Nightlife
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Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nightlife on Apr 5, 2017 18:36:45 GMT
I don't remember a single song or melody. And I don't remember noticing it while playing. It's like it's not even there. A lot of the magic from the Original Trilogy came from the stellar music from Jack Wall and Sam Hulick. This music got you emotionally engaged while playing.
We had the Galaxy Map theme:
We had Vigil's theme:
We had The Illusive Man's theme:
We had Leaving Earth:
What do we get in Andromeda? Jack squat. Some horns, some strings, barely a sci-fi vibe. So disappointing.
The only thing semi-decent is the new Galaxy Map music:
AND, Vortex plays club music from Earth 2017 and not something that sounded like it could be from the future like in Afterlife or Purgatory.
Afterlife
Purgatory
I read that Bioware hit up local Montreal DJs to come up with the music for the club, and it shows. Feel free to point out anything good I missed in Andromeda.
But please Bioware, leave the music to Sci-Fi composers in the spirit of the Original Trilogy going forward! Bring back Jack, Sam or their proteges!
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Post by colfoley on Apr 5, 2017 18:42:21 GMT
It may not be the music from inquisition. But it's solid.
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Staff Mini-Profile Theme: Heimdall
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Post by Heimdall on Apr 5, 2017 18:43:56 GMT
There was music?
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Post by KaiserShep on Apr 5, 2017 18:44:19 GMT
I like the main theme of this game a bit more than the previous set, but I think they serve for different atmospheres. Like, ME2's themes are fitting for its faster paced dirty dozen setup, and ME3's for its more somber tone for the end of everything, whereas MEA is fairly close to ME1's giving more of that Star Trek-y vibe of a new setting to explore.
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Post by mikeymoonshine on Apr 5, 2017 18:47:06 GMT
Mostly I remember the club music from the OT being annoying. Tho I agree there aren't really any memorable tracks from this game where as there are tonns from the OT. The sound design in Andromeda is amazing tho so it kinda doesn't matter to me as the game is immersive enough soundwise.
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Post by garrusfan1 on Apr 5, 2017 18:47:36 GMT
The problem was they did very little music. Say what you want about ME3 but in the beggining when the vent kid gets shot by the reaper and we heard the music for it man that was intense. There were alot of scenes in the ME trilogy that were enhanced to an amazing degree because of the music. MEA is painfully lacking in even backround music. What really sucks is exploring and not having any noise besides the nomad. And since microsoft so brilliantly decided with xbox one to take away the ability to play music while you play your game I can't do anything about it
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Ianamus
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Post by Ianamus on Apr 5, 2017 18:55:59 GMT
I don't think you could call it terrible.
It wasn't distracting, it never detracted from a scene or prevented me from hearing something important. It never took me out of the mood. Most of the time you don't even notice it.
That's not bad music, that's just subdued music. The music was there to fill it's purpose and it did. Unlike the trilogy it was never centre-stage, never the focus. In Afterlife, Virmire and throughout ME2 the music is centre stage, loud and designed to set the atmosphere. In Andromeda it's simply in the background. It's not good by any stretch, but I can't call it bad when it was never a focus and I can't even remember it. If it was terrible I'm sure I would remember it.
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Nightlife
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Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nightlife on Apr 5, 2017 18:58:59 GMT
By 'terrible', I mean, you don't even notice it. If that was their plan, then I guess they succeeded, but there was nothing that got me emotionally engaged like in the OT.
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Post by fishbone76 on Apr 5, 2017 19:02:28 GMT
It's ok but it doesn't come close to the trilogy.
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Post by Zemgus on Apr 5, 2017 19:05:09 GMT
Intro music at the main menu is maybe not... as good as what DAI had, at least. I remember hearing DAI's intro for the first time and it was just so epic and made me feel even more excited for the up coming adventure. I still sometimes just listen to it for a while before starting the game. MEA's intro is not inspiring like that. Other than that the music that plays during combat is pretty good. I love the original trilogy's soundtrack so much. I wouldn't call MEA's music terrible but so far it doesn't feel quite as memorable.
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Post by Revan Reborn on Apr 5, 2017 19:05:14 GMT
You, sir, are the king of hyperbole. The music definitely is not "terrible." Otherwise, I would have turned it off completely. I'd definitely say it was "forgettable." The Pathfinder theme was essentially a copy/paste of the Inquisitor theme. The rest of the soundtrack was largely white noise. There was nothing spectacular about it. I also wouldn't say it was horrible either. It was just there. It was serviceable.
