and that's just because it was fun twisting her into dark Jaessa and seeing how nutty she became as a result. Otherwise, I thought SWTOR did a rather horrible job with all of the companion romances. Even the new ones (Lana, Theron, etc.) aren't much of an improvement in my eyes. I just have a lower standard for that game given that it's an MMO.
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Post by Ryzaki on Apr 5, 2017 17:55:28 GMT
Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Now now, there is always, Anomen. Yeah seriously as bad as Gil is he's not Anomen levels.
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Post by Deleted on Apr 5, 2017 18:04:57 GMT
I also did not like Agent's story, despite all the hype. :) Romance-wise, after going through being a man with breasts for Quinn, rejecting a modern termite in Vector, pulling my hair out because Zenith won't romance me, and saying "Seriously, Riggs?! Seriously?!" more times than I can count, I switched to playing males. My male Trooper and my male Inquisitor got my favorite romances in the game (Elara and Ashara) because they fell in well enough with one of my two types of males I RP. And my male Smuggler fell well with the second type of male I play... and collected every card. I loved my Bounty Hunters too much to romance either kid that class got as LIs (WHY?).
And, oh, yes, my Male Warrior was very, very different, that a Warrior should be, and Okay, I did buy Vette as his LI, same reason I will prob be Peebee's man as M!Ryder.
Me, RP'ing men is... awkward. But hey, we all have our delusions. LOL.
And, SWTOR was kindda: "If you want romances, please press "male" at character selection screen"
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Post by Deleted on Apr 5, 2017 18:09:43 GMT
Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Worst then Jacob?? Lol At least Gil is likeable. I don't know why they keep making lbgt super religious or have daddy issues. Also can I add my salt? I am very glad they are doing something about the mlm problem but can we just admit f/f has a much more minor but still irritating issue. We got one sex scene out of the available romances and it was obviously meant for Scott. They just plopped Sara there.
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Post by sil on Apr 5, 2017 18:18:34 GMT
I liked Peebee's. I was aiming on romancing Cora, but I couldn't get past the hair. Reminded me too much of Mother Russia from Kick-A** 2.
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Post by FeralEwok on Apr 5, 2017 18:36:17 GMT
Uh wasn't even talking about options or lack of...simply just the content, and regardless of how much easier it was to incorporate because there was only one option doesn't change the fact I think having romances more involved in the story is good. You missed the point. I gave you an explanation for why Kira was so involved in the main plot, because it was easy to do. That's not the case for every other BioWare game where you have several romance options. Again, SWTOR is a bad example. Unless, you are proposing that BioWare only provide one romance option for players going forward in their games? How about you pump the brakes on the attitude there son? I didn't miss your point. I get it, it's easy to do because there was only one. Re-read what is the quote. "Regardless of how much easier it was...doesn't change the fact I think having romances involved in the story is good" it's not about how feasible it is. It's a simple comment. I'm not proposing one romance...how you got that from what I saying is hard to see...so I'm guessing you're putting words in my mouth to make some point that has nothing to do with what I was actually saying. I'm thinking you're missing my simple point.
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Post by Revan Reborn on Apr 5, 2017 18:53:03 GMT
I also did not like Agent's story, despite all the hype. Romance-wise, after going through being a man with breasts for Quinn, rejecting a modern termite in Vector, pulling my hair out because Zenith won't romance me, and saying "Seriously, Riggs?! Seriously?!" more times than I can count, I switched to playing males. My male Trooper and my male Inquisitor got my favorite romances in the game (Elara and Ashara) because they fell in well enough with one of my two types of males I RP. And my male Smuggler fell well with the second type of male I play... and collected every card. I loved my Bounty Hunters too much to romance either kid that class got as LIs (WHY?). And, oh, yes, my Male Warrior was very, very different, that a Warrior should be, and Okay, I did buy Vette as his LI, same reason I will prob be Peebee's man as M!Ryder. Me, RP'ing men is... awkward. But hey, we all have our delusions. LOL. And, SWTOR was kindda: "If you want romances, please press "male" at character selection screen" Agreed. BioWare will never admit it, but their classes were really written as male. Female was an afterthought and most of the romances make that abundantly clear. What's really sad is I don't even believe most of the romance options for male are that great either. I have a serious lack of confidence in the writing team at BioWare Austin, with the exception of Drew Karpyshyn since he was the lead writer on KOTOR, ME1, and ME2. Gil's romance is an absolute mess and is in the running for worst Bioware romance ever. Worst then Jacob?? Lol At least Gil is likeable. I don't know why they keep making lbgt super religious or have daddy issues. Also can I add my salt? I am very glad they are doing something about the mlm problem but can we just admit f/f has a much more minor but still irritating issue. We got one sex scene out of the available romances and it was obviously meant for Scott. They just plopped Sara there. Truth be told, f/f romances are a bit trickier. As you indicated, Peebee was