Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4408
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 5, 2017 19:46:34 GMT
I felt very underwhelmed by the romances I have done so far (Jaal, Reyes and Liam). The content they had was well done and fit the characters well but there was just too little of it. Flashbacks to Solas romance, huge gaps of nothing and a lot of headcanon to fill in the gaps and not enough recognition through the game outside of romance content to remind me who I was in a romance with. Jaal definitely got the most attention, Liam's was so spaced out I got bored and Reyes was just too compacted into one section by the end of the game I was left thinking, 'was that it?' Yep. I agree. Pacing was a huge problem with the Vetra romance also. Too many garbage fetching sidequests. Its making replay really hard to get through.
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 8, 2017 5:02:49 GMT
I felt very underwhelmed by the romances I have done so far (Jaal, Reyes and Liam). The content they had was well done and fit the characters well but there was just too little of it. Flashbacks to Solas romance, huge gaps of nothing and a lot of headcanon to fill in the gaps and not enough recognition through the game outside of romance content to remind me who I was in a romance with. Jaal definitely got the most attention, Liam's was so spaced out I got bored and Reyes was just too compacted into one section by the end of the game I was left thinking, 'was that it?' Pacing was bad for everybody when you consider the romance arcs are at best 20 minutes of content versus 100+ hours of gameplay. That being said, anyone that wasn't Jaal, Cora, or Peebee had the least amount of content and felt the most underdeveloped. I think BioWare just needs to change their approach to romances and revamp how they tackle them in these bigger games. The current approach just doesn't make sense when you go for tens of hours not even knowing if you are romancing someone or not.
|
|
inherit
1125
0
Sept 17, 2019 20:34:52 GMT
68
wiccame
51
August 2016
wiccame
|
Post by wiccame on Apr 8, 2017 10:03:56 GMT
I felt very underwhelmed by the romances I have done so far (Jaal, Reyes and Liam). The content they had was well done and fit the characters well but there was just too little of it. Flashbacks to Solas romance, huge gaps of nothing and a lot of headcanon to fill in the gaps and not enough recognition through the game outside of romance content to remind me who I was in a romance with. Jaal definitely got the most attention, Liam's was so spaced out I got bored and Reyes was just too compacted into one section by the end of the game I was left thinking, 'was that it?' Pacing was bad for everybody when you consider the romance arcs are at best 20 minutes of content versus 100+ hours of gameplay. That being said, anyone that wasn't Jaal, Cora, or Peebee had the least amount of content and felt the most underdeveloped. I think BioWare just needs to change their approach to romances and revamp how they tackle them in these bigger games. The current approach just doesn't make sense when you go for tens of hours not even knowing if you are romancing someone or not. It's like they took a huge step backwards. They recognised these problems in ME3 by the time the DLC started coming out and fixed them. They had romanced companions acknowledging dangers you're in, other squadmates commenting on said relationships and more ambient conversations that recognised the romance. DAI were pretty good at that too, but here it's like they stripped it down to bare bones and isolated them again. And yeah you're right, for smaller games there is 'enough' content to overlook the little missing detail but in a huge time consuming game like this it's just a drop in an ocean, blink and miss it.
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 8, 2017 10:23:36 GMT
Pacing was bad for everybody when you consider the romance arcs are at best 20 minutes of content versus 100+ hours of gameplay. That being said, anyone that wasn't Jaal, Cora, or Peebee had the least amount of content and felt the most underdeveloped. I think BioWare just needs to change their approach to romances and revamp how they tackle them in these bigger games. The current approach just doesn't make sense when you go for tens of hours not even knowing if you are romancing someone or not. It's like they took a huge step backwards. They recognised these problems in ME3 by the time the DLC started coming out and fixed them. They had romanced companions acknowledging dangers you're in, other squadmates commenting on said relationships and more ambient conversations that recognised the romance. DAI were pretty good at that too, but here it's like they stripped it down to bare bones and isolated them again. And yeah you're right, for smaller games there is 'enough' content to overlook the little missing detail but in a huge time consuming game like this it's just a drop in an ocean, blink and miss it. Agreed. At least DAI managed romances better, and that game is arguably comparable in size to MEA. I really don't understand what the total disconnect was here. Maybe BioWare was just overwhelmed and cut corners with romances? It's rather odd, considering DAI and ME3, as you indicated, both did a much better job. Typically, BioWare doesn't go backwards when it comes to improving upon their game philosophy. Unfortunately, there was a breakdown in their process somewhere. Hopefully this can be somewhat rectified in DLC, but ideally this won't happen again in future Mass Effect games. I doubt BioWare plans on making these games any smaller going forward, so they've got to put more effort into these romances if they really want them to work.