Am I disappointed? Of course. Music is one of the most important aspects for any form of entertainment. However, what we received wasn't bad. It just wasn't iconic or great like we have been spoiled with in the original trilogy.
That's certainly an area I'd like to see improved upon in MEA 2. But, it definitely wasn't a deal breaker or one of the major faults of the game.
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Post by ShadowAngel on Apr 5, 2017 19:06:23 GMT
By 'terrible', I mean, you don't even notice it. If that was their plan, then I guess they succeeded, but there was nothing that got me emotionally engaged like in the OT. You sure? Jalls loyalty mission had the best track to me, vetra also had a good one. Either it's not their for you, or you're just not looking for it. I'd also go with what another poster said where it's more or less a background thing and isn't in your face like ME2 was. It's there though.
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Nightlife
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Missing the Milky Way
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Post by Nightlife on Apr 5, 2017 19:06:32 GMT
I changed my words and dumped the poll, to better reflect what I meant. Yes, the music was forgettable and barely even there. That was my point.
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myalzalean
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Don't tell my wife I'm here
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Post by myalzalean on Apr 5, 2017 19:10:42 GMT
Isn't the patch tomorrow supposed to fix some issues with music not playing or playing incorrectly at times?
Maybe there are some potentially memorable musical moments we have been denied due to bugs and glitches.
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Post by Deleted on Apr 5, 2017 19:11:02 GMT
I wouldn't call it terrible, but overall it isn't very memorable either. I'd compare it to DA:O's soundtrack, which I also found very underwhelming.
The first three games had a lot of tracks that would be worth listening to outside the games, and I'm not really sure I'd say the same is true with Andromeda, other than maybe one or two tracks. I voted "okay."
Bring back Sam Hulick!
The main issue I have with ME:A's soundtrack however is just that you almost never hear it. Bioware has opted for very little music with both of their open world games, and just like DA:I, you hardly ever hear the soundtrack in ME:A. Instead ambient noise in the open world is prioritized. I do not like that approach at all, as no matter how interesting the sound effects, they stop being so after the first five minutes of hearing them. It tends to make exploration feel more like a drag than it should.
Music > ambient sound effects
I've enjoyed TW3's open world more than both DA:I and ME:A's versions of it, and I think part of that was that in TW3 you have an excellent soundtrack playing throughout.
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Nightlife
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Missing the Milky Way
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Post by Nightlife on Apr 5, 2017 19:14:38 GMT
Put the poll back up, changing 'terrible' to 'there was music?' - that's actually what I meant before.
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Post by Revan Reborn on Apr 5, 2017 19:19:40 GMT
I wouldn't call it terrible, but overall it isn't very memorable either. I'd compare it to DA:O's soundtrack, which I also found very underwhelming. The first three games had a lot of tracks that would be worth listening to outside the games, and I'm not really sure I'd say the same is true with Andromeda, other than maybe one or two tracks. I voted "okay." Bring back Sam Hulick! The main issue I have with ME:A's soundtrack however is just that you almost never hear it. Bioware has opted for very little music with both of their open world games, and just like DA:I, you hardly ever hear the soundtrack in ME:A. Instead ambient noise in the open world is prioritized. I do not like that approach at all, as no matter how interesting the sound effects, they stop being so after the first five minutes of hearing them. It tends to make exploration feel more like a drag than it should. Music > ambient sound effects I've enjoyed TW3's open world more than both DA:I and ME:A's versions of it, and I think part of that was that in TW3 you have an excellent soundtrack playing throughout. I loved DAO's soundtrack compared to the generic "epic" soundtrack of DAI. That being said, I do agree with you in regards to The Witcher 3. Especially with Skellige's main theme playing while exploring the islands, the music in that game was phenomenal. We could even use Skyrim as an example for an absolutely fantastic soundtrack. Jeremy Soule is a god among video game composers and one of the best things about that game, by far, is its iconic music. DAI and MEA's soundtracks aren't even on the same level as The Witcher 3 or Skyrim.
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xassantex
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
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Post by xassantex on Apr 5, 2017 19:21:58 GMT
it's as generic as the overall game. the word generic of course has been used and used again in all kinds of manner but in this case it applies specifically : the opening motif is like a TV channel identification : up a perfect 5th , down a tone and up a perfect fifth...wow. (edit: i must say however that whenever you press space to enter the game, no matter where the motif is it resolves nicely, that is the only cool thing i noticed ). And it's not too loud, you know , one doesn't want to make an impact at the opening of a huge game after all.
and in game i'm not even paying any attention to the themes.. ouch.