obviously made for Scott. Considering BioWare is going to always have at least one or two bi characters, someone like Peebee is essentially a convenient tack on for a f/f option. While in theory you are getting a better romance than Gil, it's still not really a romance tailored for f/f. Suvi, on the other hand, who is only a f/f option, is rather lackluster in my eyes. I like Suvi, but that entire romance was incredibly underdeveloped and minor compared to everybody else. I'm not even sure why BioWare made her a romance option if that was the extent of the relationship. You missed the point. I gave you an explanation for why Kira was so involved in the main plot, because it was easy to do. That's not the case for every other BioWare game where you have several romance options. Again, SWTOR is a bad example. Unless, you are proposing that BioWare only provide one romance option for players going forward in their games? How about you pump the brakes on the attitude there son? I didn't miss your point. I get it, it's easy to do because there was only one. Re-read what is the quote. "Regardless of how much easier it was...doesn't change the fact I think having romances involved in the story is good" it's not about how feasible it is. It's a simple comment. I'm not proposing one romance...how you got that from what I saying is hard to see...so I'm guessing you're putting words in my mouth to make some point that has nothing to do with what I was actually saying. I'm thinking you're missing my simple point. Any "attitude" you are projecting onto me is merely your own interpretation of my words. I am merely stating the realities of why your example does not work for most BioWare games. I actually agree with you that having a love interest that is part of the main plot leads to a better story (Jaal is the perfect example for MEA). The problem is that's easier said than done, because there are so many options for a love interest in BioWare games. There's no way of effectively making every single character relevant to the plot, which is a large reason why we have loyalty missions to try and substitute for that impossible task.
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Post by FeralEwok on Apr 5, 2017 19:06:33 GMT
How about you pump the brakes on the attitude there son? I didn't miss your point. I get it, it's easy to do because there was only one. Re-read what is the quote. "Regardless of how much easier it was...doesn't change the fact I think having romances involved in the story is good" it's not about how feasible it is. It's a simple comment. I'm not proposing one romance...how you got that from what I saying is hard to see...so I'm guessing you're putting words in my mouth to make some point that has nothing to do with what I was actually saying. I'm thinking you're missing my simple point. Any "attitude" you are projecting onto me is merely your own interpretation of my words. I am merely stating the realities of why your example does not work for most BioWare games. I actually agree with you that having a love interest that is part of the main plot leads to a better story (Jaal is the perfect example for MEA). The problem is that's easier said than done, because there are so many options for a love interest in BioWare games. There's no way of effectively making every single character relevant to the plot, which is a large reason why we have loyalty missions to try and substitute for that impossible task. You have a funny way of saying "sorry if I came off a certain way"... You still keep ignoring that I never said it was easy or even do-able. You chose to volunteer additional information (and in a rather know-it-all kind of way) I got it you don't think it can be done. Let's move on.
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Post by Revan Reborn on Apr 5, 2017 19:11:59 GMT
Any "attitude" you are projecting onto me is merely your own interpretation of my words. I am merely stating the realities of why your example does not work for most BioWare games. I actually agree with you that having a love interest that is part of the main plot leads to a better story (Jaal is the perfect example for MEA). The problem is that's easier said than done, because there are so many options for a love interest in BioWare games. There's no way of effectively making every single character relevant to the plot, which is a large reason why we have loyalty missions to try and substitute for that impossible task. You have a funny way of saying "sorry if I came off a certain way"... You still keep ignoring that I never said it was easy or even do-able. You chose to volunteer additional information (and in a rather know-it-all kind of way) I got it you don't think it can be done. Let's move on. I never implied you suggested it would be easy. I merely stated why SWTOR's love interests could be tied closer to the main plot. I'd love if every character had that level of depth and attention. Ironically enough, we are on the same page. I'm really not trying to attack you or belittle your statements. If BioWare can find a way to give equal treatment to every character, I'm all for it.
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Post by wiccame on Apr 5, 2017 19:13:37 GMT
I felt very underwhelmed by the romances I have done so far (Jaal, Reyes and Liam). The content they had was well done and fit the characters well but there was just too little of it. Flashbacks to Solas romance, huge gaps of nothing and a lot of headcanon to fill in the gaps and not enough recognition through the game outside of romance content to remind me who I was in a romance with. Jaal definitely got the most attention, Liam's was so spaced out I got bored and Reyes was just too compacted into one section by the end of the game I was left thinking, 'was that it?'
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