|
|
inherit
1125
0
Sept 17, 2019 20:34:52 GMT
68
wiccame
51
August 2016
wiccame
|
Post by wiccame on Apr 8, 2017 14:20:54 GMT
It's like they took a huge step backwards. They recognised these problems in ME3 by the time the DLC started coming out and fixed them. They had romanced companions acknowledging dangers you're in, other squadmates commenting on said relationships and more ambient conversations that recognised the romance. DAI were pretty good at that too, but here it's like they stripped it down to bare bones and isolated them again. And yeah you're right, for smaller games there is 'enough' content to overlook the little missing detail but in a huge time consuming game like this it's just a drop in an ocean, blink and miss it. Agreed. At least DAI managed romances better, and that game is arguably comparable in size to MEA. I really don't understand what the total disconnect was here. Maybe BioWare was just overwhelmed and cut corners with romances? It's rather odd, considering DAI and ME3, as you indicated, both did a much better job. Typically, BioWare doesn't go backwards when it comes to improving upon their game philosophy. Unfortunately, there was a breakdown in their process somewhere. Hopefully this can be somewhat rectified in DLC, but ideally this won't happen again in future Mass Effect games. I doubt BioWare plans on making these games any smaller going forward, so they've got to put more effort into these romances if they really want them to work. It's a shame because romance in Bioware games was one of their biggest hooks alongside relationships in general, it's what got me hooked on their games. That extra layer of detail to craft your character into a person not just a saviour. I am hoping it's just a case of a new team finding their feet, being thrown into a huge task and not quite getting it right but then learn from it and fix it in DLC at least. Because if not and this is their new way forward it will be a shame because this is what sets them aside from any other game out there. Sure the storytelling is incredible but you can get that any where.
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 8, 2017 18:53:49 GMT
Agreed. At least DAI managed romances better, and that game is arguably comparable in size to MEA. I really don't understand what the total disconnect was here. Maybe BioWare was just overwhelmed and cut corners with romances? It's rather odd, considering DAI and ME3, as you indicated, both did a much better job. Typically, BioWare doesn't go backwards when it comes to improving upon their game philosophy. Unfortunately, there was a breakdown in their process somewhere. Hopefully this can be somewhat rectified in DLC, but ideally this won't happen again in future Mass Effect games. I doubt BioWare plans on making these games any smaller going forward, so they've got to put more effort into these romances if they really want them to work. It's a shame because romance in Bioware games was one of their biggest hooks alongside relationships in general, it's what got me hooked on their games. That extra layer of detail to craft your character into a person not just a saviour. I am hoping it's just a case of a new team finding their feet, being thrown into a huge task and not quite getting it right but then learn from it and fix it in DLC at least. Because if not and this is their new way forward it will be a shame because this is what sets them aside from any other game out there. Sure the storytelling is incredible but you can get that any where. Agreed. Not many game developers do romance right, and certainly not with this amount of depth and choice. I'd still say CDPR has the upper hand in terms of execution and tying a romance scene into a story in a meaningful way. That being said, BioWare isn't far behind. The Jaal romance and Cora romance show BioWare has the technical prowess and creativity to compete with the best. Now, if only they would make the relationships feel authentic and provide a lot more content to fill an 100 hour playthrough. I'm really hoping BioWare is taking in all this quality feedback and not being blindsided entirely by everybody complaining about animations. Those certainly could use improvement, but there are other areas in this game that are seriously lacking, such as romance.