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Pyrceval78
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Post by Pyrceval78 on Apr 5, 2017 19:23:38 GMT
Didnt really notice any music at all, the original trilogy had great sweeping scores and all that really enhanced the mood. MEA is just...barely even there.
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Post by MassEffectTechie on Apr 5, 2017 19:24:01 GMT
I don't think you could call it terrible. It wasn't distracting, it never detracted from a scene or prevented me from hearing something important. It never took me out of the mood. Most of the time you don't even notice it. That's not bad music, that's just subdued music. The music was there to fill it's purpose and it did. Unlike the trilogy it was never centre-stage, never the focus. In Afterlife, Virmire and throughout ME2 the music is centre stage, loud and designed to set the atmosphere. In Andromeda it's simply in the background. It's not good by any stretch, but I can't call it bad when it was never a focus and I can't even remember it. If it was terrible I'm sure I would remember it. Memorable music has such a big impact on player experience though, to the point where I think it's unacceptable for a game of ME:A's budget and development time to not have EXCEPTIONAL music. You know those pieces of music which you get chills just from listening to without thinking about anything else? Combining them with an appropriate game scene can make for an incredible moment. I really think people seriously underestimate the effect of a amazing soundtrack. Just by subconsciously affecting people's emotions. We aren't all as objective as we think, and I'm sure that some people will have had better experiences with the game if it had been accompanied by excellent music. Even if you want to compare to ME1 which is a similar style of game (exploration, RPG elements) ME1 still does it so much better. The original mass effect theme, vigil, etc. all provide so much more atmosphere.
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FeralEwok
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Post by FeralEwok on Apr 5, 2017 19:27:45 GMT
Echoing a lot of others: it's not terrible just not all that memorable.
I don't know if it was just a bug or poorly placed music, but sometimes crew conversations had slightly ominous ambient music instead of just a general ship theme or any personal theme associated with the character I was talking to.
I did like the combat music, but it was definitely different from the OT. That might have been a deliberate choice on their part to not sound too similar, but generally you'd think you want to keep the same tone of music for a sense of cohesion (Like how most Star Wars or Star Trek music seems to all belong to the same universe with just little differences sprinkled about) Here it felt like the soundtrack belonged to something closer to a modern military shooter rather than the 80s sci-fi synth of the OT.
The original trilogy was for the most part amazing at knowing the right musical cues and how to drive the action of a scene forward with the music/visuals. Here...eh not so much.
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Post by zeypher on Apr 5, 2017 19:29:20 GMT
Like inquisition there was barely any music. Looks to be EA's new cost cutting measure. Shit like this is why it gets hammered in ratings and reviews. I mean witcher 3 and skellige with fields of ard skellige playing perfectly sets the mood. you need good background music but sadly i do not see us getting it. Even ME2 had great background, combat and thematic music. We go suicide mission theme, overlord music, LotSB combat music etc all helped setup a mood.
Please give me proper background music that helps setup the mood and makes us attached to a location. A good rpg needs that, Bethesda knows it, CDPR knows it and frankly Bioware used to know it as well.
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Post by tatsumaki on Apr 5, 2017 19:32:03 GMT
I enjoyed the music. Sure it wasn't a constant loop but certain parts of the storyline e.g. the final boss fight was great. (The fight itself was lackluster) but I have no qualms about the soundtrack at all.
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NRieh
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Shine on!
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Post by NRieh on Apr 5, 2017 19:32:28 GMT
I think that MEA has absolutely great atmospheric ambience, but it would be nice to get some memorable tracks too. I've 'Audiosurfed' most of the MET OSTs, riding ME1 theme, 'leaving Earth' or 'Suicide mission' is fucking awesome, but MEA has no proper tracks. Even their 'main' theme is more like a backgorung tune. Not to mention that I can't stop hearing similarities with DAI main theme (dawn will come).
I also think that MEA badly needs some 'in-game' live music, like modern space version of those tavern bard songs.
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Nightlife
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Missing the Milky Way
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Post by Nightlife on Apr 5, 2017 19:35:56 GMT
Yeah I also thought the main title of Andromeda was poached from DA:I's main title.
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