|
|
Scottphoto
N3
HI
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: sonicphoto
PSN: sonicphoto
Posts: 400 Likes: 973
inherit
6351
0
May 13, 2017 21:22:02 GMT
973
Scottphoto
HI
400
Mar 27, 2017 20:02:48 GMT
March 2017
sonicphoto
Mass Effect Trilogy, Mass Effect Andromeda
sonicphoto
sonicphoto
|
Post by Scottphoto on Apr 8, 2017 22:14:30 GMT
You sum it up pretty well, the content itself is not too short in a smaller scale game, the problem is that Andromeda being of larger scope the arcs spread out felt so small. They really should have it so that once you did about two flirts at least with a character, the character would flirt back at you between missions, at least as banter perhaps. Even Gil and Suvi could be made to call you through the radio while your walking around a planet. You go through dangerous situations and you don't see the characters acknowledge it and worry about them.
I think the main problem I see with their current system is that it focuses on you earning to lock the romance, and then get the romantic scene and that's it. After you worked your way to lock that romance, you don't get as much chances to see that romance played out now that it is official. They make locking a romance feel like you agreed to a marriage essentially. Instead, the approach should be more of "I'm flirting you and then we go on a date period throughout the game, get to know each other more, have our romantic moments and then later you can get locked if your happy with the dating.
This is also why in part the Reyes romance has clicked for a lot for people than anticipated, because you flirt with him and he acknowledges those flirts throughout, even the squad characters do during his missions, you essentially start dating without locking commitment when you get your first kiss or even second kiss. That type of romance pacing is what should be done more but of course in a longer way that mixes up well with the length of the game.
|
|
DayusMakhina
N3
It's phonetic.
Games: Mass Effect Trilogy
XBL Gamertag: DayusMakhina
PSN: DayusMakhina
Posts: 262 Likes: 371
inherit
2939
0
May 26, 2021 19:28:59 GMT
371
DayusMakhina
It's phonetic.
262
Jan 22, 2017 11:07:46 GMT
January 2017
dayusmakhina
Mass Effect Trilogy
DayusMakhina
DayusMakhina
|
Post by DayusMakhina on Apr 8, 2017 23:08:19 GMT
Pacing was bad for everybody when you consider the romance arcs are at best 20 minutes of content versus 100+ hours of gameplay. That being said, anyone that wasn't Jaal, Cora, or Peebee had the least amount of content and felt the most underdeveloped. I think BioWare just needs to change their approach to romances and revamp how they tackle them in these bigger games. The current approach just doesn't make sense when you go for tens of hours not even knowing if you are romancing someone or not. It's like they took a huge step backwards. They recognised these problems in ME3 by the time the DLC started coming out and fixed them. They had romanced companions acknowledging dangers you're in, other squadmates commenting on said relationships and more ambient conversations that recognised the romance. DAI were pretty good at that too, but here it's like they stripped it down to bare bones and isolated them again. And yeah you're right, for smaller games there is 'enough' content to overlook the little missing detail but in a huge time consuming game like this it's just a drop in an ocean, blink and miss it. I'm confused... all of that was in Andromeda? I've only done one play through as male Ryder romancing Cora and throughout numerous of the Meridian scenes she's shown to worry about the situation Ryder is in. At the same time just roaming around in the Nomad mopping up side quests I recall Jaal mentioning the Angaran word for love to Cora and Ryder, Drack congratulating Ryder and Cora being an item and Cora mentioning that she's got someone to get hot under the collar about (can't remember the actual phrasing) when PeeBee is talking about how sexy she finds Jaal. That said all of this was obviously late game once you'd 'locked in' the relationship. You sum it up pretty well, the content itself is not too short in a smaller scale game, the problem is that Andromeda being of larger scope the arcs spread out felt so small. They really should have it so that once you did about two flirts at least with a character, the character would flirt back at you between missions, at least as banter perhaps. Even Gil and Suvi could be made to call you through the radio while your walking around a planet. You go through dangerous situations and you don't see the characters acknowledge it and worry about them. I think the main problem I see with their current system is that it focuses on you earning to lock the romance, and then get the romantic scene and that's it. After you worked your way to lock that romance, you don't get as much chances to see that romance played out now that it is official. They make locking a romance feel like you agreed to a marriage essentially. Instead, the approach should be more of "I'm flirting you and then we go on a date period throughout the game, get to know each other more, have our romantic moments and then later you can get locked if your happy with the dating. This is also why in part the Reyes romance has clicked for a lot for people than anticipated, because you flirt with him and he acknowledges those flirts throughout, even the squad characters do during his missions, you essentially start dating without locking commitment when you get your first kiss or even second kiss. That type of romance pacing is what should be done more but of course in a longer way that mixes up well with the length of the game. I think the bolded is a bit unfair. I actually kind of feel the total opposite in Andromeda in the sense that it's far more rewarding after you lock in the romance as there are numerous references and comments with regards to your relationship once you've 'settled'. Of course this wouldn't be the same if you weren't romancing a squad mate and my only reference point is Cora at the moment. Conversely leading up to the romances is just so stop and start that as has been mentioned by yourself the pacing is just all off. It just doesn't feel natural in any way. All that aside... I found the romance scene with Cora somewhat juvenile in places. I mean the sex there starts on the bridge section of your quarters when there's a sofa to the right and a bed to the left? Just seems odd that the sex scene was so hot and heavy right off the bat when the game portrays that Ryder and Cora are very serious about each other. Maybe that's just me projecting my view of sex though, dunno.
|
|
inherit
1125
0
Sept 17, 2019 20:34:52 GMT
68
wiccame
51
August 2016
wiccame
|
Post by wiccame on Apr 9, 2017 0:04:46 GMT
It's like they took a huge step backwards. They recognised these problems in ME3 by the time the DLC started coming out and fixed them. They had romanced companions acknowledging dangers you're in, other squadmates commenting on said relationships and more ambient conversations that recognised the romance. DAI were pretty good at that too, but here it's like they stripped it down to bare bones and isolated them again. And yeah you're right, for smaller games there is 'enough' content to overlook the little missing detail but in a huge time consuming game like this it's just a drop in an ocean, blink and miss it. I'm confused... all of that was in Andromeda? I've only done one play through as male Ryder romancing Cora and throughout numerous of the Meridian scenes she's shown to worry about the situation Ryder is in. At the same time just roaming around in the Nomad mopping up side quests I recall Jaal mentioning the Angaran word for love to Cora and Ryder, Drack congratulating Ryder and Cora being an item and Cora mentioning that she's got someone to get hot under the collar about (can't remember the actual phrasing) when PeeBee is talking about how sexy she finds Jaal. That said all of this was obviously late game once you'd 'locked in' the relationship. You sum it up pretty well, the content itself is not too short in a smaller scale game, the problem is that Andromeda being of larger scope the arcs spread out felt so small. They really should have it so that once you did about two flirts at least with a character, the character would flirt back at you between missions, at least as banter perhaps. Even Gil and Suvi could be made to call you through the radio while your walking around a planet. You go through dangerous situations and you don't see the characters acknowledge it and worry about them. I think the main problem I see with their current system is that it focuses on you earning to lock the romance, and then get the romantic scene and that's it. After you worked your way to lock that romance, you don't get as much chances to see that romance played out now that it is official. They make locking a romance feel like you agreed to a marriage essentially. Instead, the approach should be more of "I'm flirting you and then we go on a date period throughout the game, get to know each other more, have our romantic moments and then later you can get locked if your happy with the dating. This is also why in part the Reyes romance has clicked for a lot for people than anticipated, because you flirt with him and he acknowledges those flirts throughout, even the squad characters do during his missions, you essentially start dating without locking commitment when you get your first kiss or even second kiss. That type of romance pacing is what should be done more but of course in a longer way that mixes up well with the length of the game. I think the bolded is a bit unfair. I actually kind of feel the total opposite in Andromeda in the sense that it's far more rewarding after you lock in the romance as there are numerous references and comments with regards to your relationship once you've 'settled'. Of course this wouldn't be the same if you weren't romancing a squad mate and my only reference point is Cora at the moment. Conversely leading up to the romances is just so stop and start that as has been mentioned by yourself the pacing is just all off. It just doesn't feel natural in any way. All that aside... I found the romance scene with Cora somewhat juvenile in places. I mean the sex there starts on the bridge section of your quarters when there's a sofa to the right and a bed to the left? Just seems odd that the sex scene was so hot and heavy right off the bat when the game portrays that Ryder and Cora are very serious about each other. Maybe that's just me projecting my view of sex though, dunno. In the romances I played so far I rarely had any of that. Peebee vaguely commented on my romance with Liam once through the nomad banter and that was like I said pretty vague. No one commented on my romance with Jaal and Peebee, Cora and Vetra mentioned something about my romance with Reyes while were in Kadara. LI's rarely acknowledged the romance outside of romance content except for maybe a couple of emails and not one showed concern for Ryders safety that was romantically generated. Just generic concerns that they showed even if they were not LI's and there wasn't many of those. For the 80 or so hours my pt's ran there were not enough moments between romantic events that made me feel like I was actually romancing anyone.
|
|
smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
inherit
1819
0
812
smellycatbutts
473
October 2016
smellycatbutts
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by smellycatbutts on Apr 11, 2017 16:55:54 GMT
I think the romances themselves were shallow and uninteresting. The one saving grace I thought was Peebee's. Because it really made the asari bonding process feel like it was something special, something deep and melding. The dialogue was cheesy, I think. But, just like cheese, it was also good. Cora's was meh, mostly just there for sideboob and Scott's thrusting butt. Liam's was also meh. I don't have too much to say about it. Vetra's didn't feel like romance. It had the Vakarian vibe down pat. But I never saw that relationship as romantic. It was a great buddy relationship. I never liked Jaal, so I've never seen his romance. Reyes's plot was kinda like a heist movie. It's wasn't terrible, but it wasn't what I tuned in for, and the fake-out-make-out just made sense, it didn't feel like a romance. I love Suvi, but her romance didn't really do it for me. Gil's was just "so what?" I think the controversy, and the whining of the gay men upset that they got "shafted" is the only reason I haven't forgotten he was even a romance. I like Avela, but I've never seen her romance. Ditto with Keri. I think this post proves how subjective the experience of BW romances are. Here are some of my opinions. Peepee is the worst, IMO. She's an annoying cunt, and only exists to be fucked by Scott. Cora also exists to be fucked by Scott. That's why her entire character is her ass. Liam is the Lifetime movie romance. Vetra's romance was the special, something deep and melding experience that you mentioned. Turians and humans can't get physical, so the bond is entirely emotional. Vetra appreciates that you love her for her, not what she can do for you. Jaal is the clear canon romance for Sara, has the most screen time out of all romances, and is plot relevant. Superior, IMO. Reyes has the best flirtatious vibe, as in getting to know someone, and falling in like with them, and really wanting to know them better. Suvi needs to leave Jesus at home, and STFU about it. Gil seems like a good guy. Interesting how if you liked his romance as a gay man, other gay men would bash you for it. In an ideal world, every orientation would get a hardcore fucking scene, since I guess that's what people people consider "equal" treatment, and then access to other romances that are more PG.
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Apr 11, 2017 17:16:35 GMT
I thought Avela was a nice character and her romance arc was nicely done. Though it seemed a bit out of the blue that she wouldn't want to take things further than a kiss. Maybe it'll get expanded down the line.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1255
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 11, 2017 17:23:00 GMT
I feel that all characters that can be romanced, with the exception of Suvi are likable and easy to bond with as pals. The only one that gave me a romantic rather than friendship vibe during my first PT was Reyes. I am going to work on that next PT to make it work.
I tried very hard to fall for Jaal. I ended up feeling like I did it in the Name of the Human-Angaran Inter-galaxy Friendship. Terrible VA (for me).
Liam managed to create a moment. It took a long time, but he did. I played his scene after soccer match with and without the commitment. The committed scene, them just walking away, was too disappointing to keep it. I know, it is weird to complain about that after making a face at Jaal's overt scene, but I was expecting them to be kissing and giggling behind the Tempest. In, like, not headcanon.
PeeBee represents the one archetype of BioWARE girls I actually did like romancing on my males. I liked Liara, I liked Vette, I liked Merrill. I do get kicks out of playing an impossibly knightly man that places his little princess on the pedestal and throws his cloak protectively between her and the world, no matter what she does. But once I got through Peebee's story, I lost what little desire I had for White Knighting for Boinks her.
Cora, OMG, she gets me. I get her. We will form a garden club together. We'll have tea and bake cookies, and chat about the seeds sprouting, and go on trips through Eos hills to pick a few wildflowers. We'll dream together about Eos steppes starting to have those flash blooms maybe when the rains shall fall. That's the wrong kind of fantasy though, it's has nothing to do with romance. I mean, maybe, eventually, ten years down the road, but just not now.
Vetra is my bestie, on every gender protagonist. She is too bestie to romance. Really, her romance is just gentle friendship, and should be non-committal. Or called a romance.
Gil is a likable fellow. I am not interested in inserting myself in the middle of his complex relationship with Jill. I can take exes... not presencies. I also don't like card games. At all. I would not mind him hooking up with Kallo. I could hook up with Kallo also. Ryder and Gil? Not really.
Suvi I don't like in so many ways that I am not even imagining hate-passionate anything. Terrible VA too (for me).
Avela... who?
|
|
raikas
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 280 Likes: 340
inherit
6809
0
Feb 12, 2018 22:29:34 GMT
340
raikas
280
April 2017
raikas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by raikas on Apr 11, 2017 21:06:42 GMT
It's like they took a huge step backwards. They recognised these problems in ME3 by the time the DLC started coming out and fixed them. They had romanced companions acknowledging dangers you're in, other squadmates commenting on said relationships and more ambient conversations that recognised the romance. DAI were pretty good at that too, but here it's like they stripped it down to bare bones and isolated them again. And yeah you're right, for smaller games there is 'enough' content to overlook the little missing detail but in a huge time consuming game like this it's just a drop in an ocean, blink and miss it. Agreed. At least DAI managed romances better, and that game is arguably comparable in size to MEA. I really don't understand what the total disconnect was here. Maybe BioWare was just overwhelmed and cut corners with romances? It's rather odd, considering DAI and ME3, as you indicated, both did a much better job. Typically, BioWare doesn't go backwards when it comes to improving upon their game philosophy. Unfortunately, there was a breakdown in their process somewhere. Hopefully this can be somewhat rectified in DLC, but ideally this won't happen again in future Mass Effect games. I doubt BioWare plans on making these games any smaller going forward, so they've got to put more effort into these romances if they really want them to work. Aside from having more romance-related banter, I thought the DAI romances had a similar problem to the ones in MEA, at least in terms of pacing. When there's so much non-plot central material, it's too easy to go for 10 hours without triggering anything new, which just doesn't let you have the same connection that a smaller game like ME2/3 or DA2 does. That said, I thought Keri's quasi-romance ended up being paced fairly well, and I think that was because it wasn't possible to trigger the major conversations back-to-back like it was with virtually all of the others. To be fair, I saved locking in a romance until fairly late the in the game (I'd used everyone's flirt dialogue so that I could go back and watch the content for all of it without doing a full replay), but the fact that it was possible to play like that is really a symptom of that pacing problem.
|
|
smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
inherit
1819
0
812
smellycatbutts
473
October 2016
smellycatbutts
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by smellycatbutts on Apr 11, 2017 21:15:45 GMT
At Keri isn't Battle Tits. Talk about a bad VA.
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Apr 11, 2017 21:41:07 GMT
At Keri isn't Battle Tits. Talk about a bad VA. Keri had a bad voice actress? I thought she was fine. Comparing her to the battle tits is pretty harsh. No-one deserves that comparison.
|
|
raikas
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 280 Likes: 340
inherit
6809
0
Feb 12, 2018 22:29:34 GMT
340
raikas
280
April 2017
raikas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by raikas on Apr 11, 2017 21:49:43 GMT
At Keri isn't Battle Tits. Talk about a bad VA. Keri had a bad voice actress? I thought she was fine. Comparing her to the battle tits is pretty harsh. No-one deserves that comparison. Yeah, I thought Keri's VA was more than decent.
|
|
smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
inherit
1819
0
812
smellycatbutts
473
October 2016
smellycatbutts
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by smellycatbutts on Apr 11, 2017 21:52:53 GMT
Keri had a bad voice actress? I thought she was fine. Comparing her to the battle tits is pretty harsh. No-one deserves that comparison. Yeah, I thought Keri's VA was more than decent. Typo there *AT LEAST* Keri isn't Battle Tits. People saying Keri's romance is lackluster. So I'm saying at least Keri isn't Battle Tits. Keri's fine when you think about it like that. Battle Tits is a "Jacob tier" romance.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1255
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 11, 2017 21:54:32 GMT
Who is Keri? Asari journalist?
|
|
smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
inherit
1819
0
812
smellycatbutts
473
October 2016
smellycatbutts
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by smellycatbutts on Apr 11, 2017 21:56:56 GMT
Who is Keri? Asari journalist? Yes.
|
|
raikas
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 280 Likes: 340
inherit
6809
0
Feb 12, 2018 22:29:34 GMT
340
raikas
280
April 2017
raikas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by raikas on Apr 11, 2017 21:59:03 GMT
Yeah, I thought Keri's VA was more than decent. Typo there *AT LEAST* Keri isn't Battle Tits. People saying Keri's romance is lackluster. So I'm saying at least Keri isn't Battle Tits. Keri's fine when you think about it like that. Battle Tits is a "Jacob tier" romance. Ah. I actually don't think Keri's romance is lackluster. It doesn't have much content, but what's there is well done. Jack's in ME3 was like that too, well done, just not much of it.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1255
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 11, 2017 21:59:52 GMT
Who is Keri? Asari journalist? Yes. Oh, okay. I... I have no opinion on that one whatsoever. Inconceivable, I know....
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 11, 2017 23:58:47 GMT
Oh, okay. I... I have no opinion on that one whatsoever. Inconceivable, I know.... The Keri romance is rather forgettable. One interesting fabric to it, however, is if you also happen to be in a romance with one of the main squadmates. Keri will actually make note of that other romance and even be okay with being the "other woman." So if you are interested in doing infidelity roleplay, Keri can play into that itch. No idea if that romance will ever be expanded on in DLC since it's so minor.
|
|
smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
inherit
1819
0
812
smellycatbutts
473
October 2016
smellycatbutts
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by smellycatbutts on Apr 12, 2017 0:39:42 GMT
Oh, okay. I... I have no opinion on that one whatsoever. Inconceivable, I know.... The Keri romance is rather forgettable. One interesting fabric to it, however, is if you also happening to be in a romance with one of the main squadmates. Keri will actually make note of that other romance and even be okay with being the "other woman." So if you are interested in doing infidelity roleplay, Keri can play into that itch. No idea if that romance will ever be expanded on in DLC since it's so minor. Good. I want to make a character who can lie to and cheat on Peepee as much as possible. That way, her special moment is a lie.
|
|
cespar
N3
Keep a Liam Kosta near! :D
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
XBL Gamertag: MysteryCespar
Posts: 555 Likes: 1,517
inherit
530
0
1,517
cespar
Keep a Liam Kosta near! :D
555
August 2016
cespar
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
MysteryCespar
|
Post by cespar on Apr 12, 2017 0:41:43 GMT
The Keri romance is rather forgettable. One interesting fabric to it, however, is if you also happening to be in a romance with one of the main squadmates. Keri will actually make note of that other romance and even be okay with being the "other woman." So if you are interested in doing infidelity roleplay, Keri can play into that itch. No idea if that romance will ever be expanded on in DLC since it's so minor. Good. I want to make a character who can lie to and cheat on Peepee as much as possible. That way, her special moment is a lie. We get it. You hate Scott and all of the people he can romance.
|
|
smellycatbutts
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 473 Likes: 812
inherit
1819
0
812
smellycatbutts
473
October 2016
smellycatbutts
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by smellycatbutts on Apr 12, 2017 0:42:51 GMT
Good. I want to make a character who can lie to and cheat on Peepee as much as possible. That way, her special moment is a lie. We get it. You hate Scott and all of the people he can romance. No. I hate Peepee. I'm pretty damn indifferent to Scott. I don't play male characters in BW games. So my Peepee romance would be f/f.
|